SDK now available - Nook Color Android Development

The SDK is now available from B&N:
http://nookdeveloper.barnesandnoble.com/?cm_mmc=Redirect-_-NOOKdeveloper-_-Books-_-Nook%20Color

Nice... Let the rom developing begin.
Sent from my PC36100 using Tapatalk

I'd like to see some overclocked roms.

Pinesal said:
I'd like to see some overclocked roms.
Click to expand...
Click to collapse
This. I'm hungry for source.

Link not working for me.
nm, working now!

How To Install The NOOK SDK 1.0 Android Add-On
Ensure that the Android SDK verison 2.1 is installed on your machine: http://developer.android.com/sdk/installing.html
Navigate to the <android-sdk> tools directory.
Execute the Android tool command with no options: $ android
In the Android SDK and AVD Manager left panel, Available Packages.
Click Add Add-On Site.
Enter the URL for the NOOKcolor add-on SDK: http://www.barnesandnoble.com/nookcolor/developer/
Click OK.
Click the check box for the URL you just entered.
Click Install Selected.
Accept the Licence Agreement and click Install.
You might need to update your repositories.

Doesnt mean much IMO. We need the kernel source and an easy way to flash stuff. This looks like it is only an API to create official NC apps.

staulkor said:
Doesnt mean much IMO. We need the kernel source and an easy way to flash stuff. This looks like it is only an API to create official NC apps.
Click to expand...
Click to collapse
But that may give some insight into how the NC is layed out, beyond just having root (I'm hoping?) Like explaining what libraries are there / not there, which should help the rom developers.
In addition to anything that could shed clues on low-level hacks that slipped into the manuals. Like "don't worry, if you do X, you can do Y to do a reset." Or "Don't do X, because BN patch procedure is Y, and you don't want to run afoul of it."
I say ****'s on like donkey kong.

Can this SDK be installed after the rooting process and used to sideload apps as well. Is it the same as the Mac OSX SDK that people currently use to sideload apps?

Ok this is odd, I just installed the NC SDK 1.0 kit and started up the SDK Manager, on the Virtual Device I setup for the ColorNook.
It starts and I have a nice emulated ColorNook to play with... only now I have a app drawer above the ^ screen button, you can slide it open to see apps and if you click and hold one down, it goes to the home screen just like any android phone. The apps are a bunch of test apps, some work, some don't.
I don't know if this is a future behavior or not but it isn't a true (current) ColorNook experience.
So is B&N screwing with us, or is this coming in an update?

gormly said:
Ok this is odd, I just installed the NC SDK 1.0 kit and started up the SDK Manager, on the Virtual Device I setup for the ColorNook.
It starts and I have a nice emulated ColorNook to play with... only now I have a app drawer above the ^ screen button, you can slide it open to see apps and if you click and hold one down, it goes to the home screen just like any android phone. The apps are a bunch of test apps, some work, some don't.
I don't know if this is a future behavior or not but it isn't a true (current) ColorNook experience.
So is B&N screwing with us, or is this coming in an update?
Click to expand...
Click to collapse
I assumed it is just a launching convenience since "Extras" is missing, which is alluded to in the developing pdf.

pokey9000 said:
This. I'm hungry for source.
Click to expand...
Click to collapse
Hello, source code. We've been expecting you.

Pokey, I clicked the link, but did not find a source there... where?

mattpall said:
Pokey, I clicked the link, but did not find a source there... where?
Click to expand...
Click to collapse
It's buried in there, just like with the other Nook: http://images.barnesandnoble.com/PResources/download/Nook/source-code/nookcolor-source-code.zip

Noob Question
pokey9000 said:
It's buried in there, just like with the other Nook: http://images.barnesandnoble.com/PResources/download/Nook/source-code/nookcolor-source-code.zip
Click to expand...
Click to collapse
Is this source code the 'Holy Grail' needed to cooked custom ROMs? I hope so.

