[Q] How do I get exposure for my Android App? How long did it take you to get money? - Android Q&A, Help & Troubleshooting

I just wrote a new android application and I'm looking into how I can get more downloads and more exposure. I have a free app and a paid version of the app. It changes your wallpaper every day, any tips from successful developers out there? How much money do you make per day? Did the money you make taper off or did you make more money as time went on?
I'm basically just looking for advice on how to get my app out there and for information on how apps make money!

I'm no developer, but I've found great success with advertising on facebook/twitter. If you have a decent amount of facebook friends or twitter followers, make a page on facebook and invite all your friends to "like" your app/download it and tell your twitter friends about it. Word of mouth: The best free advertising around.

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[APP] Spawt - A Location Bookmarking App for the Droid RAZR

Hi all, I'm a Singaporean developer and I'm here to tell you that I'm sick of idiots posting/bragging their daily life on Facebook, I mean, if you want to do that, why not do it so that I can ACTUALLY use that information next time? Thankfully, I'm a developer and I can actually do something about it.
WHAT IF, those stupid FOOD pictures taken at the restaurant actually POP UP the next time I am hungry and near that area? WHAT IF those slutty clubbing pictures could actually help me pick a club when I want to go? So here's my solution.
Spawt is a location-based experience bookmarking service so now you could actually point those idiots to the app and actually end up building a beautiful scrapbook of experiences that you and your friends can mutually share and discover.
Features
- Bookmark a great experience by creating a Checkpoint.
- Contextually discover interesting experiences from fellow Spawtters based on your current location.
* Spawt believes that your friends' experiences matter more, so your Facebook friends' Checkpoints will be treated as first class citizens.
- Builds a catalog of Checkpoints that will serve as a scrapbook of experiences for when you need an inspiration on what to do next.
- No need to create a whole new social network, leverages your existing Facebook network.
* Note, we send NOTHING back to Facebook, your privacy is MY topmost concern. (I should know, I'm a Facebook cynic.)
Download the app and tell me what you make of it, and most importantly how I can go on making it better for you and your friends. Search for "Spawt Beta" or get it here: https://play.google.com/store/apps/...result#?t=W251bGwsMSwxLDEsImNvbS5jdHJsZWZmIl0.
PS: Oh did I mention Galaxy S2 kicks ass?
PSS: Oh also, if the app does crash, and it will, please click Report so I can fix it so you can swear a little bit less when the next update comes.

[Q] Kids apps sold within a wide subscription

Hi,
Question for kids apps developers...
I would really appreciate you opinion on this one.
We believe the app store model is not working well when it come to small kids
No niche categorization ( within the “kids” world )
Added value app are “buried” by tons of low value apps
lot’s of sexual & violent apps on app stores
Parents dislike the ongoing pressure to buy or unexpected purchases
MOST importantly to this forum - Good kids apps are NOT rewarding to most app developers (pushed down by mega brands/monetizers)
We would like to offer our audience (close to 1 million kids) a premium subscription based service for parents and reward developers based on real usage (real minutes spent on their app) dividing the revenues among them. so instead of one time compensation, it would be spread over time.
What do you think???
Some more info on our website
BTW- I'm not posting this to sign you up, I'm sincerely looking for your feedback and your expectations from such a service.
Thanks!
Eldad from Kidoz
Good idea.
One of device brend (don't remember what) recently presented "sandbox" mode on their devices. Parents can activate this mode and then kid play without any danger. You could integrate your "market" there But google play policy don't allow to modify apk files via applications...

