Annoying Ads in Apps - Android Q&A, Help & Troubleshooting

I use this app https://market.android.com/details?id=com.bigtincan.android.adfree&hl=en
it used to block out most ads but in recent times id estimate over 70% of apps i have which are not paid apps still have annoying ads in them and despite updating ad free every day the ads are still there so im thinking of uninstalling it as it's become worthless and does not stop ads, can anyone recommend an app which blocks all ads from apps, some ads aren't too bad and are barely visible other ones are really annoying.
Thanks

Try adAway also in market.
Sent from my Arc to your eyes.

punkmonkey1984 said:
Try adAway also in market.
Sent from my Arc to your eyes.
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will do thanks.

punkmonkey1984 said:
Try adAway also in market.
Sent from my Arc to your eyes.
Click to expand...
Click to collapse
Will also try this out...
Thx!

I basically stay away from free apps due to the ads.
90% of the apps loaded on my phone are paid and if the developer offers a paid app to lose the ads, I purchase it.

augie7107 said:
I basically stay away from free apps due to the ads.
90% of the apps loaded on my phone are paid and if the developer offers a paid app to lose the ads, I purchase it.
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I refuse to pay for an app just to be ad free ill pay for extra features but certainly never just to be ad free,hopefully this ad away will be better than ad aware.

jonny68 said:
I refuse to pay for an app just to be ad free ill pay for extra features but certainly never just to be ad free,hopefully this ad away will be better than ad aware.
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You refuse to support developers that support you? How gracious of you...tho I can understand expectiong everything for free. Just makes sense right? Hell thos developers loving wasting there time for others benifit!
Sent from my Xoom using Tapatalk

jug6ernaut said:
You refuse to support developers that support you? How gracious of you...tho I can understand expectiong everything for free. Just makes sense right? Hell thos developers loving wasting there time for others benifit!
Sent from my Xoom using Tapatalk
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what the hell are you talking about i have over €70 worth of paid apps alone on my phone and i have given more than €40 in donations alone on this very forum so don't start talking rubbish with me does that sound to you like i "don't support developers" ive done nothing BUT support developers,i refuse to pay just to get rid of ads when ad away (thanks again OP works much better)does it for free,i have no problem paying for paid apps that offer extra features but not just to get rid of adds.
edit - i see you have a "donate" link in your signature,and exactly what is this for charity is it????

jonny68 said:
what the hell are you talking about i have over €70 worth of paid apps alone on my phone and i have given more than €40 in donations alone on this very forum so don't start talking rubbish with me does that sound to you like i "don't support developers" ive done nothing BUT support developers,i refuse to pay just to get rid of ads when ad away (thanks again OP works much better)does it for free,i have no problem paying for paid apps that offer extra features but not just to get rid of adds.
edit - i see you have a "donate" link in your signature,and exactly what is this for charity is it????
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...allow me to clarify then. Again from a developers stand point.
Would you rather there be a payed only version that u can only test for 15minutes or have a free ad supported version that you can test as long as you like? Just because they choose to offer you all the features up front does not make there paid version any less worth the money. Forgive me if i'm wrong but your justification is its the same just without ads. Would you rather they remove the features from the free version? I mean if you don't like ads don't use the program! You have that choice! But blocking ads its exactly the same as stealing the program to the developer of the app. Effect its exactly the same, one more user who had paid experience without paying for it.
I'm not telling you what to do, not even remotely. I'm just giving a view point. But I will say this as this gets worse it will have adverse effect.
As for my donation link if was for when I made roms for the HTC touch pro few years ago. Of which I've gotten...I think $25 last donation being well over 2 years ago. Honestly I had forgotten about it/ never thought about it. But if you have a problem with me spending my time for the community then...o well. Donation an paid apps are two entirely different things entirely. Keep in mind charity its just that, at complete discretion of the donater. I have never and will never ask for one.
Jug6ernaut
Sent from my MB860 using Tapatalk

Allow me to jump in
I have to agree. I LOVE ( I'll repeat), I LOVE how much free stuff is on the Android market. It's part of why I love android so much. But do you know why it's free? Well most of the time because it has ads. Ads are REVENUE for the developer, which comes from Google, not the "buyer". This allows the buyer to have a full user experience of the app for FREE, while the developer gets paid. Blocking ads is stealing. Plain and simple; It steals revenue from the developer.
All I have to say is this; keep blocking ads you guys. You know why? Because sooner or later the developers will wise up, and there will be no more free apps in the market and you'll have to buy anything, even just to try. Saying "Oh I have paid apps on my phone", or "I donate" is like going to the store to buy a couple CD's to justify the 20 Gigs of torrents on your PC.
All you're doing is biting the hand that feeds you, and when that hand stops feeding you, I'll be on a WP7 phone saying Hi!

