Don't buy Asus ROG Strix Go 2.4hz for your ROG II - ASUS ROG Phone II Accessories

I was about to buy the ASUS ROG Strix Go 2.4hz because I was tired of testing and looking for low latency available BT Audio Devices. Good thing that I checked Zen Talk first.
I found out that the equalizer app for the said device is not available on phones and that they are not yet planning to have one yet. See the attached link of the thread at Zen Talk. https://zentalk.asus.com/en/discussion/comment/43508#Comment_43508
I could have looked the otherway with having a 3.5mm line for hi-res audio but I am not ok without the app.. talk about versatility of the device..

oberio28 said:
I was about to buy the ASUS ROG Strix Go 2.4hz because I was tired of testing and looking for low latency available BT Audio Devices. Good thing that I checked Zen Talk first.
I found out that the equalizer app for the said device is not available on phones and that they are not yet planning to have one yet. See the attached link of the thread at Zen Talk. https://zentalk.asus.com/en/discussion/comment/43508#Comment_43508
I could have looked the otherway with having a 3.5mm line for hi-res audio but I am not ok without the app.. talk about versatility of the device..
Click to expand...
Click to collapse
It's designed for PC and what does a lack of an app have to do with the phone's versatility?

gilsol said:
It's designed for PC and what does a lack of an app have to do with the phone's versatility?
Click to expand...
Click to collapse
I was referring to the strix go 2.4z.. Asus should have developed an integrated system for both of them.. It will be great to have compatible devices.. The current audiowizard on rog II does not have an equalizer.. As to the strix, they are marketing it as a versatile device. If they'd upgrade the audiowizard to have equalizer settings when it is connected to Rog II, that would be definitely great..

I buy one for my rog2 already. U can set EQ save in headset and plug to ur phone. Thats not big deal. I love wireless.

winson8585 said:
I buy one for my rog2 already. U can set EQ save in headset and plug to ur phone. Thats not big deal. I love wireless.
Click to expand...
Click to collapse
It doesn't work that way bro, have you read the contents of the link on zen talk?

oberio28 said:
It doesn't work that way bro, have you read the contents of the link on zen talk?
Click to expand...
Click to collapse
Bro. I own the headset. I tried. Bro. Set EQ or set disable or enable AI-noisecancelling in Computer and press save in Computer. Setting saved in headset. And then plug to phone. Not phone app support is bad i know.

oberio28 said:
It doesn't work that way bro, have you read the contents of the link on zen talk?
Click to expand...
Click to collapse
When was the last update bro? I am waiting for the xiaomi line free bluetooth headphones that I ordered, it has aptx adaptive codec.. will try to make review about it... The latency is upto 80ms..
Now back to the ROG Strix Go, is the audiowizard compatible? Setting it's soundstage to wide is great advantage in shooting games... I had 90% accuracy in pinpointing the location of the enemies... I am currently using the fiil t1x TWS, the latency is the reason of that 10%, however the sounds are great.. It was immersive in playing online games, watching movies, and listening to songs..
Try testing the ROG Strix Go with the barber shop test, it's available at youtube.. There's a portion of that audio soundstage test that would make you freak out due to realistic sound effects... Please do reply hear after you have done that.. It will be a great help to all of us..
Will share hear also my experience with the xiaomi device

winson8585 said:
Bro. I own the headset. I tried. Bro. Set EQ or set disable or enable AI-noisecancelling in Computer and press save in Computer. Setting saved in headset. And then plug to phone. Not phone app support is bad i know.
Click to expand...
Click to collapse
I am using it for a month now. The only hiccup is tweaking eq via pc Armoury crate. I have mailed Asus to add it on Mobile Armoury Crate as well. It sounds great. Not regretting my decision at all.

Related

Play Guitar through you phone app for Android?

