XBox Music on WP8? - Windows Phone 8 Apps and Games

Lots of hype about XBox Music, but so far I can't figure out how to use it on my Lumia 920. There's no XBox Music app that I can find. Can anyone help?

JWadle said:
Lots of hype about XBox Music, but so far I can't figure out how to use it on my Lumia 920. There's no XBox Music app that I can find. Can anyone help?
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You have to subscribe to Xbox Music Pass first.
After subscribing the streaming should be integrated into the Music + Video hub.

You don't need a subscription to stream music you just need to add them to your cloud with the music app in windows 8. If you go to settings then on windows phone you can turn on or off sync with cloud. I do not have a pass but I do have a surface and an HTC 8X and am listening to xbox music right now .

the music app is xbox music, nothing needed to download, it's built into the phone.

adiliyo said:
the music app is xbox music, nothing needed to download, it's built into the phone.
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I am an Xbox Music Pass owner, but I cannot seem to get all the music in my collection into the Xbox Music collection on my 8X. It syncs a few songs, around 300, but nowhere near the amount of songs I have in the collection on my PC. Anybody know what I'm doing wrong, if anything?

There does seem to be a problem with the "cloud collection" in xbox music for wp8. Here is an issue I had:
-went to download an album from the Store using my paid Xbox Music Pass subscription
-saw that it was already "in my collection" and therefore I could choose between buying it outright or streaming it
-went into Xbox music and turned on "show my cloud collection"
-lo and behold, the artist/album was NOT THERE to download
I had to actually stream the album, go to the Now Playing screen, hit the three dots, tap Download, then skip to the next track and do the same thing. By the time I got to the last song Xbox Music had crashed and the Store wouldn't open. I had to reboot the phone and try again --TWICE-- before it worked.
It's great when it works, but it rarely works. We're all beta testing this, folks.

Dadstar said:
I am an Xbox Music Pass owner, but I cannot seem to get all the music in my collection into the Xbox Music collection on my 8X. It syncs a few songs, around 300, but nowhere near the amount of songs I have in the collection on my PC. Anybody know what I'm doing wrong, if anything?
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the xbox music app on both ends (PC and phone) are a mess with management and syncing. personally i just download what i want on my phone via the phone store, it's not ideal (esp if you want a bunch of stuff or have things organized a specific way on the PC) but it's less headache for me right now.

Related

Streaming music player for Dropbox?

Is there a good player that will stream all my music in a Music folder I created? I can play them but it only lets me pick one song at a time. I would like to just pick them all and put it on shuffle. -thanks
IRBanite said:
Is there a good player that will stream all my music in a Music folder I created? I can play them but it only lets me pick one song at a time. I would like to just pick them all and put it on shuffle. -thanks
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this is what i am discovering. it's bad enough listening to studio music, but it totally kills the flow of live shows. anyone got a good answer?
beyond that, google music and streaming media player both stop if i steer away from them. ES Media Player is the only one that will allow me to do other things on the phone at the same time. the issue with it, however, is that it doesn't stop if i get a call. i answer and the music keeps playing.
ideas?
There is a player I use called CloudAround. It's in the market and it's great!
you can also try MusicDropNPlay
Bringing this up again to see if there are any new recommendations. I'm downloading CloudAround now and will report back.
How do you like CloudAround?
IRBanite said:
Bringing this up again to see if there are any new recommendations. I'm downloading CloudAround now and will report back.
Click to expand...
Click to collapse
Let us know what you think of CloudAround. We are running in the fast lane with it and have some large features coming this month. We are adding selective sync (no more syncing your 100GB of data for just 5GB of music), folder views (for songs you don't have tagged or weren't recognized), and m4a support (pending Jan launch).
We're always open to suggestions as well.
Have a great day

