Kweek3 (or better called Quake3) - Streak 5 Themes and Apps

Hi,
just managed to install and configure Kweek3 (an Android compiled Quake 3) and it is running. Unfortunately I don't have a ext. Keyboard and Mouse. That's why I am playing with the volume buttons to walk forward/backward (Interestingly, kweek3 tinks that these are F2 and F3 Button )
Nevertheless, I am wondering if there is something wrong. I am only getting around 6-9 fps out of my streak. Should the hardware not being able to do more? Or do I really have to wait for Froyo (or something in that direction) that I get it smoothly?
How high are your fps?

I think its best to wait for Eclair. Check out the benchmark results for yourself:
http://www.streaksmart.com/2010/08/dell-streak-benchmark-scores-greatly-improved-by-android-21.html
Some of the FPS readings for Eclair are not much more than on Donut

Could you give us some download links, or is it...you know... wink wink nudge nudge?

has anyone else tried linpack or quadrant or the other benchmarks mentioned.
in quadrant I get 7.19 much higher than the supposed donut score posted by the endgadet bod..
what we really need is the jit and the qualcomm 3d stuff enabled in a kernel..

fards said:
has anyone else tried linpack or quadrant or the other benchmarks mentioned.
in quadrant I get 7.19 much higher than the supposed donut score posted by the endgadet bod..
what we really need is the jit and the qualcomm 3d stuff enabled in a kernel..
Click to expand...
Click to collapse
+1 in quadrant i get 676(2nd run i got 666 xD) 1.6 unrooted at that as well kind of made me wtf at the engadget benchmarks, though linpack wise its pretty much the same.

Just google for kweek3. Then you would find a link at google incl how to install it...legally
Sent from my Dell Streak using XDA App

New build
The new build of kwaak 3 has joystick support and works on the Streak, check it out.
http://code.google.com/p/kwaak3/downloads/list

Related

SO whats the big MFLOPS?