Hi!
This might sounds silly but do you guys know if anyone is working on something like this for android?
http://www.youtube.com/watch?v=0Nod69aTzsM
An app that makes your phone to a small guitar amp?
The iphone version has been out for a while but i cant find any info on a version for android..
The company behind iRig have been speaking about a android version but i dont think they even have started working on one yet.
It would be a really nice application! To allways be ready to record without setting up the computor and stuff like that ya know, or to just sit in the sofa with earplugs and play some sweet solos and riffs without having your gf whine about the loud music..
Found this dude trying to make something close. http://www.youtube.com/watch?v=sz-9mxWa2VA
Just checking if anyone knows anything?
Best regards and thx for all the awsomeness!
/Patrik
This would be awesome, I would definitely buy it. It's like a Line 6 pod but much cheaper.
I hope they're working on an android version. Android needs better quality apps.
Also, it's more of a multi-effect pedal than an amp. Just letting you know
I actually sent then a message on youtube to see if they were working on one. This is what I got.
This is the Mac/PC version. If you look at our AmpliTube iRig playlist you'll find the iPhone version. We're currently looking at the platform but do not have any versions for Android.
Sent from my Nexus One using XDA App
Yeah, multi-effect pedal.
Imageing all the fine stuff you could do with it!
You could use it as an effect to plug in to your amp. (maby quite alot of effects, if you can make your own sounds. And with new developing you never have to buy a new effect-pedal again.. ).
A strummer for electric guitar in the studio/rehearsal place.
Play with earplugs on the sofa.
and so on...
I'll buy!!
it needs dedicated hardware don't forget (about 10 seconds in on the video)
your phone only has one 3.5mm jack plug...and you need to plug a guitar into it and an amp into it too.
also, what happens if you've got your amp turned up to 11 and then you get a phone call?
d-signet said:
what happens if you've got your amp turned up to 11 and then you get a phone call?
Click to expand...
Click to collapse
You'd have to speak through your guitar peter frampton style
These are the components you need...
http://www.youtube.com/watch?v=tNFmDetXs7c
These are the components you need. I've successfully plugged my guitar into my nokia and HTC EVO using this method. Now, for some software that does something cool with the input. Let me know how it works for you.
http://www.ikmultimedia.com/forum/viewtopic.php?f=10&t=553
So maby around the end of the year?
Endombed said:
http://www.ikmultimedia.com/forum/viewtopic.php?f=10&t=553
So maby around the end of the year?
Click to expand...
Click to collapse
I've bookmarked that link
I am amazed that this can be done on the iPhone but not on Android.
There is another program called Ghettoamp on the market, though the devloper admits that there is still latency (he records, then processes the sound input). 20ms I think.
paul c said:
I've bookmarked that link
I am amazed that this can be done on the iPhone but not on Android.
There is another program called Ghettoamp on the market, though the devloper admits that there is still latency (he records, then processes the sound input). 20ms I think.
Click to expand...
Click to collapse
Why can't it be done for android? This app is really cool.
Sent from my SGH-T959 using XDA App
It should be possible...
Android phones definitely have the processing power to do this. The only real problem is you're input and outputs on your phone, there's really only one... the 3.5 mm jack...
But there's maybe a way around this. And I'm not an engineer or developer or genius of any kind I'm just saying what I think should be at least possible... Everyone knows AD2P Bluetooth right? You could get you're input through it.
You use the microphone of a bluetooth headset, but instead of the microphone, you get your input from you're amp/guitar/whatever... could it be as simple as soldering a headphone jack to the PCB connections on a bluetooth headset? Dunno but let's asume it's possible.
Then you connect your phone to the headset, and you've got input... Great.
The problem now is that I don't know what android does when it has a bluetooth headset AND a normal set of earphones... Does it play from both, does it by default choose, I don't know... Say you still get output from the headphones, you could easily get the output to any speakers, seems rather pointless to use the phone's loudspeaker... This part from bluetooth input to audio jack output will maybe need a modified audio driver or something...
Once you've got input into the phone and output out of the phone, you would like to have some effects and/or amplification right? That's the point isn't it? I know nothing about programming such things but maybe a few developers who do will stumble onto this thread and share their expertise...
Once again it should be possible, but for just anyone to do this it'll be very challenging, more likely and hopefully companies like Gibson or Marshall or Ibanez (their Japanese, and this seems like a Japanese thing to do) for instance will see the need for something like this, and get working on it... If they make something like that and it works well, it'll make a LOT of money... For instance after you've bought this device, they could SELL effects, to be downloaded on a sort of 'plugin-basis'. And once one company does it, all will have some variant of the concept. I know I'd buy this...
