Poor gaming performance - OnePlus X Q&A, Help & Troubleshooting

I have noticed a lot of frame skips in even simple games like radical rappelling.
Even my moto x 1st generation used to run games smoothly.
I suspect it's more of a software issue.
Anyone who has rooted found a fix?

Try force GPU rendering in developers tool

This is what worries me the most. Does it have a 60hz panel? Oneplus one had 63hz.

Related

[Q] Why does angry birds lag?

Why does angry birds lag on this phone? Is that normal? Oh, and merry christmas everyone!
It is designed for high performance devices. It isn't designed for mdpi devices like our Optimus.
There will come a lite version soon. Same levels but optimized for budget-phones.
i have same problems with many games so not try to play them, uninstall )
The youtube videos i've seen show angry birds running really well, with other games too. Also the 3D benchmarks i've seen show this phone getting about double the performance as a nexus one.
Whats up with that? Maybe the 2.3 fix for the touchscreen problem will make them run well?
But the game isn`t even 3D. Then it must be the physics of the game that is choking the CPU? 600mhz should be enough for that simple game
Yeah, it's the physics that lag the game. It only lags during the initial setup of the objects and after you hit a bunch of stuff (has to recalculate their position.) It's simply a matter CPU power; not much we can do
Sent from my LG-P500 using XDA App
Also try installing the game on your phone memory. It sped up Angry Birds for me. My memory card is Class 2 so that made it really slow. Phone memory improved it a lot.
It's laging when it's loading. If you would give this game few seconds to load levels and etc, you could play it smoothly.
Angry birds is designed for high class Android devices, not for medium class devices like our Optimus One.
The thing that lags is game physics.
If you want to play it without lag, and score many points in the benchmarks, you can install Megatron ROM. It's has many modifications, that allows Optimus One to go further with perfomance.
Yeah, been thinking about flashing megatron and some overclocking, that should do the trick
This all seems strange since my 2G ipod touch (400 mhz) runs it perfect.
If you will not touch display during play it will be really smooth.
Its know problem with 100% load if you touch display. This problem occurs on more devices with Android OS, but some times it's not so big problem like on OO. Google promised that in Android 2.3 Gingerbread most problems with touchscreen was optimized.
domenic_s said:
There will come a lite version soon. Same levels but optimized for budget-phones.
Click to expand...
Click to collapse
I tried the lite beta version. It is crashing on intial screen. Hoping they come out with a sstable version very soon.
I have set my CPU speed to 768 mhz and i can play AB nearly good. Its laggin for a few second at the beginning of a level but than i can play without lags.
I have enabled JIT and HA too.
Thats bull****.
Angry birds runs on my iPodTouch 2G (533mhz) extremely smooth only the Menu lags on it.
On my Optimus One the Menu is VERY smooth no lag at all but playing it laggs ONLY when touching the Screen (shooting a bird) or when it crushes into the wood/stones etc.. ingame.
To me it looks like a Performance Bug in the LG ROM. Also
on my damn iPod Touch 2G, NFS Undercover works very well.
Didnt tried it yet on my Optimus One I also use the stock Firmware.
I compare the Optimus One with my iPod Touch 2G because they are quite similar.
Same resolution nearly the same Processor speed. But of course the iPodTouch 2G is weaker.
On the Hardware side the Optimus One should play all games fairly well. On my ****ty iPod I even played GTA Chinatown Wars.
I hope 2.3 Gingerbread will fix that!!
Angry Birds lags especially in the later levels
levels 1 and the more simpler levels are fast but levels such as 1-21 lags cuz there's a lot of blocks and things to position.
But, does anyone know why an Ipod touch 2g with even a lower clocked processor is faster and smoother than our Optimuses?
Mine does lag, but it isn't frequent. Not really a major annoyance for me. Just try killing some background apps you're using (like facebook, but for some reason it respawns).
Badassian said:
But, does anyone know why an Ipod touch 2g with even a lower clocked processor is faster and smoother than our Optimuses?
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Click to collapse
Might be because apps on the ipod/iphone only have to be optimized for a few different CPU's but mostly the same hardware, with android, there's a wide range of devices with different CPU speeds, different graphics chipsets, different ROMs, so it's hard to get it optimized unlike on the iPod/iPhone
N3mesis said:
Thats bull****.
Angry birds runs on my iPodTouch 2G (533mhz) extremely smooth only the Menu lags on it.
On my Optimus One the Menu is VERY smooth no lag at all but playing it laggs ONLY when touching the Screen (shooting a bird) or when it crushes into the wood/stones etc.. ingame.
To me it looks like a Performance Bug in the LG ROM. Also
on my damn iPod Touch 2G, NFS Undercover works very well.
Didnt tried it yet on my Optimus One I also use the stock Firmware.
I compare the Optimus One with my iPod Touch 2G because they are quite similar.
Same resolution nearly the same Processor speed. But of course the iPodTouch 2G is weaker.
On the Hardware side the Optimus One should play all games fairly well. On my ****ty iPod I even played GTA Chinatown Wars.
I hope 2.3 Gingerbread will fix that!!
Click to expand...
Click to collapse
I also have a 2G ipod touch and these are my thoughts exactly! I don't have my Optimus T yet, it's waiting at the post office for me back at home, but i'm eagerly awaiting gingerbread too!
yah that's true
im annoyed at the lag though

