Anyone got Plants Vs Zombies HD working on the NC? - Nook Color Themes and Apps

The version on the Amazon market is the non-HD version, I am trying to get the HD version working on my NC. Anyone have luck?

It needs 512MB free memory.
The NC only has a total of 512MB memory, so no way.

I tried just about every combination of settings in Chainfire3D to get it working but no go. It loads so far then crashes. I believe TDO is correct, the NC just doesn't have enough memory to cut it even with reduced textures.

Those are pretty high specs for a game like Plants vs Zombies...

kLAcK107 said:
Those are pretty high specs for a game like Plants vs Zombies...
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I agree. I say its poorly coded if thats the case. Doom 3 required 512MB RAM...lol

I guess there are (and won't be) any news to this topic - are there?
The normal version does work - but it doesn't look too well on my nook, an HD version would be great

Related

[Q] Any games that really show off the Adreno 220 in the Evo 3D?

I've seen a lot of threads discussing how much of a game-changer the Adreno 220 should be, and I've seen plenty of videos of benchmarks, but outside of Samurai II: Vengeance, I haven't seen any games that really "wow" me with their graphics.
I know we're on Android, and our market is fragmented to hell thanks to all of the hardware differences.
I'm coming from an HTC Evo 4G, which had fairly abysmal GPU performance.
Games I've tried so far:
Samurai II - Vengeance (awesome to see this kind of graphic quality AND framerate)
Dungeon Defenders: FW Deluxe (not my kind of game, but runs much better than on OG Evo)
Pocket Legends, which really isn't impressive
Any suggestions? I hate to give a thumbs-up to something in the iOS camp, but I really was impressed with Infinity Blade on my friend's iPhone4 and iPad2.
EDIT: I should clarify that I'm hoping to find something that looks better than a first-generation 3D Nintendo DS game, which the majority of Gameloft games look like.
shymog said:
I've seen a lot of threads discussing how much of a game-changer the Adreno 220 should be, and I've seen plenty of videos of benchmarks, but outside of Samurai II: Vengeance, I haven't seen any games that really "wow" me with their graphics.
I know we're on Android, and our market is fragmented to hell thanks to all of the hardware differences.
I'm coming from an HTC Evo 4G, which had fairly abysmal GPU performance.
Games I've tried so far:
Samurai II - Vengeance (awesome to see this kind of graphic quality AND framerate)
Dungeon Defenders: FW Deluxe (not my kind of game, but runs much better than on OG Evo)
Pocket Legends, which really isn't impressive
Any suggestions? I hate to give a thumbs-up to something in the iOS camp, but I really was impressed with Infinity Blade on my friend's iPhone4 and iPad2.
EDIT: I should clarify that I'm hoping to find something that looks better than a first-generation 3D Nintendo DS game, which the majority of Gameloft games look like.
Click to expand...
Click to collapse
Thanks for the heads up on samurai 2 I ma download it and back to topic well i don't think will see much till the next update of android(ice cream) is released and hopefully take advantage of the duel cores phones
If you don't have an Evo3d well you don't have an Evo3d
shymog said:
I've seen a lot of threads discussing how much of a game-changer the Adreno 220 should be, and I've seen plenty of videos of benchmarks, but outside of Samurai II: Vengeance, I haven't seen any games that really "wow" me with their graphics.
I know we're on Android, and our market is fragmented to hell thanks to all of the hardware differences.
I'm coming from an HTC Evo 4G, which had fairly abysmal GPU performance.
Games I've tried so far:
Samurai II - Vengeance (awesome to see this kind of graphic quality AND framerate)
Dungeon Defenders: FW Deluxe (not my kind of game, but runs much better than on OG Evo)
Pocket Legends, which really isn't impressive
Any suggestions? I hate to give a thumbs-up to something in the iOS camp, but I really was impressed with Infinity Blade on my friend's iPhone4 and iPad2.
EDIT: I should clarify that I'm hoping to find something that looks better than a first-generation 3D Nintendo DS game, which the majority of Gameloft games look like.
