Beta SDK with Pay per Install plus Revenue Share - General Monetization

Appjolt.com is looking for US Android developers to integrate their SDK. Proven to re-engage app users by 30%, top tier offers, over $10 eCPM, non incentive rewards base engagement platform, and a feedback tool that helps increase your app retention.
For more information about Appjolt's SDK, please feel free to reach out to me. All developers that integrate Appjolt's Beta SDK, will get a guaranteed bonus pay out per install plus revenue share.

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Calling in developer for game development

I have a startup and I have been developing games. I have a different business plan for my company and so calling in developers for the same. The opportunity and privileges are different from normal companies. We will learn together and make games.
For the recruitment purpose we have the following criteria.
1)Prior moderate programming knowledge is a must.
2)We will be using unity as a game engine so basic experience is required.
3)Knowledge about version control system.
4)Determination. Loyalty. Passion.
If you think you fill the above criteria and are interested , then message me on xda for further conversation.
Thanks.
{CEO-Space Endeavours, The space dev mag www.thesdnmag.com
Past: Dev @ www.xlabsgaze.com }

Want to promote app using only 10$ budget. Suggestions?

I want to promote my app but I only have a budget of 10$. I am not seeking to become flappy bird overnight, I just want to increase the number of users so my admob reaches its payout threshold earlier.
My app already has organic downloads with total installs being 1400, ads current installs being 170.
I have 2 options: Facebook and admob. I know that admob has a good reputation in the field but at the same time its cost for premium countries is around 1$ per click.
On the other hand, Facebook also seems pricey but it looks convincing due to the amount of users willing to (or tricked into) clicking on its ads, and I could also get organic downloads if I run the campaign right.
So what's your experience? Please share with me.
This is an area where many Developers struggle when it comes on to promoting their app. And there isn't really an easy answer.
There are many factors that runs with this; such as, the type of APP you are promoting, Target audience etc. But to answer your question blindly, is your Budget $10 per day or $10 overall ?, if it's overall, then I'd suggest using Google Adwords.. I tested them with a 19$ budget and I gained over 100 installs.
This is the app. All installs are organic.
https://play.google.com/store/apps/details?id=com.appsbyusman.simplecolorwallpaper
Which app did you promote? 100 installs for 19$ seems like a really good deal. Also, could you please tell me which countries you targeted? I want to target premium countries so i'll eventually get premium cpc from in app ads. But then I think that if i am earning at high cpc rates then i'll also have to pay for high cpc as well.
My budget is 10$ overall.
Hi everyone, if you are a mobile App Developer/ owner but looking for the best and easiest network to monetize or promote your app and make the most out of it,then worry no more. The best Mobile App monetization and promotion network i came across so far which even pays you $120 sign up bonus, instant approval and you can request payout for your earning anytime. The network is a mobile ad and pay per install network. When you sign up Today and activate their ad in your mobile App you will receive the $120 bonus provided your APP has generated only 1000 ad impression after joining the network,but if you are an Advertiser and only want to promote your App, then you will need to Deposit $100 to get $200 in total to promote your App. You can get your App install through promotion for as low as $0.05 per install. You can join the Network here mbsy.co/fvLtT

Help with decision monetization FYBER OR SUPERSONIC (IRONSOURCE)

Hey Guys,
We are small startup based on mobile games development, we would like to start monetizing via one of provided monetization platforms and their networks.
Some of our games will include rewarded video.
We are planning to get tones of views so important point for us is fill rate and completions.
Does their some big differences between supersonic and fyber? Which one should we use ?
Hi,
I work for ironSource Mobile, a leading advertising platform. We are experts at monetizing non-paying users.
Current publishers using our products include EA Sports, Zynga, Nordeus, GREE, LOVOO, Fingersoft, among other.
Our solutions generate substantial revenue for publishers by allowing users to earn your virtual currency in exchange for watching videos and completing targeted advertising offers from our top tier global advertisers.
I would love to learn more about your monetization strategy and talk further more about working together, as I'm confident we can help you increase your revenue significantly.
Feel free to reach out at [email protected]
albertos001 said:
Hey Guys,
We are small startup based on mobile games development, we would like to start monetizing via one of provided monetization platforms and their networks.
Some of our games will include rewarded video.
We are planning to get tones of views so important point for us is fill rate and completions.
Does their some big differences between supersonic and fyber? Which one should we use ?
Click to expand...
Click to collapse
Full Disclosure, I work with Appodeal, a programmatic mediation tool for developers.
Let me just say you need to broaden your considerations. Overall, Fyber, Ironsource (and MoPub), while popular, offer vastly similar technologies, relying on predictive algorithms based on historical data to ensure performance is optimized, and require ADDITIONAL integrations to support mediated partners.
With Appodeal, we do things a bit differently. Rather than relying on historical (an potentially irrelevant) data, our solution forces advertisers to compete, in real time, in bidding war for your ad request.
Also, everything is available under a single SDK/Account/Platform/Payment, so you're not managing separate adapters and accounts to actually mediate, as is the case with our competitors.
Overall, Appodeal technology can produce a 15% increase in revenues over other mediation providers, and we can save you more time with simpler integration and automated ad serving.
Feel free to hit me up via email, [email protected], or via Skype, christopher_jam, if you would like to know more. Happy to do provide a demo of the platform. Would be great to have the chance to check out some of your apps and recommend some user friendly ad strategies.
No matter what, best of luck!
Cheers,
Chris

