Rainbow Six FC- Logcat Output - Xperia Play Android Development

Hereby I attach a logcat output of what happens when I try to run Rainbow Six on my XPLay, version 2.3.3, and the subsequent force close. Perhaps it can be helpful: http://pastebin.com/02jK09Yr
Someone with Sacred Oddysey, another game which FC's on 2.3.3, could upload his/her paste as well and maybe there's some common element between them.

This isnt going to help you much, but i can say that i still use 2.3.2 and all games run fine.
If all else fails you could try a downgrade, if this is possible?

dsswoosh said:
This isnt going to help you much, but i can say that i still use 2.3.2 and all games run fine.
If all else fails you could try a downgrade, if this is possible?
Click to expand...
Click to collapse
I'll try downgrading, but it would be nice if you could upload the logcat of your working RB6 game to see where it crashes.
Enviado desde mi R800i

heres the logcat for rainbow 6 working on my 2.3.2 firmware, im not getting much of an output though.

Looks like you pasted too late into the game's startup for that to be helpful.
The game appears to be checking for the firmware revision on the Xperia Play:
Code:
I/System.out(17851): firmwareeeeeeeeeeeeee : 0.145
D/AndroidRuntime(17851): Shutting down VM
W/dalvikvm(17851): threadid=1: thread exiting with uncaught exception (group=0x2aac8560)
E/AndroidRuntime(17851): FATAL EXCEPTION: main
E/AndroidRuntime(17851): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.gameloft.android.ANMP.GloftR6HP/com.gameloft.android.ANMP.GloftR6HP.Game}: java.lang.NumberFormatException: unable to parse '0.145' as integer
It is expecting a whole number, an integer. 2.3.2 probably hands off "141" whereas 2.3.3 is handing off "0.145" instead of the expected "145". The game then chokes because 0.145 is not an integer but a floating point number. It's a very simple fix on Gameloft's end, honestly.
Here's the relevant part of Rainbow 6 starting up on my 2.3.2 Rogers Xperia Play:
Code:
I/ActivityManager( 194): Starting: Intent { cmp=com.gameloft.android.ANMP.GloftR6HP/.Game } from pid 1744
I/System.out( 1744): motionEventHasSource try-----:
I/System.out( 1744): firmwareeeeeeeeeeeeee : 181
As you see, it's a proper integer so the game runs properly.

I am having exactly the same issue with Sacred Oddysey. I've sent them a ticket about it with the logcat output, but they won't fix it before Monday.

Make sure you point them to my post above which should outline exactly what is wrong.

This may seem strange but try starting up the game while having a wifi connection.
Gameloft games check the authenticity of the game every once in awhile and they need wifi for that.

It works now download the game again from the market and 1MB additional data
Crdit goes to thomassafca for update

