HTC promises Qualcomm drivers!! - Touch Dual, MDA Touch Plus ROM Development

The Director of HTC promises drivers for the Qualcomm phones!!
http://www.htcclassaction.org/responses.php#update_20080214_2
And for the dutch readers here, on tweakers .net, a dutch ICT website (in dutch ofcourse) 8-P says:
http://life.tweakers.net/nieuws/51901/htc-directeur-belooft-drivers-voor-geplaagde-toestellen.html

Guess we'll just have to wait and see, but this is good news.
The display drivers really are incredibly sucky on the Qualcomm devices.

I am starting to believe in miracles...

Do you think that they'll unlock gps and wifi??

Billokko said:
Do you think that they'll unlock gps and wifi??
Click to expand...
Click to collapse
Why should they.. they didn't promise GPS nor WIFI, only a state of the art peformance monster. Guessing that IF they would provide us with WIFI (and maybe GPS), that would be with WM6.1

They nly gonna optimise drivers for the processor and the gpu(ati) wich result in better performance in video's and scrolling and such.
Since they did'nt announce gps and wifi with the release of the dual, the wouldn make a driver for it.
gr. bram

So We have accelerated GPUs in our Niki's? without drivers though?
Kurt

rumble291 said:
So We have accelerated GPUs in our Niki's? without drivers though?
Kurt
Click to expand...
Click to collapse
Most of the HTC product line with the Qualcomm MSM7200 have accelerated video processing. However it isn't used. In any of them. It was first noticed (I think) on the Kaiser.
Try an action game that uses the touch screen, and you'll see the problem. I put Tomb Raider on mine, and start her moving, alls fine. Try to touch the screen to turn the character, and the frame refresh rate drops through the floor.
They've used software graphics "acceleration", ie. the drivers do NOT make use of the hardware available on the phone.

rumble291 said:
So We have accelerated GPUs in our Niki's? without drivers though?
Kurt
Click to expand...
Click to collapse
Yup, the qualcomm msm 7200 is a all in one chip that features:
- 400mhz processor
- Gps
- Wifi
-Gpu(ati)
in our duals the only driver we have is for the processor, so we arent using the gps wifi and gpu.
HTC announced that the dual hasnt support for wifi and gps so we must live with that becouse we knew we hadn't.
BUT htc dit also announce in their press release of the dual that is would use the full capability's of the msm 7200(except for the gps and wifi).
Since the framerates drop when watching video's, playing games or scrolling in internet explorer, they dont use the gpu inside the chip but a sofware acceleration wich is generated by the cpu.
so instead of using the gpu they extra ballast the cpu for graphic acceleration.
Stupid htc.
gr. bram

Quentin Gran Torino said:
The Director of HTC promises drivers for the Qualcomm phones!!
http://www.htcclassaction.org/responses.php#update_20080214_2
And for the dutch readers here, on tweakers .net, a dutch ICT website (in dutch ofcourse) 8-P says:
http://life.tweakers.net/nieuws/51901/htc-directeur-belooft-drivers-voor-geplaagde-toestellen.html
Click to expand...
Click to collapse
Seeing is believing....

I believe I read somewhere that there were issues with the HTC touchscreen drivers before the MSM7200/7500 devices. I have an Ipaq 2210 which runs tomb raider flawlessly without the use of a GPU.
That said, the processor wasn't designed to run alongside one.
For those interested the 2210 uses an Intel PXA255 processor clocked at 400Mhz. By my reckoning our Duals should out-perform this device simply due to advancement in the various technologies. But apparently this is not so :-(

Oh right I see. I bet they wont release an update for the GPS and WiFi though. Just hope that the thread about WiFi and GPS can get the WiFi and maybe GPS to work on our niki's would be great make a pretty dam good phone even better.
Kurt

when the phone was first announced and the prototype versions being showed htc said that there were was NO WIFI HARDWARE in the phone to keep the size of the phone down.
is this true or not...
has anyone actually opened the phone to see if this is true or not or is everyone just obsessed with whether or not it can be unlocked with software.
it would be a bit hard to unlock what is not there to begin with!

ahm ... if u looked into the wifi threads u'd see the pictures .......

i have seen the pictures but it was never advertised to have wifi.
and if it is as easy as a software fix it woudl have been sorted already.
correct?

not correct

well thank you for clearing that up in such detail for me.

bram_smulders said:
Yup, the qualcomm msm 7200 is a all in one chip that features:
- 400mhz processor
- Gps
- Wifi
-Gpu(ati)
in our duals the only driver we have is for the processor, so we arent using the gps wifi and gpu.
HTC announced that the dual hasnt support for wifi and gps so we must live with that becouse we knew we hadn't.
BUT htc dit also announce in their press release of the dual that is would use the full capability's of the msm 7200(except for the gps and wifi).
Since the framerates drop when watching video's, playing games or scrolling in internet explorer, they dont use the gpu inside the chip but a sofware acceleration wich is generated by the cpu.
so instead of using the gpu they extra ballast the cpu for graphic acceleration.
Stupid htc.
gr. bram
Click to expand...
Click to collapse
This is of course really irritating! I thought I would be able to watch videos on my device but in fact it is useless for this! As it would be such an easy fix I can't see why HTC wouldn't do this. If they seriously think I'll buy a new HTC then they are seriously mistaken! By the time my Touch Dual is paid off on my plan then the Apple Iphone 3G will hopefully be available here in Sweden!

perhaps all this is due to the quallcomm/widcomm suit ??

hass said:
This is of course really irritating! I thought I would be able to watch videos on my device but in fact it is useless for this!
Click to expand...
Click to collapse
You can view movies in touch dual! You just have to reduce the size of the video to qvga (320x240) which is the size of the touch screen. If you try to see a "normal" movie in the touch, it will have to render a lot of useless pixels which you wont see in the tiny screen, and that makes it slower. I used to watch movies all the time in my prophet (200mhz) with no problem at all, and great quality!

