[Q] Car Bluetooth Audio Problem - Galaxy S II Q&A, Help & Troubleshooting

I have a Unlocked Galaxy S 2 running on AT&T. The phone came pre-loaded with 2.3.3. Originally the bluetooth audio feature worked with my car (Suzuki Kizoshi 2010) but I had to go into the running application and force close A2DP bluetooth running. I guess this causes a problem with some car units. Anyway I upgraded the phone to 2.3.4 UHKG7 and now the audio over bluetooth doesn't work. The phone part works as I can make and receive calls. This is very important for me to be able to play the audio over bluetooth as I have a long commute to work and like to listen to my music. Any help is greatly appreciated. Thank You.

SOLVED IT!
Look in this thread I wrote...
http://forum.xda-developers.com/showthread.php?p=17234761#post17234761

Awesome!
Thank You so much, that fixed it. I now can hear music through my car. Couple of small issues I've noticed, the music sounds somewhat static. Also when I'm talking to someone over bluetooth my voice seems to eco in the car as this didn't happen before. I am very happy those are just miner issues I can live with, but if you have any suggestions on tweaking the settings to fix this that would be great. Thanks again!

Ok, I'm glad I could help you with this.
I'm still figuring out how this audio codec has to set correctly .....

Related

[Q] Wont play Music to Bluetooth

I just recently purchased my Vibrant from bell and then i updated to 2.2 software through the Kies software. My issue is that on either my Samsung WEP420 or my Jawbone bluetooth it wont play music to either. I have tried a few different players such as Power Amp and WinAmp with no luck of it working. Is there a setting im missing or something i am doing wrong?
Oh and BTW i did not try the bluetooth till after i had allready updated to 2.2, because i didn't really think about it, but it would be nice to listen to music while bored at work.
Thanks for any help.
(I forgot to add that i have used both bluetooth devices on my old iPhone 3gs and they worked fine.)
I have still been trying everything i can think of and nothing. Anyone have any ideas, cuz this small issues is starting to become a big hassle.
Are both devices a2dp compatible if not that's why. I can't play music throjgh my jawbone either but can through my a2dp headphones hope I helped ya out

[Q] ICS and Bluetooth issue remains when paired and streaming music--- Anyone else?

I havent seem to run in to anyone with this issue.
I pair my phone to my car stereo fine in the stock GB rom. Play music and talk on the phone endlessly.
But with any ICS version so far, even official. It causes reboots, randomly.
Am I the only one suffering from this?
Not the same, but something similar.
I can connect with my car stereo, have to do it twice (once for music streaming and once for handsfree). Once connected, i can stream music fine. Even the controls on my steering wheel work. When I receive a phone call sound is muted and i can talk fine as well.
After I hang up the phone, the music doesn't come back, only a 0.5 second stutter every 2-3 seconds. On my phone, in the music player I can see that it's my phone that has the problem; the visualisation displays exactly how i hear the sound.
This behaviour also occurs when I turn off my car and turn it on again.. there doesn't seem to be a single thing that i can do to get music to play again, just some fiddling usually gets it to work (but then i have to stop my car first before i can have music..)
If anyone has any ideas for troubleshooting let me know!
I honestly think ics has compatibility issues with certain bluetooth devices.
We can only hope they realize this and take measures to correct it.
Gingerbread is flawless.
Sent from my GT-I9100 using XDA
Just a notice that this seems fixed for me now.
I've upgraded to the 4.0.4 Rom found here: Click!
Next to this i'm using the app "doubleTwist"
ICS talks a different language then gingerbread when it comes to A2DP, especially for the play/pause commands, which seem important to me..
A2DP issues
I find I have similar issue. I have a SONY bluetooth deck in my car and my phone will lock up and force restart mid song or mid phone call.
Anyone have any ideas apart from flashing that 4.0.4 Rom

[Q] Galaxy S3 bluetooth confusion...

Hi there - long time lurker, first time poster!
Now, I'm not sure if this is a phone setting issue, an Android issue or my satnav/hands free issue - and sorry if this is a common problem, I did a search on the forums and haven't managed to find anything yet, probably using the wrong key words
So then, I've paired the S3 with my Navigon 70/71 (rebranded as maps & more by Volkswagen) and it works beautifully for streaming music. It connects as soon as I enter the car and holds the signal well!
...however, when I go to make a call from the satnav - it dials the number fine, but plays the audio through the phone earpiece and not the satnav speakers.
Of course, to remedy this I can manually click the headset icon on the phones call screen - but this is far from ideal as it means every time I nip in the car I have to get the phone out, set it to send audio through the bluetooth device and then start my journey. The moment you forget renders the hands free useless and you click answer or dial on the satnav and it plays the audio through the phones earpiece
My old phone used to just allow me to get in the car without a thought, get a surprise phone call, click answer on the satnav and all the conversation would play out through the car speakers without a second thought... can I do this on ICS and the S3? Basically getting it to auto route audio through to the car stereo when connected?
Thanks for your help and sorry if this is the wrong section/covered a million times before..

