RAM usage seems too high - Sprint HTC EVO 4G LTE

After a few days of having my new Evo, I notice that, in general, with normal use, my RAM usage is around 550MB with 130MB free (according to Sense Task Manager.) (I'm using CleanROM DE, which is amazing, BTW.)
If I "stop all" it goes down to 320MB used for a few seconds, but quickly fills ups again.
This makes me wonder :
1. Why only ~640MB total? Doesn't this thing have 1GB?
2. Launchers (both Nova and Apex) seem to restart ALOT ... makes me feel like I don't have enough RAM.
3. Is this usage normal? It seems really high to me. The list of apps listed in the Task manager do not add up in MBs to anywhere near the "total used."
It makes me wonder if I should swap it for a Galaxy S3 while I still can .. with double the RAM...
Thanks for any input!

d0g said:
After a few days of having my new Evo, I notice that, in general, with normal use, my RAM usage is around 550MB with 130MB free (according to Sense Task Manager.) (I'm using CleanROM DE, which is amazing, BTW.)
If I "stop all" it goes down to 320MB used for a few seconds, but quickly fills ups again.
This makes me wonder :
1. Why only ~640MB total? Doesn't this thing have 1GB?
2. Launchers (both Nova and Apex) seem to restart ALOT ... makes me feel like I don't have enough RAM.
3. Is this usage normal? It seems really high to me. The list of apps listed in the Task manager do not add up in MBs to anywhere near the "total used."
It makes me wonder if I should swap it for a Galaxy S3 while I still can .. with double the RAM...
Thanks for any input!
Click to expand...
Click to collapse
Mine shows 433MB used and 352MB free

Is your phone running slow? My phone still runs great when down to 100mb free. Remember android its self is using ram not just the apps you have installed so it won't add up to 1 gb. On the galaxy my friennd has about 600mb free but his phone seems to lag more than mine.

maniakx said:
Is your phone running slow? My phone still runs great when down to 100mb free. Remember android its self is using ram not just the apps you have installed so it won't add up to 1 gb. On the galaxy my friennd has about 600mb free but his phone seems to lag more than mine.
Click to expand...
Click to collapse
No, it's running fast enough. The main thing that annoys me is the launcher restarting all the time. (Whether installed in /system or not.)

Android has a great RAM manager. If it needs more RAM for something else you load, it will clear some out. 130MB is still plenty for phone apps. Don't worry about it. It fills RAM back up so your phone will function faster. Some people have an obsession with keeping RAM use as low as possible, but using more will not affect performance at all. It's not like an old windows computer where if you run low on RAM it will start using a slow virtual memory page file.
If the launcher is constantly restarting that seems like another issue. Not too sure about that since I don't use one.

Have you removed Rosie? There's scripts and some roms build the option into their installers. The Rosie launcher in sense runs all the time regardless of whether you are using another launcher. It eats a lot of system resources and can take a lot of ram for itself. It also seems to affect multitasking because androids taskmanager will kill off apps for more resources. Since Rosie is set to always run it will simply restart and begin using memory and resources again. Do a search for senseless, I think that's what the script was called

