[TUTORIAL] How to create a C++ Qml Ubuntu Touch Application from start to end - Ubuntu Touch Apps and Games

How to create a C++ Qml Ubuntu Touch Application from start to end (now with easy setup)
(Including packaging and creating your own ppa)
Important! Only use lowercase for your project name otherwise your gonna have a lot of problems
I created a branch for easy access but I recommend you still read the tutorial.
So to create the basic environment you can use the following (with the rename.sh you change all the important values)
Code:
bzr branch lp:~hansueli-burri/+junk/CreateYourProject
cd CreateYourProject/
./rename.sh
1. Things you need before we start
Create a Lauchpad Account (https://launchpad.net)
Create your OpenPGP key (Needed for packaging)
Sign the Ubuntu Code of Conduct (Needed to create a PPA)
Register an SSH Key (https://help.launchpad.net/YourAccount/CreatingAnSSHKeyPair) (Needed for uploading to lauchpad)
Install the Ubuntu SDK (http://developer.ubuntu.com/get-started/gomobile/)
2. How to start your Project?
Well the default templates didn't work for me so we create a custom project.
2.1. Create a new Folder (with the name of your project)
In my case apcalc-qml
2.2. Create a subfolder for your QML-files and a subfolder for your c++ files
In my case qml and cpp
2.3. Now we create a new Project-file
In my case apcalc-qml.pro
That looks something like this (When you create a new class it should be added automaticly if not you have to add it your self, like the applicationdata class)
apcalc-qml.pro
Code:
[COLOR="Purple"]QT[/COLOR] += qml quick
[COLOR="Green"]# If your application uses the Qt Mobility libraries, uncomment the following
# lines and add the respective components to the MOBILITY variable.
# CONFIG += mobility
# MOBILITY +=
#C++ source files[/COLOR]
[COLOR="Purple"]SOURCES[/COLOR] += cpp/main.cpp\
cpp/applicationdata.cpp\
[COLOR="Green"]#C++ header files
[/COLOR][COLOR="Purple"]HEADERS[/COLOR] += cpp/applicationdata.h
[COLOR="Green"]#Path to the libraries...
[/COLOR][COLOR="Purple"]INCLUDEPATH[/COLOR] += $$PWD\
$$PWD/../../../../usr/lib
[COLOR="Purple"]DEPENDPATH[/COLOR] += $$PWD/../../../../usr/lib
[COLOR="Green"]#Path to "other files" in this case the QML-Files
[/COLOR][COLOR="Purple"]OTHER_FILES[/COLOR] += \
qml/main.qml\
qml/basicCalc/*.qml
2.4. Now we should create the C++, Source, Header and QML files.
main.cpp
Code:
[COLOR="Blue"]
#include [COLOR="Green"]<QtGui/QGuiApplication>[/COLOR]
#include [COLOR="Green"]<QGuiApplication>[/COLOR]
#include [COLOR="Green"]<QQuickView>[/COLOR]
#include [COLOR="Green"]<QtQml/qqmlcontext.h>[/COLOR]
#include [COLOR="Green"]<stdio.h>[/COLOR]
#include [COLOR="Green"] "applicationdata.h"[/COLOR]
[/COLOR]
[COLOR="Olive"]int [/COLOR]main([COLOR="Olive"]int[/COLOR] argc, [COLOR="Olive"]char[/COLOR] *argv[])
{
[COLOR="Purple"]QGuiApplication[/COLOR] app(argc, argv);
[COLOR="Purple"]QQuickView[/COLOR] view;
[COLOR="Purple"]ApplicationData[/COLOR] data;
[COLOR="Green"] //Resize Mode so the content of the QML file will scale to the window size[/COLOR]
view.setResizeMode([COLOR="Purple"]QQuickView[/COLOR]::[COLOR="Purple"]SizeRootObjectToView[/COLOR]);
[COLOR="Green"] //With this we can add the c++ Object to the QML file[/COLOR]
view.rootContext()->setContextProperty([COLOR="Green"]"applicationData"[/COLOR], &data);
[COLOR="Green"] //Resolve the relativ path to the absolute path (at runtime)[/COLOR]
[COLOR="Olive"]const[/COLOR] [COLOR="Purple"]QString[/COLOR] qmlFilePath= [COLOR="Purple"]QString[/COLOR]::fromLatin1([COLOR="Green"]"%1/%2"[/COLOR]).arg([COLOR="Purple"]QCoreApplication[/COLOR]::applicationDirPath(), "qml/main.qml");
view.setSource([COLOR="Purple"]QUrl[/COLOR]::fromLocalFile(qmlFilePath));
[COLOR="Green"] //For debugging we print out the location of the qml file[/COLOR]
[COLOR="Purple"]QByteArray[/COLOR] ba = qmlFilePath.toLocal8Bit();
[COLOR="Olive"]const char[/COLOR] *str = ba.data();
printf([COLOR="Green"]"Qml File:%s\n"[/COLOR],str);
[COLOR="Green"] //Not sure if this is nessesary, but on mobile devices the app should start in fullscreen mode[/COLOR]
[COLOR="Blue"]#if[/COLOR] defined([COLOR="Purple"]Q_WS_SIMULATOR[/COLOR]) || defined([COLOR="Purple"]Q_OS_QNX[/COLOR])
view.showFullScreen();
[COLOR="Blue"] #else[/COLOR]
view.show();
[COLOR="Blue"] #endif[/COLOR]
[COLOR="Olive"]return[/COLOR] app.exec();
}
main.qml
Code:
import QtQuick 2.0
[COLOR="Olive"]import[/COLOR] Ubuntu.Components 0.1
[COLOR="Olive"]import[/COLOR] [COLOR="Green"]"basicCalc"[/COLOR]
[COLOR="Olive"]import[/COLOR] QtQuick.Window 2.0
[COLOR="Purple"]MainView[/COLOR] {
[COLOR="Green"] //objectName for functional testing purposes (autopilot-qt5)[/COLOR]
[COLOR="Sienna"]objectName[/COLOR]: [COLOR="Green"]"mainView"[/COLOR]
[COLOR="Sienna"]applicationName[/COLOR]: [COLOR="Green"]"apcalc-qml"[/COLOR]
[COLOR="Sienna"]automaticOrientation[/COLOR]:true;
[COLOR="Sienna"]width[/COLOR]: units.gu(60);
[COLOR="Sienna"]height[/COLOR]: units.gu(100);
[COLOR="Sienna"]id[/COLOR]:root
[COLOR="Purple"]Tabs[/COLOR] {
[COLOR="Sienna"]objectName[/COLOR]: [COLOR="Green"]"Tabs"[/COLOR]
[COLOR="Sienna"]ItemStyle.class[/COLOR]: [COLOR="Green"]"new-tabs"[/COLOR]
[COLOR="Sienna"]anchors.fill[/COLOR]: parent
[COLOR="Sienna"] id[/COLOR]:mainWindow;
[COLOR="Purple"]Tab[/COLOR] {
[COLOR="Sienna"]objectName[/COLOR]: [COLOR="Green"]"Calculator"[/COLOR]
[COLOR="Sienna"]title[/COLOR]:[COLOR="Green"] "Calculator"[/COLOR]
[COLOR="Sienna"]page[/COLOR]:[COLOR="Purple"]BasicCalc[/COLOR]{
[COLOR="Sienna"]width[/COLOR]: root.width;
[COLOR="Sienna"]height[/COLOR]: root.height-root.header.height;
[COLOR="Sienna"]anchors.top[/COLOR]: parent.top;
[COLOR="Sienna"]anchors.topMargin[/COLOR]: root.header.height;
[COLOR="Sienna"]onToCalculateChanged[/COLOR]: {
[COLOR="Green"] //access to the c++ Object [/COLOR]
result=[COLOR="Blue"]applicationData[/COLOR].calculate(toCalculate);
}
}
}
}
}
applicationdata.h
Code:
[COLOR="Blue"]#ifndef[/COLOR] APPLICATIONDATA_H
[COLOR="Blue"]#define APPLICATIONDATA_H
#include[/COLOR] [COLOR="Green"]<QObject>[/COLOR]
[COLOR="Olive"]class[/COLOR] [COLOR="Purple"]ApplicationData[/COLOR] : [COLOR="Olive"]public[/COLOR] [COLOR="Purple"]QObject[/COLOR]
{
[COLOR="Blue"] Q_OBJECT[/COLOR]
[COLOR="Olive"]public[/COLOR]:
[COLOR="Olive"]explicit[/COLOR] [COLOR="Purple"]ApplicationData[/COLOR]([COLOR="Purple"]QObject[/COLOR] *parent = [COLOR="Blue"]0[/COLOR]);
[COLOR="Purple"] Q_INVOKABLE QString [/COLOR]calculate([COLOR="Purple"]QString[/COLOR]) [COLOR="Olive"]const[/COLOR];
[COLOR="Olive"]signals[/COLOR]:
[COLOR="Olive"]public slots[/COLOR]:
};
[COLOR="Blue"]#endif[/COLOR] // APPLICATIONDATA_H
applicationdata.cpp
Code:
[COLOR="Blue"]#include[/COLOR] [COLOR="Green"]"applicationdata.h"[/COLOR]
[COLOR="Purple"]ApplicationData[/COLOR]::[COLOR="Purple"]ApplicationData[/COLOR]([COLOR="Purple"]QObject[/COLOR] *parent) :
[COLOR="Purple"]QObject[/COLOR](parent)
{
}
[COLOR="Purple"]QString ApplicationData[/COLOR]::calculate([COLOR="Purple"]QString[/COLOR] command) [COLOR="Olive"]const[/COLOR] {
[COLOR="Green"] // Some Logic comes here[/COLOR]
[COLOR="Olive"]return[/COLOR] command;
}
Those were the important files.
Never forget to mark your functions as Q_INVOKABLE otherwise you can't access them from within the qml file.
You can have a look at the other qm files at http://bazaar.launchpad.net/~hansueli-burri/+junk/apcalc-qml/files
Before you can build your project we have to edit the build properties and add a custom build and clean up step. It should look something like this:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
3. Packaging
Lets start with the easy things.
3.1. Create an App icon
Call it something like <YourProjectName>64.png
We will use this in the Desktop file.
3.2. Create a bin file <YourProjectName>.bin
It's a very simple textfile containing something like this, and nothing more.
Code:
/usr/share/<YourProjectName>/<YourBinaryName>
The Binary name will most probably be the same as your project name.
But It can be whatever you want because we create it in the rules file manually.
3.3. Create a desktop file
Here you got an example how to do it.
Code:
[Desktop Entry]
Encoding=UTF-8
Version=1.0
Type=Application
Terminal=false
Name=<YourProjectName>
Exec=/usr/share/<YourProjectName>/<YourBinaryName>
Icon=/usr/share/<YourProjectName>/<YourProjectName>64.png
StartupNotify=true
X-Ubuntu-Touch=true
X-Ubuntu-StageHint=SideStage
3.4.Debian packaging
First you create the debian folder in your project folder, containing the following files
changelog
control
copyright
install
compat
rules
and a Subfolder called source containing a file called format
The content of the format file should be:
Code:
3.0 (native)
The other files should contain the following. (for the original files go to http://bazaar.launchpad.net/~hansueli-burri/+junk/apcalc-qml/files/head:/debian/)
changelog
Here you can document your changes, changelog entries look something like:
Code:
<YourProjectName (0.1) raring; urgency=low
* initial release
-- <Full OpenPGP Identifier (Full name and email address)> Sat, 4 April 2013 00:00:00 +0200
for more information google it.
control
Here you put your build dependencies, dependencies for running your application, your homepage, discription and so on.
I think all the Build-Depends listed bellow are nessesary to successfully compile and build the qt5 qml project but correct me if I'm wrong.
Code:
Source: [COLOR="Gray"]<YourProjectName>[/COLOR]
Priority: extra
Maintainer: [COLOR="Gray"]<Full OpenPGP Identifier (Full name and email address)> [/COLOR]
Build-Depends: debhelper (>= 9),
qtbase5-dev,
qtdeclarative5-dev,
qt5-default,
[COLOR="Gray"]<YourBuildDependencies>[/COLOR]
Standards-Version: 3.9.4
Section: misc
Homepage: [COLOR="Gray"]<YourHomePage>[/COLOR]
Package: [COLOR="Gray"]<YourPackageName>[/COLOR]
Section: misc
Architecture: any
Multi-Arch: same
Pre-Depends: ${misc:Pre-Depends}
Depends: ${shlibs:Depends}, ${misc:Depends},
qtdeclarative5-ubuntu-ui-toolkit-plugin | qt-components-ubuntu,
qtdeclarative5-qtquick2-plugin,
[COLOR="Gray"] <YourRunningDependencies>[/COLOR]
Description: [COLOR="Gray"]<YourShortDescription>
<YourLongDescription>[/COLOR]
copyright
Here you put licencing information mine looks like this
Code:
Format: http://dep.debian.net/deps/dep5
Upstream-Name: [COLOR="Gray"]<YourPackageName>[/COLOR]
Source:
Files: *
Copyright: 2013 [COLOR="Gray"]<YourName>[/COLOR]
License: GPL-3.0
Files: debian/*
Copyright: 2013 [COLOR="Gray"]<YourName>[/COLOR]
License: LGPL-3.0
License: GPL-3.0
This package is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 3 of the License.
.
This package is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
.
On Debian systems, the complete text of the GNU General
Public License can be found in "/usr/share/common-licenses/GPL-3".
License: LGPL-3.0
This package is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License.
.
This package is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
.
On Debian systems, the complete text of the GNU Lesser General
Public License can be found in "/usr/share/common-licenses/LGPL-3".
Install
If someone knows what this is needed for please tell me, cause I don't know, but with the following content everything will work;
Code:
usr/share/applications
usr/bin
usr/share/[COLOR="Gray"]<YourProjectName>[/COLOR]
compat
It just contains an 8, I also don't know why.
Code:
8
rules
This is a rather important file. Because here we define some of the logic to deploy the package.
Mine looks like this. You have to add all the files that need to be copied.
To understand what it does:
The content of $(CURDIR)/debian/tmp/usr/share/<YourProjectName> for example will be copied to /usr/share/<YourProjectName> when you install the package.
Code:
[COLOR="Blue"]#!/usr/bin/make -f
# -*- makefile -*-
# Sample debian/rules that uses debhelper.
# This file was originally written by Joey Hess and Craig Small.
# As a special exception, when this file is copied by dh-make into a
# dh-make output file, you may use that output file without restriction.
# This special exception was added by Craig Small in version 0.37 of dh-make.
# Uncomment this to turn on verbose mode.
#export DH_VERBOSE=1
# Work-around for some machines where INSTALL_ROOT is not set properly by
# dh_auto_install[/COLOR][COLOR="DimGray"]
[COLOR="MediumTurquoise"]override_dh_auto_install:[/COLOR]
dh_auto_install -- INSTALL_ROOT=$([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp
[COLOR="Blue"]# Workaround a bug in that debhelper package version[/COLOR]
[COLOR="MediumTurquoise"]override_dh_install:[/COLOR]
[COLOR="DarkRed"]mkdir[/COLOR] -p $([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp/usr/share/applications/
[COLOR="DarkRed"]mkdir[/COLOR] -p $([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp/usr/bin/
[COLOR="DarkRed"]mkdir[/COLOR] -p $([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp/usr/share/apcalc-qml/
[COLOR="DarkRed"]mkdir[/COLOR] -p $([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp/usr/share/apcalc-qml/
[COLOR="DarkRed"]cp[/COLOR] apcalc-qml.desktop $([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp/usr/share/applications/
[COLOR="DarkRed"]cp[/COLOR] apcalc-qml $([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp/usr/share/apcalc-qml/apcalc-qml
[COLOR="DarkRed"]cp[/COLOR] *.png $([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp/usr/share/apcalc-qml/
[COLOR="DarkRed"]cp[/COLOR] apcalc-qml.bin $([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp/usr/bin/apcalc-qml
[COLOR="DarkRed"]cp[/COLOR] -r qml/ $([COLOR="SeaGreen"]CURDIR[/COLOR])/debian/tmp/usr/share/apcalc-qml/
dh_install --sourcedir=debian/tmp --fail-missing
[COLOR="MediumTurquoise"]%:[/COLOR]
dh [email protected][/COLOR]
4. Upload everything to Lauchpad
You can push (upload) personal branches (those not related to a project) with the following command:
bzr push lp:~YOUR_LAUNCHPAD_NAME/+junk/BRANCHNAME
(... more information if requested)
5. Create a recipe and test it
5.1. Setup pbuilder
First of you need to install pbuilder and modify or create ~/.pbuilderrc
Code:
# Codenames for Debian suites according to their alias. Update these when
# needed.
UNSTABLE_CODENAME="saucy"
TESTING_CODENAME="saucy"
STABLE_CODENAME="raring"
STABLE_BACKPORTS_SUITE="$STABLE_CODENAME-backports"
# List of Debian suites.
DEBIAN_SUITES=($UNSTABLE_CODENAME $TESTING_CODENAME $STABLE_CODENAME
"unstable" "testing" "stable")
# List of Ubuntu suites. Update these when needed.
UBUNTU_SUITES=(“saucy",”raring" "quantal" "precise" "oneiric" "natty" "lucid" "hardy")
# Mirrors to use. Update these to your preferred mirror.
DEBIAN_MIRROR="ftp.us.debian.org"
UBUNTU_MIRROR="mirrors.kernel.org"
# Optionally use the changelog of a package to determine the suite to use if
# none set.
if [ -z "${DIST}" ] && [ -r "debian/changelog" ]; then
DIST=$(dpkg-parsechangelog | awk '/^Distribution: / {print $2}')
# Use the unstable suite for Debian experimental packages.
if [ "${DIST}" == "experimental" ]; then
DIST="unstable"
fi
fi
# Optionally set a default distribution if none is used. Note that you can set
# your own default (i.e. ${DIST:="unstable"}).
: ${DIST:="$(lsb_release --short --codename)"}
# Optionally change Debian codenames in $DIST to their aliases.
case "$DIST" in
$UNSTABLE_CODENAME)
DIST="unstable"
;;
$TESTING_CODENAME)
DIST="testing"
;;
$STABLE_CODENAME)
DIST="stable"
;;
esac
# Optionally set the architecture to the host architecture if none set. Note
# that you can set your own default (i.e. ${ARCH:="i386"}).
: ${ARCH:="$(dpkg --print-architecture)"}
NAME="$DIST"
if [ -n "${ARCH}" ]; then
NAME="$NAME-$ARCH"
DEBOOTSTRAPOPTS=("--arch" "$ARCH" "${DEBOOTSTRAPOPTS[@]}")
fi
BASETGZ="/var/cache/pbuilder/$NAME-base.tgz"
DISTRIBUTION="$DIST"
BUILDRESULT="/var/cache/pbuilder/$NAME/result/"
APTCACHE="/var/cache/pbuilder/$NAME/aptcache/"
BUILDPLACE="/var/cache/pbuilder/build/"
if $(echo ${DEBIAN_SUITES[@]} | grep -q $DIST); then
# Debian configuration
MIRRORSITE="http://$DEBIAN_MIRROR/debian/"
COMPONENTS="main contrib non-free"
if $(echo "$STABLE_CODENAME stable" | grep -q $DIST); then
EXTRAPACKAGES="$EXTRAPACKAGES debian-backports-keyring"
OTHERMIRROR="$OTHERMIRROR | deb http://www.backports.org/debian $STABLE_BACKPORTS_SUITE $COMPONENTS"
fi
elif $(echo ${UBUNTU_SUITES[@]} | grep -q $DIST); then
# Ubuntu configuration
MIRRORSITE="http://$UBUNTU_MIRROR/ubuntu/"
COMPONENTS="main restricted universe multiverse"
else
echo "Unknown distribution: $DIST"
exit 1
fi
5.2. How to use pbuilder?
Create a base environment for Ubuntu raring
Code:
sudo DIST=raring pbuilder create
Update a base environment for Ubuntu raring
Code:
sudo DIST=raring pbuilder update
Build package for Ubuntu raring
Code:
sudo DIST=raring pbuilder build <working-dir>/<application_name>.dsc
5.3. Content of the recipe
It can be as simple as this.
Code:
# bzr-builder format 0.3 deb-version 0.1~{revno}
lp:~YOUR_LAUNCHPAD_NAME/+junk/BRANCHNAME
(... more information if requested)
6. Create PPA
Now you just need to create your ppa as explaind on launchpad.
Important by default your ppa will not build for arm. you have to ask a question on launchpad to request that your ppa will be build for arm as well.
(... more information if requested)

Sweet! Thank you!!
Sent from my LG-LS970 using xda app-developers app

Awesome work! I was waiting for this kind of tutorial.
thanks for that!:good:

Awesome work! I was waiting for this kind of tutorial.
thanks for that!
Click to expand...
Click to collapse
I was waiting on a tutorial as well, but nobody seed to be intrested in creating one

Can I use Java language for creating program?

imax27 said:
Can I use Java language for creating program?
Click to expand...
Click to collapse
Please no.
BTW no, really, Ubuntu (luckily) supports only C++ and C languages
Sent from my Nexus 4 using xda premium

Hi guys, how can I pack this into .click package for Ubuntu Touch?