Related

Netflix Android Released

https://market.android.com/details?id=com.netflix.mediaclient Not available for the vibrant just yet but it does say the nexus and nexus s. Wonder if changing the build.prop would allow a download. And, if so, would it run on the vibrant...
anyone??
was just coming to post that too. I would imagine an edit would allow it to install just fine, if it's even needed. Will be curious to see, but I can't imagine much effort will be needed.
HERE IS THE APK (not hosted by me AND do NOT expect for it to work - It won't till modified.)
I got it to install. I can log in and even see my instant queue and browse the movies selection..But once i play any movies it says this " The Netflix service is not available on your device. Please check the Netflix website at netflix.com/ NetflixReadyDevices for information regarding support for your device."
^ sounds like it will be even easier than I assumed.. I know a lot of us use to watch the NFL network via the sprint only app.
so if you change your build.prop info to the nexus s will it work?
Crashes on my Vibrant running Nextgen soon as I log in. I have a previous release that worked minus streaming
zul8er said:
Crashes on my Vibrant running Nextgen soon as I log in. I have a previous release that worked minus streaming
Click to expand...
Click to collapse
Crashes on login for me, too, running Bionix-v 1.3.0.
Crashes on Trigger 3.2 for me.
Good question
2sh0rt said:
so if you change your build.prop info to the nexus s will it work?
Click to expand...
Click to collapse
Sent from my SGH-T959 using XDA App
Regarding the build prop to the S, I have read that it did not work...
yeah it doesnt work i tried with the nexus s build.prop
samlot said:
I got it to install. I can log in and even see my instant queue and browse the movies selection..But once i play any movies it says this " The Netflix service is not available on your device. Please check the Netflix website at netflix.com/ NetflixReadyDevices for information regarding support for your device."
Click to expand...
Click to collapse
Same here....I am runing Nero v5 on my vibrant....got kinda happy to see it load up but crushed when it didn't let me play the movie.
Can somebody create new link for app cause using toxic 7, we all got emails for welcoming us to nexus s.
Vibrant ROOTED and on TOXIC CRACK
yeah it doesnt work i tried with the nexus s build.prop
Click to expand...
Click to collapse
If you or anyone else makes any modifications to the apk and need someone to test them out, I'm happy to play guinea pig. Thanks for making the effort to try and hack it. ;-D
Try it on Cyanogenmod
Segnaro said:
Try it on Cyanogenmod
Click to expand...
Click to collapse
already did it doesnt work
official netflix dev thread?
Does the OP, or any other dev for that matter, wanna start an official development thread for this mod/hack to the apk? I'm not a dev, so I wouldn't feel right setting one up, but it seems like it might be a good idea for a dev to do it. Just a thought though.
-bobofosho123
it's not gonna happen netflix app not working is DRM hardware related.
imho, changing a text file would only succeed in getting the app installed. netflix DRM requires a hardware device be present in the phone. if you check the logcat, when attempting to play a video file, you will get errors when the app attempts to load the library "libnetflix_devicex.so" which is not present (by default) on our phones, for example, this is my error dump:
Code:
D/dalvikvm(11521): Trying to load lib /data/data/com.netflix.mediaclient/lib/libnetflixmp_jni.so 0x4825b950
D/dalvikvm(11521): Shared lib '/data/data/com.netflix.mediaclient/lib/libnetflixmp_jni.so' already loaded in same CL 0x4825b950
E/NRDDeviceType(11521): drm.play is not available
E/NRDdevice2(11521): drm.play is not available
E/NRDdevice2(11521): DeviceLib::init Cannot load library /data/data/com.netflix.mediaclient/lib/libnetflix_devicex.so: Cannot load library: link_image[1995]: failed to link libnetflix_device1.so
E/NRDdevice2(11521):
E/NRDdevice2(11521): DeviceLib::init Cannot load library /system/lib/libnetflix_devicex.so: Cannot load library: find_library[1188]: 27565 'libnetflix_device1.so' failed to load previously
E/NRDdevice2(11521): DeviceLib::init Cannot Cannot load symbol createBufferManager: Invalid library handle: find_library[1188]: 27565 'libnetflix_device1.so' failed to load previously
E/NRDdevice2(11521): DeviceLib::init Cannot Cannot load symbol createPlaybackDevice: Invalid library handle: find_library[1188]: 27565 'libnetflix_device1.so' failed to load previously
D/Zygote (27565): Process 11521 terminated by signal (11)
this DRM could likely be circumvented by emulating the hardware device, but then yr getting into some violations of the terms and use, undoubtedly.
just my (possibly misinformed) 2 cents.
Works on HTC HD2 running Ultimate Droid 3.3 with this APK

