Is it worth paying for an app review from sites like AndroidTapp or AndroidHeadlines? - Android Q&A, Help & Troubleshooting

Title pretty much says it all... my app's been doing decently well (made about $50 from it so far) and I'm considering putting most or all of that money into a paid review from Android review sites. Obviously I'm only halfway there since the reviews cost about $100-$150, but is it worth investing that money with them?
Devs who've bought a review before: Did you get a gigantic surge in downloads/purchases after your reviews were published or did you not see much of a difference? Also, which sites are the best ones to get reviewed by?
Thanks for your input, and sorry if this is in the wrong forum... I couldn't find any other place that was a better fit for my question.

R: Is it worth paying for an app review from sites like AndroidTapp or AndroidHeadlin
First of all i think you can use the function tip us of xda!
And secundary make more updates snd threads on sections like xperia u themes and apps!
Translations etc..

I happen to work for a blog, and refuse to take any money for reviews. All I ask is, if your app is paid that you provide the app itself free of charge.
Sadly, I don't have an android phone (yet) the or I would review it. If you would be interested in having my site review it though, drop me an email at [email protected] and visit our site, http://techfanatix.com
Sent from my ss_tenderloin using Tapatalk HD

Try something Else
Well Those guys are asking Lot of money to post our review on our app.
But now I'm using fiverr for this.It's only 5$ and sometimes it's well worth the Money

Related

Amazon Appstore Free Apps of the day

I may sound desperate, but I just wanted to suggest something:
Can someone who has access to the Amazon Appstore create a thread wherein he/she can upload and post the Free App of the Day .apk and update it everyday? Or at least post a link wherein we can download them apks, since they're free anyway?
It's just so sad for us located outside the US because we weren't blessed by such privilege. :'(
No offence intended, y'all, so please, no flaming. If you find my post offensive in any way, PM me and I'll remove it for you.
Thanks!
What you are proposing is against XDA forum rules, therefore it will never happen.
I don't believe it even works, does it? Isn't there some kind of DRM attached to the Amazon AppStore .apk files that makes sure it's attached to your Amazon account?
les02jen17 said:
I may sound desperate, but I just wanted to suggest something:
Can someone who has access to the Amazon Appstore create a thread wherein he/she can upload and post the Free App of the Day .apk and update it everyday? Or at least post a link wherein we can download them apks, since they're free anyway?
It's just so sad for us located outside the US because we weren't blessed by such privilege. :'(
No offence intended, y'all, so please, no flaming. If you find my post offensive in any way, PM me and I'll remove it for you.
Thanks!
Click to expand...
Click to collapse
If you think its morally right to do that. Why not just find out what the app is, than use blapkmarket or 4shared to download it?
Sent from my ADR6300 using XDA Premium App
les02jen17 said:
Or at least post a link wherein we can download them apks, since they're free anyway?
Click to expand...
Click to collapse
The point is... they are NOT FREE. They are paid apps that for a special deal, on that day only, is a free purchase via the Amazon Appstore (you can also access them from the Amazon website, but still need the Amazon appstore app to install them).
