Flash slower than sg2? - Asus Eee Pad Transformer Prime

I was trying to load Bejeweled blitz from facebooks desktop site and it looks choppy and unsmoothed. I tried it on my friends sg2 and its smooth as butter.
Making me wonder if the sg2 is much better than the prime? I have a g2x and its no where near the speed of the sg2 and I really thought the prime was able to load flash much better but not the case.
Nvidia always!

I cant reproduce it with flash games, but my experience so far is that the Galaxy S2 is MUCH smoother than the Prime in EVERY respect (with the exception of hardware video decoding, but hey...).
HOWEVER I definitely hope that is because of Honeycomb rather than Tegra 3. But I'll have to wait another 2 1/2 weeks for ICS to decide that...
The bizarre thing is that from pure specs, even the Tegra 2 is a faster/more powerful SoC than the Exynos in the SGS2, but it's lacking the NEOS which the SGS2 has. Also remember the SGS2 has to drive a much smaller screen. Also, flash can probably not use the quadcore (?) well.
So far I have to say in general smoothness Tegra 3/HC has been very underwhelming. And the 3 week delay of ICS in Germany does not bode well.

I am on ICS and its not that much of a difference in resolution for it to lag so much. All I can think of is tegra doesn't do well with flash.
Nvidia always!

Wow so I installed chainfire 3d on my g2x and installed the nvidia plug in and guess what? Seems as fast as the sg2. I take it flash just isn't optimized for nvidia. I am gonna try this on the prime and see what the results are
Nvidia always!

Alot smoother and just with chainfire. I wonder how or why?
Nvidia always!

A member of the Android team posted this about smoothness comparisons between the GS2 and the Galaxy Nexus. I think this may apply to the Prime as well.
"Some have raised points along the lines of Samsung Galaxy S2 phones already having a smoother UI and indicating that they are doing something different vs. the Galaxy Nexus. When comparing individual devices though you really need to look at all of the factors. For example, the S2's screen is 480x800 vs. the Galaxy Nexus at 720x1280. If the Nexus S could already do 60fps for simple UIs on its 480x800, the CPU in the S2's is even better off.
The real important difference between these two screens is just that the Galaxy Nexus has 2.4x as many pixels that need to be drawn as the S2. This means that to achieve the same efficiency at drawing the screen, you need a CPU that can run a single core at 2.4x the speed (and rendering a UI for a single app is essentially not parallelizable, so multiple cores isn't going to save you).
This is where hardware accelerated rendering really becomes important: as the number of pixels goes up, GPUs can generally scale much better to handle them, since they are more specialized at their task. In fact this was the primary incentive for implementing hardware accelerated drawing in Android -- at 720x1280 we are well beyond the point where current ARM CPUs can provide 60fps. (And this is a reason to be careful about making comparisons between the Galaxy Nexus and other devices like the S2 -- if you are running third party apps, there is a good chance today that the app is not enabling hardware acceleration, so your comparison is doing CPU rendering on the Galaxy Nexus which means you almost certainly aren't going to get 60fps out of it, because it needs to hit 2.4x as many pixels as the S2 does.)"
A link to the rest of the article is in my sig.

Yeah but why does it work as smooth when applying chainfire 3d? I mean its a world of difference there on both my devices.
Besides the prime has a quad core with a much powerful gpu than the s2
Nvidia always!

Try going to blitz on Facebook or g+ and play without chainfire and then with.
Nvidia always!

Got an s3 now and flash is awesome
Sent from my GT-I9300 using XDA Premium HD app