My 2 cents........
AndGuard for Root/AndGuard Pro (w/Iptables) by Soapbox Apps - blows all the others away.

Devs that make money from ads are few and far between. Just multiply the average number of downloads x payout per ad. You need a wildly successful app to get any money out of ad banners.
For most developers ads are not revenue. They're just a nag screen to encourage users to get the paid version. Small developers are better off if they'd replace their online ads with a donate button or an offline advertisement for the paid version. It's less annoying for their users, and ad blockers won't touch them.

rogier666 said:
Devs that make money from ads are few and far between. Just multiply the average number of downloads x payout per ad. You need a wildly successful app to get any money out of ad banners.
For most developers ads are not revenue. They're just a nag screen to encourage users to get the paid version. Small developers are better off if they'd replace their online ads with a donate button or an offline advertisement for the paid version. It's less annoying for their users, and ad blockers won't touch them.
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You are 100% correct, ive had over 100k downloads...making money right? Nope not really lol... $40 total off ads.
What devs would do if smart(i should listen to my own advice hehe) is do what you suggest BUT first check for ad blockers(most common method being host files, second check for internet connection) If no add blocking, show ads, if not show donation link. Would be easy to do really...

I think some are missing an important thing.
In the grand scheme of apps, how many people actually go to the trouble to block the ads? Maybe a great percentage on XDA, Modaco etc, but, the "Sally secretary, Bill the bowler" are not the types that frequent this site, and more importantly, will not be blocking the ads. I would guess that the large percentage of downloads is by your non "geek" types, and therefore, will see the ads. Now, if they click on it, that is another thing, but they will at least be pushed to the phone.
On a personal note, I use LBE security to limit what "phones home" which also has as a side option of blocking the ad, since it can't phone home. Now, obviously if it is an app that needs internet, it's not going to work, but for the majority of the apps, if they are an app that doesn't need access, then I block it. I have purchased many apps, and would rather they keep the model they are using now, leave the ads on the free apps, and unlimited use, no ads on the paid. I do not even bother downloading the ones you have to buy, since 15 minutes is NOT enough time to evaluate an app.

Blocking ads ain't a good thing. After while Google will block you form getting most apps or even being able to update. Remember Android is built around the Android Market which constantly checks app status, use and crashes. You block Google, they will block you.
Trust me I been through this with my previous tablet blocking ads and stopping apps from accessing the internet and it got frustrating espicually having a Gmail account. Google knows what u do that u should not. Don't believe me?
Go to google.com/dashboard/ and I'm sure you will think twice about blocking Google. Just like a few guys said already, if u don't like ads don't use the app. Point blank
Sent from Wicced's rooted A100 16gb HoneyComb 3.2 using XDA PREMIUM

I will gladly pay for any app that is well made and usefully. Regardless of the situation. If there is more feature in the paid version the cool. If it just removes adds that cool too. Bottom line is I know my money is going to further development of that app. So if its useful and a well made app. I will gladly buy the paid version.

Same here as Scarmon25 said. I download lots of apps to try out, some i delete after testing, some i keep. The ones that are useful for me i buy (have +20 paid apps on my phone). Some of the pro versions offer additional features like Titanium, UberMusic or Easy Money, others i just buy because they are really useful for me. The rest of +100 apps i use with the ads, and that does not bother me at all. I must admit there are apps with very annoying pop up reminders or ads, but i understand that . Be aware that a developer spends many hours, weeks and sometimes months, to build an app that looks nice and works perfectly, taking into account the needs and requests of the users, so it is only correct when he tries to get at least a beer or two as reward for his effort.
So cheers and thanks to all developers and please please support them guys.

wicced247 said:
Blocking ads ain't a good thing. After while Google will block you form getting most apps or even being able to update. Remember Android is built around the Android Market which constantly checks app status, use and crashes. You block Google, they will block you.
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This is 100% untrue.
Blocking ad servers has nothing to do with "blocking google"

BenKranged said:
This is 100% untrue.
Blocking ad servers has nothing to do with "blocking google"
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Mainly my point is, nobody likes ads but ads build revenues and revenues helps us get lots of stuff free. Blocking ads in time will affect the app production of apps we all use. Nobody works for free and developers ain't going to be working for free.
Just my point everyone is free to do what he/she wants with their device
Sent from Wicced's rooted A100 16gb HoneyComb 3.2 using XDA PREMIUM

Ok that does make some sense. That said I always use a hosts file to block ads on my computers and now phones. I pay for my internet connection therefore I only download what I choose to. (which is not ads) Especially when that internet is metered/capped.