Small problem with App Inventor and Sound

I'm pretty new to XDAndroid so apologies if I'm doing this wrong.
I've been playing around with Google App Inventor and run into an issue with sounds. I thought I'd pass this on just in case it's pointing to a potential problem (I have no idea).
If I add a sound component with an mp3 source to an app it doesn't work on the phone, though it works in the APP Inventor emulator. But if I attach a wav file instead, it works. Also if I use the Player component, it works.
I'm running the latest kernel on a RHOD500. Here's the relevant part of the log file in case this is of any interest.
I/ActivityManager( 1444): Starting activity: Intent
{ act=android.intent.action.
MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000
cmp=appinventor.ai_Ca
rld256.HelloPurr/.Screen1 }
D/Form ( 1893): Form got onResume
I/Sound ( 1893): Got onResume
I/Sound ( 1893): Unable to play. Did you remember to set the Source
property?
Taking a wild guess here. Remove all tags from the MP3 (using something like Mp3tag for windows).
Maybe there's an 'invalid' character in the file name?
Perhaps the phone is trying to find the codec and can't?
I have never messed with this stuff, just throwing ideas around
A tag issue sounds likely. I'll try that soon as I get Android set back up.
Heh, Would be right.
Have a look at this: http://forum.xda-developers.com/showthread.php?t=1096895
ryannathans said:
Heh, Would be right.
Have a look at this: http://forum.xda-developers.com/showthread.php?t=1096895
Click to expand...
Click to collapse
Yep, it seems to have been a tag issue. I ran meow.mp3 through Mp3tag and it works on the phone now. At least I know what to do next time I run into this problem. Thanks much.
No problems, glad I could help