Related

[Q] Galaxy Tab 10.1 stutters especially with live wallpaper on

I've only got my galaxy tab 10.1 for a week or so. It ran rather smoothly out of the box. But then it just slowed down. Now it frequently stutters when multitasking, screen rotating orientation, or even just running some applications. Things get particularly worse when live wallpaper is on. I checked in the setting/applications/running services to make sure I didn't run out of RAM (there was often still 300 something MB free).
Did any of you experience that? What would you suggest me doing to resolve this issue? Or is there no solution to this? I do remember everything running fine without lagging when I first used it.
Any sharing or suggestions are much appreciated.
None of the available tablets are capable of running live wallpapers smoothly. I don't have any problem otherwise though. Try doing a factory reset.
thanks. i probably should.
The Tegra 2 chip is not capable of running live wallpapers smoothly due to its crippled 32bit memory interface. It simply does not have enough memory bandwidth to process. Tegra 2 was SUPPOSED to have dual channel memory but Nvidia decided to ditch the second 32bit channel (which would have greatly improved performance under live wallpapers and games) to save power
This is the same reason why you notice your tablet slowing down after using it for a little while. Once system memory starts to get filled Android OS needs to shuffle around memory, remove apps from memory to make room for newly launched apps, ect. This all takes alot of memory bandwidth and with only a 32bit wide channel you can see why your tablet slows down. Especially when doing anything visual like swiping home screens across.
Most people dont know that Tegra 2 is an old chipset. Its been around for over a year now. I was blown away and shocked when I found that Nvidia used a crippled 32bit single channel memory interface. Not sure what they were thinking
I cant wait for TIs dual-core SoC, they run dual channel memory and have a GPU many times faster that Tegra 2. If you want to run live wallpapers its best to skip any Tegra 2 device and wait for a unit with TIs SoC later this summer or a Tegra 3 which will be in tablets in 5 months.
Many people feel their tablets and phones perform a lot better (at least when on the home screens) when you use a third-party launcher like ADW Launcher Ex or Launcher Pro.
kytz said:
Many people feel their tablets and phones perform a lot better (at least when on the home screens) when you use a third-party launcher like ADW Launcher Ex or Launcher Pro.
Click to expand...
Click to collapse
third-party launcher will do nothing to improve performance and has absolutely nothing to do with live wallpapers or the performance of the unit.
magic smoke
I re flashed the tab 10.1 back to the 3.01 OS and It runs live wall papers great. No shuddering and my applications load quickly. I Do use android assistant and shut down any programs I don't use. Gonna try the new kernel.
so 3rd party launchers are bad... why? also, a new kernel for the tab? already?
beaker2007 said:
so 3rd party launchers are bad... why? also, a new kernel for the tab? already?
Click to expand...
Click to collapse
3rd party launchers are just apps. There is nothing wrong with them but they certainly don't improve performance of any aspect of the device.
Any upcoming devices that will have the TI dual core cpu in it? Or will Tegra 3 be far superior by that time?
ericc191 said:
Any upcoming devices that will have the TI dual core cpu in it? Or will Tegra 3 be far superior by that time?
Click to expand...
Click to collapse
Archos is launching a tablet with the 1.5ghz TI dual core chip really soon. Itll be much faster than tegra 2 and have 3 times the gpu performance. The gpu performance on the tegra 2 is just plain awful even for a 1st gen device.
Thanks 5thElement for your detailed information. Now I have a much better understanding of how this problem came to be. For now though, I couldn't stand the lagging behind any more and reset the tab to factory setting. Smooth all around once again. Will have to re-purchase all the apps I paid for though. This part sucks!
Actually just found out u need not repurchase anything. Google sync remembers everything and does a full recovery of all settings and apps for u. Kudos to google!
5thElement said:
If you want to run live wallpapers its best to skip any Tegra 2 device and wait for a unit with TIs SoC later this summer or a Tegra 3 which will be in tablets in 5 months.
Click to expand...
Click to collapse
and those tablets are...?
5thElement said:
Archos is launching a tablet with the 1.5ghz TI dual core chip really soon. Itll be much faster than tegra 2 and have 3 times the gpu performance. The gpu performance on the tegra 2 is just plain awful even for a 1st gen device.
Click to expand...
Click to collapse
They will indeed be more than likely faster than Tegra 2 but for the record the TI OMAP 4460 uses Imagination Technologies PowerVR SGX 540 GPUs which are the same GPUs used in the Samsung Galaxy S phones (not the new SIIs). That isnt a massive difference between Gefore ULP.
Now, the TIs OMAP 5 chipset does use a shock and awesome GPU that is dangerously similar to the iPads GPU which is from ITs PowerVR SGX 544 MP line and those are a true dual core GPU. Anandtech has some GPU benchmarks covering this....
MrSewerPickle said:
They will indeed be more than likely faster than Tegra 2 but for the record the TI OMAP 4460 uses Imagination Technologies PowerVR SGX 540 GPUs which are the same GPUs used in the Samsung Galaxy S phones (not the new SIIs). That isnt a massive difference between Gefore ULP.
Now, the TIs OMAP 5 chipset does use a shock and awesome GPU that is dangerously similar to the iPads GPU which is from ITs PowerVR SGX 544 MP line and those are a true dual core GPU. Anandtech has some GPU benchmarks covering this....
Click to expand...
Click to collapse
The PowerVR 540 will be significantly faster than tegra 2 not only because it has a unified architecture but because TIs SoC will have dual channel memory unlike the crippled single channel memory the Tegra 2 has. The memory bandwidth on the tegra 2 is pathetic and it has to be shared with video which is seriously crippling for the Tegra 2 and its poor performance sticks out like a sore thumb as you can see when you try to run live wallpapers.
switched to launcher pro live wallpapers run fine
5thElement said:
third-party launcher will do nothing to improve performance and has absolutely nothing to do with live wallpapers or the performance of the unit.
Click to expand...
Click to collapse
You are wrong my live wp work fine no stutters now. Thanks for the single channel knowledge.Although launcher pro seemed to fix my issue
5thElement said:
third-party launcher will do nothing to improve performance and has absolutely nothing to do with live wallpapers or the performance of the unit.
Click to expand...
Click to collapse
On MY Tab, Adw EX outperforms the stock launcher by leaps and bounds. I don't know what they did programatically, but it consistently moves smoother, faster than the stock launcher.
Live wallpapers are still problematic, but I do feel the presentation of icons/widgets is better. Not all launchers are created equal... including the default one.
I've just received the Galaxy Tab 10.1 and I already own a Galaxy S2 phone. I was very disappointed with the stutter and lag in the GT 10.1 compared to the GS2. In fact I was sort of amazed because I hadn't seen any reference to the poor video and livewallpaper performance when looking at reviews of the tab.
I've tried resetting to factory defaults after installing the latest firmware update from Samsung and I simply can't use a livewallpaper - the slowdown in performance of the tablet is quite noticable.
I've got videos on my GS2 that play fine but on the Galaxy Tab, they just stutter (and I'm not using a livewallpaper). I've tried all sorts of video player apps as well.
I wished I'd known that the Tegra 2 would not be capable of the sorts of things my GS2 is. It's just weird that I hadn't seen any reference to this before.
As suggested, try using a different launcher. While it doesn't change the hardware, most users find that the stock launcher is inherently laggy. ADW for example also has user adjustable tweaks which can improve perceived speed.
As for live wallpapers, some are worse than others of course. Experiment a bit. Also check widgets you may have on screen which could be causing slow downs. Things like circle launcher and updating social apps are known to cause slowness.
I am running Bonsai ROM with various tweaks, overclocked at 1.4gHz and can run live wallpapers smoothly with no problems.
Edit: You should also be able to run video smoothly. Using stock player or Rockplayer, etc. I regularly watch movies and videos, as well as Netflix with no issues. Of course video type, size, etc will make a difference, but even non-optimized movies seem smooth for me.

How does the Ti Omap processor compare to the Exynos?

