Screen Color Temperature and Accuracy - LG G5 Questions & Answers

Hello,
I'm just looking for some real user feedback on the display quality, specifically the color temperature / accuracy. Detailed reviews posted outline indicate that the "white point" performance of the G5 is relatively poor, resulting in noticeable blue tint for white backgrounds.
1) I understand that there is some amount of screen adjustment provided by through accessibility settings. Can anyone confirm if this helps to reduce any blue tintedness or if there are other mechanisms to do so?
2) Can anyone just provide feedback on the screen performance in this regard?
Thanks.

I have the unlocked RS988 model, and yes the display is a bit "cool" for my liking. I installed Bluelight Filter and was able to use one of the color filters (brown) set to 8% which has helped.

Related

[Q] Additional ways to adjust display colour balance for video playback...?

First off, grovelling apologies for what is probably a painfully newbie-ish question - I am entirely new to Android phones. I have tried searching - came across this thread, for example: http://forum.xda-developers.com/showthread.php?t=1124669 - but haven't found much in the way of practical solutions yet. This may conceivably be more of an "Android question" than a "Galaxy S2 question" as well, I'm not sure....
Anyway: one of things I use my phone for an awful lot is watching videos. What I'd like to be able to do is get the the display a little closer to a properly callibrated TV - so the whitepoint should be somewhere near D65, proper white balance across the whole grey-scale, the gamma somewhere near 2.2 across the scale, primary colours not too saturated, and so on.
The main problems at the moment seem to be that the white point is pushed quite badly towards the blue, and that the green primary colour is oversaturated (this is in line with the findings in the thread above). So my question is: what can one do about this?
I've investigated the "Display" settings menu, and discovered the "auto-adjust screen power" option which (again, according to the thread above) improves the gamma (reducing black-crush) at the cost of somewhat reducing maximum brightness. I've also spotted the "background effect" option; setting this to "Movie" makes colours a bit less over-saturated, but green saturation still isn't right. And within the standard video-playing application I've got the "colour balance" set to "Warm", which helps with the blue push a little, but not enough.
Are there any other display adjustment/callibration options that I've missed? Are there any apps which allow the display characteristics to be tweaked? And are there any 3rd-party video-playing apps which allow more precise callibration of the overall colour balance without compromising playback performance?

[APP] Increasing viewing angles and better contrast

Do you feel annoyed with SP bad viewing angle?
I HAVE A SOLUTION FOR YOU!!
FEATURE:
- Improved viewing angles
- Yellowish screen colour vanish and changing into white (like IPS panel)
- Very good in low light usage
HOW TO:
- Download screen filter on Playstore (free)
- Open it and set to 48%-50%
- Tilt your phone and enjoy better viewing angles!
DISCLAIMER:
- May decrease maximum screen brightness. Solution: turn off screen filter or reduce value
- Eating light ram, about 3-10 mb only
- Don't use very low value or you will suffer very low brightness and cannot see anything!
CONS:
- Decreasing in screen contrast
- A few unnatural colours
Cheers
What an interesting app. It makes colors a little bit less natural, but it indeed impproves viewing angles and it's perfect for when I use the phone at nights. Certainly something I missed from stock roms.
Thanks for sharing.
wiidbzxt said:
What an interesting app. It makes colors a little bit less natural, but it indeed impproves viewing angles and it's perfect for when I use the phone at nights. Certainly something I missed from stock roms.
Thanks for sharing.
Click to expand...
Click to collapse
You're welcome, if you find more it's usefullness, feel free to share here and I'll add to this thread
it will improved viewing angles but it lose the contrast side
Nocturno
Theres a similar app called Nocturno that I used to read at night in another phone with a very bright screen
reynaldi3 said:
Do you feel annoyed with SP bad viewing angle?
I HAVE A SOLUTION FOR YOU!!
FEATURE:
- Improved viewing angles
- Yellowish screen colour vanish and changing into white (like IPS panel)
- Very good in low light usage
HOW TO:
- Download screen filter on Playstore (free)
- Open it and set to 48%-50%
- Tilt your phone and enjoy better viewing angles!
DISCLAIMER:
- May decrease maximum screen brightness. Solution: turn off screen filter or reduce value
- Eating light ram, about 3-10 mb only
- Don't use very low value or you will suffer very low brightness and cannot see anything!
CONS:
- Decreasing in screen contrast
- A few unnatural colours
Cheers
Click to expand...
Click to collapse
worth trying
Hmmm looks interesting, thx !

