[Q] Do I need more internal storage? - Galaxy S III Q&A, Help & Troubleshooting

I'm due for an upgrade, and am considering the GS3 or possibly even the Note 2 if I can hold out that long.
I'm curious why I would ever need more than 16gb of internal storage when I could easily buy a 64gb microSD for ~50$
I understand apps can't be installed on the SD (stock, at least), but other than that, is there any reason to have more internal storage?

You can just buy a 64 GB and microSD. Yes, you can't install apps on the SD card... in theory. But THE solution is there :
http://forum.xda-developers.com/showthread.php?t=1772234

zack2491 said:
I'm due for an upgrade, and am considering the GS3 or possibly even the Note 2 if I can hold out that long.
I'm curious why I would ever need more than 16gb of internal storage when I could easily buy a 64gb microSD for ~50$
I understand apps can't be installed on the SD (stock, at least), but other than that, is there any reason to have more internal storage?
Click to expand...
Click to collapse
u need more internal storage if u are gamers..if ur fon not rooted..u cant move apps 2 sd..all big and small size game will be stored in internal memory..

Related

32gb micro sdcard compatibility?

So anyone using a 32gb card in their gtab? I saw a thread about a 16gb class 10 from fry for a good deal, but seriously, a class 10? I'd be happy with a 32 class 4/6. I don't see the need for class 10 yet, but was wonderin what brand 32gb you guys using out there?
Links to where you bought would be great
http://www.amazon.com/SanDisk-32GB-...JYCY/ref=sr_1_2?ie=UTF8&qid=1298901713&sr=8-2
I own this card and it works fine on the GTAB.
itsallsubliminal said:
So anyone using a 32gb card in their gtab? I saw a thread about a 16gb class 10 from fry for a good deal, but seriously, a class 10? I'd be happy with a 32 class 4/6. I don't see the need for class 10 yet, but was wonderin what brand 32gb you guys using out there?
Links to where you bought would be great
Click to expand...
Click to collapse
Anyone one of these will work... I know... I have tried all 3
http://www.frys.com/search?search_type=regular&sqxts=1&query_string=32gb+micro+sd&submit.x=0&submit.y=0&cat=0
I thought the limit was 16GB. Now I need to pick up a 32!
32 Gig
I am a newbie and I am confused. I thought the listed memory limit was
32GB, which meant 16 internal and 16 external---so is the 32GB limit for the external, which means 16 internal and 32 external?
Dingiso said:
I am a newbie and I am confused. I thought the listed memory limit was
32GB, which meant 16 internal and 16 external---so is the 32GB limit for the external, which means 16 internal and 32 external?
Click to expand...
Click to collapse
Yes until a bigger SD card comes out
wonder if there's a size limit for USB memory. I have 32gb soldered in place internally. Hope I don't run into trouble in the future when I bump that up to 64gb or even 128gb
Lets see you make a 32GB card work in an IPAD2.
Micro SDcard - What goes on it?
I'm sure this is a "stupid" question from a newbie...
Last week I installed VEGAn 5.1.1 to the internal SDcard successfully using the instructions (thank you), because at the time I didn't have a micro SDcard. Now I do.
Should I re-install everything (CWM and VEGAn) to the SDcard or leave the card available for something else?
If I leave the installations on the internal SDcard, what will the micro SDcard be used for?
Thanks for your patience!
I bought a class 2 32gb Kingston on ebay for $43. It worked fine for me.
External card erasures
Has anybody had any problems losing data on the external card? I'm installing some movies on a 16G external card, and I've lost the data several times now.
It appears to lose the data when I mount/unmount the internal card for PC access (i.e. when I cable to my computer for file transfer). It seems something in the mount/unmount of the internal card corrupts the external card. I suppose a workaround would be to always remove the external card before cabling, but I shouldn't have to do that, should I?
I'm running VEGAn B5.1 if it matters.
JackAbramoff said:
Has anybody had any problems losing data on the external card? I'm installing some movies on a 16G external card, and I've lost the data several times now.
It appears to lose the data when I mount/unmount the internal card for PC access (i.e. when I cable to my computer for file transfer). It seems something in the mount/unmount of the internal card corrupts the external card. I suppose a workaround would be to always remove the external card before cabling, but I shouldn't have to do that, should I?