I realize that this is the Vibrant forum, but it is the general section... so dont get too pissed about me posting a thread not really vibrant related.
So just thinking about processors (that may come come in the Nexus Prime), the two being rumored are Samsungs Exynos and the TI OMAP, from what i can tell.
How do these processors compare? In general the Exynos is generally regarded as better then the snapdragon (not trying to argue either way), but there are plenty of comparisons and topics on this comparison, but how does the Exynos compare to the OMAP? I can really find too many topics on it..
Thanks
Doesn't really matter how it compares right now, because Google can optimize ICS to run fast on Ti-OMAP 4460 while slow on other processors.
The same way when Froyo came out, the Snapdragon processors were able to gain a huge boost in CPU intensive tasks because they took full advantage of the Dalvik optimizations in Froyo. Hummingbird although newer than Snapdragon was not taking full advantage of Dalvik optimizations, thus it ran slower despite being a newer processor.
Nexus Prime running a Ti-Omap 4460 will be faster than any xynos because Google will make sure ICS is perfectly tuned to Ti-OMAP 4460.
Edit:
This is assuming nexus prime has a Ti-OMAP 4460.
SamsungVibrant said:
Doesn't really matter how it compares right now, because Google can optimize ICS to run fast on Ti-OMAP 4460 while slow on other processors.
The same way when Froyo came out, the Snapdragon processors were able to gain a huge boost in CPU intensive tasks because they took full advantage of the Dalvik optimizations in Froyo. Hummingbird although newer than Snapdragon was not taking full advantage of Dalvik optimizations, thus it ran slower despite being a newer processor.
Nexus Prime running a Ti-Omap 4460 will be faster than any xynos because Google will make sure ICS is perfectly tuned to Ti-OMAP 4460.
Click to expand...
Click to collapse
thanks for the response. anyone else have any ideas on the two processors?
So, i watched the presentation last night, i did not see them announce the processor...
have any of the reviews confirmed which processor and GPU?
Its the omap 4460, TI made an announcement on it.Gpu wise its weaker than the exynos in the texture department as it has the sgx540. The biggest advantage it has over the NS or vibrant is the CPU and ram (hardware wise) benching the NS vs the Droid3 or Bionic shows the NS doing fairly close with the differences being probably due to the omap having a higher gpu clock and a processor that can feed the data to the gpu faster.
I can tell you that the chip has great performance, even at that higher resolution, I believe the blackberry playbook has it and that thing runs beautifully =D
Sent from my Nexus S 4G using Tapatalk
everything i'm reading about the omap is saying it's built for better HD performance, however clocking, number crunching and GPU it's weaker then the exynos found in the sgs II. actually there comparing the gpu to the one found in our Vibrant.
as dismal as this sounds, i'm still going for the Galaxy Nexus due to the stock interface and HD resolution...
or i can wait longer (god knows how much longer) and grab the sgs II HD thats currently only in Korea.
---------- Post added at 07:00 PM ---------- Previous post was at 06:54 PM ----------
qoutes from Extremetech website
"So now the OMAP4460 is getting quite a lot of scrutiny, even though it isn’t exactly a new chip. This dual-core SoC is clocked at 1.2GHz, and uses ARM Cortex-A9 architecture, just like the Exynos. That’s not a problem, but the older GPU, the PowerVR SGX540 is. We were hoping for a step up in the graphics department.
Why did Google choose the OMAP for its new Nexus? Well, it might not live up to the high graphical standards set out by the iPhone, but it is a solid chip in its own right. The OMAP4 platform makes use of an additional hardware accelerator called IVA 3 that makes encoding and decoding HD video a snap. The Galaxy Nexus has an HD screen, so this hardware focus on video is a big plus.
Google engineers were likely also drawn to the OMAP for its use of a dual-channel memory controller. Android’s multitasking system means that data is constantly being moved into, and out of, active memory. This is definitely a strength of TI’s OMAP parts"
hopefully that answers some of your questions.
Weak GPU, ****-tastic camera, no microSD slot, small battery, really high pricing (preliminary)...and once again plastic?
I don't get why Google felt they need to repeat the iPhone 4S announcement failure. The screen of the thing is amazing and its OS is. But the actual phone? Not so much.
:/
And I was so hyped about the "One phone to rule them all". . .
}{Alienz}{ said:
Weak GPU, ****-tastic camera, no microSD slot, small battery, really high pricing (preliminary)...and once again plastic?
I don't get why Google felt they need to repeat the iPhone 4S announcement failure. The screen of the thing is amazing and its OS is. But the actual phone? Not so much.
:/
And I was so hyped about the "One phone to rule them all". . .
Click to expand...
Click to collapse
The phone is still worth getting. It will always have the latest version of Android, and Android will run smoothly on it.
I'm never repeating my Vibrant mistake ever again. Running CM-7 with half ass GPS and no 911 calling, no thanks. Next time a Nexus only phone. Just wish it wasn't made by stupid Samsung, errrrr.
Or maybe Motorola phone now that Google owns them, higher chance of getting updates. Just my opinion though.
One last thing. I do agree about the lack of microsd. I was shocked when Nexus S didn't get it, and now again. Hmmmmm. You would think they would want a dev phone to have a microsd slot.
}{Alienz}{ said:
Weak GPU, ****-tastic camera, no microSD slot, small battery, really high pricing (preliminary)...and once again plastic?
I don't get why Google felt they need to repeat the iPhone 4S announcement failure. The screen of the thing is amazing and its OS is. But the actual phone? Not so much.
:/
And I was so hyped about the "One phone to rule them all". . .
Click to expand...
Click to collapse
Weak GPU? It is more than enough to drive a 720p screen at 60fps, as demonstrated consistently throughout the Galaxy Nexus hands-on videos.
How is the camera at all, as you so eloquently put it, '****-tastic'? From what I have seen (and trust me, it isn't nearly enough to make much of an impression to make a final call on its quality), the pictures look decent, with little chroma noise and balanced colours. The zero shutter-lag feature sounds most excellent as well, as most cellphone pictures turn out awful because of the nature of the beast (shaky hands and such). If your judgment is purely based on "Hurr because it's 5MP" then you are a moron.
Though I can lament the loss of a MicroSD card slot, most cards readily available to consumers (read: not newegg or amazon buyers) cannot even fathom being able to record 720p video, much less 1080p featured on the Galaxy Nexus. And using your smartphone as a primary MP3 player is only viable if you have no other use for the phone besides MP3 playing and occasional internet browsing, which would be just a flagrant waste of the ~$80 monthlies people pay for their plans.
And the 1,750mah battery is actually above-average (considering 1,450-1,500mah the standard), along with ICS' built-in 'app-freezing', carrier bloat will never be a cause for unnecessary battery drain again). The battery could last for days depending on your usage (Your mileage may ****ing vary, of course).
Really, high pricing? Really? If the previous two Nexus phones are any indication, it will cost $529 unlocked. Of course, it seems like a lot of money when you work retail or some other **** job, but then you shouldn't be playing with such expensive toys in the first place.
And plastic? Well this explains everything
http://www.youtube.com/watch?v=elKxgsrJFhw
Your post gave me cancer.
