[Q] ePSXe no sound Fire HDX 7" - Kindle Fire HDX 7" & 8.9" Q&A, Help & Troubleshoot

Hello,
First time xda member but certainly not unfamiliar with everyone's great work here on the forums!
Just wanted to know if anyone's having problems getting sound outta the ePSXe emulator on their Fire HDX if they've sideloaded it?
My HDX is rooted and I sidedloaded the emulator after getting it from other sources but for some reason can't get sound. Tried playing around with settings in the app and installed numerous versions of up till 1.9.5 for the app but still the same, video works perfectly just no sound.
Can't backup the ePSXe app I bought from the play store a while back on my phone to an apk to use for my tablet because the phones not rooted unfortunately and there's security on that app T_T.
I apologize if this is in the wrong place or shouldn't be asking if anyone's having this same issue or problem but any workarounds or suggestions would help!
Regards

I cant help with that emulator specifically, but none of my sideloaded apps have had sound problems including MyBoy which is the GBA emulator I use. If the issue cannot be resolved then most likely it is something in the ePSXe apk itself that is not sending audio to the correct place, or possibly a plugin issue in the emulator that needs to be loaded onto the tablet too. Dont know though if the Android versions uses plugins like the PC software does.

no sound ePSXe
EniGmA1987 said:
I cant help with that emulator specifically, but none of my sideloaded apps have had sound problems including MyBoy which is the GBA emulator I use. If the issue cannot be resolved then most likely it is something in the ePSXe apk itself that is not sending audio to the correct place, or possibly a plugin issue in the emulator that needs to be loaded onto the tablet too. Dont know though if the Android versions uses plugins like the PC software does.
Click to expand...
Click to collapse
Thanks for the reply EniGmA! Im assuming that has to be as well, I've tried using the free version of the PSP emulator PPSSPP from the play store and sideloaded it which produces no problems other than the ones expected because its young in its development, but I'll give another emulator a try and see if it produces any issues. ePSXe doesn't have much custom settings as it's PC counterpart (plugin selections etc) with the exception of being able to select an OpenGL plugin if you have one but I haven't managed to find an Android plugin I can download that I can select from to give a try, but ill see if I can dig more.
Anyone else have any more thoughts or suggestions toss em out!

Tried another PSX emulator not long ago and seems to be something with the ePSXe app and how it works with the HDX I'd imagine. The other PSX emulator I tried doesn't seem to have any issues reproducing video and audio playback. I made a thread even at ePSXe's forums so hopefully this gets looked at as I feel ePSXe has always been the best emulator for PSOne games

Try turning off Dolby sound in the settings and see if that works

RandumAccess said:
Try turning off Dolby sound in the settings and see if that works
Click to expand...
Click to collapse
Really apologize for the late response! I will give that a try as soon as I'm able to and get back to ya! Thank you.

No go with the Dolby :/, tried turning it off using its widget and couldn't get any audio still, other Emu's can produce sound so I'm assuming it's just ePSXe needing some sort of update or they need to look into it . I did leave something in their forum so we'll see what happens.

j.fong said:
No go with the Dolby :/, tried turning it off using its widget and couldn't get any audio still, other Emu's can produce sound so I'm assuming it's just ePSXe needing some sort of update or they need to look into it . I did leave something in their forum so we'll see what happens.
Click to expand...
Click to collapse
Sorry, I figured it might be worth a shot lol

Before I returned the Kindle.. I could not get the sound to work also and others had different kind of problems. So I also tried the HP Slate8 pro and all the same emulators worked flawless. I really loved the sound on the Kindle though.
I did just return the HP Slate8 pro because about after 15-30 playing a game MAN did the front part of the screen got so hot to the touch. Where as the back was just warm.