Bluetooth on lollipop roms plays slow

I haven't seen anyone else post this yet so I'm hoping someone can help me out. I have a Bluetooth speaker in my car that works fine on stock or on kit Kat roms. But on every lollipop rom I've tried, the audio through the Bluetooth is slightly slowed down (resulting in everything sounded a little lower) and kind of choppy.
The audio plays fine through the phones speaker or through a headset, it's only on Bluetooth that this happens.
Any body else having this problem? Any suggestions?
Same issue here.
I think it may be the speaker I'm using, because I had the same issue when I connected my tablet to it that is also running lollipop. I need to find a different Bluetooth device and see if the problem persists.
supermatt9 said:
I think it may be the speaker I'm using, because I had the same issue when I connected my tablet to it that is also running lollipop. I need to find a different Bluetooth device and see if the problem persists.
Click to expand...
Click to collapse
I was doing a search on this issue myself, which brought me here. It's actually only one speaker I have that does this, and it's the newest BT device I have. It's the HDMX Rave portable BT speaker. It worked fine with the KK ROMs I was using at the time I got it, but ever since updating to LP, only that speaker of all the BT audio devices I own does that.
Weird...
Similar Issue
Hi,
I've also experienced this, although it seems my Bluetooth plays much worse than yours. It's slow for a bit, then choppy and breaks up, then it'll speed up the music to get back to where it should be. It renders Bluetooth music completely unusable.
I've found:
High CPU usage causes this in KK (skydragon) for me. The high-usage culprit is the netd module, not sure if that's relevant.
I've flashed Jasmine Lollipop (5.0.11) lots of different ways, with several different modems, and it still has this issue.
It doesn't seem to depend on the app, as it happens with the default music app and with Spotify (192 Kbps).
It happens on both of my Bluetooth devices, a cheapo portable speaker and my nicer car stereo. I don't know the BT versions they use.
Disabling WiFi helps a little, disabling data does nothing.
Anyone have any workarounds?
i had the same problem when connecting to my car speaker.
funny thing is some days it works great, and other days all of a sudden it just plays all slow. anyone got fix?
So I've been doing some more tinkering. Turning off WiFi will fix the issue for my "dumb" bluetooth speaker (it's a pair button and a power switch only), however it will only fix the issue for the first ~3 minutes on my Clarion car stereo (with all sw updates). I've disabled literally every Bluetooth service, activity, provider, and responder that isn't essential for A2DP connections. I'm able to access the hidden menu item for Bluetooth testing, but I don't really know how to use it. If someone has directions for that I'd gladly put my phone through the paces.

Android audio routing

Hi,
I got a problem that my Samsung Galaxy S5 route all audio to earphones.
I would like to route all media to speaker and all phonecalls to headset (and if possible bluetooth).
I don't mind customizing ROM if needed.
Any idea how can I do that?
Thanks!
Help?
first: ask with understandable words. lol i don't know what are ur plans
i know this is really old but to anyone having these issues, install soundabout you can use it to force audio to a certain output for calls, media, ect really helps when your headphones start to break and android doesnt want to detect them even though they work
EDIT: I misunderstood the last post as a question. Didn't mean to repeat the same answer to an old thread.
Not really a full answer but I am currently having similar issues. There seem to be audio routing apps like Audio Router (https://play.google.com/store/apps/details?id=audiomix.audiooutputsource) and SoundAbout (https://play.google.com/store/apps/details?id=com.woodslink.android.wiredheadphoneroutingfix) than can do the job. I can't exactly tell how they work but maybe someone else knows. Or you'll figure it out.
Feel free to post your results
Have the same problem. But neither Audio Router (https://play.google.com/store/apps/d...ooutputsource) nor SoundAbout (https://play.google.com/store/apps/d...oneroutingfix) can't route SMS notification away from headphones.
Sounds terrible. Most modern android smartphones are worse in this regard than ordinary simple cell-phones.
I wonder how things are in this regard in Windows Background.

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