The search for the best DPI setting for games and everyday use? - Samsung Galaxy Note 8 Guides, News, & Discussion

For those who don't know you can change DPI in the dev menu under "Minimum Width" (not taking any responsibility if you mess something up lol there is a reason it is hidden in the dev menu). The default is 411.
So far I have tried 10 different settings but due to the aspect ratio of the screen I cannot find the perfect DPI for games but also for everyday use. Not a fan of changing DPI just to play a game when I have a few minutes to kill. Any one have better luck?

Mine is currently at 441 (which means it must have adjusted itself from the 440 I set it to), and I think it's pretty good for daily use.
Can't really speak for games though.

Yep I'm using 480 at the moment and games seem to fit great but some apps don't like it

I've had mine set to 530 (it defaults to 533 after exiting settings for some reason) for a while. I found that setting it to anything above 550 results in a misaligned finger register where taking one place registers about 4mm above it. As much as I'd love to set it to 570, doing so results in this misalignment.
I haven't noticed any issues with 530. Only thing that messes up is Samsung's keyboard, but I use the AOSP Android L keyboard with the symbols.
Could you please post images of these gaming issues you are referring to?

Related

Modify Dalvik HeapSize and Lcd Density

Modifying the LCD density of your screen will provide HUGE REACTIVITY GAIN to the tablet
We can also tweak Dalvik heapsize for large application
Both are editable using software but they're also properties on the build.prop :
- dalvik.vm.heapsize
- ro.sf.lcd_density
Does editing this properties is enough for the Folio follow or do we have to make much complex operations ?
I there, is this fix already implemented or has to be done manually?!?
I've implemented them using FolioWidget rewriting build.prop.
Not sure the folio take care of it.
But it seems that's is not required by users so i'll wipe them
Sol Ido said:
I've implemented them using FolioWidget rewriting build.prop.
Not sure the folio take care of it.
But it seems that's is not required by users so i'll wipe them
Click to expand...
Click to collapse
I dont understand what u mean.
ps: have u read my pm?
Sol Ido said:
I've implemented them using FolioWidget rewriting build.prop.
Click to expand...
Click to collapse
density of 120 works quite fine here now.. with old market app, there was a problem with 120 but that seems resolved now with new market app..
and yes, somehow screen and browsing seems to work better? or is it just the bigger picture giving a nicer resolution of browsing?
All resolution are good. If you have a lot of items on the screen lower density is best.
But by using something like 180 you get a lot of visibility. Since i've developped a lot of complex widgets, it's my favorite one.
Using a density >120 will get you less data to manage on the screen and you can feel the gain ! i'm using multipicture and a lot of complexes widgets and there's not fillrate lag at all.
I was quite surprised with this benefits.
My purpose is that those options can really feet somes users needs. VM heap tricks like the one you found on cyanogen helps on huge application like PDF readers.
But even after editing those properties on the build.prop they are not taken into account. Maybe because of the previous installation i've done. So i'm looking to better understand how to override android properties.
I'm not sure how android handles non-default values for this property.
You should try with one of these:
120 (low-density)
160 (medium-density, Folio default)
240 (high density)
Depending on how this is handled, setting a density different than that may result in broken applications (depending on how the layouts are coded)
Using the LCD DEnsity application i confirm that all resolution are compatible with the folio
Maybe some application will have a bad behavior ! so we've to be able to change the density
metuskale said:
I there, is this fix already implemented or has to be done manually?!?
Click to expand...
Click to collapse
This is no fix, as there are no real issues with these things. Its only a matter of tweaking the folio to your best personal use. They have to be implemented manually.
Shouldn't the dalvik heapsize fix the sound problem with some avi files?
I'm using the foliomod 1.3d, foliowidget works, but some avi files arn't giving me sound
Hello, could someone tell me how the default value for the heapzize is, please? There is only 16, 24 and 32 to choose, but I read something about 64!? How can I choose this value or get back to default?
Thx
Tom
Edit: solved!