Great news! Now lets get some custom roms going

So now that the source has been released, what can be done with it ?
I'm not a Linux/Android developer (although this definitely makes me want to learn).

Related

adb

I don't know what it is, or how to use it. but it seems to be vital for development, can someone please explain it please?
It stands for Android Debug Bridge (I believe). It is part of the Android SDK and it used to communicate with the phone in a number of ways, it can get logs of every action performed (for if you set it up correctly you can see every time you touch the screen, where you touched it and if movement was involved in what direction and speed.) it can also be used to have access to Android Terminal (Shell access).
Unless you want to develop or wanting to root etc there is no real need to use it.
Google it there's lots of Information on it.
i have rooted my phone, and i'm using villainrom 10.3.
i would quite like to start developing, so it would be good to have a guide.
archie winnington-ingram said:
i have rooted my phone, and i'm using villainrom 10.3.
i would quite like to start developing, so it would be good to have a guide.
Click to expand...
Click to collapse
Well, to get started, how about http://www.villainrom.co.uk/viewtopic.php?f=15&t=379 which explains a bit about adb etc.
What kind of development are you interested in? Other things like eclipse and the android SDK might be of interest to you

ios to android

Now after reading the title I know what ure thinking 'this guy is a dumbasss' but i recently found a peice of developing software called unity and with this dev tool you can create apps in a certain code from what I understand and switch between platforms such as ios android xbox ps3 and windows mac linux from what i understand! of course when you switch youll have to change the aspect ratio and watnot.
I used to be an iphone user before i got my xperia play and i have quite a few beloved gaming apps. If i was to turn the ipa into .zip which i have done and unzipped all its contents and i then copied the contents to unity and switched platforms like i mentioned before how much work would that involved to get a simple game from ios to android. i suppose this is a question I should post on the unity site but I thought id post here first because there are many developers on xda who might have used unity software before unlike myself.
It doesn't work that way... you write the app with Unity, you can't just take someones binary blob and "convert" it with something like Unity. You would use Unity to write your own software. From scratch.
Trying to keep this as non technical as I can but basically the answer is no, it won't work. Sorry.
Could there be an iphone emulator created? Or is that not possible?
maddog00 said:
Could there be an iphone emulator created? Or is that not possible?
Click to expand...
Click to collapse
Not possible iOS is not open source otherwise developers would be pounding out iOS ports to multiple devices. Unfortuantly there is no way to even possibly emulate it at this moment. Maybe in the future they will make it open source. whoo knows
maddog00 said:
Could there be an iphone emulator created? Or is that not possible?
Click to expand...
Click to collapse
Not possible. Not for at least another 10 years maybe.
This is the best chance you have of an iOS emulator: iEmu (ignore the cancelled status)
Keep an eye on the dev's Twitter: https://twitter.com/#!/cmwdotme or the project homepage: http://www.iemu.org/index.php/Main_Page
The only fully functional iOS emulator that exists is apples own closed source emulator for the Mac, Its only really for app development though.
bubblegumballoon said:
The only fully functional iOS emulator that exists is apples own closed source emulator for the Mac, Its only really for app development though.
Click to expand...
Click to collapse
Hence why iEmu is the best chance to get iOS on Android at the moment. Although it's based on QEMU, which is a full system emulator (hardware etc) so speed would be an issue. It's also still in very early development status
I don't understand why people are asking for ****ty UI ..................you guess right
zaryab said:
I don't understand why people are asking for ****ty UI ..................you guess right
Click to expand...
Click to collapse
They dont want the iOS interface they want the ability to use iOS apps on android. You cant deny that iOS has alot more quality apps and games than android does.
However getting an iOS emulator on android is something which we will probably never see ever.
Reapman said:
It doesn't work that way... you write the app with Unity, you can't just take someones binary blob and "convert" it with something like Unity. You would use Unity to write your own software. From scratch.
Trying to keep this as non technical as I can but basically the answer is no, it won't work. Sorry.
Click to expand...
Click to collapse
so what is in the app is a compiled version of the sofware which someone wrote which you cannot uncompile to switch platforms and then recompile is what i think your saying correct?
With the way apple acts they would probably throw a lawsuit at you for making that port. Ha ha ha!
Sent from my R800a using XDA App

Best Way to Develop A Simple App?