Related

ERIS 3D rendering

Me and my friend just downloaded Raging thunder 2 I have the eris and he has the motorola droid. Well let me tell you his rendering on the droid stock rom is running perfect no stuttering and on my device which is the rooted leaked 2.1 its sucks not even possibly playable. It is a great game but not on my phone. Does anyone know of anything we can do or is there something i am missing to make my 3d rendering a little better. There arent any options on the game to lower quality etc. Thanks
Tips?
I would suggest using advanced task killer before running your game, this way any applications sucking up your RAM, will no longer, for a bit.
Also the Moto DROID has a [slightly] faster processor, not much we can do about that one...
Also, are you still on SENSE UI? [I'm running NexusOne Launcher and totally removed SENSE from my Rom, and BAM, increased response from my phone..]
Advanced task killer was and always will be the first app i Install. I am still running sensui I closed it and went to the regular home to see if it made the game faster and it had a negligible effect.
Well...
I am downloading the apk from the app market right now and I will run it in a bit and let you know if my set-up runs faster...
Thanks please let me know how you make out
Soo.. I'm back
annnd I got the thing to run with considerably less lag... still not 100% smooth
I did the following things...
1) My ROM is trimmed down quite a bit, I deleted HTC SENSE UI, didn't like it too much, I deleted amazonMP3, and a bunch of system apps I never use and that keep showing up on task killer
2) I made sure to temp change my live background to a non live background, for obvious reasons [ram, processor]
3)went to task killer, killed apps running
4) opened SetCPU [downloaded from app market, free] and set to 528MAX, and 480MIN <-- I found this setting doesnt make my battery run hot
5) opened Raging thunder and it loaded pretty fast
Now until we can get the kernels for 2.1 and modify the CPU clock speed, aka overclocking we can do too much but minimize unnecessary RAM and CPU usage.
I hope this helps..
Android22 said:
I would suggest using advanced task killer before running your game, this way any applications sucking up your RAM, will no longer, for a bit.
Also the Moto DROID has a [slightly] faster processor, not much we can do about that one...
Also, are you still on SENSE UI? [I'm running NexusOne Launcher and totally removed SENSE from my Rom, and BAM, increased response from my phone..]
Click to expand...
Click to collapse
Please look into how android does memory management, task killers are a BAD idea. Dalvik/android will kill background apps as needed.
Android22 try using ivan's 0.7 rom.
jcase said:
Please look into how android does memory management, task killers are a BAD idea. Dalvik/android will kill background apps as needed.
Android22 try using ivan's 0.7 rom.
Click to expand...
Click to collapse
I am on Ivans .7 Rom again now... reflashed it earlier this afternoon after this. Same results. I dont play games on my device...just trying to help others!

Home screen redraw - Go launcher seems to have it licked.

