Hi guys!
I was surprised/disappointed to see that even a phone with Kirin 980 has time limitation for 4K videos. And it is the same 10 min limitation as phones with Qualcomm processor. As far as i know the phones with Qualcomm has that limit to prevent overheating, but i though that Mate 20 Pro with Kirin 980 will enjoy limitless 4k recording as iPhone X does. Do someone know is there an actual necessity for 10min limit with Kirin 980 and is there a workaround to disable it? I checked the phone after 10min 4K video and it was not hot at all.
Thank you.
GAINER said:
Hi guys!
I was surprised/disappointed to see that even a phone with Kirin 980 has time limitation for 4K videos. And it is the same 10 min limitation as phones with Qualcomm processor. As far as i know the phones with Qualcomm has that limit to prevent overheating, but i though that Mate 20 Pro with Kirin 980 will enjoy limitless 4k recording as iPhone X does. Do someone know is there an actual necessity for 10min limit with Kirin 980 and is there a workaround to disable it? I checked the phone after 10min 4K video and it was not hot at all.
Thank you.
Click to expand...
Click to collapse
I don't think it is about preventing overheating. I worked as a video editor at my university and we used camcorders. Apparently, DSL cameras have time limitations for 4k (or lower res as well, not quite sure). The reason is simply that a camcorder is more expensive exactly due to the fact that it is specialised for video shooting and has no time limitations. I think it is just patent/marketing kind of issue
I am only guessing but it is probably a limitation of the way they write to the onboard storage. It is possible that the phone uses Ram to act as a buffer between 'on the fly' video and what it writes to the storage. This buffer might get overwhelmed over a span of time, so they might have put a hard time limit in to act as a soft cap.
kaibosh99 said:
I am only guessing but it is probably a limitation of the way they write to the onboard storage. It is possible that the phone uses Ram to act as a buffer between 'on the fly' video and what it writes to the storage. This buffer might get overwhelmed over a span of time, so they might have put a hard time limit in to act as a soft cap.
Click to expand...
Click to collapse
As I seem from the ****ty video quality, it seems the buffer is overwhelmed even before it starts, so I doubt that to be the case
So a few things, the video buffer will not be that large, and will certainly not be too full at the 10min mark.. this phone has UFS flash storage, and thus can write to disk very quick, in excess of 100MB/s which is more than any video file, whilst this write value can fall down when the storage is being used for other things, the buffer will not balloon and fill up that much..
Not sure why, but there is a 10min 4K video limit, heat buildup or not, i guess they wanted to make sure that in every environment, it would be able to record that video, like say you are on holiday, in 40c heat and blazing sun, and you are recording 4K video, i'd rather have 10min than a broken video file as the phone has had to shut off or something to protect itself from heat... (although why we don't have a popup that tells us that the phone is overheating on screen, i don't know).. Video quality is determined by the encoder and the bitrate, the Mate 20 Pro uses a very low bitrate for 4K30, around 28Mb/s, this might be due to a poor encoder and not being able to handle a higher bitrate, or a choice by Huawei..
So to remedy, use HEVC in normal camera app to increase quality somewhat, or if you want to, use "openCamera" from the playstore, and switch on Camera2 API, you should be able to use 4K30, set your bitrate much higher, say to 50Mb/s (like other phones that record in 4K30) and use HEVC if you want, this should result in much higher 4K30 quality, however you will likely be limited to one camera, (hopefully the 40MP one but you never know with Camera2 API).
I actually very disappointed with the video quality on M20 Pro, it is a super phone with the beat feature but lack in video recording, 4K30fps is way too low, if you swtich to widw angle, it drop to less than 25fps resulting a jerking video.
Related
GOT 720p clearing up the hack a bit and will release it most probably tomorrow
sorry for the confusin
http://www.megaupload.com/?d=RP7LCIU4
here is the image
now thats the kinda stuff im talking about !
lets get some effort on this, gonna start digging thru the source now..
it would be awesome if we can get this working !!!!!!!!!!!
