[Mandatory] XDA-Developers and the GPL - Vivo X20 Plus UD ROMs, Kernels, Recoveries, & Othe

XDA-DEVELOPERS AND THE GPL
Hello Everyone,
As many of you know, here at XDA we have a strict policy regarding GPL v2. What you may not understand is what that means and what effects it may have on you. Simply put "The GNU GPL is a software license agreement, under which parts of the Android operating system are licensed. The majority of Android is licensed under the Apache license, but the Linux Kernel (which is present in every running Android ROM in some shape or form) is licensed under the GPL (version 2)".
So what does this mean for the average user?
To keep things simple, this license is one of the reasons Android exists in the open source capacity that it does. It requires developers to keep their kernel source open and has created the community sharing programs that have made Android so wonderful.
If you are a developer what does this mean for you?
It doesn't matter if you are creating a whole rom or just the kernel, the process of being GPL compliant is a very simple one to explain. Basically, we expect you to either link the source that you have chosen to use or upload the source you have created into a format that can be viewed by everyone and anyone. Below are the 3 most common situations that developers run into when needing to stay GPL compliant under XDA rules.
1. If you are using a stock kernel you MUST mention where you obtained your source. Also, having a link leading to where the manufacturer has uploaded their source is always helpful.
2. If you are using a community driven source build (e.g. CyanogenMod, AOSP, or Parandroid) or a singular developer's source you MUST link directly to the repository that contains the kernel for that specific device. If you are only linking to another thread or to a general repository, this will not be considered as being GPL compliant unless the code has not been modified.
3. If you are forking a repository that is similar to the examples listed above in #2, you MUST publish and link your entire kernel source. This includes any and all changes that you have made. Two of the most common ways developers publish their source on XDA is either with Gerrit, or GitHub. While these two methods are recommended, they are not the only routes you can choose to accomplish this. All that is required is that the source can be viewed and downloaded by anyone who wishes to do so. When releasing an update, your repository must be updated the moment you release your kernel on XDA. If you can post your update to XDA, there should be no reason as to why you cannot release your source.
What if the manufacture for my device has not released their kernel source?
In a perfect world this would not happen but unfortunately, this is not the case. Pulser-G2 recently wrote a portal article explaining a certain situation that has come across our desks.
With all of that being said I will leave you with this...
By posting your work on XDA-Developers, you are agreeing that it complies with relevant licensing conditions. As such, by posting a kernel or other work containing GPL code, you are confirming to us that you have made this source code available publicly under the GPL. Failure to follow this policy will result in the closure of your thread and the removal of the download links.
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Related

Cyanoid

Deleted
Kernel Infos
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Kernel​
Features
Swap
Overclock up to 1000 MHz
Tun
Undervolt
O3 flag
Blur fix
Some new governors
Improved Camera
Improved wlan drivers
Thanks:
> Cyanogen.inc for Cm9 kernel I used as base
> Gellmar for a charger and msc fixes and sdmerge
> Qcom for the great Soc and a some help
> CodeAurora Forum for many hacks and mods for msm7x25a
If someone ask me why I don't want that my work is used, it means that you don't know xda rules so here i report the #12 that explain the sharing policy for both rom and kernel.
Cyanoid kernel is for cyanoid rom only.
You're free to fork edit and push requests on git but you cannot use it as is on your project
XDA Rule #12. Using the work of others.
If you are developing something that is based on the work of another Member, you MUST first seek their permission and you must give credit to the member whose work you used. If a dispute occurs about who developed / created a piece of work, first try to settle the matter by private message and NOT in open forum. If this fails, you may then contact a Moderator and provide clear evidence that the work was created by you.
Convincing evidence will result in the copied work being removed. If there is no clear evidence that it was you who created the work, then in the spirit of sharing, all work will remain posted on the forums.
As an addition, developers have the right to hold exclusivity over their work for as long as it is deemed necessary by that developer. However, if the work is claimed as exclusive, it must remain as such. No selective sharing will be allowed (ie, allowing certain people to use it and not others). Should the developer decide to start sharing the work with others, the work automatically becomes fair game for all to use, albeit with the relative credit displayed.
In regard to permissions, the same rules apply for this but if permission was already given and unless there is a very valid reason, it cannot be revoked (same applies to major updates on the work). Under that same premise, permissions cannot be denied unless the work is exclusive or under extreme circumstances.
In plain English: If you want to keep your work exclusive, go for it. However, if you are going to share your work, do it fairly.
These rules apply to all software posted on XDA (including but not limited to ROMs, RUUs, apps, games, kernels, themes, icons, etc) unless that software comes with a license that waives these rules.
Click to expand...
Click to collapse
Reserved
Deleted
First Reserved
theowner997 said:
First Reserved
Click to expand...
Click to collapse
it keeps blinking the "cyanoid" boot screen after installation
...nothing happens....
[email protected] said:
it keeps blinking the "cyanoid" boot screen after installation
...nothing happens....
Click to expand...
Click to collapse
What are you talking about? ROM works perfectly for me!
any updates linuxxxx??