I've been testing go launcher to see whether it suffers from home screen redraw issues and so far it seems that after about an hour of testing by using apps, keeping around 8 max apps in memory , the launcher has not redrawn yet.
The phone has killed apps but not the launcher.
Sure its a tired launcher but its fast as hell especially with animation settings at 0.5 and seems so far to be resistant to home screen redraw.
Will post back if anything changes but so far all good.
Cheers.
Nova launcher is waaaayyy better than go launcher and never redraws either!
I don't like those Chinese type things like miui or go launcher etc.
Sent from my GT-I9300 using xda premium
Every launher so far redraws including nova. I'm not saying go launcher is amazing I'm just saying so far it is the only launcher that doesn't suffer from home screen redraw.
Tw , apex and Nova all suffer from redraw from time to time whether people like to admit it or not.
Just trying to help :-D
Peace.
biffsmash said:
Every launher so far redraws including nova. I'm not saying go launcher is amazing I'm just saying so far it is the only launcher that doesn't suffer from home screen redraw.
Tw , apex and Nova all suffer from redraw from time to time whether people like to admit it or not.
Just trying to help :-D
Peace.
Click to expand...
Click to collapse
Well I would admit it if it did.
I don't work for nova or anything!
Maybe you should try android.mimic.ca and use that to upload your services.jar and change the oom priority settings.
It stops the launcher being killed off.
Sent from my GT-I9300 using xda premium
nodstuff said:
Well I would admit it if it did.
I don't work for nova or anything!
Maybe you should try android.mimic.ca and use that to upload your services.jar and change the oom priority settings.
It stops the launcher being killed off.
Sent from my GT-I9300 using xda premium
Click to expand...
Click to collapse
Surely this procedure is just moving the problem elsewhere. The screen re-draws because it needed the RAM to service what you were just doing. Then you hit home and it assigns the memory back to the launcher.
So, what would the performance have been like with the app/webpage you were looking at before hitting home if the launcher is now hogging the RAM it needed. Surely instead you'll now get crashing browsers as its out of RAM.
The real cure to this is trying to reduce the amount of RAM the whole OS is using. The ROMs are huge especially compared to the S2 which never suffered with the re-draw problem as it always had loads of memory/RAM to play with.
All these new features have cost us performance as the RAM is the same as the last model. I'd rather of had 2 cores with 2MB of RAM rather than 4 cores with 1MB of RAM. How did Samsung get this the wrong way round? Guess it must have been the whole "Quad Core" marketing crap balanced with cost of production.
The problem is de-bloating and thining the ROM down to stop this RAM issues makes this an S2 with a bigger higher res screen. All the new features need to be taken out.
I experienced my first redraw on Go launcher first time i launched firefox after installation yesterday. I uninstalled immediately as I didn't like it.
This issue would suggest 1GB internal RAM isn't sufficient for the S3.
mwatson said:
Surely this procedure is just moving the problem elsewhere. The screen re-draws because it needed the RAM to service what you were just doing. Then you hit home and it assigns the memory back to the launcher.
So, what would the performance have been like with the app/webpage you were looking at before hitting home if the launcher is now hogging the RAM it needed. Surely instead you'll now get crashing browsers as its out of RAM.
The real cure to this is trying to reduce the amount of RAM the whole OS is using. The ROMs are huge especially compared to the S2 which never suffered with the re-draw problem as it always had loads of memory/RAM to play with.
All these new features have cost us performance as the RAM is the same as the last model. I'd rather of had 2 cores with 2MB of RAM rather than 4 cores with 1MB of RAM. How did Samsung get this the wrong way round? Guess it must have been the whole "Quad Core" marketing crap balanced with cost of production.
The problem is de-bloating and thining the ROM down to stop this RAM issues makes this an S2 with a bigger higher res screen. All the new features need to be taken out.
Click to expand...
Click to collapse
It doesn't move the problem, the oom settings were too aggressive.
I haven't had a launcher redraw since, never had an app crash and don't experience this music stopping problem that other people are having.
Its not a lack of ram that's the problem, its Samsung poor ram management settings.
Although that's not to say these roms couldn't do with losing a few pounds, 600mb+ for a rom is obscene.
Its still early days in S3 development so I'm sure the devs will sort it all out.
Remember the s2 has had loads of time for devs to fine tune every aspect of roms and kernels etc.
Modifying the launchers oom priority has worked for me so at the end of the day people can try it or not.
I'm happy with how I have my system running.
Sent from my GT-I9300 using xda premium
go launcher works very great for me! no lag at all
You can try moving your launcher to the system/app folder ... tha "status" of system application is different than "standard" apps.
I haven't had a redraw since the latest few jb. I completely forgot about the problem until I saw this thread.
not that it matters, but I'm on apex launcher.