[Q] Decrease Resolution for Gaming?

Hello Tablet Z community,
This is my first post in this devices forums since getting mine last week. It's a great device, love it, etc.
I've never owned an Android device with a screen resolution this high so I've yet to encounter this problem - some of my games (specifically the emulator PPSSPP) have relatively low framerates (compared to my less powerful Samsung P6810 @ 800x1280). I know with computers in particular it's trivially easy to change resolutions in games/the OS, especially to increase FPS but I've never seen a method to do this on Android and Google searches turn up people mentioning device resolution without changing them.
Does anyone know if it's possible to, ideally, force a different resolution for a particular application? A less than ideal solution would be a system wide change but I would be willing to endure temporarily to increase FPS.
Any advice and suggestions would be greatly appreciated
I would be interested to know about this, iv just loaded ppsspp however havent been able to play any of the playable games listed, I did see a few videos of the xperia z playing well, however that has the same resolution and specs.
juzza87 said:
Does anyone know if it's possible to, ideally, force a different resolution for a particular application? A less than ideal solution would be a system wide change
Any advice and suggestions would be greatly appreciated
Click to expand...
Click to collapse
That was recently discussed in this thread: LCD Density Changes and Results (With Pics)
Cat McGowan said:
That was recently discussed in this thread: LCD Density Changes and Results (With Pics)
Click to expand...
Click to collapse
This is very different, setting the DPI to a non-stock value just resizes the userspace, the resolution is fixed and unchangeable as the OP is thinking. Compared to a Windows PC where you can change the resolution, in Android you only have the ability to change the dpi, which states how large the pixel-to-screen size is. A smaller number indicates a smaller pixel-to-screen size, meaning the information shown on screen is sized for a laeger screen (making it smaller, since the screen is a fixed size). And a larger number has the reverse effect. Android UI guidelines set the optimal dpi for resolution vs. screen size, to mainain a similar experience across devices (similarly sized icons and fonts, etc). Again, this has nothing to do with adjusting the physical resolution of the device, which (to my knowledge) is not possible in Android.
daveid said:
This is very different, setting the DPI to a non-stock value just resizes the userspace, the resolution is fixed and unchangeable as the OP is thinking. Compared to a Windows PC where you can change the resolution, in Android you only have the ability to change the dpi, which states how large the pixel-to-screen size is. A smaller number indicates a smaller pixel-to-screen size, meaning the information shown on screen is sized for a laeger screen (making it smaller, since the screen is a fixed size). And a larger number has the reverse effect. Android UI guidelines set the optimal dpi for resolution vs. screen size, to mainain a similar experience across devices (similarly sized icons and fonts, etc). Again, this has nothing to do with adjusting the physical resolution of the device, which (to my knowledge) is not possible in Android.
Click to expand...
Click to collapse
Heh. Thanks for the schooling, but it was unnecessary, I didn't just fall off a turnip truck.
Thanks for the replies guys, at least now I know for sure..

