[Q] Bluetooth & AVRCP - XPERIA X10 Q&A, Help & Troubleshooting

Heya!
Got Alpine's BT stereos on my car, that support AVRCP 1.4 (for file browsing), and apparently the X10i running 2.1 doesent.
So my question is, is this hardware or software related, and is there any fix available for it ? (in antoher words, will i throw the phone out of the window and go buy Nokia, or ? )
thanks

bump!
Anyone got any clue ?

Well, 1.4 is too high, Android I think only supports 1.2 or something around, not even 1.3 atm.

kakekeke said:
Heya!
Got Alpine's BT stereos on my car, that support AVRCP 1.4 (for file browsing), and apparently the X10i running 2.1 doesent.
So my question is, is this hardware or software related, and is there any fix available for it ? (in antoher words, will i throw the phone out of the window and go buy Nokia, or ? )
thanks
Click to expand...
Click to collapse
In another words say first where you usually drive, then I'll tell about AVRCP.
I used to read that SE supports basic only and nobody knows when they include last standards in this area. It is a shame since Ericsson invented Bluetooth.

Related

Nokia BH-215 bluetooth headset: Incompatible

Hi there,
I recently bought the TD2 and hoped to be able to use my beloved Nokia BH-215 bluetooth headset with it. However, the sound quality is poor and it keeps getting disconnected. HTC informed me that it is incompatible with my phone.
Is there any way I can make it work with my TD2? Could a cooked ROM help? (I'm still using the stock ROM). Or can anyone recommend another compatible "clip"-type headset that works?
Many thanks!
Nat
my gf uses the nokia bh-214. the quality seems great and all and although she uses it on her old fashioned nokia, i have paired it with my HTC (using dutty's newer ROMs) and it worked fine (volume controls were laggy, but that's about it)
i personally use the SE HBH-DS980. see this post for my review: http://forum.xda-developers.com/showthread.php?t=629787
i think 3rd or 4th post.
gl
Thank you, Drag-On. I will check it out.

Play Guitar through you phone app for Android?

