increase charging speed by raising voltage levels - Galaxy S II Q&A, Help & Troubleshooting

my SGSII takes about 3 hours to fully charge. in japan, we had charging stations, where youd place a battery in a machine, and itd charge it from 10% - 70% in about 8 minutes,. and to 90% in about 15. this was because the machines used a higher current.
ive noticed the stock usb charger that comes with the S2 is a lower voltage of those compared to HTC, or say one youd buy at radio shack. yet even with a higher voltage charger, the phone still charges at the same rate. this is because the kernel controls input levels. the input levels are set to slowly take in a current, there are many reason youd want to have a slower charge.
one is to reduce salt bridge deterioration, which is ware on the battery. while this may be an issue for some who plan on keeping their phone battery for years, without upgrading their phone, or battery, for most of us a year of ware wont make a difference.
a second issue is heat, a faster charging battery generally charges warmer than a slower charging battery. however the phone will still not get as hot as a phone sitting in the sun, or playing a high graphics intensive game.
i would like to adjust the kernel to allow higher frequencies, how much of a higher frequency? well that would require bench testing. but a higher frequency indeed
has anyone played with these settings in the kernel, or done any benchtesting on the matter? id be very interested to hear your findings.

It's not possible.
http://forum.xda-developers.com/showthread.php?t=1468834

This has been asked more times than I've been able to keep count on here over the past month :-/ Answer doesn't change (unless you want to blow **** up).

so then the only way is to use an external battery charger?
because i know for a fact, an external battery charger can charge a battery very fast, ive experienced this first hand
on that link you posted, it said that the sgs2 charging limit is 650mA, but the USB charge is set lower.. has anyone raised the USB charge to 650mA? this would at least help my phone charge faster in the car, or while plugged into my laptop

soraxd said:
so then the only way is to use an external battery charger?
because i know for a fact, an external battery charger can charge a battery very fast, ive experienced this first hand
on that link you posted, it said that the sgs2 charging limit is 650mA, but the USB charge is set lower.. has anyone raised the USB charge to 650mA? this would at least help my phone charge faster in the car, or while plugged into my laptop
Click to expand...
Click to collapse
The USB charge is not set to low, the current given by that of a computer USB port is less than 650mA (500mA if i remember correctly) and also depending on the car charger the output (might) be less than 650mA. I use the same computer USB cable with an external USB charger and i notice 2 things:
1- Since the phone pulls the required current from where ever the USB is plugged in, if it has capability of providing 650mA the phone will take 650mA. And with the external USB Charger (iSound Portable Charger) i can charge the phone in 3 hours.
2- Secondly while plugged in the iSound it shows charging "AC plugged in" this is because it can provide 650mA (which is the same as the wall outlet adapter)

Actually from what I know, and correct me if I'm wrong, even using the charger that comes with the sgs2 isn't the healthiest choice for your battery because the voltage is high to cut down on charging time. The best should be by connecting to your pc

I think it is the amps of the charger what makes a difference in charging speed
Sent from my Galaxy Nexus using XDA

Jetmantrunks said:
Actually from what I know, and correct me if I'm wrong, even using the charger that comes with the sgs2 isn't the healthiest choice for your battery because the voltage is high to cut down on charging time. The best should be by connecting to your pc
Click to expand...
Click to collapse
Mistakenly pressed the thanks button, instead of the quote lol
Anyhow see if the phone is plugged in to the device that can provide as much current from 0.1A to 2.2A (from simple devices to Iphone <- they require 2.2A) the phone automatically draws the amount of current it is made to draw which is SGS2 is 650mA which is coincidentally the same as the wall outlet adapter.
I might be wrong, so correct me if i am.

I as thinking of lower the 650Ma AC rate to 450Ma or less, to allow the phone to slowly charge up overnight, with the aim of finding a rate that acheives a 5-6 hour charge time from empty.
Any thoughts? I was just thinking it should cause less heat and perhaps extend is life accordingly?

Related

Maximum charger amperage?