Android 4.4.2 KOT49H Google Play Edition Optimum-Fail Safe DPI Advice

[[MODS-Please move to Right Section if needed, Sorry if posted in wrong section]]
I have been trying to get used to the DPI adjustments on the GPe ROM. It appears that the default DPI is set at 400 on install but using ROMToolBox (You can use your favourite app to change DPI), I was able to tweak it to the most optimum number and concluded that DPI 289 is the most comfortable to the eye and compatible with Apps. I went all the way down to early 210s and tracked it all the way up but could not find any DPI better than 289 that accommodated the application options menus, the operation of the camera on the default GPe Lock Screen and the much nicer arrangement of the icons on the App Drawer.
You can off course try to experiment with different setups and share your findings but I think I am on to something. Enjoy the Post!
AWFRONT said:
I have been trying to get used to the DPI adjustments on the GPe ROM. It appears that the default DPI is set at 400 on install but using ROMToolBox (You can use your favourite app to change DPI), I was able to tweak it to the most optimum number and concluded that DPI 289 is the most comfortable to the eye and compatible with Apps. I went all the way down to early 210s and tracked it all the way up but could not find any DPI better than 289 that accommodated the application options menus, the operation of the camera on the default GPe Lock Screen and the much nicer arrangement of the icons on the App Drawer.
You can off course try to experiment with different setups and share your findings but I think I am on to something. Enjoy the Post!
Click to expand...
Click to collapse
wrong section bro,btw try set to 290.
Agree. I've set mine to 290 as well
Sent from my C6806_GPe using xda app-developers app
not GPe, but I have SlimKat set to 280, might just tyr 290 to see what the fuss is about
EDIT:
No real difference at 290 compared to 280, except that chrome popped out of tablet mode at 290
I've used all my android phones till now (galaxy nexus, xperia z and now z ultra) at tablet LCD density (half the default setting) - 160 for ZU, rotation locked on landscape, with large font size and at times custom font types too.
Try DPI 260 its perfect
jutley said:
Try DPI 260 its perfect
Click to expand...
Click to collapse
Thanks for the share but as I stated in my original post, if we want to enjoy using our XZU at its best as a GPe ZU, then the lowest DPI we should go for is 289 for the following reasons; Lock screen is intact with camera shortcut visible, Applications Drawer is more unified and certain applications are better handled with their options/menus visible. At DPI 260 The UI is broken, lockscreen is not complete and applications with menus have their menus missing i.e try RealCalc to see what I mean.
I would really like to hear from anyone who can go much lower than the DPI of 289 and share their findings as to whether the above issues could be experienced. If not I really want to push it as low as possible to get the best out of the XZU screen real estate without compromising stability and completeness of the UI features.
AWFRONT said:
Thanks for the share but as I stated in my original post, if we want to enjoy using our XZU at its best as a GPe ZU, then the lowest DPI we should go for is 289 for the following reasons; Lock screen is intact with camera shortcut visible, Applications Drawer is more unified and certain applications are better handled with their options/menus visible. At DPI 260 The UI is broken, lockscreen is not complete and applications with menus have their menus missing i.e try RealCalc to see what I mean.
I would really like to hear from anyone who can go much lower than the DPI of 289 and share their findings as to whether the above issues could be experienced. If not I really want to push it as low as possible to get the best out of the XZU screen real estate without compromising stability and completeness of the UI features.
Click to expand...
Click to collapse
220 dpi definitely starts to break the UI on slimkat where 280 or 290 (camera on locksceen fails at 280 but works at 290) is good for most apps that I use, I then use app settings and bump a few apps down to 220-240 (gmail etc)
How on earth are you capable of doing anything with a DPI under 200? I can't imagine getting anything done with that kind of DPI when I'm walking, or even standing up. 320 (stock) is in my opinion the best since all UI elements are properly sized and they can be tapped on without having to aim for anything.
Sent from my C6833 using Tapatalk