Related

[Dual-Boot SDCard | CM7.2 Source | Guides | Recovery | Stock 1.4.2 ]

Hello,
WARNING: Perform at your own risk. Do your research.
I am providing the source to compile CM7 for the Nook Tablet. I am not providing a CM7 build since Team B+ have done so. What I provide is the device and vendor contents, kernel, and kernel configuration file, ramdisk, and boot image. You will need to compile your own CM7. This will give you a more updated CM7 with latest update.
My source is primary based on Whistlestop source, but I’ve used bits and pieces from other sources like Nook Color and LG P925.
My goal was to build CM7 for the Nook Tablet as a learning experience. I have always used rom created by other people because I am not a developer. I did my research and learned to build my own CM7. I find that building your own rom is more satisfying and I think everyone should try it at least once. It will require a lot of time and some learning, but it will be special in the end.
More info are on my blog.
New Source for CM7, compile your own CM7.2 RC1
https://github.com/succulent/android_device_bn_acclaim
https://github.com/succulent/android_vendor_bn_acclaim
Recovery sdcard, Flashable Recovery, Unbrick files
https://github.com/succulent/acclaim_recovery_sdcard
Mediefire Nook Tablet Folder
http://www.mediafire.com/?eidcug5a7en8r
Dual boot (CM7/CM9)
- Instruction here (My blog)
- Includes files for single/dual-boot sdcard
- Boot to CM7/CM9 from sdcard with fattire's cyanoboot
- Roms not included
- Please don't post iso/img/prebuilt sdcard of this
- http://www.youtube.com/watch?v=x6syVkhPQaM
- Mockup pic
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
flash_recovery.zip (use recovery to flash it. no more sdcard recovery)
- Hold Power & "n button" down until the device turns on and off again.
- Then press Power to turn the device on normally and access the recovery.
- You can also boot to recovery by issuing command "reboot recovery" in adb or terminal
flash_stock_recovery.zip (use recovery to flash it, restore stock recovery)
flash_u-boot_and_MLO.zip (use it to restore bootloader and xloader)
- Flash this if all you get is a black screen (no 'n' logo screen) when turning your Nook Tablet on.
flash_stock_1.4.2.zip (use it to restore to stock 1.4.2)
- After restart, it will take up to a couple minutes to setup data and system folder.
- It'll be up to a couple of minutes before the setup screen shows up.
- This is virgin stock rom, no root, no added apps, etc.
- This rom will wipe your user data and cache so you don't have to. BACKUP beforehand.
flash-restore-stock.zip (use it to restore partition 1-6)
- Only use this as last measure. Meaning only if you formatted rom (p5) and bootdata (p6).
- You will need to install flash_stock_1.4.2.zip afterward or a CM7 rom.
- To get your serial number back, you need to perform factory restore (8 failed boot method)
- The one that prompt,
Clearing data…
A reset is being performed.
This may take a few minutes
What’s not working:
-Mic in Talking Cat/Dog apps. I can get the mic working but no audio so I choose audio but no mic.
-Can't get mic to work same time as speaker.
-XX and X. You tell me.
Notes:
- DO NOT FORMAT ANY PARTITIONS, ONLY USE WIPE DATA/FACTORY RESET
- Use the forum search.
- First time booting, you will see a long delay black (old)/2 android guys (new) screen until the android skate by.
- To remount sdcard, go to settings/storage and mount your sdcard manually or reinsert your sdcard.
- When restoring with Titanium Backup, restore manually the apps and data. You do not want old stuff getting restore and causing problem.
- HW Decoding is limited to 3GP, 3G2, MP4, M4V, MKV, WEBM, H.264 (Baseline/Main/High profile) up to 1920x1080, MPEG-4 Simple/Advanced Simple profile up to 1920x1080, & H.263
- Got Wifi problem, do Wifi calibration to see if it fixes it.
- If your Nook Tablet go to sleep and never wake up, plug the USB power cable in and hold the power button for 30 seconds, release and repeat.
- Got an extra Nook Tablet? Donate it to fattire so he can help getting ICS on Nook Tablet faster.
- Screen goes crazy? Is it low on battery? Plugged in the USB power cable in.
- What different in this CM7 build and Team B? Nothing much, we shared ideas.
- There will be random problems.
- RC stand for release candidate. Latest for NT is RC1
- If your sdcard doesn't mount after reboot, take your sdcard out and put it back in and wait a few seconds for it to automount
OLD SOURCE Mirrors:
http://d01.megashares.com/index.php?d01=oAajznB
http://www.mediafire.com/?96fa3zx95xiebeg
https://www.rapidshare.com/files/4067595392/Nook-Tablet.zip
http://depositfiles.com/files/k655wvhtc
http://www.wupload.com/file/2675371217
Extras in Old Source:
.config – kernel configuration file
boot.img – prebuilt boot image with modified u-boot from bauwks
irboot.img – the modified u-boot needed to concatenate to custom boot.img
zImage – prebuilt kernel with cifs, tun, and nfs modules built in and other stuffs.
Credits:
Bauwks for his exploit in 2nd boot.
Team B+ (Goncezilla, CelticWebs, Indirect) for furthering Nook Tablet development.
Whistlestop and JackpotClavin from Kindle Fire development for the device and vendor source.
Fattire, Nemith, and Dalingrin for CWM, and works on Nook Color and Nook Tablet development.
Koush, Cyanogenmod and XDA for home to many great developers.
CM7.2 RC1 with Nexus S modified build.prop
HD (succulent)
Need help?
Post questions here.
How to pack Nook Tablet (16gb) boot.img on Windows 7.
http://www.freeyourandroid.com/guide/extract-edit-repack-boot-img-windows
- Download and install Cygwin,
http://www.freeyourandroid.com/guide/installing-cygwin-windows
- Download packboot.zip and extract contents to C:\cygwin\packboot
- http://mir.cr/1BTTGZ0V
- Open Cygwin.bat, located in C:\cygwin
- In the command box, type
$ cd c:/cygwin/packboot
$ ./packboot
- Your new boot.img is newboot.img.
Notes:
- If you want to make an 8gb version newboot.img, replace the boot.img with a backup of 8gb version.
- You can change the ramdisk in the folder “c:/cygwin/out/ramdisk”
- You can replace the kernel, “zImage”.
- You can replace the irboot.img with one that you make, the one included support both 8gb/16gb.
How to compile CM7
Install VirtualBox and Ubuntu with at least 20GB.
Install the Build Packages
Install using the package manager of your choice:
For 32-bit & 64-bit systems:
$ apt-get install git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64-bit only systems:
$ apt-get install g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
NOTE: gcc-4.3-multilib g++-4.3-multilib is no longer available for Ubuntu 11.04 64-bit, but should still build without issue.
NOTE: On Ubuntu 10.10, and variants, you need to enable the parter repository to install sun-java6-jdk:
$ add-apt-repository "deb http://archive.canonical.com/ maverick partner"
Create the Directories
You will need to set up some directories in your build environment.
To create them:
$ mkdir -p ~/bin
$ mkdir -p ~/android/system
Install the Repository
Enter the following to download make executable the "repo" binary:
$ curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/bin/repo
$ chmod a+x ~/bin/repo
NOTE: You may need to reboot for these changes to take effect.
Now enter the following to initialize the repository:
$ cd ~/android/system/
$ repo init -u git://github.com/CyanogenMod/android.git -b gingerbread
If you don't want to download unnecessary device projects, open .repo/manifest.xml. Remove devices between device/common and external/alsa-lib.
<project path="device/common" name="CyanogenMod/android_device_common" />
- delete devices -
<project path="external/alsa-lib" name="CyanogenMod/android_external_alsa-lib" />
$ repo sync
NOTE: This step takes a long time, depending on your internet speed. It will download several gigabytes of data. I recommend that you have a lot of hard drive space.
Copy device and vendor folder from Nook-Tablet to ~/android/system/
$ mkdir device/bn
$ mkdir device/bn/acclaim
$ git clone https://github.com/succulent/android_device_bn_acclaim
$ mv android_device_bn_acclaim device/bn/acclaim
$ mkdir vendor/bn
$ mkdir vendor/bn/acclaim
$ git clone https://github.com/succulent/android_vendor_bn_acclaim
$ mv android_vendor_bn_acclaim vendor/bn/acclaim
$ /vendor/cyanogen/./get-rommanager
$ make clean
Configure Build & Compile
$ . build/envsetup.sh && brunch acclaim
NOTE: This step takes a long time, time vary depend on your computer processing power.
Copy your .zip file from ~/out/target/product/acclaim/update.cm-XXXXX-signed.zip to the root of the SD card.
Your rom will contain recovery, MLO and U-boot.bin. (Only with new source)
Replace the boot.img in the .zip file with one in Nook-Tablet. (Only with old source)
Replace updater-script in the .zip file with one in Nook-Tablet. updater-scripte is in /META-INF/com/google/android/. (Only with old source)
Flash .zip files from recovery. Wipe data/factory reset.
References:
Fattire's CM9 for NookColor Build Instructions
https://docs.google.com/document/d/19f7Z1rxJHa5grNlNFSkh7hQ0LmDOuPdKMQUg8HFiyzs/edit?pli=1
Barnes & Noble Nook Color: Compile CyanogenMod (Linux)
http://wiki.cyanogenmod.com/wiki/Barnes_&_Noble_Nook_Color:_Compile_CyanogenMod_(Linux)
Excellent!
Excellent tutorial!! I'll try it out soon!
I had a few queries; how did team B enable hardware acceleration? I mean, what files were modified? Are these files included in your zip or they're built while compiling? Or are they kernel related?
Moreover, I am also keen on learning to build kernels, but I wanna do that after I finish learning everything in CM7 building. So, if you have any idea about it, members here would be pleased if you post a tutorial for that also.
Thanks once again for this tutorial!
Thank you very much succulent for the kernel.
Can I use it for my MIUI rom?
(post deleted)
rjmohit said:
Excellent tutorial!! I'll try it out soon!
I had a few queries; how did team B enable hardware acceleration? I mean, what files were modified? Are these files included in your zip or they're built while compiling? Or are they kernel related?
Moreover, I am also keen on learning to build kernels, but I wanna do that after I finish learning everything in CM7 building. So, if you have any idea about it, members here would be pleased if you post a tutorial for that also.
Thanks once again for this tutorial!
Click to expand...
Click to collapse
They just built it from source, I believe. Mixing the B&N source with cm7 broke it, and using a full cm7 source fixed it (unless I'm mistaken)
Sent from my Nook Tablet using XDA
Also, give me a week and I'll post my kernel guide here. Im going to cover both anykernel and normal update.zip for the tab.
Sent from my Nook Tablet using XDA
cobrato said:
Thank you very much succulent for the kernel.
Can I use it for my MIUI rom?
Click to expand...
Click to collapse
Sure. For your information, if you use my kernel, you need to use the wifi contents in the vendor/../wifi folder or else your wifi won't work. Else, you can compile your own wifi modules. Modules depend on kernel version.
succulent said:
Sure. For your information, if you use my kernel, you need to use the wifi contents in the vendor/../wifi folder or else your wifi won't work. Else, you can compile your own wifi modules. Modules depend on kernel version.
Click to expand...
Click to collapse
Thanks. I use stock wifi modules (1.4.1) and they work perfect
Why this kernel cannot flash wih TEAM-B+ ROM?
I try compiled a kernel of NT official source code with NFS support and it crashed with TEAM-B+ ROM.
highfly22 said:
Why this kernel cannot flash wih TEAM-B+ ROM?
I try compiled a kernel of NT official source code with NFS support and it crashed with TEAM-B+ ROM.
Click to expand...
Click to collapse
Need more information in your post.
The reason you don't use this kernel with Team-B rom is that the kernel version numbering is different, although you can change it in the Makefile to match Team-B kernel version. The ramdisk is also different. It'll have effects on the rom like no wifi or won’t boot.
Simply compiling the kernel and sticking it to a boot.img will not work; hence, I put my way of making boot.img in the second post. You need attach bauwks second u-boot to your boot.img if you do it manually. Since I have a different ramdisk than Team-B rom, you need to wipe your cache.
YES! Got it working, I was able to boot a boot.img & recovery.img using my own kernel by following this tutorial. But, some problems I added extra file to the recovery.img /sbin folder (genptable, simg2img, make_ext4fs mkdosfs from my unbrick tools) and they show up and run correctly but the whole input stuff is broken, the tablet behaves as if the volume keys are always pressed and the bar is always moving the n key is not able to select any menu option. Any pointers on how to fix this?
PS
Here is my recovery.img if you want to test http://dl.dropbox.com/u/64885133/recovery.img
and my build script
Code:
cd /mnt/scratch/src/distro/kernel/android-2.6.35
export DST=/mnt/scratch/cm7src/out/target/product/acclaim
export ARCH=arm
export CROSS_COMPILE=/opt/arm-2010q1/bin/arm-none-linux-gnueabi-
export BOARD_KERNEL_CMDLINE="androidboot.console=ttyO0 console=ttyO0,115200n8 [email protected] [email protected] [email protected] init=/init rootwait vram=32M,9CC00000 omapfb.vram=0:[email protected]"
export KERNEL_DIR=/mnt/scratch/src/distro/kernel/android-2.6.35
make mrproper
make android_4430BN_defconfig
cat fs-conf >> .config
make oldconfig
make -j4 zImage
make -j4 modules
cp -a arch/arm/boot/zImage $DST/kernel
cp -a drivers/media/video/omapgfx/gfx_vout_mod.o $DST/system/etc/
cd /mnt/scratch/src/mydroid/hardware/ti/wlan/wl1283/platforms/os/linux
make clean
make TNETW=1273
cp -a tiwlan_drv.ko $DST/system/etc/
cd ../../../../wl1283_softAP/platforms/os/linux/
make clean
make TNETW=1273
cp -a tiap_drv.ko $DST/system/etc/wifi/softap
cd /mnt/scratch/src/mydroid/hardware/ti/wlan/wl1283/firmware
cp -a firmware.bin tiwlan.ini.activemode wlan_cu.st $DST/system/etc/
cd /mnt/scratch/src/distro/android/fwram
make clean
make
cp -a fwram.ko $DST/system/etc/
cd /mnt/scratch/src
and this is my fs-conf (Since I use fedora, I mostly use their style of generating kernel configs)
Code:
CONFIG_NETWORK_FILESYSTEMS=y
# CONFIG_AFS_FS is not set
# CONFIG_CEPH_FS is not set
# CONFIG_CODA_FS is not set
# CONFIG_NCP_FS is not set
# CONFIG_SMB_FS is not set
CONFIG_NLS_UTF8=y
CONFIG_SLOW_WORK=y
# CONFIG_SLOW_WORK_DEBUG is not set
CONFIG_CIFS=y
CONFIG_CIFS_DEBUG2=y
CONFIG_CIFS_EXPERIMENTAL=y
CONFIG_CIFS_POSIX=y
CONFIG_CIFS_STATS=y
# CONFIG_CIFS_STATS2 is not set
# CONFIG_CIFS_WEAK_PW_HASH is not set
CONFIG_CIFS_XATTR=y
CONFIG_EXPORTFS=y
CONFIG_LOCKD=y
CONFIG_LOCKD_V4=y
CONFIG_NFSD=y
CONFIG_NFSD_V2_ACL=y
CONFIG_NFSD_V3=y
CONFIG_NFSD_V3_ACL=y
CONFIG_NFSD_V4=y
CONFIG_NFS_ACL_SUPPORT=y
CONFIG_NFS_COMMON=y
CONFIG_NFS_FS=y
CONFIG_NFS_V3=y
CONFIG_NFS_V3_ACL=y
CONFIG_NFS_V4=y
CONFIG_NFS_V4_1=y
# CONFIG_ROOT_NFS is not set
CONFIG_RPCSEC_GSS_KRB5=y
# CONFIG_RPCSEC_GSS_SPKM3 is not set
CONFIG_SUNRPC=y
CONFIG_SUNRPC_GSS=y
CONFIG_TUN=y
CONFIG_CPU_FREQ_DEFAULT_GOV_CONSERVATIVE=y
# CONFIG_CPU_FREQ_DEFAULT_GOV_PERFORMANCE is not set
CONFIG_CPU_FREQ_GOV_CONSERVATIVE=y
CONFIG_CPU_FREQ_GOV_POWERSAVE=y
CONFIG_CPU_FREQ_STAT_DETAILS=y
CONFIG_MD=y
CONFIG_BLK_DEV_DM=y
# CONFIG_BLK_DEV_MD is not set
# CONFIG_BLK_DEV_UB is not set
CONFIG_DM_CRYPT=y
# CONFIG_DM_DEBUG is not set
# CONFIG_DM_DELAY is not set
# CONFIG_DM_MIRROR is not set
# CONFIG_DM_MULTIPATH is not set
# CONFIG_DM_SNAPSHOT is not set
CONFIG_DM_UEVENT=y
# CONFIG_DM_ZERO is not set
CONFIG_CRYPTO_TWOFISH=y
CONFIG_CRYPTO_TWOFISH_COMMON=y
meghd00t said:
YES! Got it working, I was able to boot a boot.img & recovery.img using my own kernel by following this tutorial. But, some problems I added extra file to the recovery.img /sbin folder (genptable, simg2img, make_ext4fs mkdosfs from my unbrick tools) and they show up and run correctly but the whole input stuff is broken, the tablet behaves as if the volume keys are always pressed and the bar is always moving the n key is not able to select any menu option. Any pointers on how to fix this?
Click to expand...
Click to collapse
Good job!
You can add this to the acclaim.mk,
Code:
PRODUCT_PACKAGES += \
make_ext4fs \
setup_fs \
PRODUCT_PACKAGES := \
make_ext4fs \
For the recovery part, I didn't test it because we already have recovery tools made by others here. Sorry about that. In the recovery folder, there is a recovery ui file, you can edit it. It's the same one from Whistlestop’s KF device, so the keys might be off. The Nook Color recovery ui file is,
Code:
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <linux/input.h>
#include "recovery_ui.h"
#include "common.h"
#include "extendedcommands.h"
char* MENU_HEADERS[] = { NULL };
char* MENU_ITEMS[] = { "reboot system now",
"apply update from sdcard",
"wipe data/factory reset",
"wipe cache partition",
"install zip from sdcard",
"backup and restore",
"mounts and storage",
"advanced",
NULL };
int device_recovery_start() {
return 0;
}
int device_toggle_display(volatile char* key_pressed, int key_code) {
int alt = key_pressed[KEY_LEFTALT] || key_pressed[KEY_RIGHTALT];
if (alt && key_code == KEY_L)
return 1;
// allow toggling of the display if the correct key is pressed, and the display toggle is allowed or the display is currently off
if (ui_get_showing_back_button()) {
return get_allow_toggle_display() && (key_code == KEY_MENU || key_code == KEY_END);
}
return get_allow_toggle_display() && (key_code == KEY_MENU || key_code == KEY_POWER || key_code == KEY_END);
}
int device_reboot_now(volatile char* key_pressed, int key_code) {
return 0;
}
int device_handle_key(int key_code, int visible) {
if (visible) {
switch (key_code) {
case KEY_CAPSLOCK:
case KEY_VOLUMEDOWN:
return HIGHLIGHT_DOWN;
case KEY_LEFTSHIFT:
case KEY_VOLUMEUP:
return HIGHLIGHT_UP;
case KEY_POWER:
if (ui_get_showing_back_button()) {
return SELECT_ITEM;
}
if (!get_allow_toggle_display())
return GO_BACK;
break;
case KEY_HOME:
case KEY_LEFTBRACE:
case KEY_ENTER:
case BTN_MOUSE:
case KEY_CENTER:
case KEY_CAMERA:
case KEY_F21:
case KEY_SEND:
return SELECT_ITEM;
case KEY_END:
case KEY_BACKSPACE:
case KEY_BACK:
if (!get_allow_toggle_display())
return GO_BACK;
}
}
return NO_ACTION;
}
int device_perform_action(int which) {
return which;
}
int device_wipe_data() {
return 0;
}
One more thing,
I think fattire/dalingrin added postrecoveryboot.sh to the recovery folder to clear the boot count so your NT doesn’t reset itself.
postrecoveryboot.sh, I’ve added bootdata partition which is where the boot count is on NT. Boot count might also be on rom partition, I don’t know.
Code:
#!/sbin/sh
# Resets the boot counter and the bcb instructions
mkdir /rom
mount /dev/block/mmcblk0p5 /rom
mkdir /bootdata
mount /dev/block/mmcblk0p6 /bootdata
# Zero out the boot counter
dd if=/dev/zero of=/rom/devconf/BootCnt bs=1 count=4
dd if=/dev/zero of=/bootdata/BootCnt bs=1 count=4
# Reset the bootloader control block (bcb) file
dd if=/dev/zero of=/rom/bcb bs=1 count=1088
dd if=/dev/zero of=/bootdata/BCB bs=1 count=1088
umount /rom
rmdir /rom
umount /bootdata
rmdir /bootdata
You will also have to add this to the AndroidBoard.mk,
Code:
file := $(TARGET_RECOVERY_ROOT_OUT)/sbin/postrecoveryboot.sh
ALL_PREBUILT += $(file)
$(file) : $(LOCAL_PATH)/recovery/postrecoveryboot.sh | $(ACP)
$(transform-prebuilt-to-target)
Ok, Thanks for all that info, I will try all this and report back tomorrow.
Is there any easy way to build static native c or c++ code for android ndk is complicated I gave up and built on fedora arm (hacked up really) but now I have gdisk and sgdisk!!
How do I contribute these binaries back to clockwork mod to replace the ancient and buggy parted that lives inside clockworkmod?
Are there any plans to make a kernel compatible with Team B+ CM7 ROM? This would be similar to what was done in the Nook Color world with dalingrin's OC'ed kernel.
Ok I worked a bit on that pointer, got myself a working cwm, and Here are the results http://dl.dropbox.com/u/64885133/myrecovery.zip
and attached is the diff from your sources, I have left out the binary files you can fine then in other posts here.
Thank you for the inspiration.
I have a complete cm7 locally built and with a fully functional recovery, which is actually proving useful in unbricking and fixing partition table issues
As you dot seem to have a proper github repo here is a zip containing my changes to your file.
Once again thank you.
http://dl.dropbox.com/u/64885133/cm7stuff/meghd00t-cm7-mods-src.zip
I will post my updated source on github later this week. I have one small coding that need to be fix and I am not even a coder.
I didn't post my rom on xda because I wanted people to learn to compile their own rom. Fattire did similar thing with cm9 on Nook Color forum. Plus, Team-B had first dib on CM7. I rather not post similar rom. However, if you Google, you might find it.
I know I saw your art and was blown away! 3 years ago when I got this PC I went and got the W700, at that time there was no driver for the built in Wacom and I wasted my time waiting, then I got tired and made a patch and pushed it upstream all this took another 15 months. Now I actually have a working wacom on the laptop but I hardly ever use it!
If you let me know what is bugging you I could take a look, maybe I know something.
thanks once more for sharing!
Ok, I got everything updated and uploaded to github.
https://github.com/succulent/android_device_bn_acclaim
https://github.com/succulent/android_vendor_bn_acclaim
https://github.com/succulent/acclaim_recovery_sdcard
Enjoy compiling your own rom.

[Guide][Noobs Familiar]How To Build Android Kernel With Features!

