General state of things? - Remix OS for PC

Seeing as this is now the official forum for Jide's Remix OS for PC, I feel this is a good point to ask some questions of the developers. Hopefully, they will take this forum seriously, and help us understand a little bit more of what the current state-of-affairs looks like. I have a few questions, and I am sure the community will have some in addition.
Question 1: What can we expect, as the testing community for Remix OS, to happen as far as your involvement with us?
Question 2: What can we expect, as the testing community, in terms of update frequency?
Question 3: What are the current plans for Remix OS for PC, short-term, intermediate, and stretch goals?
Question 4: Will you offer an official, less hackish way for us to root our installations?
Question 5: What can we expect in terms of your source code repositories for Remix OS, can we clone the repo and compile a working system?
Question 6: Can we expect uEFI support, and the ability to install permanently, in the near future?
I do hope that the devs will be involved enough to answer these questions, it would be a shame to see a beautiful piece of software released under open source licensing, and the users get left in the cold.

davenull said:
Seeing as this is now the official forum for Jide's Remix OS for PC, I feel this is a good point to ask some questions of the developers. Hopefully, they will take this forum seriously, and help us understand a little bit more of what the current state-of-affairs looks like. I have a few questions, and I am sure the community will have some in addition.
Question 1: What can we expect, as the testing community for Remix OS, to happen as far as your involvement with us?
Question 2: What can we expect, as the testing community, in terms of update frequency?
Question 3: What are the current plans for Remix OS for PC, short-term, intermediate, and stretch goals?
Question 4: Will you offer an official, less hackish way for us to root our installations?
Question 5: What can we expect in terms of your source code repositories for Remix OS, can we clone the repo and compile a working system?
Question 6: Can we expect uEFI support, and the ability to install permanently, in the near future?
I do hope that the devs will be involved enough to answer these questions, it would be a shame to see a beautiful piece of software released under open source licensing, and the users get left in the cold.
Click to expand...
Click to collapse
Honestly, I think that they should first cater to the needs of their backers, as their remix mini has still not been updated to a bug-free rom. If you ever go to remix central, they have a sort of a forum and all users keep complaining that they have forgotten about remix mini. I dont think that right now they should cater to the pc users, get one job done nicely(remix mini, namely) then go back to pc remix.

TheBasterd said:
Honestly, I think that they should first cater to the needs of their backers, as their remix mini has still not been updated to a bug-free rom. If you ever go to remix central, they have a sort of a forum and all users keep complaining that they have forgotten about remix mini. I dont think that right now they should cater to the pc users, get one job done nicely(remix mini, namely) then go back to pc remix.
Click to expand...
Click to collapse
That is part of the reasoning behind being curious of the level of involvement they expect to give us. They have a lot going on, it's not out of line to ask how much time *they* expect to be able to give us.

Question 6: UEFI is already supported, and we already can install it permanently.
Sent from my XT1095 using Tapatalk

davenull said:
That is part of the reasoning behind being curious of the level of involvement they expect to give us. They have a lot going on, it's not out of line to ask how much time *they* expect to be able to give us.
Click to expand...
Click to collapse
Truth be told, if you have ever used any rom from the android x86 project, the only difference in them is the launcher and multiwindow support. If you try the android x86 build, you will find out that they are almost identical in performance. So, that begs the question, what different work they did on the rom, apart from the launcher? What did they tweak? Honestly, I do not find any difference except the looks. So, what exactly are they burdening their minds with at the moment, considering the fact that remix is based totally on the kernel on the x86 android project. If you dont believe me, see the logcat yourself.
So, that means, what are they really wasting their time on? android x86 project supports Fat32, NTFS, ext2,ext3 and even ext4. On Fat2 and NTFS, you get around 2048 MB of space. On ext4, you get almost the full storage. Why does remix not support it is beyond me. Other thing is that newer releases are becoming more unstable than the previous release.
Look, dont get me wrong. Personally, I love remix os. It was the first reason I even took interest in the android on pc stuffs. Honestly, I knew about the android x86 project a long time back, but the multi window and other stuff of remix drew me in the most. So, the thing is, why are they not taking the best parts of the x86 project and imroving them further, rather than making it from scratch. Using that is already available and making it better is what is really needed. I think, with remix soon going open source( that is releasing it to the general public), maybe someone will get this idea and try to use it. Who knows.

TheBasterd said:
Truth be told, if you have ever used any rom from the android x86 project, the only difference in them is the launcher and multiwindow support. If you try the android x86 build, you will find out that they are almost identical in performance. So, that begs the question, what different work they did on the rom, apart from the launcher? What did they tweak? Honestly, I do not find any difference except the looks. So, what exactly are they burdening their minds with at the moment, considering the fact that remix is based totally on the kernel on the x86 android project. If you dont believe me, see the logcat yourself.
So, that means, what are they really wasting their time on? android x86 project supports Fat32, NTFS, ext2,ext3 and even ext4. On Fat2 and NTFS, you get around 2048 MB of space. On ext4, you get almost the full storage. Why does remix not support it is beyond me. Other thing is that newer releases are becoming more unstable than the previous release.
Look, dont get me wrong. Personally, I love remix os. It was the first reason I even took interest in the android on pc stuffs. Honestly, I knew about the android x86 project a long time back, but the multi window and other stuff of remix drew me in the most. So, the thing is, why are they not taking the best parts of the x86 project and imroving them further, rather than making it from scratch. Using that is already available and making it better is what is really needed. I think, with remix soon going open source( that is releasing it to the general public), maybe someone will get this idea and try to use it. Who knows.
Click to expand...
Click to collapse
You're completely wrong. First, "only the look and multiwindow" is a big and super complex difference. Resizing a window in an apk made for only one dpi isn't nothing easy. And yes, Remix OS supports EXT4, NTFS, and all other kind of partition you want. You just need to know how to do it.
Yes, it's based on Android-x86 project, and it has all the features you see there plus original and exclusive ones.
And let's be clear on this point: Remix OS is at Alpha state. Do you really understand what that means?
Sent from my XT1095 using Tapatalk

