Joydev.ko for Kernel 3.4.39 - Android Q&A, Help & Troubleshooting

Title pretty much says it.
So i'm trying to use my Logitech Dual Action (Pretty much a F310 without the XInput-DInput switch) controller on my IRULU X7 tab, but i don't have joydev.ko, the required driver, My Android version is 4.2.2 and kernel is 3.4.39, My tab is also rooted.
I guess something i could do to keep a certain app always running would also fix this problem (Because of Game Keyboard and it's emulated joystick, but "Amazing Frog?" a game that i'm trying to play, always closes it because it needs more RAM)
Exact build date is Sat Jul 5 12:06:06 CST 2014
I would try to compile it myself but i have no knowledge of where to get this kernel nor any idea of how to setup it up or compile it.
If anyone can compile joydev.ko and send it to me or give me instructions on how to do it i would be very thankful.

Joydev.ko
I already found the Source Code in question but my internet is running at about 5kbps, so it's going to take 6 hours.
Anyone else could please help? All i'm asking for is that someone compiles it and then send me Joydev.ko
Here's the link codeload(dot)github(dot)com/hno/linux-3.4-sunxi-allwinner/zip/master

Anyone?

hi, I'm having a similar issue with Logitech F310 gamepad on an Android streaming box running kernel 3.10.0, Android version 4.4.2, the controller is not recognized.
I downloaded USB/BT Joystick Center GOLD as mentioned by another contributor, but still no avail.
on a side note, my other Logitech Precision Gamepad is working on the same streaming box.
I'm interested to know how to get F310 working as well.

Related

[Q] steelseries FREE mobile wireless controller

Today I've bought the steelseries FREE gamepad for playing games on my HTC One X+.
I'm running the latest 4.2.2 AOKP version (20130224) by maxwen (I've also tried it on official Slim Bean 4.2.1 by bedalus), but the phone doesn't seem to be able to connect to the gamepad. When I try to pair it the gamepad is moved to the list of pairing-devices, then it says "connecting..." for about one second and then nothing happens and the device isn't connected.
Then I've tried to pair it to my iPad (i know there are two different settings on the controller for Android and iOS and of course I changed them before attempting to connect to different devices) and it worked fine, but my HOX+ doesn't build up a connection.
Is it because I'm running a Custom ROM, because in all of the reviews of the gamepad I've seen the people were using stock roms (or roms build on stock roms maybe? but I don't think so)?
Can anybody help me connecting the gamepad to my phone?
Edit: Now I've downloaded the steelseries app from the play store, but also nothing happens. The gamepad is still under the pairing-devices, the app acts like there was connected a steelseries gamepad at least once but the log is empty and I also can't configurate anything.
Edit: Now I've tried out various ROMs, 4.2 ones: CM10.1, AOKP, SlimBean and 4.1 ones: CM 10, ParanoidAndroid. And the connection was built up on all of the 4.1 ROMs but on none of the 4.2 ROMs. So I guess there's something wrong with the Android 4.2 ROMs or the gamepad isn't able to connect to 4.2 ROMs.. So is there any possibility (maybe a hidden setting or something) to play my games with my gamepad on a 4.2 ROM because actually I don't want to miss the features of 4.2...
Have you tried a sense rom?
Sent from my HTC One X+ using xda premium
Yes, but there are no Sense rom available with Android 4.2 and the AOSP roms based on 4.1 have always been working. Found out it was a issue based on Bluetooth in Android 4.2 (has been completely reworked, some profiles are missing, as well as the HDI-profile which is used for things like that).
But the next kernel from maxwen will have this feature implented so the problem is solved now and the gamepad (as well as a ps3 controller or somthing like that) will probably also work on every 4.2 AOSP rom available for the HOX+, I think the thread can be closed?
matthiaswtf6 said:
Yes, but there are no Sense rom available with Android 4.2 and the AOSP roms based on 4.1 have always been working. Found out it was a issue based on Bluetooth in Android 4.2 (has been completely reworked, some profiles are missing, as well as the HDI-profile which is used for things like that).
But the next kernel from maxwen will have this feature implented so the problem is solved now and the gamepad (as well as a ps3 controller or somthing like that) will probably also work on every 4.2 AOSP rom available for the HOX+, I think the thread can be closed?
Click to expand...
Click to collapse
Just bought the control and am having the same issue on my device Samsung Note 8. Was there any resolution to this? How do I get the profiles back in to get the controller to work?
Steelseries Controller Android
Hello,
Does anyone now how to remap all the buttons on the STEELSERIES CONTROLLER ON ANDROID DEVICE...??!
Just like remapping buttons of x360 controller in usb/bt joystick center app...
Steelseries wont work with that app but i tried a lot of other apps and it stil cant be edited and keyremapped...
HELP..!
Thank you
JacobUsa_929 said:
Hello,
Does anyone now how to remap all the buttons on the STEELSERIES CONTROLLER ON ANDROID DEVICE...??!
Just like remapping buttons of x360 controller in usb/bt joystick center app...
Steelseries wont work with that app but i tried a lot of other apps and it stil cant be edited and keyremapped...
HELP..!
Thank you
Click to expand...
Click to collapse
Hi just picked up one of these in the USA - have you found a way to remap ?
Tincore keymapper
damianiw said:
Hi just picked up one of these in the USA - have you found a way to remap ?
Click to expand...
Click to collapse
YES!--->Tincore keymapper bro...
If you dont understand, just contact developer...
GOOD LUCK I HOPE IT HELPS!
Great will check it out thanks
Regards
Damian

