C++ For Android? - C++ or Other Android Development Languages

Hey all,
I'm pretty new to android development and I was curious if anyone could tell me the benefits of learning C++ alongside Java (specifically while working with Android).
My first project that I'd like to accomplish seems a little arduous, though I do have help. I'm attempting to create an app that is used to catalog clothes, but also parses image data to detect the colors. In this way, it will be (hopefully, by some means) possible to have the app help match the clothes for the user. The inspiration for this is my extreme colorblindness.
Anyone who potentially has feedback regarding interpreting data from the camera on Android, feel free to pitch your two cents.

Read this. May help you. http://forum.xda-developers.com/showthread.php?t=2225668
Sent from my SonyX8 using Tapatalk 2

ScatteredHell said:
Read this. May help you. http://forum.xda-developers.com/showthread.php?t=2225668
Sent from my SonyX8 using Tapatalk 2
Click to expand...
Click to collapse
Thanks so much!
Sent from my HTC One using xda app-developers app

not sure you need c++ for your project
My experience with C++ (using Marmalade) is that if you need a lot of UI, than you are better off with the Java framework. Designing UI with Marmalade is a real pain. It's great for power hungry games and apps, but not for UI.
If you absolutely need to use C++, my advise it to start with the native Java and NDK, and only if you're not satisfied, look elsewhere. Even in Marmalade, which is supposed to be cross-platform, you will reach the point, too quickly in my opinion, in which the SDK doesn't give a cross platform solution to what you want (say use a downloaded third-party sdk, or request some OS function that the SDK does not offer), and you will have to implement specific OS "EDKs", so will have to know your native coding anyway.

Hi,
you should try Qt, though you need the android sdk/ndk, Jdk and Ant as well, but it works.

jrdemasi said:
Hey all,
I'm pretty new to android development and I was curious if anyone could tell me the benefits of learning C++ alongside Java (specifically while working with Android).
My first project that I'd like to accomplish seems a little arduous, though I do have help. I'm attempting to create an app that is used to catalog clothes, but also parses image data to detect the colors. In this way, it will be (hopefully, by some means) possible to have the app help match the clothes for the user. The inspiration for this is my extreme colorblindness.
Anyone who potentially has feedback regarding interpreting data from the camera on Android, feel free to pitch your two cents.
Click to expand...
Click to collapse
Get a book from fipkart to lear this. "Android Devlopment"

jrdemasi said:
Hey all,
I'm pretty new to android development and I was curious if anyone could tell me the benefits of learning C++ alongside Java (specifically while working with Android).
My first project that I'd like to accomplish seems a little arduous, though I do have help. I'm attempting to create an app that is used to catalog clothes, but also parses image data to detect the colors. In this way, it will be (hopefully, by some means) possible to have the app help match the clothes for the user. The inspiration for this is my extreme colorblindness.
Anyone who potentially has feedback regarding interpreting data from the camera on Android, feel free to pitch your two cents.
Click to expand...
Click to collapse
I would choose for this between two options: develop entirely in Java except for the portions that are computationally heavy, which can be implemented in C/C++ using JNI glue code. Or you may implement everything using a C++ based framework, like Qt, both for the creation of the UI and of the rest of your application. With Qt of course, the specific UI portion can be written using QML, which might be faster.

const_char said:
I would choose for this between two options: develop entirely in Java except for the portions that are computationally heavy, which can be implemented in C/C++ using JNI glue code.
Click to expand...
Click to collapse
I second this, with the sidenote that you should only use C/C++ if the computationally heavy code is actually time-critical.
I mean, at first glance, your project sounds like it won't be very taxing on the CPU anyway. So having a full Java version may still be fast enough, and the user wouldn't even know the difference. In that case C/C++ is not worth the trouble (JNI is very ugly, and you shouldn't use it unless you really have to).

