How can I just show the original linux boot information ? - Droid Eris Q&A, Help & Troubleshooting

I dont like the animation when android boot.
I just want to see the original linux boot information. just as we see on our linux desktop.
How can I do this?
Thanks!

Yes that is exactly what I would like as well!

android is not Linux. it's a Linux kernel and a Linux shell wrapped with a gui interface. all the Linux stuff that was not needed to run the os got chucked in the bin.

rigamrts said:
android is not Linux. it's a Linux kernel and a Linux shell wrapped with a gui interface. all the Linux stuff that was not needed to run the os got chucked in the bin.
Click to expand...
Click to collapse
Isn't any Linux distro a Linux kernel and shell with a GUI (gnome or kde for instance). And if it runs on a Linux kernel then wouldn't it need "the Linux stuff" to run?

Its been modified. Alot. Basic kernel is the same, but NOTHING else is.

rigamrts said:
android is not Linux. it's a Linux kernel and a Linux shell wrapped with a gui interface. all the Linux stuff that was not needed to run the os got chucked in the bin.
Click to expand...
Click to collapse
so you mean I can't do this on andorid? Can I show some useful information during booting? such as what is currenting loading now? thanks

OK, in linux after the bootloader is completed finding the kernel and boot images, the kernel shows the output of all of the devices found, after that it goes through the init stage and loads all the processes and services to a specific init stage.
I am very good with linux and have a massive background but for the life of me i cant think of how the kernel displays this.
My home server uses Ubuntu and i will go through the kernel folders tonight to see if i can shed some light on this.
Maybe we would need a hacked kernel to be able to do it.
I'm new to the Android OS but does anyone know where the kernel files are stored in the memory?

I'm pretty sure to do this you would need to totally rewrite the way that Android boots up to show anything other than a boot animation before seeing a UI.
You may want to start here: http://source.android.com

sickbox is right....after alot of research i came up with nothing

u could always fake it

Booting Android from Windows Mobile shows it all.
dwizzy130

xllxjustinxllx said:
sickbox is right....after alot of research i came up with nothing
Click to expand...
Click to collapse
also thanks for your research.