Edit: Read about the apparent latency issue that Android has... So I don't know if it's that possible just yet, maybe ICS has bettered this flaw in previous Android versions, one can only hope...
Sorry for refreshing this thread, but I'm curious if there is such app for android available right now?
pietpodlood said:
Android phones definitely have the processing power to do this. The only real problem is you're input and outputs on your phone, there's really only one... the 3.5 mm jack...
But there's maybe a way around this. And I'm not an engineer or developer or genius of any kind I'm just saying what I think should be at least possible... Everyone knows AD2P Bluetooth right? You could get you're input through it.
You use the microphone of a bluetooth headset, but instead of the microphone, you get your input from you're amp/guitar/whatever... could it be as simple as soldering a headphone jack to the PCB connections on a bluetooth headset? Dunno but let's asume it's possible.
Then you connect your phone to the headset, and you've got input... Great.
The problem now is that I don't know what android does when it has a bluetooth headset AND a normal set of earphones... Does it play from both, does it by default choose, I don't know... Say you still get output from the headphones, you could easily get the output to any speakers, seems rather pointless to use the phone's loudspeaker... This part from bluetooth input to audio jack output will maybe need a modified audio driver or something...
Once you've got input into the phone and output out of the phone, you would like to have some effects and/or amplification right? That's the point isn't it? I know nothing about programming such things but maybe a few developers who do will stumble onto this thread and share their expertise...
Once again it should be possible, but for just anyone to do this it'll be very challenging, more likely and hopefully companies like Gibson or Marshall or Ibanez (their Japanese, and this seems like a Japanese thing to do) for instance will see the need for something like this, and get working on it... If they make something like that and it works well, it'll make a LOT of money... For instance after you've bought this device, they could SELL effects, to be downloaded on a sort of 'plugin-basis'. And once one company does it, all will have some variant of the concept. I know I'd buy this...
Edit: Read about the apparent latency issue that Android has... So I don't know if it's that possible just yet, maybe ICS has bettered this flaw in previous Android versions, one can only hope...
Click to expand...
Click to collapse
You are thinking much too complicated.
The headphone jack of phones contains another pin for the microphone. A small jumper cable can be used that allows the connection of a guitar and headphones. Check out Amplitube iRig for an example.
(this type of jack is used so you can plug in a headset with microphone)
Bluetooth or something would be nice... but the latency wouldn't be, and that is exactly the problem.. Android has too much latency,
Look:
http://code.google.com/p/android/issues/detail?id=3434
Android is not capable of this because the way it handles audio is completely wrong. More recent devices have less latency but still too much. The problem lies very deep. It is a problem for game developers too. Please star this issue if you want Google to do something about it!
Send with my telegraph
How about USB OTG connected to a Rocksmith USB connection?...
Sent from my SPH-D710 using xda premium
The Irig will work fine for this you dont need bluetooth aor usb adding yet another layer of BS to the audio streams round trip. however now that JB is out latancy is stitting around 10-12ms on adevice such as the galaxy nexus wich is completely usable (1ms of latancy = 1foot from your amp) so 12ms would be like playing 12 feet from your amp,
If you cant play like this then on stage will never work for you.
As a side note usb audio is apparently supported in JB as well now
There are now a couple of apps on Android that at least have a range of guitar effects. Delay Effects Plus (via headphone type cable) and usbEffects (USB OTG) both have an option to use Native Audio, so if you have the Galaxy Nexus running JB the latency is quite reasonable (50-70 mSec). If you have a modded ROM you may get lower latency without Native Audio option as they both read the buffer size from the OS. Of course for everyone else the latency is still an issue and varies from device to device. So to those that said they would buy .... please do!
This very issue has put me on the fence on what kind of tablet I buy. Cannot decide between note, and Ipad 3. The accessories and ItunesU has been one of the biggest attractions for me.
Litlle heads up: in their latest newsletter IK Multimedia (of Amplitube) post a few job openings, one of them being "Android App Developer"!
So they are at least working on something..
Sent from my HTC One X using Tapatalk 2
Do you got new update for futur multi effect on android