Related

Do the Hero use the embedded ATi chip?

Hi!
I was just wondering if anyone here has some information about wether the Hero has drivers for the gfx chip or not? Have HTC AGAIN just left out the drivers so that the CPU is handling all the work? If so, are there any chance that some other devices out there with the same hardware AND the drivers in place, could be used to fuel our beloved Hero?
I personaly don't think the Hero has support for 3D in hardware (through the gfx chip) as it is today. That's why it is slightly sluggish in operation compared to some other devices out there.
fluke2k said:
Hi!
I was just wondering if anyone here has some information about wether the Hero has drivers for the gfx chip or not? Have HTC AGAIN just left out the drivers so that the CPU is handling all the work? If so, are there any chance that some other devices out there with the same hardware AND the drivers in place, could be used to fuel our beloved Hero?
I personaly don't think the Hero has support for 3D in hardware (through the gfx chip) as it is today. That's why it is slightly sluggish in operation compared to some other devices out there.
Click to expand...
Click to collapse
It is 3D accelerated. If in doubt, download Neocore from the Market which is a Qualcomm demo of the 3D acceleration on the MSM7200A that powers the Hero. Alternatively, try Armadillo Roll which is a full game.
Regards,
Dave
Thanks for your reply Dave..
Altough I couldn't find the neocore on the market, I've seen a youtube video of it.
So it looks like the gfx chip is used and for that I am releived
BUT I have to say that this is also possible with just a CPU doing all the calculation in software, although I don't think our Hero's CPU could do that this fast, so I'm convinced
I can't seem to find neocore in the market. (I even used the barcode). Is this exclusive to some markets?
Looks like it has been removed for some reason, but it can only have been fairly recently as I installed it back in September. Search for Armadillo Roll instead as it is a full game and is written by the same company that wrote the Neocore demo.
I also notice that if you search RapidShare for NEOCORE.APK, it comes up, but I've no idea if it is real or not. I'd be inclined to make a Nandroid backup before trying to install it just in case.
Regards,
Dave

