Soft buttons going crazy (hardware?), which ROM supports switching to on-screen btn? - LeEco Le Max 2 Questions & Answers

Got a 6GB-RAM/64GB-flash rose X820 sent from China 6 months ago. Been very happy with it until some weeks ago.
Ghost touches did very occasionally happen several months ago, after the device had been running for weeks without rebooting.
Since I update my ROMs rather regularly, that didn't really happen all that often, thought it was some kind of software glitch.
Now things have deteriorated to the point where the phone becomes unusable: After a reboot, things work for a minute or so, and then it goes crazy, reacting to phantom button presses. Since my default home button double tap actions is "previous app" and the default menu button action is "app chooser" you can imagine what's going on on the screen: Can't watch without getting dizzy.
After a while the phone will settle down with the buttons dead: They won't react or light up on touch, just light with screen or hardware button action.
Happens with all kinds of ROMs btw., the latest Chinese stock ROMs, Mokee Marshmallow and the various Nougat ROMs I tried over the last weeks.
By now I'm pretty sure it's a hardware issue with my phone, especially since I have only ever encountered one other mention of "ghost touch" in the forum.
It may be a sad case of failing hardware, "a bad soldering point" sort of thing, pretty much impossible to fix with reasonable effort for a phone at this price.
But I know Android natively supports using on-screen software buttons and I've even had ROMs which allowed you to choose between the hardware buttons and on-screen software buttons: Yet somehow, in the current crop of Nougats I haven't really come across this option any more.
So I have two questions:
1. Do others experience similar issues with failing soft buttons? How prevalent is the issue?
2. Does anyone know if one of the CM derivatives like Remix/Mokee etc. Nougats enable foregoing the soft buttons for on-screen ones?
(3.) Would a kind developer put the option back into his ROM or tell me where to find it, so I can put it there myself?
Clearly I prefer using the "hardware" buttons, but even more clearly I prefer using (typically auto-hideable) on-screen buttons to ditching the phone, which is otherwise still going very strong and much faster than its Samsung Note 3 predecessor, which I have to fall back on until the ghost touch madness is resolved via "soft-button amputation".
BTW: I noticed that my Max was rather more bendable than I would have believed a "solid metal case" phone to be (always had plastic Samsungs before and was very happy with their practical advantages of swappable batteries, light weight and drop resilience).
It typically got to the point where it wouldn't lie flat on its face, but toggle on two corners. I would then very carefully bend it back until would rest flat again.
Can't say I saw any direct relationship between the bends and the ghost touches, during "ghost attacks" careful bending either way also doesn't change the occurrence or rapidity of the ghost touches, either.
I am also using a hardenned glass cover on the screen, which is ever so slightly lifting in one corner and could have tiny specks of dust enter between the cover screen and the original front. Since I don't have an equivalent quality replacement and Le Max doesn't have the best quality screen glass, I'm hesitating to remove it, just to see if it makes a difference for the soft buttons: I'd find it hard to believe it could make a real difference, but I wouldn't mind to be corrected if wrong.

Related

Typing with phone on flat service fault?

Wow. Just noticed something really odd with the keyboard/screen, but then it could be my phone!
If put your phone on a flat surface (ie table) - try type some letters on the right/left/bottom edge - i find it not as responsive as if you typed in the middle part of the screen. But if you hold the phone in your hands, its perfectly fine!
Anyone else getting that weird problem?
Yep
Noticed the problem to.
I'm guessing there is some screen sensitivity changes when it knows its flat on a surface.
I guess its another on the list of things to fix when the release a new build (or some devs release soem cooked ROMs).
I wonder if this is related to the capacitive nature of the touchscreen? I can replicate the effect if the phone is flat on the surface and I'm only touching it with my typing finger. However, if I rest another finger on the device, or hold it lightly by the edges (still sitting flat on the surface) it works fine.
If this is the case, I doubt any rom will be able to fix it since it is likely to be the capacitive touch screen technology and not a software "fault" per se.
Regards,
Dave
I have seen this too. I wondered if it was a perspective thing - are you pressing the right part of the screen?
are you pressing the right part of the screen?
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Oh yeah, looks like I am pressing the right part. It just have to be more firmer pressing those edge buttons. It doesn't matter which way the keyboard layout is.
