[GAME] Lego Memory game - Windows Mobile Apps and Games

Hi guys,
this is my first game for Windows Mobile 6.5 devices. It is a simple memory game where you need to find matching lego boys heads.
It works for both WVGA and VGA devices (not tested on other resolutions).
Hope you will enjoy it

I would have a go with this but I have had a natural hatred for memory games since I was young, Im terrible at them.
On the other hand, It is still AWESOME
There should be more LEGO Games

Groumf said:
Hi guys,
this is my first game for Windows Mobile 6.5 devices. It is a simple memory game where you need to find matching lego boys heads.
It works for both WVGA and VGA devices (not tested on other resolutions).
Hope you will enjoy it
Click to expand...
Click to collapse
Well, I played it for a couple minutes on a qvga device, not sure if i gotta play more to get a crazy level like in the screenshot. I am liking it tho, thanks allot man

Working on i910 WQVGA
Thanks I like it a lot

Once it showed 3 heads!

I'am a really LEGO fan, so i have to test it

lol, i like it somehow

I liked it! Really cool!

isn't it always that the old ones are the most relaxing fun?

ezzie said:
isn't it always that the old ones are the most relaxing fun?
Click to expand...
Click to collapse
You are right ezzie

Hey, uh dude
It doesn't seem to be working, am I doing something wrong? Tapping on heads does nothing?
Running HTC Diamond...everything stock...

Same here, nothing happen. HTC Touch Elfin stock ROM.

HTC HD2.
Works awesome. It's bad enough trying to tell my 8 year old son not to touch my phone. He's going to love this. It'll be perfect for when we are in a restaurant waiting for the food.
Thanks

Its working on my Diamond ( Energry ROM WM6.5.3 )
NOTE : video will take you to viddler ( can not embedd videos here )

I do not work. starts, but does not respond to touch. What's wrong?
WM 6.1 and Omnia?

Yes, the game works only on Windows Mobile 6.5.
It uses the newest touch API that is not available on previous windows mobile version.

hi, I found out that can't be installed on SD card (also if setted to do that during installation).
eats 1 MB of internal storage., and can't find it in program folders.
can it be fixed?