[Q] Making USB Gamepads work

Sorry if this is the wrong section, I wasn't quite sure...
What is required in the Android OS to support USB Gamepads?
I have purchased an Android TV Box from Chinavasion (http://www.chinavasion.com/china/wh...xt_-_DNLA_Miracast_Dual_Core_CPU_4x_USB_HDMI/) which has 4 USB ports. While it's mostly going to be used to watch TV, I thought it might be nice to play a few games on it.
I can plug keyboards and mice into it and they work just fine. But gamepads don't work at all. I understand that from honeycomb gamepads are supposed to be supported natively so I guess there must be something missing in the firmware?
I have installed USB Device Info app. The gamepads are not listed in the "Android" tab, but do show up in the Linux tab (though to be fair, the same is true of the keyboard and mouse).
Any ideas?
anybody?
well only some aps support gamepads natively. like dead trigger. but for all other apps there is six axis. you have to be rooted to use it but i love it. google it if you want to learn more about it an how to use it.
---------------------
Give me a thanks if i helped
Lg Lucid running Cm10
w/ Cm10 Kernel
Asus Tf700 running Cromi-X 4.6.5
w/ Max's v4 kernel
OK it appears that I need to find a working joydev.ko for my device which I can then start with insmod
Apparently this device is bassed on an allwinner chipset.
The Model number is A18_VGA-20
The Android version is reported as 4.2.2 (though I'm not sure this is accurate)
The firmware revision is BOX_20130425
The Kernal version is 3.3.0
and the Build Numer is wing_A18_VGA-eng 4.2.2
With that information am I able to go about locating the source and compiling the module myself?
xMrArnoldx said:
well only some aps support gamepads natively. like dead trigger. but for all other apps there is six axis. you have to be rooted to use it but i love it. google it if you want to learn more about it an how to use it.
Click to expand...
Click to collapse
Thanks but that appears to be for bluetooth controllers only. My device doesn't have bluetooth.

MXQ TV box based on S805, how to make USB gamepad work?