Hello,
I am a total novice. However, I'd like to develop a simple timecard app for Android, specifically targeted like the apps below.
http://www.appato.com/edward-pereira/wrap-time-time-card-for-film-crews/
http://www.crewtimecard.com/
These only exist for Apple products, though. What is the easiest, most straight-forward (Windows-based) software for creating such an app? I've heard of something called Eclipse...? Or there's some Google thing?
Thanks!
You need eclipse ide and android adt plugin for exclipse to code for android.Also you need android sdk for the api's.Googling "how to setup eclipse for android development" will give instructions for those from android developers website
Sent from my GT-N7000 using xda app-developers app
thanks vijai2011. Is Eclipse easy to learn? Is there something easier that may not be TOO basic, so that I can create a timecard app like the ones I linked to above?
You dont have to learn to use eclipse .All you you need to know is java and few things about android resources which you can find at android developer website.They will pretty much cover everything.
But without java,you cannot take even the first step of app coding.Heart of app coding is java.
Sent from my GT-N7000 using xda app-developers app
I see... so there really isn't something similar to Adobe Dreamweaver for android apps?
daniel178 said:
I see... so there really isn't something similar to Adobe Dreamweaver for android apps?
Click to expand...
Click to collapse
Like Adobe Dreamweaver lets you design your web layout pages with PHP coding ... Eclipse lets you design the App layout with java coding. Its pretty much similar.
You can even use Netbeans or similar IDE's, but most developers use Eclipse and its the one that's being recommended by Google, I guess.
Thanks... I am little intimidated by Eclipse. Is it mostly graphical? can I get by without any coding? You see the type of app I want to create....
Also, have you heard of Phonegap? Is this easier/better/more or less limiting?
Eclipse is fully gui.You go through a wizard to create a new project,adding app icon,creating main activit(ies),select lowest api and the api for app then you get into a screen like a text editor where you type java,then go to android manifest then added the created activity,give perm and export the app signed.Even the adb is included at the bottom toolbar for easy debugging in real time .
So its pretty much straight forward but it can take sometime for the first time.
Sent from my GT-N7000 using xda app-developers app
Hmm, sounds like there's some java (at least) coding involved. Can I get by without any manual coding at all?
Also, to create an app like the timecard things above, for Android, what version of Eclipse would be best (simplest, yet able to do the job well).?
Well....Its not some java...It 99% java the remaining 1% is for the look and feel that you put to your preference .That is why I said
But without java,you cannot take even the first step of app coding.Heart of app coding is java.
Click to expand...
Click to collapse
on post #4
No...you dont need any specific version of java.Take the latest eclipse IDE and the latest ADT plugin and code it.There is nothing you can do without manual work of typing java.You cannot do those web page design using dreamweaver here Here is my first app I wrote.There is also the source code attached at the bottom.See how long the code is just to invoke a activity of another app with a default argument.
This is how I set up eclipse:
You must have sdk pre-installed for this.Also sdk needs a 32bit java JDK to work.(you need 32bit irrespective of if u run 32 or 64bit.Dont know why is that so.SDK never recognized my 32bit JDK)
Install eclipse classic
follow this to install ADT
daniel178 said:
Hello,
I am a total novice. However, I'd like to develop a simple timecard app for Android, specifically targeted like the apps below.
http://www.appato.com/edward-pereira/wrap-time-time-card-for-film-crews/
http://www.crewtimecard.com/
These only exist for Apple products, though. What is the easiest, most straight-forward (Windows-based) software for creating such an app? I've heard of something called Eclipse...? Or there's some Google thing?
Thanks!
Click to expand...
Click to collapse
Checkout HELLS-KITCHEN. It's a great starting point. With this Distro and a million Tutorials on XDA, you should be able to find what your looking for.
what about Flash? I've watched a couple of video tutorials on using Flash 5.5 and up to create Android apps, and it seems pretty graphical-only (no or less coding -- keep in mind my app is very simple). Would this be a viable option?
What ever you try,The last and final destination is TO USE JAVA for app even if the app is a "Simple" Hello world app!You have to have a main activity,type in the codes etc....You dont get it out my clicking out on wizards like:
Do you want Android app?click next
Do you need it to be simple?click next
What features you need?Select them.
If you are too lazy to type out codes or dont know java,Why not just try any alternative in play store?It is more Graphical and is only few taps
Sent from my GT-N7000 using xda app-developers app
Alternatively you could try to use phonegap.com or usepropeller.com / simplr.mobi.