Camera---Look at the Nexus S photos at Engadget and the Galaxy Nexus ones. They look IDENTICAL except for colors on the GN looking a bit worse actually. Last I remember, the Nexus S camera is on the level of the Vibrant...it's great for a 5MP but its nothing compared to the competition nowdays. Not backlit sensor, not f2.2 or lower, not even high resolution. No shutter lag? I use Camera360 on my Vibrant and have had that feature for MONTHS. As Engadget comments, the no shutter lag is because the camera on the Galaxy Nexus does not focus. It is just NO competition to a Galaxy S2 or Iphone 4S sadly.
GPU-It is a 1.6 or 1.7 times faster than the Vibrant. We already have a good GPU but...for crying out loud. It is half as slow as the Galaxy S2 one. And THAT itself is already getting old...been on the market for over 6 months. Shall we compare to the new iPhone 4S? Difference of 7 TIMES? I HATE iphones but Samsung and Google seriously didn't try here.
Battery. I am CURRENTLY running a Samsung-made OEM 1800mah in my Vibrant. Same size as our original 1500mah. Should I remind you the Vibrant runs on a 4.0 screen and is NOT HD resolution? For a device that is as big as the Galaxy Nexus (4.6 inches) and with that huge and beautiful screen, 1750 is just TINY. At LEAST a good 2000 or more should have been put in it. And its' not impossible to do at all. Samsung HAS the technology. The phone HAS the space. It's fatter than the Galaxy S2 (and godforbid the new Razor)...doesn't have a MicroSD slot. There is no excuse except laziness.
Pricing---Several retailers in Europe have already priced it. Cheapest one is ~700...typical one is 800 and some go all the way up to 950. Look up the gsmarena.com article if you wish. Off contract it will be an arm and a leg. On contract it will be $300. That makes it the MOST expensive phone both on and off contract. $530? Yeah...maybe at that price it would be something to consider but 800? For an amazing screen and software? Heh.
Like I said, the real star of that presentation was the software. Ice Cream sandwich is amazing. GPU Acceleration anyone?
The phone though it comes on? A letdown sadly. Trust me, I was going to buy it. Was waiting for it for 3 months now. No more. May either get a Galaxy S2 now or wait for a Galaxy S2 HD for the Nexus HD screen and the Galaxy S2 performance and features.
In the OMAP 4460, the SGX540 is clocked at 384 MHz which gives it a total output of ~6.2 GFLOPs. In comparison, the Mali-400 MP4 clocked at 200 MHz produces about ~7.2 GFLOPs, and ~10.8 GFLOPs at 300 MHz. So yeah, it's a step back from the Exynos but still very good.
Everything yea saying don't matter its all about optimization an camera looks great to me
Sent from my SGH-T959 using XDA App
}{Alienz}{ said:
Camera---Look at the Nexus S photos at Engadget and the Galaxy Nexus ones. They look IDENTICAL except for colors on the GN looking a bit worse actually. Last I remember, the Nexus S camera is on the level of the Vibrant...it's great for a 5MP but its nothing compared to the competition nowdays. Not backlit sensor, not f2.2 or lower, not even high resolution. No shutter lag? I use Camera360 on my Vibrant and have had that feature for MONTHS. As Engadget comments, the no shutter lag is because the camera on the Galaxy Nexus does not focus. It is just NO competition to a Galaxy S2 or Iphone 4S sadly.
GPU-It is a 1.6 or 1.7 times faster than the Vibrant. We already have a good GPU but...for crying out loud. It is half as slow as the Galaxy S2 one. And THAT itself is already getting old...been on the market for over 6 months. Shall we compare to the new iPhone 4S? Difference of 7 TIMES? I HATE iphones but Samsung and Google seriously didn't try here.
Battery. I am CURRENTLY running a Samsung-made OEM 1800mah in my Vibrant. Same size as our original 1500mah. Should I remind you the Vibrant runs on a 4.0 screen and is NOT HD resolution? For a device that is as big as the Galaxy Nexus (4.6 inches) and with that huge and beautiful screen, 1750 is just TINY. At LEAST a good 2000 or more should have been put in it. And its' not impossible to do at all. Samsung HAS the technology. The phone HAS the space. It's fatter than the Galaxy S2 (and godforbid the new Razor)...doesn't have a MicroSD slot. There is no excuse except laziness.
Pricing---Several retailers in Europe have already priced it. Cheapest one is ~700...typical one is 800 and some go all the way up to 950. Look up the gsmarena.com article if you wish. Off contract it will be an arm and a leg. On contract it will be $300. That makes it the MOST expensive phone both on and off contract. $530? Yeah...maybe at that price it would be something to consider but 800? For an amazing screen and software? Heh.
Like I said, the real star of that presentation was the software. Ice Cream sandwich is amazing. GPU Acceleration anyone?
The phone though it comes on? A letdown sadly. Trust me, I was going to buy it. Was waiting for it for 3 months now. No more. May either get a Galaxy S2 now or wait for a Galaxy S2 HD for the Nexus HD screen and the Galaxy S2 performance and features.
Click to expand...
Click to collapse
lmfao, best post all day. Gotta pay to play and $530 is pocket change for what you're getting in return.
Galaxy Nexus is clearly the device to get imo.
New Galaxy Nexus was just uncovered to only have 768MB RAM. Not a full GB.
}{Alienz}{ said:
New Galaxy Nexus was just uncovered to only have 768MB RAM. Not a full GB.
Click to expand...
Click to collapse
Uncovered by whom?
Probably that's all that is available after boot up.
}{Alienz}{ said:
New Galaxy Nexus was just uncovered to only have 768MB RAM. Not a full GB.
Click to expand...
Click to collapse
It's 1 GB.
My Tab 10.1 only shows 768 MB as well, but it's 1 GB. The Android System uses part of the RAM to operate. The rest you get as free RAM.
How do I know? Supercurio's Twitter.
"supercurio François Simond:
I read several websites listing #GalaxyNexus with 1GB RAM.. hmm, it's not quite what I found. Linux says: 648MB in total, 630 Available""
Now. He further investigated and Samsung did the same thing they did with the Vibrant. All of the memory combined on it is indeed 1GB. HOWEVER, they are reserving a ****load of memory for the GPU and other functions. Hence of that 1GB (the phone DOES have 1GB), on average there is SIGNIFICANTLY less. How much less? Read the Twitter status posted here. This is the equivalent of the HTC Sensation which has 768MB of RAM and actually IS listed to have 768MB.
}{Alienz}{ said:
How do I know? Supercurio's Twitter.
"supercurio François Simond:
I read several websites listing #GalaxyNexus with 1GB RAM.. hmm, it's not quite what I found. Linux says: 648MB in total, 630 Available""
Now. He further investigated and Samsung did the same thing they did with the Vibrant. All of the memory combined on it is indeed 1GB. HOWEVER, they are reserving a ****load of memory for the GPU and other functions. Hence of that 1GB (the phone DOES have 1GB), on average there is SIGNIFICANTLY less. How much less? Read the Twitter status posted here. This is the equivalent of the HTC Sensation which has 768MB of RAM and actually IS listed to have 768MB.
Click to expand...
Click to collapse
Great find. Thank you.
Sent from my SGH-T959 using xda premium
can anyone point me to some really good hands on videos? i saw the one on phandroid and engadget the night all was announced. but are there any good videos that show a little more in depth?
}{Alienz}{ said:
How do I know? Supercurio's Twitter.
"supercurio François Simond:
I read several websites listing #GalaxyNexus with 1GB RAM.. hmm, it's not quite what I found. Linux says: 648MB in total, 630 Available""
Now. He further investigated and Samsung did the same thing they did with the Vibrant. All of the memory combined on it is indeed 1GB. HOWEVER, they are reserving a ****load of memory for the GPU and other functions. Hence of that 1GB (the phone DOES have 1GB), on average there is SIGNIFICANTLY less. How much less? Read the Twitter status posted here. This is the equivalent of the HTC Sensation which has 768MB of RAM and actually IS listed to have 768MB.
Click to expand...
Click to collapse
Supercurio already has a Galaxy Nexus one day after announcement? Didn't know the devs got it that fast.