[Q] Curious about putting Evo Shift on Rhodium

Alright I know that the Evo Shift hasn't come out yet but the rom was leaked, right? So what are the chances it would work on the Rhodium to replace Windows. Of course hardware wise the shift is faster but the Rhodium should be able to handle it and it can be overclocked.
I was going to buy a Evo or an Epic but decided to wait heared rumors of phones coming out this year with dual cpu's and I'd rather have a Evo (4.3") with a slide out keyboard and dual cpu (if they do that).
I have run the Android off the SD card but it isn't great. It is good but it would be better if it was a true rom replacement for Windows. I love the keyboard (I believe it is the best slide out keyboard out there) and the tilt (for my kids when we are out and me as well).
Well hope it is possible if not I will just stay with Windows until something better comes along. Good luck to anyone that works on it I have a 2 Sprint Touch Pro2's so I can test on one of them if anyone needs a tester.
Kurisukuni
Dude... the Evo Shift has significantly different hardware. It does the RHOD no good whatsoever...
Of course hardware wise the shift is faster but the Rhodium should be able to handle it and it can be overclocked.
Click to expand...
Click to collapse
This statement makes me think you don't really know what you're talking about, you're just making assumptions. It doesn't work like this in the real world, sorry dude.
I honestly laughed out loud.
Sorry for my stupidity. The Overclock comment maybe I should have clarified. Under Project Android they have a download [Android v2.2 Froyo (FRX00B) 700MHz]. Now as for overclocking the Rhodium you can with Msm7kCpuSpeed but it is not safe. So don't give me crap about overclocking.
Now on to comparing the 2 phones (not all the specs):
From:
htc.com phonearena.com
HTC Touch Pro 2 Htc EVO Shift
Operating system:
Windows 6.5 Android 2.2 (Froyo)
Processors:
Qualcomm MSM7600 528 MHz Qualcomm MSM7630 800MHz
Rom:
512mb 2048mb
Ram:
288mb 512mb
Display:
3.6" Resistive (Tilt Screen) 3.6" Capactive Multi Touch
Light Sensor:
Yes Yes
Battery:
1500mAH 1500mAH
Wifi:
b/g b/g/n
Bluetooth:
2.1 2.1
Camera:
3.2 megapixel 5.0 megapixel w/ led flash
Video Camera:
640 x 480 1280x720 (720p HD)
Gps:
yes yes
Max microsd/microsdhc:
32gb 32gb
Keyboard:
5 row 4 rows w/ d/pad
Now if I missed anything important please do tell. As I see it the thing that would hold it back would be the Processor, Ram & Rom. If that is the case then a simple "no not possible" would have been fine. Looking at pictures & videos the Evo Shift looks alot like the Rhodium. I am not saying they are the same just saying they look alike.
If it does happen then great if not then that is fine too. Was just wondering if it is possible.
Kurisukuni said:
Sorry for my stupidity. The Overclock comment maybe I should have clarified. Under Project Android they have a download [Android v2.2 Froyo (FRX00B) 700MHz]. Now as for overclocking the Rhodium you can with Msm7kCpuSpeed but it is not safe. So don't give me crap about overclocking.
Now on to comparing the 2 phones (not all the specs):
From:
htc.com phonearena.com
HTC Touch Pro 2 Htc EVO Shift
Operating system:
Windows 6.5 Android 2.2 (Froyo)
Processors:
Qualcomm MSM7600 528 MHz Qualcomm MSM7630 800MHz
Rom:
512mb 2048mb
Ram:
288mb 512mb
Display:
3.6" Resistive (Tilt Screen) 3.6" Capactive Multi Touch
Light Sensor:
Yes Yes
Battery:
1500mAH 1500mAH
Wifi:
b/g b/g/n
Bluetooth:
2.1 2.1
Camera:
3.2 megapixel 5.0 megapixel w/ led flash
Video Camera:
640 x 480 1280x720 (720p HD)
Gps:
yes yes
Max microsd/microsdhc:
32gb 32gb
Keyboard:
5 row 4 rows w/ d/pad
Now if I missed anything important please do tell. As I see it the thing that would hold it back would be the Processor, Ram & Rom. If that is the case then a simple "no not possible" would have been fine. Looking at pictures & videos the Evo Shift looks alot like the Rhodium. I am not saying they are the same just saying they look alike.
If it does happen then great if not then that is fine too. Was just wondering if it is possible.
Click to expand...
Click to collapse
Remember, the processor, RAM, and ROM are the basics of what make up the "computer" part of the device. They are possibly manufactured by the same company (usually with parts imported from different companies), but things like instruction sets, etc could be and usually are very different. Also, the capacitive touch screen will create huge differences as well.
The 7600 is ARMv6, the 7630 is ARMv7 (those are the instruction sets I mentioned). They also have completely different cores, as well. Really, the only things they have in common are similar names and RISC structure.
Thank you! That is all I was looking for. I was hoping it was possible. I figured that would have been it but the that gets me is (I know nothing of writing software) it's not even possible of using the Evo Shift rom as a base. Again if it has alll to do with the processor, ram & rom I understand. But looking at computers for example you put windows xp on a 366mhz computer with 256mhz of ram & have a 500gb ide drive. I runs
Sorry for not finishing doing this off my Rhodium.
It would run slow but it runs. I know there is a big difference between a desk pc & a Smartphone. I am just saying people have rewrote OS's to work on different things. How about running Rhobuntu on the Rhodium? I haven't done it but it has been done.
I am not trying to start any kind of fight or problems was just wondering. I do thank you for the info. I am just learning about alot of stuff. I have flashed my phone & others many times. I am working on rooting & flashing a Samsung Moment now (trying to decided which rom to flash). Currently I am runniing NRGZ28 Energy rom (released 1/6/2010).
Thanks again.
If your question is whether or not a really good or group of really good coders could get it ported, the answer would be "most likely." The point of the answer, though, was it would have to start from ground up. There isn't a whole lot that could be taken from what's currently written for the Rhodium.
The Rhodium has run other software that was not meant for it. It is a matter of writing different drivers, not whether the hardware is there or not.
What's so awesome about the Evo Shift ROM that we don't already have? What is it about it that makes you want it ported?
Note: If you answer "this or that isn't working on with xdandroid" - it is because we don't have drivers for it. The hardware differences between the Evo Shift and Rhodium may be minor on paper, but in reality, they are going to be significantly different in terms of driver compatibility. Just look at all the hardware differences between various Rhodiums the xdandroid team has had to deal with that aren't visible to end users.
Things I would expect:
1) Completely different panel
2) Completely different GPS RPC API (Note: This is probably more dependent on the radio ROM than the hardware itself, but still - it would almost surely be significantly different.)
3) Probably a completely different wifi chipset
4) Probably a completely different bluetooth chipset
5) Completely different camera
I agree with your statement about holding out for a dual core evo shift as that would be the ideal next fone for me too
But as regards your query . . .evo shift is android right? And you do kno we havnt even perfected Basic Nand yet (good work being don't but not their yet) its not a case of ripping the rom changing a few things BAm! Flash it on and bobs your uncle its far from that Even if the device had the same specs. But regarding the specs you mentioned about the rhodium vs the evo. . .that is a pretty huge difference hardware wise even if you take overcloking into account(which will suk the battery dry)
For example take the huawei, iv heard it has close on identical specs to the rhodium family devices (528 processor) and it runs android froyo . . . . But that rom couldn't be just ripped and stuk on the touch pro. A port was made and after a lot of work it was got running (over on neopeek), But it wasn't Nand at all. It was run from sd card (which is the best method atm)
So in short could we get it running on tp2? Yes . . . .But it would NOT be off nand. And would it be worth the time and effort? No. . . . .because even after all the work I can almost garentee that it won't run as well as the huawei rom or other ported fone firmwares due to the fact of hardware differences