I bought this TV box from Aliexpress.com. It has Android 4.4.2 operating system and is based on Amlogic S805 chip. I have already rooted the OS.
USB keyboard, mouse and stick work as you would expect, but I cannot get generic USB gamepad to work with any of the emulators. I have tried downloading bunch of apps from Play Store, GamepadIME etc. I also tried gamepad tester which displayed nothing when I used the gamepad so I guess there is no driver? The controller is fine, I actually tried known good Xbox 360 controller and didn't work either.
Diexi said:
I bought this TV box from Aliexpress.com. It has Android 4.4.2 operating system and is based on Amlogic S805 chip. I have already rooted the OS.
USB keyboard, mouse and stick work as you would expect, but I cannot get generic USB gamepad to work with any of the emulators. I have tried downloading bunch of apps from Play Store, GamepadIME etc. I also tried gamepad tester which displayed nothing when I used the gamepad so I guess there is no driver? The controller is fine, I actually tried known good Xbox 360 controller and didn't work either.
Click to expand...
Click to collapse
Hello friend, did you solve your problem? Usb gamepad work on this tv-box?
Full gamepads support for MXQ S805 based
here : techiesexpedition.blogspot.fr/2016/01/adding-gamepads-support-to-mxq-s805.htm
As i'm a new user, I can't post full url...so just add h t t p : / /
theKikgen said:
here : techiesexpedition.blogspot.fr/2016/01/adding-gamepads-support-to-mxq-s805.htm
As i'm a new user, I can't post full url...so just add h t t p : / /
Click to expand...
Click to collapse
What's up man? I tried to follow your guide on my MXQ S805 (looks just like the image on your blog) and I'm keep getting some errors, could you help me out?
I tried to adjust the path to the files but the script still won't find them, my box is factory rooted, root works fine.
I have limited knowledge to Unix/Android internals so any help is much appreciated.
Please check the screen shots attached.
theplagueisback said:
What's up man? I tried to follow your guide on my MXQ S805 (looks just like the image on your blog) and I'm keep getting some errors, could you help me out?
I tried to adjust the path to the files but the script still won't find them, my box is factory rooted, root works fine.
I have limited knowledge to Unix/Android internals so any help is much appreciated.
Please check the screen shots attached.
Click to expand...
Click to collapse
Never got this working so decided to install another rom with built-in support and it worked perfect, both wired and wireless XBOX 360 controllers.
http://freaktab.com/forum/tv-player...plus-ap6210-6212-and-clone-rt8723-and-mxq-s85

Creating a Marshmallow-compatible Sixaxis alternative

Hi All,
I have a PS4 controller that I've been using between my Nexus 6 and Shield tablet using the Sixaxis Controller app. When my N6 got Marshmallow, Sixaxis stopped working and instead showed these errors when starting up
Code:
Could not load bluetooth library...
Error: Failed to configure bluetooth...
Could not load HCI library...
Some posts online said it might be because the app needed to request new permissions for api 23. I've tried decompiling, adding the permission, and recompiling with APK Studio. I also installed it as a system app. No change, still broken.
With no word from the Sixaxis dev months after 6.0's release, my question is: what would it take to write a Marshmallow-compatible Sixaxis alternative? I have some experience writing apps, but haven't touched JNI/NDK. Also, I've been doing some research on the history of Bluez vs. Bluedroid and it looks like there aren't really any equivalents to hcitool and hcidump for Bluedroid.
To clarify, the goal is only to get the controller to connect to the system. I'm not interested in the touch mapping, mouse emulation, or other extra features.
I'm interested in it too, don't know why no one ever replied. We can try to make an open sourced app.
Is there any document about the protocol used by PS3 controller? Seems like PS3 controller use some incompatible bluetooth protocol, I used Sixaxis app before, when I connected PS3 controller using BT, all other BT devices were dropped.
I am also getting this issue. No responses?
I have the same problem. any solution?
Yes please,not that I can help,but it'd be greatly appreciated.
Bump
Still nothing? It wouldn't be as bad but the native DS4 pairing mode sucks so bad on Android (Massive input delay after 30 seconds)
EDIT: Their website 404's... http://dancingpixelstudios.com/sixaxiscontroller/about.html
they are alredy working on it http://dancingpixelstudios.com/2016/02/05/migration-to-wordpress/
Love this app. I'm glad he still rocking. Google should just buy him out and implement this into their future OS... Give this man a job!
I am also having the same problem on HTC one m8 with gpe 6.0 rom.
Any news?
So far I have seen no update, but on his site he says he is working on it.
looks like there is no update for this
Is there any alternative available for this?
It' been months and still no update. Does someone know any alternative solution or app?