RLY?! Xperia x10 gets ISC port but not atrix?

X10 is garbage! this is outrageous!
Yes really, they got it working, you want it so bad try porting it yourself
Sent from my MB860 using XDA App
cry about it?
if you want it so bad for your phone, learn to port it yourself. until then, since you rely solely on other peoples' hard work and sweat, shut up and be patient.
dLo GSR said:
cry about it?
if you want it so bad for your phone, learn to port it yourself. until then, since you rely solely on other peoples' hard work and sweat, shut up and be patient.
Click to expand...
Click to collapse
Oh snap. That was awesome.
Sent from my MB860 using XDA App
I might start to look into trying to port it this weekend
Sent from my MB860 using XDA App
firefox3 said:
I might start to look into trying to port it this weekend
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
Good news man
Sent from my MB860 using XDA App
Being that there are currently no EGL libs for anything except PowerVR SGX devices under ICS yet, and they're closed source and tightly dependent on the kernel there doesn't seem to be a huge point until the official updates start to hit for a range of devices.
Sure, Desire, HD, X10, N1 have ports of a sort at the moment, in fact there shouldn't be too many problems getting them working aside from the graphics drivers but they're just for fun with the framebuffer driver given how much of ICS' UI rendering is done with GPU acceleration in mind. You wouldn't want to use it day-to-day. The browser is surprisingly responsive on the Desire though (I'd say moreso than GB, despite the software rendering), as is the Market (the new one always lagged really badly for me on the Desire before) - glimmers of hope for ICS' eventual performance on older devices. The keyboard lags like you wouldn't believe though!
The Atrix should fly under 4.0.1 though, if it ever happens - bearing in mind the fact that the SGX 540 in the Galaxy Nexus is pretty much in a dead heat with Tegra 2's GPU, we've got a lower resolution screen, and can overclock past the its stock speeds.
Javi97100 said:
Good news man
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
Its turning out to be harder then i though... I think no one will get it until offical updates come out for other phones
Azurael said:
Being that there are currently no EGL libs for anything except PowerVR SGX devices under ICS yet, and they're closed source and tightly dependent on the kernel there doesn't seem to be a huge point until the official updates start to hit for a range of devices.
Sure, Desire, HD, X10, N1 have ports of a sort at the moment, in fact there shouldn't be too many problems getting them working aside from the graphics drivers but they're just for fun with the framebuffer driver given how much of ICS' UI rendering is done with GPU acceleration in mind. You wouldn't want to use it day-to-day. The browser is surprisingly responsive on the Desire though (I'd say moreso than GB, despite the software rendering), as is the Market (the new one always lagged really badly for me on the Desire before) - glimmers of hope for ICS' eventual performance on older devices. The keyboard lags like you wouldn't believe though!
The Atrix should fly under 4.0.1 though, if it ever happens - bearing in mind the fact that the SGX 540 in the Galaxy Nexus is pretty much in a dead heat with Tegra 2's GPU, we've got a lower resolution screen, and can overclock past the its stock speeds.
Click to expand...
Click to collapse
So EGL = gpu driver? If thats the only setback, would it be possible to get an ICS rom with software rendering as a proof of concept, or are there other pieces missing?
GB/CM7 is pretty good on the Atrix, if we dont see ICS for a few months it doesn't hurt us in any way. I'd like to think most of us can be patient if we lack the skills to help.
I noticed the Captivate got a port of it too since i9000 ROMs and Cap ROMs are interchangeable. I thought its funny that it's running on the HD a Windows Mobile 6.5 phone lol. Let's all try to be patient and we will eventually see it.
Edit: not to mention I'm sure if it's not already it will soon be on iPhone too. It seems like iPhones always get the new Android versions kinda early. I'm not sweating it I love my Atrix in its current state.
According to anandtech, Tegra 2 support is essentially ready, so I think as long as nvidia releases the source for ics (libs?), someone will try to port it. Hell, I have a good 5 weeks during break, I might as well try then.
Sent from my MB860 using XDA App
Azurael said:
Being that there are currently no EGL libs for anything except PowerVR SGX devices under ICS yet, and they're closed source and tightly dependent on the kernel there doesn't seem to be a huge point until the official updates start to hit for a range of devices.
Sure, Desire, HD, X10, N1 have ports of a sort at the moment, in fact there shouldn't be too many problems getting them working aside from the graphics drivers but they're just for fun with the framebuffer driver given how much of ICS' UI rendering is done with GPU acceleration in mind. You wouldn't want to use it day-to-day. The browser is surprisingly responsive on the Desire though (I'd say moreso than GB, despite the software rendering), as is the Market (the new one always lagged really badly for me on the Desire before) - glimmers of hope for ICS' eventual performance on older devices. The keyboard lags like you wouldn't believe though!
The Atrix should fly under 4.0.1 though, if it ever happens - bearing in mind the fact that the SGX 540 in the Galaxy Nexus is pretty much in a dead heat with Tegra 2's GPU, we've got a lower resolution screen, and can overclock past the its stock speeds.
Click to expand...
Click to collapse
Actually, no, despite being a much older GPU, the SGX 540 found in the GNexus outpaces the Tegra 2 due to its higher clock rate by 7% or 45% depending on the GLBenchmark being run. Both GPU tests were done at 720p resolution. Also, you can't overclock the GPU, only the CPU.
edgeicator said:
Actually, no, despite being a much older GPU, the SGX 540 found in the GNexus outpaces the Tegra 2 due to its higher clock rate by 7% or 45% depending on the GLBenchmark being run. Both GPU tests were done at 720p resolution. Also, you can't overclock the GPU, only the CPU.
Click to expand...
Click to collapse
Buddy, check out any of the kernels available in the dev thread and you'll see that the GPUs are overclocked.
WiredPirate said:
I noticed the Captivate got a port of it too since i9000 ROMs and Cap ROMs are interchangeable. I thought its funny that it's running on the HD a Windows Mobile 6.5 phone lol. Let's all try to be patient and we will eventually see it.
Edit: not to mention I'm sure if it's not already it will soon be on iPhone too. It seems like iPhones always get the new Android versions kinda early. I'm not sweating it I love my Atrix in its current state.
Click to expand...
Click to collapse
Doubt the iPhone will see ICS, the newest model that can run android as far as I know is the iPhone 3G, which was incredibly slow under Gingerbread.
mac208x said:
X10 is garbage! this is outrageous!
Click to expand...
Click to collapse
222 posts and zero thanks? Is this what you do, go around XDA and post useless threads like the guy complaining about returning home early despite nobody asking him to "to get MIUI ported on his grandma's phone"?
Are you guys related by any chance?
edgeicator said:
Actually, no, despite being a much older GPU, the SGX 540 found in the GNexus outpaces the Tegra 2 due to its higher clock rate by 7% or 45% depending on the GLBenchmark being run. Both GPU tests were done at 720p resolution. Also, you can't overclock the GPU, only the CPU.
