Replacing ads instead of blocking them - General Monetization

okay,so i dont know if this thread already exists if it does pardon me because i cant seem find.Now back to the topic what i am saying is that we have been focusing on removing ads but what if we can replace the ads with another one that we create like all the same attributes but just 1 sec long so that there are some games which reward you for watching videos so we can make the ads small and earn easy money/coins/gems.Hope y'all understand.
P.s i am not doing it myself because i am not experienced

Related

[Q] Why this objection to ad revenue?

Hello,
I've been reading a few threads and posts about earning revenue from apps without the use of advertising. I've used Admob network before, but over the past month and a half I've used Sellaring ad network. These guys do audio ads and they add a few good dollars to my pocket each month. In fact, a few more months of incoming ad revenue (and more users to my apps) and I may be able to cut down my day job.
I want to ask here, why is there a great objection to advertising on apps? I see a lot of the opposition here among XDA forum members and much less of it on any other forum. Ad revenue is a potential that can give developers the resource to develop more... this is what many of us want isn't it?
Hope I'm not offending anyone, would appreciate your input.
I don't think anyone here objects to in-app adds. There are many apps with both ad-supported and paid ad-free versions, so people will either buy them or use the ad-supported free version. Those kind of ads don't really bother people. I think the biggest problem people have with ads is with ad-delivery systems like AirPush. Those are intrusive and ruin the experience of using the phone. Coming from the internet, it doesn't feel right to get ads pushed to your notification bar automatically. It's like pop-up windows on many sites on the internet (eg. www.piratebay.se). Nobody likes them.
Since phones are our personal devices and we store so much of personal data on them, it doesn't feel right when we randomly receive ads like that without any control over it (except a convoluted opt-out process). It's an intrusion of privacy. That's the only issue in my opinion.
Please use the Q&A Forum for questions &
Read the Forum Rules Ref Posting
Moving to Q&A
But do you find banner ads less annoying when you're playing a game? Where do you draw the line between intrusive and non intrusive?
Ad networks like airpush and sellaring make it possible for app developers to make money from their entire installed base... even users who don't use the app every day. For me, that helps to generate a lot more cash.
I don't mind the little in app banner ads. The push notification ads are really annoying, and feels like malicious adware. I will instantly uninstall any app that pushed notification ads.
spunker88 said:
I don't mind the little in app banner ads. The push notification ads are really annoying, and feels like malicious adware. I will instantly uninstall any app that pushed notification ads.
Click to expand...
Click to collapse
Exactly. I uninstall anything that pushes notification bar ads as for me they feel intrusive whereas in app ads I have no problems with.
Dave
Sent from my LG P920 using Tapatalk
What do you think of this? http://www.bangstyle.com/2012/03/google-phone-ads/
Looks like Google is making steps in the same direction.
Rob45 said:
What do you think of this? http://www.bangstyle.com/2012/03/google-phone-ads/
Looks like Google is making steps in the same direction.
Click to expand...
Click to collapse
I think that's a stupid idea, but meh, if it makes money it can't be that bad. It better be optional though!
Sent from my GT-I9100 using XDA
Rob45 said:
But do you find banner ads less annoying when you're playing a game? Where do you draw the line between intrusive and non intrusive?
Ad networks like airpush and sellaring make it possible for app developers to make money from their entire installed base... even users who don't use the app every day. For me, that helps to generate a lot more cash.
Click to expand...
Click to collapse
It's likely your app's users do not know where the ads are coming from. I know if I downloaded an app that caused constant advertising to appear on my phone, I would remove it immediately and never deal with that developer again. You have to also look at it from a value proposition. If you are not providing a user with value (i.e. they are not currently using your app), why should they be providing you with value via ad revenue? And imagine if every developer had separate, out-of-app ads. Your phone would be unusable.
