[GAME][2.0.1+] Blight Sequence - AT&T Samsung Galaxy Note I717

Hi fellow Note owners! I decided to make a thread here on my new game since I developed it mainly with the Note in mind, and since this is the Android device I use, I primarily tested it on the Note.
I'd love some feedback on what y'all like and don't like, and any ideas on where I should take the game, things to add, etc.
It's called Blight Sequence.
Here is a short description:
With that addictive, one-more-try style of play, this game will have you hooked. And don't forget the retro Graphics and catchy music!
You crash-landed on the mysterious planet Earth. Unfortunately, it's overrun by pollution and you can't get close to the surface. Add to that the fact that your thrusters don't have enough power to escape the pull of the planet, and it's clear you just are not having a good day.
The devastated planet's strong wind constantly pushes you upwards, and you must use your thrusters to stay level. There are different 'pollution zones' that you move through, and each has a special effect on the word. Some are positive (increasing the size of fuel bubbles), and some are negative (increased gravity pull). Each zone has its own music too!
Press and swipe on the screen to avoid the floating garbage, and collect the fuel bubbles drifting around in order to stay alive. Watch out for the giant chunks of garbage with their own gravity pull! Good luck.
Market Link: https://play.google.com/store/apps/details?id=com.BRADYTECH.BlightSequenceFree
Pleas leave a review if you like it

Related

Mini Review

I have to say, wow.
I've just come from using an iPhone 3GS for a bit of background (before that I had HTC Touch Pro 2)
I got the phone from Telstra, $49 Business Cap with 300mb + 500mb bonus data and no separate MRO, it's a subsidised handset!
It is so nice to have a change, the interface is so modern easy to use the quality of the body feels great and design of the body is very appealing. Overall it's quite bare in terms of customisation but I'm sure with updates it will become easy to customise it further.
The Zune software is amazing to look at (needs a few things fixed up). It just feels like you leave the operating system and the focus is media, and is very bright and fun to navigate. Having the phone sync over WiFi as I walk in the house is a great feeling and very easy to setup.
(So glad to be rid of iTunes!!)
The app range while not huge covers the basics (for me) Facebook, Twitter, Games, certain tools, etc. I'm sure this will explode in the coming months.
Not that I need half of the social apps as the integration (optional of course) is very fluid and not just shoved in there.
Making phone calls (the number one priority) is crystal clear and easy to use (as you'd expect)
Sending Email, Messages and Browsing is VERY fast and again simple to use.
The lockscreen information and having calendar reminders on the home screen is a huge step for productivity (for me).
I've only had a play for about 3 hours now and even without a full charge the battery is going (Bluetooth on and WiFi connected).
Quickly on the hardware, it feels very light but has enough weight to feel 'expensive' and 'powerful'.
It's very nice to hold, and the buttons are in the best position I could ask for.
I LOVE the dedicated camera button, it even has the soft touch to focus then press to shoot (and red eye reduction works well and the flash is powerful).
It uses a Micro USB cable (I recall that most phone companies are trying to stick with this, my old Motorola Q9h used this too). Very easy and cheap to get extras.
The 3.5mm jack on the top is positioned well (much like the iPhone anyway) you can't really get that wrong
The screen is crisp and bright.
Battery life has been great so far, but I may invest in the extended battery just to be safe as I add more services/apps.
All I can say so far is Apple and Android have some serious competition and that's great for the consumer in the end
If anyone has any questions please let me know
So do you regret switching from IOS to WP7?
I am regarding to buy one, but I am not entirely convinced. I tested it for around a hour in a shop XD, but i really did not go into great depth.
The device feels great i have to admit and i would love to have it!
How about loading times of apps as some reviews say that they take ages?
Thanks a lot btw!
Definitely don't regret it at all. There are a few apps I miss, but meh they were ones somehow my life continues on without (who would have thought!).
Those reviews about loading times are pure crap! The longest loading time for resuming an app is Facebook (about 5 seconds at the most).
Opening most apps (even IMDB) is almost instant.
Plus having them forced in alphabetical order makes it so easy to find them and having only important ones on the start screen is great.
I would find myself taking a good 10+ seconds just finding an app on my 3GS so I think it evens out well.

