[Q] Flick Sensitivity - Galaxy Tab 10.1 Q&A, Help & Troubleshooting

I have noticed that the flick sensitivity is very bad on the Galaxy Tab 10.1. In order to scroll anywhere, I need to do long, sweeping swipes across the screen. A small flick should scroll quite a bit but only scrolls about half an inch.
I have installed ToucScreenTune and used it to Tweak sensitivity as well as adding the build.prop edit, windowsmgr.max_events_per_sec=300. But flick scrolling still just does not work.
Is there any solution to this?

Bump
Anyone got any idea?

ICS 1 solution ....... maybe
decoyjoe said:
I have noticed that the flick sensitivity is very bad on the Galaxy Tab 10.1. In order to scroll anywhere, I need to do long, sweeping swipes across the screen. A small flick should scroll quite a bit but only scrolls about half an inch.
I have installed ToucScreenTune and used it to Tweak sensitivity as well as adding the build.prop edit, windowsmgr.max_events_per_sec=300. But flick scrolling still just does not work.
Is there any solution to this?
Click to expand...
Click to collapse
you can try the ICS roms which are available since they mostly do not have lag issues like honeycomb .......

I use Task 14 and don't have lag issues or flicking issues being too little for me. Actually the opposite happens to annoy me more depending on where I am when I flick. Some things seem to scroll forever, or way too far and fast. Some are just fine. Makes me think it's more of issue with things other than what ROM your using. Sadly, I don't have an answer, just a comparison.
Sent from my GT-P7510 using XDA Premium HD app

Related

Screen sensitivity change after ICS?

Has anyone noticed a change in how the touchscreen behaves after installing ICS?
It seems to me that it is biased a little more towards interpreting a touch as swipe or scroll rather than select. For example clicking links in a webpage or tapping icons on the homescreen seem to require a much more deliberate effort to select/open. It's not awful, but I would like to be able to bias it back a little more to selecting rather than swiping.
Is there a setting for this anywhere or an app available that allows adjustment?
I would to know too.. I hate this..
But it's not just from latest ICS 4.0.3 International, the Beta version also suffer same thing.
Is HC not like this? (I upgraded to 4.0.3 Beta as soon as after bought Mediapad )
Yes, I noticed it also. When you turn on Settings - Developer options - Pointer location, it clearly shows how your clicks/dots becomes swipes/lines.
yes, you're right.. it sometime (most time ) cause texting experience not so fluid (letter not appear as it's detected as swipe not click).
got the same thing.. i've changed the launcher, so with the Apex launcher it's not that bad in the homescreens.. when i enabled the option to show "pointer location" i can see the "tap" as a line, or a "swipe" line :\
tried the same on my Galaxy S, and all the "taps" are only a small point.. it's much better than on the MediaPad.. i hope it's just a software issue and it can be solved..
maybe, we could try something like "screen booster" or "touchscreen booster" from the Market (Play)
Erratic screen while charging
The other thing I've noticed after ICS international is that the touchscreen is now erratic while charging and in a case. I believe this is a common problem with capacitive touchscreens, but hadn't noticed it until after flashing ICS. It is not an issue if I remove the pad from the case and hold it in my hand.
Anyone else seen this?
This sensitive touchscreen isn't Angry Birds friendly. Constantly shakes a little bit.
soooo.....is there any solutions?
noaustin said:
soooo.....is there any solutions?
Click to expand...
Click to collapse
Not unless huaweis coders tweak it or releases the source code.

[Q] [I9100XXLPQ] Scroll somehow weird

Team,
I've upgraded my S2 to I9100XXLPQ (installing Apex launcher additionally for the personal reasons ;-)). Generally the phone works just great, no big problems found.
Except the one really annoying - the scroll performance. It is smooth, but it reacts somehow weird. Can you feel it too?
For me weird means (tested on Contact List):
- it's not consistent - doing the same moves on the screen gives different scrolling of contacts, sometimes just by few names, sometimes by the half of list
- it reacts with a small delay, can be observed if you tap&hold the screen and then slide your finger
- if I slide my finger I feel like sliding the paper on a table (sometimes I'm able to slide it, sometimes not).
It may sounds funny what I'm writing here, but I'd like to ask you, what's your experience and if the scrolling somehow customizable (i.e. it can improve with another update).
Thanks!
Maciej
Its a known issue. Try lp7 which is having similar scrolling like gb
Sent from my GT-I9100 using XDA
This is very old news. Check the lpq thread and you will see many people have reported it. There is even a thread in general about how to improve it.
Supposedly lp7 is better.
Sent from my GT-I9100T
like people above me said: known issue. just flashanother stock ics! like DXLP7