Blue light Filter problem with apps on playstore

Hi ,
I have noticed a problem in blue light filter in apps available in market.
They ask for permission for drawing over apps. And the effect they produce is not similar to reducing blue color but putting a yellow/brownish layer, which makes black look brownish. When compared to the bluelight filter option given in the ROM itself , there is noticeable difference. The color doesnot look washed out. Black is still black. And the sharpness is maintained. Only thing is it lowers blue light emission from screen.
I have Samsung Galaxy Note 4 with Marshmallow and it doesnot have inbuilt bluelight filter. I want to stay with same ROM but am ready to root device if some application can actually modify contrast. I have heard that screen resolution can be modified with adb so i am ready to experiment color correction through that as well.
Hoping for a early reply,
Thanks
Ankit

Ghosting issue ? ?

So is it pretty obvious , or does ghosting usually happens on low brightness on every AMOLED display or is this phone only suffering from this ?
(I saw ghosting while I was horizontally scrolling a black picture of a gray background).
Can anyone confirm this for me ? ( Not a huge issue though , it doesn't happen after the brightness is increased)
Try with this image in lowest brightness
Zoom in and move it left and right you will see a trail of weird color trailing the black circle.
its normal for amoled displays
almost all amoled screen leave purple trails when switching from pitch black to some other color pixels.. don't worry about it
Ya when scrolling in app drawer the icons looks like wobbling.
Yes this has been the case in my Realme XT as well. When you have black background in the app drawer and there is any app icon that is dark you see the icons changing their shape while we scroll.
Even in YouTube when you turn on the Dark Mode and there is any video that is pitch black you may see it leaving a trail when you scroll through the feed. This is more often when screen is in low brightness. Is this issue for all other phones with Amoled panel or only with Realme XT ?
Amoled panels basically has the lowest response time in any display technology format except "Ink Display". Every individual pixel lights up individually from switch off (black) to on (any color). Higher the brightness means higher the color spectrum shining into your eyes and thus it let you see no ghosting while at peak brightness. It's still happening but we dont usually see that clearly. Ghosting is very natural phenomenon of Amoled technology. Also these budget Amoled panel tends to big fan of burn out. So make sure you are using live wallpaper that changes or moves (stock one that comes with the ColorOS is good enough).

