GUESS THE BRAND - Brand New Puzzle Game by GMonks( updated version 1.0.4) - Your Portfolio

We are a small 3 member gaming company called "GMonks". We have recently launched a mobile game app on the Android platform called "Guess The Brand". The concept of this Quiz game is very simple, and is based on our memory of all the print & television ads we see everyday around us. Using hints provided, the player has to guess famous brand’s icons and logos. We currently have 12 Fun levels carefully made for exciting Game play experience, at the same time keeping it very simple and fun for the end user. It has a very user friendly UI and we are constantly updating the app as we get more feedback from users. Please download and check it out on Google Play Store.

Related

SILPHEED Alternative

http://www.gungho.jp/silpheed_alternative/en/index.html
https://market.android.com/details?id=jp.gungho.silpheed_alternative&feature=more_from_developer
Updated:
August 5, 2011
Current Version:
1.1.2
A new entry of "SILPHEED" series has finally been released!
A few centuries have passed since humankind developed the technology to travel amongst the boundless sea of infinite stars...
Unknown forces attacking from the edge of the galaxy and making their way to our solar system.
Being short of armory, could the Space Frontier Guards protect against the fierce attacks and throw back their enemies?
A new entry of a full-scale space shooting franchise has joined in the lineup of Android Market!
[Applicable OS]
Android OS2.2 or later version
[Note]
Player can enjoy this game only with specified models listed in the page(http://www.gungho.jp/silpheed_alternative/sp_spec.html).
Please check this list before purchase.
When you launch this application, game data (150MB) will be downloaded automatically into your SD card.
You will be regarded as agreed to our End User License Agareement (http://www.gungho.jp/silpheed_alternative/sp_agreement.html) and Privacy Policy (http://www.gungho.jp/silpheed_alternative/sp_privacy.html) by download.
Nooo!! Why the best games aren't avalible for my country..
Phoenix Wright and now this!!
Cool game.
But whats the difference between the free and pay version?
rafuru said:
Nooo!! Why the best games aren't avalible for my country..
Phoenix Wright and now this!!
Click to expand...
Click to collapse
Download an app called 'market enabler' this app will help you to change your country

My first smartphone app : Cub3

Hello,
I would like to share with you my first app for Android and iOS: it is a simple and small game where you have move a cube using the accelerometer of the smartphone. I make this game to learn game development.
The are graphics are simple and i tried to make a stressful ambiance with the sounds.
It is called Cub3 and available on appstore and playstore.
You can find downloading links on my facebook page.
I hope you will have fun

[Q] 3 monetization strategies for a music player app - which is best?

Hey guys I'm developing a new music player app and at this stage I can see 3 distinct paths to go down for monetizing it. I'd really like to hear from and get the opinion of developers who have tried similar methods with a similar type of app, and what sort of results they saw.
Here's what I'm thinking:
1. Have a free version and a paid "pro" version. The free version would be fully functional, have the core features of the app and be good enough for most people (i.e. it wouldn't be cripple-ware, think Evernote). The pro version would have some advanced/cool extra features that enthusiasts would like.
2. Have a fully functional limited-time trial version (e.g. a 15-30 day trial). After which the user would be prompted to upgrade to continue using it or just continually nagged each time they open the app. I've seen that a couple of the popular music players for android have gone with this (e.g. poweramp, n7 player).
3. Keep the app completely free for the time being, just worry about listening to feedback, improving the app and making it the best possible experience for users. Only start thinking about monetization once a critical mass of users has been reached.
No. 3 is the "facebook" approach to monetization - getting a lot of users with the hope of being bought out. I don't really think it's appropriate for a music player app because it's not a social product with "viral growth" built into it. It also relies on the app being hugely successful... and while I'd like to be optimistic, the odds are stacked against that happening.
The problem with 1. is currently there aren't that many advanced features in the app. I've also tried the free+paid version approach with another android app and the results were pretty appalling - the paid version had something like 1% of the users of the free version.
Ad banners aren't going to work because it's a music player - 99% of the time users won't see the app on screen to see the ads.
Any ideas or other avenues to consider? Cheers
In my opinion you should try to create fully functional player and then release 2 versions: free and paid. If you will release player with many bugs people faster delete it than they download it.

BEST League of Legends WINDOWS PHONE APP

Hi guys,
After 8 months of work, we proudly announce the official launch of our new League of Legends app for Windows Phone!
In a few words, LoL in One provides the following functionalities:
- Champion information (stats, recommended items, counters, builds, …)
- Item information (cost, info, recipe) - Summoner profle information (ranked status, most played champions, match history, runes, masteries)
- Current game information. User can store a list of favourite summoners and have easy access to their current active game and profile stats.
- Favourite summoners in-game status
Our app is now available on the Windows Phone 8.1 and Windows Phone 10 stores here: https://www.microsoft.com/en-us/store/apps/lol-in-one/9nblggh5gs6w
For any other questions or suggestions related to the application, or if you experience a bug, please contact us at [email protected]
If you like our app, and you want to stay tuned for further updates, please like our facebook page here
Have fun with it, and good luck on the Fields of Justice!

[FREE][GAME] Pally! Let's Cross [iOS/Android]

Hi or should I say Yo pally's , I recently released a new game called "Pally! Let's Cross".
Its a simple crazy game idea I came up with and decided make a game out of it. I must say its actually fun and very challenging at times.
The game play is simple, jump through various carefully designed obstacles of moving obstacles while avoiding them. This had been built as an endless level based game so each level is randomly selected while playing.
Game is FREE so download, give back and rate.
Download (iOS): https://itunes.apple.com/us/app/pally-lets-cross/id1229169417?ls=1&mt=8
Download (Android): https://play.google.com/store/apps/...tscross.freegames.move.pushup.brain.simulator
Pally is a chicken? The image that I saw first in the video, I think, is a chicken.

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