Anyway, thanks to everyone confirming that you got the same problem. I would have thought it was hardware related, but it could be software related I suppose. Perhaps whatever software is trying to rotate the keyboard is having a hard time to work out what direction to show the keyboard is causing that weird problem
Try holding the phone between thumb and forefinger whilst it is on a flat surface and then typing. If I do this, I have no issues, but the second I remove my fingers, I then get the lack of response for the keys on the bottom row of the device.
Regards,
Dave
mines the same may be to avoid key presses in your pocket?
I have the same problem too. It isn't a problem with all capacitive screens as the iphone never used to do this (l know, I know)
So far I've found no solution, let's hope it gets a quick fix
wow, and I thought it was only me, when I put the phone on the desk, and try use my fingers it becomes really unresponsive but when I'v got it in my hand and I'm using my thumb its all fine, hmmm really weird
it's not really a fault, but more of the nature of the capacitive screen and/or software. In comparison with the iPhone, the iPhone's capacitive screen lets you type/navigate with the phone lying on a flat surface. I find that the Hero's screen requires you to apply a tiny bit more pressure and more surface-area of your finger/thumb, for it to respond. I hope HTC somehow tweak the software for this to be more responsive with less pressure/surface-area contact required so it is usable on a flat surface - don't always want to be picking my phone up to use it at work.
i confrim, using hero without touch the metal edge result in less responsivity and difficult on multitouch operation
hope new firmware can solve this, too many errors using it like a normal keyboard on a table!
Noticed the same problem when using the Hero in my In Car Holder. Makes data input into CoPilot very difficult indeed.
A couple of observations...
I actually have mine in one of those Silicon Covers - the new style 'Gel' ones (work really well and looks good too, unlike old Silicon ones). So it's not actually about having contact with metal as such.
Problem does not occure when plugged into USB.
Now this bit could just be perception rather than reality, but I tried typing while flat (USB disconnected) when touching the coated surface around the trackball and it did not seem to improve things. Trying to do the same while touching the metal area around the speaker grill did seem to improve things. You guys observing similar ?
Anyway, I'm hoping that when I have my car charger, it will fix my CoPilot problem since this should be the same as having the USB plugged in.
Zuber

Screen Edges unresponsive?

I've been using the Fascinate and this is a problem I've had this whole time. I'm not sure if it's a hardware or a software defect.
The pixels at the edge of the screen don't seem to pick up touch input, something which I can see when I use painting apps. There is a space at the edge that doesn't get painted over. Also, when using the Lense lockscreen in CM7, it's extremely difficult to actually unlock the screen, because, since the edges don't respond, the lockscreen doesn't slide all the way down, and thus doesn't unlock.
The edges do pick up input for very brief moments sometimes, but only rarely. Do you guys know what the problem is?
It was mentioned when this device first came out. X starts to register at 8px and stop at 472px. And Y starts at 15px and stops at 785px. Not sure if that's by design, but hasn't hindered any app/ui interactions in tw for me. But I do remember this topic.
*Edit* Original Thread. Also confirmed epic does it too. Seems to be a galaxy "feature" on all models. But you're the first to notice it in 7 months and I would gather if cm7 ever went beta that an xml could be edited for the lock to reduce the gesture rate.
good day.

[Q] Are the two touch buttons slightly less responsive than the actual touchscreen?

After playing with my new S2 for a few hours, I noticed the two "touch buttons" (left "Menu" and right "Back" buttons) feel like they're on a resistive touchscreen hardware.
What I meant was that the regular touchscreen feels extremely responsive (given that the hardware is capacitive), while those two buttons are slightly less responsive. I often times have to press a few more (twice or three times) on those two buttons to make it work. Or at least I try to press harder.
Maybe this is just with my phone, or maybe this was designed this way... so the buttons at the bottom (including the physical Home) feels like actual buttons, thus you would have to press them down harder?
Anyone notice this too?
A few people on here have reported that the soft buttons aren't as responsive as they'd like, and some people have even said that they only work 4 out of 5 times.
Personally, mine are as responsive as the rest of the screen, so I'd say there's possibly a fault. If you're unhappy, return it as defective and get a new one. Your only other option is to live with it.
