[WORKAROUND] Bluetooth Audio on 7.1 CUSTOM ROMs [Galaxy J5 2015] - Samsung Galaxy J5 Guides, News, & Discussion

This isn't a fix, its just a workaround til the Bluetooth audio is fixed on 7.1 (Nougat) ROMs​
Install any app to route Bluetooth as mono
Recommended
Install Blue Mono Sound
Open app (before other audio apps) and Tap on Speaker icon (must be red)
Leave it open (on background)
Tested with:
LineageOS
AospExtended

American_Jesus said:
This isn't a fix, its just a workaround til the Bluetooth audio is fixed on 7.1 (Nougat) ROMs
Install any app to route Bluetooth as mono
Recommended
Install Blue Mono Sound
Open app (before other audio apps) and Tap on Speaker icon (must be red)
Leave it open (on background)
Tested with:
LineageOS
AospExtended
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Click to collapse
It says "mono". Is it mono or just stereo?

paulo boë said:
It says "mono". Is it mono or just stereo?
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Click to collapse
Like it says mono, it's a workaround for ROMs that not working with (stereo) Bluetooth with media.

I cant seem to get it working. I am using aospextended for j500fn. But everytime i turn the app on the music only plays from the phone speaker and not the bluetooth speaker.:crying:

Sorry, app won't allow me to delete this useless comment.

Related

Google Nexus 5 audio Sound or Speaker not working

I'm using Google Nexus 5, D821, 32GB. I need Some HELP!
Problem is : audio speakers are not working or not producing any sound. when i play something or touch the screen or whenever i got the call but bottom or loud or ringer speakers not works.
here's what I did
boot into safe mode. no sound
factory reset. no sound
install the official google stock rom image but no sound
But If I hook up a pair of headphones I get sound.
When i Check the Catlog, the catlog shows the some errors like:
Code:
audio_hw_primary: disable_audio_route: reset and update mixer path: low-latency-playback
audio_hw_primary: disable_snd_device: snd_device(2: speaker)
Thanks in advance
root.xda said:
I'm using Google Nexus 5, D821, 32GB. I need Some HELP!
Problem is : audio speakers are not working or not producing any sound. when i play something or touch the screen or whenever i got the call but bottom or loud or ringer speakers not works.
here's what I did
boot into safe mode. no sound
factory reset. no sound
install the official google stock rom image but no sound
But If I hook up a pair of headphones I get sound.
When i Check the Catlog, the catlog shows the some errors like:
Thanks in advance
Click to expand...
Click to collapse
Replace the speakers, they're broken
MigoMujahid said:
Replace the speakers, they're broken
Click to expand...
Click to collapse
Thanks MigoMujahid

[USB-Audio] LineageOS: Sound Problems with USB-Audio-Interface

Someone using LineageOS with a USB-Audio-Interface??
I recently had my Xperia Z5 Compact rooted and swapped from Sony Stock-ROM to the latest 7.1.2 Lineage OS 14.1 Official Suzuran because I have been using CyanogenMod on my old Phone and I just loved it!
:good: BTW: Big Thanks to all you Devs and Maintainers!
But since my Z5 Compact is running LineageOS I have troubles using audio output via USB OTG. On the output of the external USB soundcard you can hear audio glitches like lags, clicks or drops. These dropouts are very annoying when listening to fine music...
When using Sony Stock-ROM everything worked fine with the same setup.
I have also tried LineageOS 14.1 Berni's alternative builds but this build obviously has the same USB-Audio problems.
Why don't use the built-in audio? Because an external Soundcard/DAC sounds so much nicer!
Any Ideas to try out or how to fix it?
Can you help!?
Thx.
What I have already tried:
- setting "performance profile" to: Power Safe / Efficiency / Balanced / Quick / Performance
- setting up "battery optimization" to not optimize: CM Audio Service, USB OTG, Music Player.
I don't know if these settings could influence audio output in any way or cause these clicking noises but it did not help anyway.
Found this post: https://forum.xda-developers.com/showpost.php?p=76139796&postcount=291
suggesting to edit build.prop file in /system in order to improve audio quality.
-> The recent build (suzuran 14.1 2018-06-24) was already setup that way.
Still I tried some playing with the setting audio.offload.buffer.size.kb=32 and setting it up till to 512 did not bring any improvement.
Also found a report which states that audio glitches and clicks disappeared when using the ViPER4Android Audio Effects app but I could not get it running. It needs to install some sort of driver (root needed) which did not work after all.
BTW: This is what they write at the Spotify Community about Android and USB Audio. -> Some Apps which depend on high quality sound output seem to bypass the Android driver and use their own.
Looks like a common problem with Android audio
As Sony USB-drivers or audio drivers from StockROM seem to work fine. Would it be possible to use the original Sony-drvers for the LineageOS suzuran build???
At the moment I would not recommend ViPER4Android for our phone because it seemed to wreck some drivers/settings when installing root-driver which made my sensors stop working.
Is somebody using ViPER4Android on Xperia Z5 Comact with LineageOS??
Any experiences???
Sill searching for better audio output via USB-Soundcard/-DAC . . .