Zeblade said:
Before I returned the Kindle.. I could not get the sound to work also and others had different kind of problems. So I also tried the HP Slate8 pro and all the same emulators worked flawless. I really loved the sound on the Kindle though.
I did just return the HP Slate8 pro because about after 15-30 playing a game MAN did the front part of the screen got so hot to the touch. Where as the back was just warm.
Click to expand...
Click to collapse
That's unfortunate you decided to return your Kindle and even the Slate8, hopefully you find something to your liking! Also sounds odd that the ePSXE EMU worked on the HP tab. I tried other PSX EMU's on the Kindle and they worked so that's why I assumed it was just something ePSXE dev's needed to work out and sort, but who knows. Since you say you too had the same issue on your Kindle and yet it was fine on the HP I have no clue what if the issue is related to the Kindle on a hardware/software side or if it is just the ePSXE app?
Here's hoping it sorts itself out in the future. Really love their PSX emu, can't get myself to use any others without comparing it to theirs to be honest lol.

No sound might be an anti piracy measure if Google play ins't found or if the license check fails instead of just disbabling the app all together they just disable the audio.

Montisaquadeis said:
No sound might be an anti piracy measure if Google play ins't found or if the license check fails instead of just disbabling the app all together they just disable the audio.
Click to expand...
Click to collapse
I could honestly understand that being the reason if that's the case. What I did was try downloading the APK's of the same older version I had on my One X where I bought the app from the PlayStore (since I hadn't updated it for a while). I couldn't back it up into an APK because of its licensing (not sure if Im using that in the right context for this sentence) off my phone because well it's not rooted and I honestly wouldn't know if there's a way to for an app that was paid for and not generally a free app.
But, if that is the case then I can see that making sense as well. Thanks for your input Montis!

I can confirm i have no sound for mine either.

Hi.
We just discover the version in the amazon market, because this version is not an official version from ePSXe team, its a stolen one (check the name of the publisher).
We will contact amazon ASAP to report the situation.
Sorry for any inconvenience.
ePSXe team.

Galtor_epsxe said:
Hi.
We just discover the version in the amazon market, because this version is not an official version from ePSXe team, its a stolen one (check the name of the publisher).
We will contact amazon ASAP to report the situation.
Sorry for any inconvenience.
ePSXe team.
Click to expand...
Click to collapse
Not sure what this means as I thought there wasn't an ePSXe app in the amazon market place...? But if this is a for real post then it's nice to know it's being looked into?

Now that the play store is up and working can someone test this again and let us know if you get sound or not please. It will let us know if it's really a anti piracy measure or if the sound output is truly broken on the because and needs to be fixed.

I know this is an old post, but did anyone get the sound to work?
I too have that problem on HDX 7.

Related

FPse Amazing!

