[Q] Theme AOSX - Sony Xperia P, U, Sola, Go

I've tried just about every rom and kernel on this site for my Xgo, and I've found AOSX 4.4.4 to be the best overall. Problem is, there's no settings option for themes. I really like the Android L theme from this thread, (http://forum.xda-developers.com/xper...-apps-t2798153), so I've been messing around with trying to get it to take on my AOSX rom. I've tried Apktool, and HKthemer, trying to modify the Theme.apk and the phone's framework-res.apk, but always come up with errors about not finding source for files. The biggest part of the problem is that I don't know what I'm doing, but I've hit it lucky taking chances enough times before that I'm willing to keep trying. Any Ideas?
(I know that I could easily install a different launcher with a similar theme, but for one, I don't like additional launchers, and for two, I just want to figure it out)
Thanks

Related

[Q] New rom (or just launcher)?

The first thing I want to say is that my English is not really good. I hope you understand my questions.
I have an idea for a new Android rom, but I'm faced with a dilemma. I want to have as much as possible supported devices, so I also can just build a launcher apk which can be installed through Google Play. In this way all mobile devices with the minimal platform version can use it. The biggest problem is that I don't only want a replacement for the application launcher but also the notification drawer and everything else. Is it possible to replace them also? I don't think so, so I think I'll work on a custom rom.
The next problem is which base rom I would use if I really build a custom rom. It's most likely to use AOSP as base because it's clean. The question is which version of AOSP: Gingerbread, Ice Cream Sandwich, or the newest version Jelly Bean. You would probably say Jelly Bean because this is the newest version. The problem is the phone support. Gingerbread is supported on most phones. If I build ICS or JB the phones which are supported by Cyanogenmod are easy to support, because I can use their device files. The only problem is that my phone, the Samsung Galaxy Gio is not officially supported and the unofficial port is not really stable. I don't think it's a big problem to use this device files and just wait till the developer makes it more stable, but I don't know for sure.
The last thing I want to know is if it's really that simple to support multiple devices. If I read tutorials about porting existing roms to your device they all say you just have to add your device files to the source and compile it. But they never say something about the kernel. Most devices need another kernel because their hardware is different isn't it? Please explain me how this works.
I'm sorry about this hazy story, but please help me before I make wrong choices. Thanks on purpose.
Wietse
WietsedeVries said:
The biggest problem is that I don't only want a replacement for the application launcher but also the notification drawer and everything else. Is it possible to replace them also? I don't think so, so I think I'll work on a custom rom.
Click to expand...
Click to collapse
These changes you are talking about can be done. They are system changes so not supported by the android app installer.
Eg: Your notification drawer, status bar are part of SystemUI.apk. The source for this is can be found in the AOSP source code under android/frameworks/base/...
You can make your modifications, compile it into an apk and then make a flashable zip to replace the current one (or push it via a rooted adb console).
or you can compile the entire source code into a flashable zip (eg CM7,9 etc..) and use it a replacement ROM with your modifications.
This is the line between an application under the android runtime and the android runtime itself.
these files, under framework are part of the OS. so to provide a customized version of the operating itself is what people like to call ROMs.
Now ROMs (like any OS) are device dependant. Windows has the code to run in a lot of different hardware configs, but android aims to be small. It should have only the minimum required code to efficiently run itself on a device.
Thats the kernel. The kernel communicates with the hardware and so the rest of the hardware can happily talk to a working kernel and expect the hardware to function as advertised. Kernel is a simple program which goes into the RAM on system start and sits there directing the operation of the phone.
Kernel devs work on making sure the hardware and the android runtime work perfectly together. Now, in this imperfect world, not all sources are open, even though they should be. and therein the issue lies.
If you want to compile android from source and make sure it works on your phone, first you need to make sure you have the kernel with all the changes(patches) to it made by the vendor (chap who made the phone and bullied you into buying it) to get it working on your hardware.
If you dont have that, you have to do it yourself. Or wait for someone else to do it.
once you can compile android and get it working on your phone with all the itty bitty hardware working A-OK.. then you can browse through the source, make changes as per your individual requirements and compile it into a ROM.
see the changes to the OS are separate from the changes to the kernel. The kernel changes are for hardware-software interaction so they are phone SPECIFIC.
but changes to your custom android OS (ROM) can be "cherry-picked" from other ROM/gerrit/AOSP/CM/AOKP sources and put inside your own source tree to get included in your build.
so if you have all the device / kernel stuff from a working android distribution, you can take the source of another android distribution and swap the device stuff into it and see if it works.
hope this helps.
wingie6200 said:
These changes you are talking about can be done. They are system changes so not supported by the android app installer.
Eg: Your notification drawer, status bar are part of SystemUI.apk. The source for this is can be found in the AOSP source code under android/frameworks/base/...
You can make your modifications, compile it into an apk and then make a flashable zip to replace the current one (or push it via a rooted adb console).