To link in any other method is to redistribute paid apps.
And it's already been posted that it's against XDA forum rules.
If the only thing stopping you from downloading what is most likely a $5 for free is a lack of Amazon account or not living in the United States, morally I see nothing wrong with that. But that's subjective, and if it's against the forum rules I suggest you just do as others said and find out what the app of the day is and go download the .apk online.
I suggest moving to the United States. It's not that bad here, promise.
Sent from my NookColor using XDA Premium App
SCrid2000 said:
I suggest moving to the United States. It's not that bad here, promise.
Click to expand...
Click to collapse
So long as you don't lose your job and get sick, that is.
I much prefer the Leonard Cohen view of America ... "the cradle of the best and the worst".
For anyone who doesn't know how the "free app of the day" deal at amazon works from a developer standpoint:
Amazon will tabulate the sales and pay the developer 20% of the full list price of the app for each "free" transaction.
Essentially, Amazon buys each "free" app purchase from the developer at a reduced cost.
If you pirate the app or download it from anywhere besides Amazon, on the day it is offered, then you still burn the developer out of the money that rightfully belongs to them.
Amazon does this to drive traffic to their web site, and to score more money in advertising and hopefully repeat business. But this app is not free like other free apps - Amazon still pays the owner of that app for each person who downloads it.
Please do not do what you are suggesting. It doesn't seem like a big deal at first, but knowing this now you will see how wrong it is.
I don't find your post offensive, a lot of people probably do not know this.
Hopefully this can serve to make more people aware of how the process works with Amazon.
Blue6IX said:
For anyone who doesn't know how the "free app of the day" deal at amazon works from a developer standpoint:
Amazon will tabulate the sales and pay the developer 20% of the full list price of the app for each "free" transaction.
Essentially, Amazon buys each "free" app purchase from the developer at a reduced cost.
If you pirate the app or download it from anywhere besides Amazon, on the day it is offered, then you still burn the developer out of the money that rightfully belongs to them.
Amazon does this to drive traffic to their web site, and to score more money in advertising and hopefully repeat business. But this app is not free like other free apps - Amazon still pays the owner of that app for each person who downloads it.
Please do not do what you are suggesting. It doesn't seem like a big deal at first, but knowing this now you will see how wrong it is.
I don't find your post offensive, a lot of people probably do not know this.
Hopefully this can serve to make more people aware of how the process works with Amazon.
Click to expand...
Click to collapse
thank you for that info. its most helpful.
The OP might want to look into proxy services that mask you IP address behind a US address. Its how people abroad order books from Amazon & BN and music from iTunes.
SCrid2000 said:
I suggest moving to the United States. It's not that bad here, promise.
Sent from my NookColor using XDA Premium App
Click to expand...
Click to collapse
It looks worse and worse each day...
To the OP, can't you create an account in amazon even if you are from outside the US? Just seems kind of weird to me...but then again, I don't know.