Click to expand...
Click to collapse
Depends on the benchmark, yes - texture-heavy rendering tends to perform better on the 540 in the OMAP4460 thanks to it's dual channel memory controller and high clock (and that's probably the directly relevant part to UI rendering to be honest, though as I said - lower resolution screen ) but the Tegra 2 is quite substantially ahead in geometry-heavy rendering (and games on mobiles are starting to move that way now, following the desktop landscape over the past 5 years or so.) Averaged out, the performance of the two is very close.
Plus, as I said, the GPU in my phone is running at 400MHz which ought to even things out in the GLMark 720p tests somewhat even if they are biassed to one architecture or the other. While the GPU in OMAP4460 may overclock just as well from its stock 400MHz, I'm only really concerned that the phone can run as fast as a stock GNexus to maybe skip the next generation of mobile hardware and tide it over until Cortex A15-based SoCs on 28nm process start to emerge with stronger GPUs. I don't really think I'm CPU performance bound with a 1.4GHz dual-core A9 - and increasing the number of equivalent cores without a really substantial boost in GPU horesepower seems worthless right now, even if ICS takes better advantage of SMP (re: Disappointing early Tegra 3 benchmarks - although it does seem GLMark stacks the odds against NVidia GPUs more than other benchmarks?)
Azurael said:
Depends on the benchmark, yes - texture-heavy rendering tends to perform better on the 540 in the OMAP4460 thanks to it's dual channel memory controller and high clock (and that's probably the directly relevant part to UI rendering to be honest, though as I said - lower resolution screen ) but the Tegra 2 is quite substantially ahead in geometry-heavy rendering (and games on mobiles are starting to move that way now, following the desktop landscape over the past 5 years or so.) Averaged out, the performance of the two is very close.
Plus, as I said, the GPU in my phone is running at 400MHz which ought to even things out in the GLMark 720p tests somewhat even if they are biassed to one architecture or the other. While the GPU in OMAP4460 may overclock just as well from its stock 400MHz, I'm only really concerned that the phone can run as fast as a stock GNexus to maybe skip the next generation of mobile hardware and tide it over until Cortex A15-based SoCs on 28nm process start to emerge with stronger GPUs. I don't really think I'm CPU performance bound with a 1.4GHz dual-core A9 - and increasing the number of equivalent cores without a really substantial boost in GPU horesepower seems worthless right now, even if ICS takes better advantage of SMP (re: Disappointing early Tegra 3 benchmarks - although it does seem GLMark stacks the odds against NVidia GPUs more than other benchmarks?)
Click to expand...
Click to collapse
I would expect the Tegra to beat a nearly 5 year old GPU, but it only does so in triangle throughput. Tegra just uses a very poor architecture in general. Look at how little actual horsepower it can pull. The Tegra 3 gpu pulls 7.2GFLOPs @300mhz. The iPad GPU and the upcoming Adreno 225 both pull 19.2 GFLOPS at that same clockspeed. I honestly have no idea what the engineers are thinking over atNnvidia. It's almost as bad as AMD's latest bulldozer offerings. It's really more of Tegra's shortcomings than GLMark stacking the odds. PowerVR's offerings from 2007 are keeping up with a chip that debuted in 2010/2011. The Geforce just doesn't seem to scale very well at all on mobile platforms. But yea, all Nvidia did with Tegra 3 was slap in 2 extra cores, clocked them higher, threw in the sorely missed NEON instruction set, increased the SIMDs on the GPU by 50% (8 to 12), and then tacked on a 5th hidden core to help save power. Tegra 3 stayed with the 40nm process whereas every other SoC is dropping down to 28nm with some bringing in a brand new architecture as well.
edgeicator said:
I would expect the Tegra to beat a nearly 5 year old GPU, but it only does so in triangle throughput. Tegra just uses a very poor architecture in general. Look at how little actual horsepower it can pull. The Tegra 3 gpu pulls 7.2GFLOPs @300mhz. The iPad GPU and the upcoming Adreno 225 both pull 19.2 GFLOPS at that same clockspeed. I honestly have no idea what the engineers are thinking over atNnvidia. It's almost as bad as AMD's latest bulldozer offerings. It's really more of Tegra's shortcomings than GLMark stacking the odds. PowerVR's offerings from 2007 are keeping up with a chip that debuted in 2010/2011. The Geforce just doesn't seem to scale very well at all on mobile platforms. But yea, all Nvidia did with Tegra 3 was slap in 2 extra cores, clocked them higher, threw in the sorely missed NEON instruction set, increased the SIMDs on the GPU by 50% (8 to 12), and then tacked on a 5th hidden core to help save power. Tegra 3 stayed with the 40nm process whereas every other SoC is dropping down to 28nm with some bringing in a brand new architecture as well.
Click to expand...
Click to collapse
Don't you get tired if writing those long rants? We understand you know something about CPU architecture, and that Tegra isn't the best one out there, but damn man, it's the same thing in every thread. Just chill out and try to stay on topic for once
Sent from my MB860 using Tapatalk
edgeicator said:
I would expect the Tegra to beat a nearly 5 year old GPU, but it only does so in triangle throughput. Tegra just uses a very poor architecture in general. Look at how little actual horsepower it can pull. The Tegra 3 gpu pulls 7.2GFLOPs @300mhz. The iPad GPU and the upcoming Adreno 225 both pull 19.2 GFLOPS at that same clockspeed. I honestly have no idea what the engineers are thinking over atNnvidia. It's almost as bad as AMD's latest bulldozer offerings. It's really more of Tegra's shortcomings than GLMark stacking the odds. PowerVR's offerings from 2007 are keeping up with a chip that debuted in 2010/2011. The Geforce just doesn't seem to scale very well at all on mobile platforms. But yea, all Nvidia did with Tegra 3 was slap in 2 extra cores, clocked them higher, threw in the sorely missed NEON instruction set, increased the SIMDs on the GPU by 50% (8 to 12), and then tacked on a 5th hidden core to help save power. Tegra 3 stayed with the 40nm process whereas every other SoC is dropping down to 28nm with some bringing in a brand new architecture as well.
Click to expand...
Click to collapse
I think you are not seeing the whole picture...
The Tegra 3 (Et-Al) is not just about its quad core implementation, remember that the GPU will offer 12 cores that will translate in performance not seeing as of yet on any other platform.
Benchmarks don't tell the whole story! Specially those benchmarking tools which are not Tegra 3 optimized yet.
Cheers!
Sent from my Atrix using Tapatalk
WiredPirate said:
I noticed the Captivate got a port of it too since i9000 ROMs and Cap ROMs are interchangeable. I thought its funny that it's running on the HD a Windows Mobile 6.5 phone lol. Let's all try to be patient and we will eventually see it.
Edit: not to mention I'm sure if it's not already it will soon be on iPhone too. It seems like iPhones always get the new Android versions kinda early. I'm not sweating it I love my Atrix in its current state.
Click to expand...
Click to collapse
LOL I ran all the iDroid ports on my iphone. Not one was even in alpha stage, I would not even count iDroid as a port since you cant use anything on it.