Just updated my firmware via KIES, and it's still the same as far as feeling like the two buttons are just a tad tad bit less responsive than touchscreen. Like as if the soft buttons were not capacitive, but resistive. Hmm... I guess I could just be overly sensitive or perhaps this is the way the phone was intended to be? It would be a long shot for me to return this.

[Q] My one concern about buying this phone - How do you deal with no home button?

So I just have one concern as the title says moving to the sony line and that's the lack of physical / off the screen home/back/menu buttons. I've gone from a Galaxy S, to Galaxy S II, to iPhone 5.. now I'm heading back to Android on my personal phone as I've got a 5S from work.. and I'm really ready to give sony a try after years of Samsung.
The only thing I am very nervous about is the fact that there is no physical home button on the Sony, meaning that effectively you're losing out on a fixed portion of the screen for a home / menu /back button instead of it being fixed in the bezel / frame of the phone and out of the way of your display area. I dont understand why this isn't talked about more often in reviews about the sony. Isn't this effectively eliminating a normally useable portion of the screen's resolution? also if the phone locks up.. where as before you could count on a hardware home button to try and force some action.. what happens with the sony implementation?
I realize that this is similar to the Nexus 5, but I guess this could be directed to both phones, it seems to me like, (correct me if i'm wrong as I've stepped away from android after the galaxy S II for the past year or so) if you fire up a full screen video game, the home/menu/back UI software buttons will just be there in the software at all times taking away from the full screen experience of the screens. Isn't having a hardware button a significant benefit not only for full screen real estate, but for quick access to task management and home (example, what steps do i need to worry about with the sony to get out of a full screen movie and immediately to the desktop with no home button?) instead of one button press which I can access blindly anywhere, i have to press a few targeted screen commands?
I really feel like there are strong points to be given for a hardware home / menu / back button, to recap, 1.) more real estate can be used on the screen at all times for the rest of the UI, 2.) not as quick no look access to task manager / multitasking / home 3.) significantly worse full screen gaming experience due to the persistent ui / on screen softkeys.
This is the only thing thats tipping me towards the Galaxy S 5, I guess i wanted to ask what your real world usage with this sony implementation is like and if you feel it is really a hinderance or not. Thanks!
nickbarbs said:
So I just have one concern as the title says moving to the sony line and that's the lack of physical / off the screen home/back/menu buttons. I've gone from a Galaxy S, to Galaxy S II, to iPhone 5.. now I'm heading back to Android on my personal phone as I've got a 5S from work.. and I'm really ready to give sony a try after years of Samsung.
The only thing I am very nervous about is the fact that there is no physical home button on the Sony, meaning that effectively you're losing out on a fixed portion of the screen for a home / menu /back button instead of it being fixed in the bezel / frame of the phone and out of the way of your display area. I dont understand why this isn't talked about more often in reviews about the sony. Isn't this effectively eliminating a normally useable portion of the screen's resolution? also if the phone locks up.. where as before you could count on a hardware home button to try and force some action.. what happens with the sony implementation?
I realize that this is similar to the Nexus 5, but I guess this could be directed to both phones, it seems to me like, (correct me if i'm wrong as I've stepped away from android after the galaxy S II for the past year or so) if you fire up a full screen video game, the home/menu/back UI software buttons will just be there in the software at all times taking away from the full screen experience of the screens. Isn't having a hardware button a significant benefit not only for full screen real estate, but for quick access to task management and home (example, what steps do i need to worry about with the sony to get out of a full screen movie and immediately to the desktop with no home button?) instead of one button press which I can access blindly anywhere, i have to press a few targeted screen commands?
I really feel like there are strong points to be given for a hardware home / menu / back button, to recap, 1.) more real estate can be used on the screen at all times for the rest of the UI, 2.) not as quick no look access to task manager / multitasking / home 3.) significantly worse full screen gaming experience due to the persistent ui / on screen softkeys.
This is the only thing thats tipping me towards the Galaxy S 5, I guess i wanted to ask what your real world usage with this sony implementation is like and if you feel it is really a hinderance or not. Thanks!
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Hey Nick, yeah I see your anxiety, for a while I had the same.
