my first android app. opinions? - Your Portfolio

UPDATE:
Apologies this app has been removed from the play store.
So I have removed the link.
Thanks a million!

Well, taking a look and I think it's a good idea but a confusing desingn. I mean, try to make a design more clear (that backgroung image doesn't help) for the user and a better presentation for the final results (that green color is too striking)
Anyway, as I said, good idea!
Keep on the good work!

Well, there's not much to be said. It is a calculator with a background and a strange choice of colors.

saveintrash said:
I have a blog and daily page view of around 800 average and monthly around 25000 if some one interested to buy advertise let me know
Click to expand...
Click to collapse
Use admob instead.
Regards

Related

[APP][04.01.10][WVGA-VGA-WQVGA-QVGA] CountOnMe 1.0

Here's CountOnMe, it a turn-o-matic simulation with different counters. The idea is that, when someone is hassling you (maybe your boss...), you put out your device, and without a word invite him to wait his turn
Ok, i know it's a total inutility. But sound a bit funny.
This is a fully functional version, not a demo nor a limited time app. The difference with the "pro" version is that preferences are only available in "pro" version.
If you like this app and want to upgrade to "pro", send me a small donation, specifying you want "CountOnMe pro" and telling me which is your device screen resolution (wvga, vga, wqvga or qvga).
"Pro" version saves state on exit (on restart you’ll have on display the same number you had on quit), you can switch between 4 different counters, you can disable sound and you can disable the "now serving" images.
DOWNLOAD:
On my website
a new app for the new year huh.. great work as usual ..
It looks great but couldn't you use your developing skills for a more usefull apps?
There are a lot of app ideas around and as I can see you are pretty good.
Just my two cents..
[ElCondor] said:
It looks great but couldn't you use your developing skills for a more usefull apps?
There are a lot of app ideas around and as I can see you are pretty good.
Just my two cents..
Click to expand...
Click to collapse
yes, and this way I would also make money, i guess. But what is missing in WinMo scene (and what, instead, is plenty of in iPhone one) is useless apps, made just for fun. The idea is that WinMo is not only a serious device, but it can be used for fun as iPhone. That's why i leave serious apps to serious developers
bbonzz said:
yes, and this way I would also make money, i guess. But what is missing in WinMo scene (and what, instead, is plenty of in iPhone one) is useless apps, made just for fun. The idea is that WinMo is not only a serious device, but it can be used for fun as iPhone. That's why i leave serious apps to serious developers
Click to expand...
Click to collapse
Yes that's true, but still...
Your call, it looks great and keep up the good work!
Ha ha ha!!!! Very fun app, but useless... But I LOVE it!!!
Great work and very well done... Thanks
wife compatability
could this be adapted to show a wifes impatiancelevel rise as I use it on her lol like have a thermometer guage going up lol... as we do often fall out over how much time i spend on my phone lol
mavisdavis said:
could this be adapted to show a wifes impatiancelevel rise
Click to expand...
Click to collapse
could, but would be a completely different app... wait a week: next app by me&Herm could be something you like
This is very nice.
it's so obvious now that u point it out. we all need one.
howdykeith said:
we all need one.
Click to expand...
Click to collapse
lol thanks