Everytime there is a new post, I check this thread, sadly its just motivational comments. If this happens though, we will have one more thing that makes the Nexus and even better phone.
Btw guys, the sensor is definitely capable of it. Like mentioned by the OP, it's just the encoding that is holding this up.
coolbho3000 said:
Btw guys, the sensor is definitely capable of it. Like mentioned by the OP, it's just the encoding that is holding this up.
Click to expand...
Click to collapse
What is the problem with the encoding to start with? I would much prefer to use the h264 codec to record video to start with, why does using it crash the camera app?
I think it would be better if we could get a constant bit rate for the video recorder instead, just like on the Milestone/Droid, rather than the frame skipping in indoor light conditions.
I also hope one day we can get a better audio format rather than 8kHz AMR in our video recordings :-(
But this is a good initiative anyway..
dsixda said:
I think it would be better if we could get a constant bit rate for the video recorder instead, just like on the Milestone/Droid, rather than the frame skipping in indoor light conditions.
I also hope one day we can get a better audio format rather than 8kHz AMR in our video recordings :-(
But this is a good initiative anyway..
Click to expand...
Click to collapse
Thats exactly what I'm looking for in terms of fps. Made a thread requesting someone add the ability to records at constant 30fps and from my testing the framerate only drops when recording indoors or in low light conditions. The indoor lighting slows everything down but out side it records perfectly and smooth. If we can get that fixed by an android pro that would be great.
As for 720p I still think thats a hardware limitation somewhere in the lense or motherboard. If it was hardware possible, how come google didnt include that from the start?
dsixda said:
I also hope one day we can get a better audio format rather than 8kHz AMR in our video recordings :-(
Click to expand...
Click to collapse
Just want to second this. The audio quality is pathetic and makes it useless for recording voice. It is one thing I miss from the iPhone. I'd assume that changing the audio codec and bitrate wouldn't be too hard for a good dev (which I certainly am not).
Records VERY well in ideal outside conditions, shot this the other day:
http://www.youtube.com/watch?v=gPh9NQAiBPA
Haven't tried low light, but that is using MoDaCo A21 Desire ROM.
vr24 said:
Records VERY well in ideal outside conditions, shot this the other day:
http://www.youtube.com/watch?v=gPh9NQAiBPA
Haven't tried low light, but that is using MoDaCo A21 Desire ROM.
Click to expand...
Click to collapse
Yes I know it works well in outdoor lighting - the point was that it skips frames indoors.
From my experience of playing DSLR
the skipping in dim environment is probably because of insufficient CPU performance. When the light is dim, slower shutter speed and higher iso is required to obtain proper exposure, thus increase the noise. More cpu resource is needed to perform noise reduction. Then if the cpu is not strong enough, it skipps
If you take photos you know when you use high ISO and noise reduction at the same time, speed and the maximum frames of continuous shooting is usually affected.
So from my view, if we cannot improve the algorithm of encoder to achieve higher efficiency(which I think is quite difficult), then force disabling the noise reduction might be a way to solve this, although the video will be noisy...
just guessing...
along with this i was also working on 30fps and 44khz sound. the max fps i could get indoor was 26, couldnt test outdoor. i am testin the sound now. Hey and 30fps is a go but 44khz sound causes fc, will check the logs. Uploading a 26.176fps video recorded on my N1. IT STILL skips some frames but the limit is lifted from 24fps stock android
Great ...
I will try it out
BUT
Your screen shot says 720 x 480 ??
That is not 720p ... http://en.wikipedia.org/wiki/720p
The 720 refers to the height, not the lines
What you have is what is commonly referred to as DVD resolution (although really only for NTSC, as PAL is higher).
Incidentally ...
The Desire camera on the Nexus One can record at 800x480, but the I think it does it at 15 FPS and crap audio. 720x480 at 25-30 FPS with half decent audio would be very cool
Yes currently only 720x480. First trying to get decent video at this resolution. Then will move to increasing resolutions.
wow
480p to 720 p is a big jump
it's 2.67X data to process...