[Q] Galaxy S 3 - Graphic Issues

Does anyone else notice that the graphics in games on the S3 really suck?!! I have played Homerun 3D on my Nexus and it looked great but on the S3, it's pixilated and doesn't look so good. Does anyone else notice the same issue with games you play? Is there anything we can do (I suspect not)? All this RAM is great and all but I'd like a better graphical experience when playing games on this beast.
Any other graphic issues...post then here and share. :good:
Well the short answer is for high end mobile gaming you don't have the strongest phone available. The GPU in the US version that is included in the Qualcomm S4 Krait is the Adreno 225. It is no slouch but the Mali 400 which is included in the International S3 is stronger overall.
My question to you(anyone reading) is Should we expect every top end phone to perform admirably in games by default?
I would like to think not. That is a category for devices such as Playstation Vita and Nintendo DSi.
From the reviews I have seen online though there was no perceivable difference between the US and International GSIII when playing games, but of course there will be some games that use the hardware differently and will exploit potential bottlenecks. Synthetic benchmarks will also favor the raw horsepower of the International variant at times, other times not so much. Anything heavily relying on the GPU will favor the International variant.
Remember this device is brand spanking new and running early code. There are many many months of updates and improvements to come. The truth is by most accounts (other than biased fanboys who will no doubt jump on this) with the newer A15 based architecture Krait CPU, 2GB of ram and LTE, you got the better long term solution in a handset compared to the older A9 based Exynos in the International variant. Your handset in my humble opinion but based on the actual hardware capability will perform better a year from now for instance that the International, in things other than gaming.
Bottom Line:
If playing games on your phone is really important to you, you may want to consider trading for a different device.
[email protected]
Sent from my R800x using Tapatalk 2
jamesnmandy said:
Well the short answer is for high end mobile gaming you don't have the strongest phone available. The GPU in the US version that is included in the Qualcomm S4 Krait is the Adreno 225. It is no slouch but the Mali 400 which is included in the International S3 is stronger overall.
My question to you(anyone reading) is Should we expect every top end phone to perform admirably in games by default?
I would like to think not. That is a category for devices such as Playstation Vita and Nintendo DSi.
From the reviews I have seen online though there was no perceivable difference between the US and International GSIII when playing games, but of course there will be some games that use the hardware differently and will exploit potential bottlenecks. Synthetic benchmarks will also favor the raw horsepower of the International variant at times, other times not so much. Anything heavily relying on the GPU will favor the International variant.
Remember this device is brand spanking new and running early code. There are many many months of updates and improvements to come. The truth is by most accounts (other than biased fanboys who will no doubt jump on this) with the newer A15 based architecture Krait CPU, 2GB of ram and LTE, you got the better long term solution in a handset compared to the older A9 based Exynos in the International variant. Your handset in my humble opinion but based on the actual hardware capability will perform better a year from now for instance that the International, in things other than gaming.
Bottom Line:
If playing games on your phone is really important to you, you may want to consider trading for a different device.
Click to expand...
Click to collapse
How is this relevant to his comparison? First off yes the adreno 225 isn't the top dog but it DESTROYS the gpu in the omap 4460.
As far as the ops question - email the developer to see if your device is supported yet. The S3 is brand new and not every device is supported yet. The omap 4 series was hugely popular so most games support it very nicely. The snapdragon s4 chip has won ton of NA design wins so with in a month or so you should see great support.
For the love of god.... Let the gpu comparison go. Mali is better but adreno is still faster than any other chip set out there (not sure about new ipad)
Sent from my SGH-T999 using Tapatalk 2
benefit14snake said:
How is this relevant to his comparison? First off yes the adreno 225 isn't the top dog but it DESTROYS the gpu in the omap 4460.
As far as the ops question - email the developer to see if your device is supported yet. The S3 is brand new and not every device is supported yet. The omap 4 series was hugely popular so most games support it very nicely. The snapdragon s4 chip has won ton of NA design wins so with in a month or so you should see great support.
For the love of god.... Let the gpu comparison go. Mali is better but adreno is still faster than any other chip set out there (not sure about new ipad)
Sent from my SGH-T999 using Tapatalk 2
Click to expand...
Click to collapse
What????
I gave a very relevant example of a comparative device that would perform better in games. That's how it's relevant, more relevant that comparing it to the OMAP 4460. He would probably like to have better gaming performance but still have the things he likes about his current phone....the International GSIII with the Mali400 GPU is the best pick to fit that bill.
I don't understand your confusion or your obvious angst. Everything said was comprehensively on topic and constructive.
jamesnmandy said:
What????
I gave a very relevant example of a comparative device that would perform better in games. That's how it's relevant.
I don't understand your confusion or your obvious angst. Everything said was comprehensively on topic and constructive.
Click to expand...
Click to collapse
The comparison of the Mali gpu and adreno has nothing to do with his problem. This issue has been beat to death over and over again. If he is having issues it isn't because his gpu can not handle it. It's because either the app hasn't been updated. Or maybe he changed his build prop (some roms do this) and the app is taking it out of native resolution.
Sent from my SGH-T999 using Tapatalk 2
benefit14snake said:
The comparison of the Mali gpu and adreno has nothing to do with his problem. This issue has been beat to death over and over again. If he is having issues it isn't because his gpu can not handle it. It's because either the app hasn't been updated. Or maybe he changed his build prop (some roms do this) and the app is taking it out of native resolution.
Sent from my SGH-T999 using Tapatalk 2
Click to expand...
Click to collapse
Well in my original post I also mentioned the fact that these devices are running early code and updates could improve performance.....I don't understand why giving him the next best option, and the reasons why is such a big deal.
jamesnmandy said:
Well in my original post I also mentioned the fact that these devices are running early code and updates could improve performance.....I don't understand why giving him the next best option, and the reasons why is such a big deal.
Click to expand...
Click to collapse
I'm not going to turn this into a flame war.
Op - check with the developer if stock and await a response. If you are running a rom check within the rom developers original post to see if there were build prop changes, and if so go back to stock (if this game is important to you)
You can also try a reinstall as it looks like the game may only look at the build prop on the original run. I installed it myself and it looked good but I also didn't compare it to a nexus.
Sent from my SGH-T999 using Tapatalk 2
I have HomeRunBattle3D on my stock GS3 and it bats it out of the park!
(sorry)
I realize I didn't by a gaming device but I just thought that the graphics would at least be on par with the Nexus. Thank you for pointing out about the updates and such, I forgot about that. Maybe developers will optimize some of their apps for the S3 the more popular it gets.
I attached a screenshot from my phone of the game I was playing. Look at the skyline and the pixelisation. That is what I was talking about. It's kinda choppy when you hit a home run...not as smooth like it was on Nexus. All in all though...no big deal really. I just wondered why it was like that is all. Great discussion though!! Thank you!! :good:
I get a snag here and there with every game I play.

[Q] Benchmarks of the Mali-400 MP4 vs the new SGX543MP3?