Related

[Q] [SOLVED] How to Modify/Recompile/Rebuild a Kernel

Hi everyone.
I'd really like to know the steps to modify, recompile and finally build a kernel zip to flash on our O1.
For instance, I'm downloading the ThunderG Kernel from mik_os here: https://github.com/mik9/ThunderG-Kernel
But I really dont know how to procede.
The programming language seems to be C++, but...
Which compiler should I use to compile it?
The source code is 100+ Mb sized, how can I build the kernel in a simple zip to let me flash it through custom recovery?
I'm really new to all this, I've little experience in C/C++/Java programming, and I'd really like to know how to procede.
An example of initial use I'm interested in, is summing up various fixes from different kernel's and make a unique kernel to flash on my phone.
For the real example:
This: http://forum.xda-developers.com/showthread.php?t=929941
plus this: http://forum.xda-developers.com/showpost.php?p=11166426&postcount=47 (waiting for source from the author)
I'd be really glad to see a newbie (not completely ^^) step-by-step guide doing everything from Windows platform.
I already read other topics on this argument, but none of them had a real guide that could be useful to anyone.
I want to thank you in advance
I'm interested too!
To start with change ur pc os to ubuntu 10.10
ccdreadcc said:
To start with change ur pc os to ubuntu 10.10
Click to expand...
Click to collapse
Couldn't Compiling and building a source code be done from any platform?
As far as I know it should (though I'm not an expert ^^).
I'd like to know if this can be done from Windows, as I'm not planning to change os at the moment
You can always use a Live CD of Ubuntu 10.10.
badeaioan said:
You can always use a Live CD of Ubuntu 10.10.
Click to expand...
Click to collapse
That's not the problem, I already installed Ubuntu other times, but I did a complete format these days and I'm not planning to install it anymore for now.
I still believe that I dont need it to compile a C/C++ source
I'd like to know the steps so I can say it surely.
If Linux is absolutely needed, I just want to know
I thing, that it can be possible compile on other system (cygwin + compilers, library, ...) but you will must download huge dependent software/library/source code. It probably will have same size as whole system :-/
Ok you convinced me, let's say I want to do it on ubuntu, could someone make a guide for everyone?
that would be great!
Sent from my LG-P500 using XDA App
I use gcc for compiling stuff. How to turn the compiled stuff into a package (for flashing) however, is what I don't know
What I would also like to know is how to incorporate a kernel into a ROM. That would shed some light. Thanks to whoever answers this!
The ThunderG package includes a lot of things, do I have to compile the "kernel" folder only to build a kernel for flash?
I really don't know how to procede... ^^
I'm installing Ubuntu 10.10 right now trough wubi..
Sippolo said:
Couldn't Compiling and building a source code be done from any platform?
Click to expand...
Click to collapse
No, especially the kernel source code makes heavily use of filename case sensitivity.
In linux abcd.e and abcD.e are different files- in windows they are not.
Extract a linux Kernel in windows and you will see what I mean.
So even if you got the cross compilers and libs together you will not be able to compile the kernel.
Cygwin is a way- but you could also run XUbuntu with VirtualBox which easier.
The best and fastest is a native linux system.
Sippolo said:
The ThunderG package includes a lot of things, do I have to compile the "kernel" folder only to build a kernel for flash?
Click to expand...
Click to collapse
Get the android ndk, extract it and append the folder with "arm-eabi-gcc" to your system path (export PATH=$PATH:"$NDKPATH/toolchains/arm-eabi-4.4.0/prebuilt/linux-x86/bin").
Extract Thunderg_Kernel.tar.gz, go to the directory and run "make thunderg-perf_defconfig" that will create a .config for the kernel. Or grab your O1 config from /proc/config.gz (per adb, ftp server app, copy with file manager to sd card...) and move it to $kerneldir/.config.
Have a look at "make menuconfig" and then try "make zImage".
Maybe you must install a few dependencies with synaptic (when you are using ubuntu).
kpbotbot said:
I use gcc for compiling stuff. How to turn the compiled stuff into a package (for flashing) however, is what I don't know
What I would also like to know is how to incorporate a kernel into a ROM. That would shed some light. Thanks to whoever answers this!
Click to expand...
Click to collapse
Load mik_os' touchscreen fixed kernel and extract the zip file.
Delete the cert* and manifest* files under META-INF.
Change the zImage under Kernel maybe the kernel modules (system/lib/modules) too.
ZIP it all together again (directory structure must be the same as in mik_os' zip).
To sign read this: http://www.robmcghee.com/android/creating-an-android-update-zip-package/
or this: http://www.londatiga.net/it/how-to-sign-apk-zip-files/
hello, first of all to compile a kernel you need to config this kernel (enabling the drivers you are intersted in, kernel tweaks... and so on)