Alright, so I have a mini USB car charger that is rated at 2.0A (got with GPS) and I just want to make sure the extra amperage is not going to charge my battery too quickly and then kill it in the process. All I have to go on is that my wall charger is capable of only 1.0A and the computer USB is on the level of mA. Does anybody have a car charger or know the maximum amperage possible that these phones can take?
Thanks in advance.
Its to Strong ! I have Crash a PDA with 1.5A
I've used a 2.0a charger but noticed that the battery didn't charge right.
On that note, also noticed that a .5a or 500mA charger after about 6 months killed my battery. (burned out and won't take a full charge anymore)
Recommendation is to stick to 1.0A charging as much as possible as the Wizard's charge circuit is designed at 1.0A charging and monitoring.
DOESN'T MATTER ..if u know the basic Ohms Law..its the max capacity of the charger.(or any source) the current regulating circuits will take care of the real charging current fed to the battery
I charge my phone on my computers USB connection all the time, all computers have a maximum of 500mA USB current.
Amps are pulled from the charger, not pushed to the phone.
Voltages are pushed to the phone, not pulled from the charger.
If the phone draws too much current from the charger, the voltage drops to a point where the maximum power (P (Watt) = U (Voltage) * I (Amps)) of the charger isn't exceeded.
According to the USB specification you need at least 200mA with 500mA recommended +5VDC.
More is never a problem, you could even use a 50A power supply without breaking your phone. Practically spoken: I wouldn't do that.
huh?
I have messed up a few devices before by putting the wrong charger on the device (2.0 amp charger on a droid eris and 1amp charger on the MOTOACTV) Is this a problem with the device's charging circuit? In general it should only pull up what it needs to charge but my devices were messed up?
I returned the first MOTOACTV after it wouldn't leave the boot screen and the second one I got acted funny on 1 amps as well. It charged fine on .75amp charger that came with the device but when I put it on my HTC Dinc charger it shot up from 10% to 20 to 30 etc. all within minutes. Hope I didn't mess this one up too.
Just trying to figure out what the deal is. My phone for sure charges faster when connected to 1amp vs .5amp (computer). This makes sense I understand because the device is able to handle 1amp, but I wonder if it would mess up with a 2amp charger.
Thanks!
The last two posts of 2008 are correct. Your phone is capable of drawing more than 500 mA but less than 1000 mA. If the charger is 1A, 1.5A, 2A, or 50A, it won't make a difference to the phone's charging time or life.
Wrong voltage can be bad, but phones are designed to support USB charging, as a minimum, and 1A to 2A is always safe. As was said in 2008, the charger pushes voltage to the battery, but the battery pulls current from the charger.
That's a really good way of describing it
Pushing and pulling current and voltage is a really good way of describing it.. Given that I am theoretically well within the charging parameters, how comes my phone (Galaxy mini/pop) becomes unusable when its charging (touch screen doesnt touch and screen jumps to new screen without touching?) Am I wrecking my phone?
No, your charger is to blame. Maybe it isn't properly grounded. Phones with capacitive touch screens (not the Wizard! but maybe your phone) can get really weird on some chargers. I have a Nexus One with an aftermarket charger that always makes the touch screen go haywire. When I use an HTC charger, the phone has no problem. As far as I know, the damage isn't permanent, it's just that the sensors get confused. When I disconnect from the charger, turn the phone off, then turn it on, all is well.
My wizards were never bothered by chargers, no matter what kind, as long as they were mini-USB, they were the right voltage. The wizard doesn't take as much current as more modern phones, either.
Hmm. Not properly grounded sounds very plausible. Viva mediterranean circuits. Thanks
Usb chargers will be rated at 5v, which is exactly the correct voltage to charge your device. What you want to make sure is you buy the correct "rated" amperage. Not because it will damage your phone. Amperage only exists as a sum of the power used by the device. You want to find a decent 1amp (1000mA) or higher if you wish, rated usb charger. The the mains charger for your phone is only rated at 1amp, so a 1amp charger is adequate. Avoid 500ma chargers as it will take twice as long to charge and gps / satnav applications will drain the battery even when charging at that rate.
Also if you have a new pc, most of the decent boards will specify 1amp charge even when off if it has on/off charge stated on manufacture details.
Newer phones will charge fine with higher amperage
The myth that charging your device at a faster rate will reduce the life of your device’s battery is false!
If you want quicker charging, look for a wall or car charger that delivers 2100 mA of current at 5 volts higher won't matter.... These lithium ion batteries can handle it... It was just back then if you were to try to put a faster charger in an older battery it (in any cases) just won't charge.