[Q] [QUESTION] What am I doing wrong?

Hi,
I've got 3 apps/live wallpapers currently on the market (links listed below in my signature), all with free and donation versions. Between them they have had just under 32,000 downloads in the last four months. They've been rated between 4 and 5 stars with positive feedback.
Can anyone think of a reason why I've only had a couple of dozen sales of the donation versions? (Many thanks if you have bought one )
It can't be lack of visibility or quality as the free versions seem to be quite popular and are getting healthy reviews. The donation versions have extra functionality as a bonus incentive. It's not price - they are as cheap as I can make them!
Am I missing something? I am at a loss. Please can somebody point me in the right direction?
I'm not naieve enough to think I'll make a ton of cash out of it, just enough to even partially justify the effort I've put in would be nice.
Regards,
Paul
Strangemoo
Hi,
You can get answers to your questions if you look at Wiki - Product Marketing. It is not simple, but when you start to understand this process, your sales will grow.
Sorry for my English.
pphillips001 said:
Can anyone think of a reason why I've only had a couple of dozen sales of the donation versions?
Click to expand...
Click to collapse
Because people want things for free is the simple answer.
pphillips001 said:
Hi,
I've got 3 apps/live wallpapers currently on the market (links listed below in my signature), all with free and donation versions. Between them they have had just under 32,000 downloads in the last four months. They've been rated between 4 and 5 stars with positive feedback.
Can anyone think of a reason why I've only had a couple of dozen sales of the donation versions? (Many thanks if you have bought one )
It can't be lack of visibility or quality as the free versions seem to be quite popular and are getting healthy reviews. The donation versions have extra functionality as a bonus incentive. It's not price - they are as cheap as I can make them!
Am I missing something? I am at a loss. Please can somebody point me in the right direction?
I'm not naieve enough to think I'll make a ton of cash out of it, just enough to even partially justify the effort I've put in would be nice.
Regards,
Paul
Strangemoo
Click to expand...
Click to collapse
Are the free versions ad supported?
Sent from my GT-I9100 using XDA App
I am speaking from a position of total ignorance here but, if I were in your shoes, I would totally just remove the free versions...
Or stick ads in the free versions
Sent from my X10a using xda premium
Yep it is very very simple. Free, even with ads people will choose over the paid versions. Even at 99 cents it's enough for people not to purchase.
Plus if your apps make it to pirating sites, there is no point in buying the app. Even my sister can figure out the piracy stuff for android and she cant even install Windows 7.
I will give you my objective experience as a random android user.
I don't think you have done anything wrong. I installed both Dino Pop and Zombie Pop and found myself chuckling and having fun.
I think that it's just something that doesn't fit in the paid app category as much.
I usually pay for apps that I find useful or have promise of future, as of yet unrevealed, entertainment.
I don't know what the limitations of live wallpaper are, but even a simple game needs a) unpredictable change of scenery b) the need for strategy (to entice the mind to test its abilities) c) some kind of final challenge (maybe like a boss zombie or something, to give that sense of accomplishment)
These are just my super honest thoughts, 100% intended to help out.
On a related note, I used to love this arcade game called strikers 1945 plus. I always thought it would be awesome to have a live wallpaper game like that (but obviously not as in depth..it's wallpaper lol)...again, not sure how difficult something like that would be. Just my two cents.
Sent from my Nexus 6 through tears in rain.
My thinking...
Case 1: If I find an app for free that also has a Donate version, without any extra features, I will never pay for it. Period.