[Q] Serious multitouch issue - most obvious in games

Bear with me here, this issue is kind of hard to describe. When I am playing a game that requires touch inputs from both hands, I often get bugs. It's most obvious in games that have controller-style overlays. As is normal, I am using my left thumb to tell a character to move right or left, and then I press the button on the right to jump. However, when I release my jump, I stop running. The screen no longer recognizes that my left thumb has been pressed down the whole time and should still be moving in the direction I am pressing. This happens in Bean's Quest, Chono'n'Cash, Delver, Gunman Clive, and any other game of this nature I have tried on my device.
I played some of these games just fine on my old Evo. Is anyone experiencing this issue? I experienced it on stock as well as several custom roms I have tried.
Turn off "Htc gestures" you'll find it in settings, display & gestures!
When the display senses three finger inputs it renders it touch inputs useless...run a multi-touch test app and you'll see.
gutrrob said:
Turn off "Htc gestures" you'll find it in settings, display & gestures!
When the display senses three finger inputs it renders it touch inputs useless...run a multi-touch test app and you'll see.
Click to expand...
Click to collapse
Doesn't seem to have fixed my issue, I am still having problems with some two finger games. I will be using two fingers just fine, when I remove one finger from the display the first finger is no longer recognized even though it is still touching. I have to remove the first finger and press it again every time.
Do U have any type of lock screen installed. If so uninstall. Use only stock.
Swyped from my eVo
ryanalan82 said:
Do U have any type of lock screen installed. If so uninstall. Use only stock.
Swyped from my eVo
Click to expand...
Click to collapse
Appears that widgetlocker is the culprit! Is this issue documented or known, exactly? What causes it? Thanks so much for the help. I will surely miss widgetlocker.
Please use the Q&A Forum for questions &
Read the Forum Rules Ref Posting
Thanks ✟
Moving to Q&A
I encountered this recently
It seemed to get "stuck" after using multi touch gestures in-game. Tapping the game with two fingers often "unstuck" it, but overall it was extremely frustrating.
This was on an APK not designed for the phone, though
Sorry to bring back up an old thread (is 6 days even considered old?) anyway you HAVE to disable the HTC 3 touch setting gesture because it will ignore anything more than 2 (3 will only register if you swipe up or down, but sense itself registers it, nothing else).
Just made the video below as proof (forgive my foreign accent xD):
Our screen supports (at least) 10 different points (was going to try 11 but I could not get my nose on the screen with my fingers and my girlfriend is asleep).
EDIT: Two things, one: I had widgetlocker installed while I did the above video, it caused no problems. Two: the maximum number of inputs our phones can handle is 10, incase anyone was curious.
EDIT 2: While I don't have the issue with widgetlocker it seems that it is a known problem, but you don't have to disable the lock screen altogether. Go into widgetlocker settings> advanced> retain system key guard. Source: http://forum.xda-developers.com/showthread.php?t=1652038
Racer Of All said:
Sorry to bring back up an old thread (is 6 days even considered old?) anyway you HAVE to disable the HTC 3 touch setting gesture because it will ignore anything more than 2 (3 will only register if you swipe up or down, but sense itself registers it, nothing else).
Just made the video below as proof (forgive my foreign accent xD):
Our screen supports (at least) 10 different points (was going to try 11 but I could not get my nose on the screen with my fingers and my girlfriend is asleep).
EDIT: Two things, one: I had widgetlocker installed while I did the above video, it caused no problems. Two: the maximum number of inputs our phones can handle is 10, incase anyone was curious.
EDIT 2: While I don't have the issue with widgetlocker it seems that it is a known problem, but you don't have to disable the lock screen altogether. Go into widgetlocker settings> advanced> retain system key guard. Source: http://forum.xda-developers.com/showthread.php?t=1652038
Click to expand...
Click to collapse
Installed widget locker again. tried this, multi touch failed. Uninstalled, and back to 10.
Swyped from my eVo
ryanalan82 said:
Installed widget locker again. tried this, multi touch failed. Uninstalled, and back to 10.
Swyped from my eVo
Click to expand...
Click to collapse
Did you try my edit 2? The Retain System keyguard? I can assure you that I have Widgetlocker installed and I have the 10 inputs (that video was recorded with widgetlocker running).
[SOLVED!] - HTC Evo 4G LTE touch screen trouble - WidgetLocker is the problem
Retaining system keyguard in WidgetLocker worked for me! Thank you for this Racer for All. (Actually I found your YouTube video, and a link to this thread)
I was wondering why all the games I played all of a sudden stopped functioning properly (in terms of touch controls... Example: MineCraft PE, moving forward and trying to look left or right - suddenly character would stop moving.)
Sorry to dig up an old thread, but I want people to know if they have WidgetLocker (and don't want to uninstall it) just go to Settings - Advanced - Retain system keyguard - zmag