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What Is Kernel?
The kernel is a computer program that is the core of a computer's operating system, with complete control over everything in the system.[1] It is the first program loaded on start-up. It handles the rest of start-up as well as input/output requests from software, translating them into data-processing instructions for the central processing unit. It handles memory and peripherals like keyboards, monitors, printers, and speakers.
Is There A Connection Between Kernel And Android?
Haha,Sorry but yes.Kernel is the main component for Android.Basically Android devices use the Linux kernel, but it's not the exact same kernel other Linux-based operating systems use. There's a lot of Android specific code built in, and Google's Android kernel maintainers have their work cut out for them. OEMs have to contribute as well, because they need to develop hardware drivers for the parts they're using for the kernel version they're using. This is why it takes a while for independent Android developers and hackers to port new versions to older devices and get everything working. Drivers written to work with the Gingerbread kernel on a phone won't necessarily work with the Ice Cream Sandwich kernel. And that's important, because one of the kernel's main functions is to control the hardware. It's a whole lot of source code, with more options while building it than you can imagine, but in the end it's just the intermediary between the hardware and the software. So basically if any instruction is given to mobile it first gives the command to kernel for the particular task execution.​
Ah It's Work Time! Lets Get Started!​
Part – I​Setting Up Your Build Environment​Open The Terminal and Paste following Command!
Upgrade The Built-In Environments!
Code:
sudo apt-get update && sudo apt-get upgrade
Install Required Tools.
Code:
sudo apt-get install git ccache automake lzop bison gperf build-essential zip curl zlib1g-dev zlib1g-dev:i386 g++-multilib python-networkx libxml2-utils bzip2 libbz2-dev libbz2-1.0 libghc-bzlib-dev squashfs-tools pngcrush schedtool dpkg-dev liblz4-tool make optipng
PART-I.II​​​Get The Kernel Source!​Now When It Comes About Kernel Source,Where You'll Find That?
No Worries,Search In Your Device Open Source Projects Websites To Get The Source OR You May Met With Github. Search In Github For Kernel Source For Your Device!
Here Are Some Sites,Where You Can Download Kernel Source Though:
For HTC: http://www.htcdev.com/
For Samsung: http://opensource.samsung.com/
For Sony: http://developer.sonymobile.com/wportal/devworld/search-downloads/opensource
For LG: http://opensource.lge.com/index
Note: If You've Download The Source Then Extract It In A Directory. Or If You Want To Clone/Download Source From Github Then Follow Next Steps!​
How To Download/Clone Kernel Source From Github?​To Clone From Github,You Have To Install Repo Tool!
A. Open The Terminal and Paste Following Command!
Code:
sudo apt-get install phablet-tools
1. To Clone Go To Your Kernel Source Page.Like This -->>
2.Then Click On Clone Or Download Button,And Copy The Link!
B. Open A Terminal And Type This Command!
Code:
git clone <the link that you copied from github> android/kernel
For Me I Type The Following -->>
Code:
git clone https://github.com/Alberteno/android_kernel_samsung_on7xelte.git android/kernel
Explaination:
1. <the link that you copied from github> -->> Replace With The Link You Copied From Github To Clone The Source!
2. android/kernel ->> This Is My Directory Where I Want To Clone It!
C. Done.You Cloned The Source!​
Part-II
How To Add Features To Kernel?
Ah.So Here I'm With Following Guides.What We're Gonna Learn Today?.Lets Go Ahed.
Here are some features you can add via cherry-picking.Check out those-> https://forum.xda-developers.com/showpost.php?p=77089212&postcount=41
How To Upstream Android Kernel?
Well,I'm Not Gonna Spam Or Do Somethings Like This,Here's A Simple Guide By @The Flash To Upstream!
Here Is The Link-->> [url]https://forum.xda-developers.com/android/software-hacking/reference-how-to-upstream-android-kernel-t3626913[/URL]
How To Add I/O Scheduler Or Governor To Kernel?
To Add Governor Or I/O Scheduler To Kernel,You Have To Learn Cherry-Picking! Well,I'm Not Gonna Make A Tutorial For That![Or Maybe I'll].For Now Follow What I Say In Next Steps.
A.
1. So Basically There's Many Governors/IO Schedulers Available In Internet To Add.Choose One Governor,Well I Choosed Nightmare Governor For Example. I'm Showing How To Add A Governor In The Guide.
2. Now What You Have To Do Is To Go To Github,And Type "Add Nightmare Governor" In Search Bar Then Hit Enter.
3. You'll Get Some Many Results,Open One Of Them That Include Many Files About The Governor.Like This -->>
4. Now Where You'll Find The Commit ID To Cherry-Pick It To Your Kernel Source? See Below Pick To Get Idea Which One Is The Idea -->>
5.Yay,So You Got It! Now Open A Terminal And Go To Your Kernel Source Folder! For Me I Typed -->>
Code:
cd android/kernel
6. Now To Cherry-Pick You Have To Fetch The Kernel Source From Which You'll Cherry-Pick.To Do That Type Following In Terminal -- >>
Code:
git remote add <anyname> <link of the kernel source from which you're taking the governor commit>
For Me I Typed This -->>
Code:
git remote add lol [url]https://github.com/B14CKB1RD-Kernel/B14CKB1RD_Kernel_OnePlus3_Unified.git[/url]
Explaination:
1. <anyname> - What Ever You Want.
2. <link of the kernel source from which you're taking the governor commit> - Where You'll Find? Check Below Image.The Blue Selected Image In URL Bar Is the "<link of the kernel source from which you're taking the governor commit>"
7.Then Type This In Terminal -->>
Code:
git fetch <anyname>
For Me I Typed This -->>
Code:
git fetch lol
B.
1.In Terminal Type -->>
Code:
git cherry-pick <commit id>
For Me I Typed This Change <commit id> with the id you copied from github-->>
[code]git cherry-pick 042b5123de94e9875e717efb0ac1d344fdf2282e
2.Now You'll Get Some Conflicts,How To Solve Them? Use This Guide By @jabza .
Here Is The Guide -->> [url]https://forum.xda-developers.com/showthread.php?t=2763236[/URL]
3.Solve The Conflicts And You're Done Adding Governor To Kernel!
How To Add Support Force Fast Charging?(Only For Snapdragon Devices)
1. In Kernel Source Go To "arch/arm/mach-msm" Folder.
2. Then Open The "Kconfig" File And The Following Code -->>
Code:
config FORCE_FAST_CHARGE
bool "Force AC charge mode at will"
default y
help
A simple sysfs interface to force adapters that
are detected as USB to charge as AC.
3. Save It,Then Open "Makefile" And Add The Following Code-->>
Code:
obj-$(CONFIG_FORCE_FAST_CHARGE) += fastchg.o
4. Save The Makefile,Now Create/Add The Fast Charge File In That Directory! Where Is That File? Here Is It -->> Here
5. Now Go To kernel source/drivers/usb/otg directory And Open "msm_otg.c" File, And Add The Following Code -->>
Code:
#ifdef CONFIG_FORCE_FAST_CHARGE
#include <linux/fastchg.h>
#define USB_FASTCHG_LOAD 1000 /* uA */
#endif
And This Code -->>
Code:
#ifdef CONFIG_FORCE_FAST_CHARGE
if (force_fast_charge == 1) {
mA = USB_FASTCHG_LOAD;
pr_info("USB fast charging is ON - 1000mA.\n");
} else {
pr_info("USB fast charging is OFF.\n");
}
#endif
6. Save msm_otg.c File.Now Go To "include/linux" Directory And Add "fastchg.h" File.Here's The Link For That File -->> Here
7. Well Done You've Added Force Fast Charging Support! :fingers-crossed:
How To Add Support Voltage Control For MSM Devices?
1. Go To arch/arm/mach-msm Folder,And Open "Kconfig" File,And Add Following Codes-->>
Code:
config CPU_VOLTAGE_TABLE
bool "Enable CPU Voltage Table via sysfs for adjustements"
default n
help
Krait User Votlage Control
2.Save Kconfig File.Now open "acpuclock-krait.c" File.Add This Code-->>
Code:
#ifdef CONFIG_CPU_VOLTAGE_TABLE
#define HFPLL_MIN_VDD 800000
#define HFPLL_MAX_VDD 1350000
ssize_t acpuclk_get_vdd_levels_str(char *buf) {
int i, len = 0;
if (buf) {
mutex_lock(&driver_lock);
for (i = 0; drv.acpu_freq_tbl[i].speed.khz; i++) {
/* updated to use uv required by 8x60 architecture - faux123 */
len += sprintf(buf + len, "%8lu: %8d\n", drv.acpu_freq_tbl[i].speed.khz,
drv.acpu_freq_tbl[i].vdd_core );
}
mutex_unlock(&driver_lock);
}
return len;
}
/* updated to use uv required by 8x60 architecture - faux123 */
void acpuclk_set_vdd(unsigned int khz, int vdd_uv) {
int i;
unsigned int new_vdd_uv;
mutex_lock(&driver_lock);
for (i = 0; drv.acpu_freq_tbl[i].speed.khz; i++) {
if (khz == 0)
new_vdd_uv = min(max((unsigned int)(drv.acpu_freq_tbl[i].vdd_core + vdd_uv),
(unsigned int)HFPLL_MIN_VDD), (unsigned int)HFPLL_MAX_VDD);
else if ( drv.acpu_freq_tbl[i].speed.khz == khz)
new_vdd_uv = min(max((unsigned int)vdd_uv,
(unsigned int)HFPLL_MIN_VDD), (unsigned int)HFPLL_MAX_VDD);
else
continue;
drv.acpu_freq_tbl[i].vdd_core = new_vdd_uv;
}
pr_warn("faux123: user voltage table modified!\n");
mutex_unlock(&driver_lock);
}
#endif /* CONFIG_CPU_VOTALGE_TABLE */
3.Save The File.Done! You've Added It To Your Kernel.
How To Add Init.d Support To Kernel?
1. Copy Your boot.img To A Folder In Ubuntu And Open A Terminal With boot.img directory.
2. Now Type The Following In Terminal -->>
Code:
abootimg -x boot.img
3. You'll Get 3 Files From It(bootimg.cfg, initrd.img, zImage)
4. Now Create A New Work Folder And Decompress "initrd.img" Using The Following Commands -->>
Code:
mkdir work
cd work
zcat ../initrd.img | cpio -i
5. Now Open The Work Folder.Now Open The "init.rc" File And Add This Line At The End Of This File -->>
Code:
# Execute files in /etc/init.d during boot
service userinit /system/xbin/busybox run-parts /system/etc/init.d
oneshot
class late_start
user root
group root
6.Save "init.rc" File And You're Done!
Or Try This Guide By @alireza7991 -->> Here :laugh:
How To Make Kernel Boot In Permissive Mode(A Small Guide)
1. Go To "Kernel Source/security/selinux" Folder And Open "hooks.c".
2. Find This Line -->>
Code:
selinux_enforcing = enforcing ? 1 : 0;
3. Change It To -->>
Code:
selinux_enforcing = 0;// enforcing ? 1 : 0;
4. Now Save "hooks.c" File.Now Open "selinuxfs.c" File And Search For This Line -->>
Code:
if (new_value != selinux_enforcing) {
5. Add Below Code Above "if (new_value != selinux_enforcing) {" line -->>
Code:
new_value = 0;
6. Yo.You Finally Made The Kernel Boot In Permissive Mode,To Check If It Got Permissive Or Not -->> Go To Settings -> About Phone -> SE-Linux Status (You'll See Its "Permissive")
How To Build The Kernel?
1. Clone A Toolchain That Supports Your Device[
2. Point the Makefile To Your Compiler (run this from within the toolchain folder!!)
Code:
export CROSS_COMPILE=$(pwd)/bin/<toolchain_prefix>-
Example:
Code:
export CROSS_COMPILE=$(pwd)/bin/aarch64-linux-android-
3. Tell Makefile About The Architecture Of Your Device Using This Command -->>
Code:
export ARCH=<arch> && export SUBARCH=<arch>
Example:
Code:
export ARCH=arm64 && export SUBARCH=arm64
4. Locate Your Proper Defconfig File.Where You Will Found That?
Go To "arch/<arch>/configs" Folder,And There You'll Find A Defconfig File Along With Your Device Codename Like For S7 Edge, Its --> "exynos8890_hero2lte-defconfig"
5. Now Come Back To Main Kernel Source Directory Then Enter These Command To Start Building!
Code:
make clean
make mrproper
make <defconfig_name>
make -s -j$(nproc --all) [B][U]Or[/U][/B] make zImage -j4
6.And You're Done! Where You'll Find The zImage?
When Building Finished,The Terminal Will Show The Directory!
How To Flash The zImage?
1. Pull Your Device's Boot Image From The Latest Image Available For Your Device (Whether It Be A ROM Or Stock).
2. Download The Latest Android Image Kitchen From This thread
3. Run The Following With The Boot Image:
Code:
unpackimg.sh <image_name>.img
4. Locate The New zImage File And Replace It With Your Kernel Image (rename it to what came out of the boot image)
5. Run The Following To Repack:
Code:
repackimg.sh
6. Flash The New Boot Image With TWRP!​
Mentions:​
@LahKeda For Always Being With Me. (My AOSP Teacher)
@The Flash
@MZO
@krasCGQ
@flar2
@jazba
And All Devs Being With Me!
Some good stuff coming from you
Albe96 said:
6.And You're Done! Where You'll Find The zImage?
When Building Finished,The Terminal Will Show The Directory!
Click to expand...
Click to collapse
It won't if you use -s switch after make
Which will silent the output!
The resulting kernel image will be located at:
ARM: arch/arm/boot/zImage(-dtb)
ARM64: arch/arm64/boot/Image.gz(-dtb)
x86: arch/x86/boot/bzImage(-dtb)
ARM64 only:
If kernel image creation fails, complaining missing dtb, symlink dtb from ARM dts folder:
Code:
$ ln -s ../../../arm/boot/dts/<dtb-name>.dtb arch/arm64/boot/dts/<dtb-name>.dtb
Sent from my Redmi 3 using XDA Labs
krasCGQ said:
It won't if you use -s switch after make
Which will silent the output!
The resulting kernel image will be located at:
ARM: arch/arm/boot/zImage(-dtb)
ARM64: arch/arm64/boot/Image.gz(-dtb)
x86: arch/x86/boot/bzImage(-dtb)
ARM64 only:
If kernel image creation fails, complaining missing dtb, symlink dtb from ARM dts folder:
Click to expand...
Click to collapse
Thanks you sir! Will Update It Soon!
MZO said:
Some good stuff coming from you
Click to expand...
Click to collapse
But There's So New Though.I Just Explained My Guide To Help Some Noobs ?
I
Sent from my SAMSUNG-SM-N920A using Tapatalk
clmenz said:
I
Sent from my SAMSUNG-SM-N920A using Tapatalk
Click to expand...
Click to collapse
How to add to improve sound ??
Enviado desde mi XT1575 mediante Tapatalk
More feature please
lolnwl said:
More feature please
Click to expand...
Click to collapse
umm.Sure why not.But if I get a free time [emoji4]
Hi @Albe96
Can you please help me compile?
I have Samsung J7 prime SM-G610F (nougat).
I Have downloaded GCC "arm-linux-androideabi-4.9" ( as written in the readme_kernel.txt file of kernel source).
I am not sure if my device is 32-bit or 64-bit.
The readme_kernel.txt file points to 64-bit architecture so I am assuming its 64-bit.
Now the problem:-
When compiling as per your codes, when I type:
make clean,
I'm getting the error "make: *** No rule to make target 'clean'. Stop." and same for every other code after that.
Attaching the readme_kernel.txt file for your reference.
ashwini215 said:
Hi @Albe96
Can you please help me compile?
I have Samsung J7 prime SM-G610F (nougat).
I Have downloaded GCC "arm-linux-androideabi-4.9" ( as written in the readme_kernel.txt file of kernel source).
I am not sure if my device is 32-bit or 64-bit.
The readme_kernel.txt file points to 64-bit architecture so I am assuming its 64-bit.
Now the problem:-
When compiling as per your codes, when I type:
make clean,
I'm getting the error "make: *** No rule to make target 'clean'. Stop." and same for every other code after that.
Attaching the readme_kernel.txt file for your reference.
Click to expand...
Click to collapse
the error you're saying me is not a error I assume.Post full error log so I can look into it
Hi.how can we set kernel to permissive?
nikkali25 said:
Hi.how can we set kernel to permissive?
Click to expand...
Click to collapse
Yes and I think guide is already added
Albe96 said:
Yes and I think guide is already added
Click to expand...
Click to collapse
How to dis able tia and ready root kernel
Albe96 said:
the error you're saying me is not a error I assume.Post full error log so I can look into it
Click to expand...
Click to collapse
So, I corrected my previous mistake and finally was able to compile
Towards the end of compilation, I got this message :
/scripts/fips_crypto_utils.c: In function ‘main’:
./scripts/fips_crypto_utils.c:28:7: warning: implicit declaration of function ‘strcmp’ [-Wimplicit-function-declaration]
if (!strcmp ("-u", argv[1]))
^~~~~~
./scripts/fips_crypto_utils.c:52:10: warning: implicit declaration of function ‘update_crypto_hmac’ [-Wimplicit-function-declaration]
return update_crypto_hmac (vmlinux_file, hmac_file, offset);
^~~~~~~~~~~~~~~~~~
./scripts/fips_crypto_utils.c:82:10: warning: implicit declaration of function ‘collect_crypto_bytes’ [-Wimplicit-function-declaration]
return collect_crypto_bytes (in_file, section_name, offset, size, out_file);
^~~~~~~~~~~~~~~~~~~~
HMAC-SHA256(builtime_bytes.bin)= 80387d4cca5322a3de63d73fe615c492385801c8ae36494795eda733492d5a10
OBJCOPY arch/arm64/boot/Image
GZIP arch/arm64/boot/Image.gz
Is this anything to be concerned about?
Can I flash the kernel?
Have added the complete log.
I was able to complete with no errors! ( after running into a dozen )
Although I cannot find zimage anywhere.
I do notice that a bunch of folders / file's modified date has updated throughout the kernels source code folder .
I am building a Samsung exynos 7850 kernel .
Thanks for this great write up!
hightech316 said:
I was able to complete with no errors! ( after running into a dozen )
Although I cannot find zimage anywhere.
I do notice that a bunch of folders / file's modified date has updated throughout the kernels source code folder .
I am building a Samsung exynos 7850 kernel .
Thanks for this great write up!
Click to expand...
Click to collapse
It should be inside arch/(arm/arm64)/boot folder

Use Accelerate Kit to calculate PI number

Prerequisites
Android Studio 3.6
Android SDK
Kotlin 1.3.72
Required knowledge
C programming language
Multithreading programming
Integration steps
Add the native build support to your build.gradle file
Code:
externalNativeBuild {
cmake {
cppFlags ""
arguments "-DANDROID_STL=c++_shared"
}
}
ndk {
abiFilters "arm64-v8a","armeabi-v7a"
}
Download the SDK package from this link and decompress it
Copy the header files in the SDK to the resource library.
In the /app directory in the Android Studio project, create an include folder. Copy the files in the /include directory of the SDK to the newly created include folder.
{
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"lightbox_next": "Next",
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"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Copy the .so files in the SDK to the resource library.
Create a libs folder in the /app directory and create arm64-v8a folder and armeabi-v7a folder in /app/libs directory.
Copy the libdispatch.so and libBlockRuntime.so in lib64 directory of the SDK to libs/arm64-v8a directory of Android Studio.
Copy the libdispatch.so and libBlockRuntime.so in the lib directory of the SDK to the libs/armeabi-v7a directory of Android Studio.
Create or modify the CMakeLists.txt file in the app/src/main/cpp directory as follows
Code:
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
native-lib.cpp )
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
target_include_directories(
native-lib
PRIVATE
${CMAKE_SOURCE_DIR}/../../../include)
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log )
add_library(
dispatch
SHARED
IMPORTED)
set_target_properties(
dispatch
PROPERTIES IMPORTED_LOCATION
${CMAKE_SOURCE_DIR}/../../../libs/${ANDROID_ABI}/libdispatch.so)
add_library(
BlocksRuntime
SHARED
IMPORTED)
set_target_properties(
BlocksRuntime
PROPERTIES IMPORTED_LOCATION
${CMAKE_SOURCE_DIR}/../../../libs/${ANDROID_ABI}/libBlocksRuntime.so)
add_custom_command(
TARGET native-lib POST_BUILD
COMMAND
${CMAKE_COMMAND} -E copy
${CMAKE_SOURCE_DIR}/../../../libs/${ANDROID_ABI}/libdispatch.so
${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/
COMMAND
${CMAKE_COMMAND} -E copy
${CMAKE_SOURCE_DIR}/../../../libs/${ANDROID_ABI}/libBlocksRuntime.so
${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/
)
target_compile_options(native-lib PRIVATE -fblocks)
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
dispatch
BlocksRuntime
# Links the target library to the log library
# included in the NDK.
${log-lib} )
From Android Studio, select Build → Linked C++ projects
Download the NDK if not configured and install it then sync with your projects
PI Formula
We will use the two below formula to calculate PI number
Nilakantha series
Coding steps
Open your application class and add the below code to load the native library when the application is created
Code:
companion object {
// Used to load the 'native-lib' library on application startup.
init {
System.loadLibrary("native-lib")
}
}
On your demo activity, remember to add the external functions as below
Code:
/**
* A native method that is implemented by the 'native-lib' native library,
* which is packaged with this application.
*/
private external fun doubleFromJNI(): Double
private external fun doubleFromJNI2(): Double
Then defined these functions in app/src/main/native-lib.cpp as below ( I will explain the dispatch functions later)
Code:
extern "C"
JNIEXPORT jdouble JNICALL
Java_com_pushdemo_jp_huawei_activity_AccelerateDemoActivity_doubleFromJNI(JNIEnv *env,
jobject thiz) {
dispatch_autostat_enable(env);
return dispatch1();
}
extern "C"
JNIEXPORT jdouble JNICALL
Java_com_pushdemo_jp_huawei_activity_AccelerateDemoActivity_doubleFromJNI2(JNIEnv *env,
jobject thiz) {
dispatch_autostat_enable(env);
return dispatch2();
}
For each formula, we will implement each function to calculate and divide them into subthread to execute to save time
For Nilakantha series, we will divide into 2 subthreads, and values of i set as follows:
[2, 6, 10, 14, ...]
[4, 8, 12, 16, ...]
Code:
double calcPiByStep(long start, long end, int step)
{
double total = 0.0;
int sign;
for (long i = start; i <= end; i += step)
{
long frag = i * (i + 1) * (i + 2);
sign = i % 4 == 0 ? -1 : 1;
double val = 4.0 * sign / frag;
total += val;
}
return total;
}
Then we will implement the dispatch1 function to summarize the result. First, create the concurrent queue, the serial queue, and the group queue. Then asynchronously add the subtask calcPiByStep to the concurrent queue, and associate the subtask with the group queue.
Code:
double dispatch1()
{
int i;
int step = 4;
long start = 2;
long limit = 1000000000;
__block double pi_total = 3;
dispatch_queue_t concurr_q = dispatch_queue_create("concurrent", DISPATCH_QUEUE_CONCURRENT);
dispatch_queue_t serial_q = dispatch_queue_create("serial", DISPATCH_QUEUE_SERIAL);
dispatch_group_t group = dispatch_group_create();
for (i = 0; i < step; i += 2) {
dispatch_group_async(group, concurr_q, ^{
double pi = calcPiByStep(start + i, limit, step);
dispatch_sync(serial_q, ^{
pi_total += pi;
});
});
}
dispatch_wait(group, DISPATCH_TIME_FOREVER);
dispatch_release(group);
dispatch_release(serial_q);
return pi_total;
} 
For Gregory and Leibniz series, we will divide into 4 subthreads, and values of i set as follows:
[0, 4, 8, 12, ...]
[1, 5, 9, 13, ...]
[2, 6, 10, 14, ...]
[3, 7, 11, 15, ...]
Code:
double calcPiByStep2(long start, long end, int step)
{
double total = 0.0;
int sign;
for (long i = start; i <= end; i+= step)
{
long frag = 2 * i + 1;
sign = i % 2 == 0 ? 1 : -1;
total += 4.0 * sign / frag;
}
return total;
}
Then we will execute 4 subthreads concurrently as below
Code:
double dispatch2() {
__block double pi = 0;
int mod = 4;
int i = 0;
long limit = 1000000000;
dispatch_queue_t serial = dispatch_queue_create("serial", DISPATCH_QUEUE_SERIAL);
dispatch_apply(mod, DISPATCH_APPLY_AUTO, ^(size_t i) {
double _sum = calcPiByStep2(i, limit, mod);
dispatch_sync(serial, ^{
pi += _sum;
});
});
dispatch_release(serial);
return pi;
}
Result
For HMS devices, the result is quite fast. It took around 1.7 seconds to execute the dispatch1 and 1.4 seconds to execute the dispatch2
But for non-HMS devices, the calculation took longer times: around 6.7 seconds for dispatch1 and 3.5 seconds for dispatch2
Conclusion
The performance depends on the chipset. For HMS devices (using Kirin chip), the performance is good but for non-HMS devices (using other chip), the performance needs to be improved.