or you can compile the entire source code into a flashable zip (eg CM7,9 etc..) and use it a replacement ROM with your modifications.
This is the line between an application under the android runtime and the android runtime itself.
these files, under framework are part of the OS. so to provide a customized version of the operating itself is what people like to call ROMs.
Now ROMs (like any OS) are device dependant. Windows has the code to run in a lot of different hardware configs, but android aims to be small. It should have only the minimum required code to efficiently run itself on a device.
Thats the kernel. The kernel communicates with the hardware and so the rest of the hardware can happily talk to a working kernel and expect the hardware to function as advertised. Kernel is a simple program which goes into the RAM on system start and sits there directing the operation of the phone.
Kernel devs work on making sure the hardware and the android runtime work perfectly together. Now, in this imperfect world, not all sources are open, even though they should be. and therein the issue lies.
If you want to compile android from source and make sure it works on your phone, first you need to make sure you have the kernel with all the changes(patches) to it made by the vendor (chap who made the phone and bullied you into buying it) to get it working on your hardware.
If you dont have that, you have to do it yourself. Or wait for someone else to do it.
once you can compile android and get it working on your phone with all the itty bitty hardware working A-OK.. then you can browse through the source, make changes as per your individual requirements and compile it into a ROM.
see the changes to the OS are separate from the changes to the kernel. The kernel changes are for hardware-software interaction so they are phone SPECIFIC.
but changes to your custom android OS (ROM) can be "cherry-picked" from other ROM/gerrit/AOSP/CM/AOKP sources and put inside your own source tree to get included in your build.
so if you have all the device / kernel stuff from a working android distribution, you can take the source of another android distribution and swap the device stuff into it and see if it works.
hope this helps.
Click to expand...
Click to collapse
Thank you very very much for your explanation! It's a pity it's impossible to hit multiple times "Thanks".
I think I'm going to make a modified SystemUI.apk but you didn't tell the application launcher is also in this file. Did you just forget this or is this stored in another file/folder? And the lock screen? And I want also to replace the boot animation if it's possible.
If I take the source files of the SystemUI.apk of AOSP ICS, does this work on every phone running ICS? Included CM, AOKP and other (smaller) custom roms? And my last question: Since SystemUI.apk a apk file is, is it possible to edit these files through Eclipse and build it in Eclipse? Or do I get errors?
//Edit:
Still another question: How much work is it to, as example, port a modified Gingerbread SystemUI.apk to ICS? (Or vice versa)
WietsedeVries said:
Thank you very very much for your explanation! It's a pity it's impossible to hit multiple times "Thanks".
I think I'm going to make a modified SystemUI.apk but you didn't tell the application launcher is also in this file. Did you just forget this or is this stored in another file/folder? And the lock screen? And I want also to replace the boot animation if it's possible.
If I take the source files of the SystemUI.apk of AOSP ICS, does this work on every phone running ICS? Included CM, AOKP and other (smaller) custom roms? And my last question: Since SystemUI.apk a apk file is, is it possible to edit these files through Eclipse and build it in Eclipse? Or do I get errors?
//Edit:
Still another question: How much work is it to, as example, port a modified Gingerbread SystemUI.apk to ICS? (Or vice versa)
Click to expand...
Click to collapse
Only way is through exchanging the png files since porting the whole .apk is impossible.
Sent from my Jelly Beaned Ace
Thanks for the answer. And do you also know the answers of the other questions?
Sent from my GT-S5660 using xda app-developers app
WietsedeVries said:
If I take the source files of the SystemUI.apk of AOSP ICS, does this work on every phone running ICS? Included CM, AOKP and other (smaller) custom roms? And my last question: Since SystemUI.apk a apk file is, is it possible to edit these files through Eclipse and build it in Eclipse? Or do I get errors?
//Edit:
Still another question: How much work is it to, as example, port a modified Gingerbread SystemUI.apk to ICS? (Or vice versa)
Click to expand...
Click to collapse
There are two roads you can go now - one is use apktool to *decompile* apk the apk file that you've taken from your phone, it doesnt convert the app to java source code but java bytecode in .smali files (like an assembly version of the source) but you will have access to the resource files (xml, images etc..) so you can replace them and create some new themes.
http://forum.xda-developers.com/showthread.php?t=1814441
http://forum.xda-developers.com/showthread.php?t=1760133
And no - a GB systemUI.apk will *NOT* work on ICS. It is very probable that any changes you make through any of these methods can brick you phone. So make sure you have CWM and a nandroid backup.
If you want to add/edit functionality within the source code of systemUI.apk, you need to learn how to compile Android from Source. i would suggest getting hold of the CyanogenMod source tree for your device and playing around with it.
Ginger bread is CM7 and ICS is CM9.
http://forum.xda-developers.com/showthread.php?t=1552090
once you have the full source tree, you'll find a folder called android/frameworks/base/core/...something../systemui/..
this will contain the javasource code for your application. Here you can edit stuff to your hearts content!
Note that this cannot be compiled standalone by eclipse. The Android build system must be used to compile this (cuz its a system app).
a nice resource i used when i was doing the same thing :laugh:
http://iserveandroid.blogspot.in/2011/01/how-to-implement-your-own-status-bar.html
cheers and have fun.