Uses beyond Notes and pdf annotation for the pen

So, I have been using an app (Baseball Scoreboard by ProLine) to keep track of the scores at my son's baseball games. It is a very simple app. The retro scoreboard reminds me of one you would find at an old ballfield like Fenway Park.
Since the display is so big, it's easy to show to other parents.
All it does is track runs per inning, outs, balls and strikes. It doesn't track things I do not want to spend time on like stats, RBI's, errors, batting order etc. and there are more expensive and more complicated apps that will do that for you.
It's simplicity is what attracted me to it.
What it doesn't do is save the scores or datestamp the game. The next game overwrites the previous scoreboard.
This is where the pen comes in. At the end of the game, I take a screenshot by tapping it with the pen. Then I handwrite the date on the scoreboard and save it to notes. Now I have a permanent record of the score. Once it is in Notes, I can do whatever I want with it.
Yeah, I know that I could have been keeping track of the score by hand (or keyboard) right in Notes but where is the fun in that? I used to do that on my Droid.
Just thought I would throw that out there. - a use for the screenshot
View attachment 652753

Tiny Wings2: Color Islands excellent casual game WVGA resolution 1 touch controls

Tiny wings2: Color Islands uses the same mechanics that made the iphone game the 1# game in the country. How long can you survive in color Island. WVGA resolution only.
Control: Tap screen to dive down , you goal is to land on the color Island pieces and avoid going in the water which will end the game.
Objectives:
Land on color island pieces
Collect coins
Avoid going in the water
Top your highscore
Features:
Highscore save
Simple touch controls
Higly addictive gameplay and replay value for free!!
Alternate Download link
http://www.mediafire.com/?lw49qcjvi426db2#1
Ok let get some highscore's going on here. My highest score is 83,000 post any highscore's or tips you found in the game.
Tip: When the level increases speed concentrate on landing on the island's rather than collecting coins.
Thanks for this new game. I still enjoy playing the first one and this one is a great addition. Is it possible to make a next version with multiple islands and use this mechanic style rather than, like the first game, tapping to jump to collect the coins?
Honestly, i can't choose which version i like more since both are a lot of fun to play. thanks for all of your hard work!
Yes I been pretty busy , I wanted the 1st game to have this mechanic but didnt figure out how to do it till this time around. My TP2 finally after 3 years is done so I dont have a device to test on.
thanks buddy
Also now avalible Tiny Wings for Windows PC
http://krenisis.freeforums.org/tiny-wings-for-windows-pc-download-t204.html

[GAME] Eat It: Still Hungry - A special kind of game 😓😠

You are a hungry little smiley in a world full of evil. In order to become big and strong, you need to eat - a lot. Evil enemy smileys are the only nourishment in sight, so you try catch as many as possible, but beware: You can only grasp smaller ones, bigger enemies will devour you instead!
To move your smiley, hold your phone in a horizontal position and tilt it into the direction your smiley should move. A level is considered as won once you've eaten all enemy smileys and you're awarded up to three stars, depending on the time you took for solving it. While some levels require a steady hand and quick reactions, others will pose puzzling setups, demanding your full brain capacity to solve them.
As an additional challenge, there's a survival mode where new enemies keep popping up from a cave and you need to munch as many of them as you can grab. In this mode, eating gives you points and difficulty increases gradually.
Download from Windows Phone Store
[QRCODE]http://windowsphone.com/s?appId=365e58c1-0089-44d3-93ca-443994a1fe5e[/QRCODE]
Direct Link

VR Goggles

so I'm going to try out the Virtual Reality experience. Getting the Google Daydream View ($80 on Amazon).
Choosing the Google ones so that I can cast the video on my TV via chromecast so that others can see what I'm seeing.
Anyone have any experiences with these (or other goggles) that may be helpful?
thanks!
nobody? really? wow. i guess the VR goggles are more unpopular than I thought.
well, got mine last night and tried them out. pretty cool. still some bugs though like keeping the pointer centered, video streaming, lack of content. I can really only stand 15-20 minutes of it, otherwise my eyes begin to hurt. my kids tried them out and loved them.
my phone did get hot, and it did use a lot of battery.
had some difficulties with the initial setup, as I did not realize that I had to enable NFC on the phone, and charge the pointer first. i think it uses a bluetooth connection to the pointer (I already have bluetooth enabled, so keep that in mind).
but after a while, I can see myself getting used to it. watching the shark videos was pretty cool, as both my wife and I actually jumped when shark swam by.
casting the experience on my TV is a nice plus so that others can be involved too (as well as help navigate them).
I like the Daydream better than the Gear VR. I don't use either a or the because it's so isolating and I don't have old dogs that constantly need to go in and out doors. [emoji16]
Sent from my SM-T820 using Tapatalk
I've spent a lot of time in both. I like the Gear better, but only because I have a wide face, with my eyes a bit wider apart than most. Daydream is the cooler version, nicer to touch and look at. Gear is a bit clunky, but if you have a wide face or glasses, the Daydream gets uncomfortable quickly. Sammy's library is much bigger, but much of it is shovelware. Both ecosystems have their exclusive highlights.

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