[Q] Sketchbook not working - Vega Themes and Apps

Hello,
Does any of these apps seem to work for you guys?
It seems that the tablet's touchscreen isn't working well enough to capture every line.
When taking notes in every notetaking app or drawing lines in every drawing app causes dotted lines or become 'stairs' when drawing from left bottom corner to right top corner..
I am running vegacomb 3.2 (upd2) and tried every calibration tool i could find.
So, is it hardware related or is it only on vegacomb?
thnks, Kars!

Yeah, I find the Vega's touchscreen pretty weak.
I tried to play Fruit Ninja THD and it's almost unplayable.

I have exactly the same problem with you. (using Vegacomb 3.2 update 3)
And I even have some "touch death area", witch means the touch screen in that area are less responsive ,in the right side of the screen.
I've tried many screen recalibration apks but in vain.
I'm wandering if this problem can be fix in the future....

Have you used the build in calibration tool?
The screens are not super.. but they should perform better then what your describing. I reinstalled my tablet 2 days ago but I had Scetchbook on here when I was running VegaComb (android 3.0.1) and it worked fine.
*re installing it now on VegaCream RC2* it works fine here, no line interruptions, smooth lines exactly where I put them. I do remember that some of those rom versions had issues with not-too-great-touch-reponce. So its not the best solution, but a different rom maybe?

Related

Free WVGA phaserX demo arcade shooter

Tired of playing puzzle games wondering is this all that WVGA has to offer? Well get ready to play a demo of the upcomming arcade smash phaserX . You have the power to fly and shoot photon blast from your hands. But will that be enough to stop tough enemies who react according to your moves. Download now and see if your ready. The best onscreen controls ever made . D-pad moves your player black button press to jump hold down to fly and red button shoots photon blast to your adversaries. Non-stop action with AI step into the zone now.
Man, write a normal description (we're a forum, after all) and make some screenshots, change your style a bit, then people here will accept you and download your games, else you'll have to look for a new name again soon .
OK, downloaded and checked:
- graphics - well, it's not electopia for sure. it's not even mario... (made in MS Paint?)
- dpad does not look well, win 3.11 style
- lags on my HD2
- does not support multithouch on my HD2
- my characted disappeard few seconds after starting the game. And I had to put the battery out to reset it.
Sorry, this won't be the game of the year.
really?
tomksoft said:
OK, downloaded and checked:
- graphics - well, it's not electopia for sure. it's not even mario... (made in MS Paint?)
- dpad does not look well, win 3.11 style
- lags on my HD2
- does not support multithouch on my HD2
- my characted disappeard few seconds after starting the game. And I had to put the battery out to reset it.
Sorry, this won't be the game of the year.
Click to expand...
Click to collapse
Ok
1st) the graphics are original sorry you dont like them and it doesnt support multi-touch
2nd) I know people with touch HD2 and there was no lag so i dont know why it lagged on yours.
3)Your charactor disappeared? or did you get killed!!
you said the screen froze and you had to reset. There is an exit button on top right corner of the screen. Did you try pressing that.
4)I find it hard to believe since i know people with touch HD2 and it worked but sorry it for some reason didnt work on yours.
I have only border of a button in right top corner, however clicking it did not help.
Perhaps because I have task manager installed in that place?
I have stock rom and improved opengl drivers installed.
something doesnt make sense?
tomksoft said:
I have only border of a button in right top corner, however clicking it did not help.
Perhaps because I have task manager installed in that place?
I have stock rom and improved opengl drivers installed.
Click to expand...
Click to collapse
Ok something make sense HD2 is way more advanced than touchpro2. And no one else has had a problem yet . I see what going on hopefully I get more feedback
anyone else have errors
did anyone else have errors on thier pocket pc. I need to know now because Iam be finish with full version in about 2 -3 weeks .
play and comment
for those who played through the game tell me if you think it was easy ...tough...ok... and if you want full version
Testing on an Acer/ETAN m900
Using the little Christian-Style D-Pad (seriously, is it meant to look like a cross) was pretty difficult I must say. I got about 20 meters into the level (that is, if the avatar was human sized) and killed a couple baddies before it bugged out.
The bottom ~1/3 of the screen was showing on the top, and the rest was moved down. It's the kind of thing I see on this device when something is designed for VGA or 4:3 but now 16:9.. this struck me as odd as it bailed with a message "requires 800x480 res" on the Diamond and i900.
All considered a good start IMO.
Alex_w said:
Testing on an Acer/ETAN m900
Using the little Christian-Style D-Pad (seriously, is it meant to look like a cross) was pretty difficult I must say. I got about 20 meters into the level (that is, if the avatar was human sized) and killed a couple baddies before it bugged out.
The bottom ~1/3 of the screen was showing on the top, and the rest was moved down. It's the kind of thing I see on this device when something is designed for VGA or 4:3 but now 16:9.. this struck me as odd as it bailed with a message "requires 800x480 res" on the Diamond and i900.
All considered a good start IMO.
Click to expand...
Click to collapse
Actully the game is made for 480x800 resolution exactly. If your device isnt that exact resolution the game will not run. Its wvga resolution only no auto-scale sorry.
zarpy said:
Actully the game is made for 480x800 resolution exactly. If your device isnt that exact resolution the game will not run. Its wvga resolution only no auto-scale sorry.
Click to expand...
Click to collapse
That was kind of my point. The M900 is a 800x480 device. It worked for a while, but then wigged out and looked like it was writing to the frame buffer the same way VGA or QVGA apps do on this handset.