Finally FPSE psx emulator has been released and runs amazing on, at least, my Defy UK 2.2 overclocked to 1,2Ghz.
If you like psx forget psx4droid and try fpse. Almost perfect emulation
Vagrant Story doesn't work on fpse and does on psx4droid v.2. So not as compatible IMHO.
Sent from my MB525 using XDA App
Foxhound.kl said:
Vagrant Story doesn't work on fpse and does on psx4droid v.2. So not as compatible IMHO.
Sent from my MB525 using XDA App
Click to expand...
Click to collapse
Sorry to tell you're wrong, one of the biggest point of Schtruck's emulators is compatibility.
For FpseCE (so on windows Mobile), we've tested about 350 compatible games (and full speed on an HD2) for only some 10 not working games.
Maybe porting to Android broke the compatibility for a very few games, but it's juste temporary.
have you tried to activate Synchspu for Vagrant Story?
EDIT: if you are curious, here is the compatibility list of Fpse on windows mobile, I'm pretty sure the same will be for Android very soon or already is. (note that if you can't see a game in the list, it's just that we did not get feedback for it, not that it's not working)
http://www.fpsece.net/forum2/viewtopic.php?f=9&t=101
Well I can tell you it does load but freezes after new game start and gets stuck on now loading. I did try sync spu before but no luck. I'm going to try to patch the game disc to remove protection and see if that works. Even if it does, you can load the same disc on psx4droid no problem. But hey, this is early build, so I'll reserve any further judgement until it's fully established. Should have been Beta release if ask me though
Sent from my MB525 using XDA App
Well I patched vagrant story to remove copy protection, and is now loading. There's some sound issues, but it runs much better than psx4droid. Tried parappa the rappa, the cut scene videos freeze, but in game seems good. Looks like a winner. Needs auto copy protection by-pass and better sound emulation, but hopefully that will come.
Sent from my MB525 using XDA App
Does it work on a stock Defy (2.1 and 800mhz)?
No, at the moment it only works on 2.2 or higher
Sent from my HTC Legend
Hi everyone.
I just signed up to talk about fpse.
The latest update be available soon
0.10.14 which will include the colour fix.
Plus requested fixes people asked schtruck
To sort out.
The new colour fix will sort out the red,blue bug.
Schtruck tested the main games with the bug.
The one's I asked him to,metal gear solid,resident evil 2,
And final fantasy 7.
And the colour problem has been sorted out.
Any questions
You need answering
I be glad to help.
crualfoxhound said:
Hi everyone.
I just signed up to talk about fpse.
The latest update be available soon
0.10.14 which will include the colour fix.
Plus requested fixes people asked schtruck
To sort out.
The new colour fix will sort out the red,blue bug.
Schtruck tested the main games with the bug.
The one's I asked him to,metal gear solid,resident evil 2,
And final fantasy 7.
And the colour problem has been sorted out.
Any questions
You need answering
I be glad to help.
Click to expand...
Click to collapse
There's a sound issue on Vagrant Story I would love to see sorted. The sound you get with spu sync not selected is lacking in effects and clarity. However, when spy sync is selected, there's a glitch with the footstep sound effect where it makes a loud crack. Apart from this, the sound is fuller and echoes can be heard which is not in effect with spy off. If the footstep effects in spu sync mode is fixed, that would be mostly excellent!
Sent from my MB525 using XDA App

[Q] Best versatile build.prop Market Fix?

As I go through yet another build.prop market fix, I can't help but wonder: is there a build.prop market fix (or any kind of fix) that gives you the best of both worlds (all 2.x and 3.x apps are visible in the market, working Flash Player, runs 3.x apps and maybe even Netflix)? If not, anything close to it (I can live without running 3.x apps)?
P.S. - If possible, I prefer to stick with Froyo/2.2 since the display quality and video playback & hardware acceleration performance has been superior to 2.3.x and 3.x ROMs in my experiences so far.
HTC Vision gets Netflix good for GB. I also don't notice anything missing from the market. Guess you could use vegan 5.1.1 and throw in the Netflix patch and then mod build.prop and see what happens. Breaks YouTube app by the by but browser viewing still works peachy.
You can't run 3.0 (Honeycomb) code on 2.3 (Gingerbread) or 2.2 (Froyo).
No build.prop will ever give you that.
The build.prop is the properties of your build....ie what OS, manufacturer, some basic settings and such. Edits of it may allow you to see certain things in the Market but seeing them doesn't mean they will install or run.
If you want Netflix (and now Hulu Plus), CM7.03 stable is your best option. It also sees nearly everything that will function on the tablet in the Market.
I miss nothing from VEGAn5.1.1 now that I'm on CM7.03. I've gained a ton (better stability, WiFi location services, better market (no fixes needed) access, Netflix, etc...
I keep hearing CM 7.0.3 is the best option. It still doesn't have native Nvidia drivers, correct?
DiGiTY said:
I keep hearing CM 7.0.3 is the best option. It still doesn't have native Nvidia drivers, correct?
Click to expand...
Click to collapse
That's correct, but they did add in some hardware acceleration code of their own to improve video playback. It's not perfect, but most videos seem to work pretty well for me.
Mantara said:
HTC Vision gets Netflix good for GB. I also don't notice anything missing from the market. Guess you could use vegan 5.1.1 and throw in the Netflix patch and then mod build.prop and see what happens. Breaks YouTube app by the by but browser viewing still works peachy.
Click to expand...
Click to collapse
Worked like a charm... except [modded/patched] Netflix doesn't play video for me (it looks like its going to play, shows play/pause and seek control but goes back to the main screen almost immediately). No biggie, I rarely watch Netflix anyway.
I see everything in the market and all the T/HD games actually run. Thanks!
You can clear app data for netflix from manage apps then fix permissions with cwm. This fixes a lot of Netflix issues (chipmunk, slo-mo, bad banding)
DiGiTY said:
Worked like a charm... except [modded/patched] Netflix doesn't play video for me (it looks like its going to play, shows play/pause and seek control but goes back to the main screen almost immediately). No biggie, I rarely watch Netflix anyway.
I see everything in the market and all the T/HD games actually run. Thanks!
Click to expand...
Click to collapse
Did you just change the device to HTC Vision? Or did you copy a complete build.prop from somewhere? Link?
Thank you!
I just changed it to HTC Vision in build.prop. Netflix also works now (from the Market).