I just don't understand updater script and the framework-res.apk???

Maybe im starting a little bit above my head but I've finally been able to create my own builds of roms from source stock and cm thanks to all the info here which is pretty amazing the only time i run into problems is when i try to venture off into the custom world. My question is i guess I see so many references from devs to this and the updater script for obvious reasons i just wanted to know what it was and why their so important in the rom itself and in tweaks. Most importantly though where can i go to learn how to understand this stuff
What exactly is your question? The updater-script is like a manifest for the installation of the rom, it controls what gets copied where, and sets permissions. I'm sure it can/does do more, but I don't know too much myself. As far as the framework-res.apk goes, it is the "framework" for the rom. So among other things it hase the core color, animation, dimensions, etc xml's. It also has some of the system png's. I'll try to find some links, as I haven't really look before. Anyone else feel free to chime in with more info, or correct me if I'm wrong.
For updater-script, might want to look in my signature
#pitchblack5691#

Porting htc one roms to the max?

hey guys, just wondering how difficult it would be to do this and keep the finger print scanner. i (with no android developing experience) tried following a few tuts to try and port a 4.3 rom with little success, i managed to get it to start installing in cwm then to give a permission failure or something similar so yeah just a quick question
+1
Sent from my SM-N900V using Tapatalk
hectorz321 said:
hey guys, just wondering how difficult it would be to do this and keep the finger print scanner. i (with no android developing experience) tried following a few tuts to try and port a 4.3 rom with little success, i managed to get it to start installing in cwm then to give a permission failure or something similar so yeah just a quick question
Click to expand...
Click to collapse
Permission failure? Noob here too
I am guessing the ROM you tried to port checks for the Model number of the phone before flashing. What ROM did you try to port to and if you could post the instructions here we will make this the porting thread
Given that HTC One has all the custom ROM's and kernels we need devs or someone like us who can follow instructions to start doing it. I am sure we will get help from one another and end up with custom ROM's for the MAX.
I was also thinking of doing this but just to start with i don't want to look at the fingerprint scanner and may be later we could get it working.
I am certain most people would be willing to not have a working fingerprint scanner, as a trade off for a few custom roms/kernels...
Well to start you need to make sure your Meta-Inf directory is one from the Max, you should be porting from something with the same board as well which would give you less headaches in the long run. The One would be a good starting port since they use the same boards (msm8960 Snapdragon 600) The updater script in Meta-Inf needs to be pointing to the correct device. For example and this is just an example in the beginning of the updater script which is really the instructions for flashing the rom in recovery shouldn't say something like "get prop blah blah m7vzw" the m7 being the model # should be t6vzw if you were using a Verizon device etc etc.. All mount points need to be exactly what the Max's mount points are otherwise it will never flash.. The original One mount points aren't the same as the One Max. Also the kernel from the Max is a must, plus in system/lib you need the modules as well as hardware. In system/bin you need vold, vold is device specific. In system/etc you need vold.fstab again device specific stuff. The you need the hardware directory, which is touch capacitive buttons and LED's and what not. Those may be the same as the One since they are laid out the same.. The audio should most likely be the same but you would need to remove all the Beats Audio crap from system/etc since the One Max isn't a beats device.. GSM to GSM may be an easy port, CDMA to CDMA may be a little more difficult. Although they use libril-qc-qmi-1.so I think it is, that may be a typo but that's something like what the lib path will point to, the code may be slightly different in telephony for CDMA LTE devices. That would be found in framework.jar if applicable framework2.jar..
