Sixaxis Controller App Issue - Android Q&A, Help & Troubleshooting

Hello dear forum members, I have an issue playing Nova3 with a PS3 controller. I recently bought a dualshock3 controller, downloaded a touch profile for nova 3 (Which works perfectly btw) and I've ran across an issue I haven't found on google or any of the search functions. Sorry if it's out there, I just can't find it.
Whenever I use the sticks to move around and move the camera, and at the same time do something else, like reloading, shooting, or focusing , one of these 'Buttons' gets stuck. For example, the gun keeps firing, I can't stop it. Or the movement button gets stuck, or the camera just keeps spinning.
It only happens when pressing multiple buttons on the PS3 gamepad, and it can only be resolved by moving the analog sticks like you have a mental disability and smashing every button on the joystick.
It is very frustrating when you're in an online match and your movement keeps spinning or your ammo drains out simply because the buttons get stuck.
I would very much appreciate all the help I can get on this.
I have not played any other game with the controller yet, so I cannot confirm if it's game related or controller app related.
I am sure I have some kind of setting set wrong. This happens with multiple touch profiles by the way, and does not happen if you use the touchscreen.

Related

[SOLVED] Riptide - No Controller Options

I've got sixaxis paired with my PS3 controller, and I know it's working.. during Riptide if I hit the 'select' button on the controller, the "pause" menu comes up.
No other controls work, and there isn't a "Help & Options" menu on my Riptide game.. I've seen a video of people using the controller / setting controls, but I can't get to that screen.. anyone had this issue?
Solved. I'm a flippin' idiot. I didn't realize I could scroll sideways.
Don't sweat it.
Hey when I first got my Prime I swore the trackpad broke after a couple days.
I was even thinking of re imaging it...
My wife walks over and borrows it for 5 minutes to see a web page and it comes back from her working.
I asked what she did, she says" oh, I just pushed that button on the keyboard to enable it".
lol I didn't bother to actually get familiar.

Shadow gun and sixaxis app

I recently rooted my Xperia S the other day and one of the first apps I got after was the sixaxis app, and yesterday I brought the game shadow gun as it was only 74p...
Turns out there is an option in the game to assign each button of the controller in the games menu settings, needless to say it works rather well and spent most of last night with my phone connected to the tv playing this game.
I just hope more game developers adopt this format rather than spending ages configuring screen touch settings.
There is a hole list here. Dead trigger works perfect but cant wait till they sort out the adreno issues.
http://forum.xda-developers.com/showthread.php?t=1716861
Cheers dude, I always seem to fail when it comes to forum searches you wouldn't think I'm a moderator for a kiting forum would you lol.
Off to search that thread now thanks
Thank you both, I was looking for the Controller App and some decent games to play, not much of a Phone Gamer but this should change my mind, hopefully.

[Q] dualshock 3 setup

So I've got my dualshock 3 paired up to my tablet z using the inbuilt application but there does not seem to be a way to configure the buttons.
I;ve tried dead trigger and shadowgun so far, the left analogue is for moving and right for looking around which is about right. but then none of the buttons or triggers does anything else. I can't fire, reload, change weapons etc. anyone have any idea how to get this working?
electric0ant said:
So I've got my dualshock 3 paired up to my tablet z using the inbuilt application but there does not seem to be a way to configure the buttons.
I;ve tried dead trigger and shadowgun so far, the left analogue is for moving and right for looking around which is about right. but then none of the buttons or triggers does anything else. I can't fire, reload, change weapons etc. anyone have any idea how to get this working?
Click to expand...
Click to collapse
I have found the same. For instance, in GTAIV, reverse is "X" and drive is the square button.
Works on connected via wire, but seems to drop off and not work wireless. Fun though
SWFlyerUK said:
I have found the same. For instance, in GTAIV, reverse is "X" and drive is the square button.
Works on connected via wire, but seems to drop off and not work wireless. Fun though
Click to expand...
Click to collapse
I found that some games actually have built in support for controllers and allows you to configure the button layout in the game's options.
(dead trigger, shadowgun)
but others don't (modern combat 4)
need for speed doesn't seem to have controller support either.
I've got a bigger problem. XZ tablet won't recognize my two dualshocks, yet it works on rooted XZ. Any ideas?
My wifi speed drops significantly when dualshock controller is on