[Mandatory] XDA-Developers and the GPL

XDA-DEVELOPERS AND THE GPL
Hello Everyone,
As many of you know, here at XDA we have a strict policy regarding GPL v2. What you may not understand is what that means and what effects it may have on you. Simply put "The GNU GPL is a software license agreement, under which parts of the Android operating system are licensed. The majority of Android is licensed under the Apache license, but the Linux Kernel (which is present in every running Android ROM in some shape or form) is licensed under the GPL (version 2)".
So what does this mean for the average user?
To keep things simple, this license is one of the reasons Android exists in the open source capacity that it does. It requires developers to keep their kernel source open and has created the community sharing programs that have made Android so wonderful.
If you are a developer what does this mean for you?
It doesn't matter if you are creating a whole rom or just the kernel, the process of being GPL compliant is a very simple one to explain. Basically, we expect you to either link the source that you have chosen to use or upload the source you have created into a format that can be viewed by everyone and anyone. Below are the 3 most common situations that developers run into when needing to stay GPL compliant under XDA rules.
1. If you are using a stock kernel you MUST mention where you obtained your source. Also, having a link leading to where the manufacturer has uploaded their source is always helpful.
2. If you are using a community driven source build (e.g. CyanogenMod, AOSP, or Parandroid) or a singular developer's source you MUST link directly to the repository that contains the kernel for that specific device. If you are only linking to another thread or to a general repository, this will not be considered as being GPL compliant unless the code has not been modified.
3. If you are forking a repository that is similar to the examples listed above in #2, you MUST publish and link your entire kernel source. This includes any and all changes that you have made. Two of the most common ways developers publish their source on XDA is either with Gerrit, or GitHub. While these two methods are recommended, they are not the only routes you can choose to accomplish this. All that is required is that the source can be viewed and downloaded by anyone who wishes to do so. When releasing an update, your repository must be updated the moment you release your kernel on XDA. If you can post your update to XDA, there should be no reason as to why you cannot release your source.
What if the manufacture for my device has not released their kernel source?
In a perfect world this would not happen but unfortunately, this is not the case. Pulser-G2 recently wrote a portal article explaining a certain situation that has come across our desks.
With all of that being said I will leave you with this...
By posting your work on XDA-Developers, you are agreeing that it complies with relevant licensing conditions. As such, by posting a kernel or other work containing GPL code, you are confirming to us that you have made this source code available publicly under the GPL. Failure to follow this policy will result in the closure of your thread and the removal of the download links.
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[Mandatory] XDA-Developers and the GPL

XDA-DEVELOPERS AND THE GPL
Hello Everyone,
As many of you know, here at XDA we have a strict policy regarding GPL v2. What you may not understand is what that means and what effects it may have on you. Simply put "The GNU GPL is a software license agreement, under which parts of the Android operating system are licensed. The majority of Android is licensed under the Apache license, but the Linux Kernel (which is present in every running Android ROM in some shape or form) is licensed under the GPL (version 2)".
So what does this mean for the average user?
To keep things simple, this license is one of the reasons Android exists in the open source capacity that it does. It requires developers to keep their kernel source open and has created the community sharing programs that have made Android so wonderful.
If you are a developer what does this mean for you?
It doesn't matter if you are creating a whole rom or just the kernel, the process of being GPL compliant is a very simple one to explain. Basically, we expect you to either link the source that you have chosen to use or upload the source you have created into a format that can be viewed by everyone and anyone. Below are the 3 most common situations that developers run into when needing to stay GPL compliant under XDA rules.
1. If you are using a stock kernel you MUST mention where you obtained your source. Also, having a link leading to where the manufacturer has uploaded their source is always helpful.
2. If you are using a community driven source build (e.g. CyanogenMod, AOSP, or Parandroid) or a singular developer's source you MUST link directly to the repository that contains the kernel for that specific device. If you are only linking to another thread or to a general repository, this will not be considered as being GPL compliant unless the code has not been modified.
3. If you are forking a repository that is similar to the examples listed above in #2, you MUST publish and link your entire kernel source. This includes any and all changes that you have made. Two of the most common ways developers publish their source on XDA is either with Gerrit, or GitHub. While these two methods are recommended, they are not the only routes you can choose to accomplish this. All that is required is that the source can be viewed and downloaded by anyone who wishes to do so. When releasing an update, your repository must be updated the moment you release your kernel on XDA. If you can post your update to XDA, there should be no reason as to why you cannot release your source.
What if the manufacture for my device has not released their kernel source?
In a perfect world this would not happen but unfortunately, this is not the case. Pulser-G2 recently wrote a portal article explaining a certain situation that has come across our desks.
With all of that being said I will leave you with this...
By posting your work on XDA-Developers, you are agreeing that it complies with relevant licensing conditions. As such, by posting a kernel or other work containing GPL code, you are confirming to us that you have made this source code available publicly under the GPL. Failure to follow this policy will result in the closure of your thread and the removal of the download links.
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Halium port for Nexus 6P