To be honest the fact that there is no home button, aesthetically, for me is a massive plus. I love the idea of just a blank slate where everything is controlled from the screen. I actually hated the samsung implementation of having a touchscreen PLUS hardware button PLUS capacitive buttons. To me that's extremely messy. The all-touchscreen phone is the ultimate minimalism, and I think it's this minimalism that is attractive and impressive as tech goes forward into the future. Hardware buttons on the front face are becoming (and should be) a thing of the past.
In relation to the screen real-estate problem, which I too will have when I get my xperia z2, you should do what I plan on doing and download an app called GMD AUTOHIDE. Youtube it.
There are many others but from youtube this looks the most fully featured. You need to be rooted, but once you have it you can hide and summon the software keys at your leisure (and in different ways), thus using the full screen real estate when you need to and bringing the buttons back easily with a slide up or some other gesture.
Youtube it, it looks awesome.
ps. if you're afraid to root or just don't want to, there are certain apps that support android's 'immersive mode' which means when launched the software keys hide anyway.
It's the way Google have been pushing since ICS, and to be fair it is a good way of doing things. It enables larger screens for movie playback for a start. Instead if thinking it as a waste of screen real estate, think of it as buttons being a waste of bezel. The buttons will always be buttons, but with on screen buttons, the space can be used more. In regards to the hardware button being an override for crashes, I've had a nexus 7 (2012) since launch, and it's never ever been a problem.
Once you get past the need for physical touch, the on-screen buttons will be God sent. Not only does that allow the screen to be bigger, but you can customize the button and do other cool stuff.
I think a number of phones cross platforms are heading towards no physical button.
edge3uk said:
It's the way Google have been pushing since ICS, and to be fair it is a good way of doing things. It enables larger screens for movie playback for a start. Instead if thinking it as a waste of screen real estate, think of it as buttons being a waste of bezel. The buttons will always be buttons, but with on screen buttons, the space can be used more. In regards to the hardware button being an override for crashes, I've had a nexus 7 (2012) since launch, and it's never ever been a problem.
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I agree somewhat that google has been going this way, but disagree that it's a good way of doing things and also disagree that it enables larger screens.
** Disclaimer ** these are just my opinions
1. I see Google's Nexus phone (yes I've owned 2 of them) as a framework for Android, not so much what it wants all other Android manufacturers to go. For example, the SD-Card. No Nexus devices come with an SD-Card. Does this mean that SD-Cards will die on Android? As we can see, their inclusion is becoming more widespread, not the other way around.
2. Agree that hardware buttons aren't ideal. However, I see nothing wrong with capacitive buttons. Make them generic shapes so users can assign custom actions to them. It would free up space, allow everyone to be happy, and allow for things like swipe-2-wake with little to no battery penalty.
3. Capacitive buttons were removed on the HTC M8, did the bezel go away, no. I think the LG G2 is the phone with the smallest bezels on record and it still has plenty of space for capacitive buttons below the screen.
With all that said, I don't think it's a big deal to have on-screen buttons. They work the same and with android making the UI elements transparent it doesn't feel as bad as before when it really felt like it cut down on screen space. Honestly, I don't know what was so wrong about the original 4-way capacitive button layout from a few generations back. Menu, Home, Back, Search. I'd love for someone to explain to me how searching for 3 dots or if there's a pullout pane on the left or right is better than always being able to press a menu capacitive button.
se1000 said:
I agree somewhat that google has been going this way, but disagree that it's a good way of doing things and also disagree that it enables larger screens.
** Disclaimer ** these are just my opinions
1. I see Google's Nexus phone (yes I've owned 2 of them) as a framework for Android, not so much what it wants all other Android manufacturers to go. For example, the SD-Card. No Nexus devices come with an SD-Card. Does this mean that SD-Cards will die on Android? As we can see, their inclusion is becoming more widespread, not the other way around.
2. Agree that hardware buttons aren't ideal. However, I see nothing wrong with capacitive buttons. Make them generic shapes so users can assign custom actions to them. It would free up space, allow everyone to be happy, and allow for things like swipe-2-wake with little to no battery penalty.