How To Guide Using dism.exe and Powershell to Modify Windows ISOs

THIS IS OUTDATED, SEE THE NEW ARTICLE
How To Make Your Own Tiny or Lite Windows ISO
Hello Friends, Today I bring you a guide on how to properly mod your windows isos, to do anything you want :) [/SPOILER] [/SPOILER] [/SPOILER] To remove installed apps: dism.exe /Image:C:\Users\0110\Desktop\MODWINDOWZ\PATH...
forum.xda-developers.com
======================================
USING DISM.EXE AND POWERSHELL TO MODIFY WINDOWS ISOS
=============================================================================================
=======================================================​
On today's Lesson of Whatever I got distracted on~! Here's how to take what we learned before...
About Modding Windows ISOs.. and Make it... HARDER XD
Unintentionally, of Course, but with Purpose.
Spoiler: ORIGINAL ARTICLE
[CLOSED] How To Make Your Own Modified Windows ISO
============================================================== HOW TO MAKE A MODIFIED WINDOWS ISO ============================================================== Mod Edit: Link to Tool removed. This ISO will work just fine In virtual...
forum.xda-developers.com
Let's learn and understand what the MSMG Toolkit was really doing..
Since MSMG Unfortunately Doesn't Work as needed for Windows 7 ISOs...
We will be using the built in Windows Tool, dism.exe, in Powershell~!
Spoiler: DOWNLOAD: DEBLOAT WINDOWS 7 TOOLS, "AKA" DW7
GOOGLE DRIVE:
DW7.zip
drive.google.com
(3 GB, INCLUDES ORIGINAL WIN7WSP1)
Spoiler: VIDEO GUIDE
Spoiler: SETTING UP THE TOOLS
Extract The DW7 Folder and Paste into C:\
Win7UltSP1 is an unactivated, Stock Windows 7 Ultimate image with Service Pack 1.
You may use this ISO, Or your own Windows 7 ISO.
You may also create your own directories!
The tools are to help brand new people by proving concept.
Spoiler: PREPARING THE install.wim FILE
Open Your ISO and copy the files of the ISO into the DVD folder of DW7..
Press the Windows key on the keyboard,
Search for Powershell, Right Click, Run as Admin..
Paste this command to See, and Select, an Image "Source" Number:
Dism /Get-WimInfo /WimFile:"C:\DW7\DVD\sources\install.wim"
Paste this command to Extract the Selected Image "Source" Number:
Dism /export-image /SourceImageFile:"C:\DW7\DVD\sources\install.wim" /SourceIndex:4 /DestinationImageFile:"C:\DW7\ISO\install.wim" /Compress:max /CheckIntegrity
NOTE THAT YOU CAN:
Change the SourceIndex:Number If you don't want Ultimate.
Spoiler: OUT WITH THE OLD~! IN WITH THE NEW~!
Paste this command to copy and move the new install.wim and force replace the original install file:
copy-item "C:\DW7\ISO\install.wim" C:\DW7\DVD\sources -Recurse -Force
Paste this command to remove the "new" install.wim, that we moved above to the dvd sources folder:
remove-item "C:\DW7\ISO\install.wim"
Spoiler: PREPARING THE PATH ENVIRONMENT
At this point we need to make a copy of our DW7 Folder..
Paste The DW7 Folder to your Desktop.
Do not Cut or Drag and Drop!
This will leave you clean backups in C:\, just in case~!
This also forces us to make a change in the code...
Spoiler: LEARN DEM HOTKEYS~! PLEASE~!
You will need to Edit the Username in the code below.
If you are unsure of your Username,
Go into C:\Users and click on your Username.
Press F2 (This is the "rename" shortcut),
Which Highlights the text of any file or folder saving time..
Press Ctrl+C to quickly copy your username.
Then replace my commands below, the part after...
C:\Users\paste your user name and erase mine, the 0110 part...
To do this quickly, press Ctrl+H, type 0110 in the first line..
Press Ctrl+V to Paste your username, and replace all..
Spoiler: MOUNTING THE IMAGE
DESKTOP COMMAND:
dism.exe /mount-wim /wimfile:"C:\Users\0110\Desktop\DW7\DVD\sources\install.wim" /mountdir:"C:\Users\0110\Desktop\DW7\PATH" /index:1
DESKTOP COMMAND:
takeown /a /r /d Y /f "C:\Users\0110\Desktop\DW7\PATH"
Spoiler: ENABLING AND REMOVING FEATURES
Paste this command to Enable Windows features, currently disabled on the ISO:
Get-WindowsOptionalFeature -Path "C:\DW7\PATH" | Where-Object {$_.State –eq “Disabled”} | Out-GridView -PassThru | Enable-WindowsOptionalFeature
Paste this command to Disable Windows features, currently enabled on the ISO:
Get-WindowsOptionalFeature -Path "C:\DW7\PATH" | Where-Object {$_.State –eq “Enabled”} | Out-GridView -PassThru | Disable-WindowsOptionalFeature
Add or Remove Features by holding the control key and click on
all the features you want to include, then hit ok.
Spoiler: SAVE AND EXIT
Save your changes by pasting this command:
Dismount-WindowsImage -Path "C:\Users\0110\Desktop\DW7\PATH\" -Save
NOTE THAT UNTIL YOU DO THIS STEP, TRUSTED INSTALLER WILL NOT ALLOW YOU...
TO DELETE THE DW7 FOLDER OR FILES WITHIN~!
Spoiler: REFERENCES
How to Remove Built-in Apps, Features & Editions from a Windows 10 Install Image (WIM file)? | Windows OS Hub
In this guide we’ll show how to remove Microsoft Store provisioned apps, features (capabilities), and unused Windows editions from a Windows 10 installation image (install.wim file). Let’s do it manually…
woshub.com
Take ownership and delete a folder with Windows PowerShell
Windows won’t let me delete this folder…
mattyclutch.wordpress.com
TAKEOWN Command: Takes Ownership of A File
The TAKEOWN command is used to take ownership of a file. This command is used on the batch files.
windowscmd.com
takeown
Reference article for the takeown command, which enables an administrator to recover access to a file that was previously denied.
docs.microsoft.com
How to Add or Remove Optional Features on Windows Install Media
Ten Forums own tutorial guru @Brink has written an excellent tutorial about how to turn Windows optional features on or off in online OS, the current Windows installation user has signed in. This tutorial shows how to do the same on an offline image, a Wi
www.tenforums.com
Spoiler: Scripts from the articles to run on live machines
Remove Windows Apps:
Get-AppxProvisionedPackage -Online | Out-GridView -PassThru -Title 'Select All Windows Apps to Remove' | Remove-AppxProvisionedPackage -Online -ErrorAction SilentlyContinue -Verbose
Remove System Apps:
Get-AppxPackage -AllUsers | Out-GridView -PassThru -Title 'Select All System Apps to Remove' | Remove-AppxPackage -Confirm:$false -ErrorAction SilentlyContinue -Verbose
Remove Windows Capabilities:
Get-WindowsCapability -Online | Where-Object {$_.State -eq 'Installed' } | Out-GridView -PassThru -Title 'Select Windows Capabilities to Remove' | Remove-WindowsCapability -Online -Verbose
Remove Windows Packages:
Get-WindowsPackage -Online | Where-Object {$_.PackageState -eq 'Installed' } | Out-GridView -PassThru -Title 'Select Windows Packages to Remove' | Remove-WindowsPackage -Online -Verbose
=========================================================================
TODAY'S PRESENTATION IS BROUGHT TO YOU BY:
THE LETTER D... FOR DISM...
DEPLOYMENT IMAGE SERVICING AND MANAGEMENT TOOL~!
===========================================================================
TO GET HELP IN SHELL...
PASTE: DISM /?
Spoiler: DISM COMMANDS
Deployment Image Servicing and Management tool
Version: 10.0.19041.844
DISM.exe [dism_options] {Imaging_command} [<Imaging_arguments>]
DISM.exe {/Image:<path_to_offline_image> | /Online} [dism_options]
{servicing_command} [<servicing_arguments>]
DESCRIPTION:
DISM enumerates, installs, uninstalls, configures, and updates features
and packages in Windows images. The commands that are available depend
on the image being serviced and whether the image is offline or running.
GENERIC IMAGING COMMANDS:
/Split-Image - Splits an existing .wim file into multiple
read-only split WIM (SWM) files.
/Apply-Image - Applies an image.
/Get-MountedImageInfo - Displays information about mounted WIM and VHD
images.
/Get-ImageInfo - Displays information about images in a WIM, a VHD
or a FFU file.
/Commit-Image - Saves changes to a mounted WIM or VHD image.
/Unmount-Image - Unmounts a mounted WIM or VHD image.
/Mount-Image - Mounts an image from a WIM or VHD file.
/Remount-Image - Recovers an orphaned image mount directory.
/Cleanup-Mountpoints - Deletes resources associated with corrupted
mounted images.
WIM COMMANDS:
/Apply-CustomDataImage - Dehydrates files contained in the custom data image.
/Capture-CustomImage - Captures customizations into a delta WIM file on a
WIMBoot system. Captured directories include all
subfolders and data.
/Get-WIMBootEntry - Displays WIMBoot configuration entries for the
specified disk volume.
/Update-WIMBootEntry - Updates WIMBoot configuration entry for the
specified disk volume.
/List-Image - Displays a list of the files and folders in a
specified image.
/Delete-Image - Deletes the specified volume image from a WIM file
that has multiple volume images.
/Export-Image - Exports a copy of the specified image to another
file.
/Append-Image - Adds another image to a WIM file.
/Capture-Image - Captures an image of a drive into a new WIM file.
Captured directories include all subfolders and
data.
/Get-MountedWimInfo - Displays information about mounted WIM images.
/Get-WimInfo - Displays information about images in a WIM file.
/Commit-Wim - Saves changes to a mounted WIM image.
/Unmount-Wim - Unmounts a mounted WIM image.
/Mount-Wim - Mounts an image from a WIM file.
/Remount-Wim - Recovers an orphaned WIM mount directory.
/Cleanup-Wim - Deletes resources associated with mounted WIM
images that are corrupted.
FFU COMMANDS:
/Capture-Ffu - Captures a physical disk image into a new FFU file.
/Apply-Ffu - Applies an .ffu image.
/Split-Ffu - Splits an existing .ffu file into multiple read-only
split FFU files.
/Optimize-Ffu - Optimizes a FFU file so that it can be applied to storage
of a different size.
IMAGE SPECIFICATIONS:
/Online - Targets the running operating system.
/Image - Specifies the path to the root directory of an
offline Windows image.
DISM OPTIONS:
/English - Displays command line output in English.
/Format - Specifies the report output format.
/WinDir - Specifies the path to the Windows directory.
/SysDriveDir - Specifies the path to the system-loader file named
BootMgr.
/LogPath - Specifies the logfile path.
/LogLevel - Specifies the output level shown in the log (1-4).
/NoRestart - Suppresses automatic reboots and reboot prompts.
/Quiet - Suppresses all output except for error messages.
/ScratchDir - Specifies the path to a scratch directory.
For more information about these DISM options and their arguments, specify an
option immediately before /?.
Examples:
DISM.exe /Mount-Wim /?
DISM.exe /ScratchDir /?
DISM.exe /Image:C:\test\offline /?
DISM.exe /Online /?
PS C:\> Get-WindowsCapability -Path C:\DW7\PATH
Get-WindowsCapability : Get-WindowsCapability failed. Error code = 0x80004002
At line:1 char:1
+ Get-WindowsCapability -Path C:\DW7\PATH
+ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : NotSpecified: ) [Get-WindowsCapability], COMException
+ FullyQualifiedErrorId : Microsoft.Dism.Commands.GetWindowsCapabilityCommand
PS C:\> Get-WindowsCapability -Path " C:\DW7\PATH"
Get-WindowsCapability : The parameter is incorrect.
At line:1 char:1
+ Get-WindowsCapability -Path " C:\DW7\PATH"
+ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : NotSpecified: ) [Get-WindowsCapability], PSArgumentException
+ FullyQualifiedErrorId : Microsoft.Dism.Commands.GetWindowsCapabilityCommand
Upload has completed, download links are now available.
A video guide has been provided.
We are missing one or so lines of code to rebuild the ISO.
I will correct that tomorrow, I'm Sleepy. D;
You can always use MSMGTK to do that part if you make it there before I add the code~!
Apparently I have to learn Ms build which I'm doing now so obviously this will take a little longer than I expected but it will help to progress our knowledge gained from trying to do something that should be so simple, turn a folder into an ISO, but continues to prove to us that nothing in computing should ever be took lightly and it took a lot of time and tools and engineering to create everything we do on them...
I am putting out a correction~! MSBUILD is NOT needed to turn a folder into an ISO. We can do that entirely in Powershell, using the built in ISE Tool. This will allow us to create a script that will burn the ISO for us. I will release a new thread on building a script in PowerShell ISE when I know what the heck I am doing. LOL
I did however, extract the MSBUILD tool from Visual Studio if anyone ever needs it and doesn't want to install VS
MSBuild.zip
drive.google.com
(22.5 MB ZIPPED)
I am also dumping all my research on MSBUILD here in case I or anyone else want's to pickup on it later~!
REFS:
Spoiler: MSBUILD ENGINE
MSBuild - MSBuild
Learn about how the Microsoft Build Engine (MSBuild) platform provides a project file with an XML schema to control builds.
docs.microsoft.com
"The Microsoft Build Engine is a platform for building applications. This engine, which is also known as MSBuild, provides an XML schema for a project file that controls how the build platform processes and builds software"
"To run MSBuild at a command prompt, pass a project file to MSBuild.exe, together with the appropriate command-line options. Command-line options let you set properties, execute specific targets, and set other options that control the build process."
COMMAND LINE EXAMPLE:
MSBuild.exe MyProj.proj -property:Configuration=Debug
"MSBuild uses an XML-based project file format that's straightforward and extensible. The MSBuild project file format lets developers describe the items that are to be built, and also how they are to be built for different operating systems and configurations.
In addition, the project file format lets developers author reusable build rules that can be factored into separate files so that builds can be performed consistently across different projects in the product"
"Properties represent key/value pairs that can be used to configure builds. Properties are declared by creating an element that has the name of the property as a child of a PropertyGroup element"
XML EXAMPLE:
<PropertyGroup>
<BuildDir>Build</BuildDir>
</PropertyGroup>
"You can define a property conditionally by placing a Condition attribute in the element. The contents of conditional elements are ignored unless the condition evaluates to true"
XML EXAMPLE:
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
"Properties can be referenced throughout the project file by using the syntax $(<PropertyName>).
For example, you can reference the properties in the previous examples by using $(BuildDir) and $(Configuration)."
"Items are inputs into the build system and typically represent files. Items are grouped into item types based on user-defined item names. These item types can be used as parameters for tasks, which use the individual items to perform the steps of the build process. Items are declared in the project file by creating an element that has the name of the item type as a child of an ItemGroup element."
XML EXAMPLE:
<ItemGroup>
<Compile Include = "file1.cs"/>
<Compile Include = "file2.cs"/>
</ItemGroup>
"Item types can be referenced throughout the project file by using the syntax @(<ItemType>).
For example, the item type in the example would be referenced by using @(Compile).
In MSBuild, element and attribute names are case-sensitive. However, property, item, and metadata names are not."
"Tasks are units of executable code that MSBuild projects use to perform build operations.
For example, a task might compile input files or run an external tool."
"The execution logic of a task is written in managed code and mapped to MSBuild by using the UsingTask element.
You can write your own task by authoring a managed type that implements the ITask interface"
"MSBuild includes common tasks that you can modify to suit your requirements.
Examples are Copy, which copies files, MakeDir, which creates directories"
"A task is executed in an MSBuild project file by creating an element that has the name of the task as a child of a Target element.
Tasks typically accept parameters, which are passed as attributes of the element. Both MSBuild properties and items can be used as parameters."
XML EXAMPLE:
<Target Name="MakeBuildDirectory">
<MakeDir Directories="$(BuildDir)" />
</Target>
"Targets group tasks together in a particular order and expose sections of the project file as entry points into the build process."
"Breaking the build steps into targets lets you call one piece of the build process from other targets without copying that section of code into every target"
XML EXAMPLE:
<Target Name="Compile">
<Csc Sources="@(Compile)" />
</Target>
Spoiler: WHAT IS XML SCHEMA?
What is XML Schema (XSD)?
docs.microsoft.com
"XML Schema Definition (XSD) language is the current standard schema language for all XML documents and data. On May 2, 2001, the World Wide Web Consortium (W3C) published XSD in its version 1.0 format.
The XML Schema definition language (XSD) enables you to define the structure and data types for XML documents.
An XML Schema defines the elements, attributes, and data types that conform to the World Wide Web Consortium (W3C),
XML Schema Part 1: Structures Recommendation for the XML Schema Definition Language."
"The schema element contains type definitions (simpleType and complexType elements) and attribute and element declarations. In addition to its built-in data types (such as integer, string, and so on), XML Schema also allows for the definition of new data types using the simpleType and complexType elements.
simpleType
A type definition for a value that can be used as the content (textOnly) of an element or attribute. This data type cannot contain elements or have attributes.
complexType
A type definition for elements that can contain attributes and elements. This data type can contain elements and have attributes."
Spoiler: MSBUILD ON THE COMMAND LINE
MSBuild on the command line - C++
Learn more about: MSBuild on the command line - C++
docs.microsoft.com
"you can use the MSBuild tool directly from the command prompt. The build process is controlled by the information in a project file (.vcxproj) that you can create and edit."
CLI EXAMPLE:
msbuild.exe [ project_file ] [ options ]
"Use the /target (or /t) and /property (or /p) command-line options to override specific properties and targets that are specified in the project file."
"A project file can specify one or more targets, which can include a default target."
"Each target consists of a sequence of one or more tasks. Each task is represented by a .NET Framework class that contains one executable command. For example, the CL task contains the cl.exe command."
"A task parameter is a property of the class task and typically represents a command-line option of the executable command."
Spoiler: MSBUILD COMMAND LINE REFERENCES
MSBuild Command-Line Reference - MSBuild
Learn how to use MSBuild.exe command line to build a project or solution file, and several switches you can include.
docs.microsoft.com
"When you use MSBuild.exe to build a project or solution file, you can include several switches to specify various aspects of the process."
"Every switch is available in two forms: -switch and /switch."
"Switches are not case-sensitive. If you run MSBuild from a shell other than the Windows command prompt, lists of arguments to a switch (separated by semicolons or commas) might need single or double quotes to ensure that lists are passed to MSBuild instead of interpreted by the shell."
SYNTAX:
MSBuild.exe [Switches] [ProjectFile]
ARGUMENT:
ProjectFile Builds the targets in the project file that you specify. If you don't specify a project file,
MSBuild searches the current working directory for a file name extension that ends in proj and uses that file.
USE THIS ARTICLE AFTER READING THE ABOVE AND YOU WILL UNDERSTAND WHAT IT'S SAYING.
Use MSBuild - MSBuild
Learn the various parts of an MSBuild project file, including items, item metadata, properties, targets, and tasks.
docs.microsoft.com
To get help in the Shell, Type:
MSBuild -help
Spoiler: DISPLAYS THIS
C:\Users\0110\Desktop\MSBuild\Current\Bin>msbuild -help
Microsoft (R) Build Engine version 17.0.0+c9eb9dd64 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
Syntax: MSBuild.exe [options] [project file | directory]
Description: Builds the specified targets in the project file. If a project file is not specified, MSBuild searches the current working directory for a file that has a file extension that ends in "proj" and uses that file. If a directory is specified, MSBuild searches that directory for a project file.
Switches: Note that you can specify switches using:
"-switch", "/switch" and "--switch".
-target:<targets> Build these targets in this project. Use a semicolon or a comma to separate multiple targets, or specify each target separately. (Short form: -t)
Example:
-target:Resources;Compile
-property:<n>=<v> Set or override these project-level properties. <n> is the property name, and <v> is the property value. Use a semicolon or a comma to separate multiple properties, or specify each property separately.
(Short form: -p)
Example:
-property:WarningLevel=2;OutDir=bin\Debug\
-maxCpuCount[:n] Specifies the maximum number of concurrent processes to build with. If the switch is not used, the default value used is 1. If the switch is used without a value MSBuild will use up to the number of processors on the computer. (Short form: -m[:n])
-toolsVersion:<version> The version of the MSBuild Toolset (tasks, targets, etc.) to use during build. This version will override the versions specified by individual projects.
(Short form: -tv)
Example:
-toolsVersion:3.5
-verbosity:<level> Display this amount of information in the event log.
The available verbosity levels are: q[uiet], m[inimal], n[ormal], d[etailed], and diag[nostic].
(Short form: -v)
Example:
-verbosity:quiet
-consoleLoggerParameters:<parameters> Parameters to console logger.
(Short form: -clp)
The available parameters are:
PerformanceSummary--Show time spent in tasks, targets and projects.
Summary--Show error and warning summary at the end.
NoSummary--Don't show error and warning summary at the end.
ErrorsOnly--Show only errors.
WarningsOnly--Show only warnings.
NoItemAndPropertyList--Don't show list of items and properties at the start of each project build.
ShowCommandLine--Show TaskCommandLineEvent messages
ShowTimestamp--Display the Timestamp as a prefix to any message.
ShowEventId--Show eventId for started events, finished events, and messages
ForceNoAlign--Does not align the text to the size of the console buffer
DisableConsoleColor--Use the default console colors for all logging messages.
DisableMPLogging-- Disable the multiprocessor logging style of output when running in non-multiprocessor mode.
EnableMPLogging--Enable the multiprocessor logging style even when running in non-multiprocessor mode. This logging style is on by default.
ForceConsoleColor--Use ANSI console colors even if console does not support it
Verbosity--overrides the -verbosity setting for this logger.
Example:
-consoleLoggerParameterserformanceSummary;NoSummary;
Verbosity=minimal
-noConsoleLogger Disable the default console logger and do not log events to the console. (Short form: -noConLog)
-fileLogger[n] Logs the build output to a file. By default the file is in the current directory and named
"msbuild[n].log". Events from all nodes are combined into a single log. The location of the file and other parameters for the fileLogger can be specified through the addition of the "-fileLoggerParameters[n]" switch. "n" if present can be a digit from 1-9, allowing up to 10 file loggers to be attached.
(Short form: -fl[n])
-fileLoggerParameters[n]:<parameters> Provides any extra parameters for file loggers. The presence of this switch implies the corresponding -fileLogger[n] switch.
"n" if present can be a digit from 1-9.
-fileLoggerParameters is also used by any distributed file logger, see description of -distributedFileLogger.
(Short form: -flp[n])
The same parameters listed for the console logger are available. Some additional available parameters are:
LogFile--path to the log file into which the build log will be written.
Append--determines if the build log will be appended to or overwrite the log file. Setting the switch appends the build log to the log file;
Not setting the switch overwrites the contents of an existing log file. The default is not to append to the log file.
Encoding--specifies the encoding for the file, for example, UTF-8, Unicode, or ASCII Default verbosity is Detailed.
Examples:
-fileLoggerParameters:LogFile=MyLog.log;Append; Verbosity=diagnostic;Encoding=UTF-8
-flp:Summary;Verbosity=minimal;LogFile=msbuild.sum
-flp1:warningsonly;logfile=msbuild.wrn