[Q] Audio recording, line in, for guitar?

Hi, as the audio recording with the built in mic is very poor, i wonder if there is some kind of USB dock with audio "line-in" capability!?
I think i have seen that for the "bitten fruit" pad...
Does anyone know how to get a good audio recording quality?
My target is to record my guitar (electric and acoustic) while practising with great guitar apps on the tablet.
This would completely round off the guitar practising experience.
I use the TASCAM iXZ with my Prime and it works well - http://tascam.com/product/ixz/
Sent from my Transformer Prime TF201 using Tapatalk 2
vt220 said:
I use the TASCAM iXZ with my Prime and it works well - http://tascam.com/product/ixz/
Sent from my Transformer Prime TF201 using Tapatalk 2
Click to expand...
Click to collapse
Thanks, do you plug it into the Headphone Jack of the prime?
That means that the jack has a line-in feature right?
Sent from my Transformer Prime TF201 using XDA
Yes, The jack's 3.5 mm, so it has a line in aswell. I think.
holzbaer said:
Thanks, do you plug it into the Headphone Jack of the prime?
Click to expand...
Click to collapse
Yes, the TASCAM thing has 1/4" in, headphones out, balanced XLR in, even has phantom power. Pretty cool device for how inexpensive it is.
Sent from my Transformer Prime TF201 using Tapatalk 2
great
vt220 said:
Yes, the TASCAM thing has 1/4" in, headphones out, balanced XLR in, even has phantom power. Pretty cool device for how inexpensive it is.
Sent from my Transformer Prime TF201 using Tapatalk 2
Click to expand...
Click to collapse
wow this is new for me... i though android are hopeless in terms of recording stuffs... anyway, sir, can you advise what programs to use for amp simulation and how to do it... thank you so much.. hope you could also put a video in youtube someday....
skarfreak said:
wow this is new for me... i though android are hopeless in terms of recording stuffs... anyway, sir, can you advise what programs to use for amp simulation and how to do it... thank you so much.. hope you could also put a video in youtube someday....
Click to expand...
Click to collapse
Amp simulation is not really my thing so I don't have much experience there. The audio stuff I've done with my Prime has been straight recording and a little editing.
For multitrack recording check out Audio Evolution
https://play.google.com/store/apps/details?id=com.extreamsd.aemobile&hl=en
For single track recording I like Tape Machine
https://play.google.com/store/apps/details?id=com.samalyse.tapemachine&hl=en
Sent from my Transformer Prime TF201 using Tapatalk 2
vt220 said:
Amp simulation is not really my thing so I don't have much experience there. The audio stuff I've done with my Prime has been straight recording and a little editing.
For multitrack recording check out Audio Evolution
https://play.google.com/store/apps/details?id=com.extreamsd.aemobile&hl=en
For single track recording I like Tape Machine
https://play.google.com/store/apps/details?id=com.samalyse.tapemachine&hl=en
Sent from my Transformer Prime TF201 using Tapatalk 2
Click to expand...
Click to collapse
thanks man.. i'll soon give it a try..
skarfreak said:
wow this is new for me... i though android are hopeless in terms of recording stuffs... anyway, sir, can you advise what programs to use for amp simulation and how to do it... thank you so much.. hope you could also put a video in youtube someday....
Click to expand...
Click to collapse
Tascam works wonders if you use it with headphones directly connected to it and no modeling.
We, Android users, are screwed when using real time or low latency modeling/amp simulation cause Android audio drivers are quite bad right now.
The latency of what gets in the phone and what you hear is an abomination hehe, it makes impossible to use an app to simulate a pedal or add add an affect for example. The issue relies in the Audio driver used by Android.
As far as i know l, it has been in the Android bug tracker for like 3 years now and it hasn't been fixed. You can search for Android issue 3434.
That's why for example AmpliTube has not released any app for Android
Zephyrot said:
Tascam works wonders if you use it with headphones directly connected to it and no modeling.
We, Android users, are screwed when using real time or low latency modeling/amp simulation cause Android audio drivers are quite bad right now.
The latency of what gets in the phone and what you hear is an abomination hehe, it makes impossible to use an app to simulate a pedal or add add an affect for example. The issue relies in the Audio driver used by Android.
As far as i know l, it has been in the Android bug tracker for like 3 years now and it hasn't been fixed. You can search for Android issue 3434.
That's why for example AmpliTube has not released any app for Android
Click to expand...
Click to collapse
too bad.. i hope they could find a way some day... thanks for the info...