Galaxy S III - Heavy RAM Usage - Possible Fix

i've been using my galaxy s3 for the past one month, i was really amazed by everything that phone has to offer. sadly though my phone started to lag after a week. then i got a firmware update from samsung through kies. after the update my phone's performance started to considerably improve and i was happy about that but again after a week of use the phone started to lag. i have a huge list of apps installed on my phone and mostly runs in the background and also loads of widgets too. my max ram usage usually stays at 677 mb sometimes reaches 721 mb which is too high. due to this i know its a part of my mistake too for my phone to lag because of many apps installed. so i factory reset my phone and after fresh boot it was around 584 mb. after some essential apps like facebook, twitter and few more apps my ram count was back to 680 mb.
sigh!!! now that really pissed me off. so i turned off and on few background processes in the settings until i went into the "Security" after turning off the "Ripple Effect" and BAMM!! my ram usage reduced to 420 mb and stayed there. even after installing every huge load of apps i had before my ram surprisingly still stays around 480 mb which is by far so awesome for my heavy usage. maybe others can try this and see if this the real reason for all the heavy ram usage. may be i'm wrong. by the way my phone lags no more after i turned off the ripple effect and no more "launcher reloads" too. i'm using Nova Launcher, my phone is rooted and no task killers installed. other than cf-root everything else is stock.
Hit Thanks if I helped...!!!
I'll try this now and report back
I haven't noticed a change with it on or off to be honest. I was at about 480mb before and I'm at the same now!
edit:
Hmm, 480mb before lock, 496 immediately after unlock, drops down to 476 shortly after. It uses about 20mb from what I can see.
Kryten2k35 said:
I haven't noticed a change with it on or off to be honest. I was at about 480mb before and I'm at the same now!
edit:
Hmm, 480mb before lock, 496 immediately after unlock, drops down to 476 shortly after. It uses about 20mb from what I can see.
Click to expand...
Click to collapse
my girlfriend's s3 had a ram usage amount of around 630 mb, i just disabled the ripple effect on her phone now it shows 410 mb after cleaning the ram. may be users with heavy ram usage can see the difference. watever, she was happy with it and made me a sandwich
It seems to be a little better but its still hard to tell
I have about 244mb free running xda
Sent from my GT-I9300 using xda premium
androidified said:
my girlfriend's s3 had a ram usage amount of around 630 mb, i just disabled the ripple effect on her phone now it shows 410 mb after cleaning the ram. may be users with heavy ram usage can see the difference. watever, she was happy with it and made me a sandwich
Click to expand...
Click to collapse
om nom nom :cyclops:
androidified said:
i've been using my galaxy s3 for the past one month, i was really amazed by everything that phone has to offer. sadly though my phone started to lag after a week. then i got a firmware update from samsung through kies. after the update my phone's performance started to considerably improve and i was happy about that but again after a week of use the phone started to lag. i have a huge list of apps installed on my phone and mostly runs in the background and also loads of widgets too. my max ram usage usually stays at 677 mb sometimes reaches 721 mb which is too high. due to this i know its a part of my mistake too for my phone to lag because of many apps installed. so i factory reset my phone and after fresh boot it was around 584 mb. after some essential apps like facebook, twitter and few more apps my ram count was back to 680 mb.
sigh!!! now that really pissed me off. so i turned off and on few background processes in the settings until i went into the "Security" after turning off the "Ripple Effect" and BAMM!! my ram usage reduced to 420 mb and stayed there. even after installing every huge load of apps i had before my ram surprisingly still stays around 480 mb which is by far so awesome for my heavy usage. maybe others can try this and see if this the real reason for all the heavy ram usage. may be i'm wrong. by the way my phone lags no more after i turned off the ripple effect and no more "launcher reloads" too. i'm using Nova Launcher, my phone is rooted and no task killers installed. other than cf-root everything else is stock.
Hit Thanks if I helped...!!!
Click to expand...
Click to collapse
The system can manage the RAM very well. It will end applications accordingly when the RAM usage gets close to its maximum limit. You dont have to worry about any lags. I never have to clear the memory and I reboot my phone once a week or so.
Unused ram is wasted ram
Sent from my GT-I9300 using Tapatalk 2
Lennyuk said:
Unused ram is wasted ram
Sent from my GT-I9300 using Tapatalk 2
Click to expand...
Click to collapse
+100!
Sent from my GT-I9300 using xda premium
Where's the other 200MB of RAM gone, though? These are 1GB devices, no?
Lennyuk said:
Unused ram is wasted ram
Sent from my GT-I9300 using Tapatalk 2
Click to expand...
Click to collapse
I agree that the phone should use as much ram as possible but my problem is that it doesnt keep things in ram that i want it to because all the stock things take up so much space.
For example, i play some games like "draw something" and often it has to reload the app after ive been out of it for a while. Or even worse, it has to reload the home screen icons and widgets when i leave an app. That second one is that one that really pi#$es me off. Why doesnt it keep the home screen in ram?
