Question Does 1v support 4k screen resolution all the time? - Sony Xperia 1 V

Hi,
I’m considering to buy this phone but want to know if one can run the screen at 4k res (or max resolution for this phone) natively/completely/all the time, like in android menus, home screen, browser etc…Not like with previous Sony phones, 4k was only supported in few stock apps like album/photos. And some claimed that even running the adb command to switch res still didn’t really enable 4k.
I am not interested in conserving/saving any battery. If I pay for high res screen, I want to utilise full res all the time.
Thanks!

Perhaps High Resolution Mod for Xperia 1 IV could be ported to the 1 V.

Related

1080p with overclock, or better quality on xperia mini pro?

Can someone explain why the camera of xperia mini pro s17i is so crappy? Grainy? blurry? (can go like this all day).
seriously, is there a way to overclock the cpu to get a better camera result? or maybe even full hd videos?
tnx.
Its about the quality of the sensor, (ability to capture light) no way to increase quality by overclocking.
Same goes to video recording, restricted by the sensor.
Sent from my SK17i using xda premium
I'm sure there's a way that you can edit the sensor. Someone just needs to figure out what the app that's controlling the camera is and see if there's anything in there that can be changed. Tbh I thought the camera on the Mini pro was quite good considering its a small phone.
LOL overclocking the cpu will not make the camera any better
You can't get better resolution of your camera, but you can playback 1080p files
Sent from my Xperia Mini using Tapatalk
I don't know why people complain about the camera on the Mini Pro. Sure, it may be grainy and blurry on low light conditions, but even digital cameras have problems with low light.
Here's a sample in a day light, I think it's amazing quality for a phone at this price.
the video camera is blurry, compared to samsung focus hd videos
Yeah I'm curious about the potential of the still camera for 1080p also, I have not read anywhere that the display can show 1080p...but surely if the video camera can take up to 720p...the display should be able to show that? Is our phone screen then 720p? Wherevere I read the specs of the phone I cannot find that info. Is it tied to resolution? We've got MDPI ... but so does the X8 and that is not 720p.
you cant record 1080p by overclocking because phone hardware must be capable to do full HD encoding, adreno205 GPU along with 1Ghz single core scorpion CPU cant encode Full HD video so unfortunately, Its impossible to record Full HD video on our devices.
People should stop posting questions without using google first.
Some display 101: the 720p,1080p,1080i are display resolutions of a said device. The number is the amount of vertical pixels and the letter is either progressive scan, or interlaced. So, our devices have 480x320 pixels. The "best" resolution is a 360p. I put " " because in the end its all about how the media file is compressed. From my experience anything over 480p is an overkill... You wont see a difference between 480p, 720p, 1080p. Just a waste of space. If you want better results with a video file download Mx video player. It allows hardware encoding.
About the camera. No you cannot change the way it works. Unless ofcourse you are able to engineer a CMOS sensor in your garage that is. So you can stick with what you get. If you arw find of night photos where it gets grainy, get a camera, rather rely on a camera phone to do your business....
Sent from my ST17i using XDA

4K Display on phones Must not be underestimated! All you can do with 4k Vr!