[INFO] N Dolby port with V4A setup on custom 8.1

There's a Nougat Dolby port confirmed working on 8.1 ROMs. Thanks to @roisuke guide (and permission to repost for info) on the LOS15.1 thread summarising steps similar to the original Pixel 2XL guide, which uses the old ARISE N Dolby Atmos zip. In roisuke's post, his/her reason for trying this old Dolby is the newer Dolby boot loops on LOS15.1. In my case I was looking for a better compatible and audio quality Dolby when I found out about it. There's a few reasons i'll group into headings below. I know Dolby speakers that we paid for on stock for our device is a loved feature sought by more than just a few of us. I hope to help improve some people's speaker audio experience like I have, finally rivaling stock performance with V4A extra on top :laugh:
For installation instructions I'll just link roisuke's post, as mine has more to do with settings and usage explanation. I will just add that I had a different issue installing that Dolby zip on RR-O, the process would freeze without an error, requiring a force restart. The zip isn't detected by Magisk Manager and so can't be installed there. I couldn't install the zip when any Magisk version is installed. I ended up having to uninstall Magisk to allow the zip to install to system and then follow up with the other Magisk audio mods installed normally, Viper4Android (i'm on the old 2.3.4.0 for it's Super driver and better graphic equaliser), Ainur Sauron (optional maybe, it claims to improve audio in system and targets Axon 7 as well, I haven't tested this mod without it yet) and lastly Audio Media Library. Also thanks to @Oki for pointing out the hifi DAC patch is necessary with this particular Dolby mod.
Nougat Dolby sounds better
The reasoning is that I've recently been testing custom ROM N Dolby and it sounds just as good as stock N had. While I tested Oreo Dolby ports back when the B32+B10 bootstack was new also just recently too and found it didn't sound as good as N's. Therefore I understand it's not a custom port issue that the new O Dolby sounds worse than N but that it's the updated Dolby itself.
It can work together with V4A
A benefit of this old N Dolby is it is working with current V4A whereas I can't seem to get the new O Dolby to run with V4A, it did when I tested months ago but I can't recreate that either. A benefit to using V4A in combination is it's "Firequalizer" to preset "Small Speakers" accentuates bass and lessens the tinny treble, this is something I used to do back on stock N as well.
It can be configured to set and forget
A little talked about but great feature of stock Dolby is it remembered the settings separately for plugged/unplugged and for each individual app last playing audio too. That made it so good being only on for internal speakers as I preferred and would change settings mode automatically when you stopped audio and started in another app.
Custom ROMs with Dolby ports doesn't remember states, however with a bit of compromise it can be used as such on this N Dolby if you prefer Dolby to only affect internal speakers. The trick is to set no extra filters and EQ in Dolby but just have Dolby enabled. With all other settings off, it still positively affects speaker audio but has no affect on headphone jack audio, you can test this by listening either way while switching on and off. This works combined with the V4A equaliser settings as previously explained. Set rather simply as so, the speaker output has less harsh treble and increased bass to sound similar in presentation to listening on quality headphones.
Extra notes
A shortcoming bug with this N Dolby port however is the Surround Virtualisation feature doesn't work on speakers. It seems reversed and only works when plugged in, I find it best to leave it off as preferred and it will stay off. This bug is unfortunate as the surround was always nice in my opinion, but it's only one loss compared to all the other gains. For what it's worth I couldn't audibly hear a benefit of the surround feature on the O port in my limited testing. Also consider if using the O port where the effects are all somewhat changed for worse in my opinion, it also has to be manually switched off afterwards to not affect plugged audio unlike with the workaround available in the N port. In terms of comparing missing new features, the Oreo version has a bass boost toggle and a dynamic setting, overall though I couldn't settle on an audio setup I liked with any Oreo Dolby settings.
Conclusion
I hope my experience will help others to finally get the most out of their speakers with Dolby and V4A. Since moving from stock N to custom Oreo in early April left me disappointed in O Dolby quality usage issues, I'd stopped using it and relied only on V4A's Speaker Optimisation setting for improving the speakers as a compromise but it always left me wanting in comparison. However now recently finally figuring all this out, i'll be using this for the forseeable future. I really adore the loud unbeatable quality Dolby speaker output for general listening, I mean even a dozen meters away it sounds transformed like a good dedicated mini speaker is playing. This coming from someone who appreciates listening on premium headphones too.
Nice work ofcourse but i dont agree nougat dolby sounds better. In dolby oreo there is more to adjust also
Predatorhaze said:
Nice work ofcourse but i dont agree nougat dolby sounds better. In dolby oreo there is more to adjust also
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Click to collapse