lucasdeeiroz said:
You're completely wrong. First, "only the look and multiwindow" is a big and super complex difference. Resizing a window in an apk made for only one dpi isn't nothing easy. And yes, Remix OS supports EXT4, NTFS, and all other kind of partition you want. You just need to know how to do it.
Yes, it's based on Android-x86 project, and it has all the features you see there plus original and exclusive ones.
And let's be clear on this point: Remix OS is at Alpha state. Do you really understand what that means?
Sent from my XT1095 using Tapatalk
Click to expand...
Click to collapse
You're completely wrong. First, "only the look and multiwindow" is a big and super complex difference. Resizing a window in an apk made for only one dpi isn't nothing easy. And yes, Remix OS supports EXT4, NTFS, and all other kind of partition you want. You just need to know how to do it
Click to expand...
Click to collapse
Multiwindow was never much of an issue. If you use xposed on the android x86 project rom 4.4 rc3, you can enable multiwindow using an exposed module. So, that goes out of the window.
Second, remix os does not support ext4 for storage officially. Android x86 project does out of the box.
Yes, it's based on Android-x86 project, and it has all the features you see there plus original and exclusive ones.
Click to expand...
Click to collapse
Exclusive? What feature is that? Look dont get me wrong, I love remix os, but what is the exclusive feature that I did not see. Please elaborate.
And let's be clear on this point: Remix OS is at Alpha state. Do you really understand what that means?
Click to expand...
Click to collapse
Derp! No idea. What is alpha, please do tell me. Dude, do you even know that the worst part of the coding was actually handled by the android x86 project. The kernel which was made by those guys is being used, even the the lesser known phoenix os uses it. So, as far as alpha is concerned, only making a launcher and adding it made it unstable to the point of calling it alpha is pretty ridiculous. You are very ignorant in this matter.
I love remix os as much as you do. Just, get your facts straight though.
---------- Post added at 06:01 AM ---------- Previous post was at 05:50 AM ----------
lucasdeeiroz said:
You're completely wrong. First, "only the look and multiwindow" is a big and super complex difference. Resizing a window in an apk made for only one dpi isn't nothing easy. And yes, Remix OS supports EXT4, NTFS, and all other kind of partition you want. You just need to know how to do it.
Yes, it's based on Android-x86 project, and it has all the features you see there plus original and exclusive ones.
And let's be clear on this point: Remix OS is at Alpha state. Do you really understand what that means?
Sent from my XT1095 using Tapatalk
Click to expand...
Click to collapse
And let's be clear on this point: Remix OS is at Alpha state. Do you really understand what that means?
Click to expand...
Click to collapse
To prove my point here I am posting some images to show what really a useful rom on pc should do. All of the screenshots are from my pc running android-x86-5.1-rc1 rom from the official android x86 website. This is what a real android image on pc should do.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Now, look at the amount of storage. I installed the rom on a 30gb hdd partition, and look at the amount of storage I got for apps, just out of the box, no extra tweaking need. Even better, it has root support. No more ads, no nothing. Pure android experience.

TheBasterd said:
Multiwindow was never much of an issue. If you use xposed on the android x86 project rom 4.4 rc3, you can enable multiwindow using an exposed module. So, that goes out of the window.
Click to expand...
Click to collapse
That stock "multiwindow" is ridiculous, it's nothing compared to what's shown in Remix OS. Stock: 1/2 or 1/4 screen windows. Remix: resizable and uncountless windows.
TheBasterd said:
Second, remix os does not support ext4 for storage officially. Android x86 project does out of the box.
Click to expand...
Click to collapse
Yes, it does support EXT4. If you enter the installation menu, EXT4 is an option. I used it myself.
TheBasterd said:
Exclusive? What feature is that? Look dont get me wrong, I love remix os, but what is the exclusive feature that I did not see. Please elaborate.
Click to expand...
Click to collapse
The mentioned true multiwindow/multitask (which is a lot different than stock one), the taskbar (which gives the OS a lot more PC feel), all the keys shortcuts, etc.
TheBasterd said:
Derp! No idea. What is alpha, please do tell me. Dude, do you even know that the worst part of the coding was actually handled by the android x86 project. The kernel which was made by those guys is being used, even the the lesser known phoenix os uses it. So, as far as alpha is concerned, only making a launcher and adding it made it unstable to the point of calling it alpha is pretty ridiculous. You are very ignorant in this matter.
Click to expand...
Click to collapse
The kernel is the same, and the system base is the same too. But no, it's not only the launcher the difference between the two OSs. Even the Android-x86 developers recognizes it and validate this "fork" (they even mention it on their official site). You think it's simple? Try to do it yourself.
TheBasterd said:
To prove my point here I am posting some images to show what really a useful rom on pc should do. All of the screenshots are from my pc running android-x86-5.1-rc1 rom from the official android x86 website. This is what a real android image on pc should do. Now, look at the amount of storage. I installed the rom on a 30gb hdd partition, and look at the amount of storage I got for apps, just out of the box, no extra tweaking need. Even better, it has root support. No more ads, no nothing. Pure android experience.
Click to expand...
Click to collapse
I have 30GB storage on Remix. Only using the installer. And I have root too, done it with simple "copy and paste".

