Games, managed to run by Shift - Shift Accessories

I offer to post here games, which can be played on HTC Shift.
I managed to run:
1. Fallout/Fallout 2 (Only in Win98 comp. mode, and res 640x480 and colors 256)
2. DeusEx ( quite playable, but can couse overheat, IMHO)

I can ran Age of Empires III on lowest settings (only two teams skirmish, and a little lag - but playable). The same with rise of nations Rise of Legends (lags a little, but playable)
Counter Strike 1.6 and CZ, in software mode - but only with two or three players
And at last: Super Mario 64, it run very smooth

Typing of the dead works great too with no lag and ESPSXE Works great with settings on high

J_Den said:
I offer to post here games, which can be played on HTC Shift.
I managed to run:
1. Fallout/Fallout 2 (Only in Win98 comp. mode, and res 640x480 and colors 256)
2. DeusEx ( quite playable, but can couse overheat, IMHO)
Click to expand...
Click to collapse
emulators, man, emulators.

Gpolice also works super fast, Nightmare Creatures is also great once you learn how to use the shift's small keyboard. I also play Silent Hill 4 The Room with 3d analyze running and most scenes works blazing fast it slows down sometimes once alot of ememies r on screen.

Quake 3 is running pretty well and its my favorite game
Moorhuhn series runs great with touchscreen
and LiveForSpeed can be controlled via Gsensor (like Ipad) if you are in WinXp
WorldOfGoo
Online games http://lunchtimers.com/
Flash game http://home.scarlet.be/~bbonte/factoryballs.html

I tried Warcraft 3 and it goes nicely

I got Star Wars Battlefront working!

Related

Looking for a Game

I figured i just make a new post since i tried searching and I'm getting no luck either that or not entering the right search info. Is there a game like Crash Bandicoot Nitro Kart 3D (the one that is on the iPhone and Ipod touch) doesn't have to be the exact racing game just uses the same controls using the g-sensor ex. tilt phone forward is the gas, tilt phone right vehicle goes right and so forth. I know there has to be one with all the other g-sensor games out there. If there isnt then whats taking so long!

Fruit Ninja lagginess

So, every game plays great on my Photon, with the exception of Fruit Ninja THD. For some reason, it lags horribly, even with minimal apps running in the background. Anybody else?
It's odd, because really this is the ONLY place where I see any performance issues with the phone.
other than occasional lag, it plays fine
Well, right, precisely: the game lags (for me, more than occasionally). And strangely enough it's the only game that does. I play it on my Asus Transformer and there's zero lag.
Just noting it because it's a bit strange that this one Tegra 2 game would lag this badly. Oh well, not a biggie.
Try the non hd version?
Sent from my MB855 using XDA App
I think it's the in-built ads that cause this lag. Sometimes the game becomes unresponsive and I have to wait a few seconds before the ad shows up and I can back out of it.
Interesting thing i did when my heapsize is above 42 it does not lag at all, i used 64 abd 80 had no issues now back at 42all i get the occastinal lag and it runs slower

[Q] TV-out slows down phone badly?