Gameloft Games SD Data Help

As most of us know, Gameloft games require a miracle to download in one single go. I believe what happens is that the app (somehow) disables the wi-fi, causing the download to stop. This bug is not OS or Brand specific, which is why I am posting it here. Before I continue, I would like to say that I will not be held responsible for the misuse of the app below. Use it legally, not ILLEGALLY. Now, onto the good stuff.
(Yes, I read other posts, but they were device specific, so this will cover ALL devices)
P.S. Can a moderator PLEASE sticky this for future reference? Thanks in advance
Okay, NOW onto the good stuff.
Follow these steps:
1. Start GLZip, Select "View links in apk", choose the Gameloft APK, get
download link.
2. Complete the link by ending it with "?model=(Phone Model)&device=(Phone
Model)&product=(Product ID)&version=(APK Version)" without quotations.
-Replace "(Phone Model)" with phone's model number, e.g. (Phone Model)->MT15i
-Replace "(Product ID)" with the app's product ID. Get the ID by going to the
Gameloft Website, finding the game, right- clicking the picture, choose "Inspect
Element"(Google Chrome)/"Properties"(Internet Explorer).
Chrome:
Many lines of code will appear. Find the line that starts with "media01"
Internet Explorer:
The http link will show in the properties
Somewhere along the line is a 4-digit number. That is the product ID. e.g. NOVA3 is 1224.
-Replace "(APK Version)" with the apk version. After installed, go to the app info,
and you can see the version.
3. Paste the link into a downloader (BitComet, uTorrent, FreeDownloadManager,
etc.) and start the download.
4. Wait for it to finish, then through GLZip, select select unpack. Choose the file
that was downloaded. Three options will appear. Choose based on your
phone's GPU, e.g. PVRT for PowerVR, ATC for Adreno, and DXT for Tegra.
5. Unpack it, then the SD files copy to the folder within your SDCard.
All done!
For reference, here is a list of Gameloft App IDs
9mm: 1245
Asphalt 5: 953
Asphalt 6: 1388
AC Altair's Chronicles: 1050
Backstab: 1235
Block Breaker Free+: 1379
Block Breaker Unlimited: 1302
Bro In Arms 2 Free+: 1313
Bro In Arms 2: 1128
Dungeon Hunter: 1051
Dungeon Hunter 2: 1196
Dungeon Hunter 3: 1202
Eternal Legacy: 1198
Fantasy Town: 1242
Fashion Icon: 1279
Fast Five: 1195
Fishing Kings: 1109
GT Racing Free+: 1213
GT Racing (Paid): 1069
Gameloft LIVE!: 1308
Gangstar Rio: 1273
Gangstar Miami: 1148
Gangstar: 1049
Green Farm: 1304
Hero of Sparta: 1052
Ice Age: 1390
James' Avatar: 1081
Let's Golf: 1043
Let's Golf 2: 1068
Let's Golf 3: 1303
Men in Black 3: 1328
Modern Combat: 1044
Modern Combat 2: 1147
Modern Combat 3: 1275
NOVA: 1045
NOVA 2: 1197
NOVA 3: 1224
Order & Chaos: 1256
RS 2011: 1309
RS 2012: 1399
Sacred Odyssey: 1187
Shadow Guardian: 1218
Shark Dash: 1373
Shrek Kart: 1141
Six Guns: 1226
Spiderman TM: 1142
Starfront: 1188
Tintin: 1358
Oredon Trail: 1395
Oregon Trail AS: 1266
The Settlers: 1145
HAWX: 1053
Splinter Cell: 1096
Rainbow 6: 1189
UNO: 1402
UNO HD: 1048
Where's Waldo: 1336
Enjoy your games!
Link to GLZip: www.datafilehost.com/download-892380f1.html
The gameloft app never disables the WiFi. The problem maybe which you are facing is problem with your ROUTER. Sometimes the router probably disconnects the wifi by itself due to signal loss or connection error.
Believe me, I never had any disconnecting issues when downlading SD data. Even downloading from Mobile network.
Sent from my GT-i9100 equipped with Grenade Launcher and Remote Explosives
DD-Ripper said:
The gameloft app never disables the WiFi. The problem maybe which you are facing is problem with your ROUTER. Sometimes the router probably disconnects the wifi by itself due to signal loss or connection error.
Believe me, I never had any disconnecting issues when downlading SD data. Even downloading from Mobile network.
Sent from my GT-i9100 equipped with Grenade Launcher and Remote Explosives
Click to expand...
Click to collapse
Perhaps, but then, it might be a problem with most other people I have seen. At any rate, this is an alternative for aid.
hi i have xperia u and this method is not working for me
here is the link i am trying:
dl.gameloft.com/partners/androidmarket/d.cdn.php?model=ST25i&device=ST25i&product=1275&version=1.1.1
the game is modern combat 3 and if i replace model number and device with ST15i (xperia mini) the link works
i checked build.prop and the values i add seem to be correct and the game is shown to be compatible with my phone in the market
so any suggestions?
---------- Post added 15th July 2012 at 12:05 AM ---------- Previous post was 14th July 2012 at 11:51 PM ----------
also can u tell me if the gameloft game versions are specific to gpu only
i ask this is bcos the link works with s2's model number which has a quad core mali gpu while xperia u has a single core mali gpu
Hi, does anyone managed to get The Amazing Spider-Man data?
I typed this for my phone:
Code:
http://dl.gameloft.com/partners/androidmarket/d.cdn.php?model=GalaxyNexus&device=maguro&product=1436&version=1.1.0
But no result. Maybe someone can help.
Jass5991 said:
As most of us know, Gameloft games require a miracle to download in one single go. I believe what happens is that the app (somehow) disables the wi-fi, causing the download to stop. This bug is not OS or Brand specific, which is why I am posting it here. Before I continue, I would like to say that I will not be held responsible for the misuse of the app below. Use it legally, not ILLEGALLY. Now, onto the good stuff.]
Click to expand...
Click to collapse
I noticed the exact same thing. Every time i try to dl sd data for some of the gameloft games my internet connection freezes. First i get message on my lap top that there is no internet access, and after a while the same thing happens on my desktop computer. This happens every time, you can set your clock by it. I don't believe that it's because of my router because when i'm not downloading anything from gameloft my internet works fine. It has to be something with the apk files.
They are somehow disabling my internet, probably because they are pirate versions.
I think not all apps is still with gameloft's server. Some you can download through this method,some you cant. I also noticed that the apps that i cant download through wifi are the same apps that I cannot download through my PC. I think we get the error about our wifi when the file is not in their server. Dunno how to solve this though. Im having a hard time downloading old games like 9mm, Backstab and the first N.O.V.A,cant find a direct download site for the SD data.
Can't download the dynamic link, don't know the problem
ERROR
When i go to unpack downloaded file with GLZip it's showed an error.. please help me to solve this problem..and i typed URL in the mozilla and showed me to download zip file..i'm not used torrent..etc..
Has anyone played wildblood on ray???
GLZip link not working
Can anyone post glzip link plz.