General Getting correct white balance on S23U screen in vivid mode

Anyone who wants to adjust the white balance of vivid screen mode to 6500k - here are my settings, done with a laser spectrophotometer. Gamma is 2.207289 and delta E is 0.3
While every screen is a little different and ideally needs its own calibration, these settings should probably be better than the default settings. with all sliders cranked up to 100%.
With sRGB set on in the developer settings, you'll get a natural looking photo with very slightly more saturated colours than the equivalent photo displayed on a fully calibrated and profiled wide-gamut desktop monitor (it's worth noting that in natural screen mode, the match is very accurate when compared to my monitor and if you're wanting colour accuracy above all, then put it into natural mode)
In the screenshot below, there are four white dots to the right of the green slider position and one white dot to the left of the blue slider position. The red slider is at 100%.
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"lightbox_start_slideshow": "Start slideshow",
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dl12345 said:
Anyone who wants to adjust the white balance of vivid screen mode to 6500k - here are my settings, done with a laser spectrophotometer. Gamma is 2.207289 and delta E is 0.3
While every screen is a little different and ideally needs its own calibration, these settings should probably be better than the default settings. with all sliders cranked up to 100%.
With sRGB set on in the developer settings, you'll get a natural looking photo with very slightly more saturated colours than the equivalent photo displayed on a fully calibrated and profiled wide-gamut desktop monitor (it's worth noting that in natural screen mode, the match is very accurate when compared to my monitor and if you're wanting colour accuracy above all, then put it into natural mode with sRGB toggled on in developer settings)
In the screenshot below, there are four white dots to the right of the green slider position and one white dot to the left of the blue slider position. The red slider is at 100%.
View attachment 5834505
Click to expand...
Click to collapse
That looks identical to how my N10+ looks in natural mode @50% brightness.
Color/gamma calibration/accuracy are excellent on the N10+.
dl12345 said:
Anyone who wants to adjust the white balance of vivid screen mode to 6500k - here are my settings, done with a laser spectrophotometer. Gamma is 2.207289 and delta E is 0.3
While every screen is a little different and ideally needs its own calibration, these settings should probably be better than the default settings. with all sliders cranked up to 100%.
With sRGB set on in the developer settings, you'll get a natural looking photo with very slightly more saturated colours than the equivalent photo displayed on a fully calibrated and profiled wide-gamut desktop monitor (it's worth noting that in natural screen mode, the match is very accurate when compared to my monitor and if you're wanting colour accuracy above all, then put it into natural mode with sRGB toggled on in developer settings)
In the screenshot below, there are four white dots to the right of the green slider position and one white dot to the left of the blue slider position. The red slider is at 100%.
View attachment 5834505
Click to expand...
Click to collapse
Srgb option disappears when you switch to Natural.
erik2041999 said:
Srgb option disappears when you switch to Natural.
Click to expand...
Click to collapse
Yeah, it does. I'd imagine it's forced to on...
erik2041999 said:
Srgb option disappears when you switch to Natural.
Click to expand...
Click to collapse
Not needed... if correctly calibrated from the factory. Color/gamma calibrating by eye is impossible... it won't work.
If you use the phone a lot in the sun ( definitely not recommended!) the vivid setting will help compensate for the bright light color washout.
Noted, thank you and thank you.
dl12345 said:
Anyone who wants to adjust the white balance of vivid screen mode to 6500k - here are my settings, done with a laser spectrophotometer. Gamma is 2.207289 and delta E is 0.3
While every screen is a little different and ideally needs its own calibration, these settings should probably be better than the default settings. with all sliders cranked up to 100%.
With sRGB set on in the developer settings, you'll get a natural looking photo with very slightly more saturated colours than the equivalent photo displayed on a fully calibrated and profiled wide-gamut desktop monitor (it's worth noting that in natural screen mode, the match is very accurate when compared to my monitor and if you're wanting colour accuracy above all, then put it into natural mode with sRGB toggled on in developer settings)
In the screenshot below, there are four white dots to the right of the green slider position and one white dot to the left of the blue slider position. The red slider is at 100%.
View attachment 5834505
Click to expand...
Click to collapse
Cheers buddy, it's really help, like it now looks great.
Sorry if this is a silly question but where on the Cool/Warm scale do you have your marker, there are 5 dots there but these aren't shown on your screenshot above.
Thank you for these settings, much appreciated.
Guess this doesn't matter at all when using Eye comfort shield?
That cool/warm slider is a very blunt instrument, so it remains exactly in the middle with the settings I showed for the RGB sliders
Eye comfort shield messes with the white balance by reducing the blue component, so while you have it activated, you're right that this doesn't matter
dl12345 said:
That cool/warm slider is a very blunt instrument, so it remains exactly in the middle with the settings I showed for the RGB sliders
Click to expand...
Click to collapse
Great, thank you very much.
I found using the Eye Comfort Shield fixed the white balance AND restored the saturation level of the the S22 Ultra. I prefer cooler tones so I set it all the way to the left. By default, the S23 Ultra screen is less vibrant than the S22 Ultra so this works great.
Thanks for this.
If you get chance, can you check some different areas of the screen with a white background to check uniformity. Mine seems a bit brighter in certain areas. Just wondering if I've got a duff one or not.
blackhawk said:
That looks identical to how my N10+ looks in natural mode @50% brightness.
Color/gamma calibration/accuracy are excellent on the N10+.