Related

Did you monetize your app? How?

Admob is bad in ecpm and fill rate. How do you monetize your app?
I have used admob for my apps. I get just over $100 per month from them which isn't really great.
I'm going to try removing the ads and putting my apps on the amazon store for $1.
jgittins said:
I have used admob for my apps. I get just over $100 per month from them which isn't really great.
I'm going to try removing the ads and putting my apps on the amazon store for $1.
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$100 a month for free isnt bad at all, its better than no money coming in, do you think your app would sell 100times each month?
jgittins said:
I have used admob for my apps. I get just over $100 per month from them which isn't really great.
I'm going to try removing the ads and putting my apps on the amazon store for $1.
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Try an ad free version and a paid version, see which one gets more downloads. Then try a week only paid version. What brings in more $$$ wins.
Which ad network is good? Admob is getting bad in fill rate and eCPM. Any suggestions?
cubewalker said:
Which ad network is good? Admob is getting bad in fill rate and eCPM. Any suggestions?
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i'm going to try mobfox... pays better...
There really needs to be a guide or website listing and reviewing all the ad networks/services. It's mind boggling.
I've been trying admob, but it only displays 2 ads in my country. And they aren't even ads I think people would click on.
So I do some research and see people using adsense ads which are much more relevant. But guess what, they are a part of admob, and only enabled for 'some' developers.
Then I see another kind of ad. Doubleclick.net And its another google ad network. Theres a sign up page for that one, but you have to have a adsense publisher id, which you can't get for android apps.
I've tried mobclix, but don't get any ads from the networks there, only from admob.
Choosing a way to display ads in your app is such a convoluted process. It really should be so simple.
obtain an adsense pub id by starting a blog (on free hosts if you must), putting up some posts, applying for adsense, et voila.
But would'nt the ads be targeted to the content of the publisher id?
I assume the reason all these ad networks give you a ID per website/app is so there are different ads based on the type of site/app.
of course not. otherwise, if a webmaster makes a site about... ww2 tanks, and then another about barbie dolls, that the barbie dolls site will have ww2 adverts and vice versa? it's not called contextual advertising for nothing.
also, interest-based advertising is (finally) making a big splash, and adsense has the power behind it to make use of it
Could I get a adsense ID by using the market page for my app?
And by the way, I tried to sign up for a adsense id the other day using a website I have.
It was rejected for this reason:
Insufficient content: To be considered for AdSense, your site must contain
enough text content for our specialists to review and for our crawlers to
identify relevant ads to show on your pages. We recommend including more
complete sentences and paragraphs on your site. We require websites to be
fully launched and functioning, allowing users to navigate throughout your
site with a menu, sitemap, or appropriate links. Once the majority of your
site is complete and functional, we'll be happy to reconsider your
application.
In your example above there would need to be a separate publisher id for the ww2 website, and a separate one for the barbie website, if i understand it correctly.
Admob automatically enabled adsense ads for me after a month or two of my apps being live. I get close to 95% fill rate now.
I also went into the admob settings for each app and enabled the age appropriate ads option to increase fill rate.
Can someone give me an estimate about how much admob pays the dev in terms of number of views, number of visits, whatever metric is used.
cyanide911 said:
Can someone give me an estimate about how much admob pays the dev in terms of number of views, number of visits, whatever metric is used.
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I can tell you in the last 30 days my apps requested 435k ads and I got paid $105.35. So I need to serve about 4k ads to make $1.
jgittins said:
I can tell you in the last 30 days my apps requested 435k ads and I got paid $105.35. So I need to serve about 4k ads to make $1.
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Oh okay. Which app is it, if you don't mind telling?
jgittins said:
Admob automatically enabled adsense ads for me after a month or two of my apps being live. I get close to 95% fill rate now.
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I guess that's really the only option at this point.
jgittins said:
I also went into the admob settings for each app and enabled the age appropriate ads option to increase fill rate.
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I really don't think age appropriate ads are 'appropriate' on a (standard) mobile app. When I go to site like engadget or gizmodo, I don't expect to see porn ads, and its the same for mobile apps.
Age appropriate ads should be limited to relevant apps/sites.
athornz said:
I really don't think age appropriate ads are 'appropriate' on a (standard) mobile app. When I go to site like engadget or gizmodo, I don't expect to see porn ads, and its the same for mobile apps.
Age appropriate ads should be limited to relevant apps/sites.
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Might engadget or gizmodo much more interesting
"Age appropriate apps" aren't porn They are gambling and dating ads. I just started to try to monetise my apps recently. In the past 30 days I've served 166,000 ads and earned just over $20 dollars but the paid version makes more.
athornz said:
I really don't think age appropriate ads are 'appropriate' on a (standard) mobile app. When I go to site like engadget or gizmodo, I don't expect to see porn ads, and its the same for mobile apps.
Age appropriate ads should be limited to relevant apps/sites.
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Click to collapse
It's really only gambling and dating ads like Baz said. I wouldn't enable them if my app was aimed at kids, but mine are gaming related so I assume most users are in their 20s. I haven't had any complaints about the ads yet anyway, plus I try not to make them too intrusive so most people probably don't notice them.
Enabling them definitely seemed to increase the amount of money I made though.