Huawei Reaffirms Support for Developers for Global Market Expansion during HMS Go Global Ecosystem Alliance Summit

Shenzhen, 23 December 2020 – Huawei earlier this month reaffirmed its commitment and support to help Chinese developers expand into overseas app markets, as well as wider cross-border expansion into the global market, at the HMS Go Global Ecosystem Alliance Summit. During the summit, developers learned about how Huawei’s initiatives and the HMS Go Global Ecosystem Alliance are helping developers overcome the key challenges for overseas market expansion – product localisation, policy consulting, local promotion to drive user acquisition, and monetisation.
The relatively mature and advanced development of China's mobile sector has simultaneously created opportunities for Chinese developers to expand overseas and incentivised global developers to enter the Chinese market. China accounted for 38% of the global consumer spend on mobile apps and saw almost 100 billion apps downloaded in 2019. But while these numbers reflect the tremendous success of Chinese developers and the market, developers from both sides are still pinned down by pain points such as user acquisition and policy requirements regardless of the direction they are expanding towards.
“Huawei firmly believes that expanding beyond borders is the key for many Chinese developers to increase their mobile applications’ user numbers and revenue, and continue the growth trajectory in overseas markets,” said Mr Wang Yanmin, President of Global Partnerships and Eco-Development at Huawei Consumer Business Group. “HMS Go Global Ecosystem Alliance was formed in September this year to realise this vision. We hope to gradually build up the Go Global Service Engine and global HMS ecosystem to enable more Chinese developers to expand their mobile applications across borders, and experience success abroad.”
Huawei provides extensive support for developers looking to expand beyond their home markets
To help developers navigate and successfully launch their apps in overseas market, Huawei and the HMS Go Global Ecosystem Alliance will offer overseas developers all-rounded assistance, from policy consulting, to product localisation, to support with user acquisition and monetisation.
Among the wide array of measures provided by Huawei and the alliance, is the HMS Core Localisation Service Solution which provides a full-cycle localisation service that touches on the entire spectrum of the development process, empowering developers to align their apps with the local culture, lifestyle, taste and habits. Additionally, developers have access to an online compliance toolkit, which aggregates useful resources and information such as case studies and directory of accreditation companies, to help them navigate the myriad of laws and regulations in their targeted markets. Finally, developers can tap on AppGallery’s vast marketing resources to reach out to their audiences easily and effectively in overseas markets.
During the summit, Huawei also shared several case studies to highlight how ecommerce developers leveraged HMS core capabilities to facilitate their global expansion strategies through precision marketing, as well as enhancing the shopping and app experience.
For instance, Banggood, one of the largest cross-border ecommerce apps in South East China, collaborated with AppGallery in a multi-regional marketing campaign to achieve over 60,000 new downloads and 1,000 new users within three weeks. Another ecommerce app, JD.com, integrated HMS core capabilities with the app to offer users a “what you experience is what you can get” Augmented Reality/Virtual Reality shopping experience. This unique feature was a resounding success with customers – it led to nearly 20% increase in order conversion, as well as a 15% jump in average visit time.
HMS Go Global Ecosystem Alliance partners share insights on developers’ overseas expansion
While there are unparalleled opportunities in expanding to overseas app markets, developers need to understand the various regulatory considerations and uniqueness of the user base.
During the summit, HMS Go Global Ecosystem Alliance partners such as SHAREit, Mintegral, and NetDragon Websoft came together for a panel discussion where they shared insights on the various opportunities and challenges that developers faced when they enter foreign markets, particularly in the era of Globalisation 2.0.
The session also touched on the key differences between Globalisation 1.0 and 2.0. The panellists highlighted that while the key to success for businesses during the previous era was centred on developing their unique competitive edge within their respective field, brands will have to go the extra mile in the Globalisation 2.0 world. Brands will have to look outward beyond their respective fields and embrace collaboration to drive greater innovation and business growth. The panel shared that this was the original intention behind the alliance formation – for developers to onboard the HMS ecosystem and collaborate with each other while exploring overseas market expansion opportunities.
The webinar also invited Tom Rafferty, Regional Director, Asia for The Economist Intelligence Unit, to share valuable insights on market conditions, as well as challenges, opportunities, and risks for developers to expand overseas in a post-pandemic world.
During the session, Rafferty shared that Chinese firms are still ahead of the rest of the world in terms of meeting the needs of the digital consumers, and the epidemic is the perfect opportunity for developers to re-examine their strategies and opportunities to prepare for the future, particularly in Southeast Asian markets where opportunities are bountiful.
Huawei has an extensive user base in China as well as a deep understanding of its domestic app marketplace. The company is increasingly looking to leverage this expertise to help international developers gain a better understanding of the Chinese market, and working alongside to help them overcome obstacles, unlock the countless opportunities of launching an app in China.
For more information, please visit the HMS Go Global Ecosystem Alliance website at https://consumer.huawei.com/en/partners/goglobal/
AppGallery – One of the top three app marketplaces globally
All applications developed in collaboration with Huawei, along with thousands of other quality apps, are available on Huawei’s open and secure app distribution platform, AppGallery. One of the top three app marketplaces globally, AppGallery connects more than 500 million monthly active users throughout more than 170 countries and regions to Huawei’s smart and innovative ecosystem.
AppGallery provides users with more choice and better app discovery options, with thousands of apps across 18 categories, including news, social media, entertainment, and more.
https://forums.developer.huawei.com/forumPortal/en/forum/appgallery