Case 2: Usually when there is a free app, that also has a paid version without ads, I will buy it if I use the free version enough to wish it didn't have ads.
Case 3: There is a free app (usually a game) that I use continuously every/every other day and I will see that there is a paid version. The paid version has tons of cool features, options, game levels, etc. If I get a little bored of the free version, and really need something extra, I usually won't hesitate to buy it. (Ex. Noogra Nuts, Navy Wars)
Then there's those apps like FriendCaster and Twitter apps with ads. The paid version of FriendCaster is $5. I won't ever buy it to remove the ads. I won't pay for it simply because they don't get in the way, and I can access Facebook/Twitter in many different ways.
Even the name "Whatever App - DONATE" is just a red flag to users. Basically they might see that, and just not even look at it. They won't even see that there are extra options available. You might be able to get away with changing the name (to 'Pro version' or just without 'Donate') and really push the extra functionality.
Just my thoughts about free/donate/paid versions of apps. Hope it helps
Oh, and I like your LWs, keep up the good work!
I agree and have had a somewhat similar experience. I have bought a live wallpaper before because it had added functionality and got rid of upgrade messages on the homescreen (photolive wallpaper). The free version was good enough for me to try it and see what its like, but still restrictive enough for me to have to buy it. I have also donated to an app called Llama, but this is a special case where I will donate more than the small amount in the android market because I love the app and the dev isn't asking what I am willing to pay.
I would say to restrict the free versions of features and really give people both an incentive and reason to upgrade the product if they like it. If not people will generally make do with what they don't have to buy. I went for 2 years with my first Droid experience without buying a single app, I just used add supported or completely free versions, but now I'm much more inclined to support developers when I find something I like and usually but not in all cases, that I can try first.
Sent from my GT-I9100 using XDA App
Many thanks to all of the inciteful responses. All very inteteresting points.
In a nutshell it appears that I'm basically giving too much for too little. I've withheld going down the adverts route as I'm not a great fan personally - but if that's how the 'many' prefer to go then who am I to disagree!
Does anyone else find it funny that you have to actually annoy Android users into paying for apps?!
Lol - what a world.
Thanks again,
Paul
Strangemoo
pphillips001 said:
Many thanks to all of the inciteful responses. All very inteteresting points.
In a nutshell it appears that I'm basically giving too much for too little. I've withheld going down the adverts route as I'm not a great fan personally - but if that's how the 'many' prefer to go then who am I to disagree!
Does anyone else find it funny that you have to actually annoy Android users into paying for apps?!
Lol - what a world.
Thanks again,
Paul
Strangemoo
Click to expand...
Click to collapse
The key to money is think "free = demo," "paid = full featured."
If you do that, and people like it, then you will get more money. I play a game, I like it, it's a demo, that person made a sale. They give it away for free, I'm likely to just use it for free and never even visit their "donation page."
It's like the old saying: Why pay for a cow, when you can get the milk at home for free?
Being not married, that doesn't really apply to me, and I don't pay for cows either way
---------- Post added at 09:42 AM ---------- Previous post was at 09:38 AM ----------
Oh yeah... It should probably also be mentioned that when people pay for something, it usually gives them a license (or so they think) to rate it and comment more harshly, so don't be all shocked if ratings go down when you implement a pay-per-app methodology.
pphillips001 said:
Many thanks to all of the inciteful responses. All very inteteresting points.
In a nutshell it appears that I'm basically giving too much for too little. I've withheld going down the adverts route as I'm not a great fan personally - but if that's how the 'many' prefer to go then who am I to disagree!
