How to Decompile/Recompile Apk/Jar + Collection of Tutorials/Guides in One Place - Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A

" This thread will cover various useful guides starting from how to Decompile/Recompile Apk & Jar files. Me & my friend Aneel will provide new guides/tutorial day by day so that you guys can get many handy guidance in one place. Please Suggest us If you need any guide & we will try to post it If we actually can. Also If you find our guides useful then support us my giving feedback, hitting thanks & adding in credits section "
1st Let's start with [How to decompile & recompile with Apk Multitool]:
*Requirements*
Latest Java
Latest JDK+JRE (get everything from http://www.oracle.com/technetwork/java/javase/downloads/index.html)
Apk Multi Tool (Download from attachment)
Steps
1. Unzip Apk Multi Tool into a folder
2. Now run Setup.bat. It will look like this
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
3. Now choose 3. Setup Directories & press enter
4. This will create the folders needed. It will look like this
5. Now place the apk you want to decompile in place-apk-here-for-modding
6. Place a framework-res.apk, SemcGenericUxpRes.apk & SystemUI.apk in other folder. Preferebly it should be from the same package of apk/same apks of a Rom which you placed in the place-apk-here-for-modding folder. If there is no corresponding apks then you can try with other framework & systemUI apks also.
7. Now again run Setup.bat & press enter & choose 2. Installing Framework-Res. It will look like this
8. Now choose option 1 & enter to install framework & again option 4 & enter to install SystemUI
9. Now run Script.bat & press enter to activate various menu. Choose option 9 to decompile the apk. Then press enter. It will look like this
10. Once decompile is complete close the script & go to projects folder
11. Do the necessary changes you want to
12. When editing is done again run Script.bat
13. Choose option 11 to recompile & press enter. It will prompt a message after sometimes, Aside from the signatures....of errors (y/n)
14. Input y & press enter
15. Now after sometimes, it will again ask you to delete everything you have modified from keep folder & also delete resources.arsc if you have modified any xml. Minimize the script, delete the xml(s) you have modified (other than from values folder, it won't appear in keep folder) & also resources.arsc. If you have modified any png (not added) then delete it too. Then press enter when you are ready.
16. Now your new apk is ready. You can find it in place-apk-here-for-modding folder. Note that, your original apk will also be in the same folder with original name. Your modified apk will have System_ attached in the name.
17. Copy it to some other place & rename to original apk name & enjoy.
18. When you want to work on the next project then delete everything from place-apk-here-for-modding & projects folder. Now follow the same steps again from Number 5 of this guide.
[How to decompile & recompile Jar Files]:
*Requirements*
Winrar/7zip
Deodexed Jar files
smali.jar
baksmali.jar (both are in the attachment)
Command Prompt/Terminal
0. Take the classes.dex from jar file by opening it with 7zip/Winrar.
1. Open a new folder in Desktop named suppose "Jar"
2. Place smali.jar & baksmali.jar in the folder
2. Open Command Prompt. On windows type cmd in Run
3. cd to your directory where you have opened the new folder. In my case it is
Code:
C:\Documents and Settings\USER\Desktop\Jar
4. Write
Code:
cd C:\Documents and Settings\USER\Desktop\Jar
& press enter. Note that, on your case the directory will be different from mines. So get the correct directory by going into that directory from C:
5. Now type this to Decompile. Note that, there is a "space" before "classes.dex"
Code:
java -jar baksmali.jar -o classout\ classes.dex
& press enter
6. When Decompiling is done there will a folder named "classout" be placed in Jar folder. Minimize the cmd.
7. Now make the necessary changes inside the classout folder
8. When done,type this to recompile & press enter. Remember, there is a "space" before "new-classes.dex"
Code:
java -Xmx512M -jar smali.jar classout\ -o new-classes.dex
9. When recompiling is done there will be a new file in the folder named "new-classes.dex"
10. Now rename new-classes.dex to classes.dex & put it in the jar file with 7zip/Winrar
..............That's All. Thank You.................
​
Credits:
@raziel23x for Apk Multitool
@iONEx for teaching me about Apk Multitool when I was a noob
@Hero for Decomping jar files concept

How to Add Any App in Anywhere in Settings
This Guide will help you to add any application/options to Settings.apk. Well earlier My friend @sandy7 published a guide on how to add various options in Settings. So this extended guide will provide you the necessary knowledge on how to get resources about any app which needed to be added in Settings to include it as an option.
Requirements:
Any Tool that can Decompile & Recompile with it's requirements
Notepad++
1. How to add options/apps in main/general settings :
To add an app in Settings we need some resources of the app. This resources can be found by decompiling the app which we want to add & look for those in AndroidManifest.xml
Now, to add an app we need this resources to be added:
*android:targetPackage - the unique & original package name of the app
*android:action - the On click event of an app & it finds the activity of the app
*android:targetClass - the class which is called on calling Onclick action which opens the app when it is clicked
*android:title - the entry of the app in header & also in strings.xml
*android:icon - the icon which will be displayed for the app entry
Notes: android:targetClass, android:targetPackage & android:action can be found in AndroidManifest of the app. For some apps android:targetClass is not given directly. So it should be searched to find. I will tell you how to do that. android:title & android:icon can be written as per user.
As I explained a bit about the resources I will now move onto the main guide. I will take an app from playstore named "Rom Toolbox" as example & describe the ongoing process
i. 1st we need to decompile the Rom toolbox app & find the resources in AndroidManifest.xml
as we can see from the picture that I marked the android:targetPackage & android:targetClass. The target package is easy to find. Sometimes target class is also given directly. If it's not given directly like this app we will find it by searching for it in the lines which starts with <activity. Now if there's more than one activity search for the activity that matches with the target package to some extent. & one more thing I should make you clear about. In some apps you will find android:targetClass will just be a one word phrase. Like if we take Serajr's SystemUI Preference as example you will see that android:targetClass is ".SystemUIPreferencesActivity". In those cases we need to add the whole android:targetPackage before targetClass. For Serajr's SystemUI preference the android:targetPackage="com.serajr.systemui.preferences". So the android:targetClass="com.serajr.systemui.preferences.SystemUIPreferencesActivity".
So here for Rom Toolbox app we find
Code:
android:targetPackage="com.jrummy.liberty.toolbox"
android:targetClass="com.jrummy.apps.rom.toolbox.RomToolboxActivity"
android:action="android.intent.action.MAIN"
android:action doesn't always needed to be found, you can always use "android.intent.action.MAIN" as the on click event
ii. Now decompile Settings.xml & go to res\xml & open settings_header.xml with notepad++. Now chose a place where you want to make the entry. If we want to add the app under advanced settings then we need to create a header 1st. We also need to create an android:title & android:icon entry for the app. So this will be the entry in settings_header
Code:
</header>
<header android:title="@string/header_category_advanced" />
<header android:icon="@drawable/ic_settings_rom" android:title="@string/rom_toolbox">
<intent android:targetPackage="com.jrummy.liberty.toolbox" android:action="android.intent.action.MAIN" android:targetClass="com.jrummy.apps.rom.toolbox.RomToolboxActivity" />
The 1st header is for the advanced settings header. We need to make an entry of the same name in strings.xml.
The 2nd header is for the app & icon. We need to write the exact entry as title in strings.xml like I wrote "rom_toolbox". You can write anything as title just make sure it matches the app itself so that you can find it easily. So the settings_header will look like this
Now save it
iii. Now go to res\values & open strings.xml. We need to create two strings here. One for the advanced settings & another for the app. We already chose the string name for header as "header_category_advanced" & "rom_toolbox" for the Rom Toolbox app. So the entries in strings.xml will be
Code:
<string name="header_category_advanced">ADVANCED SETTINGS</string>
<string name="rom_toolbox">ROM Toolbox</string>
You can write anything where I wrote "ADVANCED SETTINGS" & "ROM Toolbox" It depends on you what you would like to see in settings as header.
So the strings.xml should be like this
Now save it.
iv. Now we need to place a png for the app in drawable folder with the name "ic_settings_rom" as it is given in the header of android:icon. Depending on your settings you either should have drawable hdpi or drawable mdpi folder. On my case I have drawable hdpi folder. 1st we need to look at the resolutions of the pngs which starts with ic_settings name. Well generally for drawable hdpi it is 48x48 & for drawable mdpi it is 32x32. So we need to resize the png in any of this resolutions depending on our drawable folder. You can take the png from the original app & resize it. In my case I resized it in 48x48 & placed it in drawable-hdpi folder.
v. Now you are ready to recompile again. Then try your newly modified settings. I will post a screenshot of mine
2. How to add options/apps in sub settings for example in display settings :
Here I will take On-screen-buttons app for an example in the ongoing process. We will add it in display_settings. Now, we need an extra resource called android:key when we want to add any app in sub settings. android:key is the keystore when the app is extracted using any app tool when created by the developer. As we cannot find the original android:key of the app, we will enter a value as android:key & give it's reference in the ids.xml
i. 1st decompile the On screen button app & search for resources in AndroidManifest.xml.
So we find android:targetPackage="cn.kyle.gn.NavBar" & as only one line here starts with <activity it is really easy to find android:targetClass="cn.kyle.gn.NavBar.GnNavBarActivity". android:action="com.android.intent.MAIN" even if it is not written in the manifest.
Now we need to make android:title which can be anything,we just need to refer it into strings.xml, android:key can be anything, we need to refer it in ids.xml & another entry is optional here which is android:summary which is the sub-header of the app. I give you my example what I have written as values of those resources
Code:
android:title="navienable_title"
android:key="on_screen"
android:summary="on_screen_summary"
Now as we fixed every resource & their values we will put the entry in res\xml in display_settings.xml. The entry will look like this
Code:
<PreferenceScreen android:title="@string/navienable_title" android:key="on_screen" android:summary="@string/on_screen_summary">
<intent android:targetPackage="cn.kyle.gn.NavBar" android:action="android.intent.action.MAIN" android:targetClass="cn.kyle.gn.NavBar.GnNavBarActivity" />
</PreferenceScreen>
The display_settings will look like this
Now save it
ii. Now go to res/values & open strings.xml. We need to make two entries here. One for the android:title="@string/navienable_title" & another for the android:summary="@string/on_screen_summary". Now we make the entries
Code:
<string name="navienable_title">On-Screen-Buttons</string>
<string name="on_screen_summary">Enable/Disable On-Screen-Buttons</string>
as I said before you can write anything inside >......</string> it depends on you what text you would like to be seen
The screenshot from strings.xml
Now save it.
iii. Now go to res\values\ids.xml & open it. We need to make an entry for the entry we made in display_settings as android:key. So the entry will be with the same value
Code:
<item type="id" name="on_screen">false</item>
So the ids.xml should be like this
Save it & recompile your edited Settings.apk. Here is a screenshot of the Settings I edited
2. How to add headers in Settings/about to display Developer Name & Rom Name :
i. Decompile Settings.apk & go to res\xml & open device_info_settings.xml. Now choose a place where you want to show your Rom Name & Developer name. The entries you need here are similar with the one's that already exist in the xml. So you can copy one line of entry & press enter then paste it & you can edit it to make the new entries. We need android:title & android:summary which will be shown in strings.xml. We need android:key which you can keep same as android:title to eliminate difficulties, but we don't need an entry in ids.xml this time as it is not an app for which we are making the entry for. Last of all we need a style entry which will be the same as others. So I will write my Rom name & developer name under Kernel_version entry here. The entries will be
Code:
<Preference android:title="@string/rom_header" android:key="rom_header" android:summary="@string/rom_name" style="?android:preferenceInformationStyle" />
<Preference android:title="@string/author_header" android:key="author_header" android:summary="@string/author_name" style="?android:preferenceInformationStyle" />
The device_info_settings.xml will look like this
Now save it.
ii. Now go to res\values\strings.xml to make the entries here. We need two entries for the Rom Name, one is for "@string/rom_header" & another for "@string/rom_name". Same we need for Devloper name, one entry for "@string/author_header" & another for "@string/author_name". So the entries will be
Code:
<string name="rom_header">Rom Name</string>
<string name="rom_name">X Rom</string>
<string name="author_header">Developed By</string>
<string name="author_name">Saqib Nazm</string>
I give my Rom name as "X Rom" for example. You can type anything as you like on rom_name & author_name
The strings.xml should look like this
Now save it & recompile. Enjoy your freshly made new Settings.apk. Here is a screenshot about how it looks
.........................................................................................................................................
At the end I want to say, I will try to explain it more by adding more examples so that you can add anything. Kindly give me credits for my work If it helps you in anyway possible. Like I am gonna give credits to those respective people for whom I could share this guide to you.
Credits:
Neroyoung - for always helping me & clearing my ideas
jerrytan93 - for helping me alot whenever I need him
gagan.u20 - for always saving me if I get stuck somewhere
singh_dd93 - for giving me a clear idea on some resources
sandy7 - who doesn't know his thread from where everyone can learn