PPSSPP Emulator

Any of you tried the PPSSPP emulator on the G5 yet? I am getting some performance issues and I was wondering if this is an optimization issue with the Snapdragon 820. If not, do any of you care to share your settings for the emulator on your G5?
deathernater said:
Any of you tried the PPSSPP emulator on the G5 yet? I am getting some performance issues and I was wondering if this is an optimization issue with the Snapdragon 820. If not, do any of you care to share your settings for the emulator on your G5?
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There are a few videos on YT that give to best settings for S7 on certain games which should also apply to G5 since they share the same processor (well in US atleast)
Mess with the frame skip option in the emulator.
Sent from my LGLS992 using Tapatalk
Frameskip appears to fix audio jitter but actually worsens overall performance and responsiveness for me, I also have trouble getting Resistance: Retribution to be playable at all, is that particular to the game or is there something still not patched for the SD820?
i just tried resistance aswell as wipeout pulse.
it seems it does not matter that much if you change anything to the graphical settings.. in fact.. i could use fxaa, full resolution aswell as 16xAA without performance decrease so the problem does not seem to lie inside the rendering.
in wipeout pulse i noticed something..
i finished a race. in slow motion almost...
the second the score board becomes visible the game starts to run at full speed (max res, 16xAA, fxaa, ...) without any lag.
behind the scoreboard you can watch the game continue being played by AI.
as soon as you are in control of a ship, the game will start decelerating again.
fun fact: frame skip will work well in wipeout. multi threading will not have any effect.
resistance however seems unplayable to me. multi threading will make it unplayable.

poor graphics

Today's I play nfs but the game Running very poor graphics
Any one known how to increased graphics Games
Performance?
vaibhav1 said:
Today's I play nfs but the game Running very poor graphics
Any one known how to increased graphics Games
Performance?
Click to expand...
Click to collapse
Go to Developer Options and enable High Performance mode.
PS: battery life will suffer and phone may get hot
vaibhav1 said:
Today's I play nfs but the game Running very poor graphics
Any one known how to increased graphics Games
Performance?
Click to expand...
Click to collapse
This is the best the device can do. Remember it is run by more than two year old SD400 processor, and just 2200mah battery. This phone is heavily optimised for smooth operations of a very average user. It will not play power hungry games properly. If gaming was your forte, you should have looked elsewhere. Sorry.
dearbasheer said:
This is the best the device can do. Remember it is run by more than two year old SD400 processor, and just 2200mah battery. This phone is heavily optimised for smooth operations of a very average user. It will not play power hungry games properly. If gaming was your forte, you should have looked elsewhere. Sorry.
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Click to collapse
Thanks but my problem solve
In development mode a high cpu usage option found after enable high usage all games are running without any issues I play bully in full HD without any issues and smooth..
vaibhav1 said:
Thanks but my problem solve
In development mode a high cpu usage option found after enable high usage all games are running without any issues I play bully in full HD without any issues and smooth..
Click to expand...
Click to collapse
Oh that's great. However I feel you will end up pushing the device which will result in heating and battery drain.
Btw, would you recommend buying this device? I am in the market to buy a new phone. I like HTC phones. Currently using HTC One M8 Eye as my secondary phone. I need to buy a 4G phone for primary use. I am kind of between heavy user and light user. I don't play games. I thought of buying this phone cuz it looks stylish and the prices seem to have come down. I can fetch this in india for INR8300 (USD 125). My budget is under USD150.