Note 5 & Xbox360 wireless controller won't work

Hello,
Yesterday i've bought a wireless xbox 360 controller with wireless USB adapter. I tried it on my PC and it worked flawlessly - all games are responsive and auto-detect my controller. But it's a different story with my phone, i saw people connecting x360 controllers to their android devices too so i decided to do the same.
I own a Galaxy Note 5 (rooted, note7/S7edge port ROM & custom kernel). Before i've been using a cheap (~7$) controller, but most of the games did not recognize it, even if they did, the key mapping was really bad and not all of the buttons work.
When i connect the receiver through OTG cable to my Note5 and pair it with the x360 wireless controller, it keeps flashing (it is paired), but the phone does not recognize it - i cannot interact with the screen using the controller buttons (although with mouse/keyboard/cheap-controller it works).
I found out that i only had a USB wired xbox360 controller .kl and .kcm files in /system/usr/keylayout and keychar folders, so i found some guides -> i copied these files (changed the product number to Wireless X360 controller's) using "Terminal Emulator for android" with super user access and gave them specific permissions (chmod 644). I also checked if the permissions were granted ("ls -l" command) and restarted my phone. According to all of the guides, it should work after these steps but i still can't use the controller - it keeps flashing and is not recognized. Are there other steps/guides or maybe something i should know about Galaxy Note5 and Xbox 360 wireless controller connection?
I'm really desperate after 0% of success. Any help would be greatly appreciated!
EDIT: I just checked this setup with my old HTC One M7 and it worked from the first time. I really would like to hear that it is also possible with my newer Note 5 :/
I solved it!
!!! I SOLVED THE PROBLEM AND MADE MY GALAXY NOTE 5 NATIVELY SUPPORT XBOX360 WIRELESS CONTROLLER !!!
(S6 & S6 EDGE & S6 EDGE PLUS INCLUDED & AND BY NATIVE I MEAN WITHOUT ANY KEYMAPPING APPS LIKE USB/BT)
And now to everyone who has a Samsung Galaxy Note 5 and have problems connecting Xbox 360 USB or Wireless controller, i would like to share my solution, just to save time for some people with a similar problem.
If you have an older device, it's easy and there are many tutorials out there, but for people like me that have a newer Samsung's smartphone like Note 5, S6/edge/active etc. there is one thing you need to know - these devices no longer have native support for wireless xbox360 controller. After hours of searching, testing keymapping applications, editing system's key input files, creating and exploring them, i tried to install xbox360 driver module by myself, but my system (through Terminal Emulator) would not let me do that. After all that "trying" to make it work and some more googling i found out that the problem actually is not here. The real problem is the Kernel. The Kernel is the thing that controls everything on your device. So, i spent a couple of minutes searching for a Kernel that has full xbox 360 support and i came up with arter97's Kernel (I will post links in the end). A fact worth mentioning is that i have a Note7 Port ROM installed on my Note5 and that was where i made a mistake, i soft bricked my Note7. Before i've been using Minotaurus V10 custom ROM and Infinity v1.0 Kernel. Important info: I updated only my Kernel and left ROM, my data and apps untouched. At the first try i downloaded arte97's Kernel for the Note5 (n920cig) and soft-bricked the phone, i let it boot up, but that took ~35mins and was still loading, i couldn't turn off my phone (solution: there was samsung logo on the screen flashing and power button didn't work > i was able to enter download mode > select "No" which leads to reboot my phone > from there enter recovery and restore backup i've created before using TWRP recovery - that's how you un-soft-brick your phone). After this accident i found that the arte97 has a specific Kernel edition for galaxy Note5 that has Note7 Port rom installed, which was my case, so i gave it another shot, downloaded the Kernel (-N7/Grace UI Port'ed edition for N5) and the first boot-up took around 2-3minutes. The device works just like before switching Kernels, fast and smooth. Time to test the xbox360 controller - BOOM! it connects instantly allowing me to interact with the screen (using microsoft xbox360 wireless controller & official microsoft xbox360 USB receiver). I open up the game (Riptide GP2) and everything works without any adjustments, i checked the controls, the game automatically shows the image of a x360 controller. I also had "Dead Trigger 2" installed - same story, i can assign any button to do any action in the game. I've finally achieved what i was trying to do!