I could most likely easily get a port done, I'm just very limited to time.. Some of the tutorials out there are very generic and would kind of work well if you have 2 very identical devices with minor changes and manufactured around the same time small example would be like the HTC Desire and the HTC Thunderbolt.. That's a pretty straight forward port with some minor audio tweaks since sound image in system/etc is different and that as well are devices that would require a RIL hack as stated above with framework.jar... That right there would be strictly smali/baksmali hacking which I have some knowledge with but by no means a master of it lol... That is unless we had source for certain things but that isn't likely by no means... If anyone is interested in getting to work I'm more then willing I just sometimes have a hectic schedule... There is more to porting then just a few quick changes if you want a clean solid daily driver port... I started to port MIUI V5 just haven't really had much of a chance to test it. I have 3 MIUI ports built all slightly altered to eventually test different hacks..
The reason I chose MIUI V5 to port is because a good deal of HTC MIUI ROMs are based heavily on Sense.. Not many of them are AOSP based anymore which to me is kind of a shame.... The Chinese must have gotten tired of so many ports popping up with a lot of broken stuff because they all use to be AOSP based and to get them ported required a ton smali hacks and now when you decompile an actual source built official chinese MIUI rom and you diff out lets say services.jar from CM and services.jar from MIUI for every line of code like cdmareceiver.smali in CM in MIUI it's i.smali then cdmareceiver$1.smali in CM in MIUI it's 23.smali.... Those aren't actual lines those are just examples but they made it damn near impossible to properly diff stuff out.. You'd literally have to go through thousands and thousands upon thousands of lines to figure out which matches what and then make the changes you feel like need to be made and then hope you didn't break something in the process.... It sucks lol...
So yeah most of the HTC devices are now MIUI converted Sense based builds and I'm hoping are a little easier to port with less changes!! But I guess we'll see?!?!
Like I said, anyone wanting to work with me I will be more then glad to lend my knowledge of Android! I need someone to get me motivated again. I really miss working on Android and building stuff porting stuff whatever.. It's just fun! Plus we desperately need some form of a custom Android really really bad.... All of us do... I mean I'm Verizon, but Sprint, the International crew, all of us....
Lets pool all of our knowledge together and do some work!!! To all reading this if you are down contact me in this thread or PM me and lets get busy!
Murrda said:
Well to start you need to make sure your Meta-Inf directory is one from the Max, you should be porting from something with the same board as well which would give you less headaches in the long run. The One would be a good starting port since they use the same boards (msm8960 Snapdragon 600) The updater script in Meta-Inf needs to be pointing to the correct device. For example and this is just an example in the beginning of the updater script which is really the instructions for flashing the rom in recovery shouldn't say something like "get prop blah blah m7vzw" the m7 being the model # should be t6vzw if you were using a Verizon device etc etc.. All mount points need to be exactly what the Max's mount points are otherwise it will never flash.. The original One mount points aren't the same as the One Max. Also the kernel from the Max is a must, plus in system/lib you need the modules as well as hardware. In system/bin you need vold, vold is device specific. In system/etc you need vold.fstab again device specific stuff. The you need the hardware directory, which is touch capacitive buttons and LED's and what not. Those may be the same as the One since they are laid out the same.. The audio should most likely be the same but you would need to remove all the Beats Audio crap from system/etc since the One Max isn't a beats device.. GSM to GSM may be an easy port, CDMA to CDMA may be a little more difficult. Although they use libril-qc-qmi-1.so I think it is, that may be a typo but that's something like what the lib path will point to, the code may be slightly different in telephony for CDMA LTE devices. That would be found in framework.jar if applicable framework2.jar..