A guide how to add OSB for your ROM...!!!
Credits:​
1. Attitude.SSJ for the DIY of OSB
2. LoneWanderer for the tut for HDPI devices
3.atticus182 for the beautiful icons of OSB
4. Serajr for the superb system UI mod
5. Tickle Fish for TICKLE MY ANDROID
Click to expand...
Click to collapse
Before we begin ask yourselves a question..!!
1.Do we really need OSB for mdpi devices??
Ans: i feel yes, "PREVENTION IS BETTER THAN CURE" its better we use our touch rather than using the soft keys for such along time and eventually get them busted! :silly:
2. Do we really need to follow this guide to make my own OSB??
Ans: Well it depends on your requirements......
3. will it support ICS, JB and even CM???
Ans: Hell yeah..!! it does work!!! sorry GB users
Click to expand...
Click to collapse
Tools Required:
1.framework-res.apk
2.SystemUI.apk
3.Winrar or 7zip
4.Notepad++
5.Apktool or Apkmanager or Apkmultitool
6.JAVA & JDK already installed in your PC
last but not the least required thing is a fully functioning human brain..!!
STEP1:
Framework Part:
1) Take the framework-res.apk and SystemUI.apk from rom and paste it in "place-apk-here-for-modding" folder in Apktool
2) Decompile the framework-res.apk using
Code:
apktool d framework-res.apk
Click to expand...
Click to collapse
3)Once decompiled you'll obtain a folder "framework-res"
4) Open it ..goto 'res\values' folder...find bools and right click to edit with notepad++ and by using ctrl+f search for
Code:
<bool name="config_showNavigationBar">[COLOR="Red"]false[/COLOR]</bool>
Click to expand...
Click to collapse
5)Rename falseto true...save file.
6) Open 'dimens' file in the same folder res\values and using ctrl+f search for navigation bar height and width and change them to whatever dpi you want and save file
7) Thats it!! compile the framework-res using the code
Code:
apktool b framework-res
Click to expand...
Click to collapse
8)Now you will get the new apk file of framwork-res.apk in the dist folder of framework-res folder if you are using the apktool and for other tools it will be in the respective output folder
9) Now we have to sign the framework-res.apk using any apk signing software or simply use TICKLE MY ANDROID by TICKLE FISH to sign your apk by placing it in the out folder of Tickle my android and sign it by pressing button 15 to sign apk file under theming menu(2)
10)thats it now your rom will have OSB
Note: If you dont want OSB in landscape view also..then type 0.0dip like this... in res\values\dimens
Code:
<dimen name="navigation_bar_height_landscape">0.0dip</dimen>
Click to expand...
Click to collapse
STEP2:
System UI part:
1. using 7zip or winrar OPEN the SystemUI.apk and navigate to res>drawable_mdpi (if drawable_mdpi is not present go to drawable_hdpi) and just drag and drop this folder "drawable_mdpi (or) hdpi"where you are working
2. search for these png files in the folder
Code:
ic_sysbar_back
ic_sysbar_back_ime
ic_sysbar_home
ic_sysbar_menu
ic_sysbar_recent
if they are present thats done if they are not present you'll have to add them into the folder with dimensions of your choice
3. Thats it NOW you have OSB in your ROM
WANT TO ASK ANYTHING???
How do i add them man...??
Well that's very simple go to this page http://forum.xda-developers.com/showthread.php?t=1413582 and download the required OSB styles you want to add to your ROM
but hey this brother who is a Recognized contributor @atticus182 should deserve a THANKS for such beautiful icons
Once downloaded you must re-size the pngs as far as i know for mdpi devices in portrait mode the image should be scaled around width:80px and height:48px (80x48) and in landscape mode width:48px and height:80px (40x80) is recommended
after they are re-sized they should be copy pasted to the folder we dragged and dropped from SystemUI.apk
once they are copy pasted again open SystemUI.apk in 7zip or Winrar and open the res folder and now just drag and drop the folder in which we added the png files and save the compression level to store if asked and now decompile SystemUI.apk and check whether the files which we drag and dropped are present in the res folder and even check for the png files the res>drawable mdpi(or)hdpi folder... if they are present then it is well and good if they arenot present then you have done something wrong post your problem i'll help you out or there are lot of devs here in XDA they'll help
Click to expand...
Click to collapse
STEP3:
CREATING A FLASHABLE ZIP
1) Download Sample.zip but dont extract it..just open the sample provided with winrar...you will see 2 folders META-INF and system.
View attachment 2027370
2) In system there will be two folders framework and app...
Drag the new framework-res.apk to framework folder...
and the SystemUI.apk folder to app..
3) META-INF has info about flashing...goto com..google..android and open update-script file with notepad++...you can edit whatever you want in
ui_print (" ") ...it will be displayed while installing...Save file..
Done your flashable zip is also ready to be flashed using CWM recovery
Feel free to ask questions if you have any coz this tutorila/guide is n-o-o-b friendly :victory: :angel:
P.S add me to your credits if you manage to get OSB working in your rom using this GUIDE/TUT
Dont ever forget to Click :good:button

Aneel said:
Amazing guide awesome..... bro :good: :beer: can we also add our guides here so that we all together can make it a sticky??
One more request bro we'll have this thread but all the comments and requests in Q&A. Forum so that all the questions can be handled there and here everyone can refer....
Sent from my Xperia Z using xda premium
Click to expand...
Click to collapse
yeah sure bro why not. but how will you add your guide here I don't know & I don't get what you meant by the request.hehe

I will copy all my contents from my guides and paste here along with the codes.... so that this thread will become a place where you can possibly find any guide irrespective of android version what say??
Regarding the request what I say is post a disclaimer not to comment here with problems or requests in this thread... I will create a thread in Q&A section specially for this thread so that they can question,comment,request,etc there.....
Sent from my Xperia Z using xda premium

Aneel said:
I will copy all my contents from my guides and paste here along with the codes.... so that this thread will become a place where you can possibly find any guide irrespective of android version what say??
Sent from my Xperia Mini Pro using xda premium
Click to expand...
Click to collapse
yeah sure that would be great. But let's do it tomorrow let's just call it a day. I am tired

@saqib nazm Yeah till then I'll edit this message after you see saying not to comment here since the thread is updating
Sent from my Xperia Z using xda premium

Some more tutorials are coming. I will post one more tutorial on how to add any app into anywhere in settings. Meanwhile my friend @Aneel will post some useful tutorials/guides.

reserved for next guide

this thread is open for comments guys

Thanks Gentle Men , 2 of nice Devs are Here

saqib nazm said:
this thread is open for comments guys
Click to expand...
Click to collapse
Add signing and zipaligning to your guide.