Rob45 said:
What do you think of this? http://www.bangstyle.com/2012/03/google-phone-ads/
Looks like Google is making steps in the same direction.
Click to expand...
Click to collapse
As long as it doesn't get as bad as the Google ads in this satire video from the Onion:
http://www.youtube.com/watch?v=Xtuxax8Dtk4
spunker88 said:
As long as it doesn't get as bad as the Google ads in this satire video from the Onion:
http://www.youtube.com/watch?v=Xtuxax8Dtk4
Click to expand...
Click to collapse
LMFAO the Yphone! Couldn't stop laughing!
Sent from my GT-I9100 using XDA
spunker88 said:
As long as it doesn't get as bad as the Google ads in this satire video from the Onion:
http://www.youtube.com/watch?v=Xtuxax8Dtk4
Click to expand...
Click to collapse
That's hysterical!! But only cause it takes it to extreme...
Ring back ads are meant to be played during the Ring Back Tone.
nemosomen said:
It's likely your app's users do not know where the ads are coming from. I know if I downloaded an app that caused constant advertising to appear on my phone, I would remove it immediately and never deal with that developer again. You have to also look at it from a value proposition. If you are not providing a user with value (i.e. they are not currently using your app), why should they be providing you with value via ad revenue? And imagine if every developer had separate, out-of-app ads. Your phone would be unusable.
Click to expand...
Click to collapse
I agree that you have to provide value to users. But considering most Android users don't pay for apps (statistically) and in-app ads do not convert very well, we're pretty much stuck in between. How can we generate revenue for our work?
What if the ads are fun jingles? Doesn't that provide something of value?
Labor isn't free and ads are just one way to monetize. The only question that matters is one related to the Golden Rule.
Would you use an app with ads? Does it bother you? If not, you are doing nothing wrong under the eyes of Bob. If users were to complain and bicker, then perhaps you have another question on your hands: to cater to the users or not.
Thankfully, my phone is rooted and running cyanogenmod, so I can block in-app ads as well as revoke permissions for others that use Air push. I realize that ads are how developers make money and keep the apps free, but that doesn't make me hate ads any less. Any app for which there is no way to block all ads is an app that I will not keep, period.
Sent from my Incredible 2 using XDA
exiquio said:
Labor isn't free and ads are just one way to monetize. The only question that matters is one related to the Golden Rule.
Would you use an app with ads? Does it bother you? If not, you are doing nothing wrong under the eyes of Bob. If users were to complain and bicker, then perhaps you have another question on your hands: to cater to the users or not.
Click to expand...
Click to collapse
I'll put up with ads if they are non obtrusive and don't get in the way of using the program. Ads should only be present when the program is open and being used, meaning airpush ads should never be used. They are no different than malicious Windows adware programs that push pop-up ads.
It's not the ads, is the the network
Lets be honest, we all think ad networks are intrusive, messy to deal with (updating SDK's), and overall feel like we "cheapen" our apps when use them. But - they are the most popular "layer" you can slide into a free app in hopes of earning a little revenue from it. Using a completely different model such as fermium, or carrier-billing (Android only at the moment), or in-app purchases go beyond the scope of this post, but are better ways of earning revenue from an app in general.
Let's be honest:
No one like intrusion and advertisements like notifications, audio ads, video ads are intrusive.
Banner ads are fine as all they consume is a part of screen but some app started sending me notifications and I couldn't figure out the source, it's really annoying especially when notification can't be cleared down.
And in android 2.3, there no such feature to swipe the notification. You had to clear all notifications at a time.
I don't think developers object to app ads. There are many developers who have many apps on DesktopAd using banner ads and pop-ups to monetize apps. And I can see banner ads in many Windows apps, but I don't feel them bother me a lot. My apps are on Windows 8.1 desktop platform, I use small banners in my games, I think they would not bother my players. As a result I got generous profits from in-app ads. By the way, my ads SDK is from DesktopAd.com.