lucasdeeiroz said:
That stock "multiwindow" is ridiculous, it's nothing compared to what's shown in Remix OS. Stock: 1/2 or 1/4 screen windows. Remix: resizable and uncountless windows.
Yes, it does support EXT4. If you enter the installation menu, EXT4 is an option. I used it myself.
The mentioned true multiwindow/multitask (which is a lot different than stock one), the taskbar (which gives the OS a lot more PC feel), all the keys shortcuts, etc.
The kernel is the same, and the system base is the same too. But no, it's not only the launcher the difference between the two OSs. Even the Android-x86 developers recognizes it and validate this "fork" (they even mention it on their official site). You think it's simple? Try to do it yourself.
I have 30GB storage on Remix. Only using the installer. And I have root too, done it with simple "copy and paste".
Click to expand...
Click to collapse
Yes! Now that is what I call a satisfactory answer/answers. Thanks bro! Shut up and take my upvote/thanks.
Now, would you kindly give me a procedure to do the same? I have tried all the method and it fails. I would prefer the grub2 method, if you must.

TheBasterd said:
Yes! Now that is what I call a satisfactory answer/answers. Thanks bro! Shut up and take my upvote/thanks.
Now, would you kindly give me a procedure to do the same? I have tried all the method and it fails. I would prefer the grub2 method, if you must.
Click to expand...
Click to collapse
You only have to boot into your USB with Remix OS image burned, press TAB when Resident Mod is selected, and add "INSTALL=1" to the end of line. There you go, the installer just like Android-x86.
Sent from my XT1095 using Tapatalk

lucasdeeiroz said:
You only have to boot into your USB with Remix OS image burned, press TAB when Resident Mod is selected, and add "INSTALL=1" to the end of line. There you go, the installer just like Android-x86.
Sent from my XT1095 using Tapatalk
Click to expand...
Click to collapse
You mean, when it says "SRC=DATA=DATA_AS_IMG INSTALL=1". Like this?
Also, what about root access ? I need that too.

TheBasterd said:
You mean, when it says "SRC=DATA=DATA_AS_IMG INSTALL=1". Like this?
Also, what about root access ? I need that too.
Click to expand...
Click to collapse
Yes
Sent from my XT1095 using Tapatalk

lucasdeeiroz said:
Yes
Sent from my XT1095 using Tapatalk
Click to expand...
Click to collapse
You did not reply about the root access. How do I get that?

TheBasterd said:
You did not reply about the root access. How do I get that?
Click to expand...
Click to collapse
You only need to put an already rooted system.img in your USB installer (replace original one). The rooted system.img already comes with Play Store enabled. You can find it in the internet. I don't have the link now, tho
Sent from my XT1095 using Tapatalk

lucasdeeiroz said:
You only need to put an already rooted system.img in your USB installer. The rooted system.img already comes with Play Store enabled. You can find it in the internet. I don't have the link now, tho
Sent from my XT1095 using Tapatalk
Click to expand...
Click to collapse
Cool. I got that. No problem.
Thanks for all the info. BTW, consider making a thread with all the info collected in it. Would help noobs like me a lot.
Regards
TheBasterd

Regarding the root method, how am I actually supposed to root the actual version of the OS if the system.img has been replaced with a so-called "system.sfs" file. Some people said I should just delete this one and add the .img file. If this works I'm more than okay with that (I really need root so I can share my windows partitions), but will I be able to install updates on the respective version of system.img afterwards? Thanks for reading.

Related

[VMWare] Android Developer Environment - (Beginner READY)

