Ouya - Google Music - Android Q&A, Help & Troubleshooting

Would it be possible to extract the google music apk that google TV devices use, and if so how would one go about doing it? I'm one of the backers of the ouya and am pretty excited about it, and really want to get it hooked up to my audio rig for music. Is google music programmed so it's the same apk for all devices, it just functions differently on phone, tablet, and tv, or are they all seperate apks? Also, I've never used a Revue or any of the google tv boxes, does the google music app function well on there from a ui and ease standpoint? Thanks!

Related

DLNA music player

Does anyone know of a good player that will access my readynas running firefly server. i want an app that will show album art and either scroll or iconify the albums so i can leave prime set up on a stand to use as a jukebox during parties.
cheers
Not sure if this has everything you are looking for but to connect to my DLNA server for music I use BubbleUPnP. I like the look of the program and how you can choose which Library to read from, but you can also choose which Renderer to play to (or use local for either one).
https://play.google.com/store/apps/details?id=com.bubblesoft.android.bubbleupnp
Have you tried the native My Net app that's already on the Prime?
johnnyutah22 said:
Have you tried the native My Net app that's already on the Prime?
Click to expand...
Click to collapse
Did u try MyNet? It crashes all the time it is basically unusable. BubblePnp is a lot better.
tried both, not sure if i am using bubble right.
what i am after is an app that will show my album art in a grid or coverflow kinda way like itunes. something like a touchscreen jukebox you get in pubs. i want it easy for other people to just choose music without ever seeing a tablet before.
this might not be possible and the app might not exist.
the stock google music ap is ok in grid form.
ideally i would like a itunes clone with dj function that accesses my readynas
Looks like a while back, a guy created a firefly media server plugin for Plex that looks promising:
http://forums.plexapp.com/index.php/topic/7588-testers-needed-do-you-use-firefly-media-server/
http://wiki.plexapp.com/index.php/Firefly_Media_Server_(mt-daapd)
Plex is pretty cool, btw, it allows remote as well as within-LAN access to your media. Stream your music wherever you have iternet, on all your platforms (laptop, Prime, Ipad, phone, etc.)

[Q] Google Music over DLNA or WiFi

So Google Music App can stream to Bluetooth perfectly fine but not DLNA or over WiFi. Seems like it should be able to stream DLNA or WiFi if it can handle Bluetooth. Any technical reason why it cannot? I have only been able to get it to play over Bluetooth, Headphones or connect directly to Media device but not DLNA or WiFi the most ideal connections. With the infamous Nexus Q I believe it could connect and stream via WiFi but that is the only instance I am aware of. So outside of buying a discontinued Nexus Q our all powerful devices are crippled? Any insight or help would be greatly appreciated.
Any developer out there that wants to make some money, please develop an App to accomplish this. 20,000 songs on my Google Music account and I you limit how I can play my music.
bubbleupnp
The Google music app will not do what you want, but BubbleUPnP in the play store is the best DLNA app out there and can directly access music you have stored on Google music and stream that over DLNA (along with many other talents, it really is a great app!)
atkoj said:
The Google music app will not do what you want, but BubbleUPnP in the play store is the best DLNA app out there and can directly access music you have stored on Google music and stream that over DLNA (along with many other talents, it really is a great app!)
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Yeah, but you'll have to purchase BubbleUPnP. Now, that wouldn't be a big deal, it's just that I prefer the Google Play Music app for Google music streaming, hence by resorting to 3-rd party apps such as BubbleUPnP you end up fragmenting your playback environment. I'd frankly love to see Google's app doing DLNA streaming as well, hence I'm with antwan30184 on this. Furthermore, if not acting as a DLNA server, at least DLNA client would still earn kudos with me.
You can try AirPlay/DLNA Receiver (PRO) too, it's work fine to me.
My guess is that Google intentionally limits this functionality to bolster Chromecast.
There's an app called "Cast to UPnP/DLNA for GMusic" that runs as a service and will allow you to cast DLNA devices through Google Music. It's strange, but if you have it running on one device on your network, all devices will be able to cast to the DLNA device through Google Music.

[Q] Best music player to work with Google Music?

Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
danielfiller said:
Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
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Click to collapse
not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
Trozzul said:
not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
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Click to collapse
It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
danielfiller said:
It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
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Click to collapse
i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
The music that's cached is on your device, but digging through the files won't do anything unfortunately, each one deeply encrypted, believe I've tried
If you're responding to me, make sure to quote me so I get an immediate email
Trozzul said:
i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
Click to expand...
Click to collapse
There is a way to do that, but then I lose the whole point of streaming - not having the files taking up space on my device.
The files you found in Apollo were probably some temp cache files leftovers.
So no suggestions?
Maybe someone else knows about an app like the one I'm looking for?
Maybe even some plugin that enables players to stream from Google?
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
purplekush said:
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
Click to expand...
Click to collapse
found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
THANKS! Know a way to pick output device for the Web based version?
danielfiller said:
found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
Click to expand...
Click to collapse
WOW! thank you so much for letting me know about this! :good:
I'm definitely gonna check it out and see how the streaming quality compares...
[sometimes it makes the difference between playing and buffering when using the Google Play Music app's settings for mobile streaming - the High, Normal, and Low quality setting]
Regardless, this is a good step in a good direction... I know Bubble UPnP app and even some file explorer apps could access cloud storage, including the google music account - so I'm glad someone finally incorporated that in a way that let other music players on the device see the cloud storage as if they were local!
As exciting as it is, I'm also cautiously optimistic... While this means that Google's All Access music service will become much more attractive and viable for multiple device use compared to it's competitors --- there will, of course, be issues regarding protecting digital rights. Already I mentioned the 'misleading' programs that allowed ON DEVICE/'pinned' music from Google Music to be played in 3rd party players, and some convert the file to a properly labeled mp3. Considering Google Play Music already allows for All Access subscription users to do the same to songs within their entire catalog (that is, 'pin' it to the device for offline play - which was really a surprise to me), this means those same programs can now convert the All Access music that is pinned to allow offline play into proper mp3 files.... Thus with some coding to make the process faster, one can essentially download any song they want from All Access and keep it as an mp3 - altho it is only meant to be a subscription service and the option to pin music from all access is just supposed to allow access to the subscription service without signal or without eating up data from a data plan.
I guess that means if Google Music wants their music streaming service to succeed, rather than taking away support for 3rd party players - they must provide an official API and a better means of protecting the songs stored for offline playback using a database and/or file level encryption for the 'pinned' songs. I'd hate to see the ability to use the service on other players be stripped and locked down even more to a single player due to these kind of concerns that Google surely already sees as an issue and is likely brainstorming solutions.
Question:
On the topic of Google Play Music, does anyone happen to know of a similar solution regarding Google Music Streaming on a DESKTOP ??
I have found gmusic (not the iOS app), but a standalone program that sits in the system tray...
http://gmusic.codeplex.com/
Some of the chrome plugins actually offer better features (last.fm integration, lyrics, etc....), but the one I found that said it allowed use of media keys didn't work for me...
This is the only one I found that allows me to A) not get my music player lost in a massive field of tabs, and B) change songs while playing a game!
The Main Player window, although, is nothing more than a customized browser window (like the ability to view webpages within winamp and other programs). It is nice that it is a separate icon not mixed in among other browsers, supports media keys, can be minimized etc ----
The one major thing I'm still unable to find a solution for, is the ability to select (non-default) audio output device!!
I have always had my pc connected to my receiver/surround sound system since I got 'my own' computer, so being able to select the audio output is crucial for me when playing music, as I direct the music through digital output to the sound system, but still want to hear other audio through the output jack.
Many times I'll have -Music through digital optical output, -Game SFX through pc speaker output, and -Google Hangouts (for voice chat with teammates) through USB headset.
However it isn't as common for a game to have audio device options as it is for a music/media player.... and always remembering to alt-tab after the games started to change the the default device is a major pain!
(Not to mention even if I'm just listening to music, I don't want to hear audio from a random ad... esp when I can't track down the source of the ad among my tabs, and it is blaring loud out the sound system along with my music)
Many people have complained/requested this to be a feature of Google Chrome - of course the Google team reading these complaints are thinking from the perspective of a simple web browser, something that usually has no need for such a feature...
However, plenty have brought up the issue of Google's Music Service being web-based, and thus such a feature is needed.
I'm not quite sure it is an issue that needs to be addressed by the Chrome browser, but it should definitely be an option within the Google Music web app itself - similar to how one can choose their input and output device in Google Hangouts, which is also a web-app run within a browser.
Of course, the best solution for me would be to find someone that has created something similar to GMusicFS that allows the music to appear as if it is local (similar to google drive's client) or if one of the better music players (Winamp, Foobar, MusicBee, etc.) had an extension somewhere that allows adding cloud music services like Google Music.
Anyways,
@danielfiller Thanks so much for pointing me to that app!
(sorry to any mods about how this post isn't -exactly- a proper topic for its location. Its just that Google Music is cross platform, not limited to mobile devices. While my question does not relate to any mobile platform, it is regarding the exact same functions the android app provides for the exact same streaming service.)

[Request] Play Music Android Remote

I am interested in swapping to Google Play Music from Spotify. However, I am yet to find an android app that allows me to remotely control playback of Play Music on my desktop.
Play Music is now available in Europe and the US and I am sure its user base is only going to grow. This, combined with the fact that there are no such apps at the moment, makes me think that anyone who makes such an app is very likely to see a monetary return.
Play Music has a wide range of keyboard shortcuts that can be found here. If the app is capable of sending these keyboard commands to the Play Music tab in the browser then it should be able to have quite extensive control over Play Music. Most of these remote apps require a server component installed on the target computer. I was thinking that perhaps this could be achieved via a Chrome extension so that it can remain platform independent.
Bump. Sorry
Sent from my Nexus 4 using Tapatalk 4

Screen Mirroring Hardware using our Galaxy Note 3?

I'm sure everyone is somewhat familiar with Samsung's AllShare Cast dongle that's used to wirelessly "cast" media from a Samsung device(your Note 3) to the AllShare Cast hardware dongle/device attached to any compatible TV... What I'm curious about is does anyone have experience with any of the other hardware devices used for screen mirroring or "casting" directly from their device to an attached dongle or TV? In your opinion, what's the BEST out there? I've already got a Chromecast and it works well for what it's supposed to do...it streams NetFlix, Youtube, Hulu Plus, Google Play Music, Google Play Videos, but it DOESN'T stream directly from a mobile device....YET. So it doesn't fully meet my needs right now. I know the Roku is an option, but I was just wanting your opinions on any device you prefer.
Thanks guys!
I recently got the Chromecast and wish it did everything, but only time will tell.
This is probably in the minority, but I use my server/htpc with XBMC to play everything else. XMBC allows DLNA devices, so I can stream local content on my phone to the computer. I also use it to stream some other content. For example, I use Anime Plus app to watch some anime. It gives me the option to use external players, because of this I choose the default Samsung player and then click the AllShare icon to send it to my computer. If there are other apps out there that allows you to use the default video player, then you should be able to do the same.
For music, I use Subsonic since it's also on my htpc computer, but I rarely play music through my TV.

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