Related

CoD2

is it possible to run Call of Duty 2 on the SPV m 3100? it currently wont boot. how do i check available ram and free it? In the memory option in setting, the first tab is storage card free memory isn't it?
tcSPVm3100 said:
is it possible to run Call of Duty 2 on the SPV m 3100? it currently wont boot. how do i check available ram and free it? In the memory option in setting, the first tab is storage card free memory isn't it?
Click to expand...
Click to collapse
I don't know anything about Call Of Duty...never heard of it. But as to your Q regarding Free Program Memory, no, that has nothing to do with the Storage Card (which is the second tab BTW). Program memory can be found in the right column on the first tab, and represents the amount of RAM available for running programs. There is no convenient way to free up space there without third party apps. One such app is SK-Tools, but you can't expect it to release a whole lot of space. Only a couple of MB, at best.
SK-Tools also has a few 'clean' functions that might help you clear out some space on your device storage and the storage card, but that won't help you with Program Memory.
All three types of memory are for different things, or in the case of storage, different locations (device vs storage card).
Hope this helps,
-pvs
I tried installing Call of Duty on my 8525 and it installs, but when I click on it to try to play it, it doesnt do anything.
Looking at the PocketGear page, this requires a device with an XScale to run.
ive played this game on my Magician,
i wouldnt be too worried about not being able to play it i mean its good and all but considering the size of the game and the way the controls work its really not worth it.
thanks for the replies guys. I just fancied running some decent 3d stuff on the htc100 to see what it can do. what runs well on it and can it do 3d reasonably well? i have a small collection of games to try out on the device quake1 not really playable for reasons i guess are similar to CoD2 but krally and anthelion2 and warfare inc are fun with in a 3d environment but what do you guys use? I know its not a gaming device but its nice to have some swish looking games on hand.
lol i know what you mean,
virtual pool is one of my favourites its near impossible to beat though so can be a pain in the backside.
a new one thats out is machines at war that was posted in the main general forum, im hanging out for that one.
also the game called "the quest" is quite addictive there are 3 really good expansions if you are into RPGs, the graphics on it are quite average but the game play cant be beaten and by far its one of the best RPGs on the pocket pc. also try the everquest series, has decent graphics and can be addictive its quite old now however but had a few expansions if you like the main game.
i was gutted when CoD2 didnt play on my TyTN but played on my dads Wizard fine! imho its a good game and IF it ran on the Tytn it would be perfectly playable! (quater of screen size of Wizard)
i hope someone can port it possibly but no source code has been released
Quake 1 works PERFECTLY ... ALTHOUGH ... i have an annoying bug when whereever i TOUCH the screen with the stylus, it frames per second drop dramatically ... from about 25 to about 3 ... i have Schlaps WM6 ... this isnt the right thread for me to say that and i'm reposting elsewhere later tonight so don't both answering.
krally is pretty good, and the BEST game is Tomb Raider for ppc, its only 8mb, and if you side open the TyTN and use the direction key (next to screen) for moevement and the keys around "S" (the ones all around it) for actions it works great very playable and i recomend it, although i'm stuck =/
Could not get it to work on the trinity either.
CoD2 needs 28MB of free program memory. Readme says that it may not run if it detects not enough memory. 28MB on Hermes is something near the value of free RAM after cold boot with most ROMs. The best that I've seen is 32MB, but I'm not having Hermes for long time yet. With my Schap's 3.57a I have 23MB now. I'll try that program "SK-Tools" and if it won't work, flash any super lite ROM and I'll know if it's free mem issue. I bet it is, because it works on Wizard as GilesTheAlmighty said. (Wizard has shared storage+program memory; I guess and maybe slightly remember [I had one] you can free up more memory for programs, right?)
Didn't work with 29MB. I give up :]
its a shame about the direction pad only being 4 way and only being able to press one button at a time. I find michael shumachers karting 2002 pretty good when you use the keyboard. Age of Empires is very good just a bit old. I have K-rally but its a bit easy. Warfare inc is great as a simple rts.
One of the most used is Handmark's Scrabble they do monopoly too.
If only snow rally had better control option. Disapointed with that one. Fifa 2002 is a good laugh as is ultimate football. Anthelion2 is long and nicely done where it's nice to look at too.
I haven't tried virtual pool I do have Billiard Master2 though which is hots eat two player and the Ai isn't too bad.
What i'm annoyed at is games like project Gotham are out on s60 but not on the ppc. there seems to be a lack of good new games unless i'm looking in the wrong places.
tcSPVm3100 said:
its a shame about the direction pad only being 4 way and only being able to press one button at a time. I find michael shumachers karting 2002 pretty good when you use the keyboard. Age of Empires is very good just a bit old. I have K-rally but its a bit easy. Warfare inc is great as a simple rts.
One of the most used is Handmark's Scrabble they do monopoly too.
If only snow rally had better control option. Disapointed with that one. Fifa 2002 is a good laugh as is ultimate football. Anthelion2 is long and nicely done where it's nice to look at too.
I haven't tried virtual pool I do have Billiard Master2 though which is hots eat two player and the Ai isn't too bad.
What i'm annoyed at is games like project Gotham are out on s60 but not on the ppc. there seems to be a lack of good new games unless i'm looking in the wrong places.
Click to expand...
Click to collapse
Nope you aint looking in the wrong places, i also came from the Symbian world. The pocket pc environment has damn good specs but not really alot in the way of games, the games you can get tend to be tricky to use although i like some of the stratergy games and rpg games like the quest which im still trying to finish the latest expansion pack which is going on about 8 months now.
compared to some of the Ngage games though it still doesnt measure up, i dont know how many times i finished Ghost recon on NGage1.

Game - Whack-A-Monty [Beta]