Will Google fix the malware problem?

I just hope Google puts its foot down on this epidemic...Maybe release a antimalware app or something..or make some strict laws to developers...
A good start is to only download reputable apps and make sure the developer is easily contactable and documented.
Not having or using a credit card helps too.
With Google clearly having the information and power of Big Brother, I'm sure they will take care of it one way or another.
Grant Barker said:
A good start is to only download reputable apps and make sure the developer is easily contactable and documented.
Not having or using a credit card helps too.
With Google clearly having the information and power of Big Brother, I'm sure they will take care of it one way or another.
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+1 to that... I don't download apps unless for one, I see good reviews, and more importantly, that I can easily contact the dev if I run into any unusual activity after using their app.
Google usually removes malware apps and removes the developer from the Android Developer Program.. I doubt people would continuously pay the 25 dollar registration fee over and over just to release malware.. Time will run is course and malware will exit the Market, but I can guarantee you you'll always find malware outside of the Market, especially within those Chinese Markets that offer Market apps "for free/ at a discount".. they're usually infected.
$25 is a minimal fee when you look at the big picture, like how much information can be pulled from a smartphone, and the sheer number of people that use them. If the benefits outweight the cost to the malware devs, im sure they'll keep paying the $25 to keep their feet in the door.
stubby210 said:
$25 is a minimal fee when you look at the big picture, like how much information can be pulled from a smartphone, and the sheer number of people that use them. If the benefits outweight the cost to the malware devs, im sure they'll keep paying the $25 to keep their feet in the door.
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Still doubt it. Hopefully they'll soon enough stay out of the Market and target the 3rd party vendors, like Slideme. Not saying they should, but they need to get the hell out of the Market.

Is it worth to use admobs in your app?

Hello,
I am noob and I am thinking to publish a really cool app in android market and I am thinking, is it worth to install ads (like admob I guess) in your app to earn money? Let's say I have 10k users who approximately open my app 2 times a day (20k impressions daily), how much could I earn from admob? Is there something better than admob? Or it's just not worth it (plus you annoy people with having ads in your app)? Thank you.
What exactly your app about? After reading some articles about admob success stories (and counterparts) it seems to me that it worth using mostly in game applications.
If your app is accessed for periods of time significantly like games or social media, then yes, ads.
If it is usually something that people run once or twice like settings or themes types, then you are better off providing a pro paid version or just one paid version.
Oh and people hate air push. Don't ever do that
Sent from my GT-N7000 using Xparent SkyBlue Tapatalk 2
Markuzy said:
If your app is accessed for periods of time significantly like games or social media, then yes, ads.
If it is usually something that people run once or twice like settings or themes types, then you are better off providing a pro paid version or just one paid version.
Oh and people hate air push. Don't ever do that
Sent from my GT-N7000 using Xparent SkyBlue Tapatalk 2
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Click to collapse
As I said, I am a noob :laugh: What do you mean by "air push"?
Air push means when an app causes ads in the notification bar/center
Sent from my LT26i using xda app-developers app
And maybe you could tell me how much (just approximately), you can earn from 20k impressions a day?
I think that also dividig application into lite and pro version can be more effective than annoying ads.
Any more comments maybe?
i just googled a little and it seems the money doesn't come from the number of ads that people look at, but from the number of ads that are clicked (CTR, click-through-rate). i for once am quite skeptical about making any decent amount of money from ads in android apps. why? i have never clicked on an ad. shame on me.
I use inner-active.com , I don't know which one is better, because I haven't use AdMob. We published our app before 2days and there's only 1 click
If anyone else has something to say, I would really appreciate that.
My opinion on the matter is that there is probably not a lot of revenue to be had from ads. As mentioned above, you only get paid when the add is clicked. I for one have clicked an ad once, and that was by accident because the screen on my phone is small. Most people I think will not click the ads in apps, making it just annoying for your users. Personally, I would rather pay £0.99 or whatever and get an app with no ads than get a free app with ads.
Contrary to that, my wifi hack has got a pretty good return from AdMob in month 1
My cost/install was way too high on a free game when I tried it out. I'd say ads is not the best way to go when promoting a new game as you also have to consider quality of user which you'll get more of through reviews or social media.