Amazon Prime Video on Demand on Android TV Devices

Admin note: by the request of Amazon, we have removed the attached files. Please refrain from reposting. Thread closed.
Full write up on the project here:
https://www.linkedin.com/pulse/prime-video-launcher-android-tv-solution-will-blaschko-ma
Screenshots:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Hey there,
thank you very much for the great work!
Unfortunately it does not work for me - but this must be an issue with having a German Amazon Prime Account ?
Do you think you can enable settings to also include other countries for it?
Also different issue:
I now tried to use the amazon video application and browsed the shop via RF mouse and keyboard... but whenever I select a movie to play I always get the error: Amazon Video has stopped. So it crashes on me
Nice work, works fine here. Unfortunately no HD, or UHD. Fortunately I have 4k amazon on my TV but would love to have on the shield. Amazon needs to stop making money selling android and then hosing all other android devices. They are only hurting their customers. I have prime, let me watch it where I want. I tried a 4k firetv, it was garbage for everything but amazon video. This is why content vendors should not play in the hardware market... they get confused
anyway, nice work. App works great.
nobo2k said:
Hey there,
thank you very much for the great work!
Unfortunately it does not work for me - but this must be an issue with having a German Amazon Prime Account ?
Do you think you can enable settings to also include other countries for it?
Also different issue:
I now tried to use the amazon video application and browsed the shop via RF mouse and keyboard... but whenever I select a movie to play I always get the error: Amazon Video has stopped. So it crashes on me
Click to expand...
Click to collapse
@nobo2k I'll see if I can add German support to it, I'll check how the api I used handles Amazon.de. I'll have to add settings in the launcher app too. I'll try to add all the locations Amazon supports, but it might take a few days. I'll ping you with the update
gottahavit said:
Nice work, works fine here. Unfortunately no HD, or UHD. Fortunately I have 4k amazon on my TV but would love to have on the shield. Amazon needs to stop making money selling android and then hosing all other android devices. They are only hurting their customers. I have prime, let me watch it where I want. I tried a 4k firetv, it was garbage for everything but amazon video. This is why content vendors should not play in the hardware market... they get confused
anyway, nice work. App works great.
Click to expand...
Click to collapse
There are settings pages the Amazon VOD app manifest exposes that allow you to change streaming settings for video and audio (but I think it maxes at 1080p high quality). When I'm adding international support I'll try to expose direct access to those settings as well .
It would be great If you add german amazon prime video. I would be eternally thankful. Will check this thread regular ! Thanks man
earl.grey said:
It would be great If you add german amazon prime video. I would be eternally thankful. Will check this thread regular ! Thanks man
Click to expand...
Click to collapse
@earl.grey & @nobo2k the new APK should have support for Amazon Prime Germany, in theory. The intents and data seem to be working correctly, but I don't have a German Prime account to test video playback with. Let me know if this works for you, if not, we'll figure something out.
@gottahavit I've exposed the video settings page of the Amazon VoD app, it's possible to change the settings to "Best," but I think that's still just 1080p high quality. I think it looks better than the default settings. The link is below all the video feeds in the "Settings" section.
Keep up the amazing work
Awesome job, Will! You're definitely on the right track with this app, I read your full write up and I was surprised how far you've come in such a short amount of time!
That said, there's a few limitations to the current app and it would be nice to get an issue tracker going for this project (assuming you want to keep developing it!)
For example, there seems to be a considerable amount of Prime Video content missing, as the search seems to be limited to only the content displayed on the launch screen. It would be nice to expand upon this
Also I was curious to know why you recommend using the 2.0.45 version of Amazon VOD app instead of the latest 3.0.63 and version 5.4.3 of Amazon Shopping instead of 6.1.4.
If I had to guess I'm assuming only the older versions allow you to build an app like this but I'm wondering if there's any tradeoffs (aka newer versions support better video quality, more titles, etc)
Thanks again for the hard work!
You have done an amazing job on this app! By any chance, can you get close captions to work?
I figured it out. You just have to enable it for one video in the original app, and it enables it for all other videos.
Also, would it be possible to add purchased videos to view in this app?
Thanks again!