[Q] clarification about USB vs AC charging: battery life

i'm reading different opinions about this when i searched through the xda forums and on google.
i'm using the same custom rom and kernel for about a week now. a few days ago, i charged purely on wall socket. left overnight, my battery lost only 2%.
last night, i charged my phone when it was about 30%. i charged using usb up to 85%, then i finished it off on AC up to a 100%. my overnight loss went up to 5% (i did not install any additional apk, or change my setcpu profiles, etc).
there are no topics on this, specifically for SGS2. mostly are from HTC threads.
from what i learned, usb's only pour out about half of what AC's can give (500 mah vs 1,000 mah). does that translate into a poorer batt life?
How you charge your phone, usb vs AC will not effect the battery life, 100% is 100%, it will just charge slower via usb.
Sent from my GT-I9100 using xda premium
I have noticed something similar with my captivate.I would guess that when you use the wall charger with 1amp the battery gets more of a charge than when you use a usb charger at .5amps. 1amp can cause more chemical change in the battery than half an amp.
sent from my Infuse at Tranquility Base.
SGS2 will only let 650mA into the battery, AFAIK it's hardware restricted to do this. Wall charger will charge faster, but only slightly.
I see no difference and 2% to 5% is within a tolerable variation of overnight drain .
Its all the same electricity .
jje
Sticks02 said:
SGS2 will only let 650mA into the battery, AFAIK it's hardware restricted to do this. Wall charger will charge faster, but only slightly.
Click to expand...
Click to collapse
Firmware, actually, and the phone determines how much it will draw based on the resistance between the two USB data pins. If the resistance is < 200 ohms, it assumes it's plugged into an AC charger, and will draw up to 650 mA. Otherwise, it assumes it's plugged into a PC's USB 2.0 port, and will draw up to 450 mA, just under the 500 mA that a USB 2.0 port is supposed to provide, per the USB 2.0 spec.
Since it's firmware, it should be possible to change the current draw by re-compiling the kernel sources with new values. Note that you don't want to go too high on the charging current, as that could cause overheating or fire.
Sticks02 said:
SGS2 will only let 650mA into the battery, AFAIK it's hardware restricted to do this. Wall charger will charge faster, but only slightly.
Click to expand...
Click to collapse
And how about charging a spare battery using a separate battery charger?
I have two batteries and I never charge them plugging the phone, just using a spare battery charger. Does it have any negative effect on the batteries' lifespan?
dont know what happened but my phone is being charged with ac adapter as same speed as usb.(more than 4 hours) :S
I have a USB charger capable of delivering 1A.
Even with the data pins shorted (phone side), it still seems to draw only 350 mA :-(
Any ideas?
Known made-up cables that do work?

Charger Testing and Results..

The stock charger from Samsung was for 0.7Amps and it charges ok, but I find it slow.. about ~4 hours to fully change my SGS2 from with less than 10% left of battery life.
If I plug into the laptop, it takes like ~6 hours due to the slow trickle charge with 0.5Amps.
I don't know what the max pull is allowed on this phone, but I did find that when I charge with a 1Amps charger, I can get it from less than 10% to full in about ~3hours.
So, I tried a few such charges and have noticed some strangeness.. (all with the same test conditions, start charging with less than 10% and with the stock usb cable for the phone)
1) older Belink ac-usb 1Amps out put, it does seem to charge the phone good and faster finishing around ~3 hours ... but, when charging, the touch sensitivity of the screen is out of whack, any subtle movement, will cause the screen to jump around.. like in gallery, trying to select an individual pic is difficult as the screen jumps around; forget about using the browser and selecting links...not sure why..
2) HTC thunderbolt charger 1Amps output (http://www.amazon.com/gp/product/B003WM6SOU).. same issue here, charges faster, but makes the screen jump around
3) iPhone charger 1Amps output; this seems to work the best for me so far.. charges faster ~3hours and while charging the screen behaves normally, I am able to use gallery and browser fine...
4) iPad 2 charger 5.1 V and 2.1Amps: Still charges the phone ~3 hours, but same side effect...
Anyone else have the screen sensitivity issue and what chargers are you using?
I haven't seen any issue when I used a HP TouchPad Charger rated at 2.0A I think..
Max pull is 650 mA - this is set by the charger chip itself.
If the phone thinks you have a normal USB connection to PC instead of a dumb charger, it will be 400 mA.
Having a charger rated more than this won't hurt, but it won't help.
Monoprice "1A" car chargers are rated 300-400 mA at best - the ONLY monoprice product I've ever been unhappy with in my life.
In general, you want to make sure USB D+ and D- are shorted together by the charger - this guarantees that the phone sees the charger as "dumb" and goes to 650. Exception are media and car docks - whatever you connect to these will be assumed by the phone to be a high current "dumb charger".
All phone power usage (CPU, screen, etc.) counts against this current budget - e.g. if you have 200 mA of load, only 450 will be going into the battery.
Unlike the I9100, we don't appear to have any way to change these charging currents. Our phone, for whatever reason, has an additional chip for charge control (MAX8922) instead of using the charge control built into the main power management chip (MAX8997). This is disappointing, I was really hoping to bring over the "charginghacks" modifications from my Infuse kernel series.