Paid app or stick with Ads? Advice?

Not sure if this is the right forum.
I've created my first app, just a simple card game. I'm wondering if I should offer a paid ad-free version.
Right now its free with Admob. About 2500 active installs out of about 9000 total installs. It took about 1mo to get the first third, the 5mo for the second third, and 2.5mo for the last third. I've found that I get alot more new users whenever I have any sort of update to my app. With Ads, I've made about $1400 in about 9.5 months from 2.6M requests. Since its a game with ads, the longer a user plays, the more ads get shown and the more money I make.
If I have a paid version, I get a one time payment and then zero after that. I don't see charging more than a dollar or two. If I charged $1 and everyone that downloaded it bought it, I'd have $1750 and then thats it. If I waited a few months I'll have that much from ads.
It seems like I'm going to make much more just sticking with the ads. I'm new to all of this, am I missing something or does my logic seem sound.
Do an adfree version. Some of us don't like ads may I ask what app you made?
Sent from my Verizon Samsung Galaxy S3 4G LTE
enricong said:
Not sure if this is the right forum.
I've created my first app, just a simple card game. I'm wondering if I should offer a paid ad-free version.
Right now its free with Admob. About 2500 active installs out of about 9000 total installs. It took about 1mo to get the first third, the 5mo for the second third, and 2.5mo for the last third. I've found that I get alot more new users whenever I have any sort of update to my app. With Ads, I've made about $1400 in about 9.5 months from 2.6M requests. Since its a game with ads, the longer a user plays, the more ads get shown and the more money I make.
If I have a paid version, I get a one time payment and then zero after that. I don't see charging more than a dollar or two. If I charged $1 and everyone that downloaded it bought it, I'd have $1750 and then thats it. If I waited a few months I'll have that much from ads.
It seems like I'm going to make much more just sticking with the ads. I'm new to all of this, am I missing something or does my logic seem sound.
Click to expand...
Click to collapse
You're right ads are the way to go. Do you have any methods of sharing the app? That will bring more users and that means more income from ads.
Edit: I offer professional mobile marketing consulting if you're interested.
Questions should be asked in Q&A forums, not Development forums.
Thread moved.
This is the app I made: https://play.google.com/store/apps/details?id=com.rcs.video_poker_trainer_dw
I actually made 3 apps but the code is 99% the same.
I've gotten some useful comments in the reviews but also some very confusing ones (like the last one)
Sharing? The app is on the market. I figure that's the best way to share it.
So far the biggest annoyance has been working with the layouts and getting them to look right on as many phones as possible.
delete
enricong said:
This is the app I made: https://play.google.com/store/apps/details?id=com.rcs.video_poker_trainer_dw
I actually made 3 apps but the code is 99% the same.
I've gotten some useful comments in the reviews but also some very confusing ones (like the last one)
Sharing? The app is on the market. I figure that's the best way to share it.
So far the biggest annoyance has been working with the layouts and getting them to look right on as many phones as possible.
Click to expand...
Click to collapse
Yes sharing. By just putting on the market you are doing passive marketing. By switching to active marketing you can get a higher number of active users and a higher income from ads.

Newbie help please with adverts for our apps.