I Already started another thread trying to explain why imo a 4K Display is crucial for the future of VR and why the Galaxy Note 8 should keep its promise to include a 4K Display. (Link under Post Scriptum).
---- Then I realize that most people think that VR is just a gimmick and doesn't have its uses. Most users just picked up VR for 10 minutes, liked it and then forget about it. This would have been a completely different if that Display was 4K.
In this thread I will try to explain things that can be done with VR and thus show how these experiences would improve drastically with a 4K VR Display on your phone. This thread will aim to inform people who are not that familiar with technology and especially with VR, but still may be curious of what it can do.
1. Pocket Movie Theatre with true 3D Experience:
You remember when 3D tvs were "in"? And that period of time when movie companies started to release all their content in 3D for movie theatres. Well, there's a reason why 3D stood strong in Movie Theaters since then and not in the living room's Tv. The reason is simple. Movie theaters offer a "Focused" experience with a huge Screen, while the living room is more casual and most common 3D tv screen panels can't compete with the silver screen. VR can.
Most VR users only focus on 360 videos for VR or 3D-360 videos, but they mostly forget about an important alternative: Watching 3D Movies in a Virtual movie theater!
When I used the Gear VR with my Note 7, I was amazed how the experience of being in a Movie Theater was Vivid! BUT Don't get me wrong! Usually I hate watching 3D movies in movie theaters. It's dark, blurry, I hate it. And I hated it on my Asus laptop with a 3D Screen. Again, too dark. But when I tried to watch a 3D movie on the Gear VR, I truly liked it. I thought "now this is how 3D is supposed to be. VR is the gateway to true 3D". The "3D" experience makes sense only in VR. That's what you understand as soon as you try it.
Here's a link that can be helpful if you are interested: https://www.vrheads.com/how-watch-3d-movies-your-gear-vr
But still, something was missing. It was all there, but not quiet yet. I could still see individual pixels. This is called the "Screen-Door effect". Basically it means being able to differentiate pixels on the display. One thing was then obvious. The Display resolution of the Note 7 was not bad at all. But double it, and you'd have a better experience without the Screen Door Effect. 2K is not there yet. It gives you an idea what VR could be, but also states that "4K" is the resolution to start VR.
Here are some live examples on what I am talking about:
Here's a PC Game shot "Zoomed" and "Through its Lens" with the Occulus rift which renders around "2160 x 1200" resolution:
https://www.youtube.com/watch?v=-3yDMgiqqjI&index=7&list=PLVIzBp5A6H0pY5vktvnZomrUUK1de8zD9
Now, the exact same game, again shot "Zoomed" and "Through its Lens" with the Pimax 4K which offers 4K resolution:
https://www.youtube.com/watch?v=SlB5sCbezQM&index=6&list=PLVIzBp5A6H0pY5vktvnZomrUUK1de8zD9
Now you can easily imagine that when not zoomed you would hardly see any pixels on the Pimax 4K.
This shows how a 4K Display is the Milestone for VR. It's THE Resolution that once achieved, truly offers a decent VR experience all can embrace. Is it the ultimate? Of course not. 8K will be better, at 16k we won't see any pixels even when zooming etc... But 4K, even not the ultimate resolution that VR must reach to be perfect, is THE resolution that will validate VR and allow it to be mainstream. VR Should have started at 4K. It's safe to think that starting VR at 2K is premature and stained its capabilities.
With all that in mind, now maybe you could imagine an immersive 3D movie experience right in your pocket thanks to a 4K Display. And no movie theater or home tv system would even come close to compete with that experience.
----------------
2. Virtual Desktop
You already know how much technology tries to shrink the size of computing. And based on the past, everyone accepts that the future is "Stronger tech in smaller package". With the Snapdragon 835, smartphones now take a bolder step toward pc level computing. And one of the first steps came with Samsung's Dex. To come to my point, let's first see what Samsung achieved with Dex.
The Dex is simply a dock connected to a monitor in which when you insert your Galaxsy S8, it changes the basic android interface to a PC like interface and transmits the changed pc like interface to the monitor it is connect to, for a PC Like experience. A mouse and keyboard connected to the phone thanks to bluetooth are the last peripherals that allows a full "pc like" usage.
Link for more info about the Dex: https://www.theverge.com/2017/3/29/15104600/samsung-dex-galaxy-s8-dock-announced-price-release-date
My Point is, you don't need that. You can use your Gear VR as a monitor for your Phone. Many apps allow that. But wait. That's not all. There's more.
What if I told you that you could use a true Full Featured PC with Intel and Nvidia level performance on your phone already. And you could use your Gear VR as the biggest monitor ever. Yes, this is possible thanks to a new streaming service called "Liquidsky". This service offers you a "Streamed PC" available to you anywhere you go. Your Steam account, or Ubisoft account any other gaming account including your game library and any other Desktop application you like can be used thanks to this PC streaming service.