HTC Media Link HD issues

Hey everyone I've jumped over from the iPhone/Apple ecosystem so don't shoot me, but I'm really disappointed with this HTC Media Link HD. I've still got Airplay running side by side and these problems don't exist. I don't mean that to argue about Airplay and whatnot because neither companies are paying me royalties to argue for or against them. I just mention it because I can Airplay stream and mirror without a hitch so I don't want to fend off "your wireless network stinks" responses. I've got an Asus N66 and can sustain mbps back to my NAS/ESXi well beyond what this needs, and I can also stream non-hand braked blu rays without problem. I understand there is differences between streaming and mirroring, but also as I understand this should be a wireless direct connection.
Anyone having these problems:
1. Google Play (perhaps the latest version only) does not look to work with my Media Link. It will play one song and then stop as it tries to load the next song. Manually restarting the next song doesn't resolve I have to close and re-open. Spotify works fine.
2. Any flash I've tried to stream results in audio and video out of sync. I can mirror flash movies across airplay without this issue.
3. Audio cuts in and out in Spotify all the time. I can rarely get 2 songs to play in a row without chop. The cut outs are brief, but still very annoying.
Thanks for any help! Love the phone quite a bit, this is probably my first disappointment.
I have the same problem trying to stream google play music to media link. It only plays one song and it won't play any other songs until I disconnect from media link again - it works fine if its not connected to media link - but with media link only one song?
rsktkr1 said:
I have the same problem trying to stream google play music to media link. It only plays one song and it won't play any other songs until I disconnect from media link again - it works fine if its not connected to media link - but with media link only one song?
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This issue exists with Google Play Movies as well. I tried contacting support about it a couple months ago with nothing ever coming from it. I was trying to play All Access via Play Music today and ran into the same problem. The songs will not even play when the Media Link HD is connected. I suspect this is some DRM related code put into all the Google media apps. I submitted a support email to Google as will attempt to get as far through to the real tech support people as I can to see if this incompatibility can be resolved. I urge you all to do the same. Stupid DRM...it ruins everything.
It won't play tv.com either, it will play cnn live broadcast, and vevo.

[Q] Best music player to work with Google Music?

Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
danielfiller said:
Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
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not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
Trozzul said:
not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
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It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
danielfiller said:
It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
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i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
The music that's cached is on your device, but digging through the files won't do anything unfortunately, each one deeply encrypted, believe I've tried
If you're responding to me, make sure to quote me so I get an immediate email
Trozzul said:
i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
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There is a way to do that, but then I lose the whole point of streaming - not having the files taking up space on my device.
The files you found in Apollo were probably some temp cache files leftovers.
So no suggestions?
Maybe someone else knows about an app like the one I'm looking for?
Maybe even some plugin that enables players to stream from Google?
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
purplekush said:
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
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found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
THANKS! Know a way to pick output device for the Web based version?
danielfiller said:
found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
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WOW! thank you so much for letting me know about this! :good:
I'm definitely gonna check it out and see how the streaming quality compares...
[sometimes it makes the difference between playing and buffering when using the Google Play Music app's settings for mobile streaming - the High, Normal, and Low quality setting]
Regardless, this is a good step in a good direction... I know Bubble UPnP app and even some file explorer apps could access cloud storage, including the google music account - so I'm glad someone finally incorporated that in a way that let other music players on the device see the cloud storage as if they were local!
As exciting as it is, I'm also cautiously optimistic... While this means that Google's All Access music service will become much more attractive and viable for multiple device use compared to it's competitors --- there will, of course, be issues regarding protecting digital rights. Already I mentioned the 'misleading' programs that allowed ON DEVICE/'pinned' music from Google Music to be played in 3rd party players, and some convert the file to a properly labeled mp3. Considering Google Play Music already allows for All Access subscription users to do the same to songs within their entire catalog (that is, 'pin' it to the device for offline play - which was really a surprise to me), this means those same programs can now convert the All Access music that is pinned to allow offline play into proper mp3 files.... Thus with some coding to make the process faster, one can essentially download any song they want from All Access and keep it as an mp3 - altho it is only meant to be a subscription service and the option to pin music from all access is just supposed to allow access to the subscription service without signal or without eating up data from a data plan.
I guess that means if Google Music wants their music streaming service to succeed, rather than taking away support for 3rd party players - they must provide an official API and a better means of protecting the songs stored for offline playback using a database and/or file level encryption for the 'pinned' songs. I'd hate to see the ability to use the service on other players be stripped and locked down even more to a single player due to these kind of concerns that Google surely already sees as an issue and is likely brainstorming solutions.
Question:
On the topic of Google Play Music, does anyone happen to know of a similar solution regarding Google Music Streaming on a DESKTOP ??
I have found gmusic (not the iOS app), but a standalone program that sits in the system tray...
http://gmusic.codeplex.com/
Some of the chrome plugins actually offer better features (last.fm integration, lyrics, etc....), but the one I found that said it allowed use of media keys didn't work for me...
This is the only one I found that allows me to A) not get my music player lost in a massive field of tabs, and B) change songs while playing a game!
The Main Player window, although, is nothing more than a customized browser window (like the ability to view webpages within winamp and other programs). It is nice that it is a separate icon not mixed in among other browsers, supports media keys, can be minimized etc ----
The one major thing I'm still unable to find a solution for, is the ability to select (non-default) audio output device!!
I have always had my pc connected to my receiver/surround sound system since I got 'my own' computer, so being able to select the audio output is crucial for me when playing music, as I direct the music through digital output to the sound system, but still want to hear other audio through the output jack.
Many times I'll have -Music through digital optical output, -Game SFX through pc speaker output, and -Google Hangouts (for voice chat with teammates) through USB headset.
However it isn't as common for a game to have audio device options as it is for a music/media player.... and always remembering to alt-tab after the games started to change the the default device is a major pain!
(Not to mention even if I'm just listening to music, I don't want to hear audio from a random ad... esp when I can't track down the source of the ad among my tabs, and it is blaring loud out the sound system along with my music)
Many people have complained/requested this to be a feature of Google Chrome - of course the Google team reading these complaints are thinking from the perspective of a simple web browser, something that usually has no need for such a feature...
However, plenty have brought up the issue of Google's Music Service being web-based, and thus such a feature is needed.
I'm not quite sure it is an issue that needs to be addressed by the Chrome browser, but it should definitely be an option within the Google Music web app itself - similar to how one can choose their input and output device in Google Hangouts, which is also a web-app run within a browser.
Of course, the best solution for me would be to find someone that has created something similar to GMusicFS that allows the music to appear as if it is local (similar to google drive's client) or if one of the better music players (Winamp, Foobar, MusicBee, etc.) had an extension somewhere that allows adding cloud music services like Google Music.
Anyways,
@danielfiller Thanks so much for pointing me to that app!
(sorry to any mods about how this post isn't -exactly- a proper topic for its location. Its just that Google Music is cross platform, not limited to mobile devices. While my question does not relate to any mobile platform, it is regarding the exact same functions the android app provides for the exact same streaming service.)