XperienceD said:
Add signing and zipaligning to your guide.
Click to expand...
Click to collapse
yeah sure man thanks for the suggestion. Will add it

saqib nazm said:
yeah sure man thanks for the suggestion. Will add it
Click to expand...
Click to collapse
nicely explained guide :good::good:

sandy7 said:
nicely explained guide :good::good:
Click to expand...
Click to collapse
thanks sandy :highfive:
Guys new & very useful guide about settings has been added in the 2nd post :good:

Both of you guys are just aweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesome.
Thanks for these gudies.
Exellent work.
:good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good:

Wow great man, awesome guide.
Sent from my Zelly creamWT19i

Mankotialovely said:
Both of you guys are just aweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesome.
Thanks for these gudies.
Exellent work.
:good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good: :good:
Click to expand...
Click to collapse
ChhunkaDavid said:
Wow great man, awesome guide.
Sent from my Zelly creamWT19i
Click to expand...
Click to collapse
Thanks to both of you & please let me know whoever followed my guide if it is understandably good or If I need to make it better

I'm looking for guide how add kill back button, can you make it?

godlesplay said:
I'm looking for guide how add kill back button, can you make it?
Click to expand...
Click to collapse
hmm...that would take a lot of time & lots of work but I can try though. Let's see

Related

[GUIDE][WIP] How To Make/Port Themes(Added .9.PNG Editing)(24/1/12)