USB DAC's - I've tried the FiiO K1 - other DAC's which are working?

Sooo, i bought the small but powerful K1 yesterday but I couldn't figure out how the K1 will work with my Nexus 6. I've connected it via OTG and it got recognised but yeah no sound came out of it :crying:. So I connected a passive USB Hub to the OTG cable. I can't say why but connected to the hub the K1 worked fine.
This isn't a great solution for me, has someone got the K1 working without a USB hub? Which USB DAC's are working for you?
the FiiO Q1 works with N6 like charm. I got the K1 and it's not working as well (not enough power to drive the amp I guess)
mflow said:
the FiiO Q1 works with N6 like charm. I got the K1 and it's not working as well (not enough power to drive the amp I guess)
Click to expand...
Click to collapse
Thinking about getting the Q1. Would you recommend it to me? I have never even used a DAC before but I'm starting to become a bit of an audiophile after discovering ViPER...
matthew2926 said:
Thinking about getting the Q1. Would you recommend it to me? I have never even used a DAC before but I'm starting to become a bit of an audiophile after discovering ViPER...
Click to expand...
Click to collapse
on that price point? yeah, absolutely!
but here's the thing. Audio is not just about the DAC-AMP and then you got that sound you always wanted. Q1 is bit warm and smooth (K1 as well) and it's a perfect match for vocals and instruments (and maybe some other genre).
and there's the IEM/Headphone/Earphone factor again..
mflow said:
on that price point? yeah, absolutely!
but here's the thing. Audio is not just about the DAC-AMP and then you got that sound you always wanted. Q1 is bit warm and smooth (K1 as well) and it's a perfect match for vocals and instruments (and maybe some other genre).
and there's the IEM/Headphone/Earphone factor again..
Click to expand...
Click to collapse
Yea, also looking to pick up a pair of Sennheiser CX300 II soon. I take it Skullcandy is not a very "audiophile" brand Also, I'm running the stock ViPERAtmos package which, in my noob opinion, is pushing some pretty good sound when I have ViPER Clarity and the Dolby Atmos active equalizer going.
matthew2926 said:
Yea, also looking to pick up a pair of Sennheiser CX300 II soon. I take it Skullcandy is not a very "audiophile" brand Also, I'm running the stock ViPERAtmos package which, in my noob opinion, is pushing some pretty good sound when I have ViPER Clarity and the Dolby Atmos active equalizer going.
Click to expand...
Click to collapse
CX300 ii 's a good pick for bass! I had the chance to try one few years back and it was "good".
I'm no "Viper" kind of guy or those kind of "sound enhancement" but if you enjoy having enhancements, why not
mflow said:
CX300 ii 's a good pick for bass! I had the chance to try one few years back and it was "good".
I'm no "Viper" kind of guy or those kind of "sound enhancement" but if you enjoy having enhancements, why not
Click to expand...
Click to collapse
What would you personally recommend me considering that my total upgrade budget is around $150? I was thinking $150 would get me the Fiio and the Sennheisers but you sound like you know what you're talking about, so I would love to get your opinion on how I should upgrade!
---------- Post added at 03:26 AM ---------- Previous post was at 03:24 AM ----------
Also, I stream from Spotify. Thought you should know that.
The TEAC-HA-p50 works very well.
matthew2926 said:
What would you personally recommend me considering that my total upgrade budget is around $150? I was thinking $150 would get me the Fiio and the Sennheisers but you sound like you know what you're talking about, so I would love to get your opinion on how I should upgrade!
---------- Post added at 03:26 AM ---------- Previous post was at 03:24 AM ----------
Also, I stream from Spotify. Thought you should know that.
Click to expand...
Click to collapse
My recommendation would be..