Hi Folks,
We have paid a professional company to build our app for Android and IOS. There is no other app like it on either platform. Mass marketing is not a problem for us and we are confident that we will get many users.
The apps are free with adverts or paid to remove. The company we have paid a lot of money said they have no clue about adverts, which they are now telling us after we have paid most of the money, so it is down to us to research. We are not technically minded, we just had a great idea.
Personally I did not want any ads but from research it seems it is the way forward.
The company plans to add just banner ads that pay when clicked on only.
My question is about the type of adverts for us.
From what I have read, there are adverts that pay for the amount of users and how long they spend on the app. Our users will spend quite a lot of time using the app as it is that type of app, you needs to spend time on using it for the info they need from it.
Can anyone tell me please what this type of advert is called or if it even exists?
Any other suggestions please on adverts that create revenue apart from having to click on an advert to create revenue. I know from my own usage that I never click on adverts.
Thank you folks for any help.
Peter
non_app said:
Hi Folks,
We have paid a professional company to build our app for Android and IOS. There is no other app like it on either platform. Mass marketing is not a problem for us and we are confident that we will get many users.
The apps are free with adverts or paid to remove. The company we have paid a lot of money said they have no clue about adverts, which they are now telling us after we have paid most of the money, so it is down to us to research. We are not technically minded, we just had a great idea.
Personally I did not want any ads but from research it seems it is the way forward.
The company plans to add just banner ads that pay when clicked on only.
My question is about the type of adverts for us.
From what I have read, there are adverts that pay for the amount of users and how long they spend on the app. Our users will spend quite a lot of time using the app as it is that type of app, you needs to spend time on using it for the info they need from it.
Can anyone tell me please what this type of advert is called or if it even exists?
Any other suggestions please on adverts that create revenue apart from having to click on an advert to create revenue. I know from my own usage that I never click on adverts.
Thank you folks for any help.
Peter
Click to expand...
Click to collapse
We were thinking to have banner ads but is there a way to get paid for time spent on the app looking at them rather than clicking?
We are also thinking about interstitial ad before they exit the app, is this possible?
We also thought about push ads that go to the notification bar.
Lastly we were thinking of an offer wall advert at the start after the loading screen just before they enter the app.
Do you think this is too many ads?
Thanks
non_app said:
We were thinking to have banner ads but is there a way to get paid for time spent on the app looking at them rather than clicking?
We are also thinking about interstitial ad before they exit the app, is this possible?
We also thought about push ads that go to the notification bar.
Lastly we were thinking of an offer wall advert at the start after the loading screen just before they enter the app.
Do you think this is too many ads?
Thanks
Click to expand...
Click to collapse
This forum is full of socially brainwashed ****ing pricks. I have made many posts on various subjects on different accounts to test for the help on here. Never had one reply or one bit of help from any of the posts or topics. It seems from my testing that, you snotty nosed ****s only help people who are technically minded like yourselves.
I have not even had a welcome to forum post or a hello lol
I can bet that people will now post here, not regarding any help to my question but to become forum police, Time you could have taken to actually help someone with no knowledge and genuinely asking for help.
Have fun in your rat race. Try and take a deeper look at life instead of being selfish wankers, help others in need. It isn't hard for those that can help but I guess you will only say "use the search function" like some ****ing robot.
Hopefully now I will get a response, not the one I wanted but my results from forum testing will be good reading, although negative for this forum and its so called people.
I now await posts, reporters to the admins as it will make you feel special, wont it?
Drum roll..........
non_app said:
Hi Folks,
We have paid a professional company to build our app for Android and IOS. There is no other app like it on either platform. Mass marketing is not a problem for us and we are confident that we will get many users.
The apps are free with adverts or paid to remove. The company we have paid a lot of money said they have no clue about adverts, which they are now telling us after we have paid most of the money, so it is down to us to research. We are not technically minded, we just had a great idea.
Personally I did not want any ads but from research it seems it is the way forward.
The company plans to add just banner ads that pay when clicked on only.
My question is about the type of adverts for us.
From what I have read, there are adverts that pay for the amount of users and how long they spend on the app. Our users will spend quite a lot of time using the app as it is that type of app, you needs to spend time on using it for the info they need from it.
Can anyone tell me please what this type of advert is called or if it even exists?
Any other suggestions please on adverts that create revenue apart from having to click on an advert to create revenue. I know from my own usage that I never click on adverts.
Thank you folks for any help.
Peter
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Hi Peter, whether you should put ads should depend on the genre of your app. Personally, I don't put adverts in my app (not even pay to remove it). In my opinion, apps with adverts are 'low quality' and profit orientated (no offence). Furthermore, putting adverts in your app will not earn you a lot of money unless your app goes viral. Hence, I suggest you look into a more sustainable business model other than ads. Cheers.

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