HOW TO THEME SAMSUNG ROMS (GALAXY 3 MAYBE OTHERS)​
Hello guys. I have had many requests to do this so here it is.
Let' s just get started.
NOTE : - THIS GUIDE CONTAINS VARIOUS METHODS WHICH I PERSONALLY USE TO THEME. THERE ARE SOME OTHER DIFFERENT WAYS IN WHICH YOU CAN DO THIS.
WHAT ALL YOU NEED TO THEME??​
APK Manager 5.0.2 : - Will be used for decompiling/compiling frameworks. Please don' t use the new version APKMulti-Tool 1.0.1 for now..
APKTool : - This you need to place in your \windows\ folder.
Java SDK : - This is necessary for the decompiling/compiling process. Also required in many patches for frameworks.
GIMP : - This is the image editing software which we are going to use to edit/resize PNGs.
Android SDK : - Again not of much use in this guide but always good to have for learning.
WinRAR : - This will be used for opening the APKs for adding PNGs after editing.
Notepad++ : - This we will use for opening the various XML/smali files for editing code.
Unedited base framework : - Its necessary that its unedited because it may lead to errors(like error compiling .9.PNGs)
Hex Colours : - You' ll need hex colour values for using them in various XMLs. This here is a nice website for that.
Lots of patience : - Now this skill you have to develop on your own.
HOW TO SETUP EVERYTHING FOR MAKING/PORTING THEME??​
1) Download APK Manager 5.0.2(Not APK Multi Tool 1.0.1) from the above mentioned link. Extract the contents to any of your drives.
2) Download APKTool (Main program as well as the dependancies for you respective OS). Extract both the .tars contents to :\windows\.
3) Download the latest version (7u2 currently) of JDK(Java SDK) from the site mentioned above and install it.
4) GIMP, Notepad++ : - Download from above mentioned site and install them.
5) WinRAR : - I guess you should be able to get this on your own.
6) Unedited base framework : - If you already have then good. If you don' t then please download from above link.
7) Android SDK : - Download either the zip or .exe from above mentioned site and set it up accordingly. (Note : - This step can be skipped)
CHECK WHETHER THE FRAMEWORK YOU HAVE IS COMPILE-ABLE (UNEDITED) OR NOT.​
Before starting, always check. For this, place the framework-res.apk in \apkmanager\place-apk-here-for-modding\. Now start the script. Select Option 22(Set current project) and then select the project. Then select Option 9(Decompile apk). Let it decompile. After that, select Option 11(Compile apk). Select "YES" for "Whether it is system app". Select "YES" for "Whether you want to include original files". Let it compile.
If the compilation process goes smoothly without any errors, then you have the correct(unedited) framework which can be used for theming.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
EDITING VARIOUS XMLS : -​
For information purpose, if you want to know what is an XML, then here is a nice read.
Decompile first : -
Place your framework-res.apk(should not be renamed after decompiling, so please rename before only) in the folder place-apk-here-for-modding. Start up script and decompile it(option 9). After decompiling, goto Projects folder. You will find your decompiled framework there.
Similarly, using the above method, decompile your twframework-res.apk(should not be renamed after decompiling, so please rename before only).
If you are porting a theme, then decompile the framework-res.apk and twframeowrk-res.apk from the theme to be ported also.
1) Editing Notification colour in notification drawer.
Files to be edited : - status_bar_latest_content_event.xml in \projects\framework_name\res\layout\.
* Goto \projects\framework_name\res\layout\.
* Open status_bar_latest_content_event in Notepad++.
* You will find 3 lines for editing the colour of the notifications.
1) android:id="@id/title". This is the title of the notification
2) android:id="@id/text". This is the description of the notification.
3) android:id="@id/time". This is the time of the notification
*Edit HEX value for "android:textColor" instance for the 3 above lines as per your likings. Or if you are porting from a theme, then just open the same XML file(i.e. status_bar_latest_content_event) of theme which you are porting in Notepad++ and copy paste the various HEX values to XML in your framework.
2) Colour of horizontal progress bars : -
Files to be edited : - progress_horizhontal.xml in \projects\framework_name\res\drawables\.
* Goto \projects\framework_name\res\drawables\.
* Open progress_horizontal in notepad++.
* The progress bar uses 3 colours to set the colour which goes from top to bottom. You have to set three colors: start, end and middle.
1) <item android:id="@id/background"> is for the unused part of the progress bar.
2) <item android:id="@id/progress"> is for the used part of the progress bar.
* Edit all the HEX values as per you linkings. Or if you are porting from another theme, then just open the same XML file(i.e. status_bar_latest_content_event) of theme which you are porting in Notepad++ and copy paste the various HEX values to XML in your framework.
3) Changing secondary font colour : -
Files to be edited : - zzz_tw_secondary_text_sub.xml in \projects\framework_name\res\color\
* Goto \projects\framework_name\res\color\.
* Open zzz_tw_secondary_text_sub.xml in notepad++.
* Look for the following instance,
Code:
<item android:state_window_focused="false" android:color="#HEXCOLOR_VALUE" />
<item android:color="#HEXCOLOR_VALUE" />
* Replace the HEXCOLOR_VALUE that is already there with the one of your choice.
* Note : - The default colour is blue in Samsung ROMs. Hex value #FF81BEE1.
4) Setting menu text colour to white in menus for black background : -
Files to be edited : - styles.xml in \projects\framework_name\res\values\.
* Goto \projects\framework_name\res\values.
* Open styles.xml in notepad++.
* Press CTRL+F and search for "TextAppearance.Widget.IconMenu.Item".
* The searched part will be like as shown in the following : -
Code:
<style name="TextAppearance.Widget.IconMenu.Item" parent="@style/TextAppearance.Small">
<item name="textColor">[B]?textColorPrimaryInverse[/B]</item>
</style>
**Change the above code to as shown below : -
Code:
<style name="TextAppearance.Widget.IconMenu.Item" parent="@style/TextAppearance.Small">
<item name="textColor">[B]@color/bright_foreground_dark[/B]</item>
</style>
* Then for text colour in "MORE" menu lists, press CTRL+F and search for "Theme.ExpandedMenu".
* The searched part will be as shown in the following : -
Code:
<style name="Theme.ExpandedMenu" parent="@style/Theme">
<item name="listViewStyle">@style/Widget.ListView.Menu</item>
<item name="windowAnimationStyle">@style/Animation.OptionsPanel</item>
<item name="background">@null</item>
<item name="itemTextAppearance">[B]?textAppearanceLargeInverse[/B]</item>
<style>
** Change the above code to as shown below : -
Code:
<style name="Theme.ExpandedMenu" parent="@style/Theme">
<item name="listViewStyle">@style/Widget.ListView.Menu</item>
<item name="windowAnimationStyle">@style/Animation.OptionsPanel</item>
<item name="background">@null</item>
<item name="itemTextAppearance">[B]?textAppearanceLarge[/B]</item>
<style>
5) Adding 1 percent battery mod to theme : -
Files to be edited : - stat_sys_battery.xml and stat_sys_batery_charge.xml in \projects\framework_name\res\drawable\.
* Goto \projects\framework_name\res\deawable\.
* Open stat_sys_battery.xml in notepad++. If there are no drawable values for 1% batterymod PNGs then, delete everything in that XML and copy paste the following code : -
Code:
[URL="http://pastebin.com/qRMqS2sy"]Click here for the pastebin data[/URL].
* Now open stat_sys_battery_charge.xml in notepad++. Check if there are drawable values for 1% battery mod. If there isn' t, then delete everything in that XML and add the following link : -
Code:
[URL="http://pastebin.com/pUxknPci"]Click here for the pastebin data[/URL].
6) Provider, Carrier, Ongoing-Title, Notifications-Title, Clear-Button, noNotificationsTitle : -
Files to be edited : - status_bar_expanded.xml in \projects\twframe_name\res\layout\
* Goto \projects\twframe_name\res\layout\.
* Open status_bar_expanded.xml in notepad++.
* Search for the lines : -
1) android:id="@id/plmnLabel". This is the Carrier name.
2) android:id="@id/spnLabel". This is the Provider name.
3) android:id="@id/ongoingTitle". This is the Ongoing-Title.
4) android:id="@id/latestTitle". This is the Notifications-Title.
5) android:id="@id/clear_all_button". This is the text of the Clear-Button.
6) android:id="@id/noNotificationsTitle". This is the text when no notification is displayed
* For each of the IDs above, there will be attribute android:textColor="<HEX_VALUE>". Edit the hex value as per your requirement. Or if you are porting from another theme, then just open the same XML file(i.e. status_bar_expanded) of theme which you are porting in Notepad++ and copy paste the various HEX values to XML in your framework.
7) Colour of the text when the text fiels is selected : -
Files to be edited : - styles.xml in \projects\framework_name\res\values\.
* Goto \projects\framework_name\res\values\.
* Open styles.xml in notepad++.
* Press CTRL+F and search for "<style name="TextAppearance">". There you will find "textColorHighlight" attribute just below.
* Change the HEX value for the attribute as per your requirement.
HOW TO COMPILE THE .APK BACK​
Well here comes the big part. The part which usually causes the problems. You should consider the following points for this. The compilation process will go smoothly only if : -
You have not resized, replaced any .9.PNGs in the decompiled framework. If you want to you will have to do as I have described below in second post or else you will get compile errors. Lots of them.
You have not added any extra lines in XMLs which redirect to the PNGs(drawables) in the framework. If you have, make sure you have added the extra PNG to the framework as well.
**HOW TO COMPILE USING APKMANAGER : -
After you have made all the necessary edits to the framework, open up the script again.
Select option 22 and the select the project which you want to compile.
Then select option 19(Compression level for APKs) and select 0 for that.
You should see the compression level and the name of the project displayed above in the first line of the window.
After all that, select option 11(Compile APK). Select "Y" when it asks if its system APK. Select "Y" if it asks to include original files from APK or not.
Let it build the APK. If it builds successfully, then the most difficult part is finished.
[*]Minimize the script for a while. You will see a new folder named as "keep". Go to this folder and delete all the XMLs and the PNGs that you have edited. Don' t worry about the XMLs that you had edited in "values" folder. And also delete "resource.arsc" from the keep folder (Only if you have edited XMLs).
After you have done all that, maximize the script and press enter. Let it compile.
You will see your new compiled APK in the folder "place-apk-here-for-modding" in the form of unsigned<FILE_NAME>.
THIS WILL BE CONTINUED. STILL SOME MORE LEFT.​
THEMING RELATED WITH PNGs​
1) Popups :-
Figure 2.1​
Present in : - framework_name\res\drawables-mdpi\
Name of the PNGs are : -
popup_bottom_bright.9.png
popup_bottom_dark.9.png
popup_bottom_medium.9.png
popup_center.dark.9.png
popup_center_medium.9.png
popup_full_bright.9.png
popup_top_bright.9.png
popup_top_dark.9.png
Please note that these are .9.PNGs. And they need to be .9.PNGs only. Normal PNGs will not work.
How to port from another ROM : - These .9.PNGs don' t require porting usually. Just take it from the theme you are trying to port and place it in your \res\drawable-mdpi\ folder using WinRAR.
Note : - This is to be done after you have completed editing and compiling the APK. Using WinRAR.
2) Backgrounds of menus : -
Figure 2.2​
Present in : - framework_name\res\drawable-mdpi : -
Name of the PNGs are : -
menu_background.9.png : - This the background for one grid element.
menu_background_fill_parent_width.9.png : - This is the background of the whole grid element.
menu_more_bg.9.png : - The background of the menus when you select "More" menu.
menu_separator.9.png : - The separators(grid lines) between the various menus.
Please note that these are .9.PNGs. And they need to be .9.PNGs only. Normal PNGs will not work.
How to port from another ROM : - These .9.PNGs don' t require porting usually. Just take it from the theme you are trying to port and place it in your \res\drawable-mdpi\ folder using WinRAR.
Note : - This is to be done after you have completed editing and compiling the APK. Using WinRAR.
3) Notification bar and notification background(All related PNGs) : -
Figure 2.3​
First six PNGs present in : - framework_name\res\drawable-ldpi except divider_horizontal_bright which is in framework_name\res\drawable-mdpi.
Last six PNGs present in : - twframe_name\res\drawable-ldpi or drawable-mdpi.
Names of the PNGs are : -
statusbar_background.9.png : - Can be a normal or a .9.PNG. Preferably a .9. As its black in most themes, no need to port. But if you want to you will have to follow method described below(Give me some time for the method).
status_bar_item_background_normal.9.png : - Background of the notifications on statusbar in idle condition. If you want to you will have to follow method described below.
status_bar_item_background_pressed.9.png : - Background of the notifications on the statusbar when the notification is selected. If you want to you will have to follow method described below.
divider_horizontal_bright.9.png : - The line which divides the notifications. Can be copied directly from the theme to be ported.
stat_sys_battery_[XX] : - These are the battery PNGs during normal use. Where [XX] refers to number between 0 and 100.
stat_sys_battery_chargeanim[XX] : - These are the battery charging PNGs. Here [XX] refers to a number between 0 and 100.
Other status bar PNGs : - All of them are of the form stat_sys_[X]_[Y]. By looking at the PNG itself you can identify which is for what.
quick_panel_music_bg.9.png : - This PNG is in twframework-res.apk\drawable-mdpi. This is the PNG for the music quick panel in the notification drawer. If you want to port this PNG from other theme then you will have to follow method described below.
quick_panel_list_bg_01.9.png : - This PNG is in twframework-res.apk\drawable-mdpi. This is the background for the titles such as "Ongoing", "NoNotifications", etc. It is a .9.PNG. Can be directly resized and used.
Quick panel icons : - These PNGs are in twframework-res.apk\drawable-ldpi. These are of the form quick_panel_icon_[NAME]_on/off. Are normal PNGs. Can be resized directly and placed in APK using WinRAR.
status_bar_header_background_01 : - This is present in twframework-res.apk\drawable-ldpi. This is the background for the quick panel. Is a normal PNG. Can be resized directly and placed in APK using WinRAR.
Unused notification drawer area : - The unused area in the notifications drawer is covered by status_bar_background.9.png.This is present in twframework-res.apk\drawable-ldpi. If porting from a theme, then you will have to use the method described below.
status_bar_close_on : - Present in twframewor-res.apk\drawable-ldpi. This is the PNG which defines the bottom of the notifications drawer.
EDITING/PORTING .9.PNGS​
Let' s start off with the basics of what is a .9.PNG. Well there is a nice quick read about it here.
So what is the problem with .9.PNGs?? You will get info about it in my pastebin here.
**HOW TO EDIT (DECOMPILE METHOD) : -
Firstly, if you want to edit properly these PNGs, then you have to do it when the APK is in decompiled form. So decompile APK first.
Also, if you are porting a theme, decompile the APK from that theme also.
I am assuming the name of the PNG to be "btn_default_pressed.9.png". Open btn_default_pressed.9.png from the base theme using GIMP and also open the same PNG from the theme you want to port.
Note the the dimensions of the btn_default_pressed.9.png of our theme and the resize the same PNG from the theme you want to port accordingly.
Notice the borders of the .9.PNG of our base theme. You will notice some black solid lines. Now these are the lines that define the PNG. And these should not be touched or edited.
Now go to the PNG that you resized earlier. Using the rectangular select tool in GIMP, select the area of the PNG excluding the 1 px borders. And then copy it.(Figure 2.4 and 2.5).
Then go to the "btn_default_pressed.9.png" of our framework and then select the same area (i.e. excluding the 1 px borders) and press DELETE. The area will become empty.(Figure 2.6).
Then press CTRL+V(Paste).(Figure 2.6).
Save it. While saving you will be asked to export image. Select "Merge visible layers" and save.
There you have it. 1 PNG ported. Similarly, you can port other .9.PNGs. The important ones. Capish??
Figure 2.4
Figure 2.5
Figure 2.6​
Reserved 2.
Finally.. Cool bro... Gonna Learn from this once you add info on smali editing..
Thanks for this tutorial!
akoshun said:
Thanks for this tutorial!
Click to expand...
Click to collapse
There is still lot more to go. Its late here so I will continue tomorrow.
wow man. This is like spoon feeding
Thanks a lot
vikraam said:
wow man. This is like spoon feeding
Thanks a lot
Click to expand...
Click to collapse
Well this will be big I guess. I already ran out of characters in first post.
could u also post wat languages do we need to know to start porting ? like XML etc
good job,i can not waiting to try.
Thread stuck
AacidD said:
could u also post wat languages do we need to know to start porting ? like XML etc
Click to expand...
Click to collapse
Well you don t need much prerequisite. Yeah XML would be good. The basics of it.
dhirend_6d said:
<QUOTE SNIPPED>
Click to expand...
Click to collapse
AWESOME!!
Really nice work, I would never have the patience to do sth. like this.
One thing I noticed in your APK Multitool picture though is, that the compression level is set to 9. That never worked for me while editing system apks, I think it is better to set it to 0.
Ghost In The Ruins said:
Really nice work, I would never have the patience to do sth. like this.
One thing I noticed in your APK Multitool picture though is, that the compression level is set to 9. That never worked for me while editing system apks, I think it is better to set it to 0.
Click to expand...
Click to collapse
Thanks. Actually, it should work though. What I do in the end is extract the resources.arsc from the .apk in the end and then again place it in the .apk using WinRAR with compression level "Store". So only the PNGs remain compressed.
dhirend_6d said:
Thanks. Actually, it should work though. What I do in the end is extract the resources.arsc from the .apk in the end and then again place it in the .apk using WinRAR with compression level "Store". So only the PNGs remain compressed.
Click to expand...
Click to collapse
Never thought of it doing it this way. I usually use different apk tool versions, one for decompiling and one for compiling. Took ages to get it work that way ^^
Compiling really should be the next part of your tutorial, it was always the most frustating thing to me and I imagine newbies might feel the same way.
Anyway, keep up the good work
Hi, I see a different picture in APK Multi-Tool, may be it's the problem of version, right?and can you tell me what's wrong after I selected Option 11?
(Sorry, I can't attach a picture like you...)
Arlisdoder said:
Hi, I see a different picture in APK Multi-Tool, may be it's the problem of version, right?and can you tell me what's wrong after I selected Option 11?
(Sorry, I can't attach a picture like you...)
Click to expand...
Click to collapse
Yep, different version. Something is wrong with your project. Most likely a .9.png is wrong formated. Check your log. There should be dozens of public.xml and language errors. You can ignore these. On top of these there should be the real problem. "*.9.png malformed" or something like this.
Arlisdoder said:
Hi, I see a different picture in APK Multi-Tool, may be it's the problem of version, right?and can you tell me what's wrong after I selected Option 11?
(Sorry, I can't attach a picture like you...)
Click to expand...
Click to collapse
I don t know which version of APKMultitool you are using. That s very different layout. But check the log that is there in APKManager folder. If you could attach the log then maybe I could say what the problem is.
EDIT : - Mot probably it is .9.PNG error as said by GhostInTheRuins above.
OK, now I attach my log and hope you can tell me what problem it is. Thanks.