I am not sure about how much this will cost you but i got this for $30 : http://sea.audio-technica.com/products/headphones/lifestyle/all-earphones/ath-ck330is . It is a fun, all arounder IEM and great for the budget.
for the DAC.. I think the K1 would be enough if you're listening from a laptop. But if you don't really mind carrying extra DAC-AMP for portable uses, the Q1 will serve you well.
==
but hey, if you do have access to local headphone store, go on and try what they have in offer(audition, as i love to call it). Who knows that you will find better deal there right?
mflow said:
My recommendation would be..
I am not sure about how much this will cost you but i got this for $30 : http://sea.audio-technica.com/products/headphones/lifestyle/all-earphones/ath-ck330is . It is a fun, all arounder IEM and great for the budget.
for the DAC.. I think the K1 would be enough if you're listening from a laptop. But if you don't really mind carrying extra DAC-AMP for portable uses, the Q1 will serve you well.
==
but hey, if you do have access to local headphone store, go on and try what they have in offer(audition, as i love to call it). Who knows that you will find better deal there right?
Click to expand...
Click to collapse
I have a Best Buy near me but it seems like they only sell name brands rather than HiFi brands.
matthew2926 said:
I have a Best Buy near me but it seems like they only sell name brands rather than HiFi brands.
Click to expand...
Click to collapse
I guess you'll need to visit this one then! http://www.head-fi.org/a/head-fi-buying-guide-introduction
mflow said:
I guess you'll need to visit this one then! http://www.head-fi.org/a/head-fi-buying-guide-introduction
Click to expand...
Click to collapse
Thank you so much for that link!
FiiO E10K also works like a charm. I supose E18 must work too, because it's battery powered.
I have an AudioQuest Dragon Fly that works great. I also use USB Player Pro to play hi-fi flac files from place like HDTracks.
sebavit said:
FiiO E10K also works like a charm. I supose E18 must work too, because it's battery powered.
Click to expand...
Click to collapse
Strangest thing is that E10K works well with N6, while the even smaller K1 does not. My E17 (not 17K) used to be working very well too!
cmh714 said:
I have an AudioQuest Dragon Fly that works great. I also use USB Player Pro to play hi-fi flac files from place like HDTracks.
Click to expand...
Click to collapse
AQ Dragonfly is nice! but it's bit expensive
Schiit Modi 2 / Magni 2 Uber work as well.
mflow said:
Strangest thing is that E10K works well with N6, while the even smaller K1 does not. My E17 (not 17K) used to be working very well too!
AQ Dragonfly is nice! but it's bit expensive
Click to expand...
Click to collapse
Is the K1 working on any phones? I think it is a driver/kerner problem, not a power supply one...
matthew2926 said:
I have a Best Buy near me but it seems like they only sell name brands rather than HiFi brands.
Click to expand...
Click to collapse
Before you go buy a dac or amp you might want to do some research from head fi.
The dac on the nexus is aight but it pushes little power for a portable device.
matthew2926 said:
Thinking about getting the Q1. Would you recommend it to me? I have never even used a DAC before but I'm starting to become a bit of an audiophile after discovering ViPER...
Click to expand...
Click to collapse
I returned mine..didn't make that much of an improvement.
USB HUB
Pfostenwischer said:
Sooo, i bought the small but powerful K1 yesterday but I couldn't figure out how the K1 will work with my Nexus 6. I've connected it via OTG and it got recognised but yeah no sound came out of it :crying:. So I connected a passive USB Hub to the OTG cable. I can't say why but connected to the hub the K1 worked fine.
This isn't a great solution for me, has someone got the K1 working without a USB hub? Which USB DAC's are working for you?
Click to expand...
Click to collapse
Did you use a direct micro USB hub or a normal USB hub connected via a micro USB to USB cable? Also is the USB hub USB 2.0 or 3.0?