Nexus has the capability to do that, try recording a video on ur phone and see how fast it processes a 480p video. IDC if it takes a bit more time to process and if it can decode it it should be able to encode it. 528mhz magic 32a can record 640x480 so it should be possible for nexus with a far far better processor to atleast to 720p
anybody have the exact specifications of the nexus one processor, info about GPU and stuff, the problem on 720p is the excess load on processor which makes it hang and reboot
charnsingh_online said:
anybody have the exact specifications of the nexus one processor, info about GPU and stuff, the problem on 720p is the excess load on processor which makes it hang and reboot
Click to expand...
Click to collapse
This is what i could find in terms of info
http://forum.xda-developers.com/showthread.php?t=576627
http://www.edn.com/info/CA6631784.html?industryid=48661
Not sure if it helps.
I also get the FCs with H264 but not with H263.
Some phones can record slowmo at vga resolution ( usually arround 200fps )
So... SGSII with the super power, i think can do 60fps at 720p? or at WVGA?
Why i'm sayng this? ok if you go to any party, race event, or something similar, isn't the same at 30 fps than at 60fps ( more fluid )
So... its posible?
thanks and forgive my bad english
Regarding wikipedia, it should be possible...
Generally: The less the resolution, the higher the fps (found it in german Wikipedia)
But i guess you'll need an application to do that.
Well, it a bit more complicated than just less resolution means u can have more frames. You have to consider things like cmos line read spead and shutter speed. Then if some1 did an app, it would suffer heavy from rolling shutter, does now, high frame rate would make it worse. I may look at media profiles cause it would be good to see if it can
Sent from my GT-I9100 using XDA Premium App
Sounds like a good idea. If someone can do this say @ 60fps, maybe we can check if there's some difference. If not much difference, then we can stick to what we have now.
rd_nest said:
Sounds like a good idea. If someone can do this say @ 60fps, maybe we can check if there's some difference. If not much difference, then we can stick to what we have now.
Click to expand...
Click to collapse
My cousin have a digital HI-Performance camera, and records at 720 -30/60FPS and 1080p at 30FPS...
And i can say, there is a noticeable diference at 30 than 60 FPS, the video is more fluid, and you can apreciate more details when the camera is in movement, like in a car race.
Soon i will get my SGSII, after reconsidering to get O2X.
I for one would like this too, especially if you could go further down the scale too, something like this;
1080p30 (Default)
720p60
480p120
240p240
Naturally, filming at something ridiculous like 320x240 (yes, yes, it's not 16:9) at 240FPS may not be useful to many, it would still provide some great slow-motion shots
I also fully expect the device to be not capable of shooting at that many frames per second anyway, 120 is pushing it
Like i said previously depends on shutter speed!
The shutter speed on old cameras used to be the amount of time the shutter exposed the film to light, on new DSLR or (Single Lens Reflex) it's the amount of time the mirror locks up and exposes the sensor, for video on a cmos sensor it's the speed at which the sensor is scan-line read. So to do 120fps, it would be not possible if it takes 1/30th of a second for the sensor to be read.
After looking at this a LITTLE, I think most of the crap capability is embedded in the camera firmware. It's possible to change media profiles but they do nothing.
Could be wrong and would like to do an app that can record 60 or 120 or even more, but after looking at this, would need a better dev than I and I would GUESS even then that it isn't likely due to hardware/camera firmware.
i'm happy with my camera performance
__________________
Device: Galaxy S II
ROM: Lite'ning Rom v1.4 - overclocked to 1.4GHz
Kernel: CF-Root v.3.8 XWKF1
Previous Phone: Galaxy S
so... for example:
if the SGSII have another 3rd CPU ( secret disabled CPU ) you will not unlock it?
It's working good so isnt necessary...
that's ridiculous...
tomeu0000 said:
so... for example:
if the SGSII have another 3rd CPU ( secret disabled CPU ) you will not unlock it?
It's working good so isnt necessary...
that's ridiculous...
Click to expand...