Does anyone have any benchmarks? I want to see some raw speed results of the SGS3's Quad Core Arm Mali-400 MP4 vs the iPhone 5's Triple Core PowerVR SGX543MP3.
.
The iPhone 5 looks so unimpressive compared to the SGS3 on all fronts but I'm not seeing any results for the new GPU they're using.
http://www.glbenchmark.com/compare....ple iPhone 5&D2=Samsung GT-I9300 Galaxy S III
The iPhone is roughly twice as fast.
AndreiLux said:
http://www.glbenchmark.com/compare....ple iPhone 5&D2=Samsung GT-I9300 Galaxy S III
The iPhone is roughly twice as fast.
Click to expand...
Click to collapse
Thanks, looks like if mobile gaming is your thing then the iPhone 5 is the way to go if you don't mind the smaller screen, otherwise, the SGS3 seems to beat the iPhone 5 in every area, for me anyway.
ExEvolution said:
Thanks, looks like if mobile gaming is your thing then the iPhone 5 is the way to go if you don't mind the smaller screen, otherwise, the SGS3 seems to beat the iPhone 5 in every area, for me anyway.
Click to expand...
Click to collapse
+1
Even though the i5 doesn't have enough resolution to take advantage of that much power,but the S3 has...
Anyway,it's faster in gpu performance,worse overall for me.
I don,t believe i that test. I ran the same bench here, and everything was running pretty smooth until a warning popped up saying ''vsync enabled''
After that everything became crappy, 11 fps. Every single time i tried the bench. Pretty weird for me. I saw somewhere some complains about wrong results on the test.
Sent from my Nexus 7 using xda premium
tntgdh said:
I don,t believe i that test. I ran the same bench here, and everything was running pretty smooth until a warning popped up saying ''vsync enabled''
After that everything became crappy, 11 fps. Every single time i tried the bench. Pretty weird for me. I saw somewhere some complains about wrong results on the test.
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
First time I hear of such a thing. GLBenchmark is pretty much the industry standard and one of the most reliable ones out there.
woah that Iphone5 gpu seems dammm powerful if thats correct benchmark result one thing i dont get is why there isnt a result yet for much of the iphone 5 I mean if they were going to give it a test why in the hell wouldnt you do all tests. very strange if you ask me
btemtd said:
woah that Iphone5 gpu seems dammm powerful if thats correct benchmark result one thing i dont get is why there isnt a result yet for much of the iphone 5 I mean if they were going to give it a test why in the hell wouldnt you do all tests. very strange if you ask me
Click to expand...
Click to collapse
http://www.anandtech.com/show/6324/the-iphone-5-performance-preview
ip5 gpu just raped the Mali S3 Daymm, But If the SGS3 was released in September I think it would of beat the Ip5 in that department.. And I really do think the I9305 will help the benchmarks slightly and overall performance but thats about it untill the next SGS4... I really think sammy should reallly become future proof in the next S4 especially if they release it before Ip5
I own a I9300 and soon will get the I9305, I have played with the IP5 - I9300 - I9305 the overall feel and ui performance I LOVE the I9300 and especially the I9305.. Not a single stutter. The GS3 just feels better You cant go from android Jelly bean back to IOS its just going backwards and feels so so so DULLL. I recently was watching a movie on 1080P On my HD LG 40Inch connected to my GS3 OMG its unbeleivable simple thing like that made my day lol seriously im happy with the GS3 and will be alittle bit happier with the I9305.. for a while .. I am in no hurry to get another phone after this next one.
Blah still would rather use Android!
Impressive performance indeed. But the OS lets it down severely. It's like having a 800HP motor in Chinese made Cherry. Rather drive a 206 180GT Peugeot. It'll handle those corners unlike the Cherry and the Navigation system works!
So guessing Apple is fragmented now? So many devices to cater for, different screen resolutions etc. They stuffed up maps, so I wonder how screen resolution scaling is working out for the i5?
Seems it might be an iFail for them with the i5 going from reviews. Check out any Apple forum, there is a flood of negative feedback on build quality.. Seems 1/3 phones have visible scratches out of the box. Fingernails scratching paint off the bezel with ease etc.
Gotta feel sorry for there pedantic fans that are focused purely on image. The Apple is rotten, scratched and bruised.
Swyped on I9300 - XXDLIB - Siyah kernel - JKay & Thunderbolt tweaks.
Samsung needs to drop Mali and go PowerVR Their GPU is seriously better in every way
irzero said:
Samsung needs to drop Mali and go PowerVR Their GPU is seriously better in every way
Click to expand...
Click to collapse
Samsung doesn't need to drop Mali. The T-604 in the 5250 will be already be faster than the 543MP3. People tend to forget the Mali-400 and its derivatives are about 3 years old by now. You don't just suddenly change GPU licensee every 6 months because the competition has a temporary performance advantage. Rogue is still far away into next year and we'll also see second generation Vithar architectures from ARM by then.
Powervr seems to always be way ahead of the pack on the gpu side.
Look at the new adreno in the S4 only just about matches the iphone 5 in some benches.
The S4 hasn't been out long and look at how badly it compares.
Sent from my GT-I9300 using Tapatalk 2
Well the na s3 has a better GPU too but would not trade my international one for it.
Besides if it has 3 GPUs of the 543 then the PS Vita has 4 of them. Which is cheaper and has better games!!
Sent from my GT-I9300 using xda premium
I honestly didn't think iPoop5 would beat GS3 , let alone r*pe it like it did here.
S3 was advertised as the Beast of an Hardware can't believe IP5 smokes it
Who gives a **** even if the SGS3 was twice as fast if the entire experience was not upto scruff,
Sent from my GT-I9300 using Tapatalk 2
irzero said:
Samsung needs to drop Mali and go PowerVR Their GPU is seriously better in every way
Click to expand...
Click to collapse
you should be happy to see the older architecture of mali (400mp) still gives a run for money with the new comers in the competition like adreno 320. next gen mali (t604,t658) which will debut soon will give them back the performance crown
I heard the Mali is really weak in the triangle part of the benchmark, and it is obvious seeing the results. I do hope the new mali T604 isnt.
I still don't get why no one uses the a15 architecture in the cpu. Anyway, graphics are always going to be faster on newer chips, that's just how it goes. It is suprising that the other benchmarks aren't beating the S4/Exinos/Tegra. I bet the new Mali, tegra 4, next adrenos are going to be harder to beat.
The thing is that now people who have android flagships have no reason to move to ios and people who want a new super flagship phone should probably just wait till Christmas and get something that beats them all! I really don't see the point of spending all that money on something as locked down and limited as the iphone knowing that it already isn't the king in it's sector. The rest should just buy something like the razr m, al lot cheaper and gives you everthing you' d ever need(the fact that it's not going to be sold in europe really p""""s me off)!
The new lumia on the other hand really sounds nice(hope I don't need to defragment the disk every week with windows phone!).
And still while I right this iphone sales are probably hitting 5 million... people are stupid...
btemtd said:
I heard the Mali is really weak in the triangle part of the benchmark, and it is obvious seeing the results. I do hope the new mali T604 isnt.
Click to expand...
Click to collapse
Mali 400 is weak in vertex processing because it has fixed units to do vertex processing (1 unit afaik, the rest for pixel processing) :. But that's not the case with new 6 series gpu, all of them are dynamic cores which can share the workload.
《swagged from aokp》

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