C++
I think C++ is not for suitable for this application. Although i did not use it. But you may first take some tutorial then you can start. When face problem then discus this forum. I am sure somebody may help you.
Sorry for my English.
Thank you

you can get pixel color use this sample code.
jrdemasi said:
Hey all,
I'm pretty new to android development and I was curious if anyone could tell me the benefits of learning C++ alongside Java (specifically while working with Android).
My first project that I'd like to accomplish seems a little arduous, though I do have help. I'm attempting to create an app that is used to catalog clothes, but also parses image data to detect the colors. In this way, it will be (hopefully, by some means) possible to have the app help match the clothes for the user. The inspiration for this is my extreme colorblindness.
Anyone who potentially has feedback regarding interpreting data from the camera on Android, feel free to pitch your two cents.
Click to expand...
Click to collapse
you can get pixel color use this sample code.
String imageUrl = SOME_IMG_URL;
InputStream in = new java.net.URL(imageUrl).openStream();
Bitmap bitmap = BitmapFactory.decodeStream(in);
int pixel = bitmap.getPixel(x,y);
and.
int red = Color.red(pixel);
int blue = Color.blue(pixel);
int green = Color.green(pixel);
you can get average color value of SOME_IMG and you can catalog this.
it seems easy!

Related

[Q] learning how to develop apps

i want to start making apps for android but dont know where to stat i have the sdk on my desktop but thats about it. If someone could please help me or push me in the next step please do so.
Just go to the dev guide on the Android website to start making your first Hello World app. As for language, Android (I could be wrong) uses Java. Again, I could be wrong.
Sent from my GT-I9000M using XDA App
Indeed, Android uses Java. I'd suggest learning it before attempting to program for Android or else you'll feel like it's gonna be too difficult. There's plenty of books on Java, and some powerful Google searching will lead you to step-by-step guides to learning Java.
Also, go through the Android Dev Center for a lot of information. There's plenty of guides there on things like 'how to design your app to flow with the overall android feel' and 'designing icons to fit general android homescreen look'.
You're gonna want to download Eclipse for Java Programming. It's a free Java development environment much like Dreamweaver and Visual Studio are for web development.
Oh, and PLAN! Like any good development project, your project will not get anywhere if you don't know where to start and when to end it.
Plan first. Then plan the planned elements. Java is object-based programming, and just like building a house each object needs to be solid or else it'll crumble to pieces.
Same here. Thx for the advice.
elindemann said:
Indeed, Android uses Java. I'd suggest learning it before attempting to program for Android or else you'll feel like it's gonna be too difficult. There's plenty of books on Java, and some powerful Google searching will lead you to step-by-step guides to learning Java.
Also, go through the Android Dev Center for a lot of information. There's plenty of guides there on things like 'how to design your app to flow with the overall android feel' and 'designing icons to fit general android homescreen look'.
You're gonna want to download Eclipse for Java Programming. It's a free Java development environment much like Dreamweaver and Visual Studio are for web development.
Oh, and PLAN! Like any good development project, your project will not get anywhere if you don't know where to start and when to end it.
Plan first. Then plan the planned elements. Java is object-based programming, and just like building a house each object needs to be solid or else it'll crumble to pieces.
Click to expand...
Click to collapse
Actually, you're doing things the hard HARD ...HARD way....
