Bad Java support for m4a? - Android Q&A, Help & Troubleshooting

It looks like Android environment suffers from bad/poor library support fro m4a audio tracks.
- Android Media Store SUCKS: it's more than a year now the the media scanner fails to store ,scan and read m4a tags
- Apparently, no Android media player shows being bulletproof when dealing with m4a tracks. No Android media player can handle large embedded artworks
This bring to one conclusion: is just one/same buggy Java library being used by everyone?

Related

what media player ?

wich is the best program and why ?
should i keep my original windows-media player wich wont play mp3 or is there a better one out there .....???
The original Media Player DOES play MP3 files. However, I prefer WMA format at 64k, which doubles my storage space with very little loss in quality (as far as what you can hear from the PPC even with good headphones). Unfortunately, the two excellent aftermarket players do not support WMA. So, if you want to play MP3 files, I recommend withMP3 (expensive, more mature) or PocketMusic (free, good but not perfect, early version release). The URL for the latter is www.pocketmind.com; I don't recall the URL for the other one.
With the windows media player keep the bit rate below 160k and the MP3's will play without issue, or got to Tools setttings, Audio & Video and allow the device to play unsupported files.
Jason
Media Player
Hi!
My Choice is the PocketMVP Player.
He plays DIVX and all other formats.
And the Price is ZERO!!!
Lock at http://www.pocketmvp.com
Stevie
Well, the site is down so I can't go try it out. Does it actually play WMA format?
Media Player
Try This :
http://home.adelphia.net/~mdukette/index.htm
Stevie
I see no evidence that it plays "all other formats." In fact, considering the author's anti-MS rant, I see reason to believe it will NOT play WMA.

Album Artist tag in music player

I'm looking for a music player that reads the album artist (or band) tag of music files, if anyone knows of one. Or a means to modify existing players to read this tag. So far I've come up with absolutely nothing.
Appreciate it!
Do you mean like album art showing up? I re-tagged all my music on my pc, making sure artist/title/album and corresponding album art were all correct and the stock music player reads it just fine.
Bronk93 said:
Do you mean like album art showing up? I re-tagged all my music on my pc, making sure artist/title/album and corresponding album art were all correct and the stock music player reads it just fine.
Click to expand...
Click to collapse
I think he's referring to the fact that the Samsung player can't handle more than some small and finite number of artists. If you load too much music, it gives you an error when searching by Artist.
I just downloaded the new WinAmp and am definitely digging it. MixZing is also good if you need EQ.
What I mean is reading the ID3 tag value for %album artist% or %band%.
%band% is what WMP12 and iTunes use for their album's artist. %album artist% is used by most other players (foobar).
WMP12 uses the %artist% field for contributing artists on the track, which is how my whole music library is tagged (so none of my songs have ft. Kanye West in the title)
For an example song, The Fire by The Roots, featuring John Legend
%track% - 11
%title% - The Fire
%album% - How I Got Over
%album artist% - The Roots
%band% - The Roots
%artist% - The Roots; John Legend
%genre% Rap & Hip-Hop
The problem is that all of the music players I've encountered thus far read the %artist% tag as the album artist, so what I get is a ridiculous artist list like
The Roots
The Roots/Dice Raw
The Roots/John Legend
The Roots/Mos Def/Styles P./Dice Raw
The Roots/Truck North/P.O.R.N./Dice Raw
Which is a huge pain in the ass, because I can't easily select all the songs by the roots.
I don't have a problem with the artist list crashing in Samsung's Music Player, but I do have a problem with it and Cubed both crashing when attempting to search music. Also, Winamp's search just flat out turned up no results. Yet ringdroid's search works great. Lame.
I do have a gripe about Samsung's display of the album art, as every file has 500x500 px art embedded yet it displays junk art. But that's for another day.

[Q] WMA codec not shared globally?

why is it that some media player apps play WMA files fine, while others state that "no codec found"?. Obviously a codec is installed or the other players couldn't play. Seems like players should share the same codec libraries like Win OS

[Q] Play audio from network share

Hello everyone,
I need some help with an issue I have while using Android on my Xperia U (Rooted, CM 9.1). I have a very big music collection on two different Windows 7 computers, consisted of mp3, mpc, flac, ape, alac files - in many cases with a CUE sheet (flac/ape + cue). Structure is always Artist/Album/(CDXX)/Files. I have a high-res folder.jpg within every separate folder. Using Foobar2000 to play everything while on the PC.
I am looking for a way to play my music on Android. At the moment, I am using ES File Explorer to connect to the LAN share, and then play the music with the integrated ES player. But - no album art, no cue sheet support etc. I also use BubbleUPnP to stream video/audio from Universal Media Server installed on both computers. But I would like to use plain network sharing if possible, not DLNA.
I see that PowerAMP for example has all the file support I need, but I am not sure if it can read network shares. Is this possible? I also installed andLess as a player with lossless and cue support, but only for local files.
I am opened to any solution that will allow me to play my music with the format support same or similar to what Foobar2000 offers on Windows.
Please provide your insights/solutions to this problem.
Thank you and all best.

Android Master Audio Clock Issue

I have an Android e-book reader which now has been updated to Android 8.1 and I believe this will be its very last version from its manufacturer (despite being one-year old). It has stereo speakers and an audio out for headphones (through adapter) via USB-C.
There is an issue I haven't had with any other Android device before. It plays music faster, like at least x1.3 faster than its is supposed to. For example an audio file, mp3 or any other, on any of my smartphones is played backed normally, i.e. in the way it was recorded and without distortions. On the Android e-book reader the same audio files are getting sped up with the same audio player or any other used. I am wondering if anyone knows what Android setting controls the master audio clock and if this is somehow adjustable/able to control? The players I am using - any that I tried - do not have a setting for speeding up or slowing down the played back audio file and I am unsure if there is a system audio app that takes central control over all daughter apps at an user level? If so, how is it called and is it accessible via the Developer Options?
I don't listen to music on the e-book reader but am truly interested as to why the master audio clock is different to let's say on an android smartphone? Is this part of the SoC programming, or the CPU controls? The text-to-speech integrated app or any other sideloaded or downloaded via Google Play ones have voice playback controls but this is a little different. I want to know why default playback is distorted towards speeding up and it doesn't change - the tempo is perfect/doesn't change, it's just faster by default.
Many thanks for any informed feedback.

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