Optimus 3D v Evo 3D

OK, I had my mind set on the Optimus 3D as there was no sign of the Evo 3D coming out in the UK. Now we have a date I'm stuck in 2 minds again.
I'm still swaying towards the LG, I know the specs of the Evo are a lot higher but I'm buying for the 3D aspect and I believe that LG will make more 3D content than HTC, they have said there will be a 3D store, they have a 3D menu, there will be 3D games pre-installed and they are working with publishers for more 3D content. I have heard nothing like this from HTC and they haven't been great with things like this in the past.
However, I may be swayed back to the HTC if the photos are any good.
Does anyone actually have the Evo 3D in their hands like a few have the Optimus?
If so, can anyone let me see a full size .jps file taken by the phone in natural lighting?
evo 3d wont be in hands till june and it terms of specs evo wins, in terms of content the market will provide most of it, a few preinstalled apps isnt enough to justify a weaker phone specifically since you will probably be able to just install the apk. im sure there will be minor differences in the way 3d is deisplaed on each phone but both htc and lg are heavily invested in 3d so i dont imagine the differences will be earth shattering
the only real reason to pick one phone over the other in this case is camera quality if you intend to take 3d pics
cheers aaron, the much earlier release date of the Optimus is also a plus point. 3D content will be king for me, all other apps will be just about the same. I just can't see HTC having their own app store for 3D games/apps like LG will.
I suppose I could get the Optimus and then sell it for the HTC if I decide the images are far superior
Im in the some situation, specialy now when I know release date for evo 3d. About this 3d there is 1 question which decide. Which phone can playback 3d movies? Want to make sure that phone can run 3d movies before I get it. I do not know why there is no any information that phone can or can not playback movies when we put some films on the phone. That is priority for me, Im not so exciting that I can record movie in 3d, The most important thing is can I playback in 3d for example movie like avatra 3d or resident evil 3d?
I will only get HTC and with better stats, whatever the Optimus can do the Evo 3D can do better!
how can you be sure?
1.2Ghz doesn't mean it will definately be quicker than the 1Ghz, both different types of CPU, different channels for memory etc
it could be like saying a 12mp camera is better and a 10mp camera just because there's more pixels there and not seeing which has the best optics or sensors.
Plus, the Optimus is in peoples hands now and is released the 1st week of next month, can the HTC do that better?
I cant be sure, but based upon my knowledge of computers a dual core will definitely run smoother and quicker. It's why its hard to find a single core processor anymore. Its nearly safe to assume, more=better.
toxicfumes22 said:
I cant be sure, but based upon my knowledge of computers a dual core will definitely run smoother and quicker. It's why its hard to find a single core processor anymore. Its nearly safe to assume, more=better.
Click to expand...
Click to collapse
Got to disagree, my 3.6ghz i7 is a lot faster than a 4ghz i5, I very theres not much in dual core 1ghz and 1.2ghz made by different manufacturers
haha i7 is a better processor and still multiple cores. Your i7 has more memory so it can process more efficiently which in turn is faster . But understand I am saying more cores=better and those are both quad core processors. Also that i5 is overclocked and the i7 is not. And theres many other things that will determine why you can tell a difference.
x7nofate said:
Im in the some situation, specialy now when I know release date for evo 3d. About this 3d there is 1 question which decide. Which phone can playback 3d movies? Want to make sure that phone can run 3d movies before I get it. I do not know why there is no any information that phone can or can not playback movies when we put some films on the phone. That is priority for me, Im not so exciting that I can record movie in 3d, The most important thing is can I playback in 3d for example movie like avatra 3d or resident evil 3d?
Click to expand...
Click to collapse
I do believe it will play back 3d movies.......I have never been able to watch a full movie on my EVO as I just don't see the joy in it. Maybe with some 3d addition it will make it more fun.
The EVO 3D isn't an 1.2gb phone is an 2.4gb phone. each processor works independently from each other so the phone can send commands to each core. No phone or PC on the market or coming to the market can do that.
[email protected] said:
I do believe it will play back 3d movies.......I have never been able to watch a full movie on my EVO as I just don't see the joy in it. Maybe with some 3d addition it will make it more fun.
Click to expand...
Click to collapse
Dude, I watch about 1-2 movies on every flight I take. It's awesome...I use rock player and it can play nearly anything.
Not necessarily, the evo has two 1.2 GHz cores, yes.but that doesn't mean its 2.4 ghz, more like 1.8 with massive battery savings. It would also handle multiple tasks much better, it would only be like 2.4ghz if both cores were they were both at 100%
sero2012 said:
The EVO 3D isn't an 1.2gb phone is an 2.4gb phone. each processor works independently from each other so the phone can send commands to each core. No phone or PC on the market or coming to the market can do that.
Click to expand...
Click to collapse
Sent from my HERO200 using XDA App
sero2012 said:
The EVO 3D isn't an 1.2gb phone is an 2.4gb phone. each processor works independently from each other so the phone can send commands to each core. No phone or PC on the market or coming to the market can do that.
Click to expand...
Click to collapse
Ummmmm, it doesn't quite work like that. The processors cannot work on the same task like 2 people pushing cart, its more like 2 people pushing 2 carts (each one on a separate cart) at the same time . They have started having 2 cores work with each other more in the new i7 processors but I do not see that happening in this small chip. Its simply having 2 x 1.2 GHz processors.....to some degree. Now lets say your opening a program, one processor opens it, and the other keeps all the other junk running in the background. The processors can work on the same task but not on top of each other like described above. Its described in its name dual core = 2 processors in 1 chip.
[email protected] said:
I do believe it will play back 3d movies.......I have never been able to watch a full movie on my EVO as I just don't see the joy in it. Maybe with some 3d addition it will make it more fun.
Click to expand...
Click to collapse
I spoke with 2 people who had LG Optimus 3D on this forum and no one confirmed that LG Optimus 3D run 3D movies. I try converted movie in many way but it didn't help.
Look my last post in here>>> http://forum.xda-developers.com/showthread.php?t=985690&page=5