if you want to develop apps for android, Titanium Mobile (appcelerator.com) is the best way to go. It takes far less time to learn JavaScript , CSS and HTML then it does to learn pure JAVA, and then learn to implement Android's API.
There are a few things that Titanium Mobile can't do, but they are always working on it to make it better. And of course - it's free
I've made a few apps using it. Including an HTML eBook reader, Chinese Flashcard App, and a Simple Chat Client.
Their JavaScript API takes a bit to get used to, but after that, you can easily spit out a simple app in about a day or so.
I have a web-app Template that lets me dump a Web-app (html/css/js) into a project, and spits out a nice new shiny Android app ready for the market.... I also wrote code that lets you access the Menu Button on android too. So it's not like using PhoneGap where it's just a Browser session with an icon on your phone.
PM me if you're interested, and i'll show you everything i learned about Titanium Mobile so far (i'm still learning actually). Or if you want an app done, i can do it for you... free if it's easy enough
DaoMingJin said:
Actually, you're doing things the hard HARD ...HARD way....
if you want to develop apps for android, Titanium Mobile (appcelerator.com) is the best way to go. It takes far less time to learn JavaScript , CSS and HTML then it does to learn pure JAVA, and then learn to implement Android's API.
There are a few things that Titanium Mobile can't do, but they are always working on it to make it better. And of course - it's free
I've made a few apps using it. Including an HTML eBook reader, Chinese Flashcard App, and a Simple Chat Client.
Their JavaScript API takes a bit to get used to, but after that, you can easily spit out a simple app in about a day or so.
I have a web-app Template that lets me dump a Web-app (html/css/js) into a project, and spits out a nice new shiny Android app ready for the market.... I also wrote code that lets you access the Menu Button on android too. So it's not like using PhoneGap where it's just a Browser session with an icon on your phone.
PM me if you're interested, and i'll show you everything i learned about Titanium Mobile so far (i'm still learning actually). Or if you want an app done, i can do it for you... free if it's easy enough
Click to expand...
Click to collapse
Wow, I'm very interested. I might check it out.
sent from my pimp hero running Froyo CM6 and the XDA app
If you know the C or C++ language you could try out MoSync, depends what you like, some programmers like the level of control and speed you get from C++. If your content with simpler apps then maybe phonegap or appcellerator for you.
I guess that when mobile apps get more sophisticated javascript programs will be just as complex as C++ programs.
Thats my view, but then I like C++ better.
/Tony
MoSyncTony said:
If you know the C or C++ language you could try out MoSync, depends what you like, some programmers like the level of control and speed you get from C++. If your content with simpler apps then maybe phonegap or appcellerator for you.
I guess that when mobile apps get more sophisticated javascript programs will be just as complex as C++ programs.
Thats my view, but then I like C++ better.
/Tony
Click to expand...
Click to collapse
It really depends on how much control and you really need. If you're going to write games, then you do need speed that C++ and the Native Application Development API on android can give you. If you're writing a social networking app, the speed of C++ would really be an overkill.
As far as i've read, PhoneGap still has a lot of issues. And the build process is a bit more complicated than on Titanium Mobile.
If you're just using the regular Android API to write apps, i don't notice a lot of difference in speed execution between writing it in pure Java, or using Titanium mobile (using native code and UI elements - i don't mean putting everything into a WebView).