Also this is advertised as having 1gb of ram right? Why does it only display 780mb? I tried turning off the ripple effect with minimal change in ram usage. Ive checked the running apps but theres nothing using a particularly large amount of ram. Does anyone have any suggestions? Its really frustrating because i had a galaxy s2 running ICS which had the same amount of ram but it always had like 300-400 mb free and always kept things in ram ready to go. now i usually only have 100-200mb and it always closes the apps i want kept open, ESECIALLY the HOME SCREEN icons and widgets. So frustrating.
Help? Please?
Jaisah said:
I agree that the phone should use as much ram as possible but my problem is that it doesnt keep things in ram that i want it to because all the stock things take up so much space.
For example, i play some games like "draw something" and often it has to reload the app after ive been out of it for a while. Or even worse, it has to reload the home screen icons and widgets when i leave an app. That second one is that one that really pi#$es me off. Why doesnt it keep the home screen in ram?
Also this is advertised as having 1gb of ram right? Why does it only display 780mb? I tried turning off the ripple effect with minimal change in ram usage. Ive checked the running apps but theres nothing using a particularly large amount of ram. Does anyone have any suggestions? Its really frustrating because i had a galaxy s2 running ICS which had the same amount of ram but it always had like 300-400 mb free and always kept things in ram ready to go. now i usually only have 100-200mb and it always closes the apps i want kept open, ESECIALLY the HOME SCREEN icons and widgets. So frustrating.
Help? Please?
Click to expand...
Click to collapse
even i have the same issues with the home screen. i dont use the default TouchWiz launcher, i use Nova. I made it a system app by moving the apk to the system folder. after this the launcher's performance is much better compared the past. even though it still reloads sometime after i launch some heavy apps like GTA or few other games.
what i think about the heavy RAM usage when compared to the SGS2 is the use of many background process for the motion and other smart features in SGS3. you can try disabling the few you dont use much, it might help reduce the heavy RAM usage but there isn't much we could do about the RAM usage.
i tried few of those unofficial stock 4.1 jelly bean ROMs, compared to the official ICS they are much faster and the total RAM was above 820mb which is a really good thing. the usage of RAM in ideal state is very minimum also the touchwiz launcher had no unnecessary reloads as far as i checked. i guess we need to wait few more days until samsung releases the official version. may be in that all the RAM issues will be fixed.
Use titanium backup to freeze the bloat.
Sent from my SHV-E210S using xda app-developers app
androidified said:
even i have the same issues with the home screen. i dont use the default TouchWiz launcher, i use Nova. I made it a system app by moving the apk to the system folder. after this the launcher's performance is much better compared the past. even though it still reloads sometime after i launch some heavy apps like GTA or few other games.
what i think about the heavy RAM usage when compared to the SGS2 is the use of many background process for the motion and other smart features in SGS3. you can try disabling the few you dont use much, it might help reduce the heavy RAM usage but there isn't much we could do about the RAM usage.
i tried few of those unofficial stock 4.1 jelly bean ROMs, compared to the official ICS they are much faster and the total RAM was above 820mb which is a really good thing. the usage of RAM in ideal state is very minimum also the touchwiz launcher had no unnecessary reloads as far as i checked. i guess we need to wait few more days until samsung releases the official version. may be in that all the RAM issues will be fixed.
Click to expand...
Click to collapse
Care to share how do you make nova a system app? Using omega v13.
Ev0d3vil said:
Care to share how do you make nova a system app? Using omega v13.
Click to expand...
Click to collapse
the easy way to do it is by Titanium Backup Pro. first your phone should be rooted then Open Titanium Backup > Select the App you want to convert > then choose "Convert to System App"
if you dont have TB Pro then you must have a File Manager App with Root access.
make sure your system folder has write access
go to the location /data/app
search for the file "com.teslacoilsw.launcher-1.apk"
move that file to /system/app
restart your phone
After changing Nova to system app you will definitely feel the difference in its performance.
Yes, the ram is not to use the phone and he drove.
---------- Post added at 11:56 AM ---------- Previous post was at 11:54 AM ----------
Phone itself does ram processes to manage load and use.
LG9 ROM has excellent memory usage. With stuff open I now idle around 480. Not very often does it go into the high 600's like before.
androidified said:
the easy way to do it is by Titanium Backup Pro. first your phone should be rooted then Open Titanium Backup > Select the App you want to convert > then choose "Convert to System App"
if you dont have TB Pro then you must have a File Manager App with Root access.
make sure your system folder has write access
go to the location /data/app
search for the file "com.teslacoilsw.launcher-1.apk"
move that file to /system/app
restart your phone
After changing Nova to system app you will definitely feel the difference in its performance.
Click to expand...
Click to collapse
Alright great. What if I want to revert it?
Sent from my GT-I9300 using Tapatalk 2
Ev0d3vil said:
Alright great. What if I want to revert it?
Sent from my GT-I9300 using Tapatalk 2
Click to expand...
Click to collapse
move back the same file from /system/app to /data/app and restart the phone.