FPSE No Sound?

Hello!, i want to play my old crash bandicoot games etc. on my TF201, bought the emulator and got the controls working, but i cant get the sound to work.
anyone else have this problem?
brugernavn said:
Hello!, i want to play my old crash bandicoot games etc. on my TF201, bought the emulator and got the controls working, but i cant get the sound to work.
anyone else have this problem?
Click to expand...
Click to collapse
You have this problem because you dont have original game from googleplay! You use WAREZ :cyclops:
Pegaz-7 said:
You have this problem because you dont have original game from googleplay! You use WAREZ :cyclops:
Click to expand...
Click to collapse
He didn't say that he didn't create an iso from his own personal collection... As for the sound issue, have you tried any other ROMs or tried that rom on the computer psx emulator?
Sent from my SPH-L710 using Tapatalk 2
Same friggin issue here. I hear the startup chime but it cuts out when the second (black) screen loads
Is it suggested to use only ISO's? Because my roms are a mix between .bin and .img
-Sent from my T999 / T-Mobile Galaxy SIII
OTAw said:
Same friggin issue here. I hear the startup chime but it cuts out when the second (black) screen loads
Is it suggested to use only ISO's? Because my roms are a mix between .bin and .img
-Sent from my T999 / T-Mobile Galaxy SIII
Click to expand...
Click to collapse
I personally use .bin but that is just because of the way I have ripped my disks. I'm really not sure why your sound isn't working. I have none of the different sound options checked and am using the fpse from market. I haven't used it on a 100% stock ROM though. It works flawless on Wook and AOKP.
Sent from my SPH-L710 using Tapatalk 2
Pegaz-7 said:
You have this problem because you dont have original game from googleplay! You use WAREZ :cyclops:
Click to expand...
Click to collapse
Talked to the maker of the app, he told me the same.....until i showed him my reciept from google play . 10 mins later he said i should download again, at is was working!
Asust Transformer tf300tg
Android Ice Cream Sandwich 4.0.3
First of sorry about my beginner questions,
i got my first tablet ever a few weeks ago, no experience at all with these devices,
generally speaking no experience with games too, use pc since 20 years i never did much games.
Just purchased from Google play FPse for android and Any Emulator BIOS, installed, no problem about.
I emulate play station 1 and try to play Crash Bandicoot, the first 3 titles.
The games are working fine except for the sound, no sound at all.
I try to make a reserch for Bandicoot compatibility, in some list. sorry my first post can not add link, is listed as compatible, no mention about sound problem. The list suggest to use eframeskip to get full speed how can i do it? Anyway speed is not a problem.
can you explain to me what i have to do in order to play with sound cause at this stage every thing is fine except for the sound, no sound at all!
Thank a lot!
You have purchased version??? I run the new pacther for fpse and i dont have any problem with sound
Sent from my HTC Desire HD A9191 using xda app-developers app

Spotify v0.5.2b (Removed Amazon, Firestick version)

