Apps developed in Android Development Kit run in non-Java supporting mobiles? - Android Q&A, Help & Troubleshooting

Since Android Development Kit(ADK) creates applications by writing the code in JAVA, will the app run on mobiles which don't support java.
In short will an app developed in ADK, which accepts Java code run on mobiles like OnePlus One which don't support java?
Please explain your answers a bit.
What are the other softwares in which I can create Andorid apps with other languages like C/C++?Does games like Flappy bird, Clash of Clans made in ADK or it requires some other software & knowledge of another language as well?

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How to write code with an Android device?

Hi all, with this thread I'd like to share with the community, and with your help of course, knowledge and Android apps to develop in differente programming languages using an Android device.
I tried several IDEs and I've always spent a few time to search and try them, so now would be great if anyone'll share his opinion and which IDE he use, either to simple script or big programme.
At the moment I don't have available any Android Device, so I can't test them, and make any video. (Soon I'll buy a tablet)
Jave
Sand IDE for Java developers (free) https://play.google.com/store/apps/...GwsMSwxLDEsImNvbS5qaW1teWNoZW4uYXBwLnNhbmQiXQ..
Java/C++
AIDE - Android IDE - Java, C++ (free) https://play.google.com/store/apps/...pps#?t=W251bGwsMSwxLDEwOSwiY29tLmFpZGUudWkiXQ..
AIDE Premium Key (9,99€) https://play.google.com/store/apps/...GwsMSwxLDEwMiwiY29tLmFpZGUucHJlbWl1bS5rZXkiXQ..
Arduino
ArduinoDroid - Arduino IDE (fee) https://play.google.com/store/apps/details?id=name.antonsmirnov.android.arduinodroid
I'll make videos as soon as I buy the tablet.
Write here which you tried!!!

For developing android games help

Kindly help how to develop the android games and to tell what kind of architecture to follow and tell me the some the reference guides and some extra tips and reply as soon as possible
Regards
Praveen kumar
Welll... you need to learn Java language because all Android games and apps are written in Java, then visit http://developer.android.com for Tools, Kits, trainings and much more....
If you want to write your apps and games in C, C++ rather than java, you can use Android NDK.
You can learn these language in webpages and downloadable pdfs.
The most important thing you need to do in order to learn these languages are patience and very hardwork + much effort.
You must be working on them everyday and also you can't really learn any programming language in weeks, you will only know the basics of them in several months or year (Depends on your knowledge and hardwork).

Just Curios

What are the advantages of developing android apps in C++ rather than in JAVA?
The biggest advantage for me is that you can have a shared codebase between the platforms.
The best example is creating cross-platform games. If you write the game code in C++ you only need to write a small amount of code specific for current platform (e.g. Android) that just runs your C++ code right after the start.
Just take a look at Cocos2D-x game engine project (its open-source) and how many platforms it supports because its written in C++.
What are the advantages of developing android apps in C++ rather than in JAVA
OkieKokie said:
What are the advantages of developing android apps in C++ rather than in JAVA?
Click to expand...
Click to collapse
Mainly for game. Most of the mainstream 3D engine are written in C/C++, so for game developer, they can make use of the current c/c++ 3D engine directly without rewriting from scratch.

Android Game C++ SFML or Android Studios Or C# Monogame ?

Hello all ^^
Am a rookie programmer, and i want to make an MMORTS game like OGame but for Android. I am good at Oracle, SQL, Java and about average at C++ (with little over 6 months training in my college)
so i got a question please forgive me if i said something wrong or ignorant, cause am still a rookie just starting into the world if programming
the game will be pretty much like Ogame but with little animations (u know like blinking lights on buildings and some very basic and simple ship battle animation). Other than that most of the game will be text based just like Ogame
build buildings
research tech
build ships
farm others
harvest resources
should i use C++ with SFML(Simple and Fast Media Library) or should i start with Android Studio ? Or C# And Monogame ?
the thing is i want to implement in app purchases and ads and premier memberships.
can i do that in a game written in C++ using SFML and ported to android platform? or am i better off using Android Studio cause it will be easier to incorporate them into my game using Android Studio.
my concern about using Android Studio is i dont see it having a good 2D library, or atleast a capable one like SFML and one of my seniors said 2D libraries in android studio are primitive and a pain to use
please suggest me which one to pick ?
we are a team of 2 members
am the programer and one of my friend who is a rookie designer

How to Support V-Play on Your Raspberry Pi!

Hi Folks,
Just wanted to let you all know that V-Play is now supported on your Raspberry Pi! You can find all the details on the V-Play Blog.
V-Play is a cross-platform development framework. We support mobile game and app developers with the V-Play Game Engine, V-Play Apps and V-Play Plugins.
Our goal is to help developers make their app or game in the fastest and easiest way possible. V-Play allows you to develop your project in days and deploy it to all of the major app stores from one machine. Using the power of JavaScript and QML, you can develop your app or game using 10 times less code than C++. With V-Play, you can also move seamlessly between app and game development using the same skill set and tools for both.

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