Click to expand...
Click to collapse
Look up Chainfire3D, lets you run Tegra 2 games on your phone and the processor is more than capable of running it well!
Simple answer is that NO games take advantage of the Adreno 220 GPU. You can download Chainfire 3D for free from the marketplace, it's basically a video driver that enables you to play Tegra 2 exclusive games. Actually, this hardly even takes advantage at all of our hardware. You can actually run just about all of the Tegra exclusive games on the og Evo. Simple answer is that no current games take advantage of it. If you look at the iPhone 4, it has a powervr sgx535, which is about the equivalent of an Adreno 205, you can kind of get an idea how much faster the Adreno 220 is, don't forget we have a higher clock speed and an extra core. The stupid thing is though, is that technology is moving so fast, we are going to have quad-cores in our phones before apps and games take advantage of dual-core devices.
ellisperkins said:
Simple answer is that NO games take advantage of the Adreno 220 GPU. You can download Chainfire 3D for free from the marketplace, it's basically a video driver that enables you to play Tegra 2 exclusive games. Actually, this hardly even takes advantage at all of our hardware. You can actually run just about all of the Tegra exclusive games on the og Evo. Simple answer is that no current games take advantage of it. If you look at the iPhone 4, it has a powervr sgx535, which is about the equivalent of an Adreno 205, you can kind of get an idea how much faster the Adreno 220 is, don't forget we have a higher clock speed and an extra core. The stupid thing is though, is that technology is moving so fast, we are going to have quad-cores in our phones before apps and games take advantage of dual-core devices.
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Just like the ps3 hasn't been bush to its limits, man I remeber the first ps2 games how crappy the look and at the end they were looking so sweet (4-5 years later)
If you don't have an Evo3d well you don't have an Evo3d
The biggest issue is that we still don't have much to show off the OG Evo's Adreno. We don't have a "killer app" 3d game. Also, the whole Tegra thing ticks me off. I know nVidia is channeling money for exclusive games/features and ChainFire3D still has issues with some games (I have issues with GoF2 either having disappearing textures or FCs).
Qualcomm really needs to take some pride in the Adreno and start funding some developers.
I installed Chainfire, now how do I get access to tegra 2 games. I can't install tegra zone.
In ChainFire, choose "Fix Market", you won't be able to install Tegra Zone but you will be able to find THD games if you search by name.
i did the build. prop to play order and chaos and it allow me to install tegra zone on my evo 3d
chamucoliz said:
i did the build. prop to play order and chaos and it allow me to install tegra zone on my evo 3d
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Click to collapse
what line/s did you add or edit?
How the hell did you get Dungeon Defenders working on your device? Keeps closing on me!
on this link you can find the instructions some one else posted on how to change to build.prop which allows for order and chaos to play and to instal the tegra zone app from the market. enjoy
http://forum.xda-developers.com/showthread.php?t=1202235
ignore i posted in wrong place by mistake
Just thanked a few of you for your responses. I wanted to add a couple of things for clarification however (especially to any future readers). First off, the free version of Chainfire 3D ain't gonna do it. Second, after editing build.prop and installing Chainfire 3D, you have to install the Nvidia driver (like explained in the tutorial link in an earlier post). THEN, (after possibly a few re-boots as described in the tutorial) you have to download whatever nvidia game you want. Now my experience was that when I launched the game by tapping on the icon, it didn't look right or it would force close. I actually had to open Chainfire 3D, then play with the settings for each app and launch them from within Chainfire.
Now I've got Galaxy on Fire 2 running pretty well. I love a good hack!