Can't charge fast enough?

Using a New Trent External charger I noticed that the phone was still losing power, just at a way slower rate than without it charging. Phone showed charging. I was using netflix via 3g at the time. Would this be expected? Not super worried as the battery charges just fine when screen is off and not in use.
How many amp output is that charger??
My phone can't keep up with the charge if I'm veiwing a movie using HDMI unless I run incredible kernel with fastcharge enabled.
7000mAh. Think 1V output?
IIRC, the stock A/C charger is 1 amp.
A lot of aftermarket chargers do not have the balls to charge the Rezound.
you may need to modify a usb cable to short the Data wires to get the full charging potential out of it.
or try one of these cables from amazon:
http://www.amazon.com/Naztech-Micro...3?s=electronics&ie=UTF8&qid=1328727460&sr=1-3
thatsricci said:
you may need to modify a usb cable to short the Data wires to get the full charging potential out of it.
or try one of these cables from amazon:
http://www.amazon.com/Naztech-Micro...3?s=electronics&ie=UTF8&qid=1328727460&sr=1-3
Click to expand...
Click to collapse
Does this cable work for sure with the rezound??
I don't need it right now with the incredicontrol running, but I ordered it just as a handy thing to have.
My new Trent works pretty well, but I wouldn't expect it to keep up with streaming vids. I found that it gives a charge to the idle phone at about 800mA, which is about the same as the stock wall charger.
Pick up battery monitor widget and you can track your plus and minus usage pretty well to decide if everything seems OK.
jmorton10 said:
Does this cable work for sure with the rezound??
I don't need it right now with the incredicontrol running, but I ordered it just as a handy thing to have.
Click to expand...
Click to collapse
Well, I'll answer my own question. The cable definitely DOES NOT force higher charging at least when using an HDMI adaptor.
If I use Incredikernel with fast charging enabled with Incredicontrol, it will actually GAIN charge while playing a full length movie through HDMI.
This morning, I flashed back to dsb 1.3 with no frills cpu control & hooked up the new cable for charging. I started with a 100% charged battery & after playing a 1 hour DVD RIP from my card, it was down to 89% charged. Using Incredicontrol, during the exact same test the battery still read 100% at the end.
Thanks for your results jmorton10. Good to know. I wonder if it's the connections inside the HDMI adapter messing with it.
Not sure why HTC can't just get this right to always pull the max possible from whatever it's hooked into!
-j
My understanding is because the MHL adapter needs the USB data pins to work properly and they can't be shorted out as mentioned above, the phone thinks it's on a USB connection and limits it's current draw to 500mA.
mjones73 said:
the phone thinks it's on a USB connection and limits it's current draw to 500mA.
Click to expand...
Click to collapse
That is definitely the problem, the battery monitor widget claims it is charging from USB even though it is plugged directly into an A/C charger.
I guess I will be flashing back to Incredikernel/Incredicontrol tonight. I do like dsb kernel slightly better as it never freezes/bootloops etc. ever on that kernel. It does stop responding occasionally on IC (requiring a battery pull) although it doesn't happen very often.
The Rezound complies with the USB charging specification. If your power source isn't compliant, it won't draw more that 500 mA (and probably less if USB doesn't enumerate, but I haven't checked). That's what the "short the USB data pins" thing is all about. Earlier USB charging spec said they should be shorted, the latest says 200 ohms. Any "USB charger" which doesn't do that isn't compliant, and shouldn't be sold as USB-anything, because it doesn't follow the USB spec. Return it to where you got it, and complain (loudly).
Regardless of how much power a charger can deliver, even if it meets spec you won't see more than about 800 mA go into the battery. There's a limit to how much current both the connector and the battery can safely handle, and the phone takes that into consideration.
Remember, the mA reported by utilities is (always?) what's going in/out of the battery. The charger would be delivering more than that (e.g. 800 mA into the battery, plus 400 mA to power a phone doing video streaming, etc.). AIR, the micro USB connector is limited to ~1500 mA, and I've never seen a battery charge at much more than 800, as reported by the kernel. Conversely, when charging from a non-USB charging spec compliant port, the phone won't draw more than ~500 mA from the port, and the battery only gets what's left after subtracting what's needed to run the phone.
Another thing which can affect charging is the cable. If you have a long USB cable using 28 gauge wire, there will be a significant voltage drop across it. USB specs say the voltage should be between 4.75 and 5.25 V, and Android seems to limit the charging current so the incoming voltage stays above 4.75V. Using 24 gauge USB cables, especially with longer lengths, can increase the charging current. Most vendors don't tell you the wire gauge used in their cables, but Monoprice does (no relation, etc.).