Thanks for the cool idea and the effort. Unfortunately, it does not work yet for me (Amazon Germany, NVIDIA Shield TV).
The 1.1 version gets rid of the "wrong account" error message. But Instant Video crashes when trying to play a video. This also happened with some of my own tries of various Amazon Video versions (without your launcher). This may have to do with the Shield TV.
In the settings, I can only choose the quality for mobile or to use WiFi only. Also, the quality of the "SD download". It's essentially the same as on my tablet. I don't know, if this will be 1080p.
After choosing a better quality, it does not crash anymore on playback, but just does nothing.
Also, it would be nice to see my own watchlist in your launcher.
Another idea: Maybe using the official Android TV version (for Sony TVs) would be a better foundation?
Thanks!
I'm taking a few days' vacation starting today. Please keep adding issues as you find them and I'll do my best to address what I can when I get back.
I used those versions of the player and store because that's what I had on hand, if someone wants to experiment with newer versions to see if they work better, please do and let me know. It should just be the VOD app, the store shouldn't matter.
I'll see if the Sony TV app has the same intents available, but it's less likely.
I can't add personalized content as is, because I'm not actually accessing your account. I could open the search function to everything however, not just free content.
I'll keep experimenting when I get back . Would love suggestions.
DaveTheRave said:
Also I was curious to know why you recommend using the 2.0.45 version of Amazon VOD app instead of the latest 3.0.63 and version 5.4.3 of Amazon Shopping instead of 6.1.4.
Click to expand...
Click to collapse
Ha ha ha, was about to ask the very same thing!
Anyways, to will.blaschko: many many thanks for the work you've done already. Always annoyed me not being able to play AIV on Android TV devices. Those few days over the summer where the app from Sony TVs worked spoiled me.
will.blaschko said:
Installing the Prime Video Launcher...
Click to expand...
Click to collapse
I'm getting a parsing error when I try to install the APK. Any advice?
works fantastically for me. beer incoming.
Amazon Germany, NVIDIA Shield TV.
Sometimes it plays, most of the time it does silently not (same video). When it does not, I see this exception in logcat:
Code:
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): CRASH HAS OCCURRED
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): java.lang.RuntimeException: java.lang.NullPointerException: The view cannot be found by given id: audiotrack_language_list
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.events.proxy.EventInvocation.doInvoke(EventInvocation.java:68)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.events.proxy.EventInvocation.access$000(EventInvocation.java:17)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.events.proxy.EventInvocation$1.run(EventInvocation.java:44)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at android.os.Handler.handleCallback(Handler.java:742)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at android.os.Handler.dispatchMessage(Handler.java:97)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at android.os.Looper.loop(Looper.java:135)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at android.app.ActivityThread.main(ActivityThread.java:5314)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at java.lang.reflect.Method.invoke(Native Method)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at java.lang.reflect.Method.invoke(Method.java:372)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:903)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:698)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): Caused by: java.lang.NullPointerException: The view cannot be found by given id: audiotrack_language_list
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.util.ViewUtils.findViewById(ViewUtils.java:196)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.playbackclient.audiotrack.views.DefaultAudioTrackMenuPresenter.initialize(DefaultAudioTrackMenuPresenter.java:62)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.playbackclient.audiotrack.views.AudioTrackMenuController.onPlaybackStart(AudioTrackMenuController.java:161)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.playbackclient.audiotrack.PlaybackAudioTrackFeature.onPlaybackStart(PlaybackAudioTrackFeature.java:162)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.playbackclient.audiotrack.PlaybackAudioTrackFeature.access$000(PlaybackAudioTrackFeature.java:61)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.playbackclient.audiotrack.PlaybackAudioTrackFeature$1.onStart(PlaybackAudioTrackFeature.java:310)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.playbackclient.listeners.PlaybackStateEventListenerProxy.onStart(PlaybackStateEventListenerProxy.java:22)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at java.lang.reflect.Method.invoke(Native Method)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at java.lang.reflect.Method.invoke(Method.java:372)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): at com.amazon.avod.events.proxy.EventInvocation.doInvoke(EventInvocation.java:59)