How to juice up your player to handle games

Hi Guys,
Was wondering if there was a way to juice up the graphics on my Galaxy Player 5.0 international...
And are there any good games I can use for them too?
Scheherez
Well i've been playing big titles like modern combact 3, nova 2 and 3, asphalt 6 and i dont have any problem with. If u're rooted maybe overclock and u're ready to play.
Ok kool!
What do I need to overclock and how high can I go safely, because I still would like some battery life...
Scheherez said:
Ok kool!
What do I need to overclock and how high can I go safely, because I still would like some battery life...
Click to expand...
Click to collapse
Well i've overclock till 1.5 ghz with Tegrak Overclock on Gingerbread but now on ICS i overclock till 1.2 ghz with rom control from aokp.
But i do it when i'm going to play when i finish i underclock till 800 ghz
Ok kool, thanks!
Anyone else have any questions on how Tegrak works?
Scheherez said:
Ok kool, thanks!
Anyone else have any questions on how Tegrak works?
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Click to collapse
Every custom kernel here is clocked at 1.2 ghz ..it is enough for any game ..if you want more tegrak overclock give you 1.3 ghz and paid version even more but 1.3 is just enough.
Sent from my GT-I9000 using XDA
Overclocking the cpu on the SGP 5 does nothing. I have GenericGinger with Entropny's (I think that's how you spell his name) and the only thing I have noticed is the booting is quicker and it charges faster due to the kernal. My solution for you is to get Chainfire3D. The SGP 4 and 5 are able to play Nvidia Tegra games with the occasional fps drop. I can play Galaxy on Fire 2 THD on it thanks to Chainfire3D. Install that app and it will literally bring the retarted Apple devices to it's knees. Android FTW!!!!!!!!!!!!!!!
Sent from my YP-G70 using XDA
DZonikg said:
Every custom kernel here is clocked at 1.2 ghz ..it is enough for any game ..if you want more tegrak overclock give you 1.3 ghz and paid version even more but 1.3 is just enough.
Sent from my GT-I9000 using XDA
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This is not true... I have 1.3ghz and somthing like 180-200 free ramsometimes less becase im using tsf launcher that take 50-60 ram, and simple game lije temple run or fruit ninja get little stuck and little stops.
And sometimes when i exit a game it takes time to the widgets and the applications menu to be loaded.
Ipod is much more faster than this device becase of the processor and because of the ssd
Sent from my GT-I9000 using xda premium
kfirbep said:
This is not true... I have 1.3ghz and somthing like 180-200 free ramsometimes less becase im using tsf launcher that take 50-60 ram, and simple game lije temple run or fruit ninja get little stuck and little stops.
And sometimes when i exit a game it takes time to the widgets and the applications menu to be loaded.
Ipod is much more faster than this device becase of the processor and because of the ssd
Sent from my GT-I9000 using xda premium
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Click to collapse
I use adw launcher ex and when game is memory hungry lucher redrows when i exit game but it is few seconds...but i did not yet play a game that have lag...nova 3 would probablu lag on maximum setting but i have no way to check it because game runs in low settings..but i have fifa 2012 ,gta 3 ,ME infiltrator,sims free play ,real racing 2 and 10 more games and they no lag at all.My all games are storred on external Sd card class 10 and u use app call "GL to SD" which is free on the market which bacisly mount android data folder to external card ..with out that internal 5 gb would run out very very fast with this big games.
Sent from my GT-I9000 using XDA
kfirbep said:
Ipod is much more faster than this device becase of the processor and because of the ssd
Sent from my GT-I9000 using xda premium
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Click to collapse
This statement is absolutely false. Ipod's processor is the same processor inside our SGP but slower. Apple (retarted) underclocks the processors which is very stupid and the ssd is nand storage. Still, the same as the SGP. Do some research before you say the Ipods are better. I am not starting a flame war but this is true.
Sent from my YP-G70 using XDA
nightfire37 said:
This statement is absolutely false. Ipod's processor is the same processor inside our SGP but slower. Apple (retarted) underclocks the processors which is very stupid and the ssd is nand storage. Still, the same as the SGP. Do some research before you say the Ipods are better. I am not starting a flame war but this is true.
Sent from my YP-G70 using XDA
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Click to collapse
The processor of ipod 4 is faster than our processor and the ssd make lot of things work much faster! I don't see games get little stops when you get out of some game in the middle...you can get out of couple of games and the new game you will open will work just fine,not like the sgp.when you get out of a game it doesnt take time to load the apps in the menu,the multitasking is much better!
The ipod 4 is much faster and got much less stops in games.
I wish that the sgp could be fast as the ipod 4.
I chose sgp 5.0 over the ipod 4 because i wanted bigger screen and better camera if i knew that tge sgp would need chainfire to run pib or other games to run smooth i wouldn't buy it.