to do that (on linux) go to your kernel directory and run this command
make menuconfig
this would run the gui config for the kernel where you can configure the kernel.
anyway every board or device has it's own configureations os the kernel can handel the hw on this device you can start gussing what are the right configurations for the P500 which is not an option at all hehehe
or you can use the predefind config included in the Thunderg kernel
to use that config go to the kernel folder and run this command
make thunderg-perf_defconfig
this command will configure the kernel with the predefind configuration
after that you need to compile the kernel using a cross platform compiler, the machine you are working on is x86 but P500 mobile have an ARM cpu so you can't just compile the kernel for your machine and run it on the mobile to do that find a cross compiler on the net (i use the CodeSourcery) then compile your kernel using this command
make CROSS_COMPILE={path to the corss compiler bin}
after finishing the compile process (first time it would take a while) you will find a file called "zImage" which is the kernel for the ARM cpu under the directory arch/arm/boot inside your kernel directory
then to flash that image to your device you need to create your own ROM and sign it then flash it using the coustom recovery.
hopt that this info is useful and sorry for any wrong information
Thanks everyone
I found out that android ndk solution was much easier and straightforward.
Now I've my zImage ready in "ThunderG-Source/arch/arm/boot/" directory (not in the kernel directory as waleedq stated?).
Now I cant understand the meaning of "signing" my kernel to a custom ROM, I'm using the custom recovery from http://forum.xda-developers.com/showthread.php?t=844483
I've read the two articles above about signing an application .apk to your rom and generate an update package.
But here I dont have an apk but a zImage which I really dont know how to use ^^
Isn't there a way to directly create the kernel update zip file and flash it with custom recovery?
P.S. Surfing on the web I found this link, might be useful to someone: part1: http://lazydroid.com/2010/06/how-to-compile-kernel-part-1/ part2: http://lazydroid.com/2010/06/how-to-compile-kernel-part-2/ It just explains what you have already explained though
Sippolo said:
Thanks everyone
I found out that android ndk solution was much easier and straightforward.
Now I've my zImage ready in "ThunderG-Source/arch/arm/boot/" directory (not in the kernel directory as waleedq stated?).
Click to expand...
Click to collapse
Your "kernel" directory has the name "ThunderG-Source"
It is all ok- waleedg didn't mean the "kernel/kernel" directory
Sippolo said:
Isn't there a way to directly create the kernel update zip file and flash it with custom recovery?
Click to expand...
Click to collapse
Read my post more thoroughly (I have edited it)
Yeah I did understand what you wrote in that reply, just was wondering what is "signing" actually, but I found out when doing it
Now I've my signed kernel update to flash
I used the SignApk jar program to do it, it's fast and I've everything already done and ready for future signing (certificate and key must not be remade each time as far as I see, I just need to sign each new zip with the already present certificate/key).
Thank you everyone, now I'm finally done with this request, it's solved
Side Question to waleedq: will you publish the code of your workaround for axis inversion? I'm curious which source file handle these things, should be /drivers/input/touchscreen/mcs6000_ts.c, am I wrong?
Sippolo said:
Yeah I did understand what you wrote in that reply, just was wondering what is "signing" actually, but I found out when doing it
Now I've my signed kernel update to flash
I used the SignApk jar program to do it, it's fast and I've everything already done and ready for future signing (certificate and key must not be remade each time as far as I see, I just need to sign each new zip with the already present certificate/key).
Thank you everyone, now I'm finally done with this request, it's solved
Side Question to waleedq: will you publish the code of your workaround for axis inversion? I'm curious which source file handle these things, should be /drivers/input/touchscreen/mcs6000_ts.c, am I wrong?
Click to expand...
Click to collapse
yes i am publishing the code , today if i got some spare time
and about the mcs6000_ts.c yes this is the driver that handel our screen
here is the workaround source code
https://github.com/waleedq/ThunderG-Kernel/blob/thunderg_oc/drivers/input/touchscreen/mcs6000_ts.c
i just forked nik_os kernel and added my workaround code to it so now all the features are implemented
waleedq said:
here is the workaround source code
https://github.com/waleedq/ThunderG-Kernel/blob/thunderg_oc/drivers/input/touchscreen/mcs6000_ts.c
i just forked nik_os kernel and added my workaround code to it so now all the features are implemented
Click to expand...
Click to collapse
That's perfect, thank you
you are welcome my friend hope that someone will make it better than this stage