Bigger charger, faster charge?

Hey guys
I was wondering , since it takes this phone over 3 hours to fully charge... If I buy a Nokia charger with an output of 1.2 mah ,would it take a shorter time for this phone to charge? Its own charger has 0.7 mah output..
No. SGS2 has a capped charge rate of 650 as far as I know.
----------------------
GTI9100 KK5
yes but it might get hot. i used to charge with playbook's charger all was well. but now i use the samsung S2 charger. but i never checked if it was charging faster
Ok, thank you both
atifsh said:
yes but it might get hot. i used to charge with playbook's charger all was well. but now i use the samsung S2 charger. but i never checked if it was charging faster
Click to expand...
Click to collapse
Charging is controlled by the phone only and varies depending on whether it detects a USB data link or not. And the battery temperature.
So, provided the charger is rated at 700mA or greater, the phone will charge at the fastest rate it sets. On USB, the charge rate is lower. USB 2 ports have a maximum of 500mA output... and if the phone is on, the charge rate is often lowered further.
I use an iPAD2 charger for convenience, which is rated at 2A. The phone charges fine, but only at the same rate as the stock Samsung charger.
LenAsh said:
Charging is controlled by the phone only and varies depending on whether it detects a USB data link or not. And the battery temperature.
So, provided the charger is rated at 700mA or greater, the phone will charge at the fastest rate it sets. On USB, the charge rate is lower. USB 2 ports have a maximum of 500mA output... and if the phone is on, the charge rate is often lowered further.
I use an iPAD2 charger for convenience, which is rated at 2A. The phone charges fine, but only at the same rate as the stock Samsung charger.
Click to expand...
Click to collapse
thanks for the info dont know about S2 but i know few brands allow that. blackberry is one of them, using playbook charger on their phones charge them faster but battery gets hot.
I cant find the exact post to link it for you but I'm sure the devs had a discussion about it in the siyah dev thread.
Mains capped at 600 by the device.
http://forum.xda-developers.com/showthread.php?t=1263838&page=1406
----------------------
GTI9100 KK5
Well, I needed more actual facts than technical stuff. So the idea is not to buy the nokia charger cause the sgs2 wont charge faater. This sucks. HTC evo 3d battery charges to full in abou 1,5 hours and it lasts enough so...I really dont understand samsung
In my ROM there is an option to enable fast charging. If you enable that, a charger with a higher mAh will make sense.
Probably the heat issue is the main reason for not implementing a higher charge rate. Battery degradation world be another.
Sent from my GT-I9100 using xda premium
I don't think you should use a bigger charger with a higher voltage to charge your phone, the battery for your SGS2 might not be able to handle the amount of voltage from the charger
MacBreQ said:
In my ROM there is an option to enable fast charging. If you enable that, a charger with a higher mAh will make sense.
Click to expand...
Click to collapse
Thanks but I prefer stock roms

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