So I've gotten anywhere between 2.5 to 5.1 MFLOPS using various ROMS and have yet to be able to notice something incredibly different.
710...768...806 - What does it matter? What program other than Linpack shows a sizable difference? Sure, maybe things open quicker? What am I missing here?
I read all this about achieving high MFLOPS and OC Kernels yet I still can't achieve smooth game play on 16 bit emulator on my phone with 5 MFLOPS.
MFLOPS mean jack when there is little way to observe the difference.
Carreno43 said:
So I've gotten anywhere between 2.5 to 5.1 MFLOPS using various ROMS and have yet to be able to notice something incredibly different.
710...768...806 - What does it matter? What program other than Linpack shows a sizable difference? Sure, maybe things open quicker? What am I missing here?
I read all this about achieving high MFLOPS and OC Kernels yet I still can't achieve smooth game play on 16 bit emulator on my phone with 5 MFLOPS.
MFLOPS mean jack when there is little way to observe the difference.
Click to expand...
Click to collapse
Linpack MFLOPS - measures the floating point performance of your phone.
710...768...806 - refers to CPU frequencies
increasing the CPU frequency should equate to better general-case performance, including things opening quicker as you mention, but also other types of general snappiness like moving between screens and so forth.
"I read all this about achieving high MFLOPS and OC Kernels yet I still can't achieve smooth game play on 16 bit emulator on my phone with 5 MFLOPS." - This may have less to do with the performance of your phone and more to do with the emulator itself. Emulation is a surprisingly CPU intensive operation, especially if the emulater isn't well written. Rather than looking a ton into overclocking and JIT, etc, maybe you ought to look for a better piece of software.
Yea,
I've tested most emulators. Wish there was an Atari emulator!
Thanks for the response.
Carreno43 said:
Yea,
I've tested most emulators. Wish there was an Atari emulator!
Thanks for the response.
Click to expand...
Click to collapse
I have run roms with 5.1 MFLOPS and now am running a rom that gets 3. I can honestly say I see no difference.
Spencer_Moore said:
I have run roms with 5.1 MFLOPS and now am running a rom that gets 3. I can honestly say I see no difference.
Click to expand...
Click to collapse
I can see a difference... in battery life! Lolz
g00gl3 said:
I can see a difference... in battery life! Lolz
Click to expand...
Click to collapse
Haha Awesome
it looks like to me that everyone is look at the wrong things.
for example:
I am running a Tom that is getting on a average of 4.9 mflops.
I get smoother screen changes....
streaming videos online is so much faster compared to a 3.0 mflop rom. ...
tubetube and other....... websites.
to me everything I do is faster...
I.don't play game on my phone so I don't know how that is.... but everythng else I do is very much faster.
I love high mflop roms...
I have notice about mflops is that it matters about the kernal that u use.
Isn't it true that the MSM7201 in our phones is already overclocked to get to 528mhz as it is? I see a lot of different places saying Qualcomm chips in general are just not worth overclocking... and since our chip is factory overclocked to begin with... just seems like we're pushing the already-pushed here. But the way this board goes crazy for overclocking... it's contradictory. I don't know what to think, cause I've run Linpack myself and gotten ~4.9 with JIT + OC versus ~2.5 without... but I'm with the OP on this one... only difference I'm seeing is my battery draining faster and my phone getting physically hotter.
xatch said:
Isn't it true that the MSM7201 in our phones is already overclocked to get to 528mhz as it is? I see a lot of different places saying Qualcomm chips in general are just not worth overclocking... and since our chip is factory overclocked to begin with... just seems like we're pushing the already-pushed here. But the way this board goes crazy for overclocking... it's contradictory. I don't know what to think, cause I've run Linpack myself and gotten ~4.9 with JIT + OC versus ~2.5 without... but I'm with the OP on this one... only difference I'm seeing is my battery draining faster and my phone getting physically hotter.
Click to expand...
Click to collapse
I have OC and JIT and getting about 5.1 mflops and haven't had worse battery life or a hotter phone. It could be the battery I'm using but meh (got a replacement one that's 2000 mAh) but I got worse battery life on leak 2.1 than with the rom I'm using now that has OC, JIT, LWP, etc. I can go about 8 hours with heavy texting, moderate internet usage and my lwp's running and it only goes to about 65%
so OC and Jit don't make that big of a difference in gameplay?
Sent from my Eris using the XDA mobile application powered by Tapatalk
What the OP and all the respondents are noting is frankly quite typical of what happens when performance tuning focuses on a single benchmark: the results obtained are essentially meaningless for different kinds of activities on the same device.
That's because there's a whole chain of dependencies that are specific to a given task, any number of which could become the rate-limiting factor; and a different task on the device will have a different set of dependencies and therefore different rate-limiting behaviors.
For instance, let's take writing to an SD card as an example: there's really no way that OC'ing will speed that up in a measurable way - because the CPU isn't the rate limiting factor.
That Linpack benchmark measures floating-point performance using a software library (as the Eris has no hardware FP capability). Most of the apps on the phone do very little FP work at all. But, it's not a bad test of CPU speed, because it performs no I/O. It also may not be very memory bandwidth intensive, either (if the problems it works on stays in the uP cache and there are few page faults).
OTOH, a game emulator needs to write to the graphics display (at a minimum) and possibly also do read I/O from flash.
Different task, different results. Sometimes things can be improved by hardware or firmware; sometimes the software itself needs to be improved.
bftb0
im sorry, but could you just answer in plain english
Sent from my Eris using the XDA mobile application powered by Tapatalk
TheSonicEmerald said:
im sorry, but could you just answer in plain english
Sent from my Eris using the XDA mobile application powered by Tapatalk
Click to expand...
Click to collapse
Lima beans bad.
Pork good.
Slow phone bad.
Fast phone good.
bftb0
Thanks for my laugh of the day on that one.
What I'm trying to get at is -
I should be able to play, at the basic level, Sonic or Mario - Without issues.
At the very least
I prefer roms over market games any day (Sonic, Mario, Zelda, DK-Country) and it cripples the phone, at least in my view, that I cannot enjoy the fruits of old games.
Although, I was able to find some old Atari games - which, thankfully, work without stuttering.

[Q] Benchmarks?