Hi, I'm trying to connect my phone with the HDMI cable i've got in box with my full hd tv.
Everything seems to work great - except it seems that my phone slows down noticably - in games, ui responsiveness, everything - i take it may be because outputs 1080p signal to the tv and tries to upscale it?
Did anyone notice that ui responsiveness is not that smooth when the phone is connected to their tv? I was thinking there might be a way to output 720p signal to the tv instead ?
Anyone else experienced this?
It connects at 720p by default.
Ive had it connected to my Monitor at 1080 and 720 and the phone still runs great at either resolution
Can you configure how it connects ? my tv reports 1080 resolution when i plug it in.
And i have like 1/3rd of performance - especially if i try to run any game like cut the rope.
yaeh , just tested again, connects as 1080p and when its connected even scrolling of options or bringing up top dropdown bar is not fluid anymore.
What verson of firmware do you use ? Mine is 6.0.A.3.62.
Ive tried to change the "output quality" setting, but it doesnt seem to do anything in my case. I can only set scaling of phone screen on tb 80%-100% regulation.
Ok, so i've found a "scientific" measurable way to test.
In quadrant (free test in market) i get following results:
Without tv plugged in: ~3100, flyby in room with stairs 30-50 fps
With TV plugged in: ~2700, flyby in room with stairs 20-25 fps so only 50% of what i get normally and it has visible frame skip
Can someone check that on your phone and post your results?
I will give it a try as well when I am done with battery test.
ergo14 said:
Ok, so i've found a "scientific" measurable way to test.
In quadrant (free test in market) i get following results:
Without tv plugged in: ~3100, flyby in room with stairs 30-50 fps
With TV plugged in: ~2700, flyby in room with stairs 20-25 fps so only 50% of what i get normally and it has visible frame skip
Can someone check that on your phone and post your results?
Click to expand...
Click to collapse
Mine was:
Without tv plugged in: 32-42fps score: 3183
With tv plugged in: 23-26fps score: 2876
Hmmm...
ok so we do have a problem then, since your results confirm mine ....
Now i only hope this is some kind of firmware/driver issue,
Games are completly unplayable (at least for me) when phone is plugged to tv, even simple ones like Canabalt from humblebundle ....
Would be good if someone with firmware different than .62 could post their results.
Quick test with Angry Birds:
http://www.youtube.com/watch?v=auksuKwrGsE
Still on .67
Yup, I can easly see 0.5s delayed response to your finger on the movie.
Ok, any ideas what now? I'm trying to contact Sony support but so far no luck.
This is completly unacceptable for such expensive phone.
So this 0.5sec delay is what's bothering you?
Bothering? this renders this phone useless for any other gaming except things like angry birds where you dont have to react on time - besides some other games like canabalt (where you have constantly scrolling fast screen) lag and drop frames like crazy - totaly unusable. Even "cut the rope" where you need to be precise is non-playable.
http://www.youtube.com/watch?v=czrSoosZsMg
Check out this video on Xperia Arc S - in the end they run Angry Birds Rio and there is no problem like this present.
I also think that running "ubuntu for android" and using is would be a very bad experience with this kind of issues
So yeah... im pretty bothered overall with delay and 50% framedrop.
Got response from sony support that they got notified about an issue and there will be be a firmware update in next 10 days that i hope might correct the issue.
Dziękujemy za kontakt z pomocą techniczną Sony Ericsson.
W odpowiedzi na zapytanie pragniemy Pana poinformować, iż Pańskie uwagi zostaną przekazane do odpowiedniej komórki operacyjnej i uwzględnione w najbliższej aktualizacji, która pojawi się na przełomie marca i kwietnia.
Click to expand...
Click to collapse
In my case ! Since i also see this problem, I solve the problem buy not using "TV launcher" I use task manger and i kill this app and i can say that fair improve
but every phone have diffrent app installed other app my influence that as well
I got only 4 screen of apps so not alot!!!
So dont blame me if does not help
BTW
i got hdmi control setting unticked as well
ergo14 said:
Bothering? this renders this phone useless for any other gaming except things like angry birds where you dont have to react on time
Click to expand...
Click to collapse
I have to admit, that's a good point. I haven't looked at this from this point of view. Now we have to wait for fix, or maybe there is a way to make it work properly.
Yeah, its interesting to me, that the video of Xperia Arc S i've posted above seems to indicate that the phone doesnt have any issues when connected to tv. So im hoping its something easly fixable with software.
I have uploaded new, longer version now, icluding Angry Birds, Quadrant and video playback:
Sony Xperia S - HDMI TV-out delay - Angry Birds + Quadrant + Playback
Found another one as well:
http://www.youtube.com/watch?v=m97iy8XEXc4
Awesome work, now it would be great if we could get attention of someone who made custom roms for Xperias - Maybe they would have a better idea whats going on. On posted videos the problem is more visible.
Im not sure if its really "input lag", i would rather blame some kind of rendering problem - input lag is probably a side effect of this.
I don't have mine yet but could it be because the phone's having to render to 2 screens (one at 720 and one at 720/1080)?. Doing this on a pc increases the load on the system even if the screens are cloned - it would be the same on the phones/tablets as well.
From the little testing I did with my Archos 70 before giving up on trying to get it doing HDMI out reliably (wonky £1 adapter at fault maybe) I found that turns the internal screen off and just uses the touch area as a trackpad so as to give maximum performance to the output.
Now the specs of the Archos 70's are a bit poor at best but it does what I want it for - playing music and video while having a nice big 250gb drive. The specs on the latest round of phones should certainly have the power to run 2 screens without issue. However, any resource intensive work (games for example) would degrade performance in such situations.
Are there any similar problems when playing back video?
Maybe try some less intensive games like Robotek or Frozen Bubble?
I would rather say, there is a delay only. When watching above videos, what comes to your mind first? Delay or lag? I would say there is a delay, because picture is rather smooth. So in that case, it would be a matter of changing some settings, rather than phone can't perform running two screens. Arc s can do it, so Xperia S should be even better.
Not having used either handset and with what you've said, I'd say it's more than likely to be a software issue somewhere. Going by Sony's recent behaviour with updates and support little problems like this should be resolved sooner rather than later.
This is what is drawing me to the Xperia for my next handset as HTC seem to just abandon things once something new is out.
Once I get mine I'll hopefully be able to help out a bit more with stock rom problems.

[Q] Does your external speaker crackle?

I've noticed this mainly when playing Max Payne and GTAIII. Of course, these are both Rockstar games. I can not reproduce the crackling under any other circumstances so far. Playing youtube, angry birds, and Skype are all fine. It's just those more intensive games that crackle.
mine is fine on GTAIII.. I just wish I could get the volume louder..
I get no volume on GTA and can't even run most hd or new games. Sucks.!
Sent from Mars on my Fresh EVO LTE
Ladicx said:
I get no volume on GTA and can't even run most hd or new games. Sucks.!
Sent from Mars on my Fresh EVO LTE
Click to expand...
Click to collapse
Delete the game cache and re download the game. It worked for me...
But I do get some crackling even when using the speaker during calls.
solidwater said:
I've noticed this mainly when playing Max Payne and GTAIII. Of course, these are both Rockstar games. I can not reproduce the crackling under any other circumstances so far. Playing youtube, angry birds, and Skype are all fine. It's just those more intensive games that crackle.
Click to expand...
Click to collapse
It crackles for me too when I play GTAIII but I only installed it to see how well it ran
Both games crackle for me as well. Those are the only ones that do so far. Shadowgun sounds perfect, all the birds games, cut the rope, wheres my water, drag racing, to name a few that dnt have sound issues.
Experience crackling here too with Max Payne.
Sent from my EVO using Tapatalk 2

Drawing Distance too low?

This is noticed mainly on open world games where there are a lot of objects to be drawn. Goat Simulator is a good example since you cannot change the drawing distance while this can be done on gta san Andreas. So the problem is that the drawing distance is too low, to the point where the game is near unplayable. I have tried downgrading the apps where this is noticed but it doesn't really do anything.
Could this have anything to do with the fact that I used to use androplus's kernel but now I am running stock kernel instead?
Any help would be appreciated.
Anyone?
Hello?
I use full stock Android, but I haven't experienced this

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