-flp2:errorsonly;logfile=msbuild.err
-distributedLogger:<central logger>*<forwarding logger>
Use this logger to log events from MSBuild, attaching a different logger instance to each node. To specify multiple loggers, specify each logger separately.
(Short form -dl)
The <logger> syntax is:
[<class>,]<assembly>[,<options>][;<parameters>]
The <logger class> syntax is:
[<partial or full namespace>.]<logger class name>
The <logger assembly> syntax is:
{<assembly name>[,<strong name>] | <assembly file>}
Logger options specify how MSBuild creates the logger. The <logger parameters> are optional, and are passed to the logger exactly as you typed them.
(Short form: -l)
Examples:
-dl:XMLLogger,MyLogger,Version=1.0.2,Culture=neutral
-dl:MyLogger,C:\My.dll*ForwardingLogger,C:\Logger.dll
-distributedFileLogger
Logs the build output to multiple log files, one log file per MSBuild node. The initial location for these files is the current directory. By default the files are called "MSBuild<nodeid>.log". The location of the files and other parameters for the fileLogger can be specified with the addition of the "-fileLoggerParameters" switch.
If a log file name is set through the fileLoggerParameters switch the distributed logger will use the fileName as a template and append the node id to this fileName to create a log file for each node.
-logger:<logger> Use this logger to log events from MSBuild. To specify multiple loggers, specify each logger separately.
The <logger> syntax is:
[<class>,]<assembly>[,<options>][;<parameters>]
The <logger class> syntax is:
[<partial or full namespace>.]<logger class name>
The <logger assembly> syntax is:
{<assembly name>[,<strong name>] | <assembly file>}
Logger options specify how MSBuild creates the logger.
The <logger parameters> are optional, and are passed to the logger exactly as you typed them.
(Short form: -l)
Examples:
-logger:XMLLogger,MyLogger,Version=1.0.2,Culture=neutral
-logger:XMLLogger,C:\Loggers\MyLogger.dll;OutputAsHTML
-binaryLogger[:[LogFile=]output.binlog[;ProjectImports={None,Embed,ZipFile}]]
Serializes all build events to a compressed binary file.
By default the file is in the current directory and named "msbuild.binlog". The binary log is a detailed description of the build process that can later be used to reconstruct text logs and used by other analysis tools. A binary log is usually 10-20x smaller than the most detailed text diagnostic-level log, but it contains more information.
(Short form: -bl)
The binary logger by default collects the source text of project files, including all imported projects and target files encountered during the build. The optional ProjectImports switch controls this behavior:
ProjectImports=None - Don't collect the project imports.
ProjectImports=Embed - Embed project imports in the log file.
ProjectImports=ZipFile - Save project files to output.projectimports.zip where output is the same name as the binary log file name.
The default setting for ProjectImports is Embed. Note: the logger does not collect non-MSBuild source files such as .cs, .cpp etc.
A .binlog file can be "played back" by passing it to msbuild.exe as an argument instead of a project/solution. Other loggers will receive the information contained in the log file as if the original build was happening.
You can read more about the binary log and its usages at:
msbuild/Providing-Binary-Logs.md at main · dotnet/msbuild
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio. - msbuild/Providing-Binary-Logs.md at main · dotnet/msbuild
aka.ms
Examples:
-bl
-blutput.binlog
-blutput.binlog;ProjectImports=None
-blutput.binlog;ProjectImports=ZipFile
-bl:..\..\custom.binlog
-binaryLogger
-warnAsError[:code[;code2]]
List of warning codes to treats as errors. Use a semicolon or a comma to separate multiple warning codes. To treat all warnings as errors use the switch with no values.
(Short form: -err[:c;[c2]])
Example:
-warnAsError:MSB4130
When a warning is treated as an error the target will continue to execute as if it was a warning but the overall build will fail.
-warnAsMessage[:code[;code2]]
List of warning codes to treats as low importance messages. Use a semicolon or a comma to separate multiple warning codes.
(Short form: -noWarn[:c;[c2]])
Example:
-warnAsMessage:MSB3026
-validate Validate the project against the default schema. (Short form: -val)
-validate:<schema> Validate the project against the specified schema. (Short form: -val)
Example:
-validate:MyExtendedBuildSchema.xsd
-ignoreProjectExtensions:<extensions>
List of extensions to ignore when determining which project file to build. Use a semicolon or a comma to separate multiple extensions.
(Short form: -ignore)
Example:
-ignoreProjectExtensions:.sln
-nodeReuse:<parameters>
Enables or Disables the reuse of MSBuild nodes.
The parameters are:
True --Nodes will remain after the build completes and will be reused by subsequent builds (default)
False--Nodes will not remain after the build completes
(Short form: -nr)
Example:
-nr:true
-preprocess[:file]
Creates a single, aggregated project file by inlining all the files that would be imported during a build, with their boundaries marked. This can be
useful for figuring out what files are being imported and from where, and what they will contribute to the build. By default the output is written to the console window. If the path to an output file is provided that will be used instead.
(Short form: -pp)
Example:
-pput.txt
-targets[:file]
Prints a list of available targets without executing the actual build process. By default the output is written to the console window. If the path to an output file is provided that will be used instead.
(Short form: -ts)
Example:
-tsut.txt
-detailedSummary[:True|False]
Shows detailed information at the end of the build about the configurations built and how they were scheduled to nodes.
(Short form: -ds)
-restore[:True|False]
Runs a target named Restore prior to building other targets and ensures the build for these targets uses the latest restored build logic.
This is useful when your project tree requires packages to be restored before it can be built.
Specifying -restore is the same as specifying
-restore:True. Use the parameter to override a value that comes from a response file.
(Short form: -r)
-restoreProperty:<n>=<v>
Set or override these project-level properties only during restore and do not use properties specified with the -property argument. <n> is the property name, and <v> is the property value. Use a semicolon or a comma to separate multiple properties, or specify each property separately.
(Short form: -rp)
Example:
-restoreProperty:IsRestore=true;MyProperty=value
-profileEvaluation:<file>
Profiles MSBuild evaluation and writes the result to the specified file. If the extension of the specified file is '.md', the result is generated in markdown format. Otherwise, a tab separated file is produced.
-interactive[:True|False]
Indicates that actions in the build are allowed to interact with the user. Do not use this argument in an automated scenario where interactivity is not expected.
Specifying -interactive is the same as specifying
-interactive:true. Use the parameter to override a value that comes from a response file.
-isolateProjects[:True|False]
Causes MSBuild to build each project in isolation. This is a more restrictive mode of MSBuild as it requires that the project graph be statically discoverable at evaluation time, but can improve scheduling and reduce memory overhead when building a large set of projects.
(Short form: -isolate)
This flag is experimental and may not work as intended.
-inputResultsCaches:<cacheFile>...
Semicolon separated list of input cache files that MSBuild will read build results from. Setting this also turns on isolated builds (-isolate).
(short form: -irc)
-outputResultsCache:[cacheFile]
Output cache file where MSBuild will write the contents of its build result caches at the end of the build. Setting this also turns on isolated builds (-isolate).
(short form: -orc)
-graphBuild[:True|False]
Causes MSBuild to construct and build a project graph.
Constructing a graph involves identifying project references to form dependencies. Building that graph involves attempting to build project references prior to the projects that reference them, differing from traditional MSBuild scheduling.
(Short form: -graph)
This flag is experimental and may not work as intended.
-lowPriority[:True|False]
Causes MSBuild to run at low process priority. Specifying -lowPriority is the same as specifying -lowPriority:True.
(Short form: -low)
@<file> Insert command-line settings from a text file. To specify multiple response files, specify each response file separately.
Any response files named "msbuild.rsp" are automatically consumed from the following locations:
(1) the directory of msbuild.exe
(2) the directory of the first project or solution built
-noAutoResponse Do not auto-include any MSBuild.rsp files.
(Short form:-noAutoRsp)
-noLogo Do not display the startup banner and copyright message.
-version Display version information only. (Short form: -ver)
-help Display this usage message. (Short form: -? or -h)
Examples:
MSBuild MyApp.sln -t:Rebuild -p:Configuration=Release
MSBuild MyApp.csproj -t:Clean
-p:Configuration=Debug;TargetFrameworkVersion=v3.5
For more detailed information, see https://aka.ms/msbuild/docs
C:\Users\0110\Desktop\MSBuild\Current\Bin>
Update 21-02-2022
----------------------------
Hi!
Great Job!
I done it for Windows 11 with a few changes, and windows 11 have install.esd not install.wim!
This was not my idea! It belongs to @jenneh, i only had done trough batch files.
You need to create this 5 batch files bellow:
* Need Notepad++ to be easy to read files.
* Use MediaCreationToolW11.exe and download ISO image or create a Pendrive with system.
* Extract from ISO or Pendrive all in to a work folder on descktop
* Create and copy the first 4 batch files in to inside the work folder.
* All 5 batch will request administrator permissions.
* At end delete/cut what ever the batch files from the work folder
*The 5 batch files is executed in to desktop and read what batch window says!
* Done!
This are the 5 batch files:
First one it show the images inside and the option the select and work on one.
Spoiler: 1-Preparing_and_extracting_img.bat
Code:
@echo off & @echo.
:: BatchGotAdmin
:-------------------------------------
REM --> Check for permissions
IF "%PROCESSOR_ARCHITECTURE%" EQU "amd64" (
>nul 2>&1 "%SYSTEMROOT%\SysWOW64\cacls.exe" "%SYSTEMROOT%\SysWOW64\config\system"
) ELSE (
>nul 2>&1 "%SYSTEMROOT%\system32\cacls.exe" "%SYSTEMROOT%\system32\config\system"
)
REM --> If error flag set, we do not have admin.
if '%errorlevel%' NEQ '0' (
@echo. & @echo [43m[31mRequesting administrative privileges...[0m
goto UACPrompt
goto UACPrompt
) else ( goto gotAdmin )
:UACPrompt
echo Set UAC = CreateObject^("Shell.Application"^) > "%temp%\getadmin.vbs"
set params= %*
echo UAC.ShellExecute "cmd.exe", "/c ""%~s0"" %params:"=""%", "", "runas", 1 >> "%temp%\getadmin.vbs"
"%temp%\getadmin.vbs"
del "%temp%\getadmin.vbs"
exit /B
:gotAdmin
rem :To CD to the location of the batch script file (%0)
CD /d "%~dp0"
mkdir %~dp0ISO
powershell.exe Dism /Get-WimInfo /WimFile:"%~dp0sources\install.esd"
@echo. & set /p index=" Type Image Index number to extract image: "
powershell.exe Dism /export-image /SourceImageFile:"%~dp0sources\install.esd" /SourceIndex:%index% /DestinationImageFile:"%~dp0ISO\install.esd" /Compress:max /CheckIntegrity
pause
Spoiler: 2-Mount_Windows_image.bat
Code:
@echo off & @echo.
:: BatchGotAdmin
:-------------------------------------
REM --> Check for permissions
IF "%PROCESSOR_ARCHITECTURE%" EQU "amd64" (
>nul 2>&1 "%SYSTEMROOT%\SysWOW64\cacls.exe" "%SYSTEMROOT%\SysWOW64\config\system"
) ELSE (
>nul 2>&1 "%SYSTEMROOT%\system32\cacls.exe" "%SYSTEMROOT%\system32\config\system"
)
REM --> If error flag set, we do not have admin.
if '%errorlevel%' NEQ '0' (
@echo. & @echo [43m[31mRequesting administrative privileges...[0m
goto UACPrompt
goto UACPrompt
) else ( goto gotAdmin )
:UACPrompt
echo Set UAC = CreateObject^("Shell.Application"^) > "%temp%\getadmin.vbs"
set params= %*
echo UAC.ShellExecute "cmd.exe", "/c ""%~s0"" %params:"=""%", "", "runas", 1 >> "%temp%\getadmin.vbs"
"%temp%\getadmin.vbs"
del "%temp%\getadmin.vbs"
exit /B
:gotAdmin
rem :To CD to the location of the batch script file (%0)
CD /d "%~dp0"
del /F /S /Q "%~dp0sources\install.esd"
move /y "%~dp0ISO\install.esd" "%~dp0sources\install.esd"
mkdir "%~dp0PATH"
dism.exe /mount-wim /wimfile:"%~dp0sources\install.esd" /mountdir:"%~dp0PATH" /index:1
pause
This one create a file where you can check the Optional Features windows state then use batch to enable or disable, batch it will refresh the file with new state, just reload the file. But some of them aren't possible to change state, it gives error.
Spoiler: 3-Enable_Disable_options.bat
Code:
@echo off & @echo.
:: BatchGotAdmin
:-------------------------------------
REM --> Check for permissions
IF "%PROCESSOR_ARCHITECTURE%" EQU "amd64" (
>nul 2>&1 "%SYSTEMROOT%\SysWOW64\cacls.exe" "%SYSTEMROOT%\SysWOW64\config\system"
) ELSE (
>nul 2>&1 "%SYSTEMROOT%\system32\cacls.exe" "%SYSTEMROOT%\system32\config\system"
)
REM --> If error flag set, we do not have admin.
if '%errorlevel%' NEQ '0' (
@echo. & @echo [43m[31mRequesting administrative privileges...[0m
goto UACPrompt
goto UACPrompt
) else ( goto gotAdmin )
:UACPrompt
echo Set UAC = CreateObject^("Shell.Application"^) > "%temp%\getadmin.vbs"
set params= %*
echo UAC.ShellExecute "cmd.exe", "/c ""%~s0"" %params:"=""%", "", "runas", 1 >> "%temp%\getadmin.vbs"
"%temp%\getadmin.vbs"
del "%temp%\getadmin.vbs"
exit /B
:gotAdmin
rem :To CD to the location of the batch script file (%0)
CD /d "%~dp0"
:start
cls
@echo. & @echo Open WindowsOptionalFeature.txt to check Optional Feature state & @echo.
Timeout /t 3 >nul
powershell.exe Get-WindowsOptionalFeature -Path "%~dp0PATH" > WindowsOptionalFeature.txt
set /p Feature=" Optional Feature name:-"
set /p state=" Enable or disable ? -"
powershell.exe %state%-WindowsOptionalFeature -Path "%~dp0PATH" -FeatureName "%Feature%"
@echo. & @echo Press any key to continue. & pause >nul
goto start
This one Will Install apps from Windows app Store in Windows Offline image.
Spoiler: 3.1-Add_Apps_to_Offline_Windows_Image.bat
Code:
@echo off
:: BatchGotAdmin
:-------------------------------------
REM --> Check for permissions
IF "%PROCESSOR_ARCHITECTURE%" EQU "amd64" (
>nul 2>&1 "%SYSTEMROOT%\SysWOW64\cacls.exe" "%SYSTEMROOT%\SysWOW64\config\system"
) ELSE (
>nul 2>&1 "%SYSTEMROOT%\system32\cacls.exe" "%SYSTEMROOT%\system32\config\system"
)
REM --> If error flag set, we do not have admin.
if '%errorlevel%' NEQ '0' (
@echo. & @echo [43m[31mRequesting administrative privileges...[0m
goto UACPrompt
goto UACPrompt
) else ( goto gotAdmin )
:UACPrompt
echo Set UAC = CreateObject^("Shell.Application"^) > "%temp%\getadmin.vbs"
set params= %*
echo UAC.ShellExecute "cmd.exe", "/c ""%~s0"" %params:"=""%", "", "runas", 1 >> "%temp%\getadmin.vbs"
"%temp%\getadmin.vbs"
del "%temp%\getadmin.vbs"
exit /B
:gotAdmin
rem :To CD to the location of the batch script file (%0)
CD /d "%~dp0"
@echo. & @echo [43m[31mAdd apps to offline Windows image. [4m[1mImage must be mounted![0m
@echo. & @echo [41mOpenning Windows App Store...[0m & @echo Press any key to coninue... & pause >nul
start "windows_app_store" https://www.microsoft.com/pt-pt/store/apps/windows
@echo. & @echo [1mFind your app and copy link.[0m
@echo. & @echo [41mOppening https://store.rg-adguard.net/ to [1m[4mget app link to download without install it.[0m & @echo Press any key to coninue... & pause >nul
start "store_rg-adguard.net/" https://store.rg-adguard.net/
@echo. & @echo [1m[31 PPaste the link you copy from App Store in store.rg-adguard.net link bar, select Retail and search links.[0m
@echo. & @echo [1mDownload to desktop [1m[4m[31mthe right [103mappx or appxbundle[0m [31mversion that match your windows version[0m, example for Windows 64 bits download x64 [31m[103mappx or appxbundle[0m version.
@echo [33m Note: * If download doesn t show the extencion just paste the name, to check extencion do right click and check app propertys.
@echo * Some apps have more than 1 package, The app package and its dependencies like Frameworks or VClibs as example.[0m
rem Lets start to add...
@echo.
@echo [44mAdding the Apps...[0m
:repeat
@echo. [33m
set /p app=" Type/Paste the downloaded app name and extension here and press ENTER: "
@echo.
Dism /Image:%~dp0PATH /Add-ProvisionedAppxPackage /PackagePath:%userprofile%\Desktop\%app% /SkipLicense /Region:"all"
@echo. [0m & @echo Press any key to add more apps!
pause >nul
goto repeat
This one dismount and do the clean
Spoiler: 4-Dismount_Windows_Image.bat
Code:
@echo off & @echo.
:: BatchGotAdmin
:-------------------------------------
REM --> Check for permissions
IF "%PROCESSOR_ARCHITECTURE%" EQU "amd64" (
>nul 2>&1 "%SYSTEMROOT%\SysWOW64\cacls.exe" "%SYSTEMROOT%\SysWOW64\config\system"
) ELSE (
>nul 2>&1 "%SYSTEMROOT%\system32\cacls.exe" "%SYSTEMROOT%\system32\config\system"
)
REM --> If error flag set, we do not have admin.
if '%errorlevel%' NEQ '0' (
@echo. & @echo [43m[31mRequesting administrative privileges...[0m
goto UACPrompt
goto UACPrompt
) else ( goto gotAdmin )
:UACPrompt
echo Set UAC = CreateObject^("Shell.Application"^) > "%temp%\getadmin.vbs"
set params= %*
echo UAC.ShellExecute "cmd.exe", "/c ""%~s0"" %params:"=""%", "", "runas", 1 >> "%temp%\getadmin.vbs"
"%temp%\getadmin.vbs"
del "%temp%\getadmin.vbs"
exit /B
:gotAdmin
rem :To CD to the location of the batch script file (%0)
CD /d "%~dp0"
powershell Dismount-WindowsImage -Path "%~dp0PATH" -Save
RD /S /Q p0ISO >NUL
RD /S /Q p0PATH >NUL
del /F /S /Q WindowsOptionalFeature.txt >NUL
pause
This one and the last one create a ISO image from Your Windows modded image but first you need to Install Windows_Kits10ADK.
Download this tool, extract and execute: adksetup.zip
After you execute it, in selection window of tools, only select Deployment Tools like image bellow and install:
Spoiler: Selection Window from Windows Assessement and Deployment Kit
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
After installation is easy, After cleanning your Windows Work folder execute this bat bellow in YOUR DESKTOP, reade what is writted in there to execute it right!!!
Spoiler: 5-Build_ISO.bat
Code:
@echo off & @echo.
CD /d "%~dp0"
@echo Copy this line bellow, paste in command and replace YOURWORKFOLDERNAME with the name of Your Windows work folder name, where you had done the all Job!
@echo YOURWORKFOLDERNAME must NOT have spaces between or will FAIL, Example: Wind 11 is wrong!!! Wind11 or Wind_11 is OK!!!& @echo.
@echo oscdimg.exe -m -o -u2 -udfver102 -bootdata:2#p0,e,b%~dp0YOURWORKFOLDERNAME\boot\etfsboot.com#pEF,e,b%~dp0YOURWORKFOLDERNAME\efi\microsoft\boot\efisys.bin %~dp0YOURWORKFOLDERNAME %userprofile%\Desktop\WinImage.iso
@echo.
%systemroot%\system32\cmd.exe /k "%systemdrive%\Program Files (x86)\Windows Kits\10\Assessment and Deployment Kit\Deployment Tools\DandISetEnv.bat"
Is Done!!! Your Image is ready!
THE END!
Tell me if worked for you to!
persona78 said:
Hi!
Great Job!
I done it for Windows 11 with a few changes, and windows 11 have install.esd not install.wim!
I use batch to do all job like this:
* Need Notepad++ to be easy to read files.
* Use MediaCreationToolW11.exe and download ISO image or create a Pendrive with system.
* Extract from ISO or Pendrive all in to a work folder on descktop
* Copy the batch files in to inside the work folder.
* All batch need to be executed as administrator.
* At end delete/cut what ever the batch files from the work folder
* Done!
I create 4 batch files:
First one it show the images inside and the option the select and work on one.
Spoiler: 1-Preparing_and_extracting_img.bat
Code:
@echo off & @echo.
CD /d "%~dp0"
mkdir %~dp0ISO
powershell.exe Dism /Get-WimInfo /WimFile:"%~dp0sources\install.esd"
@echo. & set /p index=" Type Image Index number to extract image: "
powershell.exe Dism /export-image /SourceImageFile:"%~dp0sources\install.esd" /SourceIndex:%index% /DestinationImageFile:"%~dp0ISO\install.esd" /Compress:max /CheckIntegrity
pause
Spoiler: 2-Mount_Windows_image.bat
Code:
@echo off & @echo.
CD /d "%~dp0"
del /F /S /Q "%~dp0sources\install.esd"
move /y "%~dp0ISO\install.esd" "%~dp0sources\install.esd"
mkdir "%~dp0PATH"
dism.exe /mount-wim /wimfile:"%~dp0sources\install.esd" /mountdir:"%~dp0PATH" /index:1
pause
This one create a file where you can check the Optional Features windows state then use batch to enable or disable, batch it will refresh the file with new state, just reload the file. But some of them aren't possible to change state, it gives error.
Spoiler: 3-Enable_Disable_options.bat
Code:
@echo off & @echo.
CD /d "%~dp0"
:start
cls
@echo. & @echo Open WindowsOptionalFeature.txt to check Optional Feature state & @echo.
Timeout /t 3 >nul
powershell.exe Get-WindowsOptionalFeature -Path "%~dp0PATH" > WindowsOptionalFeature.txt
set /p Feature=" Optional Feature name:-"
set /p state=" Enable or disable ? -"
powershell.exe %state%-WindowsOptionalFeature -Path "%~dp0PATH" -FeatureName "%Feature%"
@echo. & @echo Press any key to continue. & pause >nul
goto start
The last one dismount and do the clean
Spoiler: 4-Dismount_Windows_Image.bat
Code:
@echo off & @echo.
CD /d "%~dp0"
powershell Dismount-WindowsImage -Path "%~dp0PATH" -Save
RD /S /Q %~dp0ISO >NUL
RD /S /Q %~dp0PATH >NUL
del /F /S /Q %~dpWindowsOptionalFeature.txt >NUL
pause
Tell me if worked for you to!
Click to expand...
Click to collapse
I really really Thank You for Sharing your work with Us. You have no idea how happy this makes me. Outstanding~! Great Work, Persona!
@jenneh i update my post: https://forum.xda-developers.com/t/...-to-modify-windows-isos.4398285/post-86458077
I had how to do ISO image!
persona78 said:
@jenneh i update my post: https://forum.xda-developers.com/t/...-to-modify-windows-isos.4398285/post-86458077
I had how to do ISO image!
Click to expand...
Click to collapse
You are seriously a Rockstar~! I appreciate so Much Your Time~! This has saved me countless hours in research :>
Hi!
@jenneh im woking in a way to add the apps from windows app store to the offline windows imge that we are working on.
It use DISM tool to and it will request administrator rights at starts, dont need to execute as administrator.
I already have a batch, only need to test it!
Hi!
@jenneh i update the my post! I made possible to add app in to Offline Windows image!
i update all batch. They will auto request administrator permission to start!
Check 3.1.
persona78 said:
Hi!
@jenneh i update the my post! I made possible to add app in to Offline Windows image!
i update all batch. They will auto request administrator permission to start!
Check 3.1.
Click to expand...
Click to collapse
I absolutely love these updates! I can't believe how much work you've completed today! I also love the fact that with technology, there is literally No End~! It is the infinite! Haha.
Hi!
@jenneh can you make me a favor?
I dont use VM, im a bit short of storage....
I create this ISO image and want to know how it works. I had apps ( notpad++, 7zip, a theme and a pdf reader, i eneble to HyperV and some other things that i can´t remeber...!
I had done a mod that i read here on XDA and want to know if works to. It supose to install directly on unsuported PC with out any script or regestry change.
System is Windows 11 PRO.
Can you test it???
ESD-ISO_W11_PRO_MOD.iso
Thanks
@persona78 sure thing~! I'm downloading it now. I am at a good point for a break. About to chain all my tools together now that I finally understand what they are all doing x.e
@persona78
Spoiler: ERROR
well idk what this error is but no troubleshooting settings works
actually I just remembered, nox turned off my hypervisor functionality, one sec lemme try turning that back on
jenneh said:
@persona78
Spoiler: ERROR
View attachment 5545611
well idk what this error is but no troubleshooting settings works
Click to expand...
Click to collapse
It can´t read productkey setting...! hmmmm...
i don´t know what can be. Probably that last mod to avoid tmp maybe...
it stoped there???
persona78 said:
It can´t read productkey setting...! hmmmm...
i don´t know what can be. Probably that last mod to avoid tmp maybe...
Click to expand...
Click to collapse
ahhh okay! yeah I had the same error with hypervisor on but I'll try again if you like when it's finished~!
@jenneh it stops there??? Or keep installing?
persona78 said:
@jenneh it stops there??? Or keep installing?
Click to expand...
Click to collapse
oh wait i lied one sec
When i get home i will rebuild again but with out the last mod.
Thanks