Hi!
This might sounds silly but do you guys know if anyone is working on something like this for android?
http://www.youtube.com/watch?v=0Nod69aTzsM
An app that makes your phone to a small guitar amp?
The iphone version has been out for a while but i cant find any info on a version for android..
The company behind iRig have been speaking about a android version but i dont think they even have started working on one yet.
It would be a really nice application! To allways be ready to record without setting up the computor and stuff like that ya know, or to just sit in the sofa with earplugs and play some sweet solos and riffs without having your gf whine about the loud music..
Found this dude trying to make something close. http://www.youtube.com/watch?v=sz-9mxWa2VA
Just checking if anyone knows anything?
Best regards and thx for all the awsomeness!
/Patrik
This would be awesome, I would definitely buy it. It's like a Line 6 pod but much cheaper.
I hope they're working on an android version. Android needs better quality apps.
Also, it's more of a multi-effect pedal than an amp. Just letting you know
I actually sent then a message on youtube to see if they were working on one. This is what I got.
This is the Mac/PC version. If you look at our AmpliTube iRig playlist you'll find the iPhone version. We're currently looking at the platform but do not have any versions for Android.
Sent from my Nexus One using XDA App
Yeah, multi-effect pedal.
Imageing all the fine stuff you could do with it!
You could use it as an effect to plug in to your amp. (maby quite alot of effects, if you can make your own sounds. And with new developing you never have to buy a new effect-pedal again.. ).
A strummer for electric guitar in the studio/rehearsal place.
Play with earplugs on the sofa.
and so on...
I'll buy!!
it needs dedicated hardware don't forget (about 10 seconds in on the video)
your phone only has one 3.5mm jack plug...and you need to plug a guitar into it and an amp into it too.
also, what happens if you've got your amp turned up to 11 and then you get a phone call?
d-signet said:
what happens if you've got your amp turned up to 11 and then you get a phone call?
Click to expand...
Click to collapse
You'd have to speak through your guitar peter frampton style
These are the components you need...
http://www.youtube.com/watch?v=tNFmDetXs7c
These are the components you need. I've successfully plugged my guitar into my nokia and HTC EVO using this method. Now, for some software that does something cool with the input. Let me know how it works for you.
http://www.ikmultimedia.com/forum/viewtopic.php?f=10&t=553
So maby around the end of the year?
Endombed said:
http://www.ikmultimedia.com/forum/viewtopic.php?f=10&t=553
So maby around the end of the year?
Click to expand...
Click to collapse
I've bookmarked that link
I am amazed that this can be done on the iPhone but not on Android.
There is another program called Ghettoamp on the market, though the devloper admits that there is still latency (he records, then processes the sound input). 20ms I think.
paul c said:
I've bookmarked that link
I am amazed that this can be done on the iPhone but not on Android.
There is another program called Ghettoamp on the market, though the devloper admits that there is still latency (he records, then processes the sound input). 20ms I think.
Click to expand...
Click to collapse
Why can't it be done for android? This app is really cool.
Sent from my SGH-T959 using XDA App
It should be possible...
Android phones definitely have the processing power to do this. The only real problem is you're input and outputs on your phone, there's really only one... the 3.5 mm jack...
But there's maybe a way around this. And I'm not an engineer or developer or genius of any kind I'm just saying what I think should be at least possible... Everyone knows AD2P Bluetooth right? You could get you're input through it.
You use the microphone of a bluetooth headset, but instead of the microphone, you get your input from you're amp/guitar/whatever... could it be as simple as soldering a headphone jack to the PCB connections on a bluetooth headset? Dunno but let's asume it's possible.
Then you connect your phone to the headset, and you've got input... Great.
The problem now is that I don't know what android does when it has a bluetooth headset AND a normal set of earphones... Does it play from both, does it by default choose, I don't know... Say you still get output from the headphones, you could easily get the output to any speakers, seems rather pointless to use the phone's loudspeaker... This part from bluetooth input to audio jack output will maybe need a modified audio driver or something...
Once you've got input into the phone and output out of the phone, you would like to have some effects and/or amplification right? That's the point isn't it? I know nothing about programming such things but maybe a few developers who do will stumble onto this thread and share their expertise...
Once again it should be possible, but for just anyone to do this it'll be very challenging, more likely and hopefully companies like Gibson or Marshall or Ibanez (their Japanese, and this seems like a Japanese thing to do) for instance will see the need for something like this, and get working on it... If they make something like that and it works well, it'll make a LOT of money... For instance after you've bought this device, they could SELL effects, to be downloaded on a sort of 'plugin-basis'. And once one company does it, all will have some variant of the concept. I know I'd buy this...
