[Q] Concert Setting for Audio-only Recording? - Motorola Droid RAZR

I've used Rehearsal Assistant on my old phone to record performances during rehearsal, but they were always distorted because the mic is overloaded.
i bought the Razr because the sound quality on audio recordings on youtube seemed much clearer and useful for me to rehears with.
i can choose the 'concert' audio setting when i'm using the stock camcorder app, but it seems like other apps don't have access to this setting, and my Rehearsal Assistant is still getting overloaded.
are there Apps that can take advantage of these sound settings? or is there a way to default to the 'concert' setting?
any info would be appreciated.

An overloaded microphone can't be fixed with settings. That's a mechanical failure. These mics are very small and work well at volumes below around 96db.
The settings will adjust themselves using software AGC. The distortion you're hearing is due to the mic diaphragm slamming into the magnet.
Best bet: try to find some mylar sheet plastic, cut it into 2cm x 1cm rectangles. Tape them in layers over the microphone hole until the mic is no longer overloaded. Try two sheets: my son did that at a concert and the quality was what I'd expect for a cheap microphone, but not distorted. That was an iPhone. I have no idea what the SPL rating on the two mics is, or which is "better".
You can use other materials, but mylar seems to be stiff enough to preserve the hi-hat/cymbals while cutting the pressure of the sound waves hitting the mic transducer.

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Video Settings

On my old HD2 the video wasn't bad but when i was in a club and took some vids the bass distortion was always there,i tried playing around with the settings but still couldn't get rid of the distortion, with the GS2 having more settings can someone recommend what settings i should set if if im looking to shoot some vids in a club playing dance music,basically i don't want heavy bass distortion i want it to be smooth and clear.
thanks
Basically, dont use your phone to record in such situations as the mic simply is not designed for such applications.
I really dont think any amount of tweaking the settings will help.
The mic is simply too small to cope with the levels it will be subjected to.
But ive seen recordings taken by other people who's phone wouldn't be half as good as the GS2 and there is no bass distortion so im thinking there has to be a way, i don't particularly want to, and cant really afford a camcorder,if you've spent this much money on a phone that is capable of 1080 recording surely eradicating bass distortion should be able to be achieved, or can anyone even recommend an app that could be capable of this.
cheers
had the same problems with recording my son's rock bank music. We tried out many things and ended up putting a little cotton with a clear film on top of the mic . After this the bass came softer and didn't swallow the rest of the music. However, my son had the better idea, we recorded the sound with an external recorder and sync the sound later onto the video. that worked perfect except it is a little work but when you have to cut your video you can easily edit the sound during the cut.
hope this helped
RbbCHan said:
had the same problems with recording my son's rock bank music. We tried out many things and ended up putting a little cotton with a clear film on top of the mic . After this the bass came softer and didn't swallow the rest of the music. However, my son had the better idea, we recorded the sound with an external recorder and sync the sound later onto the video. that worked perfect except it is a little work but when you have to cut your video you can easily edit the sound during the cut.
hope this helped
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Yeah covering the mic to attenuate the levels is a pretty good idea.
There are a lot of variables involved as well. Ie. distance from the sound source, where you are in the building, overall freq spectrum coming from the source at the time of recording etc.....
Trial and error.....
Sent From My Fingers To Your Face.......
Is there some type of app or program which can reduce bass distortion?
I haven't actually used the video yet at any gigs or clubs but i will be doing so.

concert audio is baaaad

I was using my note at a concert the other night and the audio is terrible in a loud venue, any thoughts on how to make it better? you can see the moment when mine starts is where the singer grabs his iphone and shoots with it. There's gotta be a way to make it not clip the audio I think its a software issue not hardware.
I'm loving this phone though!!!
note
http://youtu.be/pJ6QPqV0u7M?hd=1&t=4m6s
Iphone4s
http://youtu.be/6a8B2Fvgod8?hd=1
Coming from a captivate and a infuse 4g I really miss voodoo sound for this reason.
Sent from my SGH-I717R using XDA
I'm sure someone will come up with something somewhat useful for you... but my suggestions? don't record concerts with a phone, they're not made for it. zoom makes some nice recorders with mics designed for recording live audio.
You will need some sort of buffer, such as a cotton ball over the mic, as the sound pressure produced by the speakers at a concert is way too overwhelming for the mics on phones. You're basically maxing out what the mic can collect in terms of loudness, so the track will clip and sound like sh*t.
Agreed with previous poster... The problem is at a concert you are getting more bass than your Mic can handle so it crashes your midst and highs.
And no, there is no way to fix the audio on the videos previously recorded. If you want to record with the phone in the future the best idea is to use a cotton ball or clothing to cover the Mic To reduce bass or stand farther from the speaker while recording
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Headset microphone sound quality on Evo 3D (using headset jack)