General Intro to Cryptography By a Noob

Hello Friends~!
I have built information trees, to teach you about these tools. I was originally going to package them all together, but in my efforts of doing so I realize that the process was getting too convoluted, when there is already an excellent "package manager" called Chocolatey that will allow us to Download all These and more, with "wrapped" permissions, meaning you don't have to go into settings, and program environment variables for Every Single Program you want to install. I will make a separate thread on Chocolatey and explain better what it is, and how to use it
READ THE WARNING IN THE THREAD BELOW BEFORE DOWNLOADING OPENSSL
TOOLS FOR ENCRYPTION AND BUILDING APPLICATIONS, SOURCES
Spoiler: OPENSSL
Please read the WARNING on this Thread about CRYPTOGRAPHY before downloading...
Spoiler: THREAD
How to Make and Sign a Driver and Certificate: Intro To Encryption
========================================= HOW TO MAKE AND SIGN, A DRIVER AND CERTIFICATE: INTRO TO ENCRYPTION~! ========================================= Today we are going to get our feet a little wet in Cryptography~! Why would I need this...
forum.xda-developers.com
Spoiler: DOWNLOAD
GitHub - openssl/openssl: TLS/SSL and crypto library
TLS/SSL and crypto library. Contribute to openssl/openssl development by creating an account on GitHub.
github.com
You need to click on Clone, then download zip.
Spoiler: LIKE THIS
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Spoiler: WHAT IS OPEN SSL
Spoiler: README
Welcome to the OpenSSL Project
www.openssl.org
OpenSSL is a robust, commercial-grade, full-featured Open Source Toolkit
for the Transport Layer Security (TLS) protocol formerly known as the
Secure Sockets Layer (SSL) protocol. The protocol implementation is based
on a full-strength general purpose cryptographic library, which can also
be used stand-alone.
OpenSSL is descended from the SSLeay library developed by Eric A. Young
and Tim J. Hudson.
The official Home Page of the OpenSSL Project is [www.openssl.org].
Spoiler: OVERVIEW
The OpenSSL toolkit includes:
- **libssl**
an implementation of all TLS protocol versions up to TLSv1.3 ([RFC 8446]).
- **libcrypto**
a full-strength general purpose cryptographic library. It constitutes the
basis of the TLS implementation, but can also be used independently.
- **openssl**
the OpenSSL command line tool, a swiss army knife for cryptographic tasks,
testing and analyzing. It can be used for
- creation of key parameters
- creation of X.509 certificates, CSRs and CRLs
- calculation of message digests
- encryption and decryption
- SSL/TLS client and server tests
- handling of S/MIME signed or encrypted mail
- and more...
Spoiler: FOR PRODUCTION USE
Source code tarballs of the official releases can be downloaded from
[www.openssl.org/source](https://www.openssl.org/source).
The OpenSSL project does not distribute the toolkit in binary form.
However, for a large variety of operating systems precompiled versions
of the OpenSSL toolkit are available. In particular on Linux and other
Unix operating systems it is normally recommended to link against the
precompiled shared libraries provided by the distributor or vendor.
Spoiler: FOR TESTING AND DEVELOPMENT
Although testing and development could in theory also be done using
the source tarballs, having a local copy of the git repository with
the entire project history gives you much more insight into the
code base.
The official OpenSSL Git Repository is located at [git.openssl.org].
There is a GitHub mirror of the repository at [github.com/openssl/openssl],
which is updated automatically from the former on every commit.
A local copy of the Git Repository can be obtained by cloning it from
the original OpenSSL repository using
git clone git://git.openssl.org/openssl.git
or from the GitHub mirror using
git clone https://github.com/openssl/openssl.git
If you intend to contribute to OpenSSL, either to fix bugs or contribute
new features, you need to fork the OpenSSL repository openssl/openssl on
GitHub and clone your public fork instead.
git clone https://github.com/yourname/openssl.git
This is necessary, because all development of OpenSSL nowadays is done via
GitHub pull requests. For more details, see [Contributing](#contributing).
Spoiler: BUILD AND INSTALL
After obtaining the Source, have a look at the [INSTALL](INSTALL.md) file for
detailed instructions about building and installing OpenSSL. For some
platforms, the installation instructions are amended by a platform specific
document.
* [Notes for UNIX-like platforms](NOTES-UNIX.md)
* [Notes for Android platforms](NOTES-ANDROID.md)
* [Notes for Windows platforms](NOTES-WINDOWS.md)
* [Notes for the DOS platform with DJGPP](NOTES-DJGPP.md)
* [Notes for the OpenVMS platform](NOTES-VMS.md)
* [Notes on Perl](NOTES-PERL.md)
* [Notes on Valgrind](NOTES-VALGRIND.md)
Specific notes on upgrading to OpenSSL 3.0 from previous versions, as well as
known issues are available on the [OpenSSL 3.0 Wiki] page.
Spoiler: DOCUMENTATION
Manual Pages
------------
The manual pages for the master branch and all current stable releases are
available online.
- [OpenSSL master](https://www.openssl.org/docs/manmaster)
- [OpenSSL 1.1.1](https://www.openssl.org/docs/man1.1.1)
Wiki
----
There is a Wiki at [wiki.openssl.org] which is currently not very active.
It contains a lot of useful information, not all of which is up to date.
License
=======
OpenSSL is licensed under the Apache License 2.0, which means that
you are free to get and use it for commercial and non-commercial
purposes as long as you fulfill its conditions.
See the [LICENSE.txt](LICENSE.txt) file for more details.
Support
=======
There are various ways to get in touch. The correct channel depends on
your requirement. see the [SUPPORT](SUPPORT.md) file for more details.
Contributing
============
If you are interested and willing to contribute to the OpenSSL project,
please take a look at the [CONTRIBUTING](CONTRIBUTING.md) file.
Legalities
==========
A number of nations restrict the use or export of cryptography. If you are
potentially subject to such restrictions you should seek legal advice before
attempting to develop or distribute cryptographic code.
Copyright
=========
Copyright (c) 1998-2021 The OpenSSL Project
Copyright (c) 1995-1998 Eric A. Young, Tim J. Hudson
All rights reserved.
<!-- Links -->
[www.openssl.org]:
<https://www.openssl.org>
"OpenSSL Homepage"
[git.openssl.org]:
<https://git.openssl.org>
"OpenSSL Git Repository"
[git.openssl.org]:
<https://git.openssl.org>
"OpenSSL Git Repository"
[github.com/openssl/openssl]:
<https://github.com/openssl/openssl>
"OpenSSL GitHub Mirror"
[wiki.openssl.org]:
<https://wiki.openssl.org>
"OpenSSL Wiki"
[OpenSSL 3.0 Wiki]:
<https://wiki.openssl.org/index.php/OpenSSL_3.0>
"OpenSSL 3.0 Wiki"
[RFC 8446]:
<https://tools.ietf.org/html/rfc8446>
<!-- Logos and Badges -->
[openssl logo]:
doc/images/openssl.svg
"OpenSSL Logo"
[github actions ci badge]:
<https://github.com/openssl/openssl/workflows/GitHub CI/badge.svg>
"GitHub Actions CI Status"
[github actions ci]:
<https://github.com/openssl/openssl/actions?query=workflow:"GitHub+CI">
"GitHub Actions CI"
[appveyor badge]:
<https://ci.appveyor.com/api/projects/status/8e10o7xfrg73v98f/branch/master?svg=true>
"AppVeyor Build Status"
[appveyor jobs]:
<https://ci.appveyor.com/project/openssl/openssl/branch/master>
"AppVeyor Jobs"
Spoiler: INSTALLATION AND EXPLANATION OF SYSTEMS
This document describes installation on all supported operating
systems (the Unix/Linux family, including macOS), OpenVMS,
and Windows).
Spoiler: TABLE OF CONTENTS
Spoiler: PREREQUISITES
To install OpenSSL, you will need:
* A "make" implementation
* Perl 5 with core modules (please read [NOTES-PERL.md](NOTES-PERL.md))
* The Perl module `Text::Template` (please read [NOTES-PERL.md](NOTES-PERL.md))
* an ANSI C compiler
* a development environment in the form of development libraries and C
header files
* a supported operating system
Spoiler: NOTATIONAL CONVENTIONS
Throughout this document, we use the following conventions.
Spoiler: COMMANDS
Any line starting with a dollar sign is a command line.
$ command
The dollar sign indicates the shell prompt and is not to be entered as
part of the command.
Spoiler: CHOICES
Several words in curly braces separated by pipe characters indicate a
**mandatory choice**, to be replaced with one of the given words.
Spoiler: EXAMPLE
For example, the line
$ echo { WORD1 | WORD2 | WORD3 }
represents one of the following three commands
$ echo WORD1
- or -
$ echo WORD2
- or -
$ echo WORD3
One or several words in square brackets separated by pipe characters
denote an **optional choice**. It is similar to the mandatory choice,
but it can also be omitted entirely.
Spoiler: EXAMPLE
So the line
$ echo [ WORD1 | WORD2 | WORD3 ]
represents one of the four commands
$ echo WORD1
- or -
$ echo WORD2
- or -
$ echo WORD3
- or -
$ echo
Spoiler: ARGUMENTS
**Optional Arguments** are enclosed in square brackets.
[option...]
A trailing ellipsis means that more than one could be specified.
Spoiler: QUICK INSTALLATION GUIDE
If you just want to get OpenSSL installed without bothering too much
about the details, here is the short version of how to build and install
OpenSSL. If any of the following steps fails, please consult the
[Installation in Detail](#installation-steps-in-detail) section below.
Spoiler: BUILDING OPENSSL
Use the following commands to configure, build and test OpenSSL.
The testing is optional, but recommended if you intend to install
OpenSSL for production use.
Spoiler: UNIX LINUX MAC
$ ./Configure
$ make
$ make test
Spoiler: OPENVMS
Use the following commands to build OpenSSL:
$ perl Configure
$ mms
$ mms test
Spoiler: WINDOWS
If you are using Visual Studio, open a Developer Command Prompt and
issue the following commands to build OpenSSL.
$ perl Configure
$ nmake
$ nmake test
As mentioned in the [Choices](#choices) section, you need to pick one
of the four Configure targets in the first command.
Most likely you will be using the `VC-WIN64A` target for 64bit Windows
binaries (AMD64) or `VC-WIN32` for 32bit Windows binaries (X86).
The other two options are `VC-WIN64I` (Intel IA64, Itanium) and
`VC-CE` (Windows CE) are rather uncommon nowadays.
Spoiler: INSTALLING OPENSSL
The following commands will install OpenSSL to a default system location.
**Danger Zone:** even if you are impatient, please read the following two
paragraphs carefully before you install OpenSSL.
For security reasons the default system location is by default not writable
for unprivileged users. So for the final installation step administrative
privileges are required. The default system location and the procedure to
obtain administrative privileges depends on the operating system.
It is recommended to compile and test OpenSSL with normal user privileges
and use administrative privileges only for the final installation step.
Spoiler: SYSTEMS WITH OPENSSL PREINSTALLED
On some platforms OpenSSL is preinstalled as part of the Operating System.
In this case it is highly recommended not to overwrite the system versions,
because other applications or libraries might depend on it.
To avoid breaking other applications, install your copy of OpenSSL to a
[different location](#installing-to-a-different-location) which is not in
the global search path for system libraries.
Finally, if you plan on using the FIPS module, you need to read the
[Post-installation Notes](#post-installation-notes) further down.
Spoiler: UNIX LINUX MAC
Depending on your distribution, you need to run the following command as
root user or prepend `sudo` to the command:
$ make install
By default, OpenSSL will be installed to
/usr/local
More precisely, the files will be installed into the subdirectories
/usr/local/bin
/usr/local/lib
/usr/local/include
depending on the file type, as it is custom on Unix-like operating systems.
Spoiler: OPENVMS
Use the following command to install OpenSSL.
$ mms install
By default, OpenSSL will be installed to
SYS$COMMON:[OPENSSL]
Spoiler: WINDOWS
Spoiler: USING VISUAL STUDIO
If you are using Visual Studio, open the Developer Command Prompt _elevated_
and issue the following command.
$ nmake install
The easiest way to elevate the Command Prompt is to press and hold down
the both the `<CTRL>` and `<SHIFT>` key while clicking the menu item in the
task menu.
The default installation location is
C:\Program Files\OpenSSL
for native binaries, or
C:\Program Files (x86)\OpenSSL
for 32bit binaries on 64bit Windows (WOW64).
Spoiler: INSTALLING TO A DIFFERENT LOCATION
To install OpenSSL to a different location (for example into your home
directory for testing purposes) run `Configure` as shown in the following
examples.
The options `--prefix` and `--openssldir` are explained in further detail in
[Directories](#directories) below, and the values used here are mere examples.
Spoiler: UNIX OPENVMS
On Unix:
$ ./Configure --prefix=/opt/openssl --openssldir=/usr/local/ssl
On OpenVMS:
$ perl Configure --prefix=PROGRAM:[INSTALLS] --openssldir=SYS$MANAGER:[OPENSSL]
Note: if you do add options to the configuration command, please make sure
you've read more than just this Quick Start, such as relevant `NOTES-*` files,
the options outline below, as configuration options may change the outcome
in otherwise unexpected ways.
Spoiler: CONFIGURATION OPTIONS
There are several options to `./Configure` to customize the build (note that
for Windows, the defaults for `--prefix` and `--openssldir` depend on what
configuration is used and what Windows implementation OpenSSL is built on.
For more information, see the [Notes for Windows platforms](NOTES-WINDOWS.md).
Spoiler: API LEVEL
Spoiler: API=X.Y[.Z]
--api=x.y[.z]
Build the OpenSSL libraries to support the API for the specified version.
If [no-deprecated](#no-deprecated) is also given, don't build with support
for deprecated APIs in or below the specified version number. For example,
adding
Spoiler: API=1.1.0 NO-DEPRECATED
--api=1.1.0 no-deprecated
will remove support for all APIs that were deprecated in OpenSSL version
1.1.0 or below. This is a rather specialized option for developers.
If you just intend to remove all deprecated APIs up to the current version
entirely, just specify [no-deprecated](#no-deprecated).
If `--api` isn't given, it defaults to the current (minor) OpenSSL version.
Spoiler: CROSS COMPILE PREFIX
--cross-compile-prefix=<PREFIX>
The `<PREFIX>` to include in front of commands for your toolchain.
It is likely to have to end with dash, e.g. `a-b-c-` would invoke GNU compiler
as `a-b-c-gcc`, etc. Unfortunately cross-compiling is too case-specific to put
together one-size-fits-all instructions. You might have to pass more flags or
set up environment variables to actually make it work. Android and iOS cases
are discussed in corresponding `Configurations/15-*.conf` files. But there are
cases when this option alone is sufficient. For example to build the mingw64
target on Linux `--cross-compile-prefix=x86_64-w64-mingw32-` works. Naturally
provided that mingw packages are installed. Today Debian and Ubuntu users
have option to install a number of prepackaged cross-compilers along with
corresponding run-time and development packages for "alien" hardware. To give
another example `--cross-compile-prefix=mipsel-linux-gnu-` suffices in such
case.
For cross compilation, you must [configure manually](#manual-configuration).
Also, note that `--openssldir` refers to target's file system, not one you are
building on.
Spoiler: BUILD TYPE
--debug
Build OpenSSL with debugging symbols and zero optimization level.
--release
Build OpenSSL without debugging symbols. This is the default.
Spoiler: DIRECTORIES
Spoiler: LIBDIR
--libdir=DIR
The name of the directory under the top of the installation directory tree
(see the `--prefix` option) where libraries will be installed. By default
this is `lib`. Note that on Windows only static libraries (`*.lib`) will
be stored in this location. Shared libraries (`*.dll`) will always be
installed to the `bin` directory.
Some build targets have a multilib postfix set in the build configuration.
For these targets the default libdir is `lib<multilib-postfix>`. Please use
`--libdir=lib` to override the libdir if adding the postfix is undesirable.
Spoiler: OPENSSLDIR
--openssldir=DIR
Directory for OpenSSL configuration files, and also the default certificate
and key store. Defaults are:
Unix: /usr/local/ssl
Windows: C:\Program Files\Common Files\SSL
OpenVMS: SYS$COMMON:[OPENSSL-COMMON]
For 32bit Windows applications on Windows 64bit (WOW64), always replace
`C:\Program Files` by `C:\Program Files (x86)`.
Spoiler: PREFIX
--prefix=DIR
The top of the installation directory tree. Defaults are:
Unix: /usr/local
Windows: C:\Program Files\OpenSSL
OpenVMS: SYS$COMMON:[OPENSSL]
Spoiler: COMPILER WARNINGS
--strict-warnings
This is a developer flag that switches on various compiler options recommended
for OpenSSL development. It only works when using gcc or clang as the compiler.
If you are developing a patch for OpenSSL then it is recommended that you use
this option where possible.
Spoiler: ZLIB FLAGS
Spoiler: WITH-ZLIB-INCLUDE
--with-zlib-include=DIR
The directory for the location of the zlib include file. This option is only
necessary if [zlib](#zlib) is used and the include file is not
already on the system include path.
Spoiler: WITH-ZLIB-LIB
--with-zlib-lib=LIB
Spoiler: UNIX
**On Unix**: this is the directory containing the zlib library.
If not provided the system library path will be used.
Spoiler: WINDOWS
**On Windows:** this is the filename of the zlib library (with or
without a path). This flag must be provided if the
[zlib-dynamic](#zlib-dynamic) option is not also used. If `zlib-dynamic` is used
then this flag is optional and defaults to `ZLIB1` if not provided.
Spoiler: VMS
**On VMS:** this is the filename of the zlib library (with or without a path).
This flag is optional and if not provided then `GNV$LIBZSHR`, `GNV$LIBZSHR32`
or `GNV$LIBZSHR64` is used by default depending on the pointer size chosen.
Spoiler: SEEDING THE RANDOM NUMBER GENERATOR
--with-rand-seed=seed1[,seed2,...]
A comma separated list of seeding methods which will be tried by OpenSSL
in order to obtain random input (a.k.a "entropy") for seeding its
cryptographically secure random number generator (CSPRNG).
The current seeding methods are:
Spoiler: OS
### os
Use a trusted operating system entropy source.
This is the default method if such an entropy source exists.
Spoiler: GETRANDOM
### getrandom
Use the [getrandom(2)][man-getrandom] or equivalent system call.
[man-getrandom]: http://man7.org/linux/man-pages/man2/getrandom.2.html
Spoiler: DEVRANDOM
### devrandom
Use the first device from the `DEVRANDOM` list which can be opened to read
random bytes. The `DEVRANDOM` preprocessor constant expands to
"/dev/urandom","/dev/random","/dev/srandom"
on most unix-ish operating systems.
Spoiler: EGD
### egd
Check for an entropy generating daemon.
This source is ignored by the FIPS provider.
Spoiler: RDCPU
### rdcpu
Use the `RDSEED` or `RDRAND` command on x86 or `RNDRRS` command on aarch64
if provided by the CPU.
Spoiler: LIBRANDOM
### librandom
Use librandom (not implemented yet).
This source is ignored by the FIPS provider.
Spoiler: NONE
### none
Disable automatic seeding. This is the default on some operating systems where
no suitable entropy source exists, or no support for it is implemented yet.
This option is ignored by the FIPS provider.
For more information, see the section [Notes on random number generation][rng]
at the end of this document.
[rng]: #notes-on-random-number-generation
Spoiler: SETTING THE FIPS HMAC KEY
Spoiler: FIPS-KEY=VALUE
--fips-key=value
As part of its self-test validation, the FIPS module must verify itself
by performing a SHA-256 HMAC computation on itself. The default key is
the SHA256 value of "the holy handgrenade of antioch" and is sufficient
for meeting the FIPS requirements.
To change the key to a different value, use this flag. The value should
be a hex string no more than 64 characters.
Spoiler: ENABLE AND DISABLE FEATURES
Feature options always come in pairs, an option to enable feature
`xxxx`, and an option to disable it:
[ enable-xxxx | no-xxxx ]
Whether a feature is enabled or disabled by default, depends on the feature.
In the following list, always the non-default variant is documented: if
feature `xxxx` is disabled by default then `enable-xxxx` is documented and
if feature `xxxx` is enabled by default then `no-xxxx` is documented.
Spoiler: NO-AFALGENG
### no-afalgeng
Don't build the AFALG engine.
This option will be forced on a platform that does not support AFALG.
Spoiler: ENABLE-KTLS
### enable-ktls
Build with Kernel TLS support.
This option will enable the use of the Kernel TLS data-path, which can improve
performance and allow for the use of sendfile and splice system calls on
TLS sockets. The Kernel may use TLS accelerators if any are available on the
system. This option will be forced off on systems that do not support the
Kernel TLS data-path.
Spoiler: ENABLE-ASAN
### enable-asan
Build with the Address sanitiser.
This is a developer option only. It may not work on all platforms and should
never be used in production environments. It will only work when used with
gcc or clang and should be used in conjunction with the [no-shared](#no-shared)
option.
Spoiler: ENABLE-ACVP-TESTS
### enable-acvp-tests
Build support for Automated Cryptographic Validation Protocol (ACVP)
tests.
This is required for FIPS validation purposes. Certain ACVP tests require
access to algorithm internals that are not normally accessible.
Additional information related to ACVP can be found at
<https://github.com/usnistgov/ACVP>.
Spoiler: NO-ASM
### no-asm
Do not use assembler code.
This should be viewed as debugging/troubleshooting option rather than for
production use. On some platforms a small amount of assembler code may still
be used even with this option.
Spoiler: NO-ASYNC
### no-async
Do not build support for async operations.
Spoiler: NO-AUTOALGINIT
### no-autoalginit
Don't automatically load all supported ciphers and digests.
Typically OpenSSL will make available all of its supported ciphers and digests.
For a statically linked application this may be undesirable if small executable
size is an objective. This only affects libcrypto. Ciphers and digests will
have to be loaded manually using `EVP_add_cipher()` and `EVP_add_digest()`
if this option is used. This option will force a non-shared build.
Spoiler: NO-AUTOERRINIT
### no-autoerrinit
Don't automatically load all libcrypto/libssl error strings.
Typically OpenSSL will automatically load human readable error strings. For a
statically linked application this may be undesirable if small executable size
is an objective.
Spoiler: NO-AUTOLOAD-CONFIG
### no-autoload-config
Don't automatically load the default `openssl.cnf` file.
Typically OpenSSL will automatically load a system config file which configures
default SSL options.
Spoiler: ENABLE-BUILDTEST-C++
### enable-buildtest-c++
While testing, generate C++ buildtest files that simply check that the public
OpenSSL header files are usable standalone with C++.
Enabling this option demands extra care. For any compiler flag given directly
as configuration option, you must ensure that it's valid for both the C and
the C++ compiler. If not, the C++ build test will most likely break. As an
alternative, you can use the language specific variables, `CFLAGS` and `CXXFLAGS`.
Spoiler: BANNER=TEXT
### --banner=text
Use the specified text instead of the default banner at the end of
configuration.
Spoiler: W
### --w
On platforms where the choice of 32-bit or 64-bit architecture
is not explicitly specified, `Configure` will print a warning
message and wait for a few seconds to let you interrupt the
configuration. Using this flag skips the wait.
Spoiler: NO-BULK
### no-bulk
Build only some minimal set of features.
This is a developer option used internally for CI build tests of the project.
Spoiler: NO-CACHED-FETCH
### no-cached-fetch
Never cache algorithms when they are fetched from a provider. Normally, a
provider indicates if the algorithms it supplies can be cached or not. Using
this option will reduce run-time memory usage but it also introduces a
significant performance penalty. This option is primarily designed to help
with detecting incorrect reference counting.
Spoiler: NO-CAPIENG
### no-capieng
Don't build the CAPI engine.
This option will be forced if on a platform that does not support CAPI.
Spoiler: NO-CMP
### no-cmp
Don't build support for Certificate Management Protocol (CMP)
and Certificate Request Message Format (CRMF).
Spoiler: NO-CMS
### no-cms
Don't build support for Cryptographic Message Syntax (CMS).
Spoiler: NO-COMP