Edit: Read about the apparent latency issue that Android has... So I don't know if it's that possible just yet, maybe ICS has bettered this flaw in previous Android versions, one can only hope...
Sorry for refreshing this thread, but I'm curious if there is such app for android available right now?
pietpodlood said:
Android phones definitely have the processing power to do this. The only real problem is you're input and outputs on your phone, there's really only one... the 3.5 mm jack...
But there's maybe a way around this. And I'm not an engineer or developer or genius of any kind I'm just saying what I think should be at least possible... Everyone knows AD2P Bluetooth right? You could get you're input through it.
You use the microphone of a bluetooth headset, but instead of the microphone, you get your input from you're amp/guitar/whatever... could it be as simple as soldering a headphone jack to the PCB connections on a bluetooth headset? Dunno but let's asume it's possible.
Then you connect your phone to the headset, and you've got input... Great.
The problem now is that I don't know what android does when it has a bluetooth headset AND a normal set of earphones... Does it play from both, does it by default choose, I don't know... Say you still get output from the headphones, you could easily get the output to any speakers, seems rather pointless to use the phone's loudspeaker... This part from bluetooth input to audio jack output will maybe need a modified audio driver or something...
Once you've got input into the phone and output out of the phone, you would like to have some effects and/or amplification right? That's the point isn't it? I know nothing about programming such things but maybe a few developers who do will stumble onto this thread and share their expertise...
Once again it should be possible, but for just anyone to do this it'll be very challenging, more likely and hopefully companies like Gibson or Marshall or Ibanez (their Japanese, and this seems like a Japanese thing to do) for instance will see the need for something like this, and get working on it... If they make something like that and it works well, it'll make a LOT of money... For instance after you've bought this device, they could SELL effects, to be downloaded on a sort of 'plugin-basis'. And once one company does it, all will have some variant of the concept. I know I'd buy this...
Edit: Read about the apparent latency issue that Android has... So I don't know if it's that possible just yet, maybe ICS has bettered this flaw in previous Android versions, one can only hope...
Click to expand...
Click to collapse
You are thinking much too complicated.
The headphone jack of phones contains another pin for the microphone. A small jumper cable can be used that allows the connection of a guitar and headphones. Check out Amplitube iRig for an example.
(this type of jack is used so you can plug in a headset with microphone)
Bluetooth or something would be nice... but the latency wouldn't be, and that is exactly the problem.. Android has too much latency,
Look:
http://code.google.com/p/android/issues/detail?id=3434
Android is not capable of this because the way it handles audio is completely wrong. More recent devices have less latency but still too much. The problem lies very deep. It is a problem for game developers too. Please star this issue if you want Google to do something about it!
Send with my telegraph
How about USB OTG connected to a Rocksmith USB connection?...
Sent from my SPH-D710 using xda premium
The Irig will work fine for this you dont need bluetooth aor usb adding yet another layer of BS to the audio streams round trip. however now that JB is out latancy is stitting around 10-12ms on adevice such as the galaxy nexus wich is completely usable (1ms of latancy = 1foot from your amp) so 12ms would be like playing 12 feet from your amp,
If you cant play like this then on stage will never work for you.
As a side note usb audio is apparently supported in JB as well now
There are now a couple of apps on Android that at least have a range of guitar effects. Delay Effects Plus (via headphone type cable) and usbEffects (USB OTG) both have an option to use Native Audio, so if you have the Galaxy Nexus running JB the latency is quite reasonable (50-70 mSec). If you have a modded ROM you may get lower latency without Native Audio option as they both read the buffer size from the OS. Of course for everyone else the latency is still an issue and varies from device to device. So to those that said they would buy .... please do!
This very issue has put me on the fence on what kind of tablet I buy. Cannot decide between note, and Ipad 3. The accessories and ItunesU has been one of the biggest attractions for me.
Litlle heads up: in their latest newsletter IK Multimedia (of Amplitube) post a few job openings, one of them being "Android App Developer"!
So they are at least working on something..
Sent from my HTC One X using Tapatalk 2
Do you got new update for futur multi effect on android