Music unlimited intergrated w/ walkman app

I have two questions in regard to the Music Unlimited app/function that is integrated with the Walkman.
1. While using the Walkman App, I am searching music (I'm a paid subscriber) within Music Unlimited. I am trying to download a song, not just simply add to my playlist, for playback while off-line. Does anyone know how to go about this? Do I have to download the actual stand-alone Music Unlimited app to have this "offline/download" playback feature? The attached screenshot does not show an option for "download".
2. The second question is when I do add a song to my playlist, how do I delete it once I no longer want it? The only way I was able to delete a song when saving it to my playlist via the Walkman app is to go directly to the Music Unlimited website on my PC, log on, and then delete song from my playlist. This is not cool, and it's unacceptable that I can add a song to a playlist via the Walkman/Music Unlimited app on my Xperia Z3 (D6616), but not have the option to delete it, without having to log on to a PC.
I also never found any purchase option, I would advise you to stick to a non manufacturer based store like GooglePlay Music, etc that way you have the same experience on any phone like when you upgrade/change models. You can still use Sony sound effects like Clear Audio+ in Google Music app.
I don't believe you can purchase/download through Music Unlimited. Sony chooses to make you pay for subscription rather than purchase and ditch subscription. From a sustainability perspective, its good business. I am a subscriber.
augie7107 said:
I don't believe you can purchase/download through Music Unlimited. Sony chooses to make you pay for subscription rather than purchase and ditch subscription. From a sustainability perspective, its good business. I am a subscriber.
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Any pros/cons versus Google Play Music? Well, putting downloads aside.
augie7107 said:
I don't believe you can purchase/download through Music Unlimited. Sony chooses to make you pay for subscription rather than purchase and ditch subscription. From a sustainability perspective, its good business. I am a subscriber.
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Music Unlimitd does allow for downloading for offline playback. This is allowed on the pc, as well as the official Sony Music Unlimited stand-alone app (avail in Google Play). But for some odd reason, the option is not available via the Walkman app. It really doesn't make sense since it's a Sony phone, with a Sony music player app, integrated with a Sony music service application.
I do have a subscription and am able to download songs for offline playback as mentioned earlier on the pc and through the actual stand-alone Music Unlimitd app.
In the walkman app you have to go to download the playlist.
Also make sure to go into settings and authorize your device for offline playback. This and the ability to mix playlist are the two things I miss from google music.
calbrs said:
In the walkman app you have to go to download the playlist.
Also make sure to go into settings and authorize your device for offline playback. This and the ability to mix playlist are the two things I miss from google music.
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Click to collapse
Just as calbrs said,
You need to add to a playlist then there is an option within the playlist to download for offline usage [emoji13]
AJHutchinson said:
Just as calbrs said,
You need to add to a playlist then there is an option within the playlist to download for offline usage [emoji13]
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Hey all, thanx for the tips! So I downloaded the song to a playlist and chose offline playback. It works! However, It will only play from the playlist. I was hoping I can put my whole library on random, and the downloaded song will play, but it appears as blacked out, and unable to playback, unless I play from the playlist. Suggestions?
Eric Violette said:
Hey all, thanx for the tips! So I downloaded the song to a playlist and chose offline playback. It works! However, It will only play from the playlist. I was hoping I can put my whole library on random, and the downloaded song will play, but it appears as blacked out, and unable to playback, unless I play from the playlist. Suggestions?
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Eventually I said screw it and went back to Google Play music. The walkman app kept deauthorizing my device for offline playback, and the UI just sucked.
Google play also gives out free albums every week, this week imagine Dragons/Gaurdians Mix Tape 1, both free. Also free music from new artists monthly.
Also Google play is better as a cross platform service. I use it on laptop, iPad and Z3.
Long term Sony's music service can't compete with iTunes, Google Music, Spotify etc. I'm sticking to Google.