Resolution decreased to HD - weird UI elements

Hi to all!
Well I've read some guides about how to decrease the resolution on my Z2 running latest Marshmallow Existenz ROM 5.6.5. Changed resolution to 720x1280 and system DPI to 253 (I have rather a good eyesight that is why do not mind small UI elements ).
Some apps were not satisfied with the DPI I told them to work in that is why I tailored some of them using Xposed module App Settings.
But there are some issues I could not repair :crying::
1. The bootanimation displays normally, but after some seconds only half of the screen is filled (so it says ''Xpe'' and then ''Existe''). Tried to install smaller (720x1280) bootanimation but the result is the same. I can live with that
2. The Recents' thumbnails are enormous. Even 1/5 of the app is displayed in the thumbnails. I thought initially that it is caused by SystemUI's messed settings with the DPI so I played with App Settings to repair it (both ''DPI'' and ''Screen (dp)''). Still with no luck.
Thought it might be connected somehow to Android WebView which is operating in country's local app with used stuff called Finn. There the thumbnail is also really huge, before the whole picture would fit in the thumbnails.
3. Is the suggestions/xperia menu search. The ''suggested'' apps are much bigger that the icons displayed in menu.
So it might be some scalling issue, but I have no idea which application would I need to adjust.
https://postimg .org/image/53me7e9i9/
https://postimg .org/image/5uf4d6bvl/
https://postimg .org/image/wtiz8bych/
https://postimg .org/image/dcy9lt38h/
https://postimg .org/image/ku7h10srl/
My phone is running Android 6.0.1, with root, with xposed modules related to UI: AppSettings, GravityBox, Xperia Home by Serajr
Any help in the matter will be appreciated! ::laugh:
Vixificent
No one ? - I don't believe no one really had that issue! At least say: 'Happens to me too'.
Keep it hd 1080x1920 and change DPI to 320
Sent from my D6503 using XDA-Developers Legacy app
Thank you for your input! However it is not the solution I am looking for. I just wanted to have lower resolution for a better performance. I am I the only one who is meeting such issues?
Vixificent said:
Thank you for your input! However it is not the solution I am looking for. I just wanted to have lower resolution for a better performance. I am I the only one who is meeting such issues?
Click to expand...
Click to collapse
I tried it and got the same like you.
Sent from my D6503 using XDA-Developers Legacy app
I reduced my resolution to 540x960 and set the dpi to 240. Performance and battery life felt largely the same. Graphics were mostly unaffected except for weird glitches like the ones mentioned in the OP (walkman aka music would straight up stop working though). Text looked blurry, perhaps a subpixel rendering thing.
At the end I returned to 1080p. It was not worth tickling my OCD for little to no benefit.
Thank you for your replies! Wow Pixelado, your resolution was pretty low. Beacause no newer Xperia has that resolution, the Sony apps could cease to work. I wanted to keep something still lower yet 'compatible'.
Yes the performance is pretty much the same. Antutu did not gave a higher score, even gave a lower on CPU and higher on 3D a bit. What I noticed was after playing 3D game for around 20 mins the temperature was around 53C, before in 1080x1920 it was over 61C (in a thin rubber cover). What are your observations?
Best regards,
Vixificent
I came back to 1080p as suggested. Thanks! :good:

Is there a way to change resolution on this device?