What this allows you to do is incredible. You truly don't need a laptop anymore. Just your phone and you're done. The streaming service uses its own server to compute and process your games and your interaction with the minimum latency, and streams you the screen which you can watch on your phone's display. Since the service also supports VR, you can actually play your game on a huge VR Screen, bigger than any gaming monitor. Imagine playing your game on a Movie Theater. Yes. GTA 5 on a movie theater. Knowing that 2K is less than decent to watch video content, wouldn't you want to have a 4K Display for a total immersion?
On the link above you can watch how to use Liquidsky on Android. In the video you will see that they can play GTA 5 on the smartphone, thanks to their streaming service. And sony has already jumped on the Streaming bandwagon already with their Playstation NOW! Service. It's only a matter of time that it will be available on Android. But IT IS avalaible on PC. Which again, you could use Liquidsky to stream Playstation NOW, and there you have it. PS3 games on your smartphone.
Sony Playstation Now: https://www.playstation.com/en-us/explore/playstationnow/
Official Liquidsky website: https://liquidsky.com/
Liquidsky working on Android: https://www.youtube.com/watch?v=1RQXRsrcObo
Any streaming service to come, like the one mentioned above, already is supporting, and will support, VR. So imagine playing your favorite PC or Playstation game thanks to your smartphone, on a gigantic Movie Theater size Screen on VR! With a 2K Display, the experience wouldn't be as neat and clear as a 4K Display. Any display on your smartphone short of 4K Resolution would make the experience "fun but tiring, not quiet there yet". 4K is THE resolution that would truly immerse you and make you forget that you are staring at a Virtual Screen.
3. Exclusive 4K Content for your Phone.
You realize that the two points I mentioned above are not even content directly aiming your smartphone. These are just the "side effects" of evolving smartphone technology toward VR capabilities. But there are so much more you can do just because your phone has a 4K Display. Here are basic VR and non VR features you can do with a 4K Display:
- Watching 4K 3D 360 or 180 degree videos. Way more immersive experience than what the common 2K content offers.
- Youtube's own 4K 3D, 4K 3D 360 Videos. If you think that 4K is niche, you should know that Youtube already jumped into 8K.
Link: https://www.youtube.com/watch?v=RNdHaeBhT9Q
- Able to see 4K Videos and pictures you shot thanks to your device in their native resolution on your smartphone. About that here's a review where Erika tests the 4K Display on Sony's latest flagship, which unfortunately has an LCD screen which is terrible for VR. But still, even as it can't be used for VR, (at least not as effectively as an AMOLED Displays can), Erika reviews the Display and claims that "Yes your eyes are able to see the difference between 2k and 4K".
See it for yourself at the exact time of the Review: https://youtu.be/Hl28F5k20eg?t=536
- And of course the 4K VR gaming content that would soon enter the Android Playstore, as soon as Samsung stands behind the 4K Display.
------------ Bottom Line
4K Display is not just a gimmick. It could open the biggest and the sharpest window to what your phone could show you. It would definitely take off the VR experience drastically. And as I already told in my previous thread, Samsung, or any other phone company, MUST, SHOULD bring a 4K Amoled Display for VR as soon as possible, if they want VR to have a brighter future.
PS: Perviously mentioned Thread Link:
https://forum.xda-developers.com/note-7/how-to/note-8-4k-display-t3622730
Also some mentions and questions how 4K would affect the Battery and the latest Sony 4K display flagship:
- Some worry about the Battery life. Well, this can easily be fixed as sony did on their latest flagship xperia XZ Premium. The phone uses a Full HD display for the everyday use. It initiates 4K when video applications starts. These can be change in options of course.
Same could be done for any 4K Display Smartphone. Just use a normal resolution for casual use, and switch to 4K when using VR, or a video app. Of course, even those settings could be change.
- Talking of the Sony Xperia XZ Premium, it has a 4K LCD Display which creates problems for VR such as motion blurr thus making it hard to use. Yes, it's weird to see Sony bring up a 4K display while totally ignoring VR.
Here's a review of the phone here: https://www.youtube.com/watch?v=Hl28F5k20eg&t
The issue is not creating a 4K display. The issue at hand is creating hardware that can process and render that massive detail onto a 4K display. THAT and that alone is why it started at 2k. Storage is not at par. Internet needs gigabit speeds at the least. And video cards neeed at least 4x improvement. While I agree 4K is a minimum requirement, 4k VR is just not here yet and hardware companies like Nvidia or intel are in no rush to release capable hardware. There’s no profit in rushing