[Q] Wanting to create a launcher/home screen replacement, how to start?

I am planning to develop launcher/home screen replacement, what is your recommendation for me to start?
Some questions that crosses my mind at the moment:
* What language I should use
* Any open source samples I can look at
* How to properly debug an Android app
* How to profile & optimise the app
I'm quite well-versed in programming, but for the desktop. I haven't ever created a program for Android, yet. So, I'm going to need some guidance here.
sent from Sony Xperia SP C5302 (stock 4.1, LB, root) via Tapatalk
pepoluan said:
I am planning to develop launcher/home screen replacement, what is your recommendation for me to start?
Click to expand...
Click to collapse
You'll have to do this in Java. You could possibly write parts in C++, but the base app will be Java. Get the Android SDK, it contains a small sample launcher app that can serve as a starting point. Since android is open source, you can also look at the code for the default launcher:
For debugging, I've personally used Emacs with jdb, because I cannot stand working with Eclipse. But Android Studio seems to be coming along nicely, and this might be your best bet when starting out.
pepoluan said:
How to properly debug an Android app
Click to expand...
Click to collapse
For work I've done, the output of the logcat has usually been enough to point me in the right direction for Java and C++. If you happen to do anything with the NDK, and stick with Eclipse, here's a guide mhandroid.wordpress(dot)com/2011/01/23/using-eclipse-for-android-cc-debugging/. If you're not comfortable with using other editors, I'd recommend Eclipse, but I despise it, like the poster above me.