One of the things that has kept me on the Evo 3D is simply the call quality. The internal speaker is excellent and the internal microphone has excellent pickup with minimal noise. In fact, a few times I had issues with making audio recordings on my computer, I used my Evo 3D to record and the quality was great!
HOWEVER....
When using a headset with a microphone, it is a different story. I have used a number of ear buds with microphones and still the recorded audio quality is noticeably inferior to the internal microphone. What really brought this to my attention was a recent experiment that I did.
I have a set of the newer styled Apple EarPods. Yes, the sound quality from the drivers is rather average, but... when I use the microphone on an iPod and make an audio recording, the microphone records very decent audio quality. I then used the same EarPods on my HTC Evo 3D to record and... there's a lot of background noise, as if there's absolutely no noise cancellation. When I had a call with someone where I switched between my usual earbuds and the Apple EarPods, the latter sounded flatter and more distant, but in both cases using the internal microphone resulted in much better sound. FWIW, I also adjusted the position of the microphone, from lying near my chest to held right up to my mouth.
So my question is this: Is there a known microphone quality issue with the headset jacks on the HTC Evo 3D?
I have 2 Evo 3D phones and conducted the same experiment on both with practically identical results, so I don't think there's a QC issue with the phones. Either the headset jack circuitry has a design problem creating sub par performance OR... do internal microphones always best headset microphones on cellphones?
Thanks....

does the V30 have a knob to control the directivity of the microphones?

The V20 has a directional setting for the sound when recording video. You can bias the recording to sounds coming from either the lens side or the screen side of the phone. The former is great for when you are recording people or events, the latter has been fantastic when the shooter is commenting on what is being videoed. Does the V30 still have this front-to-back mic bias selector?
The V30 does not have that slider. Not exactly sure why but the guess is due to the mic arrangement.
The V20 had three mics that were constant and could be switched between. (Although, to this day I still can't find anything that shows where the third mic was.) The V30 has two mics and the RAM (Receiver As Mic) when the decibels get high enough. You don't get to control that last one, it just comes on when the volume of what you're recording hits an ear splitting level. So there's really only two mics recording the rest of the time.
Any time I've been out trying to record with the V20, the slider only made a minor difference. I'd still pick up ambient noise from behind me. So my second guess is that LG decided the slider wasn't doing enough to justify its inclusion this round. Reality is that there's a reason you run separate soundtrack recording from video if you're really doing sound sensitive recordings. (That's part of the reason you see that clapboard at the beginning of filming for movies and videos. It gives an audio and visual alignment point for mixing the two later.)
CHH2 said:
The V30 does not have that slider. Not exactly sure why but the guess is due to the mic arrangement.
The V20 had three mics that were constant and could be switched between. (Although, to this day I still can't find anything that shows where the third mic was.) The V30 has two mics and the RAM (Receiver As Mic) when the decibels get high enough. You don't get to control that last one, it just comes on when the volume of what you're recording hits an ear splitting level. So there's really only two mics recording the rest of the time.
Any time I've been out trying to record with the V20, the slider only made a minor difference. I'd still pick up ambient noise from behind me. So my second guess is that LG decided the slider wasn't doing enough to justify its inclusion this round. Reality is that there's a reason you run separate soundtrack recording from video if you're really doing sound sensitive recordings. (That's part of the reason you see that clapboard at the beginning of filming for movies and videos. It gives an audio and visual alignment point for mixing the two later.)
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Thank you for your detailed answer! Have you tried that RAM solution in a noisy environment or have some link for an audio test? In fact I can't find much audio recording tests online for the V30 despite its growing popularity as if no one cares about it ...
Oh yeah, I definitely had it kick in on me Wednesday night. I was standing in front of a speaker stack at a concert. A message pops-up when you start recording and it senses you're in such an environment. You probably won't see many tests of the RAM as it takes something around 120 decibels to kick in. My left ear is still ringing from Wednesday night and yesterday I was dizzy.
That said, how does it sound? As long as what you're recording stays constant, it sounds pretty good. If there's changes, specifically loud to extremely loud, you hear a change that makes you realize it's just applying a simple filter to the audio. Which is to be expected. To pull off the miracle of having the sound keep a constant in such a situation would require a much larger recording operation than will fit in a phone. (My audio geek friends are still surprised at what control you can get with the V series.)
Once I know I can hear what I recorded the other night, I'll load some up to YouTube and link back on one of the threads here.
CHH2 said:
Oh yeah, I definitely had it kick in on me Wednesday night. I was standing in front of a speaker stack at a concert. A message pops-up when you start recording and it senses you're in such an environment. You probably won't see many tests of the RAM as it takes something around 120 decibels to kick in. My left ear is still ringing from Wednesday night and yesterday I was dizzy.
That said, how does it sound? As long as what you're recording stays constant, it sounds pretty good. If there's changes, specifically loud to extremely loud, you hear a change that makes you realize it's just applying a simple filter to the audio. Which is to be expected. To pull off the miracle of having the sound keep a constant in such a situation would require a much larger recording operation than will fit in a phone. (My audio geek friends are still surprised at what control you can get with the V series.)
Once I know I can hear what I recorded the other night, I'll load some up to YouTube and link back on one of the threads here.
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Eagerly awaiting to hear your recordings! Thank you so much!