It depends on your ears (or beliefs) I guess. Regardless if you've preference for O or N's Dolby, there's still good reason to use the N port. Mainly that it's able to be set and forget and also it's working with V4A aiding it too without issue.
So after reading your guide I liked the idea of a "set and forget" approach and chose certain presets for fireequalizer while in headset (bass booster) or speaker (small speakers) modes; also I changed v4a to the older version since I was unaware of its "super driver". However in the Dolby app I chose to leave on the "intelligent eq open" because to my ears the sound came across "fuller" if that makes sense.
roisuke said:
So after reading your guide I liked the idea of a "set and forget" approach and chose certain presets for fireequalizer while in headset (bass booster) or speaker (small speakers) modes; also I changed v4a to the older version since I was unaware of its "super driver". However in the Dolby app I chose to leave on the "intelligent eq open" because to my ears the sound came across "fuller" if that makes sense.
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Click to collapse
I'd recommend Dolby's extra customisations to be off because they remain active when plugged in. Unless of course you like any of its setting for both plugged and speaker. Relying on V4A for separated audio modifications fits well, you could try playing around trying to improve settings there if desired.
I used to prefer Rich in Dolby with Small Speakers in V4A together with Surround Virtualisation. Now with SV unavailable, I assume the EQ effects in Dolby are less pronounced because I can't notice much of positive difference with them on. When the issue being the setting will affect plugged too, it's a small worthwhile loss turning them off for the automated convenience.
Your headset preferences will totally depend on your headphone hardware and listening preferences. From my reading and understanding it's better to only use an EQ to reduce Frequency Response range positive peaks. Never to increase EQ as that introduces artificial noise. I'll attach two screenshots showing my hifi headphones FR graph and the V4A EQ I use to show what I mean (EQ graph doesn't match scale, zoom in to see the tiny DPI X Y values). The green line is the ideal neutral target FR with bass effect for headphones. Note when adjusting V4A's graphic equaliser the range of each frequency band is only shown on the old original 2.3.4.0 version.
Obviously mobile speakers are different in severely lacking bass, accuracy and need the bass EQ boost regardless of accuracy.
Sent from my ZTE Axon 7 using XDA Labs
@roisuke, It works as expected using Magisk 16.7. I did in another order and it also worked:
1. V2A FX 1.6.9 or later (I've tested old and current versions)
2. Sauron MK II.II 02.05.2018 or later (I've tested old and current versions)
3. BQ-E4 Dolby ATMOS (Dolby-Oreo.zip)
4. AML 1.7 or later (I've tested old and current versions).
I've noticed the flashing order is irrelevant as long as AML is the last one (It is intented to be always the last module to gather all the audio configs). It works with any install option of V2A (I prefer 2.5.0.5 traditional interface).
I believe the flashing of the ARISE module reroutes the audio paths and disables the hifi DAC when the BQ-E4 Dolby ATMOS is installed. I suspect it because the quality is vastly improved only if, at the end, I flash the Mixer_AK4490.zip to restore the HiFi DAC wiring paths.
These are great news since in Oreo I haven't found a way to have DA and V4A together.
Oki said:
It works with any install option of V2A (I prefer 2.5.0.5 traditional interface).
I believe the flashing of the ARISE module reroutes the audio paths and disables the hifi DAC when the BQ-E4 Dolby ATMOS is installed. I suspect it because the quality is vastly improved only if, at the end, I flash the Mixer_AK4490.zip to restore the HiFi DAC wiring paths.
These are great news since in Oreo I haven't found a way to have DA and V4A together.
Click to expand...
Click to collapse
I already listed why I prefer 2.3.4.0. I didn't mention in general UI the newer versions hide settings behind presses, makes it harder to use and see for example the selected EQ visual profile.
I was focused on speakers so actually hadn't tested jacked audio expecting it to just continue hifi as always on newer bootstacks. I thought Ainur Sauron is supposed to include the DAC patch as @Skrem339 added Axon 7 mods to it, he's also the author of the AK4490 DAC patch in question.
In any case I gave jacked audio some testing. I immediately found with the DAC patch there's static noise when booting jacked in and charging, but it phased out after replugging power, further testing for this may be necessary. After a few short install uninstall tests audio comparison, quality does sound improved. Thanks for mentioning that detail.
Here's the DAC patch thread with system and systemless. I updated the OP with this detail. Systemless only installs through TWRP still by the way. Small note worth mentioning though maybe unrelated is my fingerprint sensor stopped working after installing the Magisk patch, but worked again after uninstalling and reinstalling (a reset may have been enough).
Infy_AsiX said:
I already listed why I prefer 2.3.4.0. I didn't mention in general UI the newer versions hide settings behind presses, makes it harder to use and see for example the selected EQ visual profile.
I was focused on speakers so actually hadn't tested jacked audio expecting it to just continue hifi as always on newer bootstacks. I thought Ainur Sauron is supposed to include the DAC patch as @Skrem339 added Axon 7 mods to it, he's also the author of the AK4490 DAC patch in question.