Daydream using 10$ VR headset instead of google's 79$

Hi,
I have this idea and would like to validate if it is feasible:
-What if I use one of those cheap VR headset , for example,
ebay.com/itm/New-1pcs-3D-Glasses-VR-Box-Headset-Google-Cardboard-Virtual-Reality-Hot-/391636008832?hash=item5b2f533f80:g:tvsAAOSwZQRYWNTS
- Then install controller-emulator app on of my old android 6.0:
developers.google.com/vr/daydream/controller-emulator
-Then I launch the Daydream app on my Axon 7 manually (no need for the fancy NFC trigger)
Is there anything that could stop this from working? I do not think the google daydream viewer has any special sensors or anything, right?
This is working but there are problems with the functionality by using the emulator method. Inputs weren't recognized in my lollipop device.
On mm it could work.
Why don't you try the emulator before buying the VR headset?
It did work perfectly for me. I used it to try daydream before deciding to purchase it. I used a Nexus 4 as a controller
SilentEYE said:
Why don't you try the emulator before buying the VR headset?
Click to expand...
Click to collapse
I am waiting for stable stock N rom for my Axon 7.
0Kajuna0 said:
It did work perfectly for me. I used it to try daydream before deciding to purchase it. I used a Nexus 4 as a controller
Click to expand...
Click to collapse
Thanks, but why would you still purchase google's viewer if this method of using cheap one with emulator is working? you just wanted higher quality headset?
kokonuts86 said:
Thanks, but why would you still purchase google's viewer if this method of using cheap one with emulator is working? you just wanted higher quality headset?
Click to expand...
Click to collapse
The Daydream headset is quite nice, compared to the carboard one I used for testing, and the actual controller is much better than a phone because you can actually feel and press the buttons. With a phone, you don't really know where your finger is and you have to do strange things like double clicks to simulate some controller actions. The controller, though, sometimes has problems, like losing connection, which a phone does not have. Hopefully they will get solved with firmware updates
kokonuts86 said:
I am waiting for stable stock N rom for my Axon 7.
Click to expand...
Click to collapse
The release we have now is pretty stable
kokonuts86 said:
Thanks, but why would you still purchase google's viewer if this method of using cheap one with emulator is working? you just wanted higher quality headset?
Click to expand...
Click to collapse
0Kajuna0 said:
The Daydream headset is quite nice, compared to the carboard one I used for testing, and the actual controller is much better than a phone because you can actually feel and press the buttons. With a phone, you don't really know where your finger is and you have to do strange things like double clicks to simulate some controller actions. The controller, though, sometimes has problems, like losing connection, which a phone does not have. Hopefully they will get solved with firmware updates
Click to expand...
Click to collapse
To be honest I just want the controller. I have a "VR" headset (http://www.bestbuy.com/site/retrak-utopia-360-virtual-reality-headset/5449500.p?skuId=5449500) that works well enough and fits more securely than a Daydream viewer would (had an extra support strap).
gumbyx84 said:
The release we have now is pretty stable
To be honest I just want the controller. I have a "VR" headset (http://www.bestbuy.com/site/retrak-utopia-360-virtual-reality-headset/5449500.p?skuId=5449500) that works well enough and fits more securely than a Daydream viewer would (had an extra support strap).
Click to expand...
Click to collapse
They are also selling VR remotes on ebay, but I have no idea if they will work with daydream.
ebay.com/itm/2017-VR-Headset-VR-BOX-Virtual-Reality-3D-Glasses-Remote-control-for-iphone-HTC-/252783352971?hash=item3adb0fdc8b:g:Gw8AAOSw4CFYrlPn
kokonuts86 said:
They are also selling VR remotes on ebay, but I have no idea if they will work with daydream.
ebay.com/itm/2017-VR-Headset-VR-BOX-Virtual-Reality-3D-Glasses-Remote-control-for-iphone-HTC-/252783352971?hash=item3adb0fdc8b:g:Gw8AAOSw4CFYrlPn
Click to expand...
Click to collapse
They won't

lack of apt-x hd got you down?