Sent from my GT-I9000 using xda premium
kfirbep said:
The processor of ipod 4 is faster than our processor and the ssd make lot of things work much faster! I don't see games get little stops when you get out of some game in the middle...you can get out of couple of games and the new game you will open will work just fine,not like the sgp.when you get out of a game it doesnt take time to load the apps in the menu,the multitasking is much better!
The ipod 4 is much faster and got much less stops in games.
I wish that the sgp could be fast as the ipod 4.
I chose sgp 5.0 over the ipod 4 because i wanted bigger screen and better camera if i knew that tge sgp would need chainfire to run pib or other games to run smooth i wouldn't buy it.
Sent from my GT-I9000 using xda premium
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Click to collapse
False again. It is slower. Crapple underclocked the Ipod 4 to 800 Mhz from the original 1 Ghz and the SGP has more RAM than a Crapple Ipod. Ipods have 256 MBs of RAM compared to the SGP which have 377 based on the stock task manager. Again, the SGP are faster. Portable devices arent super computers. They will have some trouble loading certain things.
My reasons why I baught a SGP:
1. Not a Crapple product.
2. Bigger screen
3. Hardware is far more better
4. It runs Android which is open sourced
5. MicroSD support
nightfire37 said:
False again. It is slower. Crapple underclocked the Ipod 4 to 800 Mhz from the original 1 Ghz and the SGP has more RAM than a Crapple Ipod. Ipods have 256 MBs of RAM compared to the SGP which have 377 based on the stock task manager. Again, the SGP are faster. Portable devices arent super computers. They will have some trouble loading certain things.
My reasons why I baught a SGP:
1. Not a Crapple product.
2. Bigger screen
3. Hardware is far more better
4. It runs Android which is open sourced
5. MicroSD support
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Click to collapse
From the 377 how much free ram do you have? You don't have the whole 377 ram. The best you can get is 210 ram abd this after you close everything.
Idk maybe it because i have lot of things on my device but i have friends that have lots if things on thier ipod 4 and the results are like that:
1.because the ssd the ipod4 open the game faster.
2.multi tasking is much better! If you will close an app like facebook it won't return to work after 5 minuts.
3.ipod touch doesn't need something like chianfire to run pib or all the over heavy games.
4.when you get out from a game the ipod 4 get out faster than the sgp.
5.the ipod touch doesn't load the apps after you exit from a game.
6.you can get out from games in the middle and when you back to the games they will continue exactly from when you stoped (again multi tasking)
7.even if its only one game you ran or couple of games you ran in the backround the ipod touch will run the game you play much smoother.
If i want to play pib, temple run, mw3,asphalt 6 or nova 3 i must close all the apps in the backround so i will get something like 170-200 free ram so the games will run smooth. But even after that when i have 1.3 ghz and 170-200 free ram i have little stops in the games.
Im NOT an apple fan but in the players the ipod is the winner.
Idk if it's the android or the device but my sgp is slower than the ipod touch.
Im afaid that everytime a friend take the sgp to play he will get the little stops in the game or even to get the device stuck for good until you restart.
The device isn't smoother than the ipod touch even if he has more ram and more powerful processor.
It's about the results are much important than the hardware in the device.
I want the sgp win but unfortunately in this case he isn't.
Sorry that i wrote a lot and sorry for my english
Sent from my GT-I9000 using xda premium
you sad twice that it had faster procesor which is apsolutly false and now you talk diferent..its 1.3 ghz in my SGP vs 800 mhz in ipod ....370 ram vs 256 ..32 gb sd card in my sgp vs 0 in apple .... 2500 mah vs 930 mah battery in ipod 4 ...5 inch display vs same boring 3.5 and price in my country of SGP is 155 euros and Ipod 4 270 euros ...i would buy ipod only if i am crazy.
And if you dont want programs in background dont use widgets..for apple ipod its still SciFi.
Sent from my GT-I9000 using XDA
DZonikg said:
you sad twice that it had faster procesor which is apsolutly false and now you talk diferent..its 1.3 ghz in my SGP vs 800 mhz in ipod ....370 ram vs 256 ..32 gb sd card in my sgp vs 0 in apple .... 2500 mah vs 930 mah battery in ipod 4 ...5 inch display vs same boring 3.5 and price in my country of SGP is 155 euros and Ipod 4 270 euros ...i would buy ipod only if i am crazy.
And if you dont want programs in background dont use widgets..for apple ipod its still SciFi.
Sent from my GT-I9000 using XDA
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Click to collapse
this os not what i said and you need to understand that even if the ipod proceesor is 800 mhz it doesn't mean that the galalxy processor which has 1 ghz will be faster.
take pentium 4 which has 3.1ghz and take i5 which has 2.6 ghz who will be faster?
you will say the pentium 4 because the 3.1 ghz but there are lots of things that make the i5 processor to be faster even if he has 2.6 ghz.
about the ram how much free ram do you have? 170-200 free ram?
the ipod touch has more free ram (not ram,FREE ram).
the ipod touch screen is so much better than the galaxy player!unfortunately it's only 3.5 inch.