Chrome OS and Android apps

Not so good...
Android apps on Chrome OS: hands-on and initial thoughts
http://www.androidpolice.com/2016/06/17/android-apps-on-chrome-os-hands-on-and-initial-thoughts/
As expected.....
lollyjay said:
Not so good...
Android apps on Chrome OS: hands-on and initial thoughts
http://www.androidpolice.com/2016/06/17/android-apps-on-chrome-os-hands-on-and-initial-thoughts/
Click to expand...
Click to collapse
Okay but you do realize it's on an unstable dev build on a Chromebook with one of the lowest-end processors in a Chromebook (ARM Rockchip)? Until it gets in the stable build and is also tested on other hardware (like the x86 Pixel), I wouldn't judge it too much.
Also, the privacy issues with ChromiumOS(not just ChromeOS), prevent it from being a real threat.
moriel5 said:
Also, the privacy issues with ChromiumOS(not just ChromeOS), prevent it from being a real threat.
Click to expand...
Click to collapse
It's not about the "threat" (let's not be religious here) - it's about the options.
I honestly prefer a google supported OS with google supported hardware instead of a hack like Remix OS.
Chromebooks are amazing tools. I am expecting Android apps on Chromebooks to cause a very deep disruption in the PC market.
note the asus flip is the only chromebook with arm chip in the 3 ones that get the m53 dev update.
so i assume for the moment only the arm code is ready.
from what i know google does not want to use the android x86 open source project to make their x86 compatibility layer unlike remix os
this explain why no other chromebook have the playstore for the moment.
and yes this asus is only to show the extreme lower end part of chromebooks.
wait until the x86 code they are building is coming...
it will be another story.
you want to be scared?
imagine cloudready or just chromium os for pc
with playstore inside
if it comes.
or29544 said:
It's not about the "threat" (let's not be religious here) - it's about the options.
I honestly prefer a google supported OS with google supported hardware instead of a hack like Remix OS.
Chromebooks are amazing tools. I am expecting Android apps on Chromebooks to cause a very deep disruption in the PC market.
Click to expand...
Click to collapse
Don't worry, while I am deeply against Google's behaviour in matters such as privacy, I do agree that if someone absolutely wants to use Google, he/she should be able to.
What I was referring to was being locked to sending personal data to Google, some of it unwantedly.
I think that ChromeOS, or at least ChromiumOS, should at least allow you to create a local owner account, with connecting to Google as an option, should you wish to.
Had that been an option, then I would have been of the same opinion as you.
Anyway remix for the moment make a really bad desktop.
Without a way to select sound inputs and outputs most of the time we got no sound or sound in the wrong output...
Also it need to change resolution on the fly like most os does...or just change screen scaling because remix os on some screens is not usable at all...
And what about include a desktop grade browser that support extensions.because remix browser is as useless as edge for the moment.
The things is ,chrome os have all those fixes already inside.
tailslol said:
Anyway remix for the moment make a really bad desktop.
Without a way to select sound inputs and outputs most of the time we got no sound or sound in the wrong output...
Also it need to change resolution on the fly like most os does...or just change screen scaling because remix os on some screens is not usable at all...
And what about include a desktop grade browser that support extensions.because remix browser is as useless as edge for the moment.
The things is ,chrome os have all those fixes already inside.
Click to expand...
Click to collapse
I agree with about half of what you said.
However, changing the DPI on the fly may have to wait until Android N.
And while I don't think that a browser has to have addon support, I do prefer it that way.
By the way, Firefox for Android supports both addons and themes, as well as plugins and addon frameworks (e.g. Greasemonkey), so technically you could put it on RemixOS.
And I thought RemixOS doesn't have it's own browser, rather arriving with the AOSP Browser?
I personally prefer Lightning Browser on Android, it's so light without comprimising on absolute necessaties.
All the rest, you're right, there already tools to those on the fly (with root).
moriel5 said:
I agree with about half of what you said.
However, changing the DPI on the fly may have to wait until Android N.
And while I don't think that a browser has to have addon support, I do prefer it that way.
By the way, Firefox for Android supports both addons and themes, as well as plugins and addon frameworks (e.g. Greasemonkey), so technically you could put it on RemixOS.
And I thought RemixOS doesn't have it's own browser, rather arriving with the AOSP Browser?
I personally prefer Lightning Browser on Android, it's so light without comprimising on absolute necessaties.
All the rest, you're right, there already tools to those on the fly (with root).
Click to expand...
Click to collapse
well now it comes with chrome included.about firefox well i never used on android.