[GAME] Color Confusion just released for Nook

Hi all,
My android app, Color Confusion, has just been released for the Nook! Hope you get a chance to check it out
http://search.barnesandnoble.com/Color-Confusion/Gibibyte-Games/e/2940043856197
Color Confusion Game Trailer
www.youtube.com/watch?v=to8lAEirK1M
Description
See if you have what it takes to solve each level, by mixing a wide array of colors into cans of paint. Don’t be fooled as gameplay starts off easy, with a small number of colors. As you progress, it becomes pure Color Confusion!
See if you have what it takes to Conquer the Confusion.
Features
** Never the same game twice
** Great for teaching kids how to mix colors
** High score tracking for each level
** Seemingly easy at first glance, but becomes additively difficult
** In-app help included
** Atmospheric background music
Thanks for listening!
Paul
http://www.gibibytegames.com
I think I'd rather watch paint dry than play this game... wait...
edit: I think this game should be called "What constitutes a game confusion"
Sorry to hear that =(
It has gotten some great reviews and most folks seem to love it, but I understand it may not be for everyone. Sometimes it is hard to get a feel for a game without playing it.
Take care,
Paul
It's an original idea. That counts for a lot these days. If it makes it to one of the Android markets I might give it a try.
gibibyte said:
Sorry to hear that =(
It has gotten some great reviews and most folks seem to love it, but I understand it may not be for everyone. Sometimes it is hard to get a feel for a game without playing it.
Take care,
Paul
Click to expand...
Click to collapse
Didn't realize it was your game, sorry; I was a bit harsh. I could see this game doing well in the Android Market if it were free but ad supported. There is a lot of competition in the Android Market but the Nook Market is fresh territory, good luck!
dsf3g said:
It's an original idea. That counts for a lot these days. If it makes it to one of the Android markets I might give it a try.
Click to expand...
Click to collapse
I probably did not make it very clear...but Color Confusion is also on the Android Market....both free and paid. It is also on the Amazon Market.
http://forum.xda-developers.com/showthread.php?t=1132510
Today's news was related more to getting it on the Nook. It took quite a bit of time and perseverance, but is finally there.
Hope you get a chance to check it out =)
Thanks,
Paul
http://www.gibibytegames.com
Color Confusion is climbing the charts on Nook.
http://twitpic.com/5ujza4
Hope folks can check it out.
Thanks,
Paul
http://www.gibibytegames.com
dsf3g said:
It's an original idea. That counts for a lot these days. If it makes it to one of the Android markets I might give it a try.
Click to expand...
Click to collapse
https://market.android.com/details?id=com.gibibytegames.colorconfusionfree&feature=search_result
Free version from the Market.
joenathane said:
Didn't realize it was your game, sorry; I was a bit harsh. I could see this game doing well in the Android Market if it were free but ad supported. There is a lot of competition in the Android Market but the Nook Market is fresh territory, good luck!
Click to expand...
Click to collapse
So I take it that because it was the OP's game you will tone down the insult? If he never told you it was his would you still carry on insulting it?
ikingblack said:
So I take it that because it was the OP's game you will tone down the insult? If he never told you it was his would you still carry on insulting it?
Click to expand...
Click to collapse
I would give constructive criticism, if any at all, when talking to the developer, but while among peers I'm more apt to be just out for the laughs.
As far as the game is concerned, I downloaded the free version from the market and I don't have any constructive criticism to give. I figure I am not in the games intended market, I prefer tower defense games, RPGs and puzzles, but to each their own...
I wanted to show this game to my wife because she paints. I downloaded the free version through the Android Market, but it did not work on CM7 with LCD density of 180 or 160. The assets seemed to be misaligned, and it was hard to drag things.
I'm on MIUI now witch is at 240, i'll give it another go.
kLAcK107 said:
I wanted to show this game to my wife because she paints. I downloaded the free version through the Android Market, but it did not work on CM7 with LCD density of 180 or 160. The assets seemed to be misaligned, and it was hard to drag things.
I'm on MIUI now witch is at 240, i'll give it another go.
Click to expand...
Click to collapse
Klack107,
Thanks for checking it out, and that is interesting about the alignment issues. I will see if I can get to the bottom of it. Thanks for the feedback !! Much appreciated.
Thanks,
Paul
Our family was recently featured as "Corona SDK = A family vacation?"
http://blog.anscamobile.com/2011/07/guest-post-corona-sdk-a-family-vacation/
Hope you can check it out.
Thanks,
Paul
http://www.gibibytegames.com

[Q] [QUESTION] What am I doing wrong?