EDIT: Spotify released their app on the app-store some days ago, get it here: https://play.google.com/store/apps/details?id=com.spotify.tv.android
Or if you want the latest firestick version you can get it here: http://forum.xda-developers.com/nex.../spotify-v0-5-4-removed-amazon-store-t3383756
-------------------------------------------------------
Hi! On my old Spotify Connect thread people wanted the new Spotify app for Fireface but without the need of the Amazon Store so here is a modified version of the new Spotify App.
I don't have an Amazon Stick myself so if any updates arives, post the APK here and I'll remove the need of the Amazon Store :highfive:
This is designed for AndroidTV?
Fantastic, works perfectly on my Shield TV, and has an icon for the Android TV launcher!
EDIT: Can you 'de-Amazon' any APK then?
Spence1115 said:
EDIT: Can you 'de-Amazon' any APK then?
Click to expand...
Click to collapse
Mostly. Found out that the app Lucky Patcher could remove the need of Amazon, Google Play and other services from apps. Bin using it to remove the need of Amazon for some apps like Spotify. Never failed to work for me.
utjduo said:
Mostly. Found out that the app Lucky Patcher could remove the need of Amazon, Google Play and other services from apps. Bin using it to remove the need of Amazon for some apps like Spotify. Never failed to work for me.
Click to expand...
Click to collapse
Have you been side loading the apk on to another device that has lucky patcher on it?
I have Lucky Pathcer on my phone for ease so I download the APK, install it, launch Lucky Patcher (without running the APK), patch the app into a new APK, share the APK to my Nexus Player using Air-Share and then I have the patched app running nicely on my Nexus Player
I don't see why Lucky Patcher wouldn't work on an Android TV directly, the only problem would be the navigation. No idea how it would work, havn't tried.
utjduo said:
I have Lucky Pathcer on my phone for ease so I download the APK, install it, launch Lucky Patcher (without running the APK), patch the app into a new APK, share the APK to my Nexus Player using Air-Share and then I have the patched app running nicely on my Nexus Player
I don't see why Lucky Patcher wouldn't work on an Android TV directly, the only problem would be the navigation. No idea how it would work, havn't tried.
Click to expand...
Click to collapse
Interesting. I better go root my spare phone then!
Confirmed, you can install lucky patcher on the shield and navigate pretty well actually. What other useful amazon locked apps are we missing out on? I tried slingplayer but there is an issue with the way it loads.
This works perfectly on my Sony 55S8005C. Awesome.
Amazon Video
Could you do this with amazon video and post the apk?
kwyatt6347 said:
Could you do this with amazon video and post the apk?
Click to expand...
Click to collapse
Can you give me the APK? I don't have an amazon device to get it from.
Thanks for this apk works good, only the username and password is not saved after a reboot. Is there a solution for it?
utjduo said:
Can you give me the APK? I don't have an amazon device to get it from.
Click to expand...
Click to collapse
I am trying to get the WatchESPN app for fire stick, would you be able to remove the amazon store authentication for that as well? I will send you the APK when i get it.
I can't start a song from my tv (sony KDL-50W805C). music starts for a split second but pauses then again.
It only works if I press play on the phone and then choose the tv with spotify connect.
Can anyone confirm or has a solution?
A.D.I.O.S said:
I can't start a song from my tv (sony KDL-50W805C). music starts for a split second but pauses then again.
It only works if I press play on the phone and then choose the tv with spotify connect.
Can anyone confirm or has a solution?
Click to expand...
Click to collapse
This works great for me on Shield TV, but there is one caveat. For some reason I can only select things on the screen by hooking up a mouse/touchpad and using the onscreen cursor to click. If I move to a UI element with the remote and then try to activate it by pressing OK or Enter then nothing happens. Anyone else experiencing something similar?
Volume control
this apk works well but I can't control the volume.
Can you help me?
Would love to get the watchESPN app...
WisdomWolf said:
This works great for me on Shield TV, but there is one caveat. For some reason I can only select things on the screen by hooking up a mouse/touchpad and using the onscreen cursor to click. If I move to a UI element with the remote and then try to activate it by pressing OK or Enter then nothing happens. Anyone else experiencing something similar?
Click to expand...
Click to collapse
Working flawlessly on my sony KDL-50W805C, thanks so much for this apk, really looking for it. Thanks! :good::good:
nuteam said:
Working flawlessly on my sony KDL-50W805C, thanks so much for this apk, really looking for it. Thanks! :good::good:
Click to expand...
Click to collapse
can you press play on the tv? i have the same model and it doesn't work. i can only start the music from a connect device
edit: the problem was the normal spotify app. had to uninstallnit to get it working.
FYI! Spotify released their app on the app-store some days ago, get it here: https://play.google.com/store/apps/details?id=com.spotify.tv.android

Android Auto compatibility?