Click to collapse
I didn't make the comment that your referring to, but I do think your analogy is a little off. You kinda says if you had a audi and a ferrari, wouldn't you want to use the ferrari?
But it's actually more like, well we have a ferrari now lets try and tune the hell outta it (with a risk of damage) to get more out of it. Some people just wouldn't want to do that lol.
And yes, a cmos sensor creates heat, and I suspect making it read faster creates more heat. So yeah, possible damage
Personally I still want to look into this when I have some more free time though
deanwray said:
I didn't make the comment that your referring to, but I do think your analogy is a little off. You kinda says if you had a audi and a ferrari, wouldn't you want to use the ferrari?
But it's actually more like, well we have a ferrari now lets try and tune the hell outta it (with a risk of damage) to get more out of it. Some people just wouldn't want to do that lol.
And yes, a cmos sensor creates heat, and I suspect making it read faster creates more heat. So yeah, possible damage
Personally I still want to look into this when I have some more free time though
Click to expand...
Click to collapse
Some phones on the market support a loot of features, but that, are disabled by default...
Like the motorola defy, have a FM transsmiter but isn't enabled...
Like the Defy, now have 720P recording, not default WVGA, that isn't dangerous for the phone...
is more dangerous to overclock the CPU, than modify system files... ( ever if u know what are you modifyng )
About 3 years ago I used to have the Samsung INNOV8 (i8510, running on symbian), first one with the wide-angle 8mpx camera ( which i suspect remained exactly the same throughout the chain of models) and there was an integrated option in the camera sw for 120fps video, low-res ofcourse ( TI OMAP 2430 with a 330Mhz CPU )
So if they, indeed, use the same camera unit does that mean it allows that frame capture rate gibberish i can barely understand?
tomeu0000 said:
Some phones on the market support a loot of features, but that, are disabled by default...
Like the motorola defy, have a FM transsmiter but isn't enabled...
Like the Defy, now have 720P recording, not default WVGA, that isn't dangerous for the phone...
is more dangerous to overclock the CPU, than modify system files... ( ever if u know what are you modifyng )
Click to expand...
Click to collapse
again were not talking about an extra feature, we are talking about cranking a feature up to beyond what it is at the moment. And YES there are potential risk factors in altering read speeds of a cmos sensor, I know many cmos sensors that have burned due to normal use (manufacturing error, heat) and cranking them up increases the chance of damage.
I think you missunderstand what would need to happen, altering system files is easy, but what is actually going to happen in a hardware sense is that instead of the sensor being read 30 times every second, it would be read 120 times every second. Now, that, due to the increase in electical flow would create more heat, increaseing heat is not always a safe thing to do in electrical components.
Now I'm not saying it cant be done, or that I'm posative that it will damage my phone, I only mean to say that calling a poster ridiculous cause they don't want to take the chance, while citing a dissacosiated anology is perhaps a little wrong.
Also to say that overclocking the CPU is more dangerous is a little off unless you have info on the cmos that I cant find? As if it's rated at 30reads per second and 35 reads at 1 minute would blow it, then no, it's not safer. It's almost EXACTLY like overclocking your cpu
Neways, I'm looking to get some info on the cmos and camera info inside the sgs2 but tis hard to find.
bahkata said:
About 3 years ago I used to have the Samsung INNOV8 (i8510, running on symbian), first one with the wide-angle 8mpx camera ( which i suspect remained exactly the same throughout the chain of models) and there was an integrated option in the camera sw for 120fps video, low-res ofcourse ( TI OMAP 2430 with a 330Mhz CPU )
So if they, indeed, use the same camera unit does that mean it allows that frame capture rate gibberish i can barely understand?
Click to expand...
Click to collapse
Would be good if it was, but 3 years? Hmmm
I need to find info on the camera hardware I think
Those who are "content" are on the wrong forums
We're here to push boundaries, find new frontiers.
You're worried that using the camera at 120FPS is going to melt the device? I severely doubt that, you can overclock the I9100 from 1.2 to 1.5GHz and it gets WARM for example, but not hot enough to cause damage.