and you know what,lets say that the galaxy player is more powerful than the itouch 4.still the itouch 4 works faster and smoother.
i wrote all the things that the itouch run smoother than the sgp in the lest comment so i won't write this things again.
kfirbep said:
this os not what i said and you need to understand that even if the ipod proceesor is 800 mhz it doesn't mean that the galalxy processor which has 1 ghz will be faster.
take pentium 4 which has 3.1ghz and take i5 which has 2.6 ghz who will be faster?
you will say the pentium 4 because the 3.1 ghz but there are lots of things that make the i5 processor to be faster even if he has 2.6 ghz.
about the ram how much free ram do you have? 170-200 free ram?
the ipod touch has more free ram (not ram,FREE ram).
the ipod touch screen is so much better than the galaxy player!unfortunately it's only 3.5 inch.
and you know what,lets say that the galaxy player is more powerful than the itouch 4.still the itouch 4 works faster and smoother.
i wrote all the things that the itouch run smoother than the sgp in the lest comment so i won't write this things again.
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Click to collapse
ok so buy ipod i want...i have iphone for 2 years but i dont use it any more..when i bought it i was impressed but now i use it 2 minutes daily just to see if anuone called me on my old number.You can change walpaper (static) and it is all you can do.
Sent from my GT-I9000 using XDA
DZonikg said:
ok so buy ipod i want...i have iphone for 2 years but i dont use it any more..when i bought it i was impressed but now i use it 2 minutes daily just to see if anuone called me on my old number.You can change walpaper (static) and it is all you can do.
Sent from my GT-I9000 using XDA
Click to expand...
Click to collapse
Now you are enter to another subject.
I don't like the close system of the idevices too but like i was saying the idevice are faster than some of the android devices (not all of them) and in our case the itouch 4 is faster and smoother than sgp.
Sent from my GT-I9000 using xda premium
My SGP is much smother then my iphone 3gs and ipod 4 has mostly similar spec like 3gs ..android is real multitasking so performance depends from user to user..maybe you have to many background aps..i have frozen with titanium backup all blotware or apps that run always in background but i dont use them..
Sent from my GT-I9000 using XDA
DZonikg said:
My SGP is much smother then my iphone 3gs and ipod 4 has mostly similar spec like 3gs ..android is real multitasking so performance depends from user to user..maybe you have to many background aps..i have frozen with titanium backup all blotware or apps that run always in background but i dont use them..
Sent from my GT-I9000 using XDA
Click to expand...
Click to collapse
Sometimes i have 200 free ram and the games still has little stops idk why but especially in small games like temple run pib fruit ninja.
Sent from my GT-I9000 using xda premium
kfirbep said:
From the 377 how much free ram do you have? You don't have the whole 377 ram. The best you can get is 210 ram abd this after you close everything.
Idk maybe it because i have lot of things on my device but i have friends that have lots if things on thier ipod 4 and the results are like that:
1.because the ssd the ipod4 open the game faster.
2.multi tasking is much better! If you will close an app like facebook it won't return to work after 5 minuts.
3.ipod touch doesn't need something like chianfire to run pib or all the over heavy games.
4.when you get out from a game the ipod 4 get out faster than the sgp.
5.the ipod touch doesn't load the apps after you exit from a game.
6.you can get out from games in the middle and when you back to the games they will continue exactly from when you stoped (again multi tasking)
7.even if its only one game you ran or couple of games you ran in the backround the ipod touch will run the game you play much smoother.
If i want to play pib, temple run, mw3,asphalt 6 or nova 3 i must close all the apps in the backround so i will get something like 170-200 free ram so the games will run smooth. But even after that when i have 1.3 ghz and 170-200 free ram i have little stops in the games.
Im NOT an apple fan but in the players the ipod is the winner.
Idk if it's the android or the device but my sgp is slower than the ipod touch.
Im afaid that everytime a friend take the sgp to play he will get the little stops in the game or even to get the device stuck for good until you restart.
The device isn't smoother than the ipod touch even if he has more ram and more powerful processor.
It's about the results are much important than the hardware in the device.
I want the sgp win but unfortunately in this case he isn't.
Sorry that i wrote a lot and sorry for my english
Sent from my GT-I9000 using xda premium
Click to expand...
Click to collapse
The hell is up with u and ur SSD? it isnt as fast as desktop Computer SSD's. No where near the speed of them. It uses a SSD because it uses less power and doesent matter if you drop it. It is NOT faster. Also i dont know about the whole speed thing , but im pretty sure that ur not enjoying the crappy battery and very warm back on ur itouch.
Also Android has far better multitasking. Please learn your facts.
And iTouch 4G has 256 MB Of ram , and runs a Mac os X based OS. U think u have a lot of free ram? No u dont.
Goodbye.