Please check the requirements before you install!!
I'm new to developing on the Pocket PC platform and decided that I wanted to give it a shot. I figured that the best way to learn would be game, so here's my first attempt. This game is based off the New Super Mario Brothers mini-game called Whack-A-Monty (from the Nintendo DS). All of the graphics are from the original game; I have no intention of selling or making a profit from this game so I don't feel bad using their graphics. This is just a learning experience that I thought I'd share with everyone.
Requirements:
In this version (0.1), I have only included support for Pocket PC 320x240 or 240x240 resolutions. Also, I have only tested this on WM5 & WM6 emulators. This will only work on phones with a touchscreen.
This game was written in C# and thus requires .NET CF 2.0.
Again, this is my first attempt at game for Windows Mobile, so this is mostly a learning experience. Please don't crucify me for posting a game here, I'll be moving on to applications next. Let me know what you think!
I haven't tried the cab yet, but if I may I'd like to see the source code, specifically how you did the animation because I've been struggling with that.
nomb
This is awesome. Thanks heaps!
Yes this works well and reminds me of the game ratsplat - it needs sound to make it complete - keep up the good work!
VERY VERY cool game lol
Thank you!!!
Would there be any way to enable to input a name with a high score?
nomb said:
I haven't tried the cab yet, but if I may I'd like to see the source code, specifically how you did the animation because I've been struggling with that.
nomb
Click to expand...
Click to collapse
Not much animation in this game actually, but I do plan on releasing the code here. I need to do some tidying up first. I found the 'Programming with cheese' articles on MSDN very helpful for starting.
As for adding sound, .NET CF 2.0 has very limited support playing sounds. As far as I could find, there's no *easy* method for mixing sounds, or playing more than one sound at the same time. I need to do some more research on sound...
g35driver said:
VERY VERY cool game lol
Thank you!!!
Would there be any way to enable to input a name with a high score?
Click to expand...
Click to collapse
Hmm... I thought about this originally. I might bring it back.
Overall, I'm more interested in seeing if anyone has had problems installing the game (shortcuts work / in correct place), gameplay issues (hits aren't recorded, slow play, ...), stability issues, etc
Not working...
Hi there, the screenshots of your game look pretty cool. Unfortunately, I cannot play it, it's not working.
I own a Dell X51v with WM 6 (football edition A3, release RTM) but haven't installed Microsoft Net Framework (I was told that it is included in WM6). Whenever I start the game, only 25 percent of the game is visible in the upper left corner of my screen, the rest of the game's screen is somehow 'cut off' and my today screen or whatever is visible.
What a petty...
Do you guys know what to do about it? I guess I have already tried to install Netframework, but WM6 refuses to do so if I remember correctly.
Thanks for your help,
7
It installs and runs on my Universal (WM6), but unfortunately the VGA screen makes it unplayable (you can only see the top left quarter of the game area).
If you feel like expanding your learning experience, support for VGA devices would be very nice! And why not include a landscape mode too
XTCrefugee said:
It installs and runs on my Universal (WM6), but unfortunately the VGA screen makes it unplayable (you can only see the top left quarter of the game area).
If you feel like expanding your learning experience, support for VGA devices would be very nice! And why not include a landscape mode too
Click to expand...
Click to collapse
Yes!!! Please!!! And I'll give to you 72 virgins without the need of immolate you (I think that 72 virgins is not enough but.. xD) Without jokes, I love this kind of games, and it looks great but I cant play it
All the best
Well I can't give you the virgins, but I would be damn grateful, I'm just getting into this stuff on my Universal, so other than the snes emulator, that I got working everything else is always suspect on the butttons or outdated. So please.
Im still playing the game, its working great!! Any updates?
This game is great and worked excellent on my MWG Atom Life until I flashed to medkid's 6.1 ROM, now when I install it messes with some of the fonts (e.g. on the screen alignment screen and on commanager using poorlyduck's vista theme). The game itself kinda works ok on 6.1 but the stylus isn't very accurate for some reason, often missing some while hitting others. My girlfriend was devastated when I told her she couldn't play whack-a-monty anymore! ;] thanks for a great game otherwise though!
hey, looks great, I'd like to play it on my VGA device too
it reminds me that great flash game tontie.
unfortunately I have yet to see a pda able to play flash games flawlessly
Hey, thanks for sharing! I like it!!
Greetings, Melle.
i tried to use it on my palm treo pro and a part of the screen is cut off...I dont know what the prob is.
very cool and a lot of fun! Also, a very old thread!!
great game!I ultimately know why the game interests you and lead you programming.
vga request
loved it on my kaiser, love it more on my touch pro
Good game for killing more boredom
Thankyou.
no updates?

"Doodle Jump" for WM6 exist?