Does anyone feel like posting their benchmarks on the custom ROMs they are running? I know not every GTab will run the same but I would like to get a basic idea of what the hottest scores are. Thanks.
TNT Lite 4.3.x with stock kernel is ~40 fps (Nenamark) and ~2300 in Quadrant. On average.
There are definitely higher scores than that, with some of the other modded ROMs.
2200 with vegan 5.11 Benchmark Atuntu
Thank you guys for posting your benches. I had seen some one some where, posting that they get 60fps. Any one getting 60fps?
there is guide in dev forum where you can get up to 77fps, but the recomended is under 75.
You might mean the frame rate. The default is 50, but TNT Lite and gADAM up the frame rate to 60. At least one mod ups it to 77.
That's not really a benchmark, though - I assumed you meant something like Quadrant.
Im running caulkins rom and clemsyn's kernel #6. I'm averaging around 2400 on quadrant and 3000 on smartbench. The only thing faster on smartbench is overclocked xoom
It looks like most of the new ROMs run pretty fast. If i can get 2200-2500 in Quadrant I will be happy.
I get a little over 3000 qudrant
johnboyjr said:
I get a little over 3000 qudrant
Click to expand...
Click to collapse
what ROM/mods you are running?
i got several scores in the 2400s today and one personal best of 2518.
@johnboyjr
Are you bull****'n? 3000? i havent seen anyone say they are hitting the 3000 mark. I'd like to know what you're running too. Did you overclock? I dont think i want to overclock mine.
nsmartinez79 said:
Im running caulkins rom and clemsyn's kernel #6. I'm averaging around 2400 on quadrant and 3000 on smartbench. The only thing faster on smartbench is overclocked xoom
Click to expand...
Click to collapse
I have the same setup on my gtab... got 39.1 fps in nenamark, and 2399 in quadrant.
I just set my gtab up today so it doesn't have much on it yet.
There is a post in the development section by chengu that has a loopback fix that enhances read/write speeds on the internal SD. This makes the I/O part of quadrant way faster. I have posted on that thread vegan stock 10x average is 2500+. With the loopback fix its a 10x average of 3100 with peaks of 3333. So no its not BS but really how much do quadrant (or any other test) effect daily functionality.? It is great for bragging rights though, especially to xoomers.
Sent from my Chromatic Magic using XDA Premium App
Mantara said:
There is a post in the development section by chengu that has a loopback fix that enhances read/write speeds on the internal SD. This makes the I/O part of quadrant way faster. I have posted on that thread vegan stock 10x average is 2500+. With the loopback fix its a 10x average of 3100 with peaks of 3333. So no its not BS but really how much do quadrant (or any other test) effect daily functionality.? It is great for bragging rights though, especially to xoomers.
Sent from my Chromatic Magic using XDA Premium App
Click to expand...
Click to collapse
Mantara, do you still have the link for loopback fix? I could not find it .
Thanks a lot in advance.
njshkb said:
Mantara, do you still have the link for loopback fix? I could not find it .
Thanks a lot in advance.
Click to expand...
Click to collapse
http://forum.xda-developers.com/showthread.php?t=902426
Fyi: restart your tab 5 or six times, I know I sounds weird but it takes that many to streamline it completely. Let it stabilize after boot and then power down, wait 20 sectonds and and power on. It wil take up to six minutes on first boot and get less each time.
It uses boot time to write changes.
Have fun ;-)
loopback fix like others have said
Is there any down fall to using the loop back fix? Heat issues or failure? Why isnt anyone implementing this into their ROMs?
No adverse side effects that I have noticed. Most people have noticed a slight increese in playing video from internal memory and web browsing cashed sights. Read the thread its full of good info.
Sent from my Chromatic Magic using XDA Premium App

[Q] HTC Aria linpack 32.62??

Ok, so I just ran a linpack benchmark on my Aria and got the result of 8.903. I decided to save it since that was the highest I got. I went on the greencomputing website to see the best results for the Aria and the highest one was 32.62 mflops. I wonder if that is even possible on the Aria? If so, how do I get that rom/kernel which gets my that amount of speed. the guy had a dell streak rom and was clocked to 998.4 mHz. here is the link --- http://www.greenecomputing.com/apps/linpack/linpack-by-device/
just scroll down to HTC Aria/Liberty.
btw, I am running CM7 on my Aria.
Why do you want that much speed? 806 is fine. Speeds that high would toast the processor. And the phone would get hot so fast.
Sent from my Liberty using XDA App
I know
andrew.cambridge said:
Why do you want that much speed? 806 is fine. Speeds that high would toast the processor. And the phone would get hot so fast.
Sent from my Liberty using XDA App
Click to expand...
Click to collapse
I know but I'm just wondering how that guy even got his phone to fully boot up at that processor speed. Also, I am wondering if his phone exploded after that. Really, How is that speed even possible? Also, if you look at other results in that list, you will see that people got it to work on 864 which is impossible for the CM7 kernel. So that really makes you wonder how...
Moved to General, since it's not a development thread.
JazzyCarr0t said:
I know but I'm just wondering how that guy even got his phone to fully boot up at that processor speed. Also, I am wondering if his phone exploded after that. Really, How is that speed even possible? Also, if you look at other results in that list, you will see that people got it to work on 864 which is impossible for the CM7 kernel. So that really makes you wonder how...
Click to expand...
Click to collapse
Doesn't really make me wonder... Here's the deal, that guy (or girl) has a hobby. His hobby is seeing how high he can get linpack for android to run. To accomplish this he can go about it one of two ways.
Either he took apart his aria, overclocked the hell out of it, added additional cooling and custom built an optimized kernel for 1 purpose - running linpack for android while unstable. (it's not a phone anymore)
A more logical approach would be to run linpack in an emulator, and spoof linpack into thinking it's running on an aria.
Hope this helps clear up some of the confusion.
He must of got into that girls pants he was trying to impress by having a super overclocked aria
Sent from my Liberty using XDA App
Works every time. ^^
LOL gotcha
Sent from my Liberty using XDA App
wow..amazing what a dedicated person

