[Q] Ubuntu Phone OS Source? - Ubuntu Touch Q&A, Help & Troubleshooting

I was just stumbling around lauchpad and found this:
https://code.launchpad.net/~ubuntu-branches/ubuntu/raring/ubuntu-defaults-nexus7/raring
Is this part of the source code for Ubuntu for Phones?? Not much is said about it on the page. The source tree looks different than the ubuntu source tree, but it might just be patches and a tool-chain to apply to ubuntu-arm.
Edit: This is not the source code, sorry. It's for Ubuntu on the Nexus 7: https://wiki.ubuntu.com/Nexus7/Installation.

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Stuck at creating new project for Android source code

Hi all,
Found cyanogen source code a great one to start playing with Android and I have compiled the source code. The compiled ROM is working perfectly in my N1. Then I decided to start working with Eclipse. I copied .classpath file from development/ide/eclipse to root directory of the source code and created a new Java project from existing source in Eclipse. Thing ended up with an error about build path:
Code:
The project was not built since its build path is incomplete. Cannot find the class file for java.lang.Enum. Fix the build path then try building this project
Does anyone know how to fix this error?

[GPL SOURCE] GPL source code for the Android 4.0 / r14 SDK

kernel, platform, dev-tools, and "extra" source code!
here
to answer the most obvious question:
Jean-Baptiste Queru said:
Here are the GPL source files that match the 4.0 / r14 SDK.
Like we did for all Honeycomb release, this is NOT the full source tree for IceCreamSandwich, these are only the GPL parts that are in the SDK (along with a few associated files), and they're not enough to build the whole IceCreamSandwich for a device.
Click to expand...
Click to collapse
thanks for the link, but the code is useless - no UI libraries, no dalvik to boot JAR's,
no applications... still waiting until google releases the full sources in november
I agree it's mostly useless, but the kernel source at least provides the basic patches needed for the newer version.
the basic patches are for the emulator only.
we need drivers from LG for our hardware, at least a kernel dev like franco can port the drivers to the 3.0
tree, but its a lot of work ... and currently he didnt have a lot of time.

Does anybody know where the source for sutools can be found?

In Superuser source code at https://github.com/chainsdd, there are libraries in assets called sutools. I can't find any source code for these, which is a bit worrying seeing as it's an open source app.

[Q] Compiling CM11 kernel with seperate toolchain

HI, I'm trying to compile cyanogen's kernel for mako
however with the compiler I used to compile AOSP sources, cm won't compile without modification to source code.
Can anyone tell the toolchain used by CM for it's releases so I can do a successful complication without source code modification?
Anyone willing to tell the toolchain?

How to compile stuff against the official AOSP source repo?

Sorry if this has been asked/answered before, but the search terms i can think of are too vague, and come up with results on how to compile the repo itself, or a kernel, etc etc.
After setting up my build environment for android, and pulling the repo with 'repo sync', and building it, how would one compile, say, GNU binutils or busybox for android? More specifically, how do i tell the armv7 cross-compiler/linker to link against libs found in the repo tree? (preferably using command line tools, and not "all-in-one" IDE's or graphical front-ends)
Thanks for any help!

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