[Q] Air View hover and swipe gestures not working

Hi all. Just the other day I finally made the leap from my venerable Motorola Droid X2 to the Samsung Galaxy S4. While I have yet to root it, I was hoping someone could explain how I could get the air view hovering and swipe gestures to work. I've triple checked things are turned on, watch several youtube videos and nada. Is it a problem w/the VZW build, a feature issue in general or am I just an idiot? It's very possible it's me! Lol. Any guidance would be appreciated.
Now I don't know if any of these could affect it, but I am running Nova Launcher, Unity Launcher and Swiftkey. Not rooted and everything else is pretty much factory stock. I did try returning to the stock launcher and disabling Unity Launcher and there was no change.
Oh and BTW, I'm getting about 12hrs of battery, is that normal for this phone? I could go all day on my X2 so that's a bit of a letdown but otherwise this thing rocks!
No issue here...toggle on...in the settings there is a sub menu for air gestures and all the other ones.
Sent from my SCH-I545 using Tapatalk 2
I heard the air view hover feature only works in some apps. Where are you using it that it is working. I'll go through settings again to make sure I didn't miss something. Thanks.
Yea it only work w/stock apps like stock gallery and stock browser.im having non problems here yea sometimes it doesnt work but alot of times it does. I only use stock launcher and I get up to around 20hrs from full battery to 5%
Sent from my SCH-I545 using Tapatalk 4 Beta
Ok, so we're going to go with the I'm an Idiot option... While I thought I had these features turned on apparently I didn't dig down deeply enough into the sub-menus. I have it more or less working now. One thing I found is while the hover-preview works in text messaging, the top one is not responsive, but all others from the 2nd spot down to the bottom of the screen are. In email I don't have that issue though. Too bad it doesn't work w/gmail.
Yea it would be tight if it did lol
Sent from my SCH-I545 using Tapatalk 4 Beta
Ok, this is weird, so the hovering in text mesaaging is not an issue with the top conversation. For some reason it won't display comments from certain people regardless of thier onscreen position.
WAIT - figured it out - if the text message is small enough and already fits in the 1-line preview below the sender then the hover bubble does not pop up but if the message is greater than 1 line THEN it works - ok that makes sense.
So now that I have these features working, I just need to figure out how to improve battery. I'm going to install some battery monitors to see what the culprit(s) are that are sucking it dry and take it from there. I guess after that rooting it will be my next step.

Problems With CyaogenMod

Hey guys! So i've installed CyanogenMod just a couple days ago, so far the experience is great, but i've been having some problems... The first one is the zoom in thing. When i'm playing a game where you need to tap alot, or when i'm typing really fast it zooms in for no flippin' reazon... it's so annoying! The second one is with the sensitivity in games, apps etc. When i'm playing any game, in this example Music Hero you need to tap to the beat, but my taps aren't recodnized very well.. I have to hold where I would tap to get it recodnized... Please help !
Sent from my GT-I9100 using xda app-developers app
UmbrellaMan said:
Hey guys! So i've installed CyanogenMod just a couple days ago, so far the experience is great, but i've been having some problems... The first one is the zoom in thing. When i'm playing a game where you need to tap alot, or when i'm typing really fast it zooms in for no flippin' reazon... it's so annoying! The second one is with the sensitivity in games, apps etc. When i'm playing any game, in this example Music Hero you need to tap to the beat, but my taps aren't recodnized very well.. I have to hold where I would tap to get it recodnized... Please help !
Sent from my GT-I9100 using xda app-developers app
Click to expand...
Click to collapse
Maybe changing the touch sensitivity (don't know if im saying it correct) will help you. Go to settings - advanced options - screen (in some cases tap device first) and change the touch sensitivity.

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