[TUTORIAL]How to modify SysemUI.apk

Good Day Guys!​I present this small guide on how to modify your SystemUI.apk (ICS only)​Things yah need:​APK Manager (http://forum.xda-developers.com/showthread.php?t=695701)​Java (Oh... You know where to find it)​A Windows or Linux PC.​Lets Get Started!​Decompiling:
1. Extract APK Manager from the .zip file.
2. Run Setup.bat
3. Grab the untouched framework-res.apk and SystemUI.apk from the Base ROM.
4. Place them both in "place-apk-here-for-modding" folder
5. Double click on Script.bat
6. type in 24 and type the corresponding number for framework-res.apk
7. type 9 and it should decompile (If you don't decompile framework-res.apk first you'll have serious problems.)
8. Now type in 24 again and type in the corresponding number for SystemUI.apk
9 Type in 9 and decompile.
10. Now make your modifications in "projects folder"​
Click to expand...
Click to collapse
Recompiling:
1. Once your Done go back to script.bat
2.Make sure the "Current Project" is set to SystemUI.apk
3.Type in 11 ENTER to compile apk
4.Type "y" again to confirm you DO want to add additional files that you didnt modify from thee ORIGINAL apk
5.Go into where Apkmanager is installed, and you should see a new folder called KEEP
6.Open "KEEP" folder and whatever you modified, delete the stock version of it I.e: if you inserted new battery icon png's, delete the STOCK battery icon pngs, and if you also edited any xml(s), DELETE the resources.arsc from the KEEP folder
7.Once done, go back into Script.bat and press ENTER to continue
Click to expand...
Click to collapse
Well Good Luck! , Happy Modding! ​
Reserved for the Manual
Nice tutorial, man! You're back! http://bancomicsans.com/
Great! I believe lots of users will love this good to have you back
Sent from my awesome fridge
TAM
I respect your knowledge no doubt..However I have just opened systemui.apk by 7-zip>replaced png which I want>closed 7-zip..Thats it..Replace sytemui.apk at phone>Changed persmission.
R: [TUTORIAL]How to modify SysemUI.apk
KSKHH said:
TAM
I respect your knowledge no doubt..However I have just opened systemui.apk by 7-zip>replaced png which I want>closed 7-zip..Thats it..Replace sytemui.apk at phone>Changed persmission.
Click to expand...
Click to collapse
In fact only pngs you can replace without decompiling but if you want to edit smali or XML files you have to decompile like Tam wrote.
xpirt

[TUT] Xperia Z Lockscreen - change unlock screen tips/unlock times before remove tips