Here are the links i've been using:
My OS: https://forum.xda-developers.com/note5/development/rom-minotaurusrom-v1-note7-port-t3461731
Arter97's Kernel with native xbox360 controller support (I upgraded my Note5 to the v22.0 version):
XDA-Developers page: https://forum.xda-developers.com/note5/development/arter97-kernel-galaxy-note-5-t3189907
Official page (there is a link to this page in the xda page): arter97's Android studio
I have also have had these files installed on my phone before changing kernels (Vendor_045e_Product_0291 = wired x360 controller, Product_0719 = wireless, so i've created a .kl file with number 0719 and i downloaded a key character mapping file for x360 wireless, which ends with .kcm):
https://forum.xda-developers.com/showthread.php?p=29232978#post29232978
Before changing Kernels i made it work using USB/BT app. All the buttons were working using an older version of USB/BT, but the problem was that it was not comfortable enough for me (having to change keyboard every time & stick directions are registered as buttons, so in first person shooting games you can't aim slowly, it always goes at the same fast speed). If you are like me and want to use xbox360 wireless controller like "plug and play", you gotta check this thing with Kernels (^^), if you don't want to risk and think the emulator will be OK, i will leave a link to a USB/BT Joystick center tutorial bellow. (The guy in the video is using Galaxy S6 active, but my Note 5 also worked, so any other S6 will work)
https://youtu.be/I9fvLZMd9bE
Hope this helps!
Also tested Minecraft, Game of Thrones & The Walking Dead by Telltale and GTA: San Andreas - all games work with the wireless xbox 360 controller from the 1st try without any adjusting and the controls are 1:1 just like using my xbox360 console.
I know this is quite a while ago and I'm trying to get my Xbox remote to work on my android. So far Arter's kernel is the only one I see with support for the Xbox controller. Unfortunately I'm on nougat rom and the arter kernel only supports marshmallow. So now I'm stuck. You didn't by any chance see a kernel for the note 5 nougat?
Seems like arter's kernel has stopped being updated
WarSquirrel said:
I know this is quite a while ago and I'm trying to get my Xbox remote to work on my android. So far Arter's kernel is the only one I see with support for the Xbox controller. Unfortunately I'm on nougat rom and the arter kernel only supports marshmallow. So now I'm stuck. You didn't by any chance see a kernel for the note 5 nougat?
Click to expand...
Click to collapse
Luckily Android Central informs me about my posts via e-mail. I am sorry, i haven't seen a nougat kernel with x360 module installed. I'm still rocking a 6.0.1 marshmallow with arter's kernel + minotaurus V10 rom and they together work flawlessly - minotaurus rom has so much customization abilities that i didn't even think about upgrading to a newer OS as there are none that provide such huge amount of variety.
You can try searching not only for a kernel with x360 drivers already installed, but you can look for specific ROMs that come with their own kernel (which would have xbox360 drivers on it). That's the only recommendation i can give you right now.
ThomasKKKK said:
Luckily Android Central informs me about my posts via e-mail. I am sorry, i haven't seen a nougat kernel with x360 module installed. I'm still rocking a 6.0.1 marshmallow with arter's kernel + minotaurus V10 rom and they together work flawlessly - minotaurus rom has so much customization abilities that i didn't even think about upgrading to a newer OS as there are none that provide such huge amount of variety.
You can try searching not only for a kernel with x360 drivers already installed, but you can look for specific ROMs that come with their own kernel (which would have xbox360 drivers on it). That's the only recommendation i can give you right now.
Click to expand...
Click to collapse
True. I also used the minotaurus before and it was an awesome rom. But I was having tons of restarts and issues with magisk so I went up to nougat to sort it all out. Eventually, as you learn, you understand what was the issues and all. I actually still have the minotaurus rom on my pc. I should consider swapping back to mm maybe. Using a controller for games would make a massive difference. Well thanks for reply and info! Appreciate it. I did ask some of the other kernel creators if they would include a module for the controller. Let's hope they do!

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