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): ... 10 more
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): Collecting details and saving to disk
V/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): =========================
I/com.amazon.device.crashmanager.AppFileArtifactSource( 3990): Saving crash report to file: /data/data/com.amazon.avod.thirdpartyclient/files/crashlog.v2.amzcl6fcc53ca881e351f433a43a45b7fda737e278df5
E/AndroidRuntime( 3990): Process: com.amazon.avod.thirdpartyclient, PID: 3990
E/AndroidRuntime( 3990): at com.amazon.avod.events.proxy.EventInvocation.doInvoke(EventInvocation.java:68)
E/AndroidRuntime( 3990): at com.amazon.avod.events.proxy.EventInvocation.access$000(EventInvocation.java:17)
E/AndroidRuntime( 3990): at com.amazon.avod.events.proxy.EventInvocation$1.run(EventInvocation.java:44)
E/AndroidRuntime( 3990): at com.amazon.avod.util.ViewUtils.findViewById(ViewUtils.java:196)
E/AndroidRuntime( 3990): at com.amazon.avod.playbackclient.audiotrack.views.DefaultAudioTrackMenuPresenter.initialize(DefaultAudioTrackMenuPresenter.java:62)
E/AndroidRuntime( 3990): at com.amazon.avod.playbackclient.audiotrack.views.AudioTrackMenuController.onPlaybackStart(AudioTrackMenuController.java:161)
E/AndroidRuntime( 3990): at com.amazon.avod.playbackclient.audiotrack.PlaybackAudioTrackFeature.onPlaybackStart(PlaybackAudioTrackFeature.java:162)
E/AndroidRuntime( 3990): at com.amazon.avod.playbackclient.audiotrack.PlaybackAudioTrackFeature.access$000(PlaybackAudioTrackFeature.java:61)
E/AndroidRuntime( 3990): at com.amazon.avod.playbackclient.audiotrack.PlaybackAudioTrackFeature$1.onStart(PlaybackAudioTrackFeature.java:310)
E/AndroidRuntime( 3990): at com.amazon.avod.playbackclient.listeners.PlaybackStateEventListenerProxy.onStart(PlaybackStateEventListenerProxy.java:22)
E/AndroidRuntime( 3990): at com.amazon.avod.events.proxy.EventInvocation.doInvoke(EventInvocation.java:59)
I do not get the "Instant Video has crashed" message box anymore, not even after deleting data of all 3 apps.
One more thing:
When I enter Instant Video Settings the first time, I do not see the audio language setting, only 2 settings for video quality.
When I enter Instant Video Settings the second tine, I see audio language setting and it is set to german. When I open it and set it to english, I cannot set it back to german. I have to delete the data of the launcher.
sidamos77 said:
Thanks for the cool idea and the effort. Unfortunately, it does not work yet for me (Amazon Germany, NVIDIA Shield TV).
The 1.1 version gets rid of the "wrong account" error message. But Instant Video crashes when trying to play a video. This also happened with some of my own tries of various Amazon Video versions (without your launcher). This may have to do with the Shield TV.
In the settings, I can only choose the quality for mobile or to use WiFi only. Also, the quality of the "SD download". It's essentially the same as on my tablet. I don't know, if this will be 1080p.
After choosing a better quality, it does not crash anymore on playback, but just does nothing.
Also, it would be nice to see my own watchlist in your launcher.
Another idea: Maybe using the official Android TV version (for Sony TVs) would be a better foundation?
Thanks!
Click to expand...
Click to collapse
Just tried to install the 3 given apks and everything is working as supposed.
I'm from Germany too so i guess the problem must be another in your case.
The only issue i have got so far is, that after i watched a movie i cannot load another one. If thats the case for you too, try to delete the data from the Shop and Instant Video Apps and sign in again
Yes, correct, it works one time, sometimes with correct language, sometimes not.
Second time, I get the exception above (sometimes with crash message box, sometimes not).
So, it is something with the audio language, I guess.
When I use search to find a show, it seems to find the english version, although I have set locale to Germany in the launcher.
Santeno said:
I'm getting a parsing error when I try to install the APK. Any advice?
Click to expand...
Click to collapse
Sounds like you might have had a download error. I'd try to download the apk again and see if it works.
sidamos77 said:
Yes, correct, it works one time, sometimes with correct language, sometimes not.
Second time, I get the exception above (sometimes with crash message box, sometimes not).
So, it is something with the audio language, I guess.
When I use search to find a show, it seems to find the english version, although I have set locale to Germany in the launcher.
Click to expand...
Click to collapse
If you wanted to try a few other VOD versions from APK mirror, maybe it's an issue with the old APK not working with the current server settings for certain videos.
If not, I'll see which is the most recent that works when I get back. The marshmallow APK didn't work, I found. It crashed every time I launched. The one posted is the only other one I tried.