Nexus 10 PSX Emulators

Hey guys! Just got my Nexus 10 an am thrilled with it.
Has anyone set up FPSE on it? I downloaded it and installed a bios etc. but when I try to play a game (I ripped an old copy of Star Wars Jedi power battles I found in a box in my room) the graphics do not load properly. I have tried with and without the Opengl plugin. Does anyone have any insight? I have played with the settings for video as well but am not really sure what to change to fix this. I'm running paranoid android if that has any effect...
Edit:
OK Turned off OPENGL and now the graphics load perfectly! Theyre not as smoothed as they would have been I guess, but at least I can play now!! The only thing is that the game seems to be moving is fast motion! I'll try the frame limiter and report back
Twisted metal
Can Twisted Metal be played on Google Nexus 10? I think that game will be awesome to play in touch screen mode.
lidzhet said:
Can Twisted Metal be played on Google Nexus 10? I think that game will be awesome to play in touch screen mode.
Click to expand...
Click to collapse
I'm sure it can. I got a couple of my old games working flawlessly now. The framerate limiter stops the games from being payed in fast forward. Doesn't look like the Nexus 10 is playing nice with opengl though, will have to see if there is an update to allow this to work.
I doubt nexus 10 will ever work with opengl. It uses the frame rate of the nexus 10 to upscale. Don't think the tablet can handle that kind of processing demand.
Sent from my SCH-I535 using xda app-developers app
duarian said:
I doubt nexus 10 will ever work with opengl. It uses the frame rate of the nexus 10 to upscale. Don't think the tablet can handle that kind of processing demand.
Sent from my SCH-I535 using xda app-developers app
Click to expand...
Click to collapse
And why do you think that?
Sent from my Nexus 10 using xda app-developers app
ady_seray said:
And why do you think that?
Sent from my Nexus 10 using xda app-developers app
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Click to collapse
Because upscaling a ps1 game to 2560x1600 resolution is going to take more than a dual core processor and onboard GPU. Its on a resolution basis...the higher the resolution the more demanding.
Sent from my SCH-I535 using xda app-developers app
duarian said:
Because upscaling a ps1 game to 2560x1600 resolution is going to take more than a dual core processor and onboard GPU. Its on a resolution basis...the higher the resolution the more demanding.
Sent from my SCH-I535 using xda app-developers app
Click to expand...
Click to collapse
True but then why do games like dead trigger and vice city work in 2560x1600 with very good fps, and a 14 year old ps1 game would not.
Personally I think it can handle it easily (if a tegra 3 can do it then the exynos 5 can do it blindfolded, hands tied to the back, one foot chopped off and thrown into the sea with a boulder tied to its neck)
Sent from my Nexus 10 using xda app-developers app
Because game emulation =/= PC games.
Emulating games take much more CPU power than modern PC games mainly because those PS1 games were made for a PS1 and not a PC. That would be why you can't just stick in your PS1 disc and play the game. The emulator makes the game readable by the PC and that takes tons of power.
Emulating games take about 100x the power of the original system. So while the CPU frequency won't translate directly to 100x, the architecture of the CPU also is taken into account.
EDIT: I consider Android games PC games since the gap between PCs and mobile devices are starting to close.
404 ERROR said:
Because game emulation =/= PC games.
Emulating games take much more CPU power than modern PC games mainly because those PS1 games were made for a PS1 and not a PC. That would be why you can't just stick in your PS1 disc and play the game. The emulator makes the game readable by the PC and that takes tons of power.
Emulating games take about 100x the power of the original system. So while the CPU frequency won't translate directly to 100x, the architecture of the CPU also is taken into account.
EDIT: I consider Android games PC games since the gap between PCs and mobile devices are starting to close.
Click to expand...
Click to collapse
Well then, don't want to sound ignorant, if a PC cpu that has approximately the same performance as the cpu in the N10 ( the means of comparison being geekbench), is able to emulate PS2 games then it would easily emulate PS1 games.
Through deduction the N10 having a similar performance to that PC CPU should be able to easily emulate PS1 games. Hence why gentlemen I do believe that the n10 can breeze through PS1 games.
Sent from my Nexus 10 using xda app-developers app
ady_seray said:
Well then, don't want to sound ignorant, if a PC cpu that has approximately the same performance as the cpu in the N10 ( the means of comparison being geekbench), is able to emulate PS2 games then it would easily emulate PS1 games.
Through deduction the N10 having a similar performance to that PC CPU should be able to easily emulate PS1 games. Hence why gentlemen I do believe that the n10 can breeze through PS1 games.
Sent from my Nexus 10 using xda app-developers app
Click to expand...
Click to collapse
While I don't understand all the basics -- I can see the point though if it's trying to upscale the resolution.
2560x1600 = 4096000 pixels
320x240 = 76800 pixels (most common ps1 resolution)
So if you figure that you're running about 60fps...
That's information for 241152000 more pixels in a second that it needs to create information for.
Depending on the efficiency of the algorithm in the emulator/openGL code -- it's very possible it can tax the system. Remember also the heat throttle on the N10 which will reduce its performance below what you might expect it to max out at. I also think you're overestimating the power of an N10 to a PC. Think more maybe along the lines of a netbook or older laptop if trying to find a power comparable just because of all the differences in the architecture (for example you don't have the entire system in a single chip... there will be bottlenecks in the N10).
ady_seray said:
Well then, don't want to sound ignorant, if a PC cpu that has approximately the same performance as the cpu in the N10 ( the means of comparison being geekbench), is able to emulate PS2 games then it would easily emulate PS1 games.
Through deduction the N10 having a similar performance to that PC CPU should be able to easily emulate PS1 games. Hence why gentlemen I do believe that the n10 can breeze through PS1 games.
Sent from my Nexus 10 using xda app-developers app
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I never said it wouldn't work on the N10. Your reasoning behind emulation was just wrong so I felt the need to correct it. This way, you will probably now understand why you can't emulate PS3 and xbox360 games on your computer. It won't happen anytime soon.
Emulation also depends on the emulator. If it's well-coded, then it'll emulate things well. If it's not, well then you'll get slow downs. I never used FPse so I don't know how great it is, but I'm assuming it's good.
Anyway, most likely than not, the N10 can probably emulate PS1 games. It probably can't emulate PS2 games at that resolution though.
The N10 emulates ps1 games fine. Its when you use openGL that it really has a performance hit. Which attempts to upscale everything to the resolution of the tablet...which is very high
Sent from my SCH-I535 using xda app-developers app
ceribaen said:
I also think you're overestimating the power of an N10 to a PC. Think more maybe along the lines of a netbook or older laptop if trying to find a power comparable just because of all the differences in the architecture (for example you don't have the entire system in a single chip... there will be bottlenecks in the N10).
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Click to collapse
I guess I might be overestimating a bit, but my core2duo laptop had the same geekbench score as my (at the time) 2.0 GHz OC'ed N10, which was around 3000. My core2duo laptop can emulate ps2 games ok-ish that's why I believed the N10 can emulate PS1 games fine, because it's on par with my PC CPU.
The thermal throttle issue, while being a pressing and annoying one, can be reduced or eliminated entirely by upping the thermal limits with ktoonsez kernel.
Although I do agree that proper software is as important, or more important, than hardware, and that if the emulator is not coded properly it's useless to have all this horse power.
Sent from my Nexus 10 using xda app-developers app
I use ePSXe and it works very well. Open gl plugin is no good though as the device seems to process faster than the plugin is coded. Using hardware gpu works well enough but you will have original ps1 graphics.
Sent from my SAMSUNG-SGH-I317 using xda premium
The Nexus 10 can easily emulate a PS1. The fact that the OP has been forced to use the frame limiter proves that the emulation was much faster than needed. Also, even without the OpenGL plugin, you are already pushing the game at the native N10 resolution if you play full screen, so it's not a question of bandwidth or GPU because you're using the same number of pixels, accelerated or not.
What the OpenGL plugin brings is nicer graphics with less jaggies and the GPU of the N10 can easily handle the very low polygon count of the PS1 games. The benefit of that is to play PS1 games with even better graphics that on the original console. But, remanipulating the textures to fit an higher resolution is a difficult task and you end up with artifacts that were not originally there. The N10 GPU can handle the output but the problem is feeding it fast enough to keep the original framerate.
If you want to see some videos of emulation on the N10, you can watch this one and some others on the same Youtube channel:
http://www.youtube.com/watch?v=9leFKGewvsM
As you will see, the N64 and PS1 emulator only take a fraction of the CPU power of the N10. Thermal throttling may be a factor on the N10 but not with those older consoles.
My N7 handles quite nicely the OpenGL plugin of FPSE. The Tegra3 chip isn't the most powerful out there but it has better support than the Exynos. That will change when N10s will finally be in the hands of all those that (like me!) are waiting for more stock to buy one. I live in Canada and, about 10 times a day, I check to see if the N10 is available on the Google Store. It's a very looooong wait...
I don't think it is possible to run fpse OpenGL currently on the Nexus 10. OpenGL is upscaling the graphics to 2560 x 1660 native, which is causing tremendous slowdown when you consider this + hardware comsumption of Console emulation. Is there any way we can recommend a "Resolution downscale" option for fpse? At LEAST bring the game down to 1920 x 1080p which is still a great resolution. It would be nice to NOT have an "MAX" or "MIN" setting, but an "In Between" regarding screen resolution.
Speed isn't the issue because if the OP had OpenGL disabled he was running in software mode which means it was only running off the CPU.
Nexus 10 isn't the issue because the GPU supports OpenGL 3.0 standard, so any OpenGL issues will be software related which means they can be fixed quite easily.
Only question is who needs to fix it, the emulator dev or Samsung driver team?
brees75 said:
Only question is who needs to fix it, the emulator dev or Samsung driver team?
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At this point in the development of an entirely new architecture it could be either one. We do know that the Mali GPU driver does have at least one issue already. Most likely though I would guess it would need to be fixed in the emulator software, because the people who create those while good, are not as good as the people working with those who design the hardware itself. And again, the software would need to be written to take advantage of an entirely new architecture. And Im not talking about the CPU only here. That is a pretty large architectural step for ARM too, but the GPU is a huge step in design. This is ARM's first unified shader architecture and both drivers and software need to be written differently to take advantage of such. The CPU is a large evolution of previous designs, the GPU has a lot of complete rework from the ground up.