I'm running VEGAn B5.1 if it matters.
Click to expand...
Click to collapse
Yes, it is a known problem. See http://forum.xda-developers.com/showthread.php?t=895340
I put all of my music onto the SD card, as well as copying my backups there. (I use titanium backup, which makes a copy into the /sdcard directory, and then I copy it to the external card manually)
I have loaded a bunch of apps on my machine, and am no where near using up the internal memory, so I keep all the apps there. The one thing I am not doing right now is connecting to my work exchange server. I get a lot of email attachments from that channel, so I may use the external card as storage for email attachments, but I do not really need to do that right now.
tmacrae said:
I'm sure this is a "stupid" question from a newbie...
Last week I installed VEGAn 5.1.1 to the internal SDcard successfully using the instructions (thank you), because at the time I didn't have a micro SDcard. Now I do.
Should I re-install everything (CWM and VEGAn) to the SDcard or leave the card available for something else?
If I leave the installations on the internal SDcard, what will the micro SDcard be used for?
Thanks for your patience!
Click to expand...
Click to collapse
I put all of my music onto the SD card, as well as copying my backups there. (I use titanium backup, which makes a copy into the /sdcard directory, and then I copy it to the external card manually)
I have loaded a bunch of apps on my machine, and am no where near using up the internal memory, so I keep all the apps there. The one thing I am not doing right now is connecting to my work exchange server. I get a lot of email attachments from that channel, so I may use the external card as storage for email attachments, but I do not really need to do that right now.
I use a Patriot 32Gb Class 10 haven't had any issues to date.
trojanhacker said:
I bought a class 2 32gb Kingston on ebay for $43. It worked fine for me.
Click to expand...
Click to collapse
Very brace...buying a 43 GB from ebay....I hope you can access all 32 GB of it.
baoli said:
wonder if there's a size limit for USB memory. I have 32gb soldered in place internally. Hope I don't run into trouble in the future when I bump that up to 64gb or even 128gb
Click to expand...
Click to collapse
USB, probably not. I don't know for sure, but probably the limitation will be FAT32. I'm not aware of gTab has NTFS modules, so that's probably going to be the limit for USB, or perhaps there is a 48bit addressing built into the hardware/kernel, then approx 137GB is a limit. Maybe somebody could try to hook up a harddrive into USB and see. But as for the SD card, there is an SD spec.
SD max limit = 4GB
SDHC max limit = 32GB
SDXC max limit = 2TB
generally speaking while there is a 4GB SD card, the implementation of 4GB SD card is spotty at best and some require you to have certain format to work, otherwise the card sometime fail to read/write. So, you won't see much of it, 2GB SD usually be the norm. As far as SDXC goes, it's fairly new, some SDHC controller do support it, but many don't. The pin for all of them are the same so they are backward compatible. I would generally avoid choosing random 4GB SD or 32GB SDHC. Do your research extensively on those card otherwise they may not work w/ your device.
Dingiso said:
I am a newbie and I am confused. I thought the listed memory limit was
32GB, which meant 16 internal and 16 external---so is the 32GB limit for the external, which means 16 internal and 32 external?
Click to expand...
Click to collapse
16 internal 32 external minimum 64gb best IT says that in the manual on line. Right now 64gbSDHC are not being made. The manufactures have reserved that for SDHX. I rooted mine to ClocWork and TNT lite added a class 10 32gb SDHC. Have also formatted a Seagate 500GB GO Flex HDD usb 2.0 to Fat 32 496 GB and I load my Movies that are converted to mpeg 3 so I can carry it to work on slow days. I did all this because the stock rom/root kept dropping files and losing apps. I attached a full size media keyboard from Dell that has 2 Usb ports and it works fine also. Mouse did not. It is all carried in a case with a keyboard I got from Amazon. I just LOVE IT.
trojanhacker said:
I bought a class 2 32gb Kingston on ebay for $43. It worked fine for me.
Click to expand...
Click to collapse
good i see you it is a little expensive
tophkw said:
good i see you it is a little expensive
Click to expand...
Click to collapse
Actually, that is a decent price for 32GB. Average retail is upwards of $60.

microSD or internal memory?