I have made a build environment in VMWare. I have added all necessary programs to the Gnome menu. I spent a good 6 hours on making this and compressing this.
Before you use the VMWare image change RAM and CPU to your needings. I suggest at least 2GB RAM and 2 cores assigned for decent performance.
I have also enabled 3D acceleration for OpenGL developers or those who want to try making games.
Requirements
VMWare Player (FREE)
VMWare Workstation (optional, paid)
Features
- Everything is installed:
- Android SDK Tools
- Eclipse
- Android AOSP ready: tested with Jelly Bean
- CyanogenMod ready: tested with CyanogenMod 10 and later
- Developer links in Firefox to CyanogenMod and Android AOSP.
Downloads
One package
http://rapidgator.net/file/49386792/Android_Developer_Environment_1.7z.html
Splitted
http://rapidgator.net/file/49403760/Android_Developer_Environment_1.zip.001.html
http://rapidgator.net/file/49400833/Android_Developer_Environment_1.zip.002.html
FAQ
Can you upload on a mirror?
- No it takes too much time and bandwidth. I don't have the money to buy extra bandwidth.
Passwords?
- All passwords are: 'root'
Looks awesome! I just finished downloading it.. But whats the passwords? For the user anddev and root.
mattmannlt said:
Looks awesome! I just finished downloading it.. But whats the passwords? For the user anddev and root.
Click to expand...
Click to collapse
I would highly recommend each user and ESPECIALLY new users go through the process of setting up and configuring their own development environment. You will gain a lot of understanding on how Linux and thus Android operates by working with it yourself, and this really is important. This is great for a experienced dev who wants to have a backup of his own environment, but I think it's just adding one more crutch that the newbies really won't understand.
Password is 'root'
I thought this was a nice and obvious password to use. Sorry for letting you wait.
djjonastybe said:
Password is 'root'
I thought this was a nice and obvious password to use. Sorry for letting you wait.
Click to expand...
Click to collapse
aa
---------- Post added at 08:07 AM ---------- Previous post was at 08:01 AM ----------
Djj, was building cm10 in vmware are more stable then virtualbox? Tks
Sent from my LG-P990
orbital_71 said:
Djj, was building cm10 in vmware are more stable then virtualbox? Tks
Sent from my LG-P990
Click to expand...
Click to collapse
No. Just about the same. I use virtual box .
Sent from my Galaxy Nexus using xda premium
lithid-cm said:
No. Just about the same. I use virtual box .
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
Lithid-cm, i am a beginner as i had install virtualbox with ubuntu 12.04 in it, but with 512m. I not rushing for building rom up just for mine knowledge and understand on building enviroment would that be fine? Tks
Sent from my LG-P990
orbital_71 said:
aa
---------- Post added at 08:07 AM ---------- Previous post was at 08:01 AM ----------
Djj, was building cm10 in vmware are more stable then virtualbox? Tks
Sent from my LG-P990
Click to expand...
Click to collapse
It's much more stable using VMWare. Many systems have trouble downloading the source code. Virtual Box gets the 'HTTPS ... not received' errors. Honestly I don't know how to say the error accurately because I simply skipped Virtual Box due to that issue
djjonastybe said:
It's much more stable using VMWare. Many systems have trouble downloading the source code. Virtual Box gets the 'HTTPS ... not received' errors. Honestly I don't know how to say the error accurately because I simply skipped Virtual Box due to that issue
Click to expand...
Click to collapse
Djj, here another question. i am a beginner if i set to only with 512m for vmware will that be fine as I not rushing for building rom up just for mine knowledge and understand on building enviroment would that be fine? Sorry can't download from rapidgator if u upload to mediafire u still have to pay? Tks
djjonastybe said:
It's much more stable using VMWare. Many systems have trouble downloading the source code. Virtual Box gets the 'HTTPS ... not received' errors. Honestly I don't know how to say the error accurately because I simply skipped Virtual Box due to that issue
Click to expand...
Click to collapse
These issues are simple configuration mishaps and can be fixed easily. Nat tends to do this, I use a bridged nic. There are also a few kernel values you modify to fix any "download errors". I have never experienced any issues like you are suggesting using virtual box.
Sent from my Galaxy Nexus using xda premium
orbital_71 said:
Lithid-cm, i am a beginner as i had install virtualbox with ubuntu 12.04 in it, but with 512m. I not rushing for building rom up just for mine knowledge and understand on building enviroment would that be fine? Tks
Sent from my LG-P990
Click to expand...
Click to collapse
I had issues building with less then 3 gig of memory. 512 might be too low. Might need at least 2 gig.
Sent from my Galaxy Nexus using xda premium
Those who want to install Sun Java JDK (Oracle) need to follow this tutorial:
http://forum.xda-developers.com/showthread.php?p=28793435#post28793435
Follow the Java part I made the guide some time ago
Kernel Source
Hi,
I'm new to android development.
I know that every ROM will have a Linux kernel, but where does this kernel come from?
I googled it, but I still can't figure it out.
I'll just take a wild guess.
Is it from
1. The source that you git from? (Ex: AOSP, CM10, AOKP)
2. The kernel of the Linux OS? (Ex: This VM's Linux kernel)
and by the way, am I able to change the kernel myself? (Ex: 2.6.35 to 3.0.8)
Thanks!
goldchang said:
Hi,
I'm new to android development.
I know that every ROM will have a Linux kernel, but where does this kernel come from?
I googled it, but I still can't figure it out.
I'll just take a wild guess.
Is it from
1. The source that you git from? (Ex: AOSP, CM10, AOKP)
2. The kernel of the Linux OS? (Ex: This VM's Linux kernel)
and by the way, am I able to change the kernel myself? (Ex: 2.6.35 to 3.0.8)
Thanks!
Click to expand...
Click to collapse
You get the kernel source from your device manufacturer.
goldchang said:
Hi,
I'm new to android development.
I know that every ROM will have a Linux kernel, but where does this kernel come from?
I googled it, but I still can't figure it out.
I'll just take a wild guess.
Is it from
1. The source that you git from? (Ex: AOSP, CM10, AOKP)
2. The kernel of the Linux OS? (Ex: This VM's Linux kernel)
and by the way, am I able to change the kernel myself? (Ex: 2.6.35 to 3.0.8)
Thanks!
Click to expand...
Click to collapse
lithid-cm said:
You get the kernel source from your device manufacturer.
Click to expand...
Click to collapse
Or port it from a similar device.
Will try this soom to decompile and compile the Settings.apk from Jelly Bean... Anyone any Tips? Please send me a PM.....
Hi,
can somebody else upload one package on a mirror or something ! because splitted ones are taking forever to download !
Thanks !
ShivangDave said:
Hi,
can somebody else upload one package on a mirror or something ! because splitted ones are taking forever to download !
Thanks !
Click to expand...
Click to collapse
Don't have a mirror, but why don't you just download a Linux ISO and set it up for yourself? Should be smaller downloads the whole way, everything will be up to date, and you'll get invaluable learning experience.:
thewadegeek said:
Don't have a mirror, but why don't you just download a Linux ISO and set it up for yourself? Should be smaller downloads the whole way, everything will be up to date, and you'll get invaluable learning experience.:
Click to expand...
Click to collapse
I have tried to setup the environment but many packages are missing...
EDIT: Downloaded splitted ones... corrupted !
hey guys, im good java programmer but i dont have any idea about android
so i was wondering what are the benefits of learning android developments?
, will it be easy since i'm good java programmmer?
if that idea is good then what android books do you guys recommend for me?