I have just bought 10.8 version and I like it, but was really surprised to find out there is no way to change resolution like for example in this video (I am not allowed to post links, but you can search it on youtube under the name: How to Change Screen Resolution in HUAWEI P20)
Is that a bug of some kind and we may hope that this feature will be introduced in some later EMUI updates?
With developer options enabled you can set a custom DPI, effectively changing your resolution
This method doesn't actually change resolution, just the size of the icons, text etc. You can try and check it yourself with some app like CPU-Z for example.
The only option I found is using ADB commands like "wm size 1200x1920" and "wm density 209". This does truly change resolution and sets appropriate DPI for this resolution at 10.8 display size. Needless to say that this method is cumbersome and besides that DPI value has to be reapplied after each reboot, otherwise it resets and homescreen looks messed up.
But yes, when set correctly to 1200x1920 and 209 DPI it looks good and what's more important games run a lot faster.
So why would Huawei remove the option (which is already present in EMUI 8) to easily change resolution specifically for our device is beyond my understanding.
And here is reply from Huawei support:
Thank you for contacting Huawei. We widely appreciate your preference and we thank you for your email.
Regarding to what you kindly shared to us, we appreciate that you point out this issue, we kindly inform you that your screen resolution is unable to be modified unless it is done through a third party application. Due to this, we have forwarded your request to our Research and Development department. Receiving your feedback and inquiries means a lot to our company, since our only way to improve is through acknowledging our customer's experiences.​
Yeah it doesn't change the resolution but your command shouldn't either because the same amount of pixels is used. Changing the resolution is basically only possible with amoleds (which we don't have) because single pixels can be disabled.
So that's probably the reason why the huawei p20 has it and we don't. As for what you are doing it should be the same as changing dpi. Grouping small physical pixels to one bigger virtual pixel, decreasing the amount of different content the tablet has to render and therefor making the tablet run faster.
I was able to set my screen res to something else using a third party app on my note 2 (amoled) but not anymore on the LG g5 (ips LCD)
Hope what I'm trying to say is understandable.
lolmensch said:
Hope what I'm trying to say is understandable.
Click to expand...
Click to collapse
Hehe, my honest answer is not quite. But I would appreciate if you could tell me which DPI should I set in Developer Options to get the same effect as I am getting with "wm size 1200x1920" and "wm density 209" in terms of speed gain and homescreen look (not distorted or messed up, etc).
Edit: Tried changing DPI only without changing resolution today. Result: no speed gain in any games I played.
I'm using this app to change resolution and dpi.
https://play.google.com/store/apps/details?id=com.farmerbb.secondscreen.free
It required root access (I'm using magisk). But author said that it just need adb access for those don't have root. Works brilliantlu on my M5 8.4.
oldpoem said:
I'm using this app to change resolution and dpi.
https://play.google.com/store/apps/details?id=com.farmerbb.secondscreen.free
It required root access (I'm using magisk). But author said that it just need adb access for those don't have root. Works brilliantlu on my M5 8.4.
Click to expand...
Click to collapse
For the M5 8.4, what did you set things to?
Ivanbarker said:
For the M5 8.4, what did you set things to?
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Click to collapse
I created 2 profile. One for casting to TV , other for lower resolution.
Ivanbarker said:
For the M5 8.4, what did you set things to?
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Click to collapse
As far as I undertand to avoid distortion for your 8.4in it should be something like 1920x1200 and 270 DPI.
Though again, as far as I understood, you can play with DPI as much as you like, it doesn't influence game speed or battery drain like resolution does.
oldpoem said:
I'm using this app to change resolution and dpi.
https://play.google.com/store/apps/details?id=com.farmerbb.secondscreen.free
It required root access (I'm using magisk). But author said that it just need adb access for those don't have root. Works brilliantlu on my M5 8.4.
Click to expand...
Click to collapse
Thanks, I am going to check out this app. The problem is that I don't want to root my M5 in order not to void the warranty. So going to try the ADB way and hope permissions will not reset after reboot.
the_zealot said:
Thanks, I am going to check out this app. The problem is that I don't want to root my M5 in order not to void the warranty. So going to try the ADB way and hope permissions will not reset after reboot.
Click to expand...
Click to collapse
After you've lowered your resolution from stock 2560x1600, do you find better battery life?
EDIT: Also if I want to change it back to normal, do I jsut change the resolution back to 2560x1600 and 359 dpi?
Ivanbarker said:
After you've lowered your resolution from stock 2560x1600, do you find better battery life?
EDIT: Also if I want to change it back to normal, do I jsut change the resolution back to 2560x1600 and 359 dpi?
Click to expand...
Click to collapse
I have not been using this tablet long enough to notice major difference in battery drain from changing resolution. I was mostly interested in speed gain in games. But from the fact that there is an option in Settings menu to automatically lower resolution to save battery, I conclude that there must me some (albeit a small) advantage in overall power consumption when using lower resolution.
And yes, to get back your native resolution and DPI, I guess you can either use ADB commands "wm size reset" and "wm density reset", or just set 2560x1600 if you are doing it through an app. As for DPI, it depends on which display settings you use in the Settings menu (large, small, etc.) but the default (factory) one seems to be 480. All this Resolution-DPI stuff seems to be very confusing as for me.
the_zealot said:
And yes, to get back your native resolution and DPI, I guess you can either use ADB commands "wm size reset" and "wm density reset", or just set 2560x1600 if you are doing it through an app. As for DPI, it depends on which display settings you use in the Settings menu (large, small, etc.) but the default (factory) one seems to be 480. All this Resolution-DPI stuff seems to be very confusing as for me.
Click to expand...
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Thanks! I was unaware you could reset it like that!

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