Development Linux Distro

I was curious if any of the dev gurus had a nice Linux setup that they could make a Android Development distro from?
I keep running into repo issues when trying to set up my system. This led me to go.....'why isn't there a precompiled dev distro??'
If there is....please point me towards it, as I have been searching, but if it exist it's in a deep dark part of the internet I'm yet to discover.
Thanks
(ps. I wanted to make a clockwork recovery for an unsupported device.)
I keep running into repo issues when trying to set up my system.
Click to expand...
Click to collapse
I think the best Idea is to set up an Ubuntu based system at the moment.
With fedora based distros (fuduntu) I allways get some issues as well.
Some month ago I ran into a site that provided some Ubuntu based virtual box images with the Android SDK installed, but as it changes alot lately I don't think it's up to date, and I can't find it anymore anyway.
Maybe the guides aren't accurate anymore??
The distro I tried was the newest Ubuntu, but with everything I attempted to install I would get permission issues and sometimes the links to repo's weren't live any longer..
Perhaps what I should ask is 'Where can I find an accurate, reliable guide to setting up my linux distro for dev use?'
eh, I'm not completely dumb to Linux, but I require a bit of assistance :/
Ya, Ubuntu is kinda mandatory considering the way the kernel in AoS forked from it. Ubuntu is a common one, should be able to do what you need off the USB bootable even.
Really depends on your hardware setup. I've been playing around with a portable Puppy lately - something I can use at work and on my ancient semi-sandbox laptop. If you like I can put a vanilla package together for you.
There is a distro from 2010 made by a beginning builder specifically for linux/android developers. I haven't used it but it may be worth a go: http://www.simply-android.com/discu...oid-developers-have-their-own-linux-distro/p1

[Q] Lubuntu from OPENAos and any ideea about ChromiumOS?

Hi everyone, I was searching for a good linux distribution for my A101IT and found the instructions here: http://dev.openaos.org/wiki/LubuntuGen8 but I have a problem, I can't build it because my PC got broken 1 month ago and still can't find the parts I need to repair it (motherboard, cpu, gpu, ram, all of them got fried at once in a chain reaction caused most probably by the motherboard) so my question is. Did anyone build it and is willing to upload the files needed and post a link for me and anyone else that needs it, please?
Also I have a second question: Could I somehow adapt one of the guides for building linux to build ChromiumOS, and what would be the differances, this ofc for when I finally fix my PC or can anyone give me a guide for chrooting into it (I personally have no experience on using chroot but talked with some frinds that have been using linux for as long as linux existed and one of them sayd I should be able to chroot into chromium from an other kind of linux and then mod that system to auto-chroot on startup and somehow kick most of the host linux away keeping only chromium working, again I have no ideea if it is true or even if that's what he was telling me, but I accept and will try any ideea?
Thank you in advance.
Wow, after so many hours and 70 views not even a "Why do you need ChromiumOS?" or "You have the guide, stop asking for readymade things amd repair your pc and build it yourself" :crying:
No idea, mate. Sorry.
Mavasilisk said:
No idea, mate. Sorry.
Click to expand...
Click to collapse
Well at least thank you for the reply, if no one will post the lubuntu files I will as soon as I manage to get my PC working again.....and perhaps will try to adapt a guide to building an other linux to building ChromiumOS, but I expect that to be a total failure.....
Let me tell u something. I tried some kind of linux but dont remember if it was kubuntu or not on my A70S before. It was bad. It cant replace ur PC.
Mavasilisk said:
Let me tell u something. I tried some kind of linux but dont remember if it was kubuntu or not on my A70S before. It was bad. It cant replace ur PC.
Click to expand...
Click to collapse
Yah, I know it wont be great, I tried all the linux builds, and some were greater than others, and I know it won't be able to replace your pc, but it is still great for what I use my tab for, well the parts unrelated to gaming, cause I didn't try that, but anyway I play games on android and never found any interesting (or touchscreen optimised for that matter) game for linux when I used it on my pc, but anyway I still need a better linux build, the debian one at openaos is good, but the screen doesen't turn off and bodhi has problems with the sound, and overall instability and many apps I use didn't want to install (chromium, pidgin, etc) and ubuntu was kinda good, bit unstable if I remember right, and bad on the battery, but allready lost the files for that, and kubuntu was kinda the worst of them as far as I remember, but the lubuntu build tut at openaos seems to me that it could give me the best linux build for this tab......
Pc working finally but no linux yet, can't use my old pata hdd where I had linuxand also old x86 linux not working cause I didn't do sysprep, so installed new x64 windows and no space left for linux, will probbly buy a new hdd to install linux and then I'l build linux for the tab....