I could most likely easily get a port done, I'm just very limited to time.. Some of the tutorials out there are very generic and would kind of work well if you have 2 very identical devices with minor changes and manufactured around the same time small example would be like the HTC Desire and the HTC Thunderbolt.. That's a pretty straight forward port with some minor audio tweaks since sound image in system/etc is different and that as well are devices that would require a RIL hack as stated above with framework.jar... That right there would be strictly smali/baksmali hacking which I have some knowledge with but by no means a master of it lol... That is unless we had source for certain things but that isn't likely by no means... If anyone is interested in getting to work I'm more then willing I just sometimes have a hectic schedule... There is more to porting then just a few quick changes if you want a clean solid daily driver port... I started to port MIUI V5 just haven't really had much of a chance to test it. I have 3 MIUI ports built all slightly altered to eventually test different hacks..
The reason I chose MIUI V5 to port is because a good deal of HTC MIUI ROMs are based heavily on Sense.. Not many of them are AOSP based anymore which to me is kind of a shame.... The Chinese must have gotten tired of so many ports popping up with a lot of broken stuff because they all use to be AOSP based and to get them ported required a ton smali hacks and now when you decompile an actual source built official chinese MIUI rom and you diff out lets say services.jar from CM and services.jar from MIUI for every line of code like cdmareceiver.smali in CM in MIUI it's i.smali then cdmareceiver$1.smali in CM in MIUI it's 23.smali.... Those aren't actual lines those are just examples but they made it damn near impossible to properly diff stuff out.. You'd literally have to go through thousands and thousands upon thousands of lines to figure out which matches what and then make the changes you feel like need to be made and then hope you didn't break something in the process.... It sucks lol...
So yeah most of the HTC devices are now MIUI converted Sense based builds and I'm hoping are a little easier to port with less changes!! But I guess we'll see?!?!
Like I said, anyone wanting to work with me I will be more then glad to lend my knowledge of Android! I need someone to get me motivated again. I really miss working on Android and building stuff porting stuff whatever.. It's just fun! Plus we desperately need some form of a custom Android really really bad.... All of us do... I mean I'm Verizon, but Sprint, the International crew, all of us....
Lets pool all of our knowledge together and do some work!!! To all reading this if you are down contact me in this thread or PM me and lets get busy!
Click to expand...
Click to collapse
this was exciting to read, best of luck
I am going to get Ubuntu installed today and then Android Kitchen here i come!
pradeepvizz said:
I am going to get Ubuntu installed today and then Android Kitchen here i come!
Click to expand...
Click to collapse
You can always use Cygwin on windows. there is a how to cook a rom tutorial in the General Android Dev forum.
DeadPhoenix said:
You can always use Cygwin on windows. there is a how to cook a rom tutorial in the General Android Dev forum.
Click to expand...
Click to collapse
Thanks, i just installed it via virtual box without disturbing my system.
Just got android kitchen up and running, on prting sides of things got further this time, into aroma installes but error 7 which suggested earlyer is to do with mount points, if anyone could happen to help with theese it would be fab ))
Ok this is good start, i am proud of us here
I have got Android Kitchen running on my Ubuntu via virtual box.
I tried to set my working folder and tried tried to import my TWRP stock ROM backup. It seems like Android kitchen will require a CWM backup and TWRP does not seems to work.
With the TWRP backup i got this error
NON-YAFFS/NON-TAR FILE FORMAT DETECTED IN ROM
Click to expand...
Click to collapse
So i have just restored stock ROM on my phone, flashed CWM and now backing up my Stock ROM to COOK ANDROID
@[email protected] did you miss this thread just kidding, I know you have got a hectic schedule.
Again i am extremely happy to see ppl starting to develop ROM's!
Thanks for your encouragement @Murrda
No problem.. I'm home from work already and I'm off for the next 3 days so I'm actually going to get back to working on some ports. Anyone need a hand with anything as far as questions or setting up Linux or a dev environment please feel free to hit me up!
pradeepvizz said:
Ok this is good start, i am proud of us here
I have got Android Kitchen running on my Ubuntu via virtual box.
I tried to set my working folder and tried tried to import my TWRP stock ROM backup. It seems like Android kitchen will require a CWM backup and TWRP does not seems to work.
With the TWRP backup i got this error
So i have just restored stock ROM on my phone, flashed CWM and now backing up my Stock ROM to COOK ANDROID
@[email protected] did you miss this thread just kidding, I know you have got a hectic schedule.
Again i am extremely happy to see ppl starting to develop ROM's!
Thanks for your encouragement @Murrda