this is HelmuthB answer on my private massage: "For some reasons the "Step Up" clip does not play, neither on my PC (Ubuntu) nor
on the LG.
The Avatar clips play but just 2D, it does not combine the two sides into one. :-("
P.s. does htc evo 3d support gorilla glass?
toxicfumes22 said:
Ummmmm, it doesn't quite work like that. The processors cannot work on the same task like 2 people pushing cart, its more like 2 people pushing 2 carts (each one on a separate cart) at the same time . They have started having 2 cores work with each other more in the new i7 processors but I do not see that happening in this small chip. Its simply having 2 x 1.2 GHz processors.....to some degree. Now lets say your opening a program, one processor opens it, and the other keeps all the other junk running in the background. The processors can work on the same task but not on top of each other like described above. Its described in its name dual core = 2 processors in 1 chip.
Click to expand...
Click to collapse
It also doesn't work quite like you've described here.
Anyone really interested should Google CPU threading to get a brief overview of how it works at a conceptual level, and then should look at the specific implementations on each actual CPU architecture to get a deeper understanding, and even further the specific implementations for an instance of that architecture.
For example: Threading theory > Threading in ARM CPU architecture > Threading in ARM Cortex A9 or Tegra 2 or Hummingbird or QualComm MSM-series, etc.
Trying to compare how it works for these ARM procs versus x86 procs (like Intel or AMD chips) is not only a waste of time, it's also incorrect.
If ARM procs handled processing and threading the same as x86 chips, Microsoft would not have to specifically release Windows 8 with an ARM-compatible version.
IN GENERAL, the theory of threading includes the concept of CPU affinity for a thread of processing. In the case of multi-core CPUs, in many instances, this just means that there are more available processing cores to which multi-threaded code can send processes.
In the case of more recent dual-core CPUs, the implementation has also included dynamic frequency scaling, even to the core level, such that when not in use, a core can lay dormant at a very low frequency, consuming very little power.
The result in user perception is that there is a savings in power, because 2 (or 3 or 4 or 6 or 8 or whatever) cores can accomplish a set of tasks much more efficiently and with less power usage than a single core because the single core would have to run at max frequency for the entire duration of the processing, whereas with 2 cores for example, they both might run at 100%, but because there are more engines to process the work, it might take less than half the time, depending upon how many of those processes are sequentially dependent, and how many can be done in parallel.
Parallelism is also a good theory to read up on.
All this said, I'm waiting for the EVO 3D in June to make the leap from TMOUS to Sprint.
maxawesome said:
It also doesn't work quite like you've described here.
Anyone really interested should Google CPU threading to get a brief overview of how it works at a conceptual level, and then should look at the specific implementations on each actual CPU architecture to get a deeper understanding, and even further the specific implementations for an instance of that architecture.
For example: Threading theory > Threading in ARM CPU architecture > Threading in ARM Cortex A9 or Tegra 2 or Hummingbird or QualComm MSM-series, etc.
Trying to compare how it works for these ARM procs versus x86 procs (like Intel or AMD chips) is not only a waste of time, it's also incorrect.
If ARM procs handled processing and threading the same as x86 chips, Microsoft would not have to specifically release Windows 8 with an ARM-compatible version.
IN GENERAL, the theory of threading includes the concept of CPU affinity for a thread of processing. In the case of multi-core CPUs, in many instances, this just means that there are more available processing cores to which multi-threaded code can send processes.
In the case of more recent dual-core CPUs, the implementation has also included dynamic frequency scaling, even to the core level, such that when not in use, a core can lay dormant at a very low frequency, consuming very little power.
The result in user perception is that there is a savings in power, because 2 (or 3 or 4 or 6 or 8 or whatever) cores can accomplish a set of tasks much more efficiently and with less power usage than a single core because the single core would have to run at max frequency for the entire duration of the processing, whereas with 2 cores for example, they both might run at 100%, but because there are more engines to process the work, it might take less than half the time, depending upon how many of those processes are sequentially dependent, and how many can be done in parallel.
Parallelism is also a good theory to read up on.
All this said, I'm waiting for the EVO 3D in June to make the leap from TMOUS to Sprint.
Click to expand...
Click to collapse
You seem to miss how I was keeping it simple and always said kinda or nearly meaning it wasn't exact. Anyways you said I wasn't right but then you agreed with what I said. I didn't bring power consumption into the equation as it only was about the speed.
mmace said:
how can you be sure?
1.2Ghz doesn't mean it will definately be quicker than the 1Ghz, both different types of CPU, different channels for memory etc
it could be like saying a 12mp camera is better and a 10mp camera just because there's more pixels there and not seeing which has the best optics or sensors.
Plus, the Optimus is in peoples hands now and is released the 1st week of next month, can the HTC do that better?
Click to expand...
Click to collapse
Qualcomms Snapdragon cores are based on cortex-A8, and they've managed to get about 20% better performance per clock cycle. The optimums 3d has a cortex-A9 which is supposedly gives about 40% better performance per clock cycle. So since the Evo 3D's processor is clocked @ 1.2GHz and the Optimums 3D is at 1GHz is basically a wash (basically a tie, impossible to tell at this point). BUT since the true clock speed of the Evo 3D's dual core snapdragon is 1.5GHz that is great indication that the Evo will be able to overclock much higher (while still being stable).
adding to that benchmark show the Evo 3D has a better GPU than the Optimums 3D, the Evo 3D has twice the ram, A higher resolution display, and HTC build quality is much better IMO
LG Optimus 3D record 3D video only 15 frames per second with AMR audio this is ****, now I know I'll NOT BUY THIS PHONE
does aneone know how HTC EVO 3D record 3d movie?
x7nofate said:
LG Optimus 3D record 3D video only 15 frames per second with AMR audio this is ****, now I know I'll NOT BUY THIS PHONE
does aneone know how HTC EVO 3D record 3d movie?
Click to expand...
Click to collapse
Who told you that lie?
I have a sample video here and it's 24fps and can go up to 30fps