Running Flash Tool on Linux.

The installation instructions for the Linux-based are minimal, and give very little guidance on precisely what is required. There is no specification of which distros or versions it is supposed to be compatible with, but it definitely does not run on Ubuntu 14.04 (which is still current and supported until this time next year).
The application is clearly not statically linked, and running it on Ubuntu 14.04 fails to execute after failing to load libpng16.so.16, which was not introduced until much later in the Ubuntu release cycle.
Q1: Is the flash tool known to run on any particular release of Ubuntu?
Q2: Which distro and release was it developed on/released for originally?
Q3: Would it not make more sense for it to be statically linked (as Nokia did for the maemo-flasher which still works with the N900 'phone to this day, despite the end of official support about 7 years ago)?
Q4: Who do I need to take these other queries up with at Planet? There seems woefully little proper contact information.
cain.mosni said:
The installation instructions for the Linux-based are minimal, and give very little guidance on precisely what is required. There is no specification of which distros or versions it is supposed to be compatible with, but it definitely does not run on Ubuntu 14.04 (which is still current and supported until this time next year).
The application is clearly not statically linked, and running it on Ubuntu 14.04 fails to execute after failing to load libpng16.so.16, which was not introduced until much later in the Ubuntu release cycle.
Q1: Is the flash tool known to run on any particular release of Ubuntu?
Q2: Which distro and release was it developed on/released for originally?
Q3: Would it not make more sense for it to be statically linked (as Nokia did for the maemo-flasher which still works with the N900 'phone to this day, despite the end of official support about 7 years ago)?
Q4: Who do I need to take these other queries up with at Planet? There seems woefully little proper contact information.
Click to expand...
Click to collapse
Ubuntu 14.04 sounds unreasonably old to me to be complaining about this, but you make a fair point that the issue could be avoided altogether. I'm also used to rolling release and having the latest kernel on most devices, though. I still just have Android on my Gemini due to difficulties finding info and files on this whole process. I run GNU/Linux myself, so hopefully I'll manage to figure out the flasher without needing to borrow a Windows machine.
From what I've gathered, there's a public file for setting up Android/Debian dual-boot, but I don't see anything about having Debian as the only OS, and it seems files for builds of the other distros with support (Sailfish, Ubuntu, postmarketOS) are private. Support for them is lacking right now, but I still found it frustrating to think I had a lot of choices and then see that I was a bit misled. It'd be nice if I could find an IRC channel dedicated to the Gemini so I could discuss this with knowledgeable people in a more fast-paced manner.
soundtoxin said:
Ubuntu 14.04 sounds unreasonably old to me to be complaining about this, but you make a fair point that the issue could be avoided altogether.
Click to expand...
Click to collapse
The whole point about the Ubuntu LTS releases is that they ARE LTS (long-term support - stable but supported for up to 5 years), so it's perfectly reasonable to still be running it.
I've since tried on Ubuntu 16.04, and same problem.
I'm also used to rolling release and having the latest kernel on most devices, though. I still just have Android on my Gemini due to difficulties finding info and files on this whole process. I run GNU/Linux myself, so hopefully I'll manage to figure out the flasher without needing to borrow a Windows machine.
From what I've gathered, there's a public file for setting up Android/Debian dual-boot, but I don't see anything about having Debian as the only OS, and it seems files for builds of the other distros with support (Sailfish, Ubuntu, postmarketOS) are private. Support for them is lacking right now, but I still found it frustrating to think I had a lot of choices and then see that I was a bit misled.
Click to expand...
Click to collapse
That is irritating. As is the woeful lack of meaningful support.
Progress
Progressing...
Having cloned the Github source, it is now compiled and fully operational on both 16.04 LTS (xenial) and 14.04 LTS (trusty) .
git clone the source from Github - dguidipc/SP-Flash-Tool-src (board will not allow me, as a new user, to post the full link)
Install dependencies
qt4-dev-tools
libqtwebkit4
libqtwebkit-dev
alter the make configuration for the location of qmake
Code:
cd ${gitrepo}/SP-Flash-Tool-src/Build/
#backup the original build config just in case
f=build-linux.mk; cp -vp ${f} `date --reference=${f} "+${f}-%Y%m%d%H%M%S"`
In
Code:
build-linux.mk
change the path config for
Code:
qmake
to read:
Code:
QMAKE := /usr/bin/qmake
compile
Code:
cd ${gitrepo}/SP-Flash-Tool-src/
make
Binary will be in
Code:
../_Output
along with the object modules and a supporting shell script.
cain.mosni said:
Progressing...
[*]alter the make configuration for the location of qmake
Click to expand...
Click to collapse
No longer required. The linux I tweaked the linux build file to detect when it's on Ubuntu, and that tweak is now incorporated in the official source.