Gaming quality of sony tablet s

Has anyone tried the new dungeon hunter 4? For my experience it lag like hell, i tried several game boosters found on play store but non helped. Funny thing is that gameloft posted that the minimum requirements would be at least 1ghz and 512 ram. Im using the original sony s tab whuch has 1gig ram 1ghz dual core& Tegra 2. Anyone ha similar experiences?
No , i haven't played that particular game but every other game I've tried, plays flawlessly.
I bet my ass, that if the tablet was rootable and cwm was installable, we wouldve had a much better tablet... If you look at the Xperia Arc S, which is more than 2 years old and has 512 ram and 1,4 single core CPU, with the proper flashable drivers, rom and kernel you can run Real Racing 3 without lag... The Sony Tablet S is just not well enough optimised.
Ubichinon said:
I bet my ass, that if the tablet was rootable and cwm was installable, we wouldve had a much better tablet... If you look at the Xperia Arc S, which is more than 2 years old and has 512 ram and 1,4 single core CPU, with the proper flashable drivers, rom and kernel you can run Real Racing 3 without lag... The Sony Tablet S is just not well enough optimised.
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This, so much.
I can't wait for the Sony Mobile team to takeover tablet production...Tablet Z gonna be 1337.
mawnstermew said:
Has anyone tried the new dungeon hunter 4? For my experience it lag like hell, i tried several game boosters found on play store but non helped. Funny thing is that gameloft posted that the minimum requirements would be at least 1ghz and 512 ram. Im using the original sony s tab whuch has 1gig ram 1ghz dual core& Tegra 2. Anyone ha similar experiences?
Click to expand...
Click to collapse
Yes I've tried that game as well, lags a lot, even with visual quality set to very low,which frankly, makes it look like crap. But everything else I've tried plays flawlessly, so it must be an isolated issue with this specific game.
whining about this is pointless on this forum, if want stuff fixed go to sony forum if want root again go to sony forums.
xda can't do anything except listen and ignore cous they can't do anything about it.

[Q] Current Android phones?

I saw Android phones today with cpu like 2.2 ghz quadcore or something.
As I can remember I was able to play PCSX2 smoothly with a 2.9 ghz dual core PC before, as well as a laptop something like 2.4 ghz.
I'm planning to buy one, are current smartphones capable of running emulated consoles smoothly? (PS1, PSP, DS, maybe PS2)
If yes, can you suggest what phone?
If no, are the hardwares not good enough or is it the emulators not perfected yet? (will current hardwares run them well in the future)
Thank you~
weirdopunkd said:
I saw Android phones today with cpu like 2.2 ghz quadcore or something.
As I can remember I was able to play PCSX2 smoothly with a 2.9 ghz dual core PC before, as well as a laptop something like 2.4 ghz.
I'm planning to buy one, are current smartphones capable of running emulated consoles smoothly? (PS1, PSP, DS, maybe PS2)
If yes, can you suggest what phone?
If no, are the hardwares not good enough or is it the emulators not perfected yet? (will current hardwares run them well in the future)
Thank you~
Click to expand...
Click to collapse
PC's and Phones use different architecture that is not directly comparable or compatible.
PS1 Games are playable with an app called FPse here:
Other games are playable if they have a specific app with a GPL port like Doom 3 or Jedi knight. Other older games can be played using other emulator apps like Dosbox Turbo but performance is limited.
ps2 emulator
so is there ANY ps2 emulator for android|?
You can use FPse for PS game, PPSSPP for the PSP game. As to DS, their are different DS emulator, among which Drastic is the fastest, most game can run with full speed.
Awesome. I think PS1, PSP and DS emu are more than enough
I'm picking between Note 3, Nexus 5 and Xperia Z1. What do you think is the best for gaming especially for console emulation?

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