Hi,
I've got 3 apps/live wallpapers currently on the market (links listed below in my signature), all with free and donation versions. Between them they have had just under 32,000 downloads in the last four months. They've been rated between 4 and 5 stars with positive feedback.
Can anyone think of a reason why I've only had a couple of dozen sales of the donation versions? (Many thanks if you have bought one )
It can't be lack of visibility or quality as the free versions seem to be quite popular and are getting healthy reviews. The donation versions have extra functionality as a bonus incentive. It's not price - they are as cheap as I can make them!
Am I missing something? I am at a loss. Please can somebody point me in the right direction?
I'm not naieve enough to think I'll make a ton of cash out of it, just enough to even partially justify the effort I've put in would be nice.
Regards,
Paul
Strangemoo
Hi,
You can get answers to your questions if you look at Wiki - Product Marketing. It is not simple, but when you start to understand this process, your sales will grow.
Sorry for my English.
pphillips001 said:
Can anyone think of a reason why I've only had a couple of dozen sales of the donation versions?
Click to expand...
Click to collapse
Because people want things for free is the simple answer.
pphillips001 said:
Hi,
I've got 3 apps/live wallpapers currently on the market (links listed below in my signature), all with free and donation versions. Between them they have had just under 32,000 downloads in the last four months. They've been rated between 4 and 5 stars with positive feedback.
Can anyone think of a reason why I've only had a couple of dozen sales of the donation versions? (Many thanks if you have bought one )
It can't be lack of visibility or quality as the free versions seem to be quite popular and are getting healthy reviews. The donation versions have extra functionality as a bonus incentive. It's not price - they are as cheap as I can make them!
Am I missing something? I am at a loss. Please can somebody point me in the right direction?
I'm not naieve enough to think I'll make a ton of cash out of it, just enough to even partially justify the effort I've put in would be nice.
Regards,
Paul
Strangemoo
Click to expand...
Click to collapse
Are the free versions ad supported?
Sent from my GT-I9100 using XDA App
I am speaking from a position of total ignorance here but, if I were in your shoes, I would totally just remove the free versions...
Or stick ads in the free versions
Sent from my X10a using xda premium
Yep it is very very simple. Free, even with ads people will choose over the paid versions. Even at 99 cents it's enough for people not to purchase.
Plus if your apps make it to pirating sites, there is no point in buying the app. Even my sister can figure out the piracy stuff for android and she cant even install Windows 7.
I will give you my objective experience as a random android user.
I don't think you have done anything wrong. I installed both Dino Pop and Zombie Pop and found myself chuckling and having fun.
I think that it's just something that doesn't fit in the paid app category as much.
I usually pay for apps that I find useful or have promise of future, as of yet unrevealed, entertainment.
I don't know what the limitations of live wallpaper are, but even a simple game needs a) unpredictable change of scenery b) the need for strategy (to entice the mind to test its abilities) c) some kind of final challenge (maybe like a boss zombie or something, to give that sense of accomplishment)
These are just my super honest thoughts, 100% intended to help out.
On a related note, I used to love this arcade game called strikers 1945 plus. I always thought it would be awesome to have a live wallpaper game like that (but obviously not as in depth..it's wallpaper lol)...again, not sure how difficult something like that would be. Just my two cents.
Sent from my Nexus 6 through tears in rain.
My thinking...
Case 1: If I find an app for free that also has a Donate version, without any extra features, I will never pay for it. Period.
Case 2: Usually when there is a free app, that also has a paid version without ads, I will buy it if I use the free version enough to wish it didn't have ads.
Case 3: There is a free app (usually a game) that I use continuously every/every other day and I will see that there is a paid version. The paid version has tons of cool features, options, game levels, etc. If I get a little bored of the free version, and really need something extra, I usually won't hesitate to buy it. (Ex. Noogra Nuts, Navy Wars)
Then there's those apps like FriendCaster and Twitter apps with ads. The paid version of FriendCaster is $5. I won't ever buy it to remove the ads. I won't pay for it simply because they don't get in the way, and I can access Facebook/Twitter in many different ways.
Even the name "Whatever App - DONATE" is just a red flag to users. Basically they might see that, and just not even look at it. They won't even see that there are extra options available. You might be able to get away with changing the name (to 'Pro version' or just without 'Donate') and really push the extra functionality.
Just my thoughts about free/donate/paid versions of apps. Hope it helps
Oh, and I like your LWs, keep up the good work!
I agree and have had a somewhat similar experience. I have bought a live wallpaper before because it had added functionality and got rid of upgrade messages on the homescreen (photolive wallpaper). The free version was good enough for me to try it and see what its like, but still restrictive enough for me to have to buy it. I have also donated to an app called Llama, but this is a special case where I will donate more than the small amount in the android market because I love the app and the dev isn't asking what I am willing to pay.
I would say to restrict the free versions of features and really give people both an incentive and reason to upgrade the product if they like it. If not people will generally make do with what they don't have to buy. I went for 2 years with my first Droid experience without buying a single app, I just used add supported or completely free versions, but now I'm much more inclined to support developers when I find something I like and usually but not in all cases, that I can try first.