Click to expand...
Click to collapse
No it's not. It's ok for 3 years ago but in terms of today it's average.
cledee said:
No it's not. It's ok for 3 years ago but in terms of today it's average.
Click to expand...
Click to collapse
The in depth test results on any variable refresh rate display will show the fallacy of your statement.
They are impossible to accurately calibrate across their many brightness/refresh ranges.
The brightest variable alone skews color calibration/accuracy which has a exponential effect on the gamma calibration.
This is one big reason I blew off the N20U was it's variable rate display. In terms overall color accuracy/calibration/viewing angle color shift the N10+ is one of the best smartphone displays ever produced. There are dozens of test parameters.
Samsung can't even get their basic display lamination technology right now let alone the much more difficult display color calibration. In Samsung's defense variable refresh rate displays are impossibly hard to color calibrate through their many brightness/refresh rate ranges. The differences are small but there. The higher brightness levels of these newer displays are making calibration even more difficult like it wasn't bad enough already.
This N10+ display has well over 8K hours on it and is still perfect. Zero detectable flaws or pixel fading; excellent longevity. Time will tell... ain't bragging but you see how chill I'm hanging.
dl12345 said:
Anyone who wants to adjust the white balance of vivid screen mode to 6500k - here are my settings, done with a laser spectrophotometer. Gamma is 2.207289 and delta E is 0.3
While every screen is a little different and ideally needs its own calibration, these settings should probably be better than the default settings. with all sliders cranked up to 100%.
With sRGB set on in the developer settings, you'll get a natural looking photo with very slightly more saturated colours than the equivalent photo displayed on a fully calibrated and profiled wide-gamut desktop monitor (it's worth noting that in natural screen mode, the match is very accurate when compared to my monitor and if you're wanting colour accuracy above all, then put it into natural mode)
In the screenshot below, there are four white dots to the right of the green slider position and one white dot to the left of the blue slider position. The red slider is at 100%.
View attachment 5834505
Click to expand...
Click to collapse
Hello, good day to you, could you please elaborate on that? I'm not knowledgeable enough but as I do understand is that vivid mode uses wider DCI-P3 color gamut (on some percentage) so why do you suggest to use sRGB in developer settings?Also you said that natural mode looks more accurate than vivid in comparison with your display (you didn't tell if it is wide gamut, but mentioned earlier "...fully calibrated and profiled wide-gamut desktop monitor...", so I assume you have exactly this one), as I get it , this can be true if your monitor has a sRGB emulation because other spaces should make same colors more vibrant, saturated. Again, I can not say it for a fact, just want to know whether I'm right or wrong, would be glad to read explanation on how actually things work, thanks in advance.
SLEStyler said:
Hello, good day to you, could you please elaborate on that? I'm not knowledgeable enough but as I do understand is that vivid mode uses wider DCI-P3 color gamut (on some percentage) so why do you suggest to use sRGB in developer settings?Also you said that natural mode looks more accurate than vivid in comparison with your display (you didn't tell if it is wide gamut, but mentioned earlier "...fully calibrated and profiled wide-gamut desktop monitor...", so I assume you have exactly this one), as I get it , this can be true if your monitor has a sRGB emulation because other spaces should make same colors more vibrant, saturated. Again, I can not say it for a fact, just want to know whether I'm right or wrong, would be glad to read explanation on how actually things work, thanks in advance.
Click to expand...
Click to collapse
Yes, my monitor is wide-gamut. I'm not 100% sure exactly what you're asking, although I'll try to give a short explanation on colour management. This info is not specific to phones. It's general colour management information. There are lots of resources on the net if you wish to learn more. Some of the info below is guesswork, since Samsung's colour management is a bit of a black box.
Android 13 is colour managed. That is to say, ostensibly it has all these components for a fully colour managed workflow, although many apps are still not colour managed.
On a properly calibrated and profiled desktop system, any photo should display using the same colours and look identical to the way the same image displays on a different fully calibrated and profiled monitor. For example, a calibrated and profiled AdobeRGB monitor should display an identical sRGB colourspace image to a properly calibrated and profiled sRGB monitor. This is how it should be.
Take, for example, the RGB value RGB(255,0,0). On a wide-gamut monitor, this maximal red value will be a deeper shade of red than on a smaller gamut sRGB monitor. So when no colour management is present, this would mean that instead of displaying the correct sRGB red primary colour, a wide-gamut monitor would display its version of the red primary, which is way more saturated (deeper) than the sRGB red primary. Colour management ensures that the sRGB red primary will map to the equivalent red hue in the wider monitor gamut and thus display correctly.
On the S23U, the display device profile shipped with the device appears to be non-standard and deliberately displays more saturated colours - I assume this is precisely what is intended by the "Vivid" setting in Display Settings. It looks almost as if no mapping is being applied between the image's sRGB colourspace and the wider display gamut, resulting in more saturated colours. Why Samsung chooses to do this, I don't know - it's probably because these cartoonish looking colours are seen as a desirable marketing feature. Without access to the source code or detailed technical documentation on Samsung's colour management implementation, it's just guesswork as to what they're doing. It's why the icons look more saturated in vivid mode: their sRGB colour value is being displayed in a wider-gamut space, resulting in a more saturated colour.