[Q] Compile CM10 on 32bit HP Mini LOL

So I had a go at this and it seems to have worked.... sort of, I expected an error or few . I'm surprised how well my HP Mini handled the source compile, even if it did take 6+ hours from start to finnish. Now I know all the documentation says 64bit is required for some of the build tools to compile JellyBean, but isn't there a way around this? Tomorrow I'll take another stab at it and post up the errors.
DNRDustin said:
So I had a go at this and it seems to have worked.... sort of, I expected an error or few . I'm surprised how well my HP Mini handled the source compile, even if it did take 6+ hours from start to finnish. Now I know all the documentation says 64bit is required for some of the build tools to compile JellyBean, but isn't there a way around this? Tomorrow I'll take another stab at it and post up the errors.
Click to expand...
Click to collapse
i doubt that it will work...just check the build packages for gb and jb you will know it for yourself
still pretty noob status
I'm new to all this so it all looks like a bunch of jibberish to me. But I want to learn, so I'm jumping in. Adding the repositories and DL'ing the tools isn't an option? If 64bit is required, why is 32bit included in the CM source tutorial?
DNRDustin said:
I'm new to all this so it all looks like a bunch of jibberish to me. But I want to learn, so I'm jumping in. Adding the repositories and DL'ing the tools isn't an option? If 64bit is required, why is 32bit included in the CM source tutorial?
Click to expand...
Click to collapse
which tutorial? can i have a source please
I think 32bit is just included because the guide was probably formatted from a template.
http://wiki.cyanogenmod.org/wiki/HTC_One_XL:_Compile_CyanogenMod_(Linux)
DNRDustin said:
I think 32bit is just included because the guide was probably formatted from a template.
http://wiki.cyanogenmod.org/wiki/HTC_One_XL:_Compile_CyanogenMod_(Linux)
Click to expand...
Click to collapse
they are 32 bit pacakges .. yes the guide is in the formatted template

[Q][YP-GI1] How many people are there with a 4.2 Player?