Looking for some help new here.

This is what i have going on. I have quite a few android phones i use to mine different cryptocurrency. most are older snap dragon ARM phones.
I am looking for something already created or if it is possible to create.
Is it possible to load a custom to the phone getting ridding of all unnecessary apps and programs. All i need to mine is wifi and my mining software which is run through Userland/Ubuntu. i currently have everything disabled and background process limited to try and help.
I looked into open source OS, but i learned it isn't one size fits all and a lot of my phones aren't even compatible with what developers have available for use.
I figured if there is something like this out there someone here would know. sorry if my description isn't that great and i hope this is in the right section.
any ideas or help would be greatly appreciated.
What are the phones' brand & model?
Sidenote:
Anyone who has the impression that mining is child's play is mistaken. Millions of computers around the world are competing for the best computing power. This cannot be done with normal Android devices alone. You need either special mining hardware and/or a really good graphics card.
i have all sorts of models. samsung S series, Notes, LG, Motorola. no particular brand or model. thats where part of problem lies. Alot of them dont even have an open source offering. I understand why, but i don't. need an entire operating system ideally just loading a few functions would be best for my set up.
i agree mining is a pretty serious hobby/endeavor, but you are spreading misinformation, it can be done on cell phones and i've been doing it for 2 years. some people smarter than me made it possible with software and it is quite more profitable if done right than using gpu and cpu, especially on the network i mine.
Well, don't even start Zygote then if you can do everything in Linux world.
Renate said:
Well, don't even start Zygote then if you can do everything in Linux world.
Click to expand...
Click to collapse
that's what i am trying to figure out. I can avoid booting android all together and just run linux.. im very new to this and been searching for a solution for a few weeks now and i can't find what i'm looking for. part of problems is i don't know what to search. is it possible to remove the android OS and boot a cellphone from linux. is that what you are saying i should be looking into? thanks to everyone taking time to respond as well
Just edit init.rc wherever that may be or its tributaries init.zygote1234.rc
There's the services zygote or zygote32 or zygote64.
Just comment them out or delete the tributary files.
Renate said:
Just edit init.rc wherever that may be or its tributaries init.zygote1234.rc
There's the services zygote or zygote32 or zygote64.
Just comment them out or delete the tributary files.
Click to expand...
Click to collapse
ok i need to put that in google translate. spanish isn't my strong suit
what would the process be called of loading linux and running it like the O.S. i'm trying to figure out what to google so i can try and find instruction of some sort just wrap my mind around it. if there is a name. thanks
gotta feel like talking to a toddler right now appreaciate the help
PBL ➡ xbl ➡ abl ➡ boot.img (kernel) ➡ init ➡ zygote ➡ Android services & apps
Renate said:
PBL ➡ xbl ➡ abl ➡ boot.img (kernel) ➡ init ➡ zygote ➡ Android services & apps
Click to expand...
Click to collapse
So you're saying there is a way to boot Linux on an Android phone? I thought that needed a special build designed for that device.
Renate said:
PBL ➡ xbl ➡ abl ➡ boot.img (kernel) ➡ init ➡ zygote ➡ Android services & apps
Click to expand...
Click to collapse
ok and will wifi still function after i do this do you know
ethical_haquer said:
So you're saying there is a way to boot Linux on an Android phone? I thought that needed a special build designed for that device.
Click to expand...