The current app that i'm writing now i don't think can be written using Titanium Mobile or PhoneGap (unless i added some native functions and did my own fork of PhoneGap).
More or less, i'm writing an App for Android and JRE/Linux systems that will allow me to enumerate, and access USB status bits, and USB data frames of a given USB device, and then allowing that USB device to be accessed through a TCP or UDP connection.
I might be able to do this with Titanium Mobile, but i don't think i can. As the only files you're allowed to access are on the SD card, application data directory, and temp directory.... i think there's one other place you're allowed to access too, but i never used it. However later today i might just try to see if i can access the /Dev/DSP01 (aka sound card) on an android device. If i can, i think i could write it using titanium mobile. I'm already halfway done with this app in pure java, so i wouldn't actually rewrite it in Titanium Mobile now.
DaoMingJin said:
if you want to develop apps for android, Titanium Mobile (appcelerator.com) is the best way to go.
Click to expand...
Click to collapse
Thanx mate!
If you looking a book or something to teach you the basics Beginning Java Programming for Dummies and Android Application Development in 24 Hours are good reads.
I'd rather not fill the forum with more threads so I'm just going to ask my question here. What is the best way to read the android dev guide on the device itself? Just going to the site directly? Ideally I'd like a pdf or something designed to be read on a small screen. The site can have formatting issues when read on a small screen.
Sent from my SPH-D700 using XDA App
I've been developing for a long time (nearly 30 years), and whenever I need to learn a new language I start with the Sams range, "Teach yourself whatever language in X days/hours". They're pretty good and this is available for Kindle, which is great if you use the Amazon Kindle app...
http://www.amazon.co.uk/Teach-Yours...1_fkmr2_2?ie=UTF8&qid=1287485537&sr=8-2-fkmr2
It obviously costs, but I really do rate those books as brilliant starting points. The rest is google and friends on here.
Hope this helps - good luck mate.
Personally, I've been coding in Java for what... four years now? I'm feeling dwarfed here by johncmolyneux but honestly, the best way to learn is to not use an IDE like Eclipse, but to use something that you have to hand-code everything yourself, such as Geany! You learn fairly quickly after writing a few applications.
If you are thinking "titanium", "mosync" or "phone gap" it is worth doing a bit of background research. There are several extremely powerful tools out there that can help you build cross platform apps - these are among the top ones.
bit more discussion about this here: http://forum.xda-developers.com/showthread.php?p=16703287#post16703287
There are a few useful reports comparing them - check out ours by googling "triballabs cross platform"
The Google App Inventor makes it pretty easy to create your own Android apps. Best part is you don't need to learn any programming languages. You won't be creating anything too complicated like a video game for example, but it's a good start nonetheless.
http://appinventor.googlelabs.com/about/
If you want to learn the basics of Java, then please check out a book called as "Head First Java". They really explain the basics with the help of real life examples to make things much simpler so that people understand.
Beginner app projects
I'm also just getting started with app development. Something I've been looking for is a beginner app project. Wish I could find a walkthrough of a simple app like a game of Hangman or something like that. I've been through the android developer training web site and got some good info but some things I'm still a little stuck on. Id Love to see an actual app (rather than just a mock up of some fields and buttons) and then a slightly dumbed down explanation of the code. Might be a lot to ask but man it would be great!