Click to expand...
Click to collapse
Murrda said:
No problem.. I'm home from work already and I'm off for the next 3 days so I'm actually going to get back to working on some ports. Anyone need a hand with anything as far as questions or setting up Linux or a dev environment please feel free to hit me up!
Click to expand...
Click to collapse
heyy i could use some help doing this part in android kitchen. straight from android kitchens page but i can't seem to get the recovery.fstab out anyway! im on t6ul verson of the max by the way thanks
/HIDE (sorry dont know how to get this to work (forum noob here too)
Create a file under the kitchen's /tools/edify_defs folder, with the name being the same as the value of ro.product.device (found in your device's /system/build.prop file).
If the stock ROM images for your device contain the recovery.img file, extract its files from the kitchen menu: Advanced --> Tools for boot image --> Extract from boot.img/recovery.img in any folder. Then, open up its ramdisk folder, and look for /system/etc/recovery.fstab or /etc/recovery.fstab or similar FSTAB file location. Open this file to find the mount points.
See the template file in the edify_defs folder to see how to set the mount points inside the file you created. Look at the other files in that folder for examples on how to do it.
managed to flash something and get mounting things sorted ))), getting an interesting navy green screen when booting now, will let you know on further developments. its a vanilla android rom i tried insertcoin-m7-google-edition_5.0-1 to be exact
hectorz321 said:
managed to flash something and get mounting things sorted ))), getting an interesting navy green screen when booting now, will let you know on further developments. its a vanilla android rom i tried insertcoin-m7-google-edition_5.0-1 to be exact
Click to expand...
Click to collapse
Good start mate! awesome!
update, getting a boot logo now which is great but im in a bootloop and have no idea where to start, iv been looking on trying to get logcat and such running but no success yet. Any advise anyone?
hectorz321 said:
update, getting a boot logo now which is great but im in a bootloop and have no idea where to start, iv been looking on trying to get logcat and such running but no success yet. Any advise anyone?
Click to expand...
Click to collapse
Which guide are you following? i just cooked a ROM today first time. I made the stock ROM for the T6UL.
---------- Post added at 08:34 PM ---------- Previous post was at 08:34 PM ----------
ooo, Merry Christmas everyone
Yeah I've been trying to port gpe over to the max but I think I need the gpe kernel ported too.. I used the Max Sense kernel for it and I get a bootloop or frozen boot logo after install with no hope of getting a logcat. I didn't move the Max sense update-binary but don't think that would be an issue, both since Its gpe and I'm using aroma..
Sent from my HTC One using XDA Premium 4 mobile app
HolyAngel said:
Yeah I've been trying to port gpe over to the max but I think I need the gpe kernel ported too.. I used the Max Sense kernel for it and I get a bootloop or frozen boot logo after install with no hope of getting a logcat. I didn't move the Max sense update-binary but don't think that would be an issue, both since Its gpe and I'm using aroma..
Sent from my HTC One using XDA Premium 4 mobile app
Click to expand...
Click to collapse
Got to exactly the same point as you, reading several tutorials online i came across this interesting line "To port Sense you have to unpack the boot.img of your base rom and edit the init.rc to change the bootclasspath and match it with the port one" which is what iv done but also got stuck in a bootloop, looking at the two kernels are are a few differences in them. I think that might be they key.
hectorz321 said:
Got to exactly the same point as you, reading several tutorials online i came across this interesting line "To port Sense you have to unpack the boot.img of your base rom and edit the init.rc to change the bootclasspath and match it with the port one" which is what iv done but also got stuck in a bootloop, looking at the two kernels are are a few differences in them. I think that might be they key.
Click to expand...
Click to collapse
Yeah, i know for the kernel, without being able to mess with the zimage, the sense max kernel lacks the init.environ.rc from gpe, the fstab file is different(at least file extension), and there's a few things that point to sense files or folders that don't exist on gpe. Currently there is no released source for the max yet :'( so unless someone knows how to do it manually and hasn't shared HOW to do so, I just have to wait.. Hopefully it won't be too long.
Sent from my HTC One using XDA Premium 4 mobile app