so far i'm really liking this phone. however, there are a couple things i wish were a little different:
1) i wish it had a dedicated, not-behind-the-screen fingerprint sensor (one thing my old LG did right).
2) i wish it supported apt-x hd for use with my (non-sony) wireless headphones.
so, i went looking for a solution to #2. for now, it appears that samsung just doesn't support apt-x hd-- and future official support is looking somewhere between doubtful and hopeless. additionally, i have a us version; my bootloader is locked and there does not appear to be a feasible software solution to the problem without root.
however, i stumbled onto this: creative bt-w3. i ordered it today and most likely won't have my hands on it for another week, buti wanted to make this post to:
--let people know about this possible solution to a vexing problem
--solicit any feedback or reviews, in case someone has already received one.
thanks for reading.
Vexing? This is vexing?
I just use LDAC, it's better than APT-X HD...
The Note9 when came out with Oreo, it had AptXHD then it was removed with Android Pie.
Now, after complaining, they out back AptX yet no HD support or HiRes audio support.
Seems Samsung is all about gimmicks but not audio.
The Dolby Atmos is crap if someone wants to defend them, try the Dolby Atmos on a Xbox One, then try the Samsung version and it's just an equalizer setting.
I'm currently saving for the Xperia phone, I'm done with Samsung.
Hey zagtastic, did you get this creative device working on your phone? I'm curious if it did in fact work for you. I'm looking into getting an S20 5G and was surprised by the lack of aptx-hd support on the specs.
liamstears said:
I just use LDAC, it's better than APT-X HD...
Click to expand...
Click to collapse
If memory serves me correctly it's not; AptX-HD has better overall audio qualities. LDAC is the next best.
Even rooting won't give you AptX-HD; all these latter generation Samsung's lack the hardware support for this codec.
Sammy boned us proper...
Bump, so does this thing work on a Samsung?
My Soundpeats TrueAir 2 buds sound bloody awesome with Dolby on but also running Poweramp. If anything they sound better than they were on my Mi10T Pro that has Apt-x built in.
roaduardo said:
Vexing? This is vexing?
Click to expand...
Click to collapse
No. whats vexing is buying the Note 20 Ultra 5G "unlocked" from Best Buy at $1300 only to realize it is still impossible to unlock the bootloader despite "right to repair". I will never buy another Galaxy or any other overpriced, overgoverned Samdung product. I should have bought another OnePlus. The lack of Apt-X is irritating but not a problem Id call "vexing" when there are so many other complaints that dwarf it.
Any Bluetooth codec will never be as good as a wired set of headphones anyway, UAPP or Poweramp output to 1 More or Similar in ears will sound a lot better, (inexpensively)
blackhawk said:
If memory serves me correctly it's not; AptX-HD has better overall audio qualities. LDAC is the next best.
Even rooting won't give you AptX-HD; all these latter generation Samsung's lack the hardware support for this codec.
Sammy boned us proper...
Click to expand...
Click to collapse
My ultra has aptX. It's in the developer section. Turn on HD audio and you can select it.
pvcdroid said:
My ultra has aptX. It's in the developer section. Turn on HD audio and you can select it.
Click to expand...
Click to collapse
SSC is a better choice for Samsung Buds, etc. then APTX. Sample it...
blackhawk said:
If memory serves me correctly it's not; AptX-HD has better overall audio qualities. LDAC is the next best.
Even rooting won't give you AptX-HD; all these latter generation Samsung's lack the hardware support for this codec.
Sammy boned us proper...
Click to expand...
Click to collapse
LDAC streams at a max of 990kbps, translating to a sample rate of 96kHz and a bit depth of 24 bits while APTXhd stops at 48 kHz.
So LDAC is the top one followed by APTXhd
corbalan12 said:
LDAC streams at a max of 990kbps, translating to a sample rate of 96kHz and a bit depth of 24 bits while APTXhd stops at 48 kHz.
So LDAC is the top one followed by APTXhd
Click to expand...
Click to collapse
If you bt device doesn't support LDAC but its a Samsung bt that supports SCC that's probably the next best choice.
APTX HD is off the table useless it's hardware supported to begin with. Samsung does not support it.

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