[Q] FM Radio receiver in X10???

Read somewhere that SE Thailand has started with 2.3.3 in X10. Couldn't get it confirmed but came across smthing interesting
http://www.sonyericsson.com/cws/pro...ax10?cc=th&lc=th#view=features_specifications
Of course the page is in Thai but translate it and you will see that it says Xperia X10 has Radio FM under entertainment specs.
Does it mean the phone has a built in FM receiver or is it an online radio app??
A similar thread exists (http://forum.xda-developers.com/showthread.php?t=683083) but none could answer the question.
no built in receiver, just over data via app
Sent from my X10 using XDA Premium App
Over data with app isn't remotely close to FM radio.
To answer your question, the FM Radio Receiver is referring to the MW600 headset, which was bundled with X10s in Europe and Asia I believe. The headset has a built in FM radio and can work alongside the X10, any number of android phones or even just by itself I believe.
X10 has no buil-in Radio FM receiver
Pawnty said:
Over data with app isn't remotely close to FM radio.
To answer your question, the FM Radio Receiver is referring to the MW600 headset, which was bundled with X10s in Europe and Asia I believe. The headset has a built in FM radio and can work alongside the X10, any number of android phones or even just by itself I believe.
Click to expand...
Click to collapse
Yes sir, I am aware of the MW600. I bought my phone in The Netherlands, so didn't get the headset with it. But Thailand SE site mentions Radio FM and they are not getting MW600 either. I guess the X10 hardware has no built in FM but ohh well, we keep dancing to the tunes of Xperia anyway
The Rachael's Big Mystery
[conspiration mode ON]
I have a theory:
X10 is built with ET technology.
This is the reason why nobody in this world knows the real X10 hardware.
Some people said that it can run very well under Froyo, even Gingerbread. The manufacturer engineers said no.
Some people say that it has multitouch. The manufacturer said it has only single touch due to hardware limitations.
We have a 16M colors capable screen, like the other mobiles. The manufacturer let us use only 65K. At first they said it was Donut fault, but even with Eclair+ we can see only 65K.
Some say that the frontal light sensor is truly a cheap frontal VGA cam (that would be hiddenly working with the built in facial recognition software!). "No no no!", says the manufacturer.
Now this strange FM radio rumor...
Who knows which other mysteries our Rachael hides from us?
[conspiration mode OFF]
Haha very funny
www.faq4mobiles.de/cms/attachments/114632d1301057844-x10-gingerbread-low-res.jpg www.handy-tests.net/wp-content/uploads/Xperia-X10-Gingerbread-250x250.jpg
Sent from my sweet rachael
Tht is quite an insight my friend. We shall check properly and we could find "Not Made in China" inscribed on our X10 which proves ET technology. You wont be surprised I guess.
Sent from my X10i using XDA App
Andre Verissimo said:
[conspiration mode ON]
I have a theory:
X10 is built with ET technology.
This is the reason why nobody in this world knows the real X10 hardware.
Some people said that it can run very well under Froyo, even Gingerbread. The manufacturer engineers said no.
Some people say that it has multitouch. The manufacturer said it has only single touch due to hardware limitations.
We have a 16M colors capable screen, like the other mobiles. The manufacturer let us use only 65K. At first they said it was Donut fault, but even with Eclair+ we can see only 65K.
Some say that the frontal light sensor is truly a cheap frontal VGA cam (that would be hiddenly working with the built in facial recognition software!). "No no no!", says the manufacturer.
Now this strange FM radio rumor...
Who knows which other mysteries our Rachael hides from us?
[conspiration mode OFF]
Click to expand...
Click to collapse
I Like conspiration mode!
We will hardly ever know everything that is inside x10, there is no complete hardware specs.
Someday we may find out that there is an infrared on it and we can use it to control the TV, rsrsrs.
We may find out that we can use to open garage doors. also kkk.
I recall a guy reporting that his X10 was ran over by a truck and still survived. Screen partly craked but touch was still good and everything worked
BTW, Please dont try this at home (or outside)
No FM radio in X10

2.0 BT headset with Galaxy Player 4.0??

Hi,
I don't know too much about bluetooth, but I guess I assumed that these things were usually backward compatible. I bought a Samsung HM1100 bluetooth headphone which is BT 2.0 for use on my Palm Centro (don't laugh; it's ancient, but I like it) and for Skype on my SGP 4.0. Paired right away with my Palm, but my SGP can't see it. I see in the documentation that the SGP has BT 3.0, but - as I said - I thought that that would also work with 2.0 (also seeing that they are both Samsung products). Does anyone know if the SGP can not use BT 2.0 devices? If it can, any ideas about what I might be doing wrong?
Thanks.
I use a LG HBS-700 which is BT 2.1 just fine with my SGP 4.0 and honestly I can't see why your pairing wouldn't work.
http://en.wikipedia.org/wiki/Bluetooth#Specifications_and_features
From what Wikipedia says BT 3.0 is just higher data transfer which probably has nothing to do with low transfer rate devices like headsets. Anyway, I can confirm that the Galaxy Player 4.0 can use BT 2.1 so...I guess check your manual and make sure that you are properly pairing the devices. Obviously you've gotten it to work with your Palm, so the same procedure should work with the Samsung. Why isn't it? Meh, Android can be flaky sometimes. Every so often my headset won't show up so I just power it off then on again and I'm good to go.
Sorry, that's the best I can think of.