[Q] Motion Sensor working in reverse?

Hi,
Whenever I try a game that uses the S2's motion sensor like Glyder or Nova 2, left and right seem to be switched. Maybe its me, but it just feels wrong when you lift the left side of your phone and your view or character goes left as well.
Does anyone know if this is configurable, because it doesn't seem to be an option within the games.
Thank you for any feedback.
Regards,
Karel
Calibrate your sensors (Settings > Display Horzontal/Gyro Calibration) and also check in-game settings?
karel3s said:
Hi,
Whenever I try a game that uses the S2's motion sensor like Glyder or Nova 2, left and right seem to be switched. Maybe its me, but it just feels wrong when you lift the left side of your phone and your view or character goes left as well.
Does anyone know if this is configurable, because it doesn't seem to be an option within the games.
Thank you for any feedback.
Regards,
Karel
Click to expand...
Click to collapse
Get glyder from the market instead of Samsung Apps. The one from Samsung doesn't work properly.
Glyder also does this on my phone. Tried calibrating, assumed it's a game glitch.
Hi,
Thank you all for the tips.
I've actually tried horizontal calibration, but nothing changes.
I'll try downloading the Glyder app from the market instead and see if that makes a difference.
For Nova you can actually set the gyro settings to 270 degrees instead of 90, but then up and down handles a bit awkward.
I'm guessing there is no solution for this yet so I'll wait for someone to release an app for this someday.
Just one of the disadvantages of a brand new phone model
Wow! I thought that was how Glyder was supposed to be ... I actually got pretty good at the controls
Update
Just a quick update to say the market Glyder app is working fine.

[Q] Flick Sensitivity

I have noticed that the flick sensitivity is very bad on the Galaxy Tab 10.1. In order to scroll anywhere, I need to do long, sweeping swipes across the screen. A small flick should scroll quite a bit but only scrolls about half an inch.
I have installed ToucScreenTune and used it to Tweak sensitivity as well as adding the build.prop edit, windowsmgr.max_events_per_sec=300. But flick scrolling still just does not work.
Is there any solution to this?
Bump
Anyone got any idea?
ICS 1 solution ....... maybe
decoyjoe said:
I have noticed that the flick sensitivity is very bad on the Galaxy Tab 10.1. In order to scroll anywhere, I need to do long, sweeping swipes across the screen. A small flick should scroll quite a bit but only scrolls about half an inch.
I have installed ToucScreenTune and used it to Tweak sensitivity as well as adding the build.prop edit, windowsmgr.max_events_per_sec=300. But flick scrolling still just does not work.
Is there any solution to this?
Click to expand...
Click to collapse
you can try the ICS roms which are available since they mostly do not have lag issues like honeycomb .......
I use Task 14 and don't have lag issues or flicking issues being too little for me. Actually the opposite happens to annoy me more depending on where I am when I flick. Some things seem to scroll forever, or way too far and fast. Some are just fine. Makes me think it's more of issue with things other than what ROM your using. Sadly, I don't have an answer, just a comparison.
Sent from my GT-P7510 using XDA Premium HD app

Screen sensitivity change after ICS?