Title says all. Comment with something under here if you have a GP 4.2. I'm making a ROM for it but, due to my network speed (slooooow), I want to know how many users will download it. Thanks in advance!
PS. If you know other users that have this Player tag their names into your reply!
I have one, but I've since replaced with with the 5 inch model. I still use it on occasion to test apps and things.
I have one, so does @SerkTheTurk @lets_zock and @ChaosChris
Sad that this is a very unsupported device (both by Samsung and developers)
No. I have not it. I leaved it to the samsung center with the latest hard brick. For now i only have a note 1 but i want to sell it to buy an iPhone 4 or a SGS 3.
Inviato dal mio GT-N7000 utilizzando Tapatalk
64kb said:
I have one, but I've since replaced with with the 5 inch model. I still use it on occasion to test apps and things.
Click to expand...
Click to collapse
As far as you have a monkey into your brain that needs ROMs to calm down itself...
drakonizer said:
I have one, so does @SerkTheTurk @lets_zock and @ChaosChris
Sad that this is a very unsupported device (both by Samsung and developers)
Click to expand...
Click to collapse
I saw... I will configure a VM with Mint 15 to (try to) develop a CM7/9 version starting from the work made by @SerkTheTurk...
HellPie said:
As far as you have a monkey into your brain that needs ROMs to calm down itself...
I saw... I will configure a VM with Mint 15 to (try to) develop a CM7/9 version starting from the work made by @SerkTheTurk...
Click to expand...
Click to collapse
I have one and I would help you if I could. But it's not that easy. My Player lies in my rom with dust on it..
lets_zock said:
I have one and I would help you if I could. But it's not that easy. My Player lies in my rom with dust on it..
Click to expand...
Click to collapse
I only have some questions:
1) Is it true that I need to have a 64 bit CPU? If yes, I have not, but in a VM is it possible to have it?...
2) What Linux OS is the best to get a fast compilation time? (My VM: 2Core, 1.5GB Ram, HDD USB 2.0 to host it (only used for the VM), 128GB of virtual HDD)
3) With Mint 15 64bit VirtualBox crashes on boot, is this a problem of the "64bit" version or is a problem of the small quantity of RAM?
I have it! It will be really, really, really great to have a new ROM, since we've got a few numbers of developers for this device. A CM7 or CM9 ROM, like u said u're going to try to do, would be really great for future developers and a future Jelly Bean ROM. ( Nowadays, I'm using ChaOS ROM v1 + S3 Modpack made by @ChaosChris )
HellPie said:
I only have some questions:
1) Is it true that I need to have a 64 bit CPU? If yes, I have not, but in a VM is it possible to have it?...
2) What Linux OS is the best to get a fast compilation time? (My VM: 2Core, 1.5GB Ram, HDD USB 2.0 to host it (only used for the VM), 128GB of virtual HDD)
3) With Mint 15 64bit VirtualBox crashes on boot, is this a problem of the "64bit" version or is a problem of the small quantity of RAM?
Click to expand...
Click to collapse
1)I believe you can build CM7 with a 32 bit OS (that requires only a 32bit processor) but for CM9 onwards you need a 64 bit version of Linux (which requires a 64 bit processor)
2)You can use Ubuntu 10.04 (as recommended on the official Android developers website) for maximum compatibility and less compilation errors.
3)Yup, you cant use 64 bit OS'es on 32 bit processors, neither with VMs nor by actually installing it on another partition.
drakonizer said:
1)I believe you can build CM7 with a 32 bit OS (that requires only a 32bit processor) but for CM9 onwards you need a 64 bit version of Linux (which requires a 64 bit processor)
2)You can use Ubuntu 10.04 (as recommended on the official Android developers website) for maximum compatibility and less compilation errors.
3)Yup, you cant use 64 bit OS'es on 32 bit processors, neither with VMs nor by actually installing it on another partition.
Click to expand...
Click to collapse
1) So for 3 or 4 years (I haven't enough money for a new pc and my parents will never buy another one only because "the cpu can work with the double number of bit in the same time" (Yes, my father were born with the "linux inside" signature, but with a 16/32bit brain))
2) Ok, I'll try
3) Damn!
4) With this post I can now post in the dev section! So when I'll fixed all bugs with current rom I will open a thread for it! Thanks!
Android Developers said:
For Gingerbread (2.3.x) and newer versions, including the master branch, a 64-bit environment is required.
Click to expand...
Click to collapse
So I cannot compile it... :'( Nooooooooo... :'( :'( :'(
I think you can compile cm7 with 32 bit Ubuntu because AFAIK, @SerkTheTurk has a 32 bit CPU (intel centrino) but he has compiled CM7 (though not booting ) successfully for our device...so you can try
Sent from my SGH-T499 using xda app-developers app
Ah. I will try. Thanks! For now with my rom I am at the same point of 3 days ago. Bootloop, bootloop and more bootloop. I think that I will restart from 0 adding one feature every flash and then when I will have enough features and stability I will relase it.
I have it, I love it and I heavily use it everyday... I hope this device can get more support, but it's wishful thinking...
HellPie said:
Ah. I will try. Thanks! For now with my rom I am at the same point of 3 days ago. Bootloop, bootloop and more bootloop. I think that I will restart from 0 adding one feature every flash and then when I will have enough features and stability I will relase it.
Click to expand...
Click to collapse
Great idea! Building a ROM in this way would be really useful to have more knowledge about what you're doing. This will help you to, if there is an error, find out exactly where it is, so you can fix it. Good thinking. Good look, maybe we finally got a sucessful CM7.
I am talking about my modded stock based rom... the cm one will wait because i need to fix some errors with the vm.
Inviato dal mio GT-N7000 utilizzando Tapatalk
lol Got it. Will you try to develop themes for your custom ROM?
Yes. But not now. I'll make themes after I have modded all the Rom because if I mod a part of the rom i need to mod all themes so when i end the modding-time i will start with all done and the theming process will be more faster.
Inviato dal mio GT-N7000 utilizzando Tapatalk
HellPie said:
Yes. But not now. I'll make themes after I have modded all the Rom because if I mod a part of the rom i need to mod all themes so when i end the modding-time i will start with all done and the theming process will be more faster.
Inviato dal mio GT-N7000 utilizzando Tapatalk
Click to expand...
Click to collapse
I can make themes for you if you want. I an currently working on a KitKat theme, and I've managed to do some statusbar mods like transparent mod, jb clock etc. I might release it for the stock XXLF1 ROM but I can do it for you too.
Thanks. I talked with [email protected]:-$ and now we are working toghether. But he has not got the player anymore so he only help me saying me what he tested and what not.
Inviato dal mio GT-N7000 utilizzando Tapatalk
I own one and I use it everyday! I rooted it but only have tried the stock rom. I want to try a custom rom. But don't know which one is the most stable or best
Sent from my YP-GI1 using xda app-developers app

Needs USB OTG with Charging?