Dolphin emulator

I find it runs quite well on the device. I would say nearly the speeds I see on my Shield TV making it quite playable. I've only tried a Mario Sunshine, Luigi's Mansion, and New Super Mario Bros so far and while each one had just a touch of audio latency or lag it was certainly not bothersome to me. Score another point in my book for the Yogabook.
Nice ! Are you using an Android or Windows Yoga?
my bad, I am on the Android model. Using the latest nightly build (as of my initial post anyway) of Dolphin at the moment.
Nice that they finally made it work on the Yoga Book.
I'd be curious to hear how well it runs o the Windows version of the tablet?
It doesn't work on my Android book. All I get is a black screen. I tried several versions of the developer builds. Maybe it's because of the new N update or because my ROMs are on a SD card.
i was having that issue initially, not sure what if anything I changed to fix it, but working now on 5.0-5566 build using OpenGL on N 7.1.1
Still a tad slow but playable. Offhand I thought all Android N could do Vulkan? Dolphin crashes with an unsupported error if I try switching to that API
MarkAllen said:
I'd be curious to hear how well it runs o the Windows version of the tablet?
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Click to collapse
It runs surprisingly decent! Not perfect but I enjoyed playing Pikmin 2 and Luigi's Mansion without hardly any issue a week or so ago. In fact I think it would play fairly well if not for thermal throttling. Things start off really well but after 20 or so minutes (depending on the game) it may begin to throttle the CPU.
How to?
MarkAllen said:
I find it runs quite well on the device. I would say nearly the speeds I see on my Shield TV making it quite playable. I've only tried a Mario Sunshine, Luigi's Mansion, and New Super Mario Bros so far and while each one had just a touch of audio latency or lag it was certainly not bothersome to me. Score another point in my book for the Yogabook.
Click to expand...
Click to collapse
Can you make a tutorial for getting vulkan running on the Lenovo yogabook? I have root but not sure how to get vulkan running.
I don't own the Yogabook any longer. As noted though, I never could get vulkan working only opengl would work. I thought vulkan worked with all Android devices but best I gathered is that is only true of ARM type devices. Intel devices need at least the Iris 500 GPU or higher for vulkan support in the Windows world. So wile that's probably true of Android also the Yogabook only has the HD 400 series GPU.

Touch Lag/Sluggish touch response on COD/PUBG

Hey. I have searched extensively for the solution. Can't find it anywhere. So basically I just bought this phone.
Now whenever I am playing CODM or Pubg. The touch delay is huge, I mean if I swipe anywhere it takes half a second to swipe and in a floaty and Sluggish fashion.
This makes aiming almost impossible ?*
Anyone got any solution? I have tried to downgrade OOS to 10.0.3 from 10.0.8 using EDL method. No luck.
I know this is a software issue. So does anyone have any solution?
imran1000 said:
Hey. I have searched extensively for the solution. Can't find it anywhere. So basically I just bought this phone.
Now whenever I am playing CODM or Pubg. The touch delay is huge, I mean if I swipe anywhere it takes half a second to swipe and in a floaty and Sluggish fashion.
This makes aiming almost impossible ?*
Anyone got any solution? I have tried to downgrade OOS to 10.0.3 from 10.0.8 using EDL method. No luck.
I know this is a software issue. So does anyone have any solution?
Click to expand...
Click to collapse
It's seems you earn a defective device since I found no lag in any games I tried, including COD mobile.
I suggest you open RMA
FSadino said:
It's seems you earn a defective device since I found no lag in any games I tried, including COD mobile.
I suggest you open RMA
Click to expand...
Click to collapse
The game works butter smooth. It's the touch response I have a problem with.
Meaning touch latency is delayed if that makes sense.
I personally don't have any issues but I've read somewhere that setting the graphics to High helps
Have you found a solution ? Im getting the same problem on my one plus 8 pro brand new... playing codm is unplayable, movement is slow and heavy .. touch delay is crazyy .. help :|
kenjilifinal said:
Have you found a solution ? Im getting the same problem on my one plus 8 pro brand new... playing codm is unplayable, movement is slow and heavy .. touch delay is crazyy .. help :|
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Click to collapse
I believe OP has low touch refresh rate to 90ghz..where apple 11 and gaming phones has greater than 120ghz which is really important same to samsung highend..OP concentrated on screen refreshment only that is not much useful but also should look into touch refresh rate for gaming and quick touch responses. I fed with OP now
The touch refresh rate of the OnePlus 7T Pro is 1.5x the screen refresh rate meaning it is 135 Hz. That shouldn't be an issue. There are several factors that can play a role in this but I suspect that it comes down to the kernel and poorly implemented drivers. You can try a custom kernel and see if that improves anything. Most custom kernels at least include some kind of upstream and optimisations that can make a huge impact (like Smurf Kernel for me on the OP6 made a huge improvement).
Mine is oneplus8pro not 7
kenjilifinal said:
Mine is oneplus8pro not 7
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The same applies to the OnePlus 8 pro, though the touch sampling rate is 240 Hz so 2x times the screen refresh rate. I would still try to use a custom kernel to check whether or not it improves the latency issues. Smurf kernel is available for the OP8P which I can recommend. But there are other custom kernels available for each and everyone's liking
As this thread is posted in the OP7TP section I assumed the question was regarding this device. I didn't get that you are talking about the OP8P
This issue common on devices with higher refresh rate, this delay is causing because you could set your screen refresh rate lower than maximum refresh rate (like using 60 fps).
To fix this issue you just need to increase your screen refresh rate to maximum then only your device will use the maximum "touch sample rate".

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