Unable to play google music on bubbleupnp

The app keeps barking that it could not find a registered device. How on earth do i register the google music app on my android phone. It is installed and running on my phone. So, i assume it is registered, but bubbleupnp thinks my phone is not a registered device for this app. It was the main reason i paid for this app.
Could anyone offer a tip?
HIRES_FAN said:
The app keeps barking that it could not find a registered device. How on earth do i register the google music app on my android phone. It is installed and running on my phone. So, i assume it is registered, but bubbleupnp thinks my phone is not a registered device for this app. It was the main reason i paid for this app.
Could anyone offer a tip?
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Click to collapse
Hi,
Read this:
https://www.xda-developers.com/google-play-music-removed-smart-speakers/
Try to switch to YouTube Music while you can because google music will shut down anytime now.
Raiz said:
Hi,
Read this:
https://www.xda-developers.com/google-play-music-removed-smart-speakers/
Try to switch to YouTube Music while you can because google music will shut down anytime now.
Click to expand...
Click to collapse
I can switch over to Youtube Music, but Bubbleupnp doesn't support youtube music correct?
HIRES_FAN said:
I can switch over to Youtube Music, but Bubbleupnp doesn't support youtube music correct?
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I don't think so unfortunately, you can read that : https://reddit.com/r/YoutubeMusic/comments/hhg308/bubble_upnp_will_it_support_ytm/
But do it anyway, it has already started, it will save your library so you don't lose all of your song
Raiz said:
I don't think so unfortunately, you can read that
But do it anyway, it has already started, it will save your library so you don't lose all of your song
Click to expand...
Click to collapse
Is there a way to stream pandora, spotify, etc from my android phone to an external renderer (my hifi bluray/sacd player) with bubbleupnp? I don't want to pay for Qobuz or tidal which bubble permits. I am currently using bubble to push music files from my NAS to this bluray/sacd player (dlna). But, i have not figured out a way to stream music from free services like pandora etc from my phone to this player. I use pandora, google play music, etc to find new music.
Any tip you offer is much appreciated.
HIRES_FAN said:
Is there a way to stream pandora, spotify, etc from my android phone to an external renderer (my hifi bluray/sacd player) with bubbleupnp? I don't want to pay for Qobuz or tidal which bubble permits. I am currently using bubble to push music files from my NAS to this bluray/sacd player (dlna). But, i have not figured out a way to stream music from free services like pandora etc from my phone to this player. I use pandora, google play music, etc to find new music.
Any tip you offer is much appreciated.
Click to expand...
Click to collapse
Well idk which protocol YT music support but you can cast music to other devices like google homes, Chromecast, but that's it. Hope the way you've found will keep working

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