Does anyone else find it funny that you have to actually annoy Android users into paying for apps?!
Lol - what a world.
Thanks again,
Paul
Strangemoo
Click to expand...
Click to collapse
majorpay said:
The key to money is think "free = demo," "paid = full featured."
If you do that, and people like it, then you will get more money. I play a game, I like it, it's a demo, that person made a sale. They give it away for free, I'm likely to just use it for free and never even visit their "donation page."
It's like the old saying: Why pay for a cow, when you can get the milk at home for free?
Being not married, that doesn't really apply to me, and I don't pay for cows either way
---------- Post added at 09:42 AM ---------- Previous post was at 09:38 AM ----------
Oh yeah... It should probably also be mentioned that when people pay for something, it usually gives them a license (or so they think) to rate it and comment more harshly, so don't be all shocked if ratings go down when you implement a pay-per-app methodology.
Click to expand...
Click to collapse
I think you're both right. If you could offer a demo with built in restrictions and then an unlock key. If you can avoid ads and thus the network access permission, which personally I prefer not to see on a live Wallpaper, that would be even better. Then the user has a decent live wallpaper with no strange permissions (for a wallpaper) but something always there to give an incentive to buy it if one likes the developer's work and or the demo product and want to unlock features. This adds value to the product because I would bet less people really care about donating than they would paying to unlock a full version!
Sent from my GT-I9100 using XDA App
jontornblom said:
I will give you my objective experience as a random android user.
I don't think you have done anything wrong. I installed both Dino Pop and Zombie Pop and found myself chuckling and having fun.
Click to expand...
Click to collapse
jontornblom said:
I think that it's just something that doesn't fit in the paid app category as much.
Click to expand...
Click to collapse
I know what you mean. I figured I'd start off with a couple of live wallpapers to 'test the water'. I have a couple of neat ideas for some original games - but am still unsure it'll be worth the effort on this platform (which is a shame as I love writing for Android).
jontornblom said:
I usually pay for apps that I find useful or have promise of future, as of yet unrevealed, entertainment.
I don't know what the limitations of live wallpaper are, but even a simple game needs a) unpredictable change of scenery
Click to expand...
Click to collapse
The paid for versions allows you to change the background to anything in your gallery.
jontornblom said:
b) the need for strategy (to entice the mind to test its abilities)
Click to expand...
Click to collapse
Lol - got me on that one! Finger popping is a bit strategy deficient! I suppose I could add more baddies with different traits...
jontornblom said:
c) some kind of final challenge (maybe like a boss zombie or something, to give that sense of accomplishment)
Click to expand...
Click to collapse
I had tried to keep both Zombie and Dino Pop lightweight on purpose - largely because they are just wallpapers. But point taken.
I am in two minds whether to polish them up and wrap them both into stand-alone apps.
jontornblom said:
These are just my super honest thoughts, 100% intended to help out.
Click to expand...
Click to collapse
Sincerely appreciated and many, many thanks!
jontornblom said:
On a related note, I used to love this arcade game called strikers 1945 plus. I always thought it would be awesome to have a live wallpaper game like that (but obviously not as in depth..it's wallpaper lol)...again, not sure how difficult something like that would be. Just my two cents.
Sent from my Nexus 6 through tears in rain.
Click to expand...
Click to collapse
I'll have a look for that - it may turn into my next project
Kind regards,
Paul
Strangemoo
All the best! I'll keep an eye out for your new products!
Sent from my Nexus 6 through tears in rain.