Hi everyone, I'm here to teach you guys on how to change the text "Swipe up or down to unlock" on Xperia Z lock screen. Since I saw some request on it.
Preparation:
*Framework Toolkit by Themike10452 http://forum.xda-developers.com/showthread.php?p=36085941 (at B section, only the toolkit) (from now on will call toolkit)
*Notepad++ http://notepad-plus-plus.org/ (under download tab)
*Java Development Kit http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html (choose the one compatible with your os) (install it before you open toolkit)
*Latest apktool (both apktool and and it's dependencies) http://code.google.com/p/android-apktool/downloads/list (use dependencies for windows if you are on windows)
*7zip File Manager http://www.7-zip.org/
{ above all software are essentials for one to mod any apk files and frameworks. }
*UxpNxtLockScreen.apk (extract from ROM either from phone memory using root file explorer or from flashable ROM zip (at system/app)
*A thinking Brain
**Framework Toolkit by Themike10452 http://d-h.st/Pkb (this is the version that I'm using to mod apk and framework (it mean it is working, for me), use it if your toolkit is not working, only for windows os only) (I have no idea am I allowed to share this tool or not, since i didn't get permission from Themike10452 yet, request sent but no reply at all at the moment, I will put this down if Themike10452 request so)
Click to expand...
Click to collapse
Instructions/Guide:
§ 1st, extract Framework Toolkit by Themike10452 and put it aside on any where of your comp (preferable desktop).
§ 2nd, extract apktool files with 7 zip. Yes, open the bz2 files you had download just now, you will see a tar file within, open it again, then you will see a folder, for apktool, you will see a file jar file ; for dependencies, you will see 2 files exe and bat each, copy them and replace the same file in toolkit folder (inside the "other" folder", just override the old files).
§ place UxpNxtLockScreen.apk in "place-apk-here-for-modding" within toolkit folder.
§ run "Apk-Multi-Tool.bat" as admin. Press any keys to continue after the "Multi Tool Screen" appear. It will lead you to a screen with multiple options shown with numbers in front of them.
§ check: at top right corner, "Current-App" should follow with "UxpNxtLockScreen.apk"(if no, please recheck whether if the file you put is in correct place or not and you shouldn't have more than 1 apk in that folder to start modding or theming), then press "9" and enter to decompile apk. Once it's done, minimize the toolkit, you will use it later, now go to root folder of toolkit, within projects folder you will see a folder named "UxpNxtLockScreen.apk".
(from 1st instruction until here is the general decompiling apk process, it should works on all apks unless the apk have extraordinary resources that can't be decoded by apktool by other toolkit, maybe? and the following instructions will be called "modding" *yes, you are now starting to mod a/an apk file now )
§ navigate to /projects/UxpNxtLockScreen.apk/res/values/ and you will see 11 xml files. Open strings.xml with Notepad++.
§ find the line with this name "lockscreen_unlock_hint", use Ctrl + F if you can't find them.
eg:<string name="lockscreen_unlock_hint">Swipe up or down to unlock</string>
§ change the sentence after " > " and before " </string> " with the sentence you desire and save the file (Ctrl + S)
§ Back to Apk Multi Tool, press " 21 " > enter > " 0 " > enter. ( This is to set compression level to 0. I'm not sure if it works with Compression level at 9) then " 11 " and enter to recompile the apk. A while later. screen will pause and show a message end with < y / n >:
2 options here:
# To be safe, press " y " and enter then wait for it to extract source from original apk, navigate to keep folder, delete a file named "resources.arsc" and back to apk multi tool and press any buttons to continues. (this is to keep the original sources at new modified apk to reduce error and maintain its compatibilities to the ROM.)
# Another is " n ", just press n and enter, and done. (i wont give 100% working in this way, do it on your own risk)
§ You will then get a file named "System_UxpNxtLockScreen.apk", move or copy it into your SD, rename to "UxpNxtLockScreen.apk", and replace it with correct permission ( R W - R - - R - - ).
Click to expand...
Click to collapse
# To change the number of times unlock to remove the unlock tips (unlock untill a certain times to remove the unlock tips), navigate to /projects/UxpNxtLockScreen.apk/res/values/ and open intergers.xml with note++, and find the following lines "unlocks_before_hint_removal"
eg: <integer name="unlocks_before_hint_removal">100</integer>
change the number value to number of times you desire and save the file, then recompile the apk.
Click to expand...
Click to collapse
Extra
You may use the apktool provided by stanlin salu from his tutorial of decompile/recompile apk. About decompile and recompile apk, follow his tutorial, just edit those files according to my instructions/guide. This thread is actually only providing the information about which file and which line to be edited to change the unlock tips and unlock times before remove tips.
{stanlin salu's apk decompile and recompile tutorial and apktool download------------> http://forum.xda-developers.com/showthread.php?t=2011337
CAUTION!
§ Please check both of your apk file by opening them with 7 zip file manager, compare both apk for their content(should be total of 3 files and 2 folders), all the files and folders within should have the same size except "resource.arsc" *unless you modified some other pictures, then check the number of files contained in the folder, the number of files must be the same. If "META-INF" is different, please copy the folder from original apk to modded apk and override them. None of those files (classes.dex, AndroidManifest.xml, META-INF...) can be 0kb (I think only odexed framework will get 0kb, deodexed framework will not get 0kb)
§ If you replaced any picture in drawable folders, please make sure that the picture have same file name with the original picture. And during recompile process, please delete the same picture file of the same name that you modified at keep folder if you choose < y > at the pause.
Miscellaneous:
§ If you seriously having problem to recompile or modding, you may upload UxpNxtLockScreen.apk or yours to me for modding and I will upload to you once I get it done.
§ Please give me some time to mod for you since I'm just a Pre-University Student who studied 12 hours a day and also spending my time with my family and friends as well. I'm doing all these as a part of my interest and my own free will. :angel:
Credits:
Themike10452 for the apk multi tool and his great tutorial there.
stanlin salu for his apk decompile and recompile tutorial (even though i didn't learnt to decompile apk from his tutorial, but something extra from his tutorial)
*I will take no responsibilities if your phone is bricked because of using any mod from this thread. Everything is done on your own risk. So please don't point your finger at me if anything goes wrong, or I will LMAO. You should have know the forum's rules, you are the one who chose to use this mod at your own decision, I do not use a gun point at you to use it
Please click the "Thanks" button if this mod helped you and of course those who are in credits for their effort
I´ll try and try but don´t works for me, I follow the steps. maybe i´ts a pc or sofware problem.
Re: [TUT] How to change "swipe up or down to unlock" for Xperia Z lockscreen
I think this should go in Theming section maybe if I'm not mistaken
But still nice work
Sent from my Xperia Neo V using xda premium
Ghostfreak NB said:
I think this should go in Theming section maybe if I'm not mistaken
But still nice work
Sent from my Xperia Neo V using xda premium
Click to expand...
Click to collapse
sorry about that, maybe i should request moderator to move this thread later
Re: [TUT] How to change "swipe up or down to unlock" for Xperia Z lockscreen
jordiluna said:
I´ll try and try but don´t works for me, I follow the steps. maybe i´ts a pc or sofware problem.
Click to expand...
Click to collapse
What kind of problem is it? Can you give more detailed info for me to sort it out? Best with screen shot of the toolkit.
Sent from my MT15i using xda app-developers app
Re: [TUT] How to change "swipe up or down to unlock" for Xperia Z lockscreen
xange said:
Hi everyone, I'm here to teach you guys on how to change the text "Swipe up or down to unlock" on Xperia Z lock screen. Since I saw some request on it.
Preparation:
*Framework Toolkit by Themike10452 http://forum.xda-developers.com/showthread.php?p=36085941 (at B section, only the toolkit) (from now on will call toolkit)
*Notepad++ http://notepad-plus-plus.org/ (under download tab)
*Java Development Kit http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html (choose the one compatible with your os) (install it before you open toolkit)
*Latest apktool (both apktool and and it's dependencies) http://code.google.com/p/android-apktool/downloads/list (use dependencies for windows if you are on windows)
*7zip File Manager http://www.7-zip.org/
{ above all software are essentials for one to mod any apk files and frameworks. }
*UxpNxtLockScreen.apk (extract from ROM either from phone memory using root file explorer or from flashable ROM zip (at system/app)
*A thinking Brain
§ 1st, extract Framework Toolkit by Themike10452 and put it aside on anyway of your comp (preferable desktop).
§ 2nd, extract apktool files with 7 zip. Yes, open the bz2 files you had download just now, you will see a tar file within, open it again, then you will see a folder, for apktool, you will see a file jar file ; for dependencies, you will see 2 files exe and bat each, copy them and replace the same file in toolkit folder (inside the "other" folder", just override the old files).
§ place UxpNxtLockScreen.apk in "place-apk-here-for-modding" within toolkit folder.
§ run "Apk-Multi-Tool.bat" as admin. Press any keys to continue after the "Multi Tool Screen" appear. It will lead you to a screen with multiple options shown with numbers in front of them.
§ press "9" and enter to decompile apk. Once its done, go to root folder of toolkit, within projects folder you will see a folder named "UxpNxtLockScreen.apk". and minimize the window, you will use it later.
§ navigate to /projects/UxpNxtLockScreen.apk/res/values/ and you will see 11 xml files. Open strings.xml with Notepad++.
§ find the line with this name "lockscreen_unlock_hint", use Ctrl + F if you can't find them.
eg:<string name="lockscreen_unlock_hint">Swipe up or down to unlock</string>
§ change the sentence after " > " and before " </string> " with the sentence you desire and save the file (Ctrl + S)
§ Back to Apk Multi Tool, press " 21 " > enter > " 0 " > enter. ( This is to set compression level to 0. I'm not sure if it works with Compression level at 9) then " 11 " and enter to recompile the apk. A while later. screen will pause and show a message end with < y / n >:
2 options here:
# To be safe, press " y " and enter then wait for it to extract source from original apk, navigate to keep folder, delete a file named "resources.arsc" and back to apk multi tool and press any buttons to continues. (this is to keep the original sources at new modified apk to reduce error and maintain its compatibilities to the ROM.)
# Another is " n ", just press n and enter, and done. (i wont give 100% working in this way, do it on your own risk)
§ You will then get a file named "System_UxpNxtLockScreen.apk", move or copy it into your SD, rename to "UxpNxtLockScreen.apk", and replace it with correct permission ( R W - R - - R - - ).
Credits:
Themike10452 for the apk multi tool and his great tutorial there.
Click to expand...
Click to collapse
Nice explanation for new learners...
I knew this but I thanked you because there was no post like this when I started theming.....
Cheers
---------- Post added at 04:30 PM ---------- Previous post was at 04:24 PM ----------
jordiluna said:
I´ll try and try but don´t works for me, I follow the steps. maybe i´ts a pc or sofware problem.
Click to expand...
Click to collapse
U should tell at which step u were struck whether it compiled and decompiled without errors
Sorry for the delay, I always compiled with errors, with this programe and with other versions of apktool. So I say it is software problem, something missing in my computer, I never could decompiled and compiled any apk.Whit this tutorial and others. This tutorial is great, and no doubt it will work.:good:
jordiluna said:
Sorry for the delay, I always compiled with errors, with this programe and with other versions of apktool. So I say it is software problem, something missing in my computer, I never could decompiled and compiled any apk.Whit this tutorial and others. This tutorial is great, and no doubt it will work.:good:
Click to expand...
Click to collapse
did you install the Java and restart your comp? the apktool require Java Development Environment(JDE) to run it. JDE download is on 1st post. and you must choose the correct version, for instance like me, i'm using windows 7 ultimate x64, so i installed windows x64 bits version. since you said u tried different version of apktool and its not working, you must have either java problem, or you did not running it as administrator.
Re: (Moderator plz move this to theme section) [TUT] Xperia Z change unlock screen ti
I download the java file, and restart, but run as administrator......., I'll try
send from my mind, without phone.
Re: [Tutorial] Xperia Z Lockscreen - change unlock screen tips
jordiluna said:
I download the java file, and restart, but run as administrator......., I'll try
send from my mind, without phone.
Click to expand...
Click to collapse
Try it friend and tell here...
If it still does nor work for u I will upload my apktool which I think will work 100%
I´ll try, ..... this is the apk, some png´s are modified by me. But something´s strange, classes.dex 0 kb, androidmanifest 0kb.In meta inf all three files 0 kb View attachment System_UxpNxtLockScreen2neon.apk
Is this normal?
And a lot of thanks for your time...:good:
jordiluna said:
I´ll try, ..... this is the apk, some png´s are modified by me. But something´s strange, classes.dex 0 kb, androidmanifest 0kb.In meta inf all three files 0 kb View attachment 1760764
Is this normal?
And a lot of thanks for your time...:good:
Click to expand...
Click to collapse
it souldn't be 0kb.... that dex file is what dalvik cache used to store. i upload mine apktool, you try and see if is it still the same or not......, you are running which os by the way?
would you mind to send me your original file as well?
Re: [Tutorial] Xperia Z Lockscreen - change unlock screen tips
I'm on windows vista. I'll send the original file this afternoon. Thanks
send from my mind, without phone.
Re: [Tutorial] Xperia Z Lockscreen - change unlock screen tips
jordiluna said:
I'm on windows vista. I'll send the original file this afternoon. Thanks
send from my mind, without phone.
Click to expand...
Click to collapse
I have a exam tomorrow after that I will surely solve it problem and by that time u will upload the original file
And till then just tell are u installing framework via apktool as uxpnxt is a framework dependent files
The original file......View attachment UxpNxtLockScreen4elements.apk
salsreloded said:
I have a exam tomorrow after that I will surely solve it problem and by that time u will upload the original file
And till then just tell are u installing framework via apktool as uxpnxt is a framework dependent files
Click to expand...
Click to collapse
I already uploaded a working version that i'm using......
jordiluna, you try it see if it works or not. and, after recompile, please recompare the modded apk and original apk, the 3 files must have same file size, choose < y > during recompile, just delete the resources.arsc only. leave other untouched files and pictures there to be rewrite to the new modded apk.
I downloaded apktool and I put the original file and.......recompile without errors!!! all files are well. but :crying: The word that I edit in strings, I put just UNLOCK, don´t shows in the lockscreen. I redownloaded notepad too, and nothing.:silly::silly::silly:
Please mod this file for me. I just only need this word- UNLOCK. And thanks for your time, a lot of thanks.
View attachment UxpNxtLockScreen.apk
Re: [Tutorial] Xperia Z Lockscreen - change unlock screen tips
jordiluna said:
I downloaded apktool and I put the original file and.......recompile without errors!!! all files are well. but :crying: The word that I edit in strings, I put just UNLOCK, don´t shows in the lockscreen. I redownloaded notepad too, and nothing.:silly::silly::silly:
Please mod this file for me. I just only need this word- UNLOCK. And thanks for your time, a lot of thanks.
View attachment 1765456
Click to expand...
Click to collapse
Apk is downloaded to my phone now, I will mod it and post to you once I done it tomorrow afternoon (+8 here) after I back from school.
Sent from my MT15i using xda app-developers app
Take your time, don´t hurry. And thanks.
jordiluna said:
Take your time, don´t hurry. And thanks.
Click to expand...
Click to collapse
Well, I gave you 2 versions. one is tips with "Unlock" as you requested, another one is "jordiluna @ XDA-Developers".
just rename anyone of those to UxpNxtLockScreen.apk and replace the old one with correct permission ( R W - R - - R - - ). correct permission 1st before replace. and reboot. hope you will like it