Has someone with a Mate 10 tried to run Android Auto? I'm still rocking a Mate 8, still a very good phone but with one major annoyance : not working with Android Auto. Very eager to find out if this issue has been resolved.
Sent from my [device_name] using XDA-Developers Legacy app
ALP-L29(C636) working fine with my Sony XAV100 headunit.
snachez said:
ALP-L29(C636) working fine with my Sony XAV100 headunit.
Click to expand...
Click to collapse
Thanks!
Sent from my HUAWEI NXT-L29 using XDA-Developers Legacy app
WDawn said:
Thanks!
Sent from my HUAWEI NXT-L29 using XDA-Developers Legacy app
Click to expand...
Click to collapse
Actually..... was fine yesterday but I have had a few weird issues today (have only had the device 72hrs)
- Lost music playback during a drive this morning.. can still hear nav instructions and phone calls etc, just silence during what appears to be playing music.
- The map screen has shrunk.. its like a totally different dpi to the other screens and appears fairly high res. Good because of the extra screen estate, but is now difficult to read text.
I'm going to try again tomorrow and will reset the head-unit and reinstall AA if it continues.
There is also a fair bit of complaints going on at the google product forums so maybe Oreo still needs some bugs worked out ?
snachez said:
Actually..... was fine yesterday but I have had a few weird issues today (have only had the device 72hrs)
- Lost music playback during a drive this morning.. can still hear nav instructions and phone calls etc, just silence during what appears to be playing music.
- The map screen has shrunk.. its like a totally different dpi to the other screens and appears fairly high res. Good because of the extra screen estate, but is now difficult to read text.
I'm going to try again tomorrow and will reset the head-unit and reinstall AA if it continues.
There is also a fair bit of complaints going on at the google product forums so maybe Oreo still needs some bugs worked out ?
Click to expand...
Click to collapse
Thanks for the heads up. Would be interested to hear if you got it working again.
Sent from my HUAWEI NXT-L29 using XDA-Developers Legacy app
WDawn said:
Thanks for the heads up. Would be interested to hear if you got it working again.
Sent from my HUAWEI NXT-L29 using XDA-Developers Legacy app
Click to expand...
Click to collapse
It's strange. Sony XAV AX-100 & Mate 10 ALP-L29 .115
I find if I'm connected to the headunit first via BT and streaming music, it is fine. GPS directions and calls etc work as expected.
If I plug in via USB and let Android Auto takeover the headunit, it will continue only playing the one currently playing song, and the all other music is unable to play. I still get audio for directions & calls though.
What I think is happening, is Android Auto is trying to play music via USB connection and disables the "media" part of the BT paring.
For whatever reason, Google Play music doesn't come through via USB.
After a bit of research it appears this is a widespread problem with multiple devices after a recent AA & Google Play music update.. so I'm hesitant to blame Huawei here.
My current workaround is simply to use Android Auto on the phone and paired via BT for audio, rather than plugged in via USB.
Very very annoying, and hopefully fixed soon. Google seem to be dropping the ball A LOT lately
Very strange indeed...hope these bugs get ironed out soon. One of the main reasons to upgrade is to have AA working on my head unit so I guess I'll just wait until this works like it should.
Sent from my HUAWEI NXT-L29 using XDA-Developers Legacy app
Just a quick fyi.. I have cancelled my Google Play Music and switched over to Spotify instead, which is working great and I have no other issues while plugged in via USB
I still get the higher dpi on the maps screen, and am finding it's actually preferable now I've used it for a few days.
Another small fyi for those experiencing issues, after a whole bunch of testing it appears the 'Smart Display" resolution setting is casusing the Nav Maps screen to be distorted, and the On-Call Phone screen to be hidden.
Locking resolution to HD / 720 will allow Maps and Phone screens to function as expected.
Still haven't figured out the GPM no-audio bug even after yesterdays playstore update.
I'm having issues on my mate 8 NXT-AL10.
Navigating - Works on fresh install of Android Auto, but then with Waze installed, next time I get in the car and go to navigation the system freezes, goes black, and then returns to the home screen. This has gone on far too long, and this is also my 2nd and last Huawei phone. Unimpressed.