So I'm using one of the kitkat roms and I can't seem to get USB OTG and USB charging to work at the same time? Is this just not possible? Or do I need to do something special? I bought one of the OTG Y cables that allows the hookup of a charger and a USB device and it's still no go, it'll show it's charging for a minute or so after a USB device is mounted but then the charging icon goes away?
Someone had mentioned to me that a custom kernel may be needed?
Yep you would need a custom kernel.
ThatFrigginAzn said:
Yep you would need a custom kernel.
Click to expand...
Click to collapse
Any documentation around on how to build this kernel to do what I need?
Hdale85 said:
Any documentation around on how to build this kernel to do what I need?
Click to expand...
Click to collapse
Look in my signature for a guide. For the specifics, you will need to find a kernel on github that has what you are looking for and port it to your build. My roll your own kernel guide will get you started. You will need a partition with Debian Linux to complete the guide. I suggest AntiX.
sleekmason said:
Look in my signature for a guide. For the specifics, you will need to find a kernel on github that has what you are looking for and port it to your build. My roll your own kernel guide will get you started. You will need a partition with Debian Linux to complete the guide. I suggest AntiX.
Click to expand...
Click to collapse
Can it be a kernel from another device? or does it need to be similar?
Also how about Ubuntu? I'm familiar with Ubuntu, but I'll look at AntiX
From what I gather I only need USB host mode so that the USB port is not outputting power.
Hdale85 said:
Can it be a kernel from another device? or does it need to be similar?
Also how about Ubuntu? I'm familiar with Ubuntu, but I'll look at AntiX
From what I gather I only need USB host mode so that the USB port is not outputting power.
Click to expand...
Click to collapse
Ubuntu should work, though the names of the dependencies might be off. Easier to just partition off and install Antix. Damn good distro. I went with stable for the guide, but you can easily switch later to testing or unstable by changing up the sources list.
For what you need, you may find it as an option when adjusting the menuconfig during the make process.
The second post in the thread tells a bit about changes necessary for the 500 device, as I originally made the guide for the 510.
There are currently two other kernels for the 500 that were successfully made using the guide. One of them also has a decent install through recovery script
sleekmason said:
Ubuntu should work, though the names of the dependencies might be off. Easier to just partition off and install Antix. Damn good distro. I went with stable for the guide, but you can easily switch later to testing or unstable by changing up the sources list.
For what you need, you may find it as an option when adjusting the menuconfig during the make process.
The second post in the thread tells a bit about changes necessary for the 500 device, as I originally made the guide for the 510.
There are currently two other kernels for the 500 that were successfully made using the guide. One of them also has a decent install through recovery script
Click to expand...
Click to collapse
What's the difference between the 500 and 510?
Hdale85 said:
What's the difference between the 500 and 510?
Click to expand...
Click to collapse
The 510 is the Google play edition, whereas the 500 is the lg version. If you didn't buy it through the play store, you have the 500.
The best way to learn would be to follow the guide all the way through, copy and paste, and then figure out what you are doing while you are doing it!
Also, this should be posted in the questions thread rather than development if a moderator would be so kind to move this post.
Oh ok the 510 is the google play edition. Either kernel should work right? They are the same device... I'm not running the stock rom as I wanted a basic 4.4 rom as this is eventually going in my car.
Well you posted right before me lol, but I made the post here because I know there are a couple other people looking for the same thing so I was hoping we could develop a kernel for everyone.
Hdale85 said:
Oh ok the 510 is the google play edition. Either kernel should work right? They are the same device... I'm not running the stock rom as I wanted a basic 4.4 rom as this is eventually going in my car.
Click to expand...
Click to collapse
Unfortunately no, there are some differences, mostly with naming, but that can be important.
There are two parts to the boot image for our device, the ramdisk, and the kernel itself. The ramdisk plays a key roll in deciding certain options for the device, while the kernel controls more common options you may find on any device.
Most of the install from recovery scripts, repack the kernel zimage with the existing ramdisk from the device. But this doesn't really matter either.
All of the multi device kernels tend to be larger than necessary and have problems they shouldn't.
Long story short is that each device has it's own kernel source, which has supposedly been optimized for its device. This isn't exactly true, and the list of changes I've made to better the 510 device's kernel is astounding.
If you follow my guide, all of this will become apparent.
Alright thanks I'll look over it.
So what makes the510 different?? Is the firmware different? Obviously they didn't change the hardware so could one somehow convert the 500 to a 510? Only reason I'm interested is because some of that stuff you said doesn't work on the 500 it seems? Such as fastboot?
Hdale85 said:
So what makes the510 different?? Is the firmware different? Obviously they didn't change the hardware so could one somehow convert the 500 to a 510? Only reason I'm interested is because some of that stuff you said doesn't work on the 500 it seems? Such as fastboot?
Click to expand...
Click to collapse
Lg specific drivers mostly. Fastboot requires an unlocked boot loader, which the V500 does not have. An exploit is used to bypass the boot loader on the 500. Loki.
The gpe is pure android, with just a couple of perks thrown in, as it uses an Lg platforms. Our device , that being the V510 most closely resembles the Nexus 4 (Mako) version, and was probably based off that device. The items I have added to the 510 kernel as enhancements, mostly came from a mako kernel with the rest simply being tweak corrections to the existing source code.
Those changes alone made huge improvements in performance and battery.
sleekmason said:
Lg specific drivers mostly. Fastboot requires an unlocked boot loader, which the V500 does not have. An exploit is used to bypass the boot loader on the 500. Loki.
The gpe is pure android, with just a couple of perks thrown in, as it uses an Lg platforms. Our device , that being the V510 most closely resembles the Nexus 4 (Mako) version, and was probably based off that device. The items I have added to the 510 kernel as enhancements, mostly came from a mako kernel with the rest simply being tweak corrections to the existing source code.
Those changes alone made huge improvements in performance and battery.
Click to expand...
Click to collapse
Yea I just found the long thread about converting, its strange they can't seem to get it to work? Quite strange... Well I'll have to research the other bits I guess from others that have made V500 kernels or something.
maybe this commit is what you need
https://github.com/oubeichen/android_kernel_lge_v500/commit/ee86db750adf2bb7b4f7b988ba6937d92551373b
I havent tested yet but this is ported from a nexus4 kernel thread. v500 and nexus4 have the same power management ic
Sent from my LG-V500 using XDA Premium 4 mobile app
oubeichen said:
maybe this commit is what you need
https://github.com/oubeichen/android_kernel_lge_v500/commit/ee86db750adf2bb7b4f7b988ba6937d92551373b
I havent tested yet but this is ported from a nexus4 kernel thread. v500 and nexus4 have the same power management ic
Sent from my LG-V500 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
If anybody wants this, I'll compile it into the V510. Looks pretty straightforward. Thank you for the link.
Hdale85 said:
Well you posted right before me lol, but I made the post here because I know there are a couple other people looking for the same thing so I was hoping we could develop a kernel for everyone.
Click to expand...
Click to collapse
Indeed! :fingers-crossed:
treetop777 said:
Indeed! :fingers-crossed:
Click to expand...
Click to collapse
I'm going to take a stab at a custom kernel, but I have to setup linux on my desktop again so I'm not sure when I'll get around to it lol. Might be able to this week sometime.
If I can't get USB Host mode with charging enabled I'm going to have to look into a wireless HD solution or something, and even then that won't fix the setup I wanted to use for high end sound.
news ????