High Profile MKV Playback

Ok, so we have been told the Atrix and ALL Tegra 2 devices cannot playback High Profile MKV. Most people believe it.
It's not true whatsoever. Single core 800mhz CPU's can do it, this one can too. We are looking at codec's or drivers here. I know it's almost entirely GPU related, so CPU speed doesn't matter much. I am SURE the Atrix can play 720p MKV decoded using the CPU.
My 1.6ghz Atom can do that. For the most part. Cortex A9 smashes Atom N450 though, shouldnt be an issue. From what I've seen we cannot even access our other core yet, I have seen NO apps that benefit from it yet. Looks like its time. If this can be fixed, Tegra 2 will be much better off. At this point, I am not proud of my phone anymore, inferior, older phones can play videos my Atrix cannot. Umm, wat?
We need to fix this now, it's pathetic. Can anyone shed some light on this?
*edit*
Nvidia is such trash for doing this. Last Nvidia product I buy. After the GTX 400 series GPU's and then this, lost ALL faith in them.
i agree, its pathetic...
to be fair, on a small screen baseline profile is perfectly fine in terms of quality, but its more the convenience of being able to drag and drop a x264 rip without having to encode.

RLY?! Xperia x10 gets ISC port but not atrix?

X10 is garbage! this is outrageous!
Yes really, they got it working, you want it so bad try porting it yourself
Sent from my MB860 using XDA App
cry about it?
if you want it so bad for your phone, learn to port it yourself. until then, since you rely solely on other peoples' hard work and sweat, shut up and be patient.
dLo GSR said:
cry about it?
if you want it so bad for your phone, learn to port it yourself. until then, since you rely solely on other peoples' hard work and sweat, shut up and be patient.
Click to expand...
Click to collapse
Oh snap. That was awesome.
Sent from my MB860 using XDA App
I might start to look into trying to port it this weekend
Sent from my MB860 using XDA App
firefox3 said:
I might start to look into trying to port it this weekend
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
Good news man
Sent from my MB860 using XDA App
Being that there are currently no EGL libs for anything except PowerVR SGX devices under ICS yet, and they're closed source and tightly dependent on the kernel there doesn't seem to be a huge point until the official updates start to hit for a range of devices.
Sure, Desire, HD, X10, N1 have ports of a sort at the moment, in fact there shouldn't be too many problems getting them working aside from the graphics drivers but they're just for fun with the framebuffer driver given how much of ICS' UI rendering is done with GPU acceleration in mind. You wouldn't want to use it day-to-day. The browser is surprisingly responsive on the Desire though (I'd say moreso than GB, despite the software rendering), as is the Market (the new one always lagged really badly for me on the Desire before) - glimmers of hope for ICS' eventual performance on older devices. The keyboard lags like you wouldn't believe though!
The Atrix should fly under 4.0.1 though, if it ever happens - bearing in mind the fact that the SGX 540 in the Galaxy Nexus is pretty much in a dead heat with Tegra 2's GPU, we've got a lower resolution screen, and can overclock past the its stock speeds.
Javi97100 said:
Good news man
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
Its turning out to be harder then i though... I think no one will get it until offical updates come out for other phones
Azurael said:
Being that there are currently no EGL libs for anything except PowerVR SGX devices under ICS yet, and they're closed source and tightly dependent on the kernel there doesn't seem to be a huge point until the official updates start to hit for a range of devices.
Sure, Desire, HD, X10, N1 have ports of a sort at the moment, in fact there shouldn't be too many problems getting them working aside from the graphics drivers but they're just for fun with the framebuffer driver given how much of ICS' UI rendering is done with GPU acceleration in mind. You wouldn't want to use it day-to-day. The browser is surprisingly responsive on the Desire though (I'd say moreso than GB, despite the software rendering), as is the Market (the new one always lagged really badly for me on the Desire before) - glimmers of hope for ICS' eventual performance on older devices. The keyboard lags like you wouldn't believe though!
The Atrix should fly under 4.0.1 though, if it ever happens - bearing in mind the fact that the SGX 540 in the Galaxy Nexus is pretty much in a dead heat with Tegra 2's GPU, we've got a lower resolution screen, and can overclock past the its stock speeds.
Click to expand...
Click to collapse
So EGL = gpu driver? If thats the only setback, would it be possible to get an ICS rom with software rendering as a proof of concept, or are there other pieces missing?
GB/CM7 is pretty good on the Atrix, if we dont see ICS for a few months it doesn't hurt us in any way. I'd like to think most of us can be patient if we lack the skills to help.
I noticed the Captivate got a port of it too since i9000 ROMs and Cap ROMs are interchangeable. I thought its funny that it's running on the HD a Windows Mobile 6.5 phone lol. Let's all try to be patient and we will eventually see it.
Edit: not to mention I'm sure if it's not already it will soon be on iPhone too. It seems like iPhones always get the new Android versions kinda early. I'm not sweating it I love my Atrix in its current state.