[Q] San Andreas camera spin glitch when using keyboard and mouse

Ok, so I've got this neat new Lenovo Yoga 10, got its official bt keyboard cover too, attached a cable mouse and all seems fine and dandy.
But when trying to play games (android games or ports, not emulators) they don't work as well as they should. Most annoyingly, they don't work with GTA San andreas. The moment I touch a key to move, the camera starts spinning. If I turn down the mouse sensitivity, it still spins, just slower. The only way to kinda control it is to click the cursor in the center of the screen, but once I let go the camera continues to spin in the last direction I was moving it to.
The problem seems to be that the games don't "bind" the camera to the mouse. I can still see the cursor, no matter what game I'm playing. This makes playing fps games impossible. I can still play games such as world of goo or open ttd, since they actually need a cursor.
What I'm asking is if there is a way to make these games work with my current hardware, or if I need something else, special for android gaming.
Keep in mind my tablet is not rooted, it has android 4.4.2 (so as of yet, I can't root it anyway), and my mouse is...well, some logitech generic cable mouse.
having the same problem bro

[HELP] Xiaomi mi BT Controller. right stick doesn't get recocnized by games etc

As you guys can read in the title i have a really big problem with my new xiaomi bt controller. first of all, i am using it for my Tegra Note 7.
scenario:
the pairing was extremely easy. just connected it via bluetooth, thats it. no additional app etc needed.
the first thing i noticed that the right stick won't do anything as i wanted to control the virtual mouse with it (mouse appears but doesnt move in any direction)
i thought, ok, maybe this is just a little bug. wouldn't bother me if gaming atleast would work fine.
so i tried out a few games with it like GTA SA, Implosion, Dead effect 2, Shadowgun Deazone etc. i also tried out emulators.
GTA SA:everything works fine. i was able to have full control over the game. even the right analog stick worked fine here to move the camera angle.
the big problem came with the 3 last games i named above.
implosion: this game autodetects if you have a gamepad connected and changes the in-game layout a little bit to fit the whole theme (virtual sticks etc will dissappear)
everything inside the game works fine EXCEPT for the RIGHT ANALOG STICK which is used to shoot in 360 degrees (just like in twin stick shooters). the game just doesn't do anything when i try something with the right stick. Normally this should work since when i use my xbox 360 controller, the right analog stick fires the equipped weapon in the direction you push the stick. on the xiaomi gamepad it just won't do anything as if i didn't touching the right analog stick at all.
dead effect 2: the problem in this game is similiar. in dead effect 2 you can go into options and remap your controller buttons etc. the big problem now is if i want to map the right analog stick to the "aim/look around" function, the game just doesn't recocnizes it as if i am not doing anything. (just like in implosion). so if i am ingame i can do everything but look around with the right analog stick. i can shoot, reload, move etc but not slightly change the way where i look. so everything from my controller is mappable except for...you guessed it...the right analog stick.
it just looks like those games pretend to not recocnize when i try to look around/aim etc.
shadowgun dead zone: same problem as dead effect 2. game has remapping options but wont recocnize the right analog stick when i try to map it to the "aim/look around" function.
emulators just work fine. (no misbehaviour until now)
btw the android system uses the Generic.kl layout file for the controller (so there is no special predefined vendorxxxx_productxxxx.kl inside the layout folder)
when i try all this with an xbox 360 controller (via usb otg) everything works just fine (even the virtual mouse).
so i am begging you guys for help because this is really frustrating if only very few android games work good while many don't.
i know that this would mean that the games that don't work probably are lacking some compatibility with this controller.
i just hope that there is a way with editing/creating a new layout file (.kl file) and remap the functions or something like that.
would be really nice if someone could help me with all this.
bump...
really no one?! i really need your help with this,guys
for the admins: if this is the wrong section, i would be glad if you could put it into the right one
You will not find many people here that use anything from this manufacturer. They are not really respected here so very few will buy any of their products.