Hey all, just got my galaxy s2 (first android device) and curious as to whether its better to store music/videos on the microsd or the 16gb onboard memory
Will the phone slow as the 16gb fills up? any disadvantage to keeping it on the microSD? slower?
Thanks, any feedback would be super!
(have donated to several ROMs, not just a leech )
As you want. If you want a SD card then try to buy a good one having higher class.
Sent from my GT-I9100
ithehappy said:
As you want. If you want a SD card then try to buy a good one having higher class.
Sent from my GT-I9100
Click to expand...
Click to collapse
Yea I have a 32gb class 4, just curious as to how people portion their memory, what do they keep on the main 16gb phone memory compared to the SD? advantages/disadvantages of each?
Cheers for quick reply anyway
Put songs videos docs backups on external sd card thats just safety .
Apps go where they are written to .
jje
it depends, if you're into flashing ROMs regularily then I'd keep things on the external_sd (microSD).. so when it comes to backup you just need to nandroid and then copy everything on /sdcard to /external_sd
if not then just stick with internal, it's faster

Increasing device memory?

I apologize in advance if this topic has been covered already. Having said that, is there any way to increase the device memory on the i777? 2gb isn't enough for my needs and I was hoping someone has figured out how to increase it. I'd be happy with 4gb.
Sent from my Samsung SGH-i777 using XDA Premium.
It has 16gb.....
It comes with 16gb internal sd card and an external sd card slot that supports up to 32 gigs. Push menu then settings then storage and it will tell you your free space look at the picture i attached the usb storage is the internal sd card
First 2gigs are for your system. ROM etc. Nothing should be filling that up, unless something is wrong.
The other 12gigs are for anything else you install. Apps/Pictures/Backups. If those 12 gigs run out, then you buy a MicroSD card.
I know this is a super old thread but just had a couple real easy questions...
Is it normal for apps to save files both to my phone memory and SD card (i have not downloaded any apps to do this)?
And second, Where does the device memory (which I believe is the 2 gig the original poster was talking about) come into play? I mean does it store the files their for quick access?

[Q] Difference between 16 & 32GB

So the NA launch is soon upon us and can't wait to get the SGS3. However besides additional sdcard storage is there anything else between the different size models? Such as the internal storage?
I'm guessing it's partitions on the 16GB one is the same setup as the S2 but would getting the 32GB model give me more internal as well as sd? Or would it just be sd only and cheaper to buy an ext. sdcard?
I'm curious because with all the partitions and chopping of the sdcard down into different sections as well as the SGS3 being bigger in rom size and thus bigger nandroid backups what's best? I know it's cheaper to buy a separate card for plain storage but technically speaking would it just be easier to have a bigger card built into the phone in the first place?
Sent from my GT-I9100M using XDA
The only difference is the amount of memory. Nothing else. As far as your apps storage goes, it's as much as you have left on the phone... so if you have 10gb left... you can install 10gb apps.
Identical phone, more storage, so if you want your Apps on internal memory then go for 32gb or just the 16gb and keep Apps internal and media external if you use that much.
Michael_P said:
Identical phone, more storage, so if you want your Apps on internal memory then go for 32gb or just the 16gb and keep Apps internal and media external if you use that much.
Click to expand...
Click to collapse
I'm guessing the 16GB model has 2GBs of internal for apps etc so the 32GB has 4? Or is it the same? Can anyone confirm? This is mainly what I'm wondering
Sent from my GT-I9100M using XDA
dbzgod said:
I'm guessing the 16GB model has 2GBs of internal for apps etc so the 32GB has 4? Or is it the same? Can anyone confirm? This is mainly what I'm wondering
Sent from my GT-I9100M using XDA
Click to expand...
Click to collapse
11GB.. there's no set partition for apps storage.
bortak said:
11GB.. there's no set partition for apps storage.
Click to expand...
Click to collapse
Ah I see so samsung changed their partitions with the SGS3 over how they did it on the S2? You get 12.3 GBs left on the S2 for sdcard and a separate 2GBs for internal? So if the S3 has 11 total where is our missing space? 16 to 11?
Sent from my GT-I9100M using XDA
So if the S3 has 11 total where is our missing space? 16 to 11?
Click to expand...
Click to collapse
I won't go into the details (there are enough technical description on WHY) bu you loose roughly 7-10% of storage due to the filesystem.
Let's say it was a nice round 10%; you'd have 14.54GB left on the device.
Now substract the 1GB partition of the system, 1GB partition of the cache and 400MB of the secure storage.
You're now down to 12. With the additional partitions such as recovery, the binary counter location, ... you're down to a nice round 11.
d4fseeker said:
I won't go into the details (there are enough technical description on WHY) bu you loose roughly 7-10% of storage due to the filesystem.
Let's say it was a nice round 10%; you'd have 14.54GB left on the device.
Now substract the 1GB partition of the system, 1GB partition of the cache and 400MB of the secure storage.
You're now down to 12. With the additional partitions such as recovery, the binary counter location, ... you're down to a nice round 11.
Click to expand...
Click to collapse
Thanks, no worries on the tech details I know this already, I just wasn't getting any direct answer about the internal storage section, bortak came off like he only was talking about the SD card storage. Thanks for the info, glad Samsung made the switch to just having all the apps on the whole of the remaining sd card space rather then having a separate partition which I always thought was kinda dumb to begin with.

