Title: Help Needed: Custom Display Resolution 1024x600 on Orange Pi 3 LTS (Android) - Android Stick & Console AllWinner based Computers

Hi everyone,
I'm having trouble with display resolution on my Orange Pi 3 LTS board. I have a 7-inch display with a resolution of 1024x600 from Waveshare, but seems that its not supported by Orange Pi. I get black screen with some colored lines.
board and the display are fine i connected other hdmi desktop monitor to the board and its all good.
also checked the 7 inch diaplayby connection to other comptures everything is fine as well. in fact orange pi ubuntu linux system are working good withthis display. The problem is only with android.
I've tried various methods to change the resolution, but nothing seems to work. well i am new to all this so may be i did not do it correctly.
I've tried unpacking .img file and editing the parameters in the config.fex file, it did not work.
I've also tried using the adb shell , adb shell wm size 1024x60 it did change the resolution but still no image on the display.
I would really appreciate any help or guidance on how to set the correct custom resolution for my display on the Orange Pi 3 LTS. If you have any experience with this issue or know of any resources that could help me, please share them in the comments below.
Thank you in advance for your help!

Related

Wallpapers

I have an image I wish to use as a wallpaper background on my home screen.
I have cropped the image in photoshop to the exact screen size, I have successfully blue-toothed it from my mac to my Hero, when I go to set it as my background it only takes a section of it and not the whole image itself.
When looking at the standard wallpapers they are all landscape and selecting one also only takes the middle section to use.
Any ideas?
Whenever I have set my own picture as a Home wallpaper, the Hero shows a green cropping rectangle that sets the correct aspect ratio.
Do you not get this ? If so make sure the green box is resized correctly to display your image.
Also... in case I read you wrong... the wallpaper covers all 7 Home screen's and is not supposed to be enclosed in just one. ie you will see a section of it and this will move slightly as you swipe between Home's.
BTW, what did you use to Bluetooth the file from your Mac ? My Mac won't see it in Bluetooth File Exchange.
Of course forgot that it was one giant screen...
Just using the regular built in bluetooth, (have a dual 2.8 imac, OSX 10.6 snow leopard)
On another note - do you know what size the image would have to be made to fit the entire 7 screens (pixels or mm)
Snow Leopard How's that going ??
Maybe 10.6 adds more functionality ?
Did you just pair it with Bluetooth setup ? I did try that but it failed to find any services.
I believe its 640 x 480 or any other size to that aspect ratio.
Snow Leopard is the mutts..... Little bit quicker and I gained approx 15gb on my HD (not really noticeable when you have 1tb internal and 1tb external though )
Various little tweaks and a few old things improved.
Could well be that Snow Leopard has improved functionality, I know my friend had probs running OSX 10.5 and it wasn't seeing his Hero but mine is fine
Sounds good... being ex-Apple its great when the company do things right
mrdavie, I've just installed 10.6 (finally arrived this morning), but the Hero is still not seen as having the necessary services for file transfer - how are you doing it ??

[Q] ICS 4.0.3 LCD porting problems

Hi All,
I am trying to port my android hardware (Samsung SMDKV210 motherboard) in order to use a different (10.1") LCD.
The original LCD was a 7" 24bpp RGB interface.
The display I want to use is 18bpp LVDS. I have hardwired an LVDS transceiver and got the Linux Kernel Logo displaying correctly on the new screen by changing the driver settings for the correct resolution([email protected])
However, when ICS kicks in the colours are all messed up as in the attached image, can anybody suggest the cause of this?
I have read something about needing to increase the vram in the bootargs, also something about Android defaulting to 16bpp, but I need some advice on where to look.
I can re-build the source quite easily.
Thanks...

[Q] Resolution too small in Virtualbox

i just installed this Remix-OS_3.0.101_20160726_VB-64bit in a virtualbox computer and it's working well but the screen is too small, like what? 1024x768 or something, pretty much too small.
Is it possible to have it show in a higher resolution?

Screen (Window) resolution RemixOS 3.027 on VMWare Player 12.5.5

Dear all,
I downloaded and tried RemixOS 3.207 x64 on VMWare VM just to try this amazing OS. All works fine, except screen resolution.
Default screen resolution (VMWare window) is 800x600 and searching on Google I was not able to find any working method to set my desired resolution at boot or when OS running.
Attention: I don't want to setup screen DPI, I can already do that and is working fine. What I desire is to set the screen resolution (VMWare Player host window) to a specific resolution (ex.: 1600x900).
The only method that seems to work half is to add "vga=ask" on GRUB menu, and when RemixOS is starting it propose me a list of resolutions to use.
If I choose 0x342 (1152x864x32) after confirmed with RETURN the VMWare window size changes to a bigger size, and internal RemixOS resolution is really 1152x864x32.
Unfortunately higher resolutions are not present (max is 1152x864) and I don't understand if this is a limit of RemixOS or by the VMWare video card emulator which not supports higher VESA modes.
However windows is working fine at full res (1920x1024) inside VMWare.
Please help in setting VMWare fixed high resolution for RemixOS.
Thanks
this is the exact problem with remix, someone fix please

Custom Resolution Android x86

Hello, I installed android x86 on an old laptop to run a game. Everything is working correctly and no issues so far. Now I’m trying to run one app that only works in cellphone resolution (720x1280). Tried to change resolution with apps from playstore, resolution changed but app stoped. Tried to change resolution with terminal ( wm size 720x1280 ), resolution changed but app still stops. Then i finally remembered to edit build.prop and added (debug.drm.mode.force=720x1280) to build.prop and the app started to work, but now the resolution doesn’t fit in display, causing the image to flip and stretch in screen. Now that I’m sure that it’s a resolution problem to use the app, is there any alternatives to display things proportionally on screen without flipping all the system and apps?
Thanks and sorry for the big text

Categories

Resources