### no-comp
Don't build support for SSL/TLS compression.
If this option is enabled (the default), then compression will only work if
the zlib or `zlib-dynamic` options are also chosen.
Spoiler: ENABLE-CRYPTO-MDEBUG
### enable-crypto-mdebug
This now only enables the `failed-malloc` feature.
Spoiler: ENABLE-CRYPTO-MDEBUG-BACKTRACE
### enable-crypto-mdebug-backtrace
This is a no-op; the project uses the compiler's address/leak sanitizer instead.
Spoiler: NO-CT
### no-ct
Don't build support for Certificate Transparency (CT).
Spoiler: NO-DEPRECATED
### no-deprecated
Don't build with support for deprecated APIs up until and including the version
given with `--api` (or the current version, if `--api` wasn't specified).
Spoiler: NO-DGRAM
### no-dgram
Don't build support for datagram based BIOs.
Selecting this option will also force the disabling of DTLS.
Spoiler: NO-DSO
### no-dso
Don't build support for loading Dynamic Shared Objects (DSO)
Spoiler: ENABLE-DEVCRYPTOENG
### enable-devcryptoeng
Build the `/dev/crypto` engine.
This option is automatically selected on the BSD platform, in which case it can
be disabled with `no-devcryptoeng`.
Spoiler: NO-DYNAMIC-ENGINE
### no-dynamic-engine
Don't build the dynamically loaded engines.
This only has an effect in a shared build.
Spoiler: NO-EC
### no-ec
Don't build support for Elliptic Curves.
Spoiler: NO-EC2M
### no-ec2m
Don't build support for binary Elliptic Curves
Spoiler: ENABLE-EC_NISTP_64_GCC_128
### enable-ec_nistp_64_gcc_128
Enable support for optimised implementations of some commonly used NIST
elliptic curves.
This option is only supported on platforms:
- with little-endian storage of non-byte types
- that tolerate misaligned memory references
- where the compiler:
- supports the non-standard type `__uint128_t`
- defines the built-in macro `__SIZEOF_INT128__`
Spoiler: ENABLE-EGD
### enable-egd
Build support for gathering entropy from the Entropy Gathering Daemon (EGD).
Spoiler: NO-ENGINE
### no-engine
Don't build support for loading engines.
Spoiler: NO-ERR
### no-err
Don't compile in any error strings.
Spoiler: ENABLE-EXTERNAL-TESTS
### enable-external-tests
Enable building of integration with external test suites.
This is a developer option and may not work on all platforms. The following
external test suites are currently supported:
- GOST engine test suite
- Python PYCA/Cryptography test suite
- krb5 test suite
See the file [test/README-external.md](test/README-external.md)
for further details.
Spoiler: NO-FILENAMES
### no-filenames
Don't compile in filename and line number information (e.g. for errors and
memory allocation).
Spoiler: ENABLE-FIPS
### enable-fips
Build (and install) the FIPS provider
Spoiler: NO-FIPS-SECURITYCHECKS
### no-fips-securitychecks
Don't perform FIPS module run-time checks related to enforcement of security
parameters such as minimum security strength of keys.
Spoiler: ENABLE-FUZZ-LIBFUZZER, ENABLE-FUZZ-AFL
### enable-fuzz-libfuzzer, enable-fuzz-afl
Build with support for fuzzing using either libfuzzer or AFL.
These are developer options only. They may not work on all platforms and
should never be used in production environments.
See the file [fuzz/README.md](fuzz/README.md) for further details.
Spoiler: NO-GOST
### no-gost
Don't build support for GOST based ciphersuites.
Note that if this feature is enabled then GOST ciphersuites are only available
if the GOST algorithms are also available through loading an externally supplied
engine.
Spoiler: NO-LEGACY
### no-legacy
Don't build the legacy provider.
Disabling this also disables the legacy algorithms: MD2 (already disabled by default).
Spoiler: NO-MAKEDEPEND
### no-makedepend
Don't generate dependencies.
Spoiler: NO-MODULE
### no-module
Don't build any dynamically loadable engines.
This also implies `no-dynamic-engine`.
Spoiler: NO-MULTIBLOCK
### no-multiblock
Don't build support for writing multiple records in one go in libssl
Note: this is a different capability to the pipelining functionality.
Spoiler: NO-NEXTPROTONEG
### no-nextprotoneg
Don't build support for the Next Protocol Negotiation (NPN) TLS extension.
Spoiler: NO-OCSP
### no-ocsp
Don't build support for Online Certificate Status Protocol (OCSP).
Spoiler: NO-PADLOCKENG
### no-padlockeng
Don't build the padlock engine.
Spoiler: NO-HW-PADLOCK
### no-hw-padlock
As synonym for `no-padlockeng`. Deprecated and should not be used.
Spoiler: NO-PIC
### no-pic
Don't build with support for Position Independent Code.
Spoiler: NO-PINSHARED
### no-pinshared
Don't pin the shared libraries.
By default OpenSSL will attempt to stay in memory until the process exits.
This is so that libcrypto and libssl can be properly cleaned up automatically
via an `atexit()` handler. The handler is registered by libcrypto and cleans
up both libraries. On some platforms the `atexit()` handler will run on unload of
libcrypto (if it has been dynamically loaded) rather than at process exit. This
option can be used to stop OpenSSL from attempting to stay in memory until the
process exits. This could lead to crashes if either libcrypto or libssl have
already been unloaded at the point that the atexit handler is invoked, e.g. on a
platform which calls `atexit()` on unload of the library, and libssl is unloaded
before libcrypto then a crash is likely to happen. Applications can suppress
running of the `atexit()` handler at run time by using the
`OPENSSL_INIT_NO_ATEXIT` option to `OPENSSL_init_crypto()`.
See the man page for it for further details.
Spoiler: NO-POSIX-IO
### no-posix-io
Don't use POSIX IO capabilities.
Spoiler: NO-PSK
### no-psk
Don't build support for Pre-Shared Key based ciphersuites.
Spoiler: NO-RDRAND
### no-rdrand
Don't use hardware RDRAND capabilities.
Spoiler: NO-RFC3779
### no-rfc3779
Don't build support for RFC3779, "X.509 Extensions for IP Addresses and
AS Identifiers".
Spoiler: SCTP
### sctp
Build support for Stream Control Transmission Protocol (SCTP).
Spoiler: NO-SHARED
### no-shared
Do not create shared libraries, only static ones.
See [Notes on shared libraries](#notes-on-shared-libraries) below.
Spoiler: NO-SOCK
### no-sock
Don't build support for socket BIOs.
Spoiler: NO-SRP
### no-srp
Don't build support for Secure Remote Password (SRP) protocol or
SRP based ciphersuites.
Spoiler: NO-SRTP
### no-srtp
Don't build Secure Real-Time Transport Protocol (SRTP) support.
Spoiler: NO-SSE2
### no-sse2
Exclude SSE2 code paths from 32-bit x86 assembly modules.
Normally SSE2 extension is detected at run-time, but the decision whether or not
the machine code will be executed is taken solely on CPU capability vector. This
means that if you happen to run OS kernel which does not support SSE2 extension
on Intel P4 processor, then your application might be exposed to "illegal
instruction" exception. There might be a way to enable support in kernel, e.g.
FreeBSD kernel can be compiled with `CPU_ENABLE_SSE`, and there is a way to
disengage SSE2 code paths upon application start-up, but if you aim for wider
"audience" running such kernel, consider `no-sse2`. Both the `386` and `no-asm`
options imply `no-sse2`.
Spoiler: NO-SSL-TRACE
### no-ssl-trace
Don't build with SSL Trace capabilities.
This removes the `-trace` option from `s_client` and `s_server`, and omits the
`SSL_trace()` function from libssl.
Disabling `ssl-trace` may provide a small reduction in libssl binary size.
Spoiler: NO-STATIC-ENGINE
### no-static-engine
Don't build the statically linked engines.
This only has an impact when not built "shared".
Spoiler: NO-STDIO
### no-stdio
Don't use anything from the C header file `stdio.h` that makes use of the `FILE`
type. Only libcrypto and libssl can be built in this way. Using this option will
suppress building the command line applications. Additionally, since the OpenSSL
tests also use the command line applications, the tests will also be skipped.
Spoiler: NO-TESTS
### no-tests
Don't build test programs or run any tests.
Spoiler: NO-THREADS
### no-threads
Don't build with support for multi-threaded applications.
Spoiler: THREADS
### threads
Build with support for multi-threaded applications. Most platforms will enable
this by default. However, if on a platform where this is not the case then this
will usually require additional system-dependent options!
See [Notes on multi-threading](#notes-on-multi-threading) below.
Spoiler: ENABLE-TRACE
### enable-trace
Build with support for the integrated tracing api.
See manual pages OSSL_trace_set_channel(3) and OSSL_trace_enabled(3) for details.
Spoiler: NO-TS
### no-ts
Don't build Time Stamping (TS) Authority support.
Spoiler: ENABLE-UBSAN
### enable-ubsan
Build with the Undefined Behaviour sanitiser (UBSAN).
This is a developer option only. It may not work on all platforms and should
never be used in production environments. It will only work when used with
gcc or clang and should be used in conjunction with the `-DPEDANTIC` option
(or the `--strict-warnings` option).
Spoiler: NO-UI-CONSOLE
### no-ui-console
Don't build with the User Interface (UI) console method
The User Interface console method enables text based console prompts.
Spoiler: ENABLE-UNIT-TEST
### enable-unit-test
Enable additional unit test APIs.
This should not typically be used in production deployments.
Spoiler: NO-UPLINK
### no-uplink
Don't build support for UPLINK interface.
Spoiler: ENABLE-WEAK-SSL-CIPHERS
### enable-weak-ssl-ciphers
Build support for SSL/TLS ciphers that are considered "weak"
Enabling this includes for example the RC4 based ciphersuites.
Spoiler: ZLIB
### zlib
Build with support for zlib compression/decompression.
Spoiler: ZLIB-DYNAMIC
### zlib-dynamic
Like the zlib option, but has OpenSSL load the zlib library dynamically
when needed.
This is only supported on systems where loading of shared libraries is supported.
Spoiler: 386
### 386
In 32-bit x86 builds, use the 80386 instruction set only in assembly modules
The default x86 code is more efficient, but requires at least an 486 processor.
Note: This doesn't affect compiler generated code, so this option needs to be
accompanied by a corresponding compiler-specific option.
Spoiler: NO-{PROTOCOL}
### no-{protocol}
no-{ssl|ssl3|tls|tls1|tls1_1|tls1_2|tls1_3|dtls|dtls1|dtls1_2}
Don't build support for negotiating the specified SSL/TLS protocol.
If `no-tls` is selected then all of `tls1`, `tls1_1`, `tls1_2` and `tls1_3`
are disabled.
Similarly `no-dtls` will disable `dtls1` and `dtls1_2`. The `no-ssl` option is
synonymous with `no-ssl3`. Note this only affects version negotiation.
OpenSSL will still provide the methods for applications to explicitly select
the individual protocol versions.
Spoiler: NO-{PROTOCOL}-METHOD
### no-{protocol}-method
no-{ssl|ssl3|tls|tls1|tls1_1|tls1_2|tls1_3|dtls|dtls1|dtls1_2}-method
Analogous to `no-{protocol}` but in addition do not build the methods for
applications to explicitly select individual protocol versions. Note that there
is no `no-tls1_3-method` option because there is no application method for
TLSv1.3.
Using individual protocol methods directly is deprecated. Applications should
use `TLS_method()` instead.
Spoiler: ENABLE-{ALGORITHM}
### enable-{algorithm}
enable-{md2|rc5}
Build with support for the specified algorithm.
Spoiler: NO-{ALGORITHM}
### no-{algorithm}
no-{aria|bf|blake2|camellia|cast|chacha|cmac|
des|dh|dsa|ecdh|ecdsa|idea|md4|mdc2|ocb|
poly1305|rc2|rc4|rmd160|scrypt|seed|
siphash|siv|sm2|sm3|sm4|whirlpool}
Build without support for the specified algorithm.
The `ripemd` algorithm is deprecated and if used is synonymous with `rmd160`.
Spoiler: COMPILER-SPECIFIC OPTIONS
### Compiler-specific options
-Dxxx, -Ixxx, -Wp, -lxxx, -Lxxx, -Wl, -rpath, -R, -framework, -static
These system specific options will be recognised and passed through to the
compiler to allow you to define preprocessor symbols, specify additional
libraries, library directories or other compiler options. It might be worth
noting that some compilers generate code specifically for processor the
compiler currently executes on. This is not necessarily what you might have
in mind, since it might be unsuitable for execution on other, typically older,
processor. Consult your compiler documentation.
Take note of the [Environment Variables](#environment-variables) documentation
below and how these flags interact with those variables.
-xxx, +xxx, /xxx
Additional options that are not otherwise recognised are passed through as
they are to the compiler as well. Unix-style options beginning with a
`-` or `+` and Windows-style options beginning with a `/` are recognized.
Again, consult your compiler documentation.
If the option contains arguments separated by spaces, then the URL-style
notation `%20` can be used for the space character in order to avoid having
to quote the option. For example, `-opt%20arg` gets expanded to `-opt arg`.
In fact, any ASCII character can be encoded as %xx using its hexadecimal
encoding.
Take note of the [Environment Variables](#environment-variables) documentation
below and how these flags interact with those variables.
Spoiler: ENVIRONMENT VARIABLES
### Environment Variables
VAR=value
Assign the given value to the environment variable `VAR` for `Configure`.
These work just like normal environment variable assignments, but are supported
on all platforms and are confined to the configuration scripts only.
These assignments override the corresponding value in the inherited environment,
if there is one.
Spoiler: MAKE VARIABLES
The following variables are used as "`make` variables" and can be used as an
alternative to giving preprocessor, compiler and linker options directly as
configuration. The following variables are supported:
AR The static library archiver.
ARFLAGS Flags for the static library archiver.
AS The assembler compiler.
ASFLAGS Flags for the assembler compiler.
CC The C compiler.
CFLAGS Flags for the C compiler.
CXX The C++ compiler.
CXXFLAGS Flags for the C++ compiler.
CPP The C/C++ preprocessor.
CPPFLAGS Flags for the C/C++ preprocessor.
CPPDEFINES List of CPP macro definitions, separated
by a platform specific character (':' or
space for Unix, ';' for Windows, ',' for
VMS). This can be used instead of using
-D (or what corresponds to that on your
compiler) in CPPFLAGS.
CPPINCLUDES List of CPP inclusion directories, separated
the same way as for CPPDEFINES. This can
be used instead of -I (or what corresponds
to that on your compiler) in CPPFLAGS.
HASHBANGPERL Perl invocation to be inserted after '#!'
in public perl scripts (only relevant on
Unix).
LD The program linker (not used on Unix, $(CC)
is used there).
LDFLAGS Flags for the shared library, DSO and
program linker.
LDLIBS Extra libraries to use when linking.
Takes the form of a space separated list
of library specifications on Unix and
Windows, and as a comma separated list of
libraries on VMS.
RANLIB The library archive indexer.
RC The Windows resource compiler.
RCFLAGS Flags for the Windows resource compiler.
RM The command to remove files and directories.
These cannot be mixed with compiling/linking flags given on the command line.
In other words, something like this isn't permitted.
$ ./Configure -DFOO CPPFLAGS=-DBAR -DCOOKIE
Spoiler: BACKWARD COMPATABILITY
Backward compatibility note:
To be compatible with older configuration scripts, the environment variables
are ignored if compiling/linking flags are given on the command line, except
for the following:
AR, CC, CXX, CROSS_COMPILE, HASHBANGPERL, PERL, RANLIB, RC, and WINDRES
For example, the following command will not see `-DBAR`:
$ CPPFLAGS=-DBAR ./Configure -DCOOKIE
However, the following will see both set variables:
$ CC=gcc CROSS_COMPILE=x86_64-w64-mingw32- ./Configure -DCOOKIE
If `CC` is set, it is advisable to also set `CXX` to ensure both the C and C++
compiler are in the same "family". This becomes relevant with
`enable-external-tests` and `enable-buildtest-c++`.
Spoiler: RECONFIGURE
### Reconfigure
reconf
reconfigure
Reconfigure from earlier data.
This fetches the previous command line options and environment from data
saved in `configdata.pm` and runs the configuration process again, using
these options and environment. Note: NO other option is permitted together
with `reconf`. Note: The original configuration saves away values for ALL
environment variables that were used, and if they weren't defined, they are
still saved away with information that they weren't originally defined.
This information takes precedence over environment variables that are
defined when reconfiguring.
Spoiler: DISPLAYING CONFIGURATION DATA
The configuration script itself will say very little, and finishes by
creating `configdata.pm`. This perl module can be loaded by other scripts
to find all the configuration data, and it can also be used as a script to
display all sorts of configuration data in a human readable form.
For more information, please do:
$ ./configdata.pm --help # Unix
or
$ perl configdata.pm --help # Windows and VMS
Spoiler: INSTALLATION STEPS IN DETAIL
Spoiler: CONFIGURE OPENSSL
Spoiler: AUTOMATIC CONFIGURATION
In previous version, the `config` script determined the platform type and
compiler and then called `Configure`. Starting with this release, they are
the same.
Spoiler: LINUX MAC
$ ./Configure [options...]
Spoiler: OPENVMS
$ perl Configure [options...]
Spoiler: WINDOWS
$ perl Configure [options...]
Spoiler: MANUAL CONFIGURATION
OpenSSL knows about a range of different operating system, hardware and
compiler combinations. To see the ones it knows about, run
$ ./Configure LIST # Unix
or
$ perl Configure LIST # All other platforms
Spoiler: UNIX
For the remainder of this text, the Unix form will be used in all examples.
Please use the appropriate form for your platform.
Pick a suitable name from the list that matches your system. For most
operating systems there is a choice between using cc or gcc.
When you have identified your system (and if necessary compiler) use this
name as the argument to `Configure`. For example, a `linux-elf` user would
run:
$ ./Configure linux-elf [options...]
Spoiler: CREATE YOUR OWN CONFIGURATION
If your system isn't listed, you will have to create a configuration
file named `Configurations/YOURFILENAME.conf` (replace `YOURFILENAME`
with a filename of your choosing) and add the correct
configuration for your system. See the available configs as examples
and read [Configurations/README.md](Configurations/README.md) and
[Configurations/README-design.md](Configurations/README-design.md)
for more information.
The generic configurations `cc` or `gcc` should usually work on 32 bit
Unix-like systems.
`Configure` creates a build file (`Makefile` on Unix, `makefile` on Windows
and `descrip.mms` on OpenVMS) from a suitable template in `Configurations/`,
and defines various macros in `include/openssl/configuration.h` (generated
from `include/openssl/configuration.h.in`.
Spoiler: OUT OF TREE BUILDS
OpenSSL can be configured to build in a build directory separate from the
source code directory. It's done by placing yourself in some other
directory and invoking the configuration commands from there.
Spoiler: UNIX
$ mkdir /var/tmp/openssl-build
$ cd /var/tmp/openssl-build
$ /PATH/TO/OPENSSL/SOURCE/Configure [options...]
Spoiler: OPENVMS
$ set default sys$login:
$ create/dir [.tmp.openssl-build]
$ set default [.tmp.openssl-build]
$ perl D:[PATH.TO.OPENSSL.SOURCE]Configure [options...]
Spoiler: WINDOWS
$ C:
$ mkdir \temp-openssl
$ cd \temp-openssl
$ perl d:\PATH\TO\OPENSSL\SOURCE\Configure [options...]
Paths can be relative just as well as absolute. `Configure` will do its best
to translate them to relative paths whenever possible.
Spoiler: BUILD OPENSSL
Build OpenSSL by running:
$ make # Unix
$ mms ! (or mmk) OpenVMS
$ nmake # Windows
This will build the OpenSSL libraries (`libcrypto.a` and `libssl.a` on
Unix, corresponding on other platforms) and the OpenSSL binary
(`openssl`). The libraries will be built in the top-level directory,
and the binary will be in the `apps/` subdirectory.
If the build fails, take a look at the [Build Failures](#build-failures)
subsection of the [Troubleshooting](#troubleshooting) section.
Spoiler: TEST OPENSSL
After a successful build, and before installing, the libraries should
be tested. Run:
$ make test # Unix
$ mms test ! OpenVMS
$ nmake test # Windows
**Warning:** you MUST run the tests from an unprivileged account (or disable
your privileges temporarily if your platform allows it).
See [test/README.md](test/README.md) for further details how run tests.
See [test/README-dev.md](test/README-dev.md) for guidelines on adding tests.
Spoiler: INSTALL OPENSSL
If everything tests ok, install OpenSSL with
$ make install # Unix
$ mms install ! OpenVMS
$ nmake install # Windows
Note that in order to perform the install step above you need to have
appropriate permissions to write to the installation directory.
The above commands will install all the software components in this
directory tree under `<PREFIX>` (the directory given with `--prefix` or
its default):
Spoiler: UNIX LINUX MAC
bin/ Contains the openssl binary and a few other
utility scripts.
include/openssl
Contains the header files needed if you want
to build your own programs that use libcrypto
or libssl.
lib Contains the OpenSSL library files.
lib/engines Contains the OpenSSL dynamically loadable engines.
share/man/man1 Contains the OpenSSL command line man-pages.
share/man/man3 Contains the OpenSSL library calls man-pages.
share/man/man5 Contains the OpenSSL configuration format man-pages.
share/man/man7 Contains the OpenSSL other misc man-pages.
share/doc/openssl/html/man1
share/doc/openssl/html/man3
share/doc/openssl/html/man5
share/doc/openssl/html/man7
Contains the HTML rendition of the man-pages.
Spoiler: OPENVMS
'arch' is replaced with the architecture name, `ALPHA` or `IA64`,
'sover' is replaced with the shared library version (`0101` for 1.1), and
'pz' is replaced with the pointer size OpenSSL was built with:
[.EXE.'arch'] Contains the openssl binary.
[.EXE] Contains a few utility scripts.
[.include.openssl]
Contains the header files needed if you want
to build your own programs that use libcrypto
or libssl.
[.LIB.'arch'] Contains the OpenSSL library files.
[.ENGINES'sover''pz'.'arch']
Contains the OpenSSL dynamically loadable engines.
[.SYS$STARTUP] Contains startup, login and shutdown scripts.
These define appropriate logical names and
command symbols.
[.SYSTEST] Contains the installation verification procedure.
[.HTML] Contains the HTML rendition of the manual pages.
Spoiler: ADDITIONAL DIRECTORIES
Additionally, install will add the following directories under
OPENSSLDIR (the directory given with `--openssldir` or its default)
for you convenience:
certs Initially empty, this is the default location
for certificate files.
private Initially empty, this is the default location
for private key files.
misc Various scripts.
The installation directory should be appropriately protected to ensure
unprivileged users cannot make changes to OpenSSL binaries or files, or
install engines. If you already have a pre-installed version of OpenSSL as
part of your Operating System it is recommended that you do not overwrite
the system version and instead install to somewhere else.
Package builders who want to configure the library for standard locations,
but have the package installed somewhere else so that it can easily be
packaged, can use
$ make DESTDIR=/tmp/package-root install # Unix
$ mms/macro="DESTDIR=TMP:[PACKAGE-ROOT]" install ! OpenVMS
The specified destination directory will be prepended to all installation
target paths.
Spoiler: COMPATABILITY ISSUES WITH PREVIOUS OPENSSL VERSIONS
Compiling Existing Applications
Starting with version 1.1.0, OpenSSL hides a number of structures that were
previously open. This includes all internal libssl structures and a number
of EVP types. Accessor functions have been added to allow controlled access
to the structures' data.
This means that some software needs to be rewritten to adapt to the new ways
of doing things. This often amounts to allocating an instance of a structure
explicitly where you could previously allocate them on the stack as automatic
variables, and using the provided accessor functions where you would previously
access a structure's field directly.
Some APIs have changed as well. However, older APIs have been preserved when
possible.
Spoiler: POST-INSTALLATION NOTES
With the default OpenSSL installation comes a FIPS provider module, which
needs some post-installation attention, without which it will not be usable.
This involves using the following command:
$ openssl fipsinstall
See the openssl-fipsinstall(1) manual for details and examples.
Spoiler: ADVANCED BUILD OPTIONS
Spoiler: ENVIRONMENT VARIABLES
Environment Variables
---------------------
A number of environment variables can be used to provide additional control