1GB RAM enough? And battery?

Hey xda
I have recently fallen in love with the stock android look. I really dont want to waste my warranty by flashing and rooting so i just use 3rd party apps for it. I use holo locker (free) and nova launcher and wanted to know if this will affect any ram or battery perforlance? If i check my ram with having no apps opened, im already at 600 - 650 mb used of the 832mb. I also want to know if using those apps will use more battery than the stock samsung ones? Or atleast noticable.
Thanks in advance
Mutn
mutn10 said:
Hey xda
I have recently fallen in love with the stock android look. I really dont want to waste my warranty by flashing and rooting so i just use 3rd party apps for it. I use holo locker (free) and nova launcher and wanted to know if this will affect any ram or battery perforlance? If i check my ram with having no apps opened, im already at 600 - 650 mb used of the 832mb. I also want to know if using those apps will use more battery than the stock samsung ones? Or atleast noticable.
Thanks in advance
Mutn
Click to expand...
Click to collapse
Battery no clue, ram, I assume it will use more ram as you run more apps.
Sent from my GT-I9300 using xda app-developers app
Yes of course ur choice of launcher will affect ram usage for example the stock touching uses about 50 mb with widgets
Nova launcher uses about 45 mb
Zeam launcher uses about 25 mb
And default launcher on a nexus 4 that is goggles launcher uses only 19 mb but of course it lacks much of functionality
Regarding ram u should not worry about free ram even of u dont use nova and use touch wiz or even if u use default launcher in nexus 4 that is google s launcher u will get ram usage to about same 600-660mb without doing anything
This is because of the way in which android works android believes that free ram is wasted ram so even if u have 200 mb free android would rather fill it up with apps than keep it free bcos more apps in ram = more apps that will open fast when u click them
Now this wouldn't mean u wont be able to run more apps for example when u open an app say that needs 200mb ram android would clear apps from ur lru that j's least recently used list and give u the desired amount of ram that the app needs
But yes on the contrary using a heavy launcher would mean more ram occupied by that launcher that would reduce the no of apps that can be kept in ram at one time...... But it wouldn't anything except multitasking a bit that too only a bit.....
Rest choice is urs
Regardong battery I don't think it would Mae appreciable difference
Just to add a little bit.....and for the benefit of knowledge sharing......it's worth noting that every running process has a priority level assigned to it which dictates how easily it is killed when ram is needed, and obviously things like games will get killed as a priority over essential system processes.
That is all I know