Sent from my GT-I9100 using XDA App
Many thanks to all of the inciteful responses. All very inteteresting points.
In a nutshell it appears that I'm basically giving too much for too little. I've withheld going down the adverts route as I'm not a great fan personally - but if that's how the 'many' prefer to go then who am I to disagree!
Does anyone else find it funny that you have to actually annoy Android users into paying for apps?!
Lol - what a world.
Thanks again,
Paul
Strangemoo
pphillips001 said:
Many thanks to all of the inciteful responses. All very inteteresting points.
In a nutshell it appears that I'm basically giving too much for too little. I've withheld going down the adverts route as I'm not a great fan personally - but if that's how the 'many' prefer to go then who am I to disagree!
Does anyone else find it funny that you have to actually annoy Android users into paying for apps?!
Lol - what a world.
Thanks again,
Paul
Strangemoo
Click to expand...
Click to collapse
The key to money is think "free = demo," "paid = full featured."
If you do that, and people like it, then you will get more money. I play a game, I like it, it's a demo, that person made a sale. They give it away for free, I'm likely to just use it for free and never even visit their "donation page."
It's like the old saying: Why pay for a cow, when you can get the milk at home for free?
Being not married, that doesn't really apply to me, and I don't pay for cows either way
---------- Post added at 09:42 AM ---------- Previous post was at 09:38 AM ----------
Oh yeah... It should probably also be mentioned that when people pay for something, it usually gives them a license (or so they think) to rate it and comment more harshly, so don't be all shocked if ratings go down when you implement a pay-per-app methodology.
pphillips001 said:
Many thanks to all of the inciteful responses. All very inteteresting points.
In a nutshell it appears that I'm basically giving too much for too little. I've withheld going down the adverts route as I'm not a great fan personally - but if that's how the 'many' prefer to go then who am I to disagree!
Does anyone else find it funny that you have to actually annoy Android users into paying for apps?!
Lol - what a world.
Thanks again,
Paul
Strangemoo
Click to expand...
Click to collapse
majorpay said:
The key to money is think "free = demo," "paid = full featured."
If you do that, and people like it, then you will get more money. I play a game, I like it, it's a demo, that person made a sale. They give it away for free, I'm likely to just use it for free and never even visit their "donation page."
It's like the old saying: Why pay for a cow, when you can get the milk at home for free?
Being not married, that doesn't really apply to me, and I don't pay for cows either way
---------- Post added at 09:42 AM ---------- Previous post was at 09:38 AM ----------
Oh yeah... It should probably also be mentioned that when people pay for something, it usually gives them a license (or so they think) to rate it and comment more harshly, so don't be all shocked if ratings go down when you implement a pay-per-app methodology.
Click to expand...
Click to collapse
I think you're both right. If you could offer a demo with built in restrictions and then an unlock key. If you can avoid ads and thus the network access permission, which personally I prefer not to see on a live Wallpaper, that would be even better. Then the user has a decent live wallpaper with no strange permissions (for a wallpaper) but something always there to give an incentive to buy it if one likes the developer's work and or the demo product and want to unlock features. This adds value to the product because I would bet less people really care about donating than they would paying to unlock a full version!
Sent from my GT-I9100 using XDA App
jontornblom said:
I will give you my objective experience as a random android user.
I don't think you have done anything wrong. I installed both Dino Pop and Zombie Pop and found myself chuckling and having fun.
Click to expand...
Click to collapse
jontornblom said:
I think that it's just something that doesn't fit in the paid app category as much.
Click to expand...
Click to collapse
I know what you mean. I figured I'd start off with a couple of live wallpapers to 'test the water'. I have a couple of neat ideas for some original games - but am still unsure it'll be worth the effort on this platform (which is a shame as I love writing for Android).
jontornblom said:
I usually pay for apps that I find useful or have promise of future, as of yet unrevealed, entertainment.
I don't know what the limitations of live wallpaper are, but even a simple game needs a) unpredictable change of scenery
Click to expand...
Click to collapse
The paid for versions allows you to change the background to anything in your gallery.
jontornblom said:
b) the need for strategy (to entice the mind to test its abilities)
Click to expand...
Click to collapse
Lol - got me on that one! Finger popping is a bit strategy deficient! I suppose I could add more baddies with different traits...
jontornblom said:
c) some kind of final challenge (maybe like a boss zombie or something, to give that sense of accomplishment)
Click to expand...
Click to collapse
I had tried to keep both Zombie and Dino Pop lightweight on purpose - largely because they are just wallpapers. But point taken.
I am in two minds whether to polish them up and wrap them both into stand-alone apps.
jontornblom said:
These are just my super honest thoughts, 100% intended to help out.
Click to expand...
Click to collapse
Sincerely appreciated and many, many thanks!
jontornblom said:
On a related note, I used to love this arcade game called strikers 1945 plus. I always thought it would be awesome to have a live wallpaper game like that (but obviously not as in depth..it's wallpaper lol)...again, not sure how difficult something like that would be. Just my two cents.
Sent from my Nexus 6 through tears in rain.
Click to expand...
Click to collapse
I'll have a look for that - it may turn into my next project
Kind regards,
Paul
Strangemoo
All the best! I'll keep an eye out for your new products!
Sent from my Nexus 6 through tears in rain.