In any case I gave jacked audio some testing. I immediately found with the DAC patch there's static noise when booting jacked in and charging, but it phased out after replugging power, further testing for this may be necessary. After a few short install uninstall tests audio comparison, quality does sound improved. Thanks for mentioning that detail.
Here's the DAC patch thread with system and systemless. I updated the OP with this detail. Systemless only installs through TWRP still by the way. Small note worth mentioning though maybe unrelated is my fingerprint sensor stopped working after installing the Magisk patch, but worked again after uninstalling and reinstalling (a reset may have been enough).
Click to expand...
Click to collapse
This patch is useless for Roms based on Android 8 because DAC works on them without patch. Also, this DAC patch was remove from Ainur by my request to Ultra8
Skrem339 said:
This patch is useless for Roms based on Android 8 because DAC works on them without patch. Also, this DAC patch was remove from Ainur by my request to Ultra8
Click to expand...
Click to collapse
For some reason the DAC patch is required after installing the Dolby Atmos patch mentioned in the OP, even in Oreo ROMs.
Hi @Infy_AsiX, can you give a link to the exact Nougat dolby port module which you are using on Oreo together with the 2.3.4.0 v4a? I tried all Oreo versions but they give me bootloop on S8 device, thanks
paradoxxman said:
Hi @Infy_AsiX, can you give a link to the exact Nougat dolby port module which you are using on Oreo together with the 2.3.4.0 v4a? I tried all Oreo versions but they give me bootloop on S8 device, thanks
Click to expand...
Click to collapse
Following the installation links brings you to Pixel 2 XL guide with the download. But here's a link to that Pixel2XL guide anyway https://forum.xda-developers.com/pixel-2-xl/how-to/viper-dd-atom-t3724096
Sent from my ZTE Axon 7 using XDA Labs
Great [emoji3] works fine on Havoc Treble Oreo
Oki said:
For some reason the DAC patch is required after installing the Dolby Atmos patch mentioned in the OP, even in Oreo ROMs.
Click to expand...
Click to collapse
did you made Dolby working on treble ROM ? (I m on latest Havoc) because I've followed the OP (not the patch that did not install) but Dolby app quit, w/o message, after 1s. Just the nice logo
dwnoel said:
did you made Dolby working on treble ROM ? (I m on latest Havoc) because I've followed the OP (not the patch that did not install) but Dolby app quit, w/o message, after 1s. Just the nice logo
Click to expand...
Click to collapse
Well, I havent tried it in a Treble ROM. I don't play games or watch ATMOS movies. For Youtube, music and general audio, Viper4Android provides more features and richness to the sound so I don't use ATMOS at all. For external speakers I only notice more volume and some equalization, and I also have that configured in V4A in the speakers section. Treble roms are tricky. V4A is awesome when used properly.
Oki said:
Well, I havent tried it in a Treble ROM. I don't play games or watch ATMOS movies. For Youtube, music and general audio, Viper4Android provides more features and richness to the sound so I don't use ATMOS at all. For external speakers I only notice more volume and some equalization, and I also have that configured in V4A in the speakers section. Treble roms are tricky. V4A is awesome when used properly.
Click to expand...
Click to collapse
Do you mind sharing your settings? I used Atmos on dynamic setting in my car with Android Auto and Spotify. Car never sounded better. I'm now on treble with PixelExperience P and stuck with Viper. Sounds ok, but the dynamic system makes the sound go in and out.
kyuza said:
Do you mind sharing your settings? I used Atmos on dynamic setting in my car with Android Auto and Spotify. Car never sounded better. I'm now on treble with PixelExperience P and stuck with Viper. Sounds ok, but the dynamic system makes the sound go in and out.
Click to expand...
Click to collapse
I use V4A 2.5.0.5 with the classic interface with these settings:
Master Pwr ON
Playback Gain Control: ON
Extreme
4x
-1.9 dB
Spectrum Extension: ON
0.37
Dynamic System: ON
Common Earphone v2
25%
Viper Clarity: ON
Natural
6.0 dB
The rest is off, even the EQ
Been meaning to ask, @Oki. Your settings above are for headphones, right?
The Axon 7 isn't my daily driver so I don't use headphones with it much as I don't carry it around. Been trying to get some good speaker settings, mostly for locally stored music and occasional streaming video.
On this Nougat ROM Dolby Atmos and Viper 2.6.0.5 are working well together. In AEX 5.4 Oreo the two are also working but not necessarily together. A long time ago someone posted custom FireEQ settings which I still use but the other stuff not too sure about.
ZTE Axon 7 A2017U, Dark ROM, LlamaSweet 0.5 Kernel, Multiboot, XDA Legacy
Has anyone got Dolby to work on LOS 15.1?
EDIT: Never mind, got it working by going to the pixel 2xl forum for it
troy5890 said:
Has anyone got Dolby to work on LOS 15.1?
EDIT: Never mind, got it working by going to the pixel 2xl forum for it
Click to expand...
Click to collapse
Are you on the latest nightly los 15.1? Dolby just crashes for me now on latest
roisuke said:
Are you on the latest nightly los 15.1? Dolby just crashes for me now on latest
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Click to collapse
I'm on the latest LOS official 15.1 . I used the zip called "Dolby-Oreo.zip" the one for BQ.