[Q] App Inventor

So App Inventor was ESSENTIALLY a toy, but very easy to understand and use if you were not too demanding with your app.
MY question is with the advent of App Inventor going away, what tool set are people using to build actual high grade apps these days? While I have a long background supporting JAVA application servers, I am NOT a world class C++ or JAVA developer. I am what you would probably consider a hack-developer.
I would LOVE to get involved with any tool set that allows me to build applications QUICKLY, and use my own phone as a test device (I am NO fan of emulators). Is there a GUI based development tool that does not require an advanced degree from MIT to understand how it works? I have worked for years with .NET products (MS Studio etc..) I have also worked with products like ECLIPSE, but the latter it is usually very dependent on knowing a ton of JAVA or C++ to actually 'do anything'...
My real goal for my first real project has to do with accessing GPS and outputting SMS formatted information.
Thanks in advance for any suggestions! While I know A/I was a toy, I have great hopes that the open source world and the folks at MIT labs will take it and move it to the next level. Guess I will have to wait and see on that one..
Sorry delete please.
MakAttak said:
MY question is with the advent of App Inventor going away, what tool set are people using to build actual high grade apps these days?
Click to expand...
Click to collapse
while app inventor was an outstanding tool, I would hardly say that it allowed people to build high grade apps.

[Q] Developing Apps and Roms: Q for Developers... help a noob

hey guys... just in the very beginning stages of wanting to learn how to develop android apps/roms and looking for some quick help to get on the right track. (my bro in law and father in law are developers in python and bro-in-law is really getting into android). I am reading through a book which teaches the beginner Java programming to start. In the mean time, I have installed the newest version of JDK (with all the plugins), Eclipse, and Android's plugin for Eclipse.
1. Is this all I need to get started?
2. Does every developer use Eclipse? It was my understanding that it is more of a "crutch" to make android app developing easier... I want to understand the code behind the program.
3. What other advise do you guys have for me?
Thanks for any and all help.
in_dmand said:
hey guys... just in the very beginning stages of wanting to learn how to develop android apps/roms and looking for some quick help to get on the right track. (my bro in law and father in law are developers in python and bro-in-law is really getting into android). I am reading through a book which teaches the beginner Java programming to start. In the mean time, I have installed the newest version of JDK (with all the plugins), Eclipse, and Android's plugin for Eclipse.
1. Is this all I need to get started?
2. Does every developer use Eclipse? It was my understanding that it is more of a "crutch" to make android app developing easier... I want to understand the code behind the program.
3. What other advise do you guys have for me?
Thanks for any and all help.
Click to expand...
Click to collapse
1) Pretty much.
2) I don't know if every dev uses Eclipse, but it's not a crutch. You're probably thinking along the lines of the garbage web pages Frontpage generates. That's not what Eclipse does. It'll generate some tedious code for you (when you tell it to), but it's a powerful and customizable tool, not a babysitter. Anyone that tells you do use Notepad instead is an idiot.
3) A lot of people will disagree with me, but I think learning Java with no programming experience is about the hardest path you could take. But it's tough to try to learn another language for the sake of it while what you really want to do is make an Android app. Just know, going in, that the path you're taking is tough.
You'll hear about object oriented vs procedural programming, but what everyone neglects to say is that object oriented expands upon procedural. That's why, ideally, I'd recommend everyone start with a procedural language.
Make sure you at least get a decent understanding of what object oriented programming is all about. And make sure you bookmark the Java API! If you're not using it you're doing something wrong.
Edit: Disclaimer: I've been a software developer for over 10 years and using Java for most of that. I spent a couple days looking through the Android SDK and tutorials and decided I didn't have a good enough app idea to make it worth the effort.
thanks so much, your input is much appreciated!
Be patient and do write many small apps as a start. And oh, xda chef central is another great resource also stack overflow is your best friend.
I would suggest you be patiently read or watch some tutorial before do 'try and error' way to test what works. Learn from experienced dev is really important
From my RAZR MAXX
Yeah I agree, I would definitely start out with small apps. The first few (several?) things you write are going to suck. Even if they work perfectly well, the code behind them is going to be poorly designed and hard to maintain and enhance.
In a class way back when, our instructor had us writing a to-do list manager. You can start with a simple list and then enhance it as you learn more. ie, add/delete items, priorities, due dates, reminders, etc. You'll read and say "hey, I could use this to do so-and-so," or "I wish I could add this function" and learn how to do it.
In addition to learning how to code and use the Java api, you'll also learn why you eventually want to understand how to design as much as possible up front.

[Q] As a complete noob to coding and Android development (could use some advice)