3. Capacitive buttons were removed on the HTC M8, did the bezel go away, no. I think the LG G2 is the phone with the smallest bezels on record and it still has plenty of space for capacitive buttons below the screen.
With all that said, I don't think it's a big deal to have on-screen buttons. They work the same and with android making the UI elements transparent it doesn't feel as bad as before when it really felt like it cut down on screen space. Honestly, I don't know what was so wrong about the original 4-way capacitive button layout from a few generations back. Menu, Home, Back, Search. I'd love for someone to explain to me how searching for 3 dots or if there's a pullout pane on the left or right is better than always being able to press a menu capacitive button.
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I completely understand what you mean. The fact the M8 has the bezel and onscreen buttons is a major factor as why im not getting one. It's ridiculous. On-screen buttons do allow more screen in a same-size device, which is a better way of saying what I was trying to say. I'm all for on screen buttons.
For the record, more devices may be including sd card slots, but with kitkat, it's a bit of a pain in the arse. I'll be okay, I don't like so many apps installed, I'm quite tidy, but 16gb and an sd card seems to have replaced 32gb, which could be used for whatever you liked. I don't want to have to root my Z2, Im kinda looking forward to getting a phone that just does everything I want it to out if the box. I have a one X at the minute, and the capacitive buttons are brilliant, but I'd trade the space they take up for more screen in a second.
se1000 said:
I agree somewhat that google has been going this way, but disagree that it's a good way of doing things and also disagree that it enables larger screens.
** Disclaimer ** these are just my opinions
1. I see Google's Nexus phone (yes I've owned 2 of them) as a framework for Android, not so much what it wants all other Android manufacturers to go. For example, the SD-Card. No Nexus devices come with an SD-Card. Does this mean that SD-Cards will die on Android? As we can see, their inclusion is becoming more widespread, not the other way around.
2. Agree that hardware buttons aren't ideal. However, I see nothing wrong with capacitive buttons. Make them generic shapes so users can assign custom actions to them. It would free up space, allow everyone to be happy, and allow for things like swipe-2-wake with little to no battery penalty.
3. Capacitive buttons were removed on the HTC M8, did the bezel go away, no. I think the LG G2 is the phone with the smallest bezels on record and it still has plenty of space for capacitive buttons below the screen.
With all that said, I don't think it's a big deal to have on-screen buttons. They work the same and with android making the UI elements transparent it doesn't feel as bad as before when it really felt like it cut down on screen space. Honestly, I don't know what was so wrong about the original 4-way capacitive button layout from a few generations back. Menu, Home, Back, Search. I'd love for someone to explain to me how searching for 3 dots or if there's a pullout pane on the left or right is better than always being able to press a menu capacitive button.
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Click to collapse
This domino effect wherein all your favorite things might fall one after another has nothing to do with whether physical nav buttons are a good idea. I personally hate not having an SD card myself but it just isn't an argument for or against the nav button type. Also the battery penalty is meaningless as you could as easily have any portion of the screen sensitive to swipe or tapping as you ca the cap buttons with exactly the same power draw. You might notice that two of the three upcoming flagship phones now have tap to wake/sleep.
Your last point I agree with, there is plenty of space for four buttons which I preferred while still having room for a button to show dynamically like the menu button often does. This is as the fellow you quoted said one of the best parts of not having physical or cap buttons. On my N5 I use four and move them where I want them. Sure you could do that with caps but what you couldn't do is please everyone. I could have one button up to five in any combination since there is no limitation of having the cap buttons themselves deciding the manner. You should also be aware that the phone can produce the buttons on the fly and use the area as screen instead which actually works pretty well in use.
In the end I guess I deal with it by liking it better.
se1000 said:
I agree somewhat that google has been going this way, but disagree that it's a good way of doing things and also disagree that it enables larger screens.
** Disclaimer ** these are just my opinions
1. I see Google's Nexus phone (yes I've owned 2 of them) as a framework for Android, not so much what it wants all other Android manufacturers to go. For example, the SD-Card. No Nexus devices come with an SD-Card. Does this mean that SD-Cards will die on Android? As we can see, their inclusion is becoming more widespread, not the other way around.
2. Agree that hardware buttons aren't ideal. However, I see nothing wrong with capacitive buttons. Make them generic shapes so users can assign custom actions to them. It would free up space, allow everyone to be happy, and allow for things like swipe-2-wake with little to no battery penalty.