[Q] Do not track me

on chrome I use the extension do not track plus , if you don't know it, it blocks the ads collecting your data but still lets the ads show unlike an ad blocker.. after all ads provide us with free things..
But.. this post isn't a plug, I have a real question..
Is there anything like this for android? there are plenty of ad blockers out there, and a few apps that can show you which app uses what ad company, but I haven't found anything that works like do not track..
anyone know of anything?

Game Monetization?

Hey guys,
Are you and what are the best ways of monetization for online or app games?
One of the best ways to monetize a game is going to be ads. However, the trick is not ruining the players experience with ads. One strategy used successfully by developers is implementing Rewarded Video Ads. This way, the player chooses to see the ad. It isn't forced on them. Throwing a few ads here and there isn't bad but as a game player, I can't stand ads and have no real issues with sitting through a video ad when I was the one who chose to do so.
Good luck!
Yes, I agree with you. And what is getting more revenue, ads or some platforms? What is your opinion about that?
There is always a struggle with what network to choose. Sometimes what performs well on android is completely different than on iOS. This is one of the reasons that Enhance can help out in finding the right network.
Using Enhance®, you can now integrate all of the services that different providers offer without ever having to touch an SDK again. With little to NO coding at all and without touching source code, Enhance® is the easiest way to integrate 3rd party services into your project or to keep them up to date. (Ads, Mediation, Analytics, Attribution, Crash Reporting and more) No more SDK integration!!!
Now you can find the right network for you on either platform without having to integrate SDKs over and over and over and over and over and over again.
Thanks for the nice answer. Thank you for your suggestion, but I'm a programmer and I was working in web and app development, for apps I was using Android Studio, which is really good for creating apps. Probably I will try iOS apps too, but after I learn this a little better.
I really don´t like video ads when I´m watching a TV show or a movie- it disrupts the experience and I get nothing back from that time. But the object of rewarded video ads is to be intrusive but not disruptive, meaning it does take time but hopefully it will take place between levels or after some sort of achievement. And then, of course, the player is ´rewarded´with points or game lives, etc, so it´s kind of like being paid for time. Not the same thing, eh?
tekkuap said:
I really don´t like video ads when I´m watching a TV show or a movie- it disrupts the experience and I get nothing back from that time. But the object of rewarded video ads is to be intrusive but not disruptive, meaning it does take time but hopefully it will take place between levels or after some sort of achievement. And then, of course, the player is ´rewarded´with points or game lives, etc, so it´s kind of like being paid for time. Not the same thing, eh?
Click to expand...
Click to collapse
I must agree with you, I also don't like when I get ads in front of my screen while watching some YouTube video, some movie online or something else, because of that AdBlock is really good, you can also set it that some sites give you ads (like Forbes, where you need to enter with AdBlocker off). And about your question, that is the situation in gaming, but that is all right, if you want to spend your time on that for your reward, why not, but I must say that I have seen just once a really good ad on YouTube in the most cases they are annoying and time-consuming, because of that I've installed addon.
Mike_Young said:
Thanks for the nice answer. Thank you for your suggestion, but I'm a programmer and I was working in web and app development, for apps I was using Android Studio, which is really good for creating apps. Probably I will try iOS apps too, but after I learn this a little better.
Click to expand...
Click to collapse
Makes sense. Good luck!
FGL_Rozek said:
Makes sense. Good luck!
Click to expand...
Click to collapse
Thank you, good luck to you too!
If you find some good resources about Game Monetization, please send them here
Mike_Young said:
I must agree with you, I also don't like when I get ads in front of my screen while watching some YouTube video, some movie online or something else, because of that AdBlock is really good, you can also set it that some sites give you ads (like Forbes, where you need to enter with AdBlocker off). And about your question, that is the situation in gaming, but that is all right, if you want to spend your time on that for your reward, why not, but I must say that I have seen just once a really good ad on YouTube in the most cases they are annoying and time-consuming, because of that I've installed addon.
Click to expand...
Click to collapse
FGL_Rozek said:
Makes sense. Good luck!
Click to expand...
Click to collapse
That´s a good point. I always, always mean to use the Adblocker whenever I´m using Youtube and an ad pops up. But then I think that if everyone used the Adblocker, then Youtube might lose enough money that they would start charging for their service?? Does anyone see that ever happening?
tekkuap said:
That´s a good point. I always, always mean to use the Adblocker whenever I´m using Youtube and an ad pops up. But then I think that if everyone used the Adblocker, then Youtube might lose enough money that they would start charging for their service?? Does anyone see that ever happening?
Click to expand...
Click to collapse
It makes sense, but not much, they can do however they want. Probably you and I are thinking differently from others. I was seeing a lot of people that don't use AdBlocker, they piss out when the ad comes, but they DON'T WANT AdBlocker, so there are a lot of people that are watching those ads. Even if YouTube change their policy for ads, that won't be something drastic and the new plugin would come out for that also. I don't believe they will lose some serious money because of that, but I didn't investigate that, maybe someone knows more