Looking for "Natural Display Calculator" on Android 2.3.7 CM

Hey app devs out there,
I just looked for a simple but powerfull calculator via the android market. Found nothing but the "old school" ones.
Yeah, there are tons of calculators out there, one has more abilities than the other. But thats not what I am looking for!
I am WORKING with my windows7 laptop, word2010 and microsoft's math4. Give it a try and you will see why I love this combination that damn much!
I am studying machanical engineering, so I need some features more than others, but the biggest thing is it must be as written on paper, that is what word2010+math4 gives me!
I write the fractions just as I would write them on paper, right after x^4/y^2 and space it is shown to me not in that freaky oldschool style, like excel still does.
So, why not have such an calculator on android? That would give many high mathematic working people a chance to get rid of windows, get an tablet (for me still an GalaxyAce) with android and a powerfull but easy to handle calculator.
As I have no clue about programming, it would take me months just to get the first lines, but this job realy needs enthusiasts to get it the way I mind it.
So, if any of you here knows where to place this request, please help me out. There must be sitting some super brains waiting for another challange, this would be a huge one!
DaBigFreak said:
Hey app devs out there,
I just looked for a simple but powerfull calculator via the android market. Found nothing but the "old school" ones.
Yeah, there are tons of calculators out there, one has more abilities than the other. But thats not what I am looking for!
I am WORKING with my windows7 laptop, word2010 and microsoft's math4. Give it a try and you will see why I love this combination that damn much!
I am studying machanical engineering, so I need some features more than others, but the biggest thing is it must be as written on paper, that is what word2010+math4 gives me!
I write the fractions just as I would write them on paper, right after x^4/y^2 and space it is shown to me not in that freaky oldschool style, like excel still does.
So, why not have such an calculator on android? That would give many high mathematic working people a chance to get rid of windows, get an tablet (for me still an GalaxyAce) with android and a powerfull but easy to handle calculator.
As I have no clue about programming, it would take me months just to get the first lines, but this job realy needs enthusiasts to get it the way I mind it.
So, if any of you here knows where to place this request, please help me out. There must be sitting some super brains waiting for another challange, this would be a huge one!
Click to expand...
Click to collapse
I also came across the same need. It is pretty strange that on google play there is no such scientific calculator app available. I mean, the "natural display" feature would really be usefull, particulary on big screen devices. Anyone knows if such an app has been developer since DaBigFreak opened this thread?
Natural Display Calculator App
Night on the web said:
I also came across the same need. It is pretty strange that on google play there is no such scientific calculator app available. I mean, the "natural display" feature would really be usefull, particulary on big screen devices. Anyone knows if such an app has been developer since DaBigFreak opened this thread?
Click to expand...
Click to collapse
We thought the same, so we developed an app that does exactly this! Let me know if you have any feedback. You can check it out here:
https://play.google.com/store/apps/details?id=roviminteractive.materialcopy
ocstew said:
We thought the same, so we developed an app that does exactly this! Let me if you have any feedback. You can check it out here:
https://play.google.com/store/apps/details?id=roviminteractive.materialcopy
Click to expand...
Click to collapse
Hi! and thank you for taking the time of answering my previous post.
I am really glad that your team developed an android app with natural display capabilities. I am going to give it a try for sure :good::good:
Night on the web said:
Hi! and thank you for taking the time of answering my previous post.
I am really glad that your team developed an android app with natural display capabilities. I am going to give it a try for sure :good::good:
Click to expand...
Click to collapse
DaBigFreak said:
Hey app devs out there,
I just looked for a simple but powerfull calculator via the android market. Found nothing but the "old school" ones.
Yeah, there are tons of calculators out there, one has more abilities than the other. But thats not what I am looking for!
I am WORKING with my windows7 laptop, word2010 and microsoft's math4. Give it a try and you will see why I love this combination that damn much!
I am studying machanical engineering, so I need some features more than others, but the biggest thing is it must be as written on paper, that is what word2010+math4 gives me!
I write the fractions just as I would write them on paper, right after x^4/y^2 and space it is shown to me not in that freaky oldschool style, like excel still does.
So, why not have such an calculator on android? That would give many high mathematic working people a chance to get rid of windows, get an tablet (for me still an GalaxyAce) with android and a powerfull but easy to handle calculator.
As I have no clue about programming, it would take me months just to get the first lines, but this job realy needs enthusiasts to get it the way I mind it.
So, if any of you here knows where to place this request, please help me out. There must be sitting some super brains waiting for another challange, this would be a huge one!
Click to expand...
Click to collapse
Hahahaha I definitely didn't expect to get a response from a 3 year old thread That's great to hear. You guys were actually part of the reason why we decided to develop this app - I ran into the same problem and was amazed at how there were zero natural display scientific calculators on the store, while the Apple Store had tons. We're continually updating the app at the moment and just added programmable constants! If you could leave a review that would mean a lot to me :fingers-crossed:
ocstew said:
We're continually updating the app at the moment and just added programmable constants! If you could leave a review that would mean a lot to me :fingers-crossed:
Click to expand...
Click to collapse
Cool! I am actually having problemas with my smartphone so i had only the time for quicky trying the app. Now i have resetted it but still it's not ok. I am currently looking for a new smartphone. As soon as i get the new phone, root it i will install your app and review it! :good:
Wow, its a realy nice working calculator, but I definitly need integrals and matrizes. So if you could add this, it will be realy usefull at university
DaBigFreak said:
Wow, its a realy nice working calculator, but I definitly need integrals and matrizes. So if you could add this, it will be realy usefull at university
Click to expand...
Click to collapse
Thanks! We'll add that to the list of features to be implemented. At the moment we're working on adding history and favourites which is turning out to pretty painful. If you could leave a rating or review in the store, we'd be so grateful!
ocstew said:
Thanks! We'll add that to the list of features to be implemented. At the moment we're working on adding history and favourites which is turning out to pretty painful. If you could leave a rating or review in the store, we'd be so grateful!
Click to expand...
Click to collapse
Before that, I'd love to see integrals, sum and matrizes. Then you can essentially do anything you want or that could be done.
Next big thing would be to make variables calculating available. Not storing a certain number as A, B, or C, but let the calculator solve an non-number equation to a specific variable.
Right behind that, setting up variables with a value, so you can define A:=5.0, B:=2*A and the equation only has A and B, the calculator gives the results.
DaBigFreak said:
Before that, I'd love to see integrals, sum and matrizes. Then you can essentially do anything you want or that could be done.
Next big thing would be to make variables calculating available. Not storing a certain number as A, B, or C, but let the calculator solve an non-number equation to a specific variable.
Right behind that, setting up variables with a value, so you can define A:=5.0, B:=2*A and the equation only has A and B, the calculator gives the results.
Click to expand...
Click to collapse
All the things you've asked for are being worked on at the moment, but understandably it will be months before they're actually implemented. At the moment we really need traction to increase the visibility of our app, otherwise there's really no incentive for us to continue developing if it's going to be buried underneath thousands of crappy calculator apps on the Play Store That's why reviews and ratings are so important to us. We do take into account the many features that our users request, they'll all sitting in a document, slowly being ticked off one by one