[ROM] [AOSP-5.1.1] Starship-Nexus_Hammerhead-Class (6/18/5015)

So it has been a long time in the works and feels like have been working on this forever. First it was an AOSP Rom, then Caf and at some point both. For now the Rom is AOSP 5.1.1 based.
Is still not 100% but have decided to just go ahead and post the Rom and improve and update.
If you have seen the Test Flight CM based version that had been posted with the Starship Kernel the overall theme is pretty much the same.
The mission now is to first go over a few parts of the theme that bug me or did not translate well in the CM to AOSP Transition such as lightening up some text so is easier to read with darker backgrounds. Second mission is go over every APK one by one and fine tune the theme and add in any extra features. Will post an update as each APK has been completed. Most of the work is done in some form or another but have spent ages nitpicking everything to death and have an external drive filled with already completed images, Colour XML's and lots of uncommitted features so updates will come rather quickly. Honestly at this point am just going to start with the APK's in Alphabetical order so if you like the Rom and theme but a few particular things bug you just let me know and I will not mind jumping ahead. Also with each Rom update not only expect app and theme improvements but kernel and other system enhancements as most are already lined up and just need to be tested in the Rom's new incarnation. It has probably seen some better days but with my constant picking and changing have gone back and forth with so many things I think its best to just post so Starship is out there and now start finalizing. What is currently posted is bare bones themed and featuring a Kernel I have also spent almost a year working on. If you had used the Kit-Kat version of Starship then already know how fast the Rom will be improved and updated based on legitimate feedback. I know I am making things out like this is an incomplete Rom but have been using and been very happy with what is posted as my daily. Yes still need to improve a few things but the truth is I am never happy with anything I do and would have kept changing direction until Android N.
Until next time keep looking up!!
Installing
This version was not compiled using the new block based zip format so will take a bit longer when flashing the Rom. Just a warning for anyone who may think something is wrong. It Just takes a minute longer to flash.
Otherwise besides first performing the usual Wipe of Caches, System and Data also recommend flashing the Rom first, Gapps second and SuperSU last.
Downloads
Starship Rom
https://www.androidfilehost.com/?fid=24052804347762130
G-Apps
I recommend using the Banks 5.21.15 version of Gapps and have posted a link below. I don’t like reposting someone else’s work but just now discovered the 6.17.15 version seems glichy during the set-up wizard sometimes needing to be in landscape mode when making a selection so have reposted the version used during testing. Have also posted a link to the 6.17.15 version but found for example during the restore option selecting done will only register the selection in landscape mode.
BaNkS-dynamic-gapps-L-5-21-15
https://www.androidfilehost.com/?fid=24052804347762124
BaNkS-dynamic-gapps-L-6-17-15
http://fitsnugly.euroskank.com/?rom=banks&device=gapps
SuperSU
https://download.chainfire.eu/696/SuperSU/UPDATE-SuperSU-v2.46.zip
Kernel
I will continue keeping a separate thread for Starship Kernels that may update faster than the Rom so can keep a look out here.
http://forum.xda-developers.com/goo...t/kernel-starship-kernels-01-08-2014-t2997470
In staying with the Rules will find Source for the Kernel that is included here
https://github.com/Starship-Android/android_kernel_lge_hammerhead-starship/commits/lollipop
Starship Github
https://github.com/Starship-Android
Donations
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MMEVCWUX83SXJ
I am not responsible for any effect using the downloads from this forum my have on any device and you download and use at your own risk.
Screen Shots

How to theme xiaomi miui/nougat roms

Hello, I would like to customize the phone more to my preferences and I would like to edit the systemui etc, I've tried looking for systemui, but just couldn't find it, I am using aosp extended, and when I looked for the systemui.apk in the system folder, its just not there. I used to work a bit with those things a few years back, but I don't know if its different because miui is maybe built differently or just android changed the way files are compiled or anything. Anyway, if someone could shortly explain to me how to edit miui/any custom rom system files, or give me a guide that fits miui, I would really appreciate it, thanks.
anyone pls? :\

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