over the build process. Typically these should be defined prior to running
`Configure`. Not all environment variables are relevant to all platforms.
Spoiler: AR
AR
The name of the ar executable to use.
Spoiler: BUILDFILE
BUILDFILE
Use a different build file name than the platform default
("Makefile" on Unix-like platforms, "makefile" on native Windows,
"descrip.mms" on OpenVMS). This requires that there is a
corresponding build file template.
See [Configurations/README.md](Configurations/README.md)
for further information.
Spoiler: CC
CC
The compiler to use. Configure will attempt to pick a default
compiler for your platform but this choice can be overridden
using this variable. Set it to the compiler executable you wish
to use, e.g. gcc or clang.
Spoiler: CROSS_COMPILE
CROSS_COMPILE
This environment variable has the same meaning as for the
"--cross-compile-prefix" Configure flag described above. If both
are set then the Configure flag takes precedence.
Spoiler: HASHBANGPERL
HASHBANGPERL
The command string for the Perl executable to insert in the
#! line of perl scripts that will be publicly installed.
Default: /usr/bin/env perl
Note: the value of this variable is added to the same scripts
on all platforms, but it's only relevant on Unix-like platforms.
Spoiler: KERNEL_BITS
KERNEL_BITS
This can be the value `32` or `64` to specify the architecture
when it is not "obvious" to the configuration. It should generally
not be necessary to specify this environment variable.
Spoiler: NM
NM
The name of the nm executable to use.
Spoiler: OPENSSL_LOCAL_CONFIG_DIR
OPENSSL_LOCAL_CONFIG_DIR
OpenSSL comes with a database of information about how it
should be built on different platforms as well as build file
templates for those platforms. The database is comprised of
".conf" files in the Configurations directory. The build
file templates reside there as well as ".tmpl" files. See the
file [Configurations/README.md](Configurations/README.md)
for further information about the format of ".conf" files
as well as information on the ".tmpl" files.
In addition to the standard ".conf" and ".tmpl" files, it is
possible to create your own ".conf" and ".tmpl" files and
store them locally, outside the OpenSSL source tree.
This environment variable can be set to the directory where
these files are held and will be considered by Configure
before it looks in the standard directories.
Spoiler: PERL
PERL
The name of the Perl executable to use when building OpenSSL.
Only needed if builing should use a different Perl executable
than what is used to run the Configure script.
Spoiler: RANLIB
RANLIB
The name of the ranlib executable to use.
Spoiler: RC
RC
The name of the rc executable to use. The default will be as
defined for the target platform in the ".conf" file. If not
defined then "windres" will be used. The WINDRES environment
variable is synonymous to this. If both are defined then RC
takes precedence.
Spoiler: WINDRES
WINDRES
See RC.
Spoiler: MAKEFILE TARGETS
The `Configure` script generates a Makefile in a format relevant to the specific
platform. The Makefiles provide a number of targets that can be used. Not all
targets may be available on all platforms. Only the most common targets are
described here. Examine the Makefiles themselves for the full list.
Spoiler: ALL
all
The target to build all the software components and
documentation.
Spoiler: BUILD_SW
build_sw
Build all the software components.
THIS IS THE DEFAULT TARGET.
Spoiler: BUILD_DOCS
build_docs
Build all documentation components.
Spoiler: CLEAN
clean
Remove all build artefacts and return the directory to a "clean"
state.
Spoiler: DEPEND
depend
Rebuild the dependencies in the Makefiles. This is a legacy
option that no longer needs to be used since OpenSSL 1.1.0.
Spoiler: INSTALL
install
Install all OpenSSL components.
Spoiler: INSTALL_SW
install_sw
Only install the OpenSSL software components.
Spoiler: INSTALL_DOCS
install_docs
Only install the OpenSSL documentation components.
Spoiler: INSTALL_MAN_DOCS
install_man_docs
Only install the OpenSSL man pages (Unix only).
Spoiler: INSTALL_HTML_DOCS
install_html_docs
Only install the OpenSSL HTML documentation.
Spoiler: INSTALL_FIPS
install_fips
Install the FIPS provider module configuration file.
Spoiler: LIST-TESTS
list-tests
Prints a list of all the self test names.
Spoiler: TEST
test
Build and run the OpenSSL self tests.
Spoiler: UNINSTALL
uninstall
Uninstall all OpenSSL components.
Spoiler: RECONFIGURE
reconf
Re-run the configuration process, as exactly as the last time
as possible.
Spoiler: UPDATE
update
This is a developer option. If you are developing a patch for
OpenSSL you may need to use this if you want to update
automatically generated files; add new error codes or add new
(or change the visibility of) public API functions. (Unix only).
Spoiler: RUNNING SELECTED TESTS
You can specify a set of tests to be performed
using the `make` variable `TESTS`.
See the section [Running Selected Tests of
test/README.md](test/README.md#running-selected-tests).
Spoiler: TROUBLESHOOTING
Spoiler: CONFIGURATION PROBLEMS
### Selecting the correct target
The `./Configure` script tries hard to guess your operating system, but in some
cases it does not succeed. You will see a message like the following:
$ ./Configure
Operating system: x86-whatever-minix
This system (minix) is not supported. See file INSTALL.md for details.
Even if the automatic target selection by the `./Configure` script fails,
chances are that you still might find a suitable target in the `Configurations`
directory, which you can supply to the `./Configure` command,
possibly after some adjustment.
The `Configurations/` directory contains a lot of examples of such targets.
The main configuration file is [10-main.conf], which contains all targets that
are officially supported by the OpenSSL team. Other configuration files contain
targets contributed by other OpenSSL users. The list of targets can be found in
a Perl list `my %targets = ( ... )`.
my %targets = (
...
"target-name" => {
inherit_from => [ "base-target" ],
CC => "...",
cflags => add("..."),
asm_arch => '...',
perlasm_scheme => "...",
},
...
)
If you call `./Configure` without arguments, it will give you a list of all
known targets. Using `grep`, you can lookup the target definition in the
`Configurations/` directory. For example the `android-x86_64` can be found in
[Configurations/15-android.conf](Configurations/15-android.conf).
The directory contains two README files, which explain the general syntax and
design of the configuration files.
- [Configurations/README.md](Configurations/README.md)
- [Configurations/README-design.md](Configurations/README-design.md)
If you need further help, try to search the [openssl-users] mailing list
or the [GitHub Issues] for existing solutions. If you don't find anything,
you can [raise an issue] to ask a question yourself.
More about our support resources can be found in the [SUPPORT] file.
Spoiler: CONFIGURATION ERRORS
If the `./Configure` or `./Configure` command fails with an error message,
read the error message carefully and try to figure out whether you made
a mistake (e.g., by providing a wrong option), or whether the script is
working incorrectly. If you think you encountered a bug, please
[raise an issue] on GitHub to file a bug report.
Along with a short description of the bug, please provide the complete
configure command line and the relevant output including the error message.
Note: To make the output readable, please add a 'code fence' (three backquotes
` ``` ` on a separate line) before and after your output:
```
./Configure [your arguments...]
[output...]
```
Spoiler: BUILD FAILURES
If the build fails, look carefully at the output. Try to locate and understand
the error message. It might be that the compiler is already telling you
exactly what you need to do to fix your problem.
There may be reasons for the failure that aren't problems in OpenSSL itself,
for example if the compiler reports missing standard or third party headers.
If the build succeeded previously, but fails after a source or configuration
change, it might be helpful to clean the build tree before attempting another
build. Use this command:
$ make clean # Unix
$ mms clean ! (or mmk) OpenVMS
$ nmake clean # Windows
Assembler error messages can sometimes be sidestepped by using the `no-asm`
configuration option. See also [notes](#notes-on-assembler-modules-compilation).
Compiling parts of OpenSSL with gcc and others with the system compiler will
result in unresolved symbols on some systems.
If you are still having problems, try to search the [openssl-users] mailing
list or the [GitHub Issues] for existing solutions. If you think you
encountered an OpenSSL bug, please [raise an issue] to file a bug report.
Please take the time to review the existing issues first; maybe the bug was
already reported or has already been fixed.
Spoiler: TEST FAILURES
If some tests fail, look at the output. There may be reasons for the failure
that isn't a problem in OpenSSL itself (like an OS malfunction or a Perl issue).
You may want increased verbosity, that can be accomplished as described in
section [Test Failures of test/README.md](test/README.md#test-failures).
You may also want to selectively specify which test(s) to perform. This can be
done using the `make` variable `TESTS` as described in section [Running
Selected Tests of test/README.md](test/README.md#running-selected-tests).
If you find a problem with OpenSSL itself, try removing any
compiler optimization flags from the `CFLAGS` line in the Makefile and
run `make clean; make` or corresponding.
To report a bug please open an issue on GitHub, at
<https://github.com/openssl/openssl/issues>.
Spoiler: NOTES
Spoiler: MULTITHREADING
For some systems, the OpenSSL `Configure` script knows what compiler options
are needed to generate a library that is suitable for multi-threaded
applications. On these systems, support for multi-threading is enabled
by default; use the `no-threads` option to disable (this should never be
necessary).
On other systems, to enable support for multi-threading, you will have
to specify at least two options: `threads`, and a system-dependent option.
(The latter is `-D_REENTRANT` on various systems.) The default in this
case, obviously, is not to include support for multi-threading (but
you can still use `no-threads` to suppress an annoying warning message
from the `Configure` script.)
OpenSSL provides built-in support for two threading models: pthreads (found on
most UNIX/Linux systems), and Windows threads. No other threading models are
supported. If your platform does not provide pthreads or Windows threads then
you should use `Configure` with the `no-threads` option.
For pthreads, all locks are non-recursive. In addition, in a debug build,
the mutex attribute `PTHREAD_MUTEX_ERRORCHECK` is used. If this is not
available on your platform, you might have to add
`-DOPENSSL_NO_MUTEX_ERRORCHECK` to your `Configure` invocation.
(On Linux `PTHREAD_MUTEX_ERRORCHECK` is an enum value, so a built-in
ifdef test cannot be used.)
Spoiler: SHARED LIBRARIES
For most systems the OpenSSL `Configure` script knows what is needed to
build shared libraries for libcrypto and libssl. On these systems
the shared libraries will be created by default. This can be suppressed and
only static libraries created by using the `no-shared` option. On systems
where OpenSSL does not know how to build shared libraries the `no-shared`
option will be forced and only static libraries will be created.
Shared libraries are named a little differently on different platforms.
One way or another, they all have the major OpenSSL version number as
part of the file name, i.e. for OpenSSL 1.1.x, `1.1` is somehow part of
the name.
On most POSIX platforms, shared libraries are named `libcrypto.so.1.1`
and `libssl.so.1.1`.
on Cygwin, shared libraries are named `cygcrypto-1.1.dll` and `cygssl-1.1.dll`
with import libraries `libcrypto.dll.a` and `libssl.dll.a`.
On Windows build with MSVC or using MingW, shared libraries are named
`libcrypto-1_1.dll` and `libssl-1_1.dll` for 32-bit Windows,
`libcrypto-1_1-x64.dll` and `libssl-1_1-x64.dll` for 64-bit x86_64 Windows,
and `libcrypto-1_1-ia64.dll` and `libssl-1_1-ia64.dll` for IA64 Windows.
With MSVC, the import libraries are named `libcrypto.lib` and `libssl.lib`,
while with MingW, they are named `libcrypto.dll.a` and `libssl.dll.a`.
On VMS, shareable images (VMS speak for shared libraries) are named
`ossl$libcrypto0101_shr.exe` and `ossl$libssl0101_shr.exe`. However, when
OpenSSL is specifically built for 32-bit pointers, the shareable images
are named `ossl$libcrypto0101_shr32.exe` and `ossl$libssl0101_shr32.exe`
instead, and when built for 64-bit pointers, they are named
`ossl$libcrypto0101_shr64.exe` and `ossl$libssl0101_shr64.exe`.
Spoiler: RANDOM NUMBER GENERATION
Availability of cryptographically secure random numbers is required for
secret key generation. OpenSSL provides several options to seed the
internal CSPRNG. If not properly seeded, the internal CSPRNG will refuse
to deliver random bytes and a "PRNG not seeded error" will occur.
The seeding method can be configured using the `--with-rand-seed` option,
which can be used to specify a comma separated list of seed methods.
However, in most cases OpenSSL will choose a suitable default method,
so it is not necessary to explicitly provide this option. Note also
that not all methods are available on all platforms. The FIPS provider will
silently ignore seed sources that were not validated.
I) On operating systems which provide a suitable randomness source (in
form of a system call or system device), OpenSSL will use the optimal
available method to seed the CSPRNG from the operating system's
randomness sources. This corresponds to the option `--with-rand-seed=os`.
II) On systems without such a suitable randomness source, automatic seeding
and reseeding is disabled (`--with-rand-seed=none`) and it may be necessary
to install additional support software to obtain a random seed and reseed
the CSPRNG manually. Please check out the manual pages for `RAND_add()`,
`RAND_bytes()`, `RAND_egd()`, and the FAQ for more information.
Spoiler: ASSEMBLER MODULES COMPILATION
Compilation of some code paths in assembler modules might depend on whether the
current assembler version supports certain ISA extensions or not. Code paths
that use the AES-NI, PCLMULQDQ, SSSE3, and SHA extensions are always assembled.
Apart from that, the minimum requirements for the assembler versions are shown
in the table below:
| ISA extension | GNU as | nasm | llvm |
|---------------|--------|--------|---------|
| AVX | 2.19 | 2.09 | 3.0 |
| AVX2 | 2.22 | 2.10 | 3.1 |
| ADCX/ADOX | 2.23 | 2.10 | 3.3 |
| AVX512 | 2.25 | 2.11.8 | 3.6 (*) |
| AVX512IFMA | 2.26 | 2.11.8 | 6.0 (*) |
| VAES | 2.30 | 2.13.3 | 6.0 (*) |
---
(*) Even though AVX512 support was implemented in llvm 3.6, prior to version 7.0
an explicit -march flag was apparently required to compile assembly modules. But
then the compiler generates processor-specific code, which in turn contradicts
the idea of performing dispatch at run-time, which is facilitated by the special
variable `OPENSSL_ia32cap`. For versions older than 7.0, it is possible to work
around the problem by forcing the build procedure to use the following script:
#!/bin/sh
exec clang -no-integrated-as "[email protected]"
instead of the real clang. In which case it doesn't matter what clang version
is used, as it is the version of the GNU assembler that will be checked.
Spoiler: LINKS
[openssl-users]:
<https://mta.openssl.org/mailman/listinfo/openssl-users>
[SUPPORT]:
./SUPPORT.md
[GitHub Issues]:
<https://github.com/openssl/openssl/issues>
[raise an issue]:
<https://github.com/openssl/openssl/issues/new/choose>
[10-main.conf]:
Configurations/10-main.conf
Spoiler: STRAWBERRY PERL
Spoiler: DOWNLOAD
Strawberry Perl for Windows - Releases
strawberryperl.com
Spoiler: STRAWBERRY PERL README
=== Strawberry Perl (64-bit) 5.32.1.1-64bit README ===
Spoiler: WHAT IS STRAWBERRY PERL
* 'Perl' is a programming language suitable for writing simple scripts as well
as complex applications. See http://perldoc.perl.org/perlintro.html
* 'Strawberry Perl' is a perl environment for Microsoft Windows containing all
you need to run and develop perl applications. It is designed to be as close
as possible to perl environment on UNIX systems. See http://strawberryperl.com/
* If you are completely new to perl consider visiting http://learn.perl.org/
Spoiler: INSTALLATION INSTRUCTIONS
* If installing this version from a .zip file, you MUST extract it to a
directory that does not have spaces in it - e.g. c:\myperl\
and then run some commands and manually set some environment variables:
c:\myperl\relocation.pl.bat ... this is REQUIRED!
c:\myperl\update_env.pl.bat ... this is OPTIONAL
You can specify " --nosystem" after update_env.pl.bat to install Strawberry
Perl's environment variables for the current user only.
* If having a fixed installation path does not suit you, try "Strawberry Perl
Portable Edition" from http://strawberryperl.com/releases.html
Spoiler: HOW TO USE STRAWBERRY PERL
* In the command prompt window you can:
1. run any perl script by launching
c:\> perl c:\path\to\script.pl
2. install additional perl modules (libraries) from http://www.cpan.org/ by
c:\> cpan Module::Name
3. run other tools included in Strawberry Perl like: perldoc, gcc, gmake ...
* You'll need a text editor to create perl scripts. One is NOT included with
Strawberry Perl. A few options are Padre (which can be installed by running
"cpan Padre" from the command prompt) and Notepad++ (which is downloadable at
http://notepad-plus-plus.org/ ) which both include syntax highlighting
for perl scripts. You can even use Notepad, if you wish.
Spoiler: TEXT TEMPLATE PERL MODULE
Text::Template - Expand template text with embedded Perl - metacpan.org
Expand template text with embedded Perl
metacpan.org
Spoiler: NASM
Spoiler: DOWNLOAD
https://www.nasm.us/pub/nasm/releasebuilds/2.15.05/win64/nasm-2.15.05-win64.zip
Spoiler: WHAT IS NASM
NASM
Spoiler: GNU MAKE
Spoiler: DOWNLOAD
https://sourceforge.net/projects/gnuwin32/files/make/3.81/make-3.81.exe/download?use_mirror=phoenixnap&download=
Spoiler: WHAT IS GNUMAKE
GNU make
GNU make
www.gnu.org
Spoiler: MINGGW
Spoiler: DOWNLOAD
https://sourceforge.net/projects/mi...ngw-w64-release/mingw-w64-v9.0.0.zip/download
Spoiler: WHAT IS MINGGW
MinGW-w64
GCC for Windows 64 & 32 bits
www.mingw-w64.org
OTHER TOOLS FOR REFERENCE
Spoiler: NOTEPAD++
Spoiler: DOWNLOAD
https://github.com/notepad-plus-plus/notepad-plus-plus/releases/download/v8.3.1/npp.8.3.1.portable.x64.zip
Spoiler: WHAT AM I
This is the tool I use to help me write scripts better than just using a plain text editor.
FOR MORE OPENSSL DOCUMENTATION~! XDA HAS 80,000 WORD LIMIT XD
/docs/man3.0/man1/index.html
www.openssl.org
Make All Of This Easier~!
How To Use Chocolatey
========================= ============================================ HOW TO USE CHOCOLATEY ============== ============= Hi Friends~! This amazing package manager changed my Windoz life
forum.xda-developers.com
Happy studies!
Spoiler: USER ERROR INDUCED FORUM BUGZ
I DON'T UNDERSTAND HOW TWO SPOILERS KEEP ADDING THEMSELVES AT THE END OF MY THREAD ARBITRARILY AFTER EDITTING~! WHAT A NEAT LITTLE BUG THAT IS PRODUCING ITSELF, AS THIS TREE GROWS, LARGER, AND, LARGER <3
NOW IT ADDED 5 HAHAHA!
EDIT----NOW I KNOW WHAT IS CAUSING IT, IS WHEN I AM HAND TYPING THE SPOILERS AND I MISS /SPOILER, IT ADDS AS MANY MISSED SPOILERS TO THE END AS WAS MISSED IN THE ORIGINAL SPOILER TREE CODE. COOL~!
Spoiler: FURTHER LEARNING
I am watching this video now to learn about generating private and public key pairs, like we do with cryto currency~! How fun and neat to finally start to understand the backbones of this Tech
GitHub - pyca/cryptography: cryptography is a package designed to expose cryptographic primitives and recipes to Python developers.
cryptography is a package designed to expose cryptographic primitives and recipes to Python developers. - GitHub - pyca/cryptography: cryptography is a package designed to expose cryptographic prim...
github.com
What are OpenSSL BIOs? How do they work? How are BIOs used in OpenSSL?
I need some general information about OpenSSL BIO. Some kind of introduction to it. What is OpenSSL BIO? What is its general idea? I know that it is some kind of API for input/output. But how is it
stackoverflow.com
I finally did it~! Took me forever to figure out such simple things but my openssl toolset I'm sharing with y'all is portable and works out the gate :> all open source but mingw requires you keep their sources if you are interested in redistributing~!
Spoiler: SUCESSIO
And now through all this reinventing of the wheel~! I know what Chocolatey Is and Is used for~! I will figure this out better now haha.
Installing Chocolatey
Chocolatey is software management automation for Windows that wraps installers, executables, zips, and scripts into compiled packages. Chocolatey integrates w/SCCM, Puppet, Chef, etc. Chocolatey is trusted by businesses to manage software deployments.
chocolatey.org
Chocolatey Software Docs | Getting Started
Introduction to Chocolatey
docs.chocolatey.org
Packages
Chocolatey is software management automation for Windows that wraps installers, executables, zips, and scripts into compiled packages. Chocolatey integrates w/SCCM, Puppet, Chef, etc. Chocolatey is trusted by businesses to manage software deployments.
community.chocolatey.org
This package has been Blocked By Content Filtering On Some Browsers Or Even ISPs~!
I would say it's because The Shadow Corporations want to keep the code slaves on their IDE's but I digress...~~!
This is Mostly a Joke~! Mostly... ;-]
oMG Chocolatey was SO MUCH EASIER. I finally created my certificate; I'm going to sign my driver~! And whether or not it fixes the problem we will see. Regardless this has been a fun exercise and I will post a video with a visual example on my future chocolatey thread, about what I learned about IDEs, "Programming Languages", package installation on windows, system environment variables, etc~! Hopefully I will explain it in a way that makes sense
Something you should be aware of when using open source software, is that, even though it's free and states that you can use it in your own, Developed, Software, you absolutely must read the licences, readmes, and documentation, for sharing the work!
A GNU case, evidenced, that asks of, software developers, on freeware, can be enforced in court~!
Do your due diligence and read what the software providers add in text form for us because they did a lot of work for us to bring us what they do
13:13 mark
is Notepad++ superior to sublime??
Kross13 said:
is Notepad++ superior to sublime??
Click to expand...
Click to collapse
I will always be honest, I am Learning, So I do Not know~! What I advise is to try them both,, and learn the differences or "nuances" between the systems, so we can tell each other why we feel a certain way toward a certain program~! I will try out sublime now as I remember hearing about it years and years ago, but I wasn't at a basic enough level to understand what all of this is for.
Thank you for sharing this program with us~!
Thanks for this information. I will try it soon.
I think Notepad++ is the best free tool to help coding.
This is my opinion.
This video explains in super detail more about certificates, in ways I didn't even think of, in relation to man in the middle attacks on everyday websites we use.
Spoiler: Video
.
Since I'm thinking about it, and the idea of decentralization comes up, this video is interesting in explaining our present day internets' root
Spoiler: vid
Hello there. I wanted to share a link to a thread that "chains together" with this Thread. It is relating to Android Verified Boot which is a means of cryptographically protecting images. I am still learning so I will add links on that thread with interesting things. Notably the repository is available, there is a literal college thesis investigative study 33 pages, some good talks to listen to in the background and other things. Anyway it's here if anyone is interested
Learning About AVB Android Verified Boot (Boot.img dtb.img, vbmeta.img, and the "staging blob")
Edit-- after studying a couple days I understand why no modification to the images would work, which is due to AVB. I have a lot more studying to do and I will explain better. This thread is currently a mess of notes from a noob picking a kind...
forum.xda-developers.com
Oh and this is a subtle callout if anyone knows anything about avb please share on that thread. I am absolutely fascinated with this now and whelp... rabbit holes.

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