Is it possible to fool the Amaze to do this?

Is it possible to fool the Amaze to show the SD card as the internal storage and use it as internal storage? What about the 14GB internal SD to be in place of the 2GB internal storage and the SD card to be in place of the 14GB internal SD, so that removing the SD card doesn't impair the system.
I want 32 GB for games, not that crappy 2GB internal storage I have. There are apps that link the files to the internal storage, but I want a better solution (the one I listed above)
Mystery? said:
Is it possible to fool the Amaze to show the SD card as the internal storage and use it as internal storage? What about the 14GB internal SD to be in place of the 2GB internal storage and the SD card to be in place of the 14GB internal SD, so that removing the SD card doesn't impair the system.
I want 32 GB for games, not that crappy 2GB internal storage I have. There are apps that link the files to the internal storage, but I want a better solution (the one I listed above)
Click to expand...
Click to collapse
What you want is an apple device which has that cramped up memory which in my opinion sucks... See android have 2gb of internal storage for apps because our apps are created to be able to save most of the memory onto the SD Card... If u want 32gb of memory for games ill recommend to get an iPod touch that way u will save your phones battery... I only support ipods, iPhones are just ridiculous trying to keep up with android which is not working...
Sent from my Amaze using xda app-developers app
You might as well just use apps2sd
@ted619
No wonder my sister's 16GB Iphone 4S get's slow when she put too many apps on her phone. She will be back with android soon
ted619 said:
What you want is an apple device which has that cramped up memory which in my opinion sucks... See android have 2gb of internal storage for apps because our apps are created to be able to save most of the memory onto the SD Card... If u want 32gb of memory for games ill recommend to get an iPod touch that way u will save your phones battery... I only support ipods, iPhones are just ridiculous trying to keep up with android which is not working...
Sent from my Amaze using xda app-developers app
Click to expand...
Click to collapse
I don't like apple devices as iOS is a locked operating system. Its like living in a communist country. I want more space for gaming as I am a gamer. Someone modded the Note II to do that, so I was wondering for the Amaze. I have bought many games on Google Play and I, in no way, want to spend twice for the same game on the iPod, plus Apple overprice their ridiculous products (I know Samsung does so, too, but at least they give more freedom and features).
One 2 GB game like NOVA 3, Modern Combat 3, Amazing Spiderman, or Dark Knight Rises will fill it up, then you are left with insufficient space.
I have found an experimental fix as idk if removing the external sd would crash the system:
http://forum.xda-developers.com/showthread.php?t=1874485
Not sure if this is what you're lookin for. But I've read THIS thread a while back. It's only for GameLoft games.
You won't be able to download it from the Play Store so you'll have to retrieve and install it manually but it still works.

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