LG V30 Adjust Screen Resolution

Hi,
1st off I love this phone. I am extremely pleased and have zero complaints so far. Buttery smooth too....
My Question is how is it possible that the screen resolution is adjustable? Does the display turn off pixels? Does it merge pixels? Please enlighten me..
Thanks,
Joel
I'm pretty sure it must be 'rooted' first to allow those changes.
old_fart said:
I'm pretty sure it must be 'rooted' first to allow those changes.
Click to expand...
Click to collapse
Sorry even though u r pretty sure. This info is wrong. U DON'T need root. Just like samsung graxe ui. On LG V30 u go to display - screen resolution and switch between 720,1080 or qhd+.
But the OP never asked if changing resolution was possible. He most know that we can already change res in the setting. What he is asking is HOW does lowering resolution works.
Im not sure about this but from tv or any pc monitor u can upscale to max reolution of the monitor or downscale to a lower resolution. The pixel are still on but the screen is not push very hard.
Amoled are very power effecient and this has been discuss in the S8 forum for quite sometimes. After all the testing the xda members have been doing it seems that going from QHD down to 1080(full hd +). Doesnt save that much battery (around 5% better battery)
Actually I'm wondering because on a 1080p TV, when you feed it a 720p video, the TV stays 1080p. The video is just enlarged to fit the 1080p display. On the V30 I'm under the impression that the display will actually change. Kinda like having a 3 displays in 1...
jjcorral said:
Actually I'm wondering because on a 1080p TV, when you feed it a 720p video, the TV stays 1080p. The video is just enlarged to fit the 1080p display. On the V30 I'm under the impression that the display will actually change. Kinda like having a 3 displays in 1...
Click to expand...
Click to collapse
U wont see a smaller screen. The screen will stretch out edge to edge but it will look very blurry if u do 720p. Not so much in 1080p mode. So u can say that the software upcales lower resolution. Just like riptide 2 which u can lower or max res in the setting of the game.
Wait, so the software downscales? You sure? Just Android or all apps too? I don't think so. How could software down scaling effect battery life?
jjcorral said:
Wait, so the software downscales? You sure? Just Android or all apps too? I don't think so. How could software down scaling effect battery life?
Click to expand...
Click to collapse
The screen is cap at 60 hz. Let say u are playing a game ( this goes with the ui smoothness aswell). Since the screen is cap at 60hz means that the fps is up to 60fps max/cap At 1080p is you play a game that can reach 80fps(cause is not pushing QHD pixel) the cpu/gpu doesnt have to work has hard. So instead of doing 80fps it only have to do 60fps meaning that cpu/gpu doesnt have to work 100% since is able to maintain easily the frame per second require from the 60hz screen.
This is why the new RAZER phone with 120hz screen can do 120fps.
Now if u increase the screen to qhd (1440p+). The same game with higher resolution the frame rate will be much lower. Now. The game probably is reaching 55fps instead of 80fps max (is an example). The screen is 60hz (60fps). So the cpu/gpu is gonna be working 100%. Much harder cause is trying to reach 60fps but it cant. Which equals more power comsuption, hotter device and also cpu/gpu throlling cause of the heat.

VR on the Xperia 1 ??

Hi There XDA friends!
I have recently got my Xperia 1 here in the Netherlands and am really enjoying the Media benefits of the screen. I was wondering if anyone has tried VR with it?
I come from the S8 and have used Gear VR, but the truth is the SDE was always an issue as a distraction especially for movies and Netflix (Oculus APP).
Can someone maybe try a 3rd party VR lens and let me know the quality in terms of SDE, also would appreciate the suggestion for a good 3rd party gear compatible with the width of the Xperia 1. The 643 ppi of the screen coupled with OLED makes for a killer combination.
Sony should have just made a GearVR-ish setup for this and made it compatible with PS4 remote play, a lost opportunity there SONY!!
Thanks in advance and cheers.
Hello, I am interested as well which headset will fit the 21:9 ratio. I have owned Xperia XZ Premium for 2 years and have enjoyed the 4K (807ppi) which I can tell a difference from high end Samsung counterparts. Xperia 1 is less in PPI but it is OLED screen so I wonder quality-wise what would be the difference. Thanks
Xperia-Lovr said:
Hello, I am interested as well which headset will fit the 21:9 ratio. I have owned Xperia XZ Premium for 2 years and have enjoyed the 4K (807ppi) which I can tell a difference from high end Samsung counterparts. Xperia 1 is less in PPI but it is OLED screen so I wonder quality-wise what would be the difference. Thanks
Click to expand...
Click to collapse
Hello, I own both Xperia XZ Premium and Xperia 1. From hands on experience, I feel Xperia 1 is better than Xperia XZ Premium when I compared both on the same clip.
Additionally, most 360 videos out there are 4K, 5K or 6K which I don't think would utilized full PPI of Xperia 1 nor Xperia XZ Premium. Those 4K, 5K or 6K resolution means total resolution for entire 360 canvas, so when you view it, the FOV is just a portion of it therefore you are not viewing the entire full 5k or 6K resolution. I am not an expert, but I am thinking it may take something like 12K+ video to fully utilize the phone screen quality...
Hello, I used Noon VR headset to try out VR with Xperia 1. Never ever tried VR before so no comparaison here. But SDE is not disturbing, you see it if you focus on it, I tried to get the photo as it appears, but it's slightly more visible in real life.
But then the main issue is that like 95% of the store app, VR app are not natively in 4k, so a 12K video will get downscaled into a FHD or 2K image by the APP, then upscaled to the 4k screen by the phone. So SDE is good, but quality not so much. But then again, just tried some game and video with the NOON VR app, now I'm waiting for the valve index xD
Also wanted to point out that OLED is not that good for VR since it use a pentile subpixel arrangement, that is less sharp than a true RGB arrangement you will find on LCD panels. That's the reason why Valve went with LCD rather than OLED.
That's also the reason why the 4k screen make sense on the phone, it reduce the blur effect induced by the amoled pentile panels.