To partially fix this, setting sRGB on in Developer Settings is supposed to force the display's gamut to emulate sRGB when displaying pictures and so the image colours display as intended rather than in the over-saturated form that Samsung thinks consumers want (although it seems to be less than perfect in its emulation of sRGB to be honest, as it still looks a little more saturated than when using the Natural colour scheme). One would reasonably expect that pictures displayed when Picture Mode sRGB is on with Vivid mode to be the same as how it would look if you set the display mode to Natural, although it's not a 100% match (it's close). This Picture Mode setting is essentially a picture-specific sRGB mode as opposed to the system-wide natural display mode that forces the display gamut to emulate sRGB at all times.
This Picture Mode setting apparently has no effect when watching videos. It only affects pictures. As an aside, having watched several videos encoded in different colour spaces in the different S23U display modes, video colourspace mapping appears to work properly (ie. no over-saturation). Most Youtube content is encoded to REC.709 which has a similar gamut to sRGB (REC.2020 is used for HDR and is much wider gamut). I've watched a combination of REC.709 and REC.2020 videos on the S23U while running the same video on my desktop at the same time and the videos look identical on the S23U. In fact, video colour reproduction looks remarkably accurate.
dl12345 said:
Yes, my monitor is wide-gamut. I'm not 100% sure exactly what you're asking, although I'll try to give a short explanation on colour management. This info is not specific to phones. It's general colour management information. There are lots of resources on the net if you wish to learn more. Some of the info below is guesswork, since Samsung's colour management is a bit of a black box.
View attachment 5853577
Android 13 is colour managed. That is to say, ostensibly it has all these components for a fully colour managed workflow, although many apps are still not colour managed.
On a properly calibrated and profiled desktop system, any photo should display using the same colours and look identical to the way the same image displays on a different fully calibrated and profiled monitor. For example, a calibrated and profiled AdobeRGB monitor should display an identical sRGB colourspace image to a properly calibrated and profiled sRGB monitor. This is how it should be.
Take, for example, the RGB value RGB(255,0,0). On a wide-gamut monitor, this maximal red value will be a deeper shade of red than on a smaller gamut sRGB monitor. So when no colour management is present, this would mean that instead of displaying the correct sRGB red primary colour, a wide-gamut monitor would display its version of the red primary, which is way more saturated (deeper) than the sRGB red primary. Colour management ensures that the sRGB red primary will map to the equivalent red hue in the wider monitor gamut and thus display correctly.
On the S23U, the display device profile shipped with the device appears to be non-standard and deliberately displays more saturated colours - I assume this is precisely what is intended by the "Vivid" setting in Display Settings. It looks almost as if no mapping is being applied between the image's sRGB colourspace and the wider display gamut, resulting in more saturated colours. Why Samsung chooses to do this, I don't know - it's probably because these cartoonish looking colours are seen as a desirable marketing feature. Without access to the source code or detailed technical documentation on Samsung's colour management implementation, it's just guesswork as to what they're doing. It's why the icons look more saturated in vivid mode: their sRGB colour value is being displayed in a wider-gamut space, resulting in a more saturated colour.
To partially fix this, setting sRGB on in Developer Settings is supposed to force the display's gamut to emulate sRGB when displaying pictures and so the image colours display as intended rather than in the over-saturated form that Samsung thinks consumers want (although it seems to be less than perfect in its emulation of sRGB to be honest, as it still looks a little more saturated than when using the Natural colour scheme). One would reasonably expect that pictures displayed when Picture Mode sRGB is on with Vivid mode to be the same as how it would look if you set the display mode to Natural, although it's not a 100% match (it's close). This Picture Mode setting is essentially a picture-specific sRGB mode as opposed to the system-wide natural display mode that forces the display gamut to emulate sRGB at all times.
This Picture Mode setting apparently has no effect when watching videos. It only affects pictures. As an aside, having watched several videos encoded in different colour spaces in the different S23U display modes, video colourspace mapping appears to work properly (ie. no over-saturation). Most Youtube content is encoded to REC.709 which has a similar gamut to sRGB (REC.2020 is used for HDR and is much wider gamut). I've watched a combination of REC.709 and REC.2020 videos on the S23U while running the same video on my desktop at the same time and the videos look identical on the S23U. In fact, video colour reproduction looks remarkably accurate.
Click to expand...
Click to collapse
Natural mode should produce near faithful reproduction*. Vivid is intended for bright lighting conditions like outdoors to reduce the effect of color washout.
Using a standardized color chart makes set up and verifying work flow much easier.
*On the N10+ is this mode color accuracy is excellent cam>display, I verified it with a color chart shot 50% brightness (I think it was), natural mode, image shot with noon sun. I couldn't see any deviations on the N10+'s display... not bad for an Android.
However haven't verified that on a known color calibrated monitor. So there's that
I have big problems with the screen and cameras.
Compared to my previous phone S22 Ultra the s23 ultra has a worse screen - faded colors, turns green and blurs details in photo-video. Front camera - now captures less detail because it has less megapixels. The main camera shoots with a green tint. When s22 photos are as transparent as possible.
Am I the only one like this in the world? Or what?
1 photo - s23 left, s22 right
2 photo - s23 right, s22 left
3 photo - s23 top, s22 bottom
More photos here

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