Hey folks!
Yes, this is my first post, and yes, it may be in the wrong section. If so, I would kindly ask some moderator to move it to the correct section.
Anyway, let me just get right to it:
I have NO coding experience whatsoever! I have never coded anything but a bit in html when I was 16 or something. I have a good understanding
of Android from a user-end perspective, and same goes for computers and website management - I've just never coded anything.
Now, I would really love to learn how to code applications for Android, as I feel like it would be a great challenge to take upon myself + I have a lot of ideas for apps, which I believe will be fun.
Now, I know that Android runs on Java, so I suppose I should start learning the basics of Java before moving into learning Android development, right?
In my search for great free / somewhat cheap online resources, I've found that "thenewboston .org" has a Java and an Android development section with video guides. I believe I should start with the Java section and then move on to the Android one.
Would you recommend using that site, or should I start somewhere else?
And also, is it correct for me to start diving straight into Java, or is there something I should know beforehand?
Or should I learn any other coding languages?
Please take into consideration that I know no coding language as of right now.
All help is very much appreciated! :fingers-crossed:
Java is the best option to start with!
All native applications of the android OS are written mainly in Java, which makes it a good option to start with. Also, as you already know some HTML Coding, you might not find it problematic using "XML".
Head over to this link: http://forum.xda-developers.com/forumdisplay.php?f=2195
You might find it useful to begin with.
vineethraj49 said:
All native applications of the android OS are written mainly in Java, which makes it a good option to start with. Also, as you already know some HTML Coding, you might not find it problematic using "XML".
Head over to this link: http://forum.xda-developers.com/forumdisplay.php?f=2195
You might find it useful to begin with.
Click to expand...
Click to collapse
First of all, thanks a lot for your reply.
What I take from your answer is, that it would be just fine to start diving right into Java, and also take a look at XML whenever I have extra spare time. Is that correct?
And also, what part of an application is built on/in XML?
The layout mainly comprises of xml
ltsune said:
First of all, thanks a lot for your reply.
What I take from your answer is, that it would be just fine to start diving right into Java, and also take a look at XML whenever I have extra spare time. Is that correct?
And also, what part of an application is built on/in XML?
Click to expand...
Click to collapse
Check any android app's source code. The application's interface mainly is made using xml's.
Welcome to this world, you'll have fun here for sure
Anyway, to your questions:
Yep, you need basic Java knowledge. Any website will be great to get started (actually, if you have a doubt and can't find the solution there, simply use Google. There are so much developers out there, is difficult to find an unanswered doubt).
You can get started with Java directly, you don't need to learn any other programming language. Take in mind that only the syntax changes between languages, the logic behind the programs is identical.
Android apps use Java for its core, and XML for its GUI. Don't worry, Eclipse (and after, Android Studio as well) offers a visual environment to build your GUI, without touch XML directly (of course, you can edit the XML code if you wish, for example, to make a quick change).
Good luck, dude :highfive:
RoberGalarga said:
Welcome to this world, you'll have fun here for sure
Anyway, to your questions:
Yep, you need basic Java knowledge. Any website will be great to get started (actually, if you have a doubt and can't find the solution there, simply use Google. There are so much developers out there, is difficult to find an unanswered doubt).
You can get started with Java directly, you don't need to learn any other programming language. Take in mind that only the syntax changes between languages, the logic behind the programs is identical.
Android apps use Java for its core, and XML for its GUI. Don't worry, Eclipse (and after, Android Studio as well) offers a visual environment to build your GUI, without touch XML directly (of course, you can edit the XML code if you wish, for example, to make a quick change).
Good luck, dude :highfive:
Click to expand...
Click to collapse
This was a very helpful answer!
You basically answered all my questions, and a few more than I hadn't even written yet.
Thanks for letting me know about the option to edit the GUI directly from Eclipse, which is currently what I use to learn Java.
I've found a lot of great resources here at xda-developers as well, so I'm really looking forward to dive into this now!
Already learned the very basics of creating user inputs etc. (yes, that is a noob talking - I know), and I am thrilled to learn even more