zelendel said:
You will not find many people here that use anything from this manufacturer. They are not really respected here so very few will buy any of their products.
Click to expand...
Click to collapse
how and why are they not respected?!
GodOfPsychos said:
how and why are they not respected?!
Click to expand...
Click to collapse
They constantly violate the gpl. They have been known to take the code of other developers and remove the the authorship of the code so it looks like they made the code. I wont even get into MIUI, which is known as the joke of the android world. They tend to use sub par parts yet lie to people about it and get away with it due to the deal with china and lack of any real copyright enforcement.
zelendel said:
They constantly violate the gpl. They have been known to take the code of other developers and remove the the authorship of the code so it looks like they made the code. I wont even get into MIUI, which is known as the joke of the android world. They tend to use sub par parts yet lie to people about it and get away with it due to the deal with china and lack of any real copyright enforcement.
Click to expand...
Click to collapse
so you mean that everyone is gonna refuse to help me just because they hate/dislike xiaomi for their violation of gpl?! that has nothing to do with my problem and seems pretty off-topic to me.
does that mean that if i had any other controller brand (Moga, Steelseries etc), that i would receive more help for my problem from the community than im receiving now?!
idk but that just sounds ridicoulous (no offense). i mean it is just a bluetooth controller we are talking about here and not miui or other things from xiaomi.
seriously, anyone with enough knowledge about the layout files for bluetooth or otg accessoires like controllers, keyboards etc could actually help me with this problem.
the controller just uses 2 different axis inputs for the right analog stick than some other controllers which only get recocnized by very few games so far.
i just need someone who knows how i can make most of the controller compatible games recocnize the right analog stick.
at the moment i think that the controller uses Axis_Z and Axis_RZ for the X and Y angles instead of those which most of the other controllers use.
GodOfPsychos said:
so you mean that everyone is gonna refuse to help me just because they hate/dislike xiaomi for their violation of gpl?! that has nothing to do with my problem and seems pretty off-topic to me.
does that mean that if i had any other controller brand (Moga, Steelseries etc), that i would receive more help for my problem from the community than im receiving now?!
idk but that just sounds ridicoulous (no offense). i mean it is just a bluetooth controller we are talking about here and not miui or other things from xiaomi.
seriously, anyone with enough knowledge about the layout files for bluetooth or otg accessoires like controllers, keyboards etc could actually help me with this problem.
the controller just uses 2 different axis inputs for the right analog stick than some other controllers which only get recocnized by very few games so far.
i just need someone who knows how i can make most of the controller compatible games recocnize the right analog stick.
at the moment i think that the controller uses Axis_Z and Axis_RZ for the X and Y angles instead of those which most of the other controllers use.
Click to expand...
Click to collapse
No what I'm saying is that because of the oem most will not have any idea how to fix it or be able to even try to help fix.
As for the other makers, with them you had a better chance of someone e here having one and maybe coming across this issue.
Not to mention this is a development forum for mobile devices so a controller is a bit out of the realm of what is worked on here.
I would start by running a logcat while playing one of the games that don't work. That will at least give you an idea of what to look for.
GodOfPsychos said:
As you guys can read in the title i have a really big problem with my new xiaomi bt controller. first of all, i am using it for my Tegra Note 7.
scenario:
the pairing was extremely easy. just connected it via bluetooth, thats it. no additional app etc needed.
the first thing i noticed that the right stick won't do anything as i wanted to control the virtual mouse with it (mouse appears but doesnt move in any direction)
i thought, ok, maybe this is just a little bug. wouldn't bother me if gaming atleast would work fine.
so i tried out a few games with it like GTA SA, Implosion, Dead effect 2, Shadowgun Deazone etc. i also tried out emulators.
GTA SA:everything works fine. i was able to have full control over the game. even the right analog stick worked fine here to move the camera angle.