Has anyone noticed a change in how the touchscreen behaves after installing ICS?
It seems to me that it is biased a little more towards interpreting a touch as swipe or scroll rather than select. For example clicking links in a webpage or tapping icons on the homescreen seem to require a much more deliberate effort to select/open. It's not awful, but I would like to be able to bias it back a little more to selecting rather than swiping.
Is there a setting for this anywhere or an app available that allows adjustment?
I would to know too.. I hate this..
But it's not just from latest ICS 4.0.3 International, the Beta version also suffer same thing.
Is HC not like this? (I upgraded to 4.0.3 Beta as soon as after bought Mediapad )
Yes, I noticed it also. When you turn on Settings - Developer options - Pointer location, it clearly shows how your clicks/dots becomes swipes/lines.
yes, you're right.. it sometime (most time ) cause texting experience not so fluid (letter not appear as it's detected as swipe not click).
got the same thing.. i've changed the launcher, so with the Apex launcher it's not that bad in the homescreens.. when i enabled the option to show "pointer location" i can see the "tap" as a line, or a "swipe" line :\
tried the same on my Galaxy S, and all the "taps" are only a small point.. it's much better than on the MediaPad.. i hope it's just a software issue and it can be solved..
maybe, we could try something like "screen booster" or "touchscreen booster" from the Market (Play)
Erratic screen while charging
The other thing I've noticed after ICS international is that the touchscreen is now erratic while charging and in a case. I believe this is a common problem with capacitive touchscreens, but hadn't noticed it until after flashing ICS. It is not an issue if I remove the pad from the case and hold it in my hand.
Anyone else seen this?
This sensitive touchscreen isn't Angry Birds friendly. Constantly shakes a little bit.
soooo.....is there any solutions?
noaustin said:
soooo.....is there any solutions?
Click to expand...
Click to collapse
Not unless huaweis coders tweak it or releases the source code.

Tilt sensor/accelerometer issues

Was really excited to see Tomb runner in play store but after downloading was unplayable cause the tilt sensor doesn't seem to work in the game, seems fine on home screen etc.... anyone else having this problem or found any workarounds?
Hmmm.. does it work elsewhere for your tablet? Tombrunner works fine, with tilt, on mine.
its fine in other apps, which build of the os are u on? Settings-About tablet-Build number... Mines B016 at the end...
Did you try to uninstall and reinstall? It worked for me
Tried everything, reinstall, reset tablet but no joy... Im gonna try the ICS beta ROM.
steviesteve78 said:
Tried everything, reinstall, reset tablet but no joy... Im gonna try the ICS beta ROM.
Click to expand...
Click to collapse
Absolutely worth the upgrade and I cannot recommend it more highly. I just updated to ICS b08 last night (from 006) and it continues to be a significant upgrade in the little things. Screen seems more responsive, performance better to the eye, and so on. Absolutely worth it, regardless of tomb runner. 8)
It's working great on ICS 08 rom. But playing something like angry birds and tip off basketball is harder than it should be because the touchscreen filtering algorithm either non existent or were set to a very low number so you can't have a steady touch (try to just touch the screen in the browser and it's shaking... Or just activate pointer location in developer options to visually see the touches). Despite this problem, I still think that this rom is better than the hc ones.
Sent from my HUAWEI MediaPad using Tapatalk
on HC3.2
i red it somewhere on web and when happened it to me it worked.
Solution:
1. turn off screen tilt function
2. turn off auto screen brightness
3. turn on screen tilt function
4. turn on auto screen brightness
weird? try it
steviesteve78 said:
Was really excited to see Tomb runner in play store but after downloading was unplayable cause the tilt sensor doesn't seem to work in the game, seems fine on home screen etc.... anyone else having this problem or found any workarounds?
Click to expand...
Click to collapse
Home screen / auto rotate use orientation sensor. Games use accelerometer. If you or anyone else having accelerometer issue, try disabling compatible coordinate mode in setting - developer options.
As for me otherwise - enabling compatible options.

Categories

Resources