According to anandtech, Tegra 2 support is essentially ready, so I think as long as nvidia releases the source for ics (libs?), someone will try to port it. Hell, I have a good 5 weeks during break, I might as well try then.
Sent from my MB860 using XDA App
Azurael said:
Being that there are currently no EGL libs for anything except PowerVR SGX devices under ICS yet, and they're closed source and tightly dependent on the kernel there doesn't seem to be a huge point until the official updates start to hit for a range of devices.
Sure, Desire, HD, X10, N1 have ports of a sort at the moment, in fact there shouldn't be too many problems getting them working aside from the graphics drivers but they're just for fun with the framebuffer driver given how much of ICS' UI rendering is done with GPU acceleration in mind. You wouldn't want to use it day-to-day. The browser is surprisingly responsive on the Desire though (I'd say moreso than GB, despite the software rendering), as is the Market (the new one always lagged really badly for me on the Desire before) - glimmers of hope for ICS' eventual performance on older devices. The keyboard lags like you wouldn't believe though!
The Atrix should fly under 4.0.1 though, if it ever happens - bearing in mind the fact that the SGX 540 in the Galaxy Nexus is pretty much in a dead heat with Tegra 2's GPU, we've got a lower resolution screen, and can overclock past the its stock speeds.
Click to expand...
Click to collapse
Actually, no, despite being a much older GPU, the SGX 540 found in the GNexus outpaces the Tegra 2 due to its higher clock rate by 7% or 45% depending on the GLBenchmark being run. Both GPU tests were done at 720p resolution. Also, you can't overclock the GPU, only the CPU.
edgeicator said:
Actually, no, despite being a much older GPU, the SGX 540 found in the GNexus outpaces the Tegra 2 due to its higher clock rate by 7% or 45% depending on the GLBenchmark being run. Both GPU tests were done at 720p resolution. Also, you can't overclock the GPU, only the CPU.
Click to expand...
Click to collapse
Buddy, check out any of the kernels available in the dev thread and you'll see that the GPUs are overclocked.
WiredPirate said:
I noticed the Captivate got a port of it too since i9000 ROMs and Cap ROMs are interchangeable. I thought its funny that it's running on the HD a Windows Mobile 6.5 phone lol. Let's all try to be patient and we will eventually see it.
Edit: not to mention I'm sure if it's not already it will soon be on iPhone too. It seems like iPhones always get the new Android versions kinda early. I'm not sweating it I love my Atrix in its current state.
Click to expand...
Click to collapse
Doubt the iPhone will see ICS, the newest model that can run android as far as I know is the iPhone 3G, which was incredibly slow under Gingerbread.
mac208x said:
X10 is garbage! this is outrageous!
Click to expand...
Click to collapse
222 posts and zero thanks? Is this what you do, go around XDA and post useless threads like the guy complaining about returning home early despite nobody asking him to "to get MIUI ported on his grandma's phone"?
Are you guys related by any chance?
edgeicator said:
Actually, no, despite being a much older GPU, the SGX 540 found in the GNexus outpaces the Tegra 2 due to its higher clock rate by 7% or 45% depending on the GLBenchmark being run. Both GPU tests were done at 720p resolution. Also, you can't overclock the GPU, only the CPU.
Click to expand...
Click to collapse
Depends on the benchmark, yes - texture-heavy rendering tends to perform better on the 540 in the OMAP4460 thanks to it's dual channel memory controller and high clock (and that's probably the directly relevant part to UI rendering to be honest, though as I said - lower resolution screen ) but the Tegra 2 is quite substantially ahead in geometry-heavy rendering (and games on mobiles are starting to move that way now, following the desktop landscape over the past 5 years or so.) Averaged out, the performance of the two is very close.
Plus, as I said, the GPU in my phone is running at 400MHz which ought to even things out in the GLMark 720p tests somewhat even if they are biassed to one architecture or the other. While the GPU in OMAP4460 may overclock just as well from its stock 400MHz, I'm only really concerned that the phone can run as fast as a stock GNexus to maybe skip the next generation of mobile hardware and tide it over until Cortex A15-based SoCs on 28nm process start to emerge with stronger GPUs. I don't really think I'm CPU performance bound with a 1.4GHz dual-core A9 - and increasing the number of equivalent cores without a really substantial boost in GPU horesepower seems worthless right now, even if ICS takes better advantage of SMP (re: Disappointing early Tegra 3 benchmarks - although it does seem GLMark stacks the odds against NVidia GPUs more than other benchmarks?)
Azurael said:
Depends on the benchmark, yes - texture-heavy rendering tends to perform better on the 540 in the OMAP4460 thanks to it's dual channel memory controller and high clock (and that's probably the directly relevant part to UI rendering to be honest, though as I said - lower resolution screen ) but the Tegra 2 is quite substantially ahead in geometry-heavy rendering (and games on mobiles are starting to move that way now, following the desktop landscape over the past 5 years or so.) Averaged out, the performance of the two is very close.