NEW - Learn and monetize your uninstalls

Hi, we are launching a new platform to allow app and game developers to get real time user feedback and monetize with every game uninstall. So, hold your breath…OR…
If you prefer to get an earlier test drive, we are opening a limited BETA for developers. Drop us a line and tell us how many daily uninstalls you have and let us know if you are interested to take part in the BETA or if you have any other question. Our email is: [email protected]
Happy New Year!
Ben
ben910 said:
Hi, we are launching a new platform to allow app and game developers to get real time user feedback and monetize with every game uninstall. So, hold your breath…OR…
If you prefer to get an earlier test drive, we are opening a limited BETA for developers. Drop us a line and tell us how many daily uninstalls you have and let us know if you are interested to take part in the BETA or if you have any other question. Our email is: [email protected]
Happy New Year!
Ben
Click to expand...
Click to collapse
How exactly are you monetizing uninstalls? Wont that be very annoying for the user? First they hate my app and don't want it, and then they need to watch some type of ad too? Doesn't sound like a good way to get good reviews...
Exactly my thoughts
Uninstall Monetization
$$$$$$$$$
Actually find a new way wanted your opinion about.
I have my flag app with over 1M install called Signal Boosters (Fred Baker)
I was trying to monetize creating my own offerwall and taking offers from the networks, long story, that didn't really hit the jackpot for me.
I had a huge problem of uninstalls (70%) since the walls didn't really work so I got really interested in the uninstall event and how to capture it.
Over a year I was able to capture the uninstall event using and launch a browser at the moment of uninstallation without leaving any traces or processes running on the devices afterwards (no trojans or anything that gets you banned)
(I saw some very popular and known apps use this implementation to survey the users that uninstalled and that was my inspiration)
I wasn't sure how to use it without pissing off someone and if it's actually allowed so I integrated it in my app and never talked to anyone about it.
A month ago or so I came across a company called APPJOLT doing exactly that.
I registered and entered their dashboard and saw they developed a whole system around this technique with the purpose to offer your users an incentive to come back to your app or cross-promote to other apps.
They have an option for free cross-promotion campaign so it hit me right away I can use their system with a CPI offer I took for my offerwall from one of the networks, so at the moment of uninstall it will show the offer and I will get paid for it.
I couldn't believe it but it worked, I see almost 1K uninstalls a day and generate around 70 conversions which generates $30-50 a day.
Not sure if I hit gold or not, just wanted to ask the members of this forum how can I improve this flow? or am I missing anything?
$$$$$$$$$
Please be aware that it might be against google policy. There is no notification about that your app has been uninstalled (or the uninstallation started), so they use background service that checkes if the user is currently trying to uninstall your app. Also, the earnings reported here are very high (eCPM $30 - $50), while ad networks pay usually between $1 - $3 for interstitial ads, I don't think you can get such high eCPM for uninstallations, I would expect something at least 10x lower.
Cool idea but it's hard to make it practical and implement it. So, how exactly are you monetizing from uninstalls I wonder..
I can guaranty you that you will get A LOT of 1 star. I will for sure install the game again just to give it 1 star.

[APP] Companion app for the Wear

Hi there,
I've been using a Wear for the past few months, and got quite disappointed by the lack of really useful features. Ok, notification mirroring is kinda cool, but at the end of the day it's not a real game changer.
I tried creating something more useful for the Wear. When you get a phone call, the application will display all the latest interaction you had with the caller: your emails, shared events, notes, documents... (from Dropbox, Gdrive, LinkedIn, etc)
This is especially useful on business occasions. If you have lots of calls from people you barely remember (as I do), this can prove invaluable: you get an instant refresh on the person while chitchatting. And when you get to the real matter, you remember the invoice he sent or the event where you met him (or her ? :angel last year.
The app is on the Play Store -- search for "Anyfetch Companion" or visit play.google.com/store/apps/details?id=com.anyfetch.companion
Anyway, i'd really like to get your heavy-wear-user feedback. What do you think? Is it useful? Sadly, I'm no designer, so Lollipop design ifs far from perfect -- idem, feedbacks welcomed.

[EARN] Want an Android Developer for my app

Hello,
I am looking for an Android developer for my app. It is a very simple app. Just a bunch of Info. and videos. I already have my app which I developed but I want to take it one step ahead. The name of my app is Cricket Bowling, It is available on Play Store.
I will require Blogger RSS integration, Youtube/Dailymotion video feed, AdMob.
No complex stuff, want to make it as nice as possible. Willing to pay 15$-20$, pricing can be discussed. No rush, work in your free time.
I am serious about the app.
CR Suthar
I really hope you mean 15-20$ an hour? if not you have no clue how long it takes to program an app. Sorry for being harsdh, just being honest.

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