the big problem came with the 3 last games i named above.
implosion: this game autodetects if you have a gamepad connected and changes the in-game layout a little bit to fit the whole theme (virtual sticks etc will dissappear)
everything inside the game works fine EXCEPT for the RIGHT ANALOG STICK which is used to shoot in 360 degrees (just like in twin stick shooters). the game just doesn't do anything when i try something with the right stick. Normally this should work since when i use my xbox 360 controller, the right analog stick fires the equipped weapon in the direction you push the stick. on the xiaomi gamepad it just won't do anything as if i didn't touching the right analog stick at all.
dead effect 2: the problem in this game is similiar. in dead effect 2 you can go into options and remap your controller buttons etc. the big problem now is if i want to map the right analog stick to the "aim/look around" function, the game just doesn't recocnizes it as if i am not doing anything. (just like in implosion). so if i am ingame i can do everything but look around with the right analog stick. i can shoot, reload, move etc but not slightly change the way where i look. so everything from my controller is mappable except for...you guessed it...the right analog stick.
it just looks like those games pretend to not recocnize when i try to look around/aim etc.
shadowgun dead zone: same problem as dead effect 2. game has remapping options but wont recocnize the right analog stick when i try to map it to the "aim/look around" function.
emulators just work fine. (no misbehaviour until now)
btw the android system uses the Generic.kl layout file for the controller (so there is no special predefined vendorxxxx_productxxxx.kl inside the layout folder)
when i try all this with an xbox 360 controller (via usb otg) everything works just fine (even the virtual mouse).
so i am begging you guys for help because this is really frustrating if only very few android games work good while many don't.
i know that this would mean that the games that don't work probably are lacking some compatibility with this controller.
i just hope that there is a way with editing/creating a new layout file (.kl file) and remap the functions or something like that.
would be really nice if someone could help me with all this.
Click to expand...
Click to collapse
I also have the same problems as you. Now, still unresolved. You can try playing Modern Combat 5, Dead Trigger 2, right stick works very stable!
Lak1402 said:
I also have the same problems as you. Now, still unresolved. You can try playing Modern Combat 5, Dead Trigger 2, right stick works very stable!
Click to expand...
Click to collapse
yeah but besides playing madfinger games (dead trigger, unkilled etc) and modern combat, i really would like to play dead effect 2, telltale games and so on. i wish someone knew a fix for the right stick problem
Anyone found a solution for this?
Almost a year passed. Well, I have just bought that gamepad and I'm facing the same problem on my redmi note 4.
I found the solution on youtube.
If somebody else need it, here it is:
Sorry, I can not place any external urls yet, the original video is on the youtube.
It says that you have to edit /system/usr/keylayout/Generic.kl file via some root explorer. So I would better backuped it first somewhere.
You need find and replace next lines:
"axis 0x03 RX" with "axis 0x14 RX"
"axis 0x04 RY" with "axis 0x15 RY"
Save the file and reboot. I've cheked it and it works. But in this way you are remapping general keymap, that can be applied to other gamepads.
Here is another solution, but in this case some other keys stop working: https://github.com/moonlight-stream/moonlight-android/issues/92#issuecomment-215680259
rivsmaniac said:
Almost a year passed. Well, I have just bought that gamepad and I'm facing the same problem on my redmi note 4.
I found the solution on youtube.
If somebody else need it, here it is:
Sorry, I can not place any external urls yet, the original video is on the youtube.
It says that you have to edit /system/usr/keylayout/Generic.kl file via some root explorer. So I would better backuped it first somewhere.
You need find and replace next lines:
"axis 0x03 RX" with "axis 0x14 RX"
"axis 0x04 RY" with "axis 0x15 RY"
Save the file and reboot. I've cheked it and it works. But in this way you are remapping general keymap, that can be applied to other gamepads.
Here is another solution, but in this case some other keys stop working: https://github.com/moonlight-stream/moonlight-android/issues/92#issuecomment-215680259
Click to expand...
Click to collapse
Thanks !!! My mi Bluetooth game pad works great now with modern combat.

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