insane memory problem on 2gb kenzo

hello lads
i'm using 2gb kenzo with havoc os v2.9
my launcher: poco launcher (installed as system app, havoc default launcher removed)
i also removed/deleted swap region and disabled swap/zram totally because i thought apps were transferred to swap region and thats why everything was so slow to load again but i learned that wasn't the case.
my problem is this:
phone can't and doesn't use all of the available (1845mb) memory. the lowest free ram amount i have seen was ~240 mbs. when i see that both my game froze so i had to quit and phone launcher was removed from memory/app killed which takes up ~100mb ram and took 10 seconds to relaunch.
i mean if there is ~240mb free memory why is the launcher removed from the RAM!? it's only 100mb! and if there is ~240mb free memory why is my game is freezing at the first place!? i mean if there isn't enough memory game just should be force killed or frozen, whatever etc.. but there is no reason for any kind of freeze in the whole system, not the notification bar, not the launcher, not the keyboard!
also system ui (~100mb memory usage) is killed too! i can't even see the notification bar when trying to do anything else on the phone... i have to wait 5-10 seconds to load it when i swipe to open it.
when i use firefox, upon loading up a new page, free ram goes up from 400 to 700 mbs! so the phone is killing launcher, gboard and even system ui in the background to give more ram to firefox, which is ok and logical => only and if only there isn't free ram! but while system is doing that there is already 400 mbs of free ram! first those free ram should be given to the firefox, and when that is not enough system only then should start killing other apps, and should never kill apps like launcher, system ui, telephone ui, even keyboard! also there always more than 250mb is free when using firefox, but launcher, gboard, system ui is already dead at this point, i can't even take calls... and those took exactly 250 mbs total! i mean if there is always at least 250mb free ram while using firefox why is my launcher,gboard and system ui apps are killed and removed from the RAM! it doesn't make any sense to me at all.
what can we do to fix this stupid ram management? is this problem linux based or only android is like this?
thanks in advance for any kind of explaining/url that explain the problem thoroughly in technical terms
example pictures: i'll upload video if anyone wants to see how the user experience is for further investigation.
waltran said:
hello lads
i'm using 2gb kenzo with havoc os v2.9
my launcher: poco launcher (installed as system app, havoc default launcher removed)
i also removed/deleted swap region and disabled swap/zram totally because i thought apps were transferred to swap region and thats why everything was so slow to load again but i learned that wasn't the case.
my problem is this:
phone can't and doesn't use all of the available (1845mb) memory. the lowest free ram amount i have seen was ~240 mbs. when i see that both my game froze so i had to quit and phone launcher was removed from memory/app killed which takes up ~100mb ram and took 10 seconds to relaunch.
i mean if there is ~240mb free memory why is the launcher removed from the RAM!? it's only 100mb! and if there is ~240mb free memory why is my game is freezing at the first place!? i mean if there isn't enough memory game just should be force killed or frozen, whatever etc.. but there is no reason for any kind of freeze in the whole system, not the notification bar, not the launcher, not the keyboard!
also system ui (~100mb memory usage) is killed too! i can't even see the notification bar when trying to do anything else on the phone... i have to wait 5-10 seconds to load it when i swipe to open it.
when i use firefox, upon loading up a new page, free ram goes up from 400 to 700 mbs! so the phone is killing launcher, gboard and even system ui in the background to give more ram to firefox, which is ok and logical => only and if only there isn't free ram! but while system is doing that there is already 400 mbs of free ram! first those free ram should be given to the firefox, and when that is not enough system only then should start killing other apps, and should never kill apps like launcher, system ui, telephone ui, even keyboard! also there always more than 250mb is free when using firefox, but launcher, gboard, system ui is already dead at this point, i can't even take calls... and those took exactly 250 mbs total! i mean if there is always at least 250mb free ram while using firefox why is my launcher,gboard and system ui apps are killed and removed from the RAM! it doesn't make any sense to me at all.
what can we do to fix this stupid ram management? is this problem linux based or only android is like this?
thanks in advance for any kind of explaining/url that explain the problem thoroughly in technical terms
example pictures: i'll upload video if anyone wants to see how the user experience is for further investigation.
Click to expand...
Click to collapse
U need zram if u r on 2gb kenzo. And havoc is not good idea. Havoc has too much customisation make ram heavy. So use lighter and moderate roms like Aex.
Excrima x28 is default with zram.
Black_Stark said:
U need zram if u r on 2gb kenzo. And havoc is not good idea. Havoc has too much customisation make ram heavy. So use lighter and moderate roms like Aex.
Excrima x28 is default with zram.
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thanks for answer, this makes sense now
do you know which android 9 ROM uses the lowest ram ?
waltran said:
thanks for answer, this makes sense now
do you know which android 9 ROM uses the lowest ram ?
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Install telegram app and join rn3 community group and other kenzo rom channels. U can ask here. U will get more replies on ram management. I dont use chrome or firefox.
https://t.me/rn3dev
https://t.me/kenzoromnews
https://t.me/KenzoRoms_News

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