Plus, as I said, the GPU in my phone is running at 400MHz which ought to even things out in the GLMark 720p tests somewhat even if they are biassed to one architecture or the other. While the GPU in OMAP4460 may overclock just as well from its stock 400MHz, I'm only really concerned that the phone can run as fast as a stock GNexus to maybe skip the next generation of mobile hardware and tide it over until Cortex A15-based SoCs on 28nm process start to emerge with stronger GPUs. I don't really think I'm CPU performance bound with a 1.4GHz dual-core A9 - and increasing the number of equivalent cores without a really substantial boost in GPU horesepower seems worthless right now, even if ICS takes better advantage of SMP (re: Disappointing early Tegra 3 benchmarks - although it does seem GLMark stacks the odds against NVidia GPUs more than other benchmarks?)
Click to expand...
Click to collapse
I would expect the Tegra to beat a nearly 5 year old GPU, but it only does so in triangle throughput. Tegra just uses a very poor architecture in general. Look at how little actual horsepower it can pull. The Tegra 3 gpu pulls 7.2GFLOPs @300mhz. The iPad GPU and the upcoming Adreno 225 both pull 19.2 GFLOPS at that same clockspeed. I honestly have no idea what the engineers are thinking over atNnvidia. It's almost as bad as AMD's latest bulldozer offerings. It's really more of Tegra's shortcomings than GLMark stacking the odds. PowerVR's offerings from 2007 are keeping up with a chip that debuted in 2010/2011. The Geforce just doesn't seem to scale very well at all on mobile platforms. But yea, all Nvidia did with Tegra 3 was slap in 2 extra cores, clocked them higher, threw in the sorely missed NEON instruction set, increased the SIMDs on the GPU by 50% (8 to 12), and then tacked on a 5th hidden core to help save power. Tegra 3 stayed with the 40nm process whereas every other SoC is dropping down to 28nm with some bringing in a brand new architecture as well.
edgeicator said:
I would expect the Tegra to beat a nearly 5 year old GPU, but it only does so in triangle throughput. Tegra just uses a very poor architecture in general. Look at how little actual horsepower it can pull. The Tegra 3 gpu pulls 7.2GFLOPs @300mhz. The iPad GPU and the upcoming Adreno 225 both pull 19.2 GFLOPS at that same clockspeed. I honestly have no idea what the engineers are thinking over atNnvidia. It's almost as bad as AMD's latest bulldozer offerings. It's really more of Tegra's shortcomings than GLMark stacking the odds. PowerVR's offerings from 2007 are keeping up with a chip that debuted in 2010/2011. The Geforce just doesn't seem to scale very well at all on mobile platforms. But yea, all Nvidia did with Tegra 3 was slap in 2 extra cores, clocked them higher, threw in the sorely missed NEON instruction set, increased the SIMDs on the GPU by 50% (8 to 12), and then tacked on a 5th hidden core to help save power. Tegra 3 stayed with the 40nm process whereas every other SoC is dropping down to 28nm with some bringing in a brand new architecture as well.
Click to expand...
Click to collapse
Don't you get tired if writing those long rants? We understand you know something about CPU architecture, and that Tegra isn't the best one out there, but damn man, it's the same thing in every thread. Just chill out and try to stay on topic for once
Sent from my MB860 using Tapatalk
edgeicator said:
I would expect the Tegra to beat a nearly 5 year old GPU, but it only does so in triangle throughput. Tegra just uses a very poor architecture in general. Look at how little actual horsepower it can pull. The Tegra 3 gpu pulls 7.2GFLOPs @300mhz. The iPad GPU and the upcoming Adreno 225 both pull 19.2 GFLOPS at that same clockspeed. I honestly have no idea what the engineers are thinking over atNnvidia. It's almost as bad as AMD's latest bulldozer offerings. It's really more of Tegra's shortcomings than GLMark stacking the odds. PowerVR's offerings from 2007 are keeping up with a chip that debuted in 2010/2011. The Geforce just doesn't seem to scale very well at all on mobile platforms. But yea, all Nvidia did with Tegra 3 was slap in 2 extra cores, clocked them higher, threw in the sorely missed NEON instruction set, increased the SIMDs on the GPU by 50% (8 to 12), and then tacked on a 5th hidden core to help save power. Tegra 3 stayed with the 40nm process whereas every other SoC is dropping down to 28nm with some bringing in a brand new architecture as well.
Click to expand...
Click to collapse
I think you are not seeing the whole picture...
The Tegra 3 (Et-Al) is not just about its quad core implementation, remember that the GPU will offer 12 cores that will translate in performance not seeing as of yet on any other platform.
Benchmarks don't tell the whole story! Specially those benchmarking tools which are not Tegra 3 optimized yet.
Cheers!
Sent from my Atrix using Tapatalk
WiredPirate said:
I noticed the Captivate got a port of it too since i9000 ROMs and Cap ROMs are interchangeable. I thought its funny that it's running on the HD a Windows Mobile 6.5 phone lol. Let's all try to be patient and we will eventually see it.
Edit: not to mention I'm sure if it's not already it will soon be on iPhone too. It seems like iPhones always get the new Android versions kinda early. I'm not sweating it I love my Atrix in its current state.
Click to expand...
Click to collapse
LOL I ran all the iDroid ports on my iphone. Not one was even in alpha stage, I would not even count iDroid as a port since you cant use anything on it.

Categories

Resources