Favorite app from apple app store..
Does any one know if its available on WM6 yet!?
vallick said:
Favorite app from apple app store..
Does any one know if its available on WM6 yet!?
Click to expand...
Click to collapse
I'm looking for that too...
I'm already done with a hundred of google search pages, but haven't found anything yet.
sinoo said:
I'm looking for that too...
I'm already done with a hundred of google search pages, but haven't found anything yet.
Click to expand...
Click to collapse
Someone who has found any similar app yet? Would be a nice christmas gift!
There is no Doodle Jump for WM and rather there won't be (WM isn't so attractive to game developers), but there's a similar game, BOING, made by necrotek - http://forum.xda-developers.com/showthread.php?t=503556
There are a few bugs but it's playable!
Kamill said:
There is no Doodle Jump for WM and rather there won't be (WM isn't so attractive to game developers), but there's a similar game, BOING, made by necrotek - http://forum.xda-developers.com/showthread.php?t=503556
There are a few bugs but it's playable!
Click to expand...
Click to collapse
FNX, but app don't work in my HTC Touch Pro!
Look here http://www.groovy-jump.com/
Groovy Jump Free - a Doodle Jump alike (similar) game for Windows Mobile (WM) Pocet PC (PDA) WM5 WM6.1 WM6.5
http://www.groovy-jump.com/
erf... it exists ! Just playing with it on my i900.
but it seems that only people in France can get it by the Marketplace.
As I don't know it it's free (or not), I will not put the .cab here.
@kandratt looks nice
Corwin9S said:
erf... it exists ! Just playing with it on my i900.
but it seems that only people in France can get it by the Marketplace.
As I don't know it it's free (or not), I will not put the .cab here.
Click to expand...
Click to collapse
WTH. Where is it?!
JBlend
i used jblend and downloaded the java version for nokia 5800
Boing has been updated. it now works on touch pro and newer phones. Still a work in progress (when I have more time to work on it). enjoy.
flyingmonkeypuke.com/boing/
Groovy Jump Free - a Doodle Jump alike (similar) game for Windows Mobile (WM) Pocet P
http://www.groovy-jump.com/
Beware of Groovy Jump for Windows Mobile Pocket PC Phones – Free and Highly Addictive!
Groovy Jump Free, a really absorbing PDA game based on the same principle as world-famous Jump game on iPhone. The user plays as a penguin and controls it with accelerometer: the task is to jump from one ice platform to another, avoiding sharks, bears and other dangerous but rather sweet-looking creatures. The platforms can move, break or push the player forward; there is also a good variety of bonuses. The highest scores are displayed on the global chart!
Key features of Groovy Jump:
Addictive gameplay;
Accelerometer-based control;
Different kinds of platforms, monsters, bonuses;
Free of charge.
2800 score maximum
Extra features of Groovy Jump: Pro:
Cost ~ 5 $ via SMS. 3 Clicks & 15 sec.
Powered by mActivor.com
Global chart submit;
Unlimited Score.
In the nearest future the game will be enriched with new skins, monsters, levels and challenges.
perern said:
i used jblend and downloaded the java version for nokia 5800
Click to expand...
Click to collapse
Free version?
The java version doesn't take advantage of the accelerometer but can be controlled by touch. It's still a nice game
Groovy jump is also nice.
kandrat: Groovy jump looks like really good Windows Mobile Doodle Jump -like game! Good work!
who want the game ? i found it
you have to touch the screen to go right and left
SuperMariojump
OK here you go
1) SuperMarioJump WVGA version
2)SuperMarioJump VGA version
3)FreewareWM....an app thats takes you to a website full of free games and apps.
doodle jump
here is a link to doodle jump for wm6, i found it from some random french site, and forgot what it was, so i uploaded it here at 4shared.com.
4shared.com/file/-ZOQIAaK/Doodlejump10.html
hope it helps!!
he guys if found one on omarket!!!
Guys i found a doodle jump without g-sensor i think. i tried a lot of things but i cannot read the france language.. So mayb some one can get this again to a g-sensor game
it would be really good if someone made as good a game as doodle jump for windows mobile with g-sensor support.
would be good if it was free as well