[Q] Is there a root available for the Xtrons TD730a Double Din Headunit?

Hi there,
I hope I'm posting this request in the right section.
I have recently bought myself an Xtrons TD730a Double Din Head Unit, I would post a link to it but unfortunately I am unable to as the forum won't let me. You should be able to find the unit in question with the help of google though.
On the whole I've been pretty happy with the device. The main downside I have discovered though is that it appears to be running a rather cut down version of Android 4.1
It is unable to communicate with my Bluetooth OBDII device, which having read through a few of the other threads on here seems to be a common issue with many of the Android Car Headunits.
The other, more annoying issue I've noticed is that when I am streaming music from my home server over 3G, it doesn't seem to support gapless playback when changing to the next track or Audio Chaining or whatever it is known as. I use exactly the same apps and set up on my LG G3 and gapless playback works fine on that.
From what I can gather, the necessary APIs to support Audio Chaining were added in to Android API Level 16 which was introduced around the time of Android 4.1 so this Headunit should support it.
I'm wondering, if the Headunit is running a rather cutdown version of 4.1, is it possible that Audio Chaining support has somehow not been added to it's supported APIs?
Is there a way I can check if this is the case? And if so, can I get them added in somehow? I'm guessing that a good place to start would be if there is a root method available for this device?
I hope it was OK to post these questions here. Please let me know if I should have posted them elsewhere.
Cheers,
Jim
jim1985 said:
Hi there,
I hope I'm posting this request in the right section.
I have recently bought myself an Xtrons TD730a Double Din Head Unit, I would post a link to it but unfortunately I am unable to as the forum won't let me. You should be able to find the unit in question with the help of google though.
On the whole I've been pretty happy with the device. The main downside I have discovered though is that it appears to be running a rather cut down version of Android 4.1
It is unable to communicate with my Bluetooth OBDII device, which having read through a few of the other threads on here seems to be a common issue with many of the Android Car Headunits.
The other, more annoying issue I've noticed is that when I am streaming music from my home server over 3G, it doesn't seem to support gapless playback when changing to the next track or Audio Chaining or whatever it is known as. I use exactly the same apps and set up on my LG G3 and gapless playback works fine on that.
From what I can gather, the necessary APIs to support Audio Chaining were added in to Android API Level 16 which was introduced around the time of Android 4.1 so this Headunit should support it.
I'm wondering, if the Headunit is running a rather cutdown version of 4.1, is it possible that Audio Chaining support has somehow not been added to it's supported APIs?
Is there a way I can check if this is the case? And if so, can I get them added in somehow? I'm guessing that a good place to start would be if there is a root method available for this device?
I hope it was OK to post these questions here. Please let me know if I should have posted them elsewhere.
Cheers,
Jim
Click to expand...
Click to collapse
Even though its an 7 inch screen it is the same as the AN21 head unit internally. So it doesnt support obdll over bluetooth. Try getting the wifi version that it works. Try the same rooting method as that head unit.
@ little off topic question
Im sorry I do not have the information on that for you but it shocked me when you said that it didn't work with your phone over bluetooth . I was thinking about buying this model and want to make sure that the Bluetooth is able to stream my music and also make phone calls from the dash !? Is that possible with this unit ?
Another question I had is about the sound quality
The watts are not listed online so does it get loud and clear or do you need an amp with this unit
Again sorry I couldn't help ( sorry for asking a bunch if random stuff )
easyguy said:
Even though its an 7 inch screen it is the same as the AN21 head unit internally. So it doesnt support obdll over bluetooth. Try getting the wifi version that it works. Try the same rooting method as that head unit.
Click to expand...
Click to collapse
Thank you so much for pointing me in the right direction :good:
I've had a good read through the AN21 head unit thread. I've ended up upgrading the system software to version 2.8.3 and I've also managed to root the device.
The result is now that I am able to play my music over 3G without there being any annoying gaps between each track.