Coding languages

Hi guys, can anyone explain to me why you can have different coding languages? I am going to try and explain it the best way possible. Pretty much I want to know why some people use other coding languages instead of others? Are some better for particular activities? Like I know cross compatibility like you can't use html to code a game online you need to use Flash or Javascript etc.
tl;d why use one language over another?
Every programming language has advantages and disadvantages. For example Java is portable but slower then, let's say, C++. C++ is less portable and needs to be compiled seperately for every OS but it's faster. Python is very easy and very portable but it's slower then Java. Html, Javascript and Go are for websites. PHP is designed for the use with databases. Prolog uses a completely different approach and is good for logical stuff.
You see, (almost) every language has its own field of application. Additionally, everyone has a favorite language for whatever reasons (e.g. because he thinks the code is pretty). So it's a matter of taste as well.
nikwen said:
Every programming language has advantages and disadvantages. For example Java is portable but slower then, let's say, C++. C++ is less portable and needs to be compiled seperately for every OS but it's faster. Python is very easy and very portable but it's slower then Java. Html, Javascript and Go are for websites. PHP is designed for the use with databases. Prolog uses a completely different approach and is good for logical stuff.
You see, (almost) every language has its own field of application. Additionally, everyone has a favorite language for whatever reasons (e.g. because he thinks the code is pretty). So it's a matter of taste as well.
Click to expand...
Click to collapse
Thanks for the high quality response.
As a beginner, someone who wants to start developing android applications..What coding language do you think I should start with? I understand android is basically Java?
Blakebn2012 said:
Thanks for the high quality response.
As a beginner, someone who wants to start developing android applications..What coding language do you think I should start with? I understand android is basically Java?
Click to expand...
Click to collapse
Well, it's Java with some extra stuff. That's why I would recommend starting with Java. It's portable, object oriented and you'll need it for Android later anyway.
When I learned Java, I used the Head First Java book which I can highly recommend.
Ok thank you very much you have been a great help.
Blakebn2012 said:
Ok thank you very much you have been a great help.
Click to expand...
Click to collapse
You're welcome.
There's different languages for different things, like Java vs. C++ (Java is portable/cross-platform, pure object-oriented, has automatic garbage collection, etc; C++ is platform dependent and needs to be compiled on each environment, wasn't built from the ground up as OO, you need to allocate and manage memory yourself, etc. Java isn't quite as fast/efficient as C++ but it's come a long way from it's beginnings and is pretty close now, for desktop apps IMO anyway.
Then, for web development, there's Python and PHP. Both accomplish the same thing (doing back-end logic for websites, like querying databases so the data can be displayed on the page) but have different syntax. People like either one for different reasons and it's mainly just personal preference when it comes down to those.
So to answer your question, the difference between some languages is pretty great (like assembly and C#) and they're used for different purposes. And the difference between others, like PHP and Python, is for the most part superficial and it's just personal preference between the two.
The main reason we do have programming languages is that working directly on the bare hardware is pretty difficult. Working directly with machine code is difficult in many ways: it is hard to be kept bugfree, even harder to be read and understood, and there is also the problem that it's only working on a specific machine. Programming languages cope with those problems by introducing programming paradigms, which make several things easier, but it turned out that there is no paradigm which covers all needs. C/C++ for instance makes it possible to work pretty close to the machine while producing quite readable code, which can be ported easily from one plattform to another (compared to using assembly language). In contrast Java introduces a Virtual Machine on top of the actual system such that it's even a lot easier run code across several systems (compile it on one machine, run it everywhere ... as long as a JVM is available), and it brings the object oriented paradigm with it. Furthermore there are declarative languages for database programming, functional programming languages or logical programming languages for mathematical problems around, and so on ... . Sometimes you might not be interested in writing understandable portable code, such that assembly language is your best pet, but that's most probably not true in most situations.
123123132
Really good compact responses. I also want to recommend learning some shell programming, i.e. linux terminal programming for file/process management and low-level hardware manipulation in the kernel. Shells are usually mksh, zsh, bash, busybox ash, or symbolically linked to sh. This is known as a scripting language because you can run your programs/scripts on-the-fly without any compiling. Adding some shell scripts to your java app can make it very powerful such as with apps like trickster, synapse, performance control, etc., .. basically any kernel/hardware control apps.
Also you can try Ruby language. Its great for some everyday tasks, very simple and powerful(especially string processing). Also Ruby On Rails is very simple framework for web-developing. A week and you can try to code your own github. And the IRB console is good enough. But i duuno, is there any mobile-app-dev modifications of Ruby. Anyway, its still great enough.
Blakebn2012 said:
Hi guys, can anyone explain to me why you can have different coding languages? I am going to try and explain it the best way possible. Pretty much I want to know why some people use other coding languages instead of others? Are some better for particular activities? Like I know cross compatibility like you can't use html to code a game online you need to use Flash or Javascript etc.
tl;d why use one language over another?
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That would be perfect, if we lived in a place where only one language is enough for all works XD
However, the really life isn't perfect.
Some works need complicated language to achieve and some don't.

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