Clone apk

I know there's guides to cloning apk files but is it possible to:
1. Clone a server sided game
2. Edit the clone to play offline only
3. Alter the stuff inside the cloned game
Kinda like a sandbox mode that doesn't affect hacking the actual game itself.
I just want to play offline with all characters and equipment and save all the files for my personal use in case, like most games eventually, are discontinued and no longer playable.
TPlatt said:
I know there's guides to cloning apk files but is it possible to:
...
equipment and save all the files for my personal use in case, like most games eventually, are discontinued and no longer playable.
Click to expand...
Click to collapse
Hi,
First let me answer your question: it isn't possible, because the "integrity check" is done server-side (to avoid licence emulations and stuff like that).
And what you're asking for is forbidden here, you're asking for what's called a warez (a hacked version of a software).
See XDA's rules : https://forum.xda-developers.com/announcement.php?a=81
And I know how frustrating it is when a game is gone just because the company shuts down their servers, it's really infuriating, but still, we aren't allowed to provide help with hacking and warez.
Have a good day
Raiz said:
Hi,
First let me answer your question: it isn't possible, because the "integrity check" is done server-side (to avoid licence emulations and stuff like that).
And what you're asking for is forbidden here, you're asking for what's called a warez (a hacked version of a software).
See XDA's rules : https://forum.xda-developers.com/announcement.php?a=81
And I know how frustrating it is when a game is gone just because the company shuts down their servers, it's really infuriating, but still, we aren't allowed to provide help with hacking and warez.
Have a good day
Click to expand...
Click to collapse
Is there at least a way to decompile and save the "spirtes" and animations (or anything in the game) for a personal archive before game is gone forever?

about ads

Hello great people to all my friends and developers at XDA I need to ask you about two big topics today and very important
The first is that we all know that there are a lot of companies that add application ads, such as GoogleAds, Unityads...) and a lot of the question is how can I remove the ads SDK for any applications, since I have root on my device and I can access the APK files, how can I remove the ads remove it from apps.
I used to rely later on applications such as Lucky Patcher to block Google ads, but now the situation has extended to different companies, and it has become difficult to block ads completely, so please advise me haw i can do it.
The second topic, in your opinion, is the easiest way to understand and learn the language of the flutter and Dart.
YAMANBINOKYO said:
Hello great people to all my friends and developers at XDA I need to ask you about two big topics today and very important
The first is that we all know that there are a lot of companies that add application ads, such as GoogleAds, Unityads...) and a lot of the question is how can I remove the ads SDK for any applications, since I have root on my device and I can access the APK files, how can I remove the ads remove it from apps.
I used to rely later on applications such as Lucky Patcher to block Google ads, but now the situation has extended to different companies, and it has become difficult to block ads completely, so please advise me haw i can do it.
The second topic, in your opinion, is the easiest way to understand and learn the language of the flutter and Dart.
Click to expand...
Click to collapse
I use blokada

Categories

Resources