Question Sound question

Hi. I have a question regarding the sound/stereo/atmos quality on the S23 Ultra. I have noticed that when turning the phone sideways the sound is much louder from the bottom side of the screen. I used the codes to test the sound and bottom and top speakers work, but top is a lot softer then the bottom. I do understand that the opening for the speaker on the top is a lot smaller. Almost the same as S22U. On my S22U I got a lot better atmos experience than on the S23U. A lot more left and right audio seperation/stereo and atmos effect. I have also noticed that when holding the phone normal the sound is stronger from the bottom. If I close the speaker grill I can still barely hear the top speaker. I have enabled and disabled atmos and tried every setting, but there is almost zero difference....I basically hear only "mono" if that makes any sense. Anyone else have something similar or is there a setting/config I'm missing or that I can try?
Samsung has given the audio department a massive upgrade for the S23 compared with S22 or the S21. Compared with S21U, the 23U is a sea of change. I'm unsure how you can achieve atmos on such tiny speakers mostly firing forward! Yes, the top speaker is quieter than the bottom one but isn't that the case generally with most dual speakers on the latest devices?
On the S22U you would get a stereo/atmos effect when turning the phone sideways. Not huge, but definitely noticeable. On the s23u for me the sound comes through as mono, because the bottom speaker is so much louder, there is no separation between top and bottom. I know on the phone the atmos effect won't be as strong, but having equal level of sound between the 2 speakers would be nice and that is not what I'm getting
termdj said:
On the S22U you would get a stereo/atmos effect when turning the phone sideways. Not huge, but definitely noticeable. On the s23u for me the sound comes through as mono, because the bottom speaker is so much louder, there is no separation between top and bottom. I know on the phone the atmos effect won't be as strong, but having equal level of sound between the 2 speakers would be nice and that is not what I'm getting
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Now that you have put it that way, I need to test this out. But I'm not sure that I would notice the atmos effect much!
It's not so much the atmos effect, it's more that the sound comes mainly from the bottom speaker when playing music etc. Playing the 2 phones side by side, I can hear the difference from a mile... The s23u does sound a bit louder than the s22u, but the stereo effect is better on the s22u. Definitely better separation on s22u
I don't get the atmos . I was under impression atmos is a registered processing coding that can take what ever sound channel input and simulate more channel.
In example : give a atmos no-channel-defined audio source, and the receiver will output 6ch (5.1), so all your PHYSICAL speaker can play different sound to have the surround effect.
Atmos can simulate up to 128 channels.
so no matter how many speaker, and what height, it can simulate the right sound to the right speaker.
Not so sure if it's been developed to simulate the opposite ; surround over 2 speakers (on same height and close distance) based on a multi-channel atmos source...
You can achieve something very similar with stereo X (mixing few frequencies of both channel so the sound seems to come from a bigger room)
Anyway, S23 U I like the speaker at the bottom , since I can ear the phone ringing while walking, this compensate for the weak haptic feedback.
I tried the Pixel 4a, and damn for a budget phone is very close to the S23U.
termdj said:
On the S22U you would get a stereo/atmos effect when turning the phone sideways. Not huge, but definitely noticeable. On the s23u for me the sound comes through as mono, because the bottom speaker is so much louder, there is no separation between top and bottom. I know on the phone the atmos effect won't be as strong, but having equal level of sound between the 2 speakers would be nice and that is not what I'm getting
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I got stereo sounds blasting from both speakers simultaneously, obviously more on the bottom given the much space when its sideways. It's like sounds move like a little bubble in a level tube prioritizing whichever position (speaker) you place it over the other (speaker) and balances when horizontal. Its subtle but its there.
It doesn't sound mono on my end. I ramped all the frequencies to the max. Typically the same experience I got on my previous S22U but way better on S23U. Maybe you should try that option as well. Also, I use Poweramp equalizer if that helps.
LuthorKid said:
I got stereo sounds blasting from both speakers simultaneously, obviously more on the bottom given the much space when its sideways. It's like sounds move like a little bubble in a level tube prioritizing whichever position (speaker) you place it over the other (speaker) and balances when horizontal. Its subtle but its there.
It doesn't sound mono on my end. I ramped all the frequencies to the max. Typically the same experience I got on my previous S22U but way better on S23U. Maybe you should try that option as well. Also, I use Poweramp equalizer if that helps.
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I will try poweramp for music as I'm using stock samsung music currently and see if it makes a difference

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