Click to collapse
on youtube i saw some people booting android, cant finding anyone disabling the zygote functions though, most cases people still want phones to work lol
mknick89 said:
ok and will wifi still function after i do this do you know
Click to expand...
Click to collapse
That all should work fine.
You can just use the shell command stop which will stop all things Android-ish.
You can try out whatever you're doing without permanently disabling Android.
The only gotcha is to make sure that ADB is started inside init/init.rc and not by Android.
setprop persist.sys.usb.config adb should do that.
Renate said:
That all should work fine.
You can just use the shell command stop which will stop all things Android-ish.
You can try out whatever you're doing without permanently disabling Android.
The only gotcha is to make sure that ADB is started inside init/init.rc and not by Android.
setprop persist.sys.usb.config adb should do that.
Click to expand...
Click to collapse
Can you please explain it a little more? So you delete some files in a specific directory, and that's it? You have to use ADB for the commands I guess? And is it really just the Linux kernel, or modified? Sorry for the childish questions.
Renate said:
That all should work fine.
You can just use the shell command stop which will stop all things Android-ish.
You can try out whatever you're doing without permanently disabling Android.
The only gotcha is to make sure that ADB is started inside init/init.rc and not by Android.
setprop persist.sys.usb.config adb should do that.
Click to expand...
Click to collapse
i have one more question to. should upload ubuntu to a certain directory or boot file or anything so the phone knows how to boot. or how does that work. this information is gold and i would like thank you for your time again
ethical_haquer said:
Can you please explain it a little more?
Click to expand...
Click to collapse
I write bunches of command line (shell) applications for Android and they are mostly identical to main line Linux.
Ok, some of the paths are different and a few other details are different.
You can write shell utilities that interact with Android over Binder, but those won't work if Android isn't running.
Just get the Android NDK which has the cross compilers and headers.
A "hello world" program should take you five minutes.
Just type uname -a and you can see what Linux kernel version you have.
You don't need to delete anything, just run your program.
If you want, you can stop Android temporarily by stop
To prevent it from ever running you need to patch some .rc file so that zygote (32 and/or 64) doesn't ever start.
To write to the screen (without Android's surface flinger running) you'll have to play with the framebuffer yourself.
You have an OS already on your device, it's Linux.
If you want to run Ubuntu on your device, that's an entirely different project.
i launch the files for mining software from inside ubuntu. Currently accessing ubuntu through the userland app. here is a 2 minute video of someone on cpu launching a similar version of my program made for linux. same steps i go through pretty much would this look like it could be done from the linux command on a phone. or do you think it is compatible really?
only first minute matters of video
There's no audio and I'm not at all interested in mining.
If it's not a GUI app, just recompile it using the Android NDK.
Renate said:
There's no audio and I'm not at all interested in minin
If it's not a GUI app, just recompile it using the Android NDK.f it would lau
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oh i understand. i actually found the info. i was more wondering if it would launch, thanks for looking though. I going to study those commands you gave me and give it a try. Im very new to this took me 12 hours to load 4 lines of code the other day successfully lol thanks again

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