[Tutorial] How to add any App/Option in Settings.apk

This Guide will help you to add any application/options to Settings.apk. Well earlier My friend @sandy7 published a guide on how to add various options in Settings. So this extended guide will provide you the necessary knowledge on how to get resources about any app which needed to be added in Settings to include it as an option.
Requirements:
Any Tool that can Decompile & Recompile with it's requirements
Notepad++
1. How to add options/apps in main/general settings :
To add an app in Settings we need some resources of the app. This resources can be found by decompiling the app which we want to add & look for those in AndroidManifest.xml
Now, to add an app we need this resources to be added:
*android:targetPackage - the unique & original package name of the app
*android:action - the On click event of an app & it finds the activity of the app
*android:targetClass - the class which is called on calling Onclick action which opens the app when it is clicked
*android:title - the entry of the app in header & also in strings.xml
*android:icon - the icon which will be displayed for the app entry
Notes: android:targetClass, android:targetPackage & android:action can be found in AndroidManifest of the app. For some apps android:targetClass is not given directly. So it should be searched to find. I will tell you how to do that. android:title & android:icon can be written as per user.
As I explained a bit about the resources I will now move onto the main guide. I will take an app from playstore named "Rom Toolbox" as example & describe the ongoing process
i. 1st we need to decompile the Rom toolbox app & find the resources in AndroidManifest.xml
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
as we can see from the picture that I marked the android:targetPackage & android:targetClass. The target package is easy to find. Sometimes target class is also given directly. If it's not given directly like this app we will find it by searching for it in the lines which starts with <activity. Now if there's more than one activity search for the activity that matches with the target package to some extent. & one more thing I should make you clear about. In some apps you will find android:targetClass will just be a one word phrase. Like if we take Serajr's SystemUI Preference as example you will see that android:targetClass is ".SystemUIPreferencesActivity". In those cases we need to add the whole android:targetPackage before targetClass. For Serajr's SystemUI preference the android:targetPackage="com.serajr.systemui.preferences". So the android:targetClass="com.serajr.systemui.preferences.SystemUIPreferencesActivity".
So here for Rom Toolbox app we find
Code:
android:targetPackage="com.jrummy.liberty.toolbox"
android:targetClass="com.jrummy.apps.rom.toolbox.RomToolboxActivity"
android:action="android.intent.action.MAIN"
android:action doesn't always needed to be found, you can always use "android.intent.action.MAIN" as the on click event
ii. Now decompile Settings.xml & go to res\xml & open settings_header.xml with notepad++. Now chose a place where you want to make the entry. If we want to add the app under advanced settings then we need to create a header 1st. We also need to create an android:title & android:icon entry for the app. So this will be the entry in settings_header
Code:
</header>
<header android:title="@string/header_category_advanced" />
<header android:icon="@drawable/ic_settings_rom" android:title="@string/rom_toolbox">
<intent android:targetPackage="com.jrummy.liberty.toolbox" android:action="android.intent.action.MAIN" android:targetClass="com.jrummy.apps.rom.toolbox.RomToolboxActivity" />
The 1st header is for the advanced settings header. We need to make an entry of the same name in strings.xml.
The 2nd header is for the app & icon. We need to write the exact entry as title in strings.xml like I wrote "rom_toolbox". You can write anything as title just make sure it matches the app itself so that you can find it easily. So the settings_header will look like this
Now save it
iii. Now go to res\values & open strings.xml. We need to create two strings here. One for the advanced settings & another for the app. We already chose the string name for header as "header_category_advanced" & "rom_toolbox" for the Rom Toolbox app. So the entries in strings.xml will be
Code:
<string name="header_category_advanced">ADVANCED SETTINGS</string>
<string name="rom_toolbox">ROM Toolbox</string>
You can write anything where I wrote "ADVANCED SETTINGS" & "ROM Toolbox" It depends on you what you would like to see in settings as header.
So the strings.xml should be like this
Now save it.
iv. Now we need to place a png for the app in drawable folder with the name "ic_settings_rom" as it is given in the header of android:icon. Depending on your settings you either should have drawable hdpi or drawable mdpi folder. On my case I have drawable hdpi folder. 1st we need to look at the resolutions of the pngs which starts with ic_settings name. Well generally for drawable hdpi it is 48x48 & for drawable mdpi it is 32x32. So we need to resize the png in any of this resolutions depending on our drawable folder. You can take the png from the original app & resize it. In my case I resized it in 48x48 & placed it in drawable-hdpi folder.
v. Now you are ready to recompile again. Then try your newly modified settings. I will post a screenshot of mine
2. How to add options/apps in sub settings for example in display settings :
Here I will take On-screen-buttons app for an example in the ongoing process. We will add it in display_settings. Now, we need an extra resource called android:key when we want to add any app in sub settings. android:key is the keystore when the app is extracted using any app tool when created by the developer. As we cannot find the original android:key of the app, we will enter a value as android:key & give it's reference in the ids.xml
i. 1st decompile the On screen button app & search for resources in AndroidManifest.xml.
So we find android:targetPackage="cn.kyle.gn.NavBar" & as only one line here starts with <activity it is really easy to find android:targetClass="cn.kyle.gn.NavBar.GnNavBarActivity". android:action="com.android.intent.MAIN" even if it is not written in the manifest.
Now we need to make android:title which can be anything,we just need to refer it into strings.xml, android:key can be anything, we need to refer it in ids.xml & another entry is optional here which is android:summary which is the sub-header of the app. I give you my example what I have written as values of those resources
Code:
android:title="navienable_title"
android:key="on_screen"
android:summary="on_screen_summary"
Now as we fixed every resource & their values we will put the entry in res\xml in display_settings.xml. The entry will look like this
Code:
<PreferenceScreen android:title="@string/navienable_title" android:key="on_screen" android:summary="@string/on_screen_summary">
<intent android:targetPackage="cn.kyle.gn.NavBar" android:action="android.intent.action.MAIN" android:targetClass="cn.kyle.gn.NavBar.GnNavBarActivity" />
</PreferenceScreen>
The display_settings will look like this
Now save it
ii. Now go to res/values & open strings.xml. We need to make two entries here. One for the android:title="@string/navienable_title" & another for the android:summary="@string/on_screen_summary". Now we make the entries
Code:
<string name="navienable_title">On-Screen-Buttons</string>
<string name="on_screen_summary">Enable/Disable On-Screen-Buttons</string>
as I said before you can write anything inside >......</string> it depends on you what text you would like to be seen
The screenshot from strings.xml
Now save it.
iii. Now go to res\values\ids.xml & open it. We need to make an entry for the entry we made in display_settings as android:key. So the entry will be with the same value
Code:
<item type="id" name="on_screen">false</item>
So the ids.xml should be like this
Save it & recompile your edited Settings.apk. Here is a screenshot of the Settings I edited
2. How to add headers in Settings/about to display Developer Name & Rom Name :
i. Decompile Settings.apk & go to res\xml & open device_info_settings.xml. Now choose a place where you want to show your Rom Name & Developer name. The entries you need here are similar with the one's that already exist in the xml. So you can copy one line of entry & press enter then paste it & you can edit it to make the new entries. We need android:title & android:summary which will be shown in strings.xml. We need android:key which you can keep same as android:title to eliminate difficulties, but we don't need an entry in ids.xml this time as it is not an app for which we are making the entry for. Last of all we need a style entry which will be the same as others. So I will write my Rom name & developer name under Kernel_version entry here. The entries will be
Code:
<Preference android:title="@string/rom_header" android:key="rom_header" android:summary="@string/rom_name" style="?android:preferenceInformationStyle" />
<Preference android:title="@string/author_header" android:key="author_header" android:summary="@string/author_name" style="?android:preferenceInformationStyle" />
The device_info_settings.xml will look like this
Now save it.
ii. Now go to res\values\strings.xml to make the entries here. We need two entries for the Rom Name, one is for "@string/rom_header" & another for "@string/rom_name". Same we need for Devloper name, one entry for "@string/author_header" & another for "@string/author_name". So the entries will be
Code:
<string name="rom_header">Rom Name</string>
<string name="rom_name">X Rom</string>
<string name="author_header">Developed By</string>
<string name="author_name">Saqib Nazm</string>
I give my Rom name as "X Rom" for example. You can type anything as you like on rom_name & author_name
The strings.xml should look like this
Now save it & recompile. Enjoy your freshly made new Settings.apk. Here is a screenshot about how it looks
.........................................................................................................................................
At the end I want to say, I will try to explain it more by adding more examples so that you can add anything. Kindly give me credits for my work If it helps you in anyway possible. Like I am gonna give credits to those respective people for whom I could share this guide to you.
Credits:
Neroyoung - for always helping me & clearing my ideas
jerrytan93 - for helping me alot whenever I need him
gagan.u20 - for always saving me if I get stuck somewhere
singh_dd93 - for giving me a clear idea on some resources
sandy7 - who doesn't know his thread from where everyone can learn
Nice one.. now everyone can start to develop their own ROM..
jerrytan93 said:
Nice one.. now everyone can start to develop their own ROM..
Click to expand...
Click to collapse
hehe thanks man & your help is highly appreciated :good:
@saqib nazm
i think u should add this also
after adding an app to settings u dont want that app to show up on launcher ..
so u can hide it by editing Androidmanifest.xml
by delete the red marked line
Code:
<activity android:label="@string/app_name" android:name=".GalleryActivity" android:taskAffinity="android.task.pictures" android:configChanges="keyboardHidden|orientation|screenSize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
[B][COLOR="red"]<category android:name="android.intent.category.LAUNCHER" />[/COLOR][/B]
<category android:name="android.intent.category.MULTIWINDOW_LAUNCHER" />
sandy7 said:
@saqib nazm
i think u should add this also
after adding an app to settings u dont want that app to show up on launcher ..
so u can hide it by editing Androidmanifest.xml
by delete the red marked line
Code:
<activity android:label="@string/app_name" android:name=".GalleryActivity" android:taskAffinity="android.task.pictures" android:configChanges="keyboardHidden|orientation|screenSize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
[B][COLOR="red"]<category android:name="android.intent.category.LAUNCHER" />[/COLOR][/B]
<category android:name="android.intent.category.MULTIWINDOW_LAUNCHER" />
Click to expand...
Click to collapse
yeah sure I wanted to,but then thought it doesn't work for every app.like it gives fc on 1st case then if applied later it works Now as you wrote it in the 1st page I think I don't need to add it OP anymore if you change the title of your post :angel:
saqib nazm said:
yeah sure I wanted to,but then thought it doesn't work for every app.like it gives fc on 1st case then if applied later it works Now as you wrote it in the 1st page I think I don't need to add it OP anymore if you change the title of your post :angel:
Click to expand...
Click to collapse
It works for every app.
Just set it for the main activity from
Code:
<activity android:label="@string/app_name" android:name=".GalleryActivity" android:taskAffinity="android.task.pictures" android:configChanges="keyboardHidden|orientation|screenSize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.MULTIWINDOW_LAUNCHER" />
to
Code:
<activity android:label="@string/app_name" android:name=".GalleryActivity" android:taskAffinity="android.task.pictures" android:configChanges="keyboardHidden|orientation|screenSize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.MULTIWINDOW_LAUNCHER" />
cheers,
jan+
jader13254 said:
It works for every app.
Just set it for the main activity from
cheers,
jan+
Click to expand...
Click to collapse
thanks jader :good: I didn't know that. So it's good to know that now from you
awesomeness.. people like you make people like us who are learning easy to understand things.. thanks bro..
Sent from my HTC Explorer A310e using xda app-developers app
Nice tutor m8 ! Thanx 4 ur aW£s0m€ work !!
Sent from my E15i using xda premium
how would i?
saqib nazm
Click to expand...
Click to collapse
how would i Add a another menu Below the Development menu , because i do want to Add a Credits menu
ps is it posible to add a rom control menu with the sony white balance app, navigation bar, font changer or/and a dpi changer
Envious_Data said:
how would i Add a another menu Below the Development menu , because i do want to Add a Credits menu
ps is it posible to add a rom control menu with the sony white balance app, navigation bar, font changer or/and a dpi changer
Click to expand...
Click to collapse
so you want to add a credit option in settings?& when you click on it what do you want it to do? sony white balance is not yet ported perfectly to our devices & also there is no font changer in our phone (or is it an app?) how to add dpi changer is given in other thread by sandy7.
I am trying to remove some items from settings on my Zelly Cream ROM. Now, I have deleted relevant info from settings_headers.xml and strings.xml, but, when I try to compile with apktool, it gives me an error (see attachment)
I wonder if you could help me. Thank you for your guide.
here
saqib nazm said:
so you want to add a credit option in settings?& when you click on it what do you want it to do? sony white balance is not yet ported perfectly to our devices & also there is no font changer in our phone (or is it an app?) how to add dpi changer is given in other thread by sandy7.
Click to expand...
Click to collapse
Credits > open up just like About Device menu
ROM controll > list of Things , dpi changer etc
other info > i dont mind apps that dont show up, so a dpi chaneger app that opens when clicked for example
important info > i admit i am still learning this
masteriori said:
I am trying to remove some items from settings on my Zelly Cream ROM. Now, I have deleted relevant info from settings_headers.xml and strings.xml, but, when I try to compile with apktool, it gives me an error (see attachment)
I wonder if you could help me. Thank you for your guide.
Click to expand...
Click to collapse
I think you need to update your aapt
Envious_Data said:
Credits > open up just like About Device menu
ROM controll > list of Things , dpi changer etc
other info > i dont mind apps that dont show up, so a dpi chaneger app that opens when clicked for example
important info > i admit i am still learning this
Click to expand...
Click to collapse
if you want to open a credits menu when clicking on it you need to write a whole new .xml file in the xml folder. & about the other rom control thing,you can just give your header & add the apps you want to add. Like the way is shown in the tutorial. Again if you want to open a sub menu when clicking on Rom control that will contain list of things like dpi changer you need to write a new xml file. So if you are willing to take so much let me know I will try to guide you though I haven't yet tried myself that way
saqib nazm said:
I think you need to update your aapt
Click to expand...
Click to collapse
What is an aapt? I don't have the SDK installed,using just apktool which I have been able to decompile APKs with. Also, I have been able to compile APKs using the same setup.
Thanks for your help
masteriori said:
What is an aapt? I don't have the SDK installed,using just apktool which I have been able to decompile APKs with. Also, I have been able to compile APKs using the same setup.
Thanks for your help
Click to expand...
Click to collapse
try with apk multi tool. & make sure you install the proper framework files first
example
could you give me a simplified example with coloured codes
red=changable
ps thank you
Envious_Data said:
could you give me a simplified example with coloured codes
red=changable
ps thank you
Click to expand...
Click to collapse
I will give you a conceptual idea about what I mean in some days,but I have to prepare that for you 1st.please be patient for some days as I am a bit busy with a rom update & everyday life.
Does it work to remove some items from settings??? I`m interested in it, too!
I´m a newbie so sorry for my stupid question:
What do i need exactly for using the apk multi-tool ? Which steps i have to make before i can adjust my settings ...
Thank you for help and patience with a newbie ...:good:
Hi, I want to ask about making sub menu. For example make power management menu, sub menu are battery, cpu control. How ?
Sent from my LT25i using xda premium