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Halium port for Nexus 6P
From the Halium website:
Halium is the collaborative project to unify the Hardware Abstraction Layer for projects which run GNU/Linux on mobile devices with pre-installed Android.
Click to expand...
Click to collapse
It aims to standardize the lower level layers and middleware of mobile Linux for other projects to have a common base to start from such as Plasma Mobile, UBports, LuneOS, and Sailfish OS.
This port is intended to extend the support of Halium to a new device and to provide a base upon which ports of non-Android Linux distributions can be based upon.
This is an initial port, so stabilty (or it even working properly) is not guaranteed.
At the moment, there is no VT (virtual console) support due to requirements in order for Halium to be successfully built.
For more details, you can go to the device port page on the Halium Project Management issue page or on the pull request in the halium-devices Git repo.
You can download the files to manually flash Halium here.
The repositories for this can be found here (kernel), here (repository manifest), and here (vendor). The Android code is based from LineageOS 14.1 (7.1 Nougat).
P.S. Could someone please tell me where I should actually have this thread posted in? Due to the nature of the project, I'm not sure whether this even belongs in Android Development, Original Android Development, or neither. I just put this in General to be safe.
I would say Original Dev, but if it's a "port" then I dunno...
Are you a dev on the original project?
What is your role in this?
My involvement with the project, my role, and the question of thread categorization
CZ Eddie said:
I would say Original Dev, but if it's a "port" then I dunno...
Are you a dev on the original project?
What is your role in this?
Click to expand...
Click to collapse
1. No, I'm not a dev on the original project. I was with the project since before it went public, but not in a development capacity.
2. I'm just porting this to the Nexus 6P in my free time. Additionally, I am planning to test this myself sometime this April; that's when I can afford to have phone issues from unstable software without greater consequences.
The thing is, Halium isn't exactly Android-based. It uses a modified Linux kernel and various other lower level components (drivers, services, etc.) from Android. However, the Android framework, ART, and the other upper level parts that most people call "Android" proper aren't present. Whether this belongs in Original Dev or Development, the issue at hand with the categorization is the Android in Original Android Development and Android Development; this is (as mentioned before) due to the nature of the project itself. If this uses lower level components from Android but not the framework, UI, ART, and the rest that differentiates Android from other Linux distributions, then is it still counted as Android Development?
I noticed things were broken on this port, I would love to help continue development, when I tried compiling your kernel, it panicked. I could try to re-port the kernel. Anyway, any progress?
---------- Post added at 05:03 PM ---------- Previous post was at 04:59 PM ----------
Also I found a patch for the screen reference
I am using nexus 6p and it has bootloop issue .My freind told me to install a software which name was something like sellogin or cellogin so i am confuse what i do means install it or not?? So plz help me

[Mandatory] XDA-Developers and the GPL

XDA-DEVELOPERS AND THE GPL
Hello Everyone,
As many of you know, here at XDA we have a strict policy regarding GPL v2. What you may not understand is what that means and what effects it may have on you. Simply put "The GNU GPL is a software license agreement, under which parts of the Android operating system are licensed. The majority of Android is licensed under the Apache license, but the Linux Kernel (which is present in every running Android ROM in some shape or form) is licensed under the GPL (version 2)".
So what does this mean for the average user?
To keep things simple, this license is one of the reasons Android exists in the open source capacity that it does. It requires developers to keep their kernel source open and has created the community sharing programs that have made Android so wonderful.
If you are a developer what does this mean for you?
It doesn't matter if you are creating a whole rom or just the kernel, the process of being GPL compliant is a very simple one to explain. Basically, we expect you to either link the source that you have chosen to use or upload the source you have created into a format that can be viewed by everyone and anyone. Below are the 3 most common situations that developers run into when needing to stay GPL compliant under XDA rules.
1. If you are using a stock kernel you MUST mention where you obtained your source. Also, having a link leading to where the manufacturer has uploaded their source is always helpful.
2. If you are using a community driven source build (e.g. CyanogenMod, AOSP, or Parandroid) or a singular developer's source you MUST link directly to the repository that contains the kernel for that specific device. If you are only linking to another thread or to a general repository, this will not be considered as being GPL compliant unless the code has not been modified.
3. If you are forking a repository that is similar to the examples listed above in #2, you MUST publish and link your entire kernel source. This includes any and all changes that you have made. Two of the most common ways developers publish their source on XDA is either with Gerrit, or GitHub. While these two methods are recommended, they are not the only routes you can choose to accomplish this. All that is required is that the source can be viewed and downloaded by anyone who wishes to do so. When releasing an update, your repository must be updated the moment you release your kernel on XDA. If you can post your update to XDA, there should be no reason as to why you cannot release your source.
What if the manufacture for my device has not released their kernel source?
In a perfect world this would not happen but unfortunately, this is not the case. Pulser-G2 recently wrote a portal article explaining a certain situation that has come across our desks.
With all of that being said I will leave you with this...
By posting your work on XDA-Developers, you are agreeing that it complies with relevant licensing conditions. As such, by posting a kernel or other work containing GPL code, you are confirming to us that you have made this source code available publicly under the GPL. Failure to follow this policy will result in the closure of your thread and the removal of the download links.
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