3. Capacitive buttons were removed on the HTC M8, did the bezel go away, no. I think the LG G2 is the phone with the smallest bezels on record and it still has plenty of space for capacitive buttons below the screen.
With all that said, I don't think it's a big deal to have on-screen buttons. They work the same and with android making the UI elements transparent it doesn't feel as bad as before when it really felt like it cut down on screen space. Honestly, I don't know what was so wrong about the original 4-way capacitive button layout from a few generations back. Menu, Home, Back, Search. I'd love for someone to explain to me how searching for 3 dots or if there's a pullout pane on the left or right is better than always being able to press a menu capacitive button.
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Click to collapse
I completely understand your worry, but as said, you can change your mind pretty quickly. I went from a Xperia X10 Mini Pro (with physical navigation buttons) to a Xperia S (capacitative nav. buttons), and now coupled with a Tablet Z (on screen navigation buttons). First improvement I had from the X10 MP to the XS, was that even with tight spaces (pockets, or whatever), the buttons weren't pressed by accident. The capacitative buttons on the XS are a bit hard to press at first, but you easily get used to them. Unlike Samsung's, they don't offer a high change of also being pressed by accident when holding the device.
Now, with the Tablet Z, with only on screen buttons, it was a worry for me at first, having both status bar and navigation bar, using more space. However, after a bit, I got used to it. With the awesome Double Tap to Wake function, I almost never need to reach the power button anymore. Sometimes, I even get myself trying that on the XS, and wondering why it isn't working, only to then realize it doesn't have that function lol
When using media apps, like video players, gallery apps, etc, the buttons either hide completely or, with 4.4 devices, enter the Translucent Mode, where the bars have a gradient and the content can be seen under it. To bring them back, or swipe the status bar down once, or touch the screen once. So, in the important cases, they just go away, not taking your precious real screen state.
Regarding capacitative buttons, like you said, aren't that much of a big deal. But, believe me, switch to on screen buttons and you will see how better it is. When you don't need it, they simply go away. Also, it uses much less internal space to put them on the screen than capacitative ones. Last, but not least, they don't stop working
Regarding the HTC One M8, if you look at teardowns pictures, you will see that the "extra" bezel was needed to fit the components inside the phone. There's so much tech inside such a small body. It's not easy to put all of that inside that. If they were to reduce the bezel, they would need a ticker device. The Xperia Z2 has a quite big bezel compared to other devices, but like the M8, there's so much tech inside that body, that they need to sacrifice on something to compensate on others. Part is also due the OmniBalance design, that demands some harmony, symmetry.
Lastly, part of the answer to the 4 button vs 3 dots is based on what I said earlier, regarding accidental touches, etc. But, most importantly, is so that the user KNOWS there's another menu there, that they can access. With my old X10 MP, I took 1 to 2 months to really understand the use of that third button on the device. When I pressed it and saw a menu pop, I was like "Ohhh, so there's more stuff here!". That was the main idea, at least from what I know.
Btw, sorry for the huge post...
Also, some manufacturers are taking advantage of on-screen buttons to make really small bezels. Check out the LG G2 and the Moto X. Their bezels are small enough that putting physical buttons there would be extremely awkward, so you end up with a smaller device/larger screen (however you want to look at it) thanks to on-screen buttons. I have a feeling phone designs will increasingly move in that direction.
when the screen gets big, having a dedicated home button will be really awkward to press when you are holding the phone near the middle. i thought i will never able to escape from the home button from the galaxy line, but after using nexus 4, i could never go back to using the damn home button...
theclueless said:
when the screen gets big, having a dedicated home button will be really awkward to press when you are holding the phone near the middle. i thought i will never able to escape from the home button from the galaxy line, but after using nexus 4, i could never go back to using the damn home button...
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Thanks for your comments- looks people do have views on this but many of you are fine with it - can anyone confirms how these software navigation keys will behave in games and movies ? Do they ever disappear ? How do you get them back if so?
Thanks - I'm feeling a bit better about trying it out ...
nickbarbs said:
can anyone confirms how these software navigation keys will behave in games and movies ? Do they ever disappear ? How do you get them back if so?