Music/Audio - Every app I go on within android auto (on my head unit) is giving the "Google play music doesn't seem to be working right now" or insert other app name. It's mightily frustrating.
I've found workarounds for both but they're by no means fullproof.
1) Using Nova Launcher seems to keep Waze working for longer without having to reinstall the android auto app.
2) Apparently clearing the cache of your apps can help solve the audio issues, as well as restarting Bluetooth.
Google/Huawei really need to get their act together on this. It's really frustrating to spend so much money on a phone and a new car only to find out the systems you bought them for don't work.
---------- Post added at 01:05 AM ---------- Previous post was at 12:58 AM ----------
Oh, and also, when typing - for inserting a destination into a navigation app on Huawei, I've found there's no space-bar.
The only workaround so far I've found is type it natively on app in phone, save the destination as a favourite, and access it on android auto from the favourites list. Again, small, but painful.
You going to hate android auto belive me.
snachez said:
Another small fyi for those experiencing issues, after a whole bunch of testing it appears the 'Smart Display" resolution setting is casusing the Nav Maps screen to be distorted, and the On-Call Phone screen to be hidden.
Locking resolution to HD / 720 will allow Maps and Phone screens to function as expected.
Still haven't figured out the GPM no-audio bug even after yesterdays playstore update.
Click to expand...
Click to collapse
I upgrade my Oneplus 3 to Mate 10 and having the same Google Map resolution too high problem.
I turn off Smart Display and lock the resolution to HD (720p) as instructed from this post, the navigation of android auto back to normal but the quality of the screen of the Mate 10 itself look like a budget phone.
I will try to update the firmware of my SONY XAV-AX100 if it would help.
Oh great. I really wish i found this thread before pulling the trigger on a Sony XAV-AX100 I expect it to arrive sometime next week but it wont be installed in my car until the new year sometime. Nonetheless, I will try some basic tests with Android Auto and report my findings. These tests won't involve sound though. No speakers laying around to connect to the headunit. I have a Mate 10 Pro, firmware 8.0.0.125
Updating the firmware of the XAV-AX100 unit does not help. I think it is the problem of Huawei Firmware. I hope they can fix the problem soon.
I just bought my Mate 10 last week. Finally got a chance to use AA, and after reading all the helpful information from this thread, I changed my phone resolution down to HD (low). I have a brand new car and brand new expensive flagship phone, and now you are telling me Huawei doesn't work well with AA. I really dont want to use an expensive phone with HD low resolution. Is there a way to let Huawai fix it?
I was also wondering if we could update the firmware of the screen of our car? I have a 2016 honda accord ex-L...
eric3ho said:
I just bought my Mate 10 last week. Finally got a chance to use AA, and after reading all the helpful information from this thread, I changed my phone resolution down to HD (low). I have a brand new car and brand new expensive flagship phone, and now you are telling me Huawei doesn't work well with AA. I really dont want to use an expensive phone with HD low resolution. Is there a way to let Huawai fix it?
I was also wondering if we could update the firmware of the screen of our car? I have a 2016 honda accord ex-L...
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I think we have to wait for the firmware update of the phone instead of the firmware of head unit. I am current running 8.0.0.119(C636) (which have the AA bugs) and hope that the new 8.0.0.128(C636) I found in Firmware Finder will have the problem fixed. However, the new firmware is not authorise to install on my mate 10 yet.
snachez said:
- Lost music playback during a drive this morning.. can still hear nav instructions and phone calls etc, just silence during what appears to be playing music.
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snachez said:
It's strange. Sony XAV AX-100 & Mate 10 ALP-L29 .115
I find if I'm connected to the headunit first via BT and streaming music, it is fine. GPS directions and calls etc work as expected.
If I plug in via USB and let Android Auto takeover the headunit, it will continue only playing the one currently playing song, and the all other music is unable to play. I still get audio for directions & calls though.