[ROM] [5.1] [LMY47I] [4/22/2015] l33t 1.0.2 based on STOCK!

So after years of flashing ROMs and kernels and owning so many android devices, some may call me crazy, I've finally decided to make a ROM for myself and share it with the public on XDA!
This ROM is all about simplicity, lightweight, being equipped with the right software, no crashes, speed, a nice minimal default theme, yadda yadda yadda.
I'll be posting nightly releases until I get everything just right, in the meantime hopefully by sharing these builds, I can get some feedback from you guys.
What works? Everything. What doesn't work? Nada.
Screenshots available in the screenshots section (link above post)
Latest Release: 1.0.2 - DOWNLOAD LINK
https://www.androidfilehost.com/?w=files&flid=30025
Make sure to flash SuperSU afterwards if you would like root.
Comes with ZenKernelv17 boot.img built-in, and I *highly", recommend you leave it at that.
Check the ZenKernel thread for updates:
http://forum.xda-developers.com/nexus-6/orig-development/3-10-zen1-dollar-drink-night-bfs-msm-t3062814
The default settings are all good. Double-tap to wake is enabled by default.
I promise, next release I'll also put up a thank-you list to a few developers out there! Enjoy
XDA:DevDB Information
l33t, ROM for the Nexus 6
Contributors
ozzyGEEK
ROM OS Version: 5.1.x Lollipop
ROM Kernel: Linux 3.10.x
Based On: Stock
Version Information
Status: Testing
Created 2015-04-23
Last Updated 2015-04-22
What stock build did you use?
Sent from my Moto Nexus 6
Nice, congrats on your first ROM.
LMY47I
Thank you and thanks for letting me use your kernel its the absolute best! I used to always go w/BFS kernels, I think it was on my Evo4G I believe
RSVP
Thanks for your energy and contribution to the N6 community.
Edit: I'm major Zen kernel user. Great inline choice.
Looks epic, but what is "zen kernel"?
Check out the thread in the OP I linked it. Its kinda like replacing a v6 mustang engine with a v8 that uses up half the gas for some odd reason o.0
nice build. very clean, snappy and stable. Look forward to future updates. Thanks for the ROM
ozzyGEEK said:
Check out the thread in the OP I linked it. Its kinda like replacing a v6 mustang engine with a v8 that uses up half the gas for some odd reason o.0
Click to expand...
Click to collapse
Oooh OK cool, but I'm a Camaro guy :/
Sent from my Nexus 6 using XDA Free mobile app
How did you get into making the ROM did you follow a guide or? How hard is it I'd like to have a go my self
Well it depends if you want to build an AOSP ROM from source or just base it off stock like I did. This project originally started with AOSP but then I converted most of my changes into stock.
i love double tap to wake. did you add anything for screen off. i am liking long-press back.:good:
ozzyGEEK said:
Well it depends if you want to build an AOSP ROM from source or just base it off stock like I did. This project originally started with AOSP but then I converted most of my changes into stock.
Click to expand...
Click to collapse
okay so, how would i go about just basing it off stock?
Well first thing you'll want to do is set up this tool called "apktool" I don't know if there are easier ways nowadays but that's what I use. Its a Java app so it'll work on any OS you're running.. What OS do you have running on your computer?
Actually long press back was supposed to be released on my next nightly.. Did I upload the wrong build? Lol I have builds scattered all around my desktop and documents folder, I usually look for the newest one by sorting by date modified lol really confusing.
Thing is, because this project started off AOSP, I used some files and apps from AOSP and mixed it in with stock ROM after stripping it down, that's how ingot the web browser and stuff, but other than that, its mostly using apktool to edit files ..
And knowing what files do in a ROM, knowing what they're used for, knowing what you can remove or add, I think building a ROM from source will teach you a lot, there's a good guide I used for that by Stephen, you can search for the thread
ozzyGEEK said:
Well first thing you'll want to do is set up this tool called "apktool" I don't know if there are easier ways nowadays but that's what I use. Its a Java app so it'll work on any OS you're running.. What OS do you have running on your computer?
Click to expand...
Click to collapse
Well I'm probably running the worst os for this sort of thing, I'm on mac
Anyone know how to disable double tap to wake as i have no need for it. Tried different kernel managers but settings don't stick. I looked in his kernel thread but didn't find anything. Any help in permanently turning this kernel feature off appreciated.
jackmacbunton said:
Well I'm probably running the worst os for this sort of thing, I'm on mac
Click to expand...
Click to collapse
That means nothing, I know plenty of developers that use mac

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