Gears of War shooter for WVGA devices plus playstation mobile news

Here is a simple version of Gears of war for all WVGA devices. Like the console version the game is not easy. You have to know when to let your gun off, when to run, or when to hide behind barricades to avoid enemy fire.
Buttons made by Jake044
Also check this blog for information of Sony playstation mobile
http://playstationmobile.blogspot.com/
feedback
For those who played the game can you tell me how it ran on your device thank you.
Looks good bro. It also looks like the buttons got distorted a lil bit.
580 proccessor
I just like the fact you can use xbox graphics on windows mobile and still retain the speed of the console.
On the home page and "http ://www .xda-developers .com/windows-mobile/gears-of-war-available-for-wm/" they describe it as "another PlayStation classic game".
Blasphemy!
GoW is an exclusive title for the Xbox360 and GFW.
PlayStation [Spit] Classic my PackDonkey... 500 hail marys and a dip in a bath of holy water for you!
Anyway. looks good. I will try this later and tell you how it runs on my TG01.
(ps, can a moderators unristrict me please, it took me ages posting this, I'm not going to spam the forum, I prommise)
Hi,
is this an emulator or is this a port?
I am sorry to be a bit paranoid here - but you know the recent value added number cases...
Feedback
Ok
1st This is a version I made on my spare time. I made it because I wanted something fun to play on my phone.
2nd Ok you need to go ahead and download Xbox360 emulator Just kidding!! This is a cab just download it and it installs. You dont need an emulator to play. Have fun!!
I am running a WVGA Imagio running NRG's custom ROM. I LOVE GoW and will download this and give you a report on its performance! Looking forward to kicking some more locust butt while on the move!
Works pretty good! And yea, it is as difficult as the first GoW was. I only noticed one thing, early in the game, right at the start, if Marcus gets hit, I can still shoot for several minutes before I start over again. A little glitch.
Also, the controls aren't very responsive, but outside of that, pretty good start!
First I'll try on hd2, then on tp2. It'd be great if it had hw keyboard support, does it? Doubt it, seems like us qwerty-slider users are a dying breed... mostly from lack of devices!
games
Ok in the future I will try to make a resident evil port or any popular game I can find graphics for. Also if you want to try some of my other games , they are located in this website
www.krenisiswinmobilegamesapps.com
Kinda cool, lags a bit on my Touch Diamond 2 though. It would also be heaps better if you could add resistive dual touch so we can shoot while moving. It shouldn't be very difficult to code.
touch
The tool that I use doesnt support plug-ins . If it did I would love to install the multi-touch API that is said to be on xda-developers.
Hopefully my tools will get an upgrade soon!!
Didn't test it out yet, but looks great. Keep up the good work.
If you want to implement resistive dual touch, the best way is to put an invisible button directly in between the two buttons that would be pressed together, so if you were pressing right and a, you would place a button directly between them that does both. Do the same with all other buttons and you will be sweet.
multitouch
LordVarkson said:
If you want to implement resistive dual touch, the best way is to put an invisible button directly in between the two buttons that would be pressed together, so if you were pressing right and a, you would place a button directly between them that does both. Do the same with all other buttons and you will be sweet.
Click to expand...
Click to collapse
Thanks I have found a way to code a jump left and jump right buttons. Now the games should be smoother. I might do another supermariobros remake using that. THANKS!!
for the ones who didnt see
Its been a couple of months since this game came out. Iam sure many people have brought touchpro2 or HD2 that didnt get a chance to download game so Iam giving it a well deserved bump.

RE 5 WVGA,VGA game project,demo and photos included

EDIT: Lack of Time and help so I could not finish the game. The demo works fine for WVGA devices and the graphics are exactly like the photo. You can shoot the zombies comming after you but at this point thats all there is to the game.
The file name RS5.zip is the wvga version
The file name RS5 VGA.zip is the vga version
My limits
Iam working in a 2D enviroment but trying make it look 3D. The goal of the project is too make an action game with superior graphics. Plus to beat out the iphone games, or at least have something exclusive. This is a freeware project and Iam doing this for fun. I welcome any help .
help
Iam tackling different major projects but if anyone could help I will share credit. Thanks for reading and any feedback to help on project will be welcome.
I am able to provide help. I am great with Photoshop since my study is based on desing etc.
animation
Thats great!!! Can you draw zombies walking towards the charactor onscreen. 40x40 size will be fine. Also zombies shooting with bows and arrows will be great too.
Great work !
Hey this is great work. I don't have anything to contribute but while looking at this thread I thought why not a zombie rail shooter for windows mobile. Something like House of the Dead where the character moves by himself (hence the term rail) and tap to shoot the brain eating zombies.... Just a thought
cool!! this looks very good!
nice share broo
Nice
Looks good so far. Impressive to say the least, my friend. Keep up the good work!
background
Yarach has drawn me some zombies , so I can use those. The last part I need is a 3D background 480x800 size. I figure a total of 4 should be good. The game would be a strictly action game , with a short-cut scene telling the story.
What I have now
1) Zombies ( Made by Yarach)
2) Main charactor
3) Resident Evil 5 startscreen
What I need
1)4 backgrounds 3D of course. 480x800 size which is the screen resolution.
And thats about it. Since Iam using a 2D editor I need 3D background and I will use some effects to try to make it feel more 3D. Any help is welcome and you will recieve credit.
Dude those graphics! it looks better than an iphone game! i think it is a pic of real resident evil 5 with 2 arrows added lol
how are normal windows mobile 6.5 phones going to handle those graphics? the iphone has a 3d graphics chip thats why it has so many games with good graphics and windows mobile has crappy ones open gl 2.0 seems to be the only thing helping windows mobile fr graphics
graphics
Well i made some games with great graphics the real problem is multi-touch.
I made a supermariobros game that is very good but has single-touch.
Recently I found a site with a lot of sprites on it, including resident evil sprites. Though there isn't any from resident evil 5, you could still use some from the other versions. The one from Genesis look the most useful.
miszhgo5 said:
how are normal windows mobile 6.5 phones going to handle those graphics? the iphone has a 3d graphics chip thats why it has so many games with good graphics and windows mobile has crappy ones open gl 2.0 seems to be the only thing helping windows mobile fr graphics
Click to expand...
Click to collapse
Dude those screenshots are from the device itself.

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