Question Is there anybody know how to set global 4K resolution on xperia 1 iv?

I ve tried wm size command but it no longer work since it is Android 12.
KukusKufy said:
I ve tried wm size command but it no longer work since it is Android 12.
Click to expand...
Click to collapse
Is there any merit to doing that?
I'm middle aged and with not-so-good eyesight, but fhd for me is more than enough.
ov_darkness said:
Is there any merit to doing that?
I'm middle aged and with not-so-good eyesight, but fhd for me is more than enough.
Click to expand...
Click to collapse
I just never see it enable 4K even I m viewing images with gallery app.
So I just want to force it for better experience.
KukusKufy said:
I just never see it enable 4K even I m viewing images with gallery app.
So I just want to force it for better experience.
Click to expand...
Click to collapse
I'm not convinced, if this would be visible. Probably depends on your visual acuity.
Mine is not the best, and for the life of me I can't see the difference between 1440p and 1080p on such a small screen.
ov_darkness said:
I'm not convinced, if this would be visible. Probably depends on your visual acuity.
Mine is not the best, and for the life of me I can't see the difference between 1440p and 1080p on such a small screen.
Click to expand...
Click to collapse
There IS it, I ve paid for it, and I WANT it.
And experience will be different for me when viewing large size image in 1:1 scale.
It is just like refresh rate, since there r people cannot get the difference between 120hz and 60hz(or lower). But you cannot just disable higher refresh rate FOREVER just because there r some people cannot distingurish.
ov_darkness said:
Is there any merit to doing that?
I'm middle aged and with not-so-good eyesight, but fhd for me is more than enough.
Click to expand...
Click to collapse
It's also to remove unnecessary downscale/upscale when watching a 4k movie. Since most app view the screen as a QHD one, VLC for example, will render a 4k video as a QHD one by downscaling it, then the phone will upscale it back to 4K.
Sure you will probably not see a lot of difference with native 4k as the upscaling technology from Sony is pretty good and you still have the 4K screen resolution giving extra sharpness.
Also, what some people seems to forget, is that the image displayed will always be 4K on this screen, a FHD image will be upscaled to 4K by the phone, and the higher pixel density make it far better than the same FHD content on a QHD screen especially for AMOLED screen that are somewhat blurry on the edge due to the subpixels arrangement.
This being said, you can put the screen in native resolution all the time, just going in the developper option and setting the screen minimal width to 1644pixels to match the 1644*3840 pixel resolution. Doing this, VLC that I tried perfectly render a movie in 4K, but your overall UI is ****ed up and you can barely use the phone. That's not what is wanted. Sony is just boring us for 4 generation with its 4k white list apps. I don't even know what is the recommanded app to watch their 4k HDR spiderman extract.
It's stated that the screen only runs at 4k in certain apps and scenarios, Theres no option to change that.
More accurately: The phone only render graphic at 4k in certain apps and scenarios*
The screen always runs at 4K since it's hardware and number of pixels can't physically be changed. The phone upscale every content to 4K all the time but render some whitelisted app directely in 4K. Still better than proper 2K as the pixels are smaller, but also mean your 4K videos on VLC will be downscaled to 2K by VLC then upscaled back to 4K by the phone, only because Sony didn't whitelist VLC that is perfectly able to run native 4K.
I almost have the same question, but instead of 4K I want to set a global 2K resolution.
4K is way too overkill, but 2K is the best middle ground between display clarity and battery life.
that is what you basically have, 99% of the time your phone won't render 4k. Doing that for all scenarios in which things are rendered in 4k would make absolutely zero sense because then they would need to be upscaled again to fit the 4k reselution

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