[Free][APP] My First Android App

Hi guys,
After a month of learning android I developed this simple note taking app called "Early Notes".
Here's the link:
https://play.google.com/store/apps/details?id=com.gmail.earlynotesapp.earlynotes
The app is completely ad-free( I never liked Ads), I made this app just to get started with android programming.
I spent some time on the design side as well since I don't like ugly looking apps .
Download it, "please" Rate it(I'd really appreciate it) and let me know if you like it.
Thanks a lot.
Very nice! I enjoy simplicity and this takes it to the max. Kudos to the ad free design. Looks like it follows material design to the letter as well!
If I were to make any suggestions, it would be to add some "delightful details" as referenced in the material design documentation.
Very good start to the app dev world!
Im Saint said:
Very nice! I enjoy simplicity and this takes it to the max. Kudos to the ad free design. Looks like it follows material design to the letter as well!
If I were to make any suggestions, it would be to add some "delightful details" as referenced in the material design documentation.
Very good start to the app dev world!
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Hi, thanks for the feedback, and I looked into delightful details, its very sleek looking. I'll definitely add some features to the app soon.
Simple, beautiful & powerful(and freeeeeeee). That's a kind of apps we all like!!!
I'm curious How would feel the seconde one!!
Very nice beginning
Nice app
How long did you develop it?
I like the app's design. It is very simple, but very nice!

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