Tencent QQ is connected to Huawei HMS

Recently, some netizens found that the latest version of QQ 8.4.10 has been connected to HMS, which is faster for pushing QQ messages compared to the version without HMS.
There are always several applications that dictate the user's choice of phone and operating system.
According to statistics, there are typically around 40 applications that already cover most of the daily applications that are associated with the country and region. It is no exaggeration to say that these key applications will dictate the user's choice if a situation arises that requires the user to choose between the phone and the application. For example, an iPhone without WeChat installed is believed to be a hard sell in China.
The news of QQ adapting to HMS shows us Tencent's attitude towards HMS ecology. This attitude of Tencent is conducive to the construction of HMS ecology, as well as to Tencent's own development.
When the U.S. first began to suppress Huawei, many companies did not realize the U.S. intentions, and as the U.S. pressed Huawei step by step, Google began to prohibit Huawei from using GMS, and domestic mobile phone-related enterprises began to feel a certain threat. It wasn't until later, when overseas WeChat and Ali also began to meet resistance, that they really felt the threat of the US.
As everyone knows, everyone sees that the U.S. crackdown on Huawei is just the beginning, and the ultimate goal is to target our entire information industry, including, of course, application platforms.
Google cut off Huawei's GMS supply, making Huawei's overseas business extremely shrinking, and as a last resort, Huawei invested heavily in improving its HMS mobile phone ecosystem, in order to replace GMS in extreme cases and ensure the continuity of the mobile phone business. Huawei not only invested heavily, but also introduced a series of policies to encourage localized application development around the world in order to attract developers to the HMS ecosystem. At the same time, Huawei also organized the Songshan Lake Conference and completed the basic HMS ecology in just a few months.
At present, the number of registered developers in the HMS eco-system has reached 1.8 million worldwide, nearly double the 910,000 during last year's developer conference; the number of apps integrated with HMS Core has reached 96,000 worldwide, more than doubling; the number of overseas high-quality apps on Huawei's app marketplace (AppGallery) has increased from 6,000 last year to 73,000, AppGallery Has become the world's Top 3 app store, from January to August this year, a cumulative total of 261 billion times worldwide distribution of applications, helping different countries and regions of fine applications have the opportunity to reach 700 million Huawei users around the world.
In China, HMS is incomplete without WeChat adaptation. During the construction of HMS, many users are worried about BAT's attitude and whether it is willing to enter the HMS ecology.
In fact, to enter the HMS ecology is also conducive to the development of domestic mobile network application companies, can use HMS as their spare tire, this spare tire for the domestic Xiaomi, OPPP, Vivo and other mobile phone manufacturers of greater significance, and the final complete spare tire is the combination of Hong Meng and HMS.
For details about Huawei developers and HMS, visit the website.
HUAWEI Developer Forum | HUAWEI Developer
forums.developer.huawei.com
Thanks for sharing valuable information

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