Samsung Galaxy Star Custom Carrier Label

I've been looking for ways on how to customize our carrier label but found none. Fortunately, I've found this great thread http://forum.xda-developers.com/showthread.php?t=1570956 which gave me the idea so I started modifying my device and I was able to customize it, so I decided to share it with you guys since this site has been a great help for a beginner like me. So here's how:
Requirements
1. Apktool
2. Notepad++ or any xml editor
**Since modifying this is so complicated, I attached the edited xml which will replace your current xmls.**
Download the attached zip and extract it.
Open strings.xml and find this line (its in the endline )
<string name="iamLinker">InsertYourTextHere</string>
change the text in red font to your desired text and save
Extract your SystemUI
move the following xmls to /res/layout -- look for layout-ldpi as well
status_bar_expanded.xml
tw_status_bar_expanded.xml
tw_status_bar_expanded_dual.xml
move the following xmls to /res/values
strings.xml
styles.xml
recompile and push the modified SystemUI.apk
then reboot.
And that's it! Don't forget to hit thanks if this helps!
emmantot said:
I've been looking for ways on how to customize our carrier label but found none. Fortunately, I've found this great thread http://forum.xda-developers.com/showthread.php?t=1570956 which gave me the idea so I started modifying my device and I was able to customize it, so I decided to share it with you guys since this site has been a great help for a beginner like me. So here's how:
Requirements
1. Apktool
2. Notepad++ or any xml editor
**Since modifying this is so complicated, I attached the edited xml which will replace your current xmls.**
Download the attached zip and extract it.
Open strings.xml and find this line (its in the endline )
<string name="iamLinker">InsertYourTextHere</string>
change the text in red font to your desired text and save
Extract your SystemUI
move the following xmls to /res/layout -- look for layout-ldpi as well
status_bar_expanded.xml
tw_status_bar_expanded.xml
tw_status_bar_expanded_dual.xml
move the following xmls to /res/values
strings.xml
styles.xml
recompile and push the modified SystemUI.apk
then reboot.
And that's it! Don't forget to hit thanks if this helps!
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Really nice ... but this is the wrong place to post.
Please move this to the Galaxy Star General forum.

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