Accessing a camera at a faster rate won't generate heat, at the end of the day you're just reading the values across the CMOS sensor, it's not having to do complex mathematical calculations so it won't generate much heat, if any at all.
foxdie said:
Those who are "content" are on the wrong forums
We're here to push boundaries, find new frontiers.
You're worried that using the camera at 120FPS is going to melt the device? I severely doubt that, you can overclock the I9100 from 1.2 to 1.5GHz and it gets WARM for example, but not hot enough to cause damage.
Accessing a camera at a faster rate won't generate heat, at the end of the day you're just reading the values across the CMOS sensor, it's not having to do complex mathematical calculations so it won't generate much heat, if any at all.
Click to expand...
Click to collapse
Reading CMOS = Electricity = heat Same with any CMOS (less so with CCD)
not sure if this post is still alive, but.
i was looking to do the same , and today i saw SiyahKernel 2.2 beta 6.
http://www.gokhanmoral.com/gm/
which removed 30fps limit.
"increased the fps limit in the camera driver (30 to 120). I hope that the one who sent me a PM about this modification can manage to use it to have better image or video quality."
so technically the hardware will not stop you now to go to 30fps+ in videos.
i tried Lgcamera/lgcamcor from market, since it allows you to select the FPS in the video recording setting (selected 60), BUT it didn't record at that FPS.
i'm guessing that the camera settings will be phone specific.
just wanted to share this , since i'll keep trying/asking around , thought the ppl on this thread might also have some experience in this
Agreed, 60fps would be great idea, as SGS2 has a powerful camcorder for making movies. PLS, anyone have any idea about that??!?!
A bit off topic but download fast burst camera from 4shared, amazingly fast!
Sent from my GT-I9100 using xda premium
fasburst cameras are a bit pointless imho, better to record video... cause all of these fast burst things all they do is save the on screen preview buffer....
I would really love being able to do some slow-mo videos with my SGS2, any way to do so?
The camera simply isn't built for that kind of use. You could do it, if there were software, but the framerate would be atrocious.
Here's an app for playing back videos in slow motion...
https://market.android.com/details?id=com.krovex.slowerVideo&feature=search_result
johncmolyneux said:
The camera simply isn't built for that kind of use. You could do it, if there were software, but the framerate would be atrocious.
Here's an app for playing back videos in slow motion...
https://market.android.com/details?id=com.krovex.slowerVideo&feature=search_result
Click to expand...
Click to collapse
Probably the best and only solution. The camera was only built for up to 30fps I believe. If you know how slow motion cameras work (very high frame rate), you should see how this is a problem .
I'm bringing this thread back to life to save cluttering the board up with yet another similar one. I've been looking for an app to do the same thing and have, like other searching, not found anything to suit.
The reason I'm still chasing it down is that I had the Samsung Jet before my SGSII and even given it's age and utter lack of power compared it had the feature to be able to record video at high speed so that when played back it would be very good quality slow motion (25% speed if my memory recalls correctly).
Now, if that phone could do it so long ago with little native power and a poor camera then surely the SGSII could do something like that at the very least, even if the max video size had to be dropped to 640x480 or similar to keep the framerate more locked in?
Want that too!
Can somebody pls answer this question.. Is 30fps hardware limitation?? Really??
I once had Samsung OmniaHD with 8Mpix camera, probably not much different from any other, and 320x240 resolution it was able to capture 120fps..
How can it be a limitation of hardware? Isn't it possible to write an app that would capture even 240fps at lower resolutions?
8axter said:
Can somebody pls answer this question.. Is 30fps hardware limitation?? Really??
I once had Samsung OmniaHD with 8Mpix camera, probably not much different from any other, and 320x240 resolution it was able to capture 120fps..
How can it be a limitation of hardware? Isn't it possible to write an app that would capture even 240fps at lower resolutions?
Click to expand...