How to determine package name of app which throws exception in logcat?

Hello everyone,
recently I encountered a problem on my Samsung S10. I work as a developer and I look into logcat almost every day. Few days ago I've noticed that logcat is flooded with one exception. Exactly this one:
2019-05-26 11:10:14.805 14346-1122/? W/Bundle: Key android.icon expected Parcelable but value was a java.lang.Integer. The default value <null> was returned.
2019-05-26 11:10:14.806 14346-1122/? W/Bundle: Attempt to cast generated internal exception:
java.lang.ClassCastException: java.lang.Integer cannot be cast to android.os.Parcelable
at android.os.Bundle.getParcelable(Bundle.java:946)
at android.app.Notification.fixDuplicateExtra(Notification.java:2840)
at android.app.Notification.fixDuplicateExtras(Notification.java:2830)
at android.app.Notification.readFromParcelImpl(Notification.java:2178)
at android.app.Notification.<init>(Notification.java:2106)
at android.app.Notification$1.createFromParcel(Notification.java:2716)
at android.app.Notification$1.createFromParcel(Notification.java:2713)
at android.os.Parcel.readParcelable(Parcel.java:2790)
at android.view.accessibility.AccessibilityEvent.readAccessibilityRecordFromParcel(AccessibilityEvent.java:1232)
at android.view.accessibility.AccessibilityEvent.initFromParcel(AccessibilityEvent.java:1182)
at android.view.accessibility.AccessibilityEvent$1.createFromParcel(AccessibilityEvent.java:1426)
at android.view.accessibility.AccessibilityEvent$1.createFromParcel(AccessibilityEvent.java:1423)
at android.accessibilityservice.IAccessibilityServiceClient$Stub.onTransact(IAccessibilityServiceClient.java:68)
at android.os.Binder.execTransact(Binder.java:739)
Click to expand...
Click to collapse
I also noticed that my battery started to drain much faster probably because of that. Actually Google Play Services are quite high on the list when I look on 1 week history ?
How can I determine which app is writing this exception? Is it actually possible? Maybe you have other ideas how to solve this problem?
Thanks for any help!

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