What I think is happening, is Android Auto is trying to play music via USB connection and disables the "media" part of the BT paring.
For whatever reason, Google Play music doesn't come through via USB.
After a bit of research it appears this is a widespread problem with multiple devices after a recent AA & Google Play music update.. so I'm hesitant to blame Huawei here.
My current workaround is simply to use Android Auto on the phone and paired via BT for audio, rather than plugged in via USB.
Very very annoying, and hopefully fixed soon. Google seem to be dropping the ball A LOT lately
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Sorry for bringing this topic again, but these are exactly my problem and exactly my thoughts.
I have a Mate 9 Pro with Oreo beta and even when I don't have problems with maps or screen, I can only hear 1 song and then the audio stops working, and even when I unplugged the phone, the device remains with no audio at all until I reboot the device.
I tried to test with a P10 Lite, but the car is not even recognizing it.
I will try today with an Android Stock device to see if I get better results.
:fingers-crossed:
snachez said:
Just a quick fyi.. I have cancelled my Google Play Music and switched over to Spotify instead, which is working great and I have no other issues while plugged in via USB
I still get the higher dpi on the maps screen, and am finding it's actually preferable now I've used it for a few days.
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Do you get correct resolution on your car screen with AA? I can get correct resolution by using HD 1280 x 720 only, which is low resolution.
I tried to use Quick Shortcut Maker to create a shortcut so everytime I need to use GPS, I will toggle it on. However, Quick Shortcut Maker doesn't work on my Mate 10, and I dont' see any new shortcut created on my home screen.
I tried Nova Launcher, again, no hope. Nova Launcher tells me "Permission Denial" when I created the shortcut for "Screen Resolution". Also, after insatlled Nova, my Torch (flashlight) no longer working anymore.
I am thinking to return this crappy mate 10, it's not worth it to spend so much time to do research on all these bugs for Huawei software engineer....
hamz22 said:
I will try some basic tests with Android Auto and report my findings. I have a Mate 10 Pro, firmware 8.0.0.125
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Ok. I have received the Sony head unit and had it installed on friday night and...........
I am having similar experiences to Snachez with some exceptions.
No sound in Google Play Music. Which I am very pissed off with. Sure, I could cancel Google Music, but I have a family account with multiple users. So that's not really an option. I have no choice but to take up a Spotify subscription as well as GPM. I truly believe this is an issue with the GPM app or AA and is not Huawei's fault. Goddamn you Google. (EDIT: Just scored 3 months of Spotify for $0.99. If Google can get there **** sorted by the end of March with the Music app, it won't be so bad)
Maps are fine. don't matter what resolution i run the phone at. Sadly this is probably the only part of AA that has worked as expected.
Phone call information does not display on my headunit. at all. I have a dialer / contacts info but that's it. It doesn't matter if i switch the phone between 720 or 1080p. phone call info does NOT come up on the headunit. Do i have to reboot the phone between resolution switches? Because I didn't try that.
rjan22 said:
You going to hate android auto belive me.
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Saying I hate it would be a bit strong. More unimpressed than anything else. Unless I need to use Google Maps, or charge my phone. This headunit is going to spend more time in BT Audio mode than AA
I have got phone functionality (call info, etc) to work in AA. But to do so I have to force close the Huawei dialler each and every single time before connecting the phone to the headunit.
[email protected] me, what an absolute pain in the arse. How did Google and/or Huawei not notice this???
On the upside though, it works when the phone's resolution is set to 1080p. what a relief because changing it to 720p everytime i want to use AA would just suck.
To all the folks that say phone / maps doin't work properly in 1080p. have you tried enabling Developer Options in AA and experimenting with some of the settings?

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