Click to collapse
I'm searching for this since a year from now, I think the problem remains in the drivers and not in android SO, there is one or two android phones that support is, but I dont know how exactly, if I dont misstake samsung galaxy note 2 and one motorola has slowmotion, I belive that they build a driver to use de camera as fast as possible, on other devices I think that is not possible unless some can build such driver, and that probably will need to do in some native assembler code of each device cpu and irqs, unless the company release that driver
the functions of android to get frames from camera are very limited to useless stuff and pre-set formats and fps
I dont know whats about with android 3.1+ or 4, maybe thats SO has this functionality natively
get fast fps from a ccd camera is not a MP issue nor too much CPU requeriments nor related to amount of RAM
with a windows mobile 6.1 device such samsung omnia i900, that has a 625mhz CPU and a 5MP camera you can record 120fps in 320x240, the camera of this phone has ISO 800 (it doesn't mean 800fps, but means that it can get a very tiny little power signal from sensor in a very short amount of time) but android cameras discard this features and incorporates functions very limited and related to normal users
8axter said:
Can somebody pls answer this question.. Is 30fps hardware limitation?? Really??
I once had Samsung OmniaHD with 8Mpix camera, probably not much different from any other, and 320x240 resolution it was able to capture 120fps..
How can it be a limitation of hardware? Isn't it possible to write an app that would capture even 240fps at lower resolutions?
Click to expand...
Click to collapse
I don't think you understand the concept of cameras well. The hardware determines whether it is 30 or 60fps and not the software.
For slow motion, the highest a consumer (or affordable) camera does is 1080p at 60fps.
There are cameras like phantom hd that do well over 1k fps but they cost 100k
Sent from my GT-I9100 using Tapatalk 2
Hidden Username said:
I don't think you understand the concept of cameras well. The hardware determines whether it is 30 or 60fps and not the software.
For slow motion, the highest a consumer (or affordable) camera does is 1080p at 60fps.
There are cameras like phantom hd that do well over 1k fps but they cost 100k
Sent from my GT-I9100 using Tapatalk 2
Click to expand...
Click to collapse
Not completely accurate.
For a consumer camera, the highest framerate at 1080p might be 60fps like you say, but some low cost consumer sensors can do high fps at lower rez. My $100 Canon Elph 100HS from 2011 will do 640x480 at 120fps or (I think) 320x240 at 240fps. I've used the 480p120 option and it came out very nice for sports use, especially for reviewing batting swings with players. The sensor tech for fairly high frame rate at decent (480p) rez is not limited to >$1000 cameras, leading me to believe it's probably more software related. I don't know enough about the sensor in the GSII though.
*Edit*
Apparently the Galaxy S II uses one of two identically spec'd (according to Anandtech) sensors from either Samsung or Sony. The Sony IMX105 specs are here. According to that page the sensor should be capable of 120fps at 1/8 sub sampling. I am not entirely sure what they mean by 1/8 sub sampling, but I would assume that it means using 1/8 of the effective pixel count or about 1M pixels. If all that is true, then the hardware should be capable of 640x480 at 120fps. Some assumptions there, though.
I recently installed Resurrection Remix 3.0.5 on my SGS II I9100.
I shot some video this weekend, and quickly found myself running out of space. My 10 minute clips were taking around 1GB of space. Despite shooting at 1080p, I think this goes a little beyond normal. It's almost as though no compression is being applied.
I've poured over the (very few) settings in the camera app as well as the system settings, but I haven't found anything other than the 1080p setting to indicate an ability to increase or decrease compression quality.
Can anybody offer an evaluation of
a) my expectations,
b) the origin of this issue,
c) or the likelihood of a simple resolution
or perhaps even offer a solution?
Many thanks. Let me know if I've neglected to include any important information.
i'm not an expert, but 10'@1080p = 1gb seems more than legit to me...
When filming with my dlsr @1080p, i get about 3mins/gb
So, i guess there's already some kind of compression there
hikingpete said:
I recently installed Resurrection Remix 3.0.5 on my SGS II I9100.