Guys, please be aware of scam sites

For instance, check out the following site which boasts the TFP for $320.
http://www.donagsystemonline.com/AS...utm_source=google-shopping&utm_medium=organic
Just look around in the site. You can see several very obvious signs of this being a scam, aside from the ridiculously low prices.
Just want you guys to be aware. That is all.
A quick search showed up at least half a dozen other sites with ridiculously low prices. They all track back to Britain.
The scam goes like this. You order the item and use paypal or credit card or whatever. You immediately receive an email from them telling you that to avoid complications or whatever they have refunded your money and that in order to send you the item immediately they need you to wire them the money via western union or some other company where it is impossible for you to recover your money.
Thanks for the warning.
good lookin out...
Ta for the heads up!!
Wonder why a site that claimed be uk based is priced in dollars!!
Reckon you are quite right about the method used lol
Trouble is that there is one born every day, and somebody is most probably stupid enough to click on buy.
the server is based in the US
Hmmm trying to remember how to report a fraudulent site to google now lol
Thought I'd run a whois on the site:
http://www.whois.net/whois/donagsystemonline.com
Bump.
I've seen several reports of people falling for this scam.
If it looks to good to be true... it usually is. No offense but I don't really understand how people can think such a thing is legit.

Looking for Advice on selling App through Google Play/Checkout

Hi All,
I'm looking to publish a pay for version of my free application. It's all ready to go and I foolishly thought I'd just need to set the price I wanted to sell the thing for and Google would sort out all the tax concerns etc. What a fool I was and after searching online I'm not the only one to have fallen into this quagmire.
I'm hoping that amoungst the wonderful people in these forums that there is a UK app developer who has been through this (what looks to be a) traumatic step and can give me some brief advice/guidance as to what I should be doing to do this properly.
An idea of questions I have are
1. Do I need to register a business before diving into this?
2. As a UK resident do I need to be gathering and paying the US (or other) buyers tax as well as my own VAT? If so, how?
3. What else don't I know about?
I realise that this advice should come from a trained professional accountant but as I don't know any (or think this current app is going to generate a revenue worthy of paying a professional) I'm hoping the developing community would be willing to share their experience. I'm happy to take this offline if need be, I'd just appreciate any pointers in the right direction.
(I have seen a few topics on this site vaguely around the same theme but not from a UK perspective, if there is a thread I should see then please direct me to that, but I have tried to find one already, honest!)
Thanks in advance,
Leighton.
Leighto. said:
Hi All,
I'm looking to publish a pay for version of my free application. It's all ready to go and I foolishly thought I'd just need to set the price I wanted to sell the thing for and Google would sort out all the tax concerns etc. What a fool I was and after searching online I'm not the only one to have fallen into this quagmire.
I'm hoping that amoungst the wonderful people in these forums that there is a UK app developer who has been through this (what looks to be a) traumatic step and can give me some brief advice/guidance as to what I should be doing to do this properly.
An idea of questions I have are
1. Do I need to register a business before diving into this?
2. As a UK resident do I need to be gathering and paying the US (or other) buyers tax as well as my own VAT? If so, how?
3. What else don't I know about?
I realise that this advice should come from a trained professional accountant but as I don't know any (or think this current app is going to generate a revenue worthy of paying a professional) I'm hoping the developing community would be willing to share their experience. I'm happy to take this offline if need be, I'd just appreciate any pointers in the right direction.
(I have seen a few topics on this site vaguely around the same theme but not from a UK perspective, if there is a thread I should see then please direct me to that, but I have tried to find one already, honest!)
Thanks in advance,
Leighton.
Click to expand...
Click to collapse
I'm not sure what quagmire you refer to, google take fees and taxes out for you. Just specify the price of your app and upload it, they even automatically set right tax for you.
It was a year ago I set an account up but if I never registered as a business, don't think you have to.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
This is not the impression that I get from their T's and C's. It explicitly says that google pass on the tax to you and it is tour responsibility to ensure this is dealt with correctly. Am I misinterpreting that or does it not apply to the UK? Does everyone else agree with Dave and I'm making something out of nothing?
Cheers,
Leighton.
Sent from my HTC Desire HD A9191 using xda app-developers app
Just to show you why I'm thinking that we do need to take notice of the tax. Here is a link to one of the latest notifications I had in the Google Play publisher site.
{linked removed due to newbie status/possible spam risk}
It explicity says, "Keep in mind that Google will continue to pass on the entire tax amount collected to the developer, and calculate the 30% transaction fee off the net price of the product. For example, if your tax inclusive price is 10GBP and your VAT is 20% (as set by the developer in the Google Merchant Center), then Google will first calculate your net price (8 GBP) and then apply a 30% transaction fee to that amount (2.4GBP fee). The developer would then receive 7.6GBP (includes tax collected)."
I'm pretty sure this is something I need to atleast understand properly before continuing.
Leighton.
My apologies, because I only have one for sale app and don't have to pay taxes (falls below minimum level of earning at which tax is applied) I knew google add the tax rate automatically but forgot that the developer pays it to tax office.
Here are the uk vat rules.
http://www.hmrc.gov.uk/vat/start/register/when-to-register.htm
Basically you don't register to pay vat on your apps unless you earn £77,000 a year or more from them.
So if you are earning more than that you pay them the pounds per app sold that you owe as tax but not otherwise. In my case I don't have to pay vat.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
That is great news to me, thanks Dave. My app will never come close to that kind of revenue. Hopefully one day this headache will return
Regards,
Leighton.
Sent from my HTC Desire HD A9191 using xda app-developers app

[Q] I did you a favour, then what?