As you've mentioned, it still doesn't support OBDII over bluetooth and this does turn out to be a hardware issue rather than a software issue. In fact, the software itself does clearly support OBDII over bluetooth, it's just the hardware version of my bluetooth controller that doesn't support it.
Wolfy717 said:
Im sorry I do not have the information on that for you but it shocked me when you said that it didn't work with your phone over bluetooth . I was thinking about buying this model and want to make sure that the Bluetooth is able to stream my music and also make phone calls from the dash !? Is that possible with this unit ?
Another question I had is about the sound quality
The watts are not listed online so does it get loud and clear or do you need an amp with this unit
Again sorry I couldn't help ( sorry for asking a bunch if random stuff )
Click to expand...
Click to collapse
The head unit does connect to my phone over bluetooth, I never said that it didn't. I was referring to a bluetooth OBDII adapter (for reading out diagnostic information from my car's ECU) that does not work with the head unit over bluetooth.
I've not actually attempted to make or receive any calls over bluetooth, or to stream any music via Bluetooth, but it is my understanding that the head unit does support these features.
It is probably a good idea to have a proper read through the"AN-21 U" - Unbranded 6.2" 2 DIN Pure Android 4.1 Car Stereo Radio Head Unit [ROOTED] thread available on here in the Android Development and Hacking --> Android General section as it seems as though people have had different results with regards to sound qualities depending on which software version / MCU version they are running on their unit. For what it's worth, I've left my MCU version untouched as it looked as though it was a whole different ball game to change MCU versions as apposed to simply changing the software version.
I can't remember off the top of my head what the speaker wattage outputs are, I seem to remember something around the 45X4 mark, remember those are peak ratings. I do have an amp running a sub woofer in the boot of my car but the rest of the speakers, which are just the standard speakers that were supplied with the car, are powered directly off the head unit.
I've got to be honest and say, I don't think they go as loud as they did with my previous head unit, a Sony MEX-BT3100U, so I will probably look at amping them at some point in the future, probably after replacing them with some good quality aftermarket speakers.
jim1985 said:
Thank you so much for pointing me in the right direction :good:
I've had a good read through the AN21 head unit thread. I've ended up upgrading the system software to version 2.8.3 and I've also managed to root the device.
The result is now that I am able to play my music over 3G without there being any annoying gaps between each track.
As you've mentioned, it still doesn't support OBDII over bluetooth and this does turn out to be a hardware issue rather than a software issue. In fact, the software itself does clearly support OBDII over bluetooth, it's just the hardware version of my bluetooth controller that doesn't support it.
The head unit does connect to my phone over bluetooth, I never said that it didn't. I was referring to a bluetooth OBDII adapter (for reading out diagnostic information from my car's ECU) that does not work with the head unit over bluetooth.
I've not actually attempted to make or receive any calls over bluetooth, or to stream any music via Bluetooth, but it is my understanding that the head unit does support these features.
It is probably a good idea to have a proper read through the"AN-21 U" - Unbranded 6.2" 2 DIN Pure Android 4.1 Car Stereo Radio Head Unit [ROOTED] thread available on here in the Android Development and Hacking --> Android General section as it seems as though people have had different results with regards to sound qualities depending on which software version / MCU version they are running on their unit. For what it's worth, I've left my MCU version untouched as it looked as though it was a whole different ball game to change MCU versions as apposed to simply changing the software version.
I can't remember off the top of my head what the speaker wattage outputs are, I seem to remember something around the 45X4 mark, remember those are peak ratings. I do have an amp running a sub woofer in the boot of my car but the rest of the speakers, which are just the standard speakers that were supplied with the car, are powered directly off the head unit.
I've got to be honest and say, I don't think they go as loud as they did with my previous head unit, a Sony MEX-BT3100U, so I will probably look at amping them at some point in the future, probably after replacing them with some good quality aftermarket speakers.
Click to expand...
Click to collapse
Anyone know if it is possible to root the Xtrons TS702L or how to upgrade it ?

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