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Click to collapse
Almost all movie apps will cause them to disappear. This has been a feature of Android for quite a while now. You just tap the screen and they come back.
A few games/apps also cause them to disappear. This is a new feature of Android as of KitKat (4.4) known as "immersive mode," so there are limited games/apps that support it. You get the controls back by swiping from the top or bottom of the screen, but simply tapping or swiping elsewhere on the screen will not bring them back, so you can continue using the app/game in full-screen.

Will LG again waste displayspace by annoying softkeys?

Hi,
I´m really eager to know if LG finally is smart like Samsung and HTC, to use the space below the display for control keys instead of wasting part of the screen. Come on LG, it´s not so hard to learn! I am not willing to carry a large, unhandy device which is not even capable of using the complete screen for displaying contents.
Buy a Samsung then. I prefer soft keys. Hardware keys are retarded.
Is this the first time you've used an Android phone? The old ancient phones used capacative and hardware buttons, on-screen buttons are the newer way of interacting with your device that is replacing capacative and hardware buttons. The benefits of course mean you can have smaller bottom bezels, the buttons can hide when using immersive apps like videos and photos, they can change based on your preference or when the OS gets updated, etc.
Physical and capacative buttons are archaic.
Well, not the smartest kind of an answer but that was to be expected - fanboys even would argue bull**** to gold.
Seems you never used a modern smartphone with these softkeys integrated in screen but below the display.
Its not very hard to understand, that this is the way to get the most of the surface area of a smartphone.
No question the g5 will have software keys. I have to say after bouncing between LG and Samsung phones I much prefer Samsung's setup. The bottom bezel on my v10 isn't any smaller than that on my note 4, so LG could easily integrate capacitive buttons on their devices. Yes the software keys disappear in certain apps, but that just means it takes another swipe or tap to get them to reappear, which is only adding an extra step to exiting an app.
I also much prefer Samsung's home/fingerprint sensor setup. You can turn on the screen with the home button (no need for double tap to wake,) and when using the fingerprint security you can still unlock the phone when it's laying on a desk or in your car cradle without having to input a pattern or pin.
I'm not saying software keys are an absolute deal breaker, but they offer no benefit compared to capacitive keys and have several drawbacks.
Thank you rivera02,
thats the best description about it, you brought it to the point.
Its not that Samsung smartphones are absolutely best, I think the G4 has many advantages like the changeable battery and the sdcard slot. But every oem builds in certian disadvantages, so everybody has the choice to take what annoys him or her the less
Bluecharge said:
Well, not the smartest kind of an answer but that was to be expected - fanboys even would argue bull**** to gold.
Seems you never used a modern smartphone with these softkeys integrated in screen but below the display.
Its not very hard to understand, that this is the way to get the most of the surface area of a smartphone.
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First off, they aren't softkeys if they are below the display, they are capacative keys. They can not change, they are printed into the phone itself. And yes, I had an S6 and Note 5 so I know well what they are like. Having to physically press a button is really annoying when trying to press it one handed, where the phone is already delicately balanced in your hand. For the capacative buttons, I much prefer on screen keys that disappear when you don't need them, and ones that you can change at will or when Android gets updated.
geoff5093 said:
First off, they aren't softkeys if they are below the display, they are capacative keys. They can not change, they are printed into the phone itself. And yes, I had an S6 and Note 5 so I know well what they are like. Having to physically press a button is really annoying when trying to press it one handed, where the phone is already delicately balanced in your hand. For the capacative buttons, I much prefer on screen keys that disappear when you don't need them, and ones that you can change at will or when Android gets updated.
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Hi geoff5093,
sorry that was my misunderstanding. You're right and I didn't mean hardwarebuttons but capacitive keys below the display. I personally think, that disappearing softwarekeys have much disadvantages, because you have to make them appear and this often interacts with the app you were using to this point. With capacitive keys below the screen they are available whenever you need them, they don't need any display space and they don't interact unwantedly with the before-used app.
The ideal way may be both of them. Capacitive keys below the screen and aditional softwarekeys for whoever likes to have an idividual layout. But I think that nobody would do this, as there seem not to exist any mod for additional softwarekeys e.g. for Samsung or HTC devices.