Whenever my automated system finds an Android App Review online it sends an email to the developer telling the link to the review.
Each day I get between 5 - 10 thank you mails from both large app companies and indie developers, which I guess is a good indicator that it's a great tool in order to be able to take advantage of the review in their marketing. (I know how hard it is to be seen with a good app)
The question is, how do I monetize that service?
You have to pardon me if I sound desperate, but I actually am desperate and starting to worry about my ability to provide for my family.
Do you have an idea on how I could either monetize the service, or give it away to someone who can actually afford running it?
There are three main problems with it:
- Donations doesn't work (noone evidently donates anyway, so that went down the drain)
- Advertising, might have worked but there are far too few visitors.
- Most dev's have an invalid email address specified for their account at google play, which makes them not receive the notice from the service,
They can however subscribe for reviews of a certain package name, but how the heck could they when they don't even know the service exists?
I feel so stupid for having these great ideas and realize them, just to later find out that the only thing I've gained is more time away from my kids. I am honestly starting to loose all energy for the creation process of apps, web sites and services, just due to the fact that I can't even reach out enough to make anything out of it. And I can't afford advertising the services/apps/whatever crap I've made. Which even might be an indicator that I should stop trying, but I can't really do that either since I struggle to even afford the food for the month, yeah it's gotten that bad, and I hate sounding this pathetic.
Anyway, the link is in my sig called something like 'Android App Reviews' if you wish to have a look in order to give feedback on my question.
Maybe it's just a bad day 'cause I'm not usually this whiny, but even on a good day, the question stands.
Ah.. whatever. You have a good idea, let me know.
Later
very nice idea, perhaps most of your emails mistakenly get weeded out as SPAM. I have an APP published on Google Play with our company gmail address there, but in more than one ocasion we had people trying to contact us and those emails got to the SPAM folder automaticly by mistake and we never saw them.
DarknessWarrior said:
very nice idea, perhaps most of your emails mistakenly get weeded out as SPAM. I have an APP published on Google Play with our company gmail address there, but in more than one ocasion we had people trying to contact us and those emails got to the SPAM folder automaticly by mistake and we never saw them.
Click to expand...
Click to collapse
Thanks, actually I was very glad myself when I got an email from my own service once, so yeah I think it's a great idea also.
So yes, one problem is, as you mention that most emails probably ends up marked as spam.
The other problem is money, it's running in a very low priced environment and actually doesn't require much juice to run but I can't afford maintaining it if it doesn't generate enough income to even support itself.
I would consider running it for nothing and I could even spend some personal money just for the satisfaction and appreciation, but given the gravity of the current financial situation in my family I can't do that.
So let's just see what happens, and thanks for taking the time to read.
Cheers
have you tried selling it? For about how much would you be willing to sell it? As i said the idea is pretty awesome and you got it pretty much nailed down. Perhaps with a few tweaks to the search algorithm it could be the next Google for Apps!
have you tried selling it? For about how much would you be willing to sell it?
Click to expand...
Click to collapse
- Actually, no I haven't tried selling it yet as I don't have any experience selling these kinds of things, and don't really know where to turn.. So I haven't really thought of for how much I should sell it for,
what do you think something like this could be worth?
Thanks again
Actually i have no idea loool
I would buy it if I had the means.
The value of it probably based on how many views does your site has per day, how many apps does it have categorized, how many it crawls per day... idk.
For example i tried searching it and it seems to have few apps catalogued... my app (https://play.google.com/store/apps/details?id=com.rtt3ch.suecaonline) isn't there.
EDIT: About how much do you spend on it a month? If it's not much and you're willing to give it away because can't afford it I wouldn't mind getting it lol, i think i can keep it alive.
If you want to generate income from your site, you have to run your site like a business. The ideas you have in your first post are too linear, especially for a small website with limited exposure (i'm sure you'll know ). Websites and youtube channels grow in exposure and size exponentially. Your site is still in the growth state of a business life cycle (the slowest, most challenging phase of business), so it's best to get as much exposure as possible, which means expanding.
- Try to create some sort of quasi-partnerships with other sites by sharing content or linking to each other. I've noticed you have some links on the side of your site, but try to get in contact with 'bigger names' out there
- Create a youtube channel and start reviewing apps like that. That way you have another avenue of traffic to your site
- Reviews of products may also be an idea.
Hope this helps It's what I can remember from business studies classes >.<
sup MetalDroid, any news?
I'd go with what SammiSaysHello said, you need to run it like a business. Personally I'd make the homepage look more like a professional a sales page and introduce a subscription fee if you want to use it for more then one app. Or even a one time fee for more then one app. I end up logging onto my developer console several times a day so I'd gladly pay a couple bucks a month to have the reviews sent straight to my inbox.. Just my two cents
Hey!
Sorry for not posting an update, I've been having the mother of all flues on and off for the past several weeks now!
sup MetalDroid, any news?
Click to expand...
Click to collapse
Well, actually yes. The associated twitter account is growing, and the number of web page visitors is also increasing. Very slowly but I'm still positive about it. I've also, shockingly, had a few interesting partnership/business proposals drop down in my mailbox, so I'm gonna have a look to see what is offered there..
If you want to generate income from your site, you have to run your site like a business.
Click to expand...
Click to collapse
I'd go with what SammiSaysHello said, you need to run it like a business
Click to expand...
Click to collapse
You're right, that seems like a logical next step. I might add a low subscription fee if you wish to use for more than one app,
that seems like a very good suggestion, I'll have to wait a couple of days though to see how things turn out from some of the email proposals
I've had.
If you're interested I'll keep you updated on what happens, and I'm very grateful for your input,
Cheers

Categories

Resources