I shot some video this weekend, and quickly found myself running out of space. My 10 minute clips were taking around 1GB of space. Despite shooting at 1080p, I think this goes a little beyond normal. It's almost as though no compression is being applied.
I've poured over the (very few) settings in the camera app as well as the system settings, but I haven't found anything other than the 1080p setting to indicate an ability to increase or decrease compression quality.
Can anybody offer an evaluation of
a) my expectations,
b) the origin of this issue,
c) or the likelihood of a simple resolution
or perhaps even offer a solution?
Many thanks. Let me know if I've neglected to include any important information.
Click to expand...
Click to collapse
What is this?
-You are recording at full HD resolution and you are expecting compression?
-If you want to reduce size off video, then you have to reduce resolution. 720p is very good and give better video samples than 1080p inn our phone.
10 mins of 720p should take like 400-500 Mb
Swyped from my Samsung Galaxy SII
I hoped that it would be resolved, but no.
I went to an island near Udupi, Malpe, India to test video recording capabilities.
To my unpleasant surprise after 10 minutes of shooting 4k60 I got a message
"Device is too hot, it may affect quality"
So I switched to 4k30, but still frames were dropped when trying to record.
At for now, during summer. 4k60 is kinda useless.
Here is a small clip about my trip ( shot with main camera +2x sometimes)
GCAM stabilisation off + Snoppa atom gimbal.
I love overall video quality, but the overheating during 4k60 is a bummer,
Not sure if XDA allows links, you can find my sample in YouTube
"St Mary Island 2021 4k" #pixel6
The same for me, my recording was 11 minutes and then this message pop up... quite disappointing. At least video was saved...
Same here guys - I was able to get to 20:04 with the December update, but today when recording at home 22-24 ambient temp and the phone was exposed on the sun... I got 10 minutes.
What a shame! The Pixel 6 Pro definetly has better cooling as it can really go longer.
Disabling H.265/HEVC video encoding will stop the phone from overheating so soon, at the expense of using up more of your phone's storage space. In the camera settings go to "Advanced" and disable "Store videos efficiently".
To be fair its done quite well to go that long, a lot of phones can only make a few minutes, you aren't only battling the processor heating up the camera sensor will also get overly warm and add to any heat produced.
MrBelter said:
To be fair its done quite well to go that long, a lot of phones can only make a few minutes, you aren't only battling the processor heating up the camera sensor will also get overly warm and add to any heat produced.
Click to expand...
Click to collapse
Well, my 2017 OP6 can still do 10 min 4k60 easily. In terms of SOC 4 years is a lot, power, efficiency etc. Done videography in the same conditions I.e. +30 Celsius.
A pity p6 still shoots like 4 year old phone 10 mins, and that's it.
I wish I could say, p6 video quality is waaaaay better.
It is better though. especially night time.
Stabilisation, although not iPhone tier, is decent at least.
Overall, I am quite happy with video quality, especially with 3rd party apps, which can crank up the bitrate sky high.
karmacoma7 said:
Well, my 2017 OP6 can still do 10 min 4k60 easily. In terms of SOC 4 years is a lot, power, efficiency etc. Done videography in the same conditions I.e. +30 Celsius.
A pity p6 still shoots like 4 year old phone 10 mins, and that's it.
I wish I could say, p6 video quality is waaaaay better.
It is better though. especially night time.
Stabilisation, although not iPhone tier, is decent at least.
Overall, I am quite happy with video quality, especially with 3rd party apps, which can crank up the bitrate sky high.
Click to expand...
Click to collapse
I'm very glad to hear you have had great experiences with a OP6 but a quick Google will bring up millions of results from people with an overheating phone (regardless of brand & including OnePlus) when shooting 4K, this isnt something specific to the Pixel 6.
MrBelter said:
I'm very glad to hear you have had great experiences with a OP6 but a quick Google will bring up millions of results from people with an overheating phone (regardless of brand & including OnePlus) when shooting 4K, this isnt something specific to the Pixel 6.
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I agree, it is a common thing, especially 4k60