Softkeys have their benefits. They can be customized, moved around, even their appearance can be changed. However they DO waste screen space. Whenever these comparisons come up people claim that phones with sofkeys can/do have smaller bezels and that "sofkeys disappear when you don't need them anyway". The former is simply not true. Capacitive buttons take up so little space that you could fit them in any phone with softkeys. As for the latter, softkeys are still there 95% of the time I'm using the phone. Browsing/texting/using the dialer, they are still there making the usable screen noticeably smaller. It's the only thing I actually like about Samsung phones. Note 5 and Nexus 6P share the same screen size and yet the Samsung is smaller in hand AND has a larger usable screen area because no space is ever wasted on softkeys. LG G5 with sofkeys and 5.3" screen would mean roughly the same usable space as 5.5" LG G4 and also a more compact device. The bad thing is that in the case of this particular phone it would mean these modules would need to come with integrated capacitive buttons as well.
geoff5093 said:
Is this the first time you've used an Android phone? The old ancient phones used capacative and hardware buttons, on-screen buttons are the newer way of interacting with your device that is replacing capacative and hardware buttons. The benefits of course mean you can have smaller bottom bezels, the buttons can hide when using immersive apps like videos and photos, they can change based on your preference or when the OS gets updated, etc.
Physical and capacative buttons are archaic.
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I won't even buy a phone if it has hardware buttons. It's not 2011 any more.
I kinda like soft keys actually, I never have to bother with which way is up when operating the phone in landscape and less oops I've hit the home/back key scenarios. I've done the whole HTC/Samsung/Sony/LG round from actual buttons, capacitive buttons and some weird capacitive dot thing.
If only they could figure out a better way to make buttons appear when in full screen. That's the only complaint since sometimes it will miss.
Someone above said home button is better than double tap to wake. Wat a BS, lol. Are you from samsung or what? Following this approach, I am wondering why you did not say there should have been numeric hard keys to dial instead of touch screen.
I left Samsung because of that button. Got tired of the button waking the phone and then accidentally unlocking phone. Then making accidental phone calls and answering them. Love softkeys! Makes my phone look sleeker
Sent from my LG-H901 using Tapatalk
hardware keys are lame and waste internal space and bezel. software keys for the win!
Nobody wrote about hardwarekeys.
First read, then write. Some of you never will get it.
capacative and hardware buttons, are the best for me.
on-screen buttons sometimes don't disappear when playing some games or sometimes on app's aswell.
they should have all 3, capacative and hardware buttons and on screen button.
if you want to use capacative or hardware botton use it. and if you don't like it then use on screen button by going to the setting and change it. like. like onePlus Two did.
Waxim1 said:
Someone above said home button is better than double tap to wake. Wat a BS, lol. Are you from samsung or what? Following this approach, I am wondering why you did not say there should have been numeric hard keys to dial instead of touch screen.
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No doubt. That is one of the most bizarre posts I have ever seen. Double tap to wake is a must for me now and any phone that doesnt have it is nearly a deal breaker. It is definitely better than hitting home and there is truly no way to logically argue that it is and yet somehow someone is trying.
Sorry but I did not get the message of this thread. Even a device with capacitive keys needs place for those keys, not on the screen but on the device that will increase the size of the phone. Biggest screen on the smallest device is possible only with softkeys. And these can be hided by the system in particular application in order to use the entire screen.
Bluecharge said:
Well, not the smartest kind of an answer but that was to be expected - fanboys even would argue bull**** to gold.
Seems you never used a modern smartphone with these softkeys integrated in screen but below the display.
Its not very hard to understand, that this is the way to get the most of the surface area of a smartphone.
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...like my Oneplus Two...:good:
AMDZen said:
No doubt. That is one of the most bizarre posts I have ever seen. Double tap to wake is a must for me now and any phone that doesnt have it is nearly a deal breaker. It is definitely better than hitting home and there is truly no way to logically argue that it is and yet somehow someone is trying.
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Lol well to each their own, but I think arguing that it's more convenient to tap a screen twice than to tap a button once is a pretty illogical argument. Much more so when you take into account the fact that LG has never gotten the double tap feature to work with one hundred percent accuracy.

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