Quadrant scores for Sprint's Top Phones

I was bored at work and decided to run Quadrant Standard on our demo phones (out of the box/factory reset). This is what I got. Figured some people would be interested.
http://www.youtube.com/watch?v=oMa8zz6zmmM
flawlessbmxr said:
I was bored at work and decided to run Quadrant Standard on our demo phones (out of the box/factory reset). This is what I got. Figured some people would be interested.
http://www.youtube.com/watch?v=oMa8zz6zmmM
Click to expand...
Click to collapse
I'm assuming the last / highest score was the Photon? Couldn't really tell, lmao. Needed to pan out a bit on the last few phones.
No way I trust Quadrant with dual core phones right now.
I was getting 2400 on my stock unrooted Evo 3D when others were bragging on 2000 with overclocked. After I posted pix of that, I got rooters tinkering until they got 3000.
If you can game the benchmark, what are you testing?
Personally, and no one asked me - I recommend CF-Bench for CPU/Java info, Nenamark2 for dual core fps tests, and if you're interested in checking out your browser, Vellamo.
Hope this helps!
Bandage said:
I'm assuming the last / highest score was the Photon? Couldn't really tell, lmao. Needed to pan out a bit on the last few phones.
Click to expand...
Click to collapse
Yea...last one was the Photon. Looks like it was clocking in @ 2320.
Don't need quadrant scores to tell the Photon is a faster phone.
My lowest Quadrant score on the Photon has been 1600, and the highest 3100 (yes, it actually hit this ONE time). My typical score is around 2500.
With such variability, I wouldn't trust this benchmark as far as I can throw it. Bottom line is that the phone is more than fast enough for me, and plays all of my Tegra 2 games without issue. And, anyways, I don't think we'll see any truly game-changing increases in performance until the next generation comes around (I'm liking Kal-El myself), so letting benchmarks sway one's phone decision today seems a little short-sighted.

CM7 Quadr

Hello,
I've had the phone rooted and the new cm7 (bad***), it all runs great I just wonder how some people are getting 5k Quad score while I am at the same 3.2 as it was on stock. I do have the same Kernel and everything when rooting and flashing went so smooth. Is there something I am missing.......
Thanks in advance.
MyyH said:
Hello,
I've had the phone rooted and the new cm7 (bad***), it all runs great I just wonder how some people are getting 5k Quad score while I am at the same 3.2 as it was on stock. I do have the same Kernel and everything when rooting and flashing went so smooth. Is there something I am missing.......
Thanks in advance.
Click to expand...
Click to collapse
You can overclock it to 1.6 ghz in the CM settings.
flucks said:
You can overclock it to 1.6 ghz in the CM settings.
Click to expand...
Click to collapse
I did, than quadrant freezes while I'm running it. As in when I click submit score, it automatically goes back to the 1st 2d test and than force closes.
"sorry I left that out" :/
call me ignorant but do people STILL think that quadrant scores mean soemthing? why are people still comparing them???
Some people just want to stroke their epeen on the net.
And as to overclocking - not everyone will be able to overclock. There's a reason the device is only sold as 1.2 GHz - that's all it was tested to. Some might hit 1.4, some might hit 1.6, some might be right at the edge and only be able to do 1.2.
its not the quadrant score that matters. Its the idea of why it is different. All the devices have the same cpu have the same kernel and are rooted/flashed as stated in the forum (the same way). So why is mine doing so when clocked and running. I don't care what the score is. even 1200 score is enough for a phone. I didn't want to stroke anything. Its the matter of where the problem/case/scenario is coming from. As in, will it cause other problems and is it a problem at all. having had 5 android rooted/flashed devices I've never experienced it........... Why do people have to be ignorant and troll a forum is an issue I cant understand?
Bump for help
Sent from my SGH-I777 using XDA App
Cm7 rooted love it
MyyH said:
its not the quadrant score that matters. Its the idea of why it is different.
Click to expand...
Click to collapse
if you're asking why your quad score differs from other ppl's phone with the same setup, then you need to research more.
Not all phones are built the same. Just because they all have the same hardware and software, doesnt mean they'll all operate the same.

Categories

Resources