No microphone on LineageOS 15.1

Hi, I just installed LineageOS 15.1 on 3x Tablet Z sgp321
I have the same problem on all the tablets, the microphone won't work in Google Meet, whatsapp etc. I used a wired headset for phones too). But I use a recording app (with the headset) I can hear my voice
is there any solution?
thanks
gorunks2001 said:
is there any solution?
thanks
Click to expand...
Click to collapse
It was a well-known bug with a mic not working in some apps some time ago. Did you install the latest LOS build?

Audio Equilizer app

Hello Folks!
Is there any General Output Audio Equilizer App that works without root on Android 11?
I did some test on some Google play Apps but they are not working. I need to EQ all my audio and not only Music.
Hey! You can use Equalizer and Bass Booster app,it's free.It has an equalizer and a bass booster. To be more specific, it includes a five band equalizer, ten equalizer presets, and a bass booster. The developers state that it should work with most music players, video players, and FM radio. The only major issue is that the app will close sometimes when left in the background and sometimes it doesn’t always work. It’s one of the simpler equalizer apps and it should work on most devices.​
Here's the link on google play https://play.google.com/store/apps/details?id=music.bassbooster.equalizer
AFAIK Android comes with an equalizer out of the box - it's typically hidden: activate and configure it..
Kev482 said:
Here's the link on google play https://play.google.com/store/apps/details?id=music.bassbooster.equalizer
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Click to collapse
Unfortunately it doesn't work. to be more specific I need to use it for games. on other phone some EQ was working but on Nubia Red Magic 6Pro non of them are working.
jwoegerbauer said:
AFAIK Android comes with an equalizer out of the box - it's typically hidden: activate and configure it..
Click to expand...
Click to collapse
Can you give some more details please?

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