but in case of need of flash or silverlight for old sites i dont think it will handle them with addblock in same time.
root and tools in remix is another story,mostly because this is not easy,and most of those tools just not work on remix,for example on remix to be able to patch sound you need to change the kernel...
not stability or update friendly.
and not usable by everyone.
so i think google will go to the right way here.
but remix?
lets just say remix should count the month or year it have left.
tailslol said:
well now it comes with chrome included.about firefox well i never used on android.
but in case of need of flash or silverlight for old sites i dont think it will handle them with addblock in same time.
root and tools in remix is another story,mostly because this is not easy,and most of those tools just not work on remix,for example on remix to be able to patch sound you need to change the kernel...
not stability or update friendly.
and not usable by everyone.
so i think google will go to the right way here.
but remix?
lets just say remix should count the month or year it have left.
Click to expand...
Click to collapse
You brought some very important points, however I have to say that I disagree with you, since:
1. Jide could always update the kernel to support on the fly audio channel switching.
2. 3rd party developers could do the above.
3. RemixOS is still in beta, and literaly is reinventing the wheel when it comes to Android, so instabilities are to be expected.
About #3, some of what RemixOS is doing is becoming redundant with the native Android APIs in MM and N, so if Jide chooses to yse the native APIs, then RemixOS will become much more stable.
FF can can handle Flash fine with an adblocker (I recommend uBlock Origin), however you need a patched version of Flash for it run at all on Android 4.4 and up.
And by the way, Silverlight is unsupported on both Android and ChromeOS.
Please don't think I'm bashing you, or being zealous.
I'm just trying to answer all the points, and I have a tendency to be formal.
I personally would love to use ChromiumOS, however the mandatory Google owned user policy (the owner account has to be connected to Google), prevents me from doing that.
I need the owner account to be strictly local, plus other reasons which will take several days or weeks to explain.
Thanks for telling me that RemixOS comes with Chrome, by the way.
moriel5 said:
You brought some very important points, however I have to say that I disagree with you, since:
1. Jide could always update the kernel to support on the fly audio channel switching.
2. 3rd party developers could do the above.
3. RemixOS is still in beta, and literaly is reinventing the wheel when it comes to Android, so instabilities are to be expected.
About #3, some of what RemixOS is doing is becoming redundant with the native Android APIs in MM and N, so if Jide chooses to yse the native APIs, then RemixOS will become much more stable.
FF can can handle Flash fine with an adblocker (I recommend uBlock Origin), however you need a patched version of Flash for it run at all on Android 4.4 and up.
And by the way, Silverlight is unsupported on both Android and ChromeOS.
Please don't think I'm bashing you, or being zealous.
I'm just trying to answer all the points, and I have a tendency to be formal.
I personally would love to use ChromiumOS, however the mandatory Google owned user policy (the owner account has to be connected to Google), prevents me from doing that.
I need the owner account to be strictly local, plus other reasons which will take several days or weeks to explain.
Thanks for telling me that RemixOS comes with Chrome, by the way.
Click to expand...
Click to collapse
no it is ok,you made some point but for android n it is wait and see on what will be available in the final version.
remix was good to kick the bee hive i think
it kinda made move the big name os and things are starting to change,but as always in the long run it is another story.
Chrome OS isn't open source and the framework for Android apps on it isn't too; which means only Chromebooks, and always online is part of owning one.
Google is already taking Android down that same path more so on MM and up.
for example with permission controls(enforcement) I would like to use a word processor and one of the permissions is location so i block that but guess what can't use app until i enable location again. have to use google app installer instead of aosp, etc ...
Windows as a service =$hitty Windows (always on even if you use a local account only)
Ubuntu= Unity was ok for 12.04 LTS(went downhill from there)
Android can be viable without Google Apps/services(despite perception) there is Fdroid and XDA labs; Chrome and Chromium can not.
Maromi said:
Chrome OS isn't open source and the framework for Android apps on it isn't too; which means only Chromebooks, and always online is part of owning one.
Google is already taking Android down that same path more so on MM and up.
for example with permission controls(enforcement) I would like to use a word processor and one of the permissions is location so i block that but guess what can't use app until i enable location again. have to use google app installer instead of aosp, etc ...
Windows as a service =$hitty Windows (always on even if you use a local account only)
Ubuntu= Unity was ok for 12.04 LTS(went downhill from there)
Android can be viable without Google Apps/services(despite perception) there is Fdroid and XDA labs; Chrome and Chromium can not.
Click to expand...
Click to collapse
it is true actual chrome os is closed source,but they use a open source base (chromium os)
and distro like cloudready or arnoldthebat are clearly advanced already.
i just hope someone will figure a way to port the android part on those distro.
but stock android N x86 will already be something good.
Maromi said:
Chrome OS isn't open source and the framework for Android apps on it isn't too; which means only Chromebooks, and always online is part of owning one.
Click to expand...
Click to collapse
Actually, Chromium OS is open, however your're locked to Google there.
Maromi said:
Windows as a service =$hitty Windows (always on even if you use a local account only)
Ubuntu= Unity was ok for 12.04 LTS(went downhill from there)
Click to expand...
Click to collapse
Using the Enterprise edition allows you more freedom, however, I still can't disable Cortana.
I like Unity 8, however Canonical is right now at crossroads, and they seem to be edging the same path as Google, Microsoft, and others.
By the way, I mainly use Gnome 3.20 as well as Budgie, since I mainly use Antergos (as well as Solus OS).
Maromi said:
Android can be viable without Google Apps/services(despite perception) there is Fdroid and XDA labs; Chrome and Chromium can not.
Click to expand...
Click to collapse
I don't use most of the GApps, however Chromium does run without GApps, you just can't connect it to Google without GApps.
And I don't always use F-Droid, however this post is through XDA Labs.
And I have nothing against closed-source and/or paid software, while at the same time supporting FOSS.
moriel5 said:
Actually, Chromium OS is open, however your're locled to Google there
I don't use most of the GApps, however Chromium does run without GApps, you just can't connect it to Google without GApps.
And I don't always use F-Droid, however this post is through XDA Labs.
And I have nothing against closed-source and/or paid software, while at the same time supporting FOSS.
Click to expand...
Click to collapse
When I said chrome and chromium i was talking about OS's not the browsers
I'm not against closed source. Remix OS is one.
Maromi said:
When I said chrome and chromium i was talking about OS's not the browsers
I'm not against closed source. Remix OS is one.
Click to expand...
Click to collapse
I know, I was just pointing out that there is an open-source version of Chrome OS.
And thanks, I didn't notice I had made a spelling mistake until I saw it in your quote of my previous post.
It should be "locked", not "locled".
I guess we all reach one point in life sooner or later when we stop being ideologists and start being consumers. I used to care and tinker with all my software and all my devices, tuning and optimizing, caring for a device like it was a pet. I was switching linux distros like clothes, writing my DOS drivers and optimizing memory usage in config.sys - nowadays I don't care. I want Android on my system just to stick to the same UI as my tablet and phone. I want Android for the apps, not for the ideology. I couldn't care less if my user is "owned" by Google - I can handle my own privacy.
Having said that, if Google or Jide will be the first to offer Android on desktop for me - I will use it. If Chromebooks will - I will use them. I am too lazy to think about open source. Just give me something that works and it's fine for me. No matter how much we delude ourselves, RemixOS doesn't work for now. I can't be expected to throw my nVidia card just because nVidia is closed source and gives no **** about the community.
or29544 said:
I guess we all reach one point in life sooner or later when we stop being ideologists and start being consumers. I used to care and tinker with all my software and all my devices, tuning and optimizing, caring for a device like it was a pet. I was switching linux distros like clothes, writing my DOS drivers and optimizing memory usage in config.sys - nowadays I don't care. I want Android on my system just to stick to the same UI as my tablet and phone. I want Android for the apps, not for the ideology. I couldn't care less if my user is "owned" by Google - I can handle my own privacy.
Having said that, if Google or Jide will be the first to offer Android on desktop for me - I will use it. If Chromebooks will - I will use them. I am too lazy to think about open source. Just give me something that works and it's fine for me. No matter how much we delude ourselves, RemixOS doesn't work for now. I can't be expected to throw my nVidia card just because nVidia is closed source and gives no **** about the community.
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I'm something in the middle, and I hope it will stay like that.
Ideology and practicality/consumerism.
Android and open Source Chromium
I read that GOOGLE will never release Chromium OS with android support. What I am saying is unless someone hacks the Chrome